glm 0.9.8.4-1 source package in Ubuntu

Changelog

glm (0.9.8.4-1) unstable; urgency=medium

  * New upstream release.
  * Make libglm-doc Multi-Arch: foreign.
  * Drop patches/fix-packing-test, a proper fix has been applied upstream.
  * Bump Standards-Version.

 -- Guus Sliepen <email address hidden>  Sat, 24 Jun 2017 17:27:12 +0200

Upload details

Uploaded by:
Debian Science Team
Uploaded to:
Sid
Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

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Series Pocket Published Component Section

Builds

Artful: [FULLYBUILT] amd64

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glm_0.9.8.4-1.dsc 2.0 KiB d068a43349948763cf3f989fded2093eb09379db5dd557ad6f064d3f4df1f127
glm_0.9.8.4.orig.tar.xz 3.0 MiB 8519944aac44197c1c3c5179b3c22b2883cff812326a52702752eb88bd22ea33
glm_0.9.8.4-1.debian.tar.xz 5.2 KiB 3f7a17f0b1081667fec762f28ccee3cc3888e6fe16ca975db659477df0b644c7

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.