glm 0.9.9.8+ds-1 source package in Ubuntu
Changelog
glm (0.9.9.8+ds-1) unstable; urgency=medium * Team Upload * [7dd6485] New upstream version 0.9.9.8+ds * [4271349] Dropping the patch queue Upstream has merged the patch we've cherry-picked from the GitHub issue tracker previously to provide CMake package configs for glm. Due this we can drop again our patch queue. * [ec891c1] d/libglm-dev.install: Adjust install CMake package config The installation of the *.cmake files within libglm-dev needs some small adaptation due changed structure of the source. -- Carsten Schoenert <email address hidden> Sat, 02 May 2020 20:41:19 +0200
Upload details
- Uploaded by:
- Debian Science Team
- Uploaded to:
- Sid
- Original maintainer:
- Debian Science Team
- Architectures:
- all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glm_0.9.9.8+ds-1.dsc | 2.0 KiB | 5e7598698ab5429332feebe5f306392296845cb3ad1610e2624ae42cdfe6d6d2 |
glm_0.9.9.8+ds.orig.tar.xz | 2.8 MiB | 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69 |
glm_0.9.9.8+ds-1.debian.tar.xz | 5.7 KiB | b19ae0338dfd7b349011e8ce0089074693b8b75c797f159be36e0677ef2c1e28 |
Available diffs
- diff from 0.9.9.7+ds-1 to 0.9.9.8+ds-1 (27.7 KiB)
No changes file available.
Binary packages built by this source
- libglm-dev: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL, so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
.
This project isn't limited to GLSL features. An extension system, based on the
GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, half-based types, random numbers, et cetera.
.
This library works perfectly together with OpenGL but it also ensures
interoperability with other third party libraries and SDKs. It is a good
candidate for software rendering (such as raytracing, rasterisation), image
processing, physic simulations and any context that requires a simple and
convenient mathematics library.
- libglm-doc: documentation for the OpenGL Mathematics (GLM) library
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
This package contains the OpenGL Mathematics manual in HTML and PDF formats.