glm 0.9.9.8+ds-1 source package in Ubuntu

Changelog

glm (0.9.9.8+ds-1) unstable; urgency=medium

  * Team Upload
  * [7dd6485] New upstream version 0.9.9.8+ds
  * [4271349] Dropping the patch queue
    Upstream has merged the patch we've cherry-picked from the GitHub issue
    tracker previously to provide CMake package configs for glm.
    Due this we can drop again our patch queue.
  * [ec891c1] d/libglm-dev.install: Adjust install CMake package config
    The installation of the *.cmake files within libglm-dev needs some small
    adaptation due changed structure of the source.

 -- Carsten Schoenert <email address hidden>  Sat, 02 May 2020 20:41:19 +0200

Upload details

Uploaded by:
Debian Science Team on 2020-05-02
Uploaded to:
Sid
Original maintainer:
Debian Science Team
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Hirsute release on 2020-10-23 main libs
Groovy release on 2020-05-03 main libs

Builds

Groovy: [FULLYBUILT] amd64

Downloads

File Size SHA-256 Checksum
glm_0.9.9.8+ds-1.dsc 2.0 KiB 5e7598698ab5429332feebe5f306392296845cb3ad1610e2624ae42cdfe6d6d2
glm_0.9.9.8+ds.orig.tar.xz 2.8 MiB 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69
glm_0.9.9.8+ds-1.debian.tar.xz 5.7 KiB b19ae0338dfd7b349011e8ce0089074693b8b75c797f159be36e0677ef2c1e28

Available diffs

No changes file available.

Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.