gnome-games 1:2.21.2-0ubuntu1 source package in Ubuntu

Changelog

gnome-games (1:2.21.2-0ubuntu1) hardy; urgency=low

  * New upstream version:
    Chess:
    - Show threatened squares and pieces able to be taken
    - Handle carriage returns in PGN files
    - Put an asterisk in the title bar for games that need saving
    - Sped up PGN decoder by approximately 40%
    - Add support for Toga II engine
    - If no game on startup start default game of human vs AI
    - Fix overzealous game name autogeneration
    - Don't allow 3D mode if cannot get a valid OpenGL configuration
    - Reworked "No 3D" dialog to list reasons why 3D mode cannot be entered
    Sudoku:
    - Allow for empty lines in sudoku files
    - Fix decimal value in float error
    - Fix calculation of big/small borders
    Translations
    Aisleriot:
    - Add autoplay in spider when double-clicking foundation
    - Fix statistics for !HAVE_GNOME
    Chess:
    - Display error dialog and quit if unable to import glchess.glchess
    - Catch and ignore all exceptions writing to stdout
    - Catch exception killing AI
    - Fix exception when autoloading games with invalid AIs
    - Moved pygtk.require() to glchess.in so it is always called first
    - Added tests/ dir containing PGN test files
    - Add better support for informal PGN files
    - GtkFileChooser.get_current_folder() can return None, handle this case
    - Catch GLU exception building mipmaps and fallback to standard textures
    - Disable navigation buttons when at start/end of moves
    - Merged glchess-ggz branch to give glchess initial ggz support
    - Removed tab support and added game history support
    - Added ability to resign and claim draws
    - Reworked some strings that were hard to translate
    Klotski:
    - fix imposible move
    Robots:
    - Fix typo in score-category nightmare with super safe moves
    - Show highscore and new/quit option even when score is not good enough to
      enter the highscore
    Sudoku:
    - New select game/load game menu
    - don't keep all generated puzzles in memory
    - simplify print dialog
    Tali:
    - Add undo feature
    Libgames-support:
    - Fix compilation on maemo
    Translations
  * Sync with Debian
  * debian/control.in:
    - Build-Depends on liblaunchpad-integration-dev (>= 0.0patch26)
    - don't Depends on chess packages we use the gnome-games version
    - gnome-cards-data replaces gnome-games-data (<< 1:2.20.1-1)
    - gnome-games-data replaces gnome-cards-data (<< 1:2.20.1-1)
    - updated maintainer information
    - updated python requirement
  * debian/patches/01_lpi.patch:
    - launchpad integration changes
  * debian/patches/99_reautoconf.patch:
    - update and list in the series
  * debian/pyversions:
    - require python 2.5 (LP: #139312)
  * debian/rules:
    - add gnuchess to the build

 -- Sebastien Bacher <email address hidden>   Wed, 21 Nov 2007 13:43:08 +0100

Upload details

Uploaded by:
Sebastien Bacher
Uploaded to:
Hardy
Original maintainer:
Ubuntu Desktop
Architectures:
any
Section:
gnome
Urgency:
Low Urgency

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File Size SHA-256 Checksum
gnome-games_2.21.2.orig.tar.gz 13.9 MiB 390f088773324c8c571b5a846ffc7a31576682763c609f8ef2e5ea8c655becc2
gnome-games_2.21.2-0ubuntu1.diff.gz 175.1 KiB 7008734d5ac8e9260fb4b6f9b830098eddf716bd70899dbbdd098a54b4879301
gnome-games_2.21.2-0ubuntu1.dsc 1.6 KiB 9e9a79760bd39119433ea34f99360dede7f15ed0db95a91ef384c61c74ac179c

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