Ubuntu

“guichan” 0.8.2-5ubuntu1 source package in Ubuntu

Changelog

guichan (0.8.2-5ubuntu1) oneiric; urgency=low

  * Added transitive link libraries to fix runtime load fail (LP: #871548).
 -- <email address hidden> (Stephen M. Webb)   Tue, 11 Oct 2011 14:18:20 +0200

Upload details

Uploaded by:
Stephen M. Webb on 2011-10-11
Sponsored by:
Stefano Rivera
Uploaded to:
Oneiric
Original maintainer:
Ubuntu Developers
Component:
universe
Architectures:
any
Section:
libs
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release on 2011-10-13 universe libs
Oneiric release on 2011-10-11 universe libs

Downloads

File Size MD5 Checksum
guichan_0.8.2.orig.tar.gz 561.2 KiB af535d7f387e774e3197cef8023ea105
guichan_0.8.2-5ubuntu1.debian.tar.gz 168.2 KiB 2348341c1b9fce84fc4bc03c9c380d1e
guichan_0.8.2-5ubuntu1.dsc 2.2 KiB 40763ce60480f1fe3a924ce22da0542e

Available diffs

Binary packages built by this source

libguichan-0.8.1-1: small, efficient C++ GUI library

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.

libguichan-0.8.1-1-dbg: small, efficient C++ GUI library (debugging symbols)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the debugging symbols for guichan.

libguichan-allegro-0.8.1-1: small, efficient C++ GUI library (allegro integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the allegro integration for guichan.

libguichan-dev: small, efficient C++ GUI library (development headers)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the development headers for the guichan library.

libguichan-opengl-0.8.1-1: small, efficient C++ GUI library (OpenGL integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the OpenGL integration for guichan.

libguichan-sdl-0.8.1-1: small, efficient C++ GUI library (SDL integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the SDL integration for guichan.