hedgewars 0.9.21.1-4~ubuntu12.04.1 source package in Ubuntu

Changelog

hedgewars (0.9.21.1-4~ubuntu12.04.1) precise-backports; urgency=medium

  * No-change backport to precise (LP: #1408581)

hedgewars (0.9.21.1-4) unstable; urgency=medium

  * Fix some copyright issues.

hedgewars (0.9.21.1-3) unstable; urgency=medium

  * Upload to unstable, with no patches at all.
    - the clang build failure seems probably clang-related (cfr: #754417).
      leaving the arch enabled until some clang folk fixes this.

hedgewars (0.9.21.1-2) experimental; urgency=medium

  * Try to not use fstack-protector when BUILD_ENGINE_C, clang is
    failing to build on arch != arm64.

hedgewars (0.9.21.1-1) unstable; urgency=medium

  * New upstream bugfix release.
    - Drop every debian patch, all merged upstream.
  [ Reiner Herrmann ]
  * Make hedgewars create reproducible builds, by removing timestamp
    on build-time created png icons. (Closes: #774633)

hedgewars (0.9.21-3) unstable; urgency=medium

  * Fix bad ghc find module cmake script.
  * Fix arm* build failures.
 -- Felix Geyer <email address hidden>   Sat, 21 Feb 2015 23:06:44 +0100

Upload details

Uploaded by:
Felix Geyer
Uploaded to:
Precise
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
hedgewars_0.9.21.1.orig.tar.bz2 152.8 MiB 590a9458d2123c5550d5eb39edfed28d0663703d76e13c8987237c92ca41f3f8
hedgewars_0.9.21.1-4~ubuntu12.04.1.debian.tar.xz 68.0 KiB 2d531a8b69fe0c5ab1928deffd65a979b49b5d131f54aba0b6c1163e94a023ca
hedgewars_0.9.21.1-4~ubuntu12.04.1.dsc 2.8 KiB 5dd8cc708e8da04cdac5c78f707805fd4abdab638fd7d7926f0ea982fc4521c3

View changes file

Binary packages built by this source

hedgewars: Funny turn-based artillery game, featuring fighting Hedgehogs!

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).

hedgewars-data: Data files for hedgewars

 This package contains data files for the hedgewars package.
 Examples of files are: maps, scripts, themes, images, sounds,
 level data and other miscellaneous files needed by hedgewars.