hedgewars 0.9.21.1-5 source package in Ubuntu

Changelog

hedgewars (0.9.21.1-5) unstable; urgency=medium

  * Add a debug package, per upstream request.
    - 0001-Add-RelWithDebInfo-for-debugging-purposes.patch
      Add RelWithDebInfo support for cmake.

 -- Gianfranco Costamagna <email address hidden>  Thu, 15 Jan 2015 16:08:17 +0100

Upload details

Uploaded by:
Debian Games Group on 2015-04-29
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
hedgewars_0.9.21.1-5.dsc 3.0 KiB 5ca19684234c3f1a35e2cf1c0a1360d99cb396040fd342c26e5b904d245e5c82
hedgewars_0.9.21.1.orig.tar.bz2 152.8 MiB 590a9458d2123c5550d5eb39edfed28d0663703d76e13c8987237c92ca41f3f8
hedgewars_0.9.21.1-5.debian.tar.xz 68.9 KiB a5f2a3952906a8796339fbe4b85d576b8dd4c08b2ea36232ac2e3516074d8ba0

Available diffs

No changes file available.

Binary packages built by this source

hedgewars: Funny turn-based artillery game, featuring fighting Hedgehogs!

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).

hedgewars-data: Data files for hedgewars

 This package contains data files for the hedgewars package.
 Examples of files are: maps, scripts, themes, images, sounds,
 level data and other miscellaneous files needed by hedgewars.

hedgewars-dbg: Debug symbols for Hedgewars

 This package contains debug symbols for the hedgewars package.

hedgewars-dbgsym: debug symbols for package hedgewars

 Each player controls a team of several hedgehogs. During the
 course of the game, players take turns with one of their
 hedgehogs. They then use whatever tools and weapons are
 available to attack and kill the opponents' hedgehogs, thereby
 winning the game. Hedgehogs may move around the terrain in a
 variety of ways, normally by walking and jumping but also by
 using particular tools such as the "Rope" or "Parachute", to
 move to otherwise inaccessible areas. Each turn is time-limited
 to ensure that players do not hold up the game with excessive
 thinking or moving.
 .
 A large variety of tools and weapons are available for players
 during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
 Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
 Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
 explosions that deform the terrain, removing circular chunks.
 The landscape is an island floating on a body of water, or a
 restricted cave with water at the bottom. A hedgehog dies when
 it enters the water (either by falling off the island, or
 through a hole in the bottom of it), it is thrown off either
 side of the arena or when its health is reduced, typically from
 contact with explosions, to zero (the damage dealt to the
 attacked hedgehog or hedgehogs after a player's or CPU turn is
 shown only when all movement on the battlefield has ceased).