kido 0.1.0+dfsg-2build9 source package in Ubuntu

Changelog

kido (0.1.0+dfsg-2build9) bionic; urgency=medium

  * No-change rebuild for tinyxml2 soname change.

 -- Matthias Klose <email address hidden>  Tue, 30 Jan 2018 06:35:31 +0000

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Uploaded by:
Matthias Klose
Uploaded to:
Bionic
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Bionic release universe misc

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kido_0.1.0+dfsg.orig.tar.gz 7.0 MiB 8f97c70cbdce8268b51792ed735e491309d6dd7a071b11a2e793462c1307ec19
kido_0.1.0+dfsg-2build9.debian.tar.xz 8.2 KiB c530ffb3d801c68ac761319c6316c8e0e6cd174b683458a2ae92fb1f7af305b5
kido_0.1.0+dfsg-2build9.dsc 3.3 KiB ea25f5da2b64aceb9dc33c41e51db9a9b5082c2d379111e3ae7ed76f0b015e2e

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Binary packages built by this source

libkido-dev: Kinematics Dynamics and Optimization Library - development files

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains main headers and other tools for development.

libkido-gui-dev: No summary available for libkido-gui-dev in ubuntu cosmic.

No description available for libkido-gui-dev in ubuntu cosmic.

libkido-gui-osg-dev: No summary available for libkido-gui-osg-dev in ubuntu cosmic.

No description available for libkido-gui-osg-dev in ubuntu cosmic.

libkido-gui-osg0.1: Kinematics Dynamics and Optimization Library - gui-osg library

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the GUI OpenSceneGraph optimizer library.

libkido-gui-osg0.1-dbgsym: No summary available for libkido-gui-osg0.1-dbgsym in ubuntu cosmic.

No description available for libkido-gui-osg0.1-dbgsym in ubuntu cosmic.

libkido-gui0.1: Kinematics Dynamics and Optimization Library - gui library

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libkido-gui0.1-dbgsym: debug symbols for libkido-gui0.1
libkido-optimizer-ipopt-dev: No summary available for libkido-optimizer-ipopt-dev in ubuntu cosmic.

No description available for libkido-optimizer-ipopt-dev in ubuntu cosmic.

libkido-optimizer-ipopt0.1: Kinematics Dynamics and Optimization Library - ipopt optimizer lib

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the ipopt optimizer library.

libkido-optimizer-ipopt0.1-dbgsym: No summary available for libkido-optimizer-ipopt0.1-dbgsym in ubuntu cosmic.

No description available for libkido-optimizer-ipopt0.1-dbgsym in ubuntu cosmic.

libkido-optimizer-nlopt-dev: Kinematics Dynamics and Optimization Library - optimizer dev files

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains NLOPT optimizer headers and other useful tools for
 development.

libkido-optimizer-nlopt0.1: Kinematics Dynamics and Optimization Library - nlopt optimizer lib

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the NLOPT optimizer library.

libkido-optimizer-nlopt0.1-dbgsym: debug symbols for libkido-optimizer-nlopt0.1
libkido-planning-dev: No summary available for libkido-planning-dev in ubuntu cosmic.

No description available for libkido-planning-dev in ubuntu cosmic.

libkido-planning0.1: Kinematics Dynamics and Optimization Library - planning library

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the KIDO planning library.

libkido-planning0.1-dbgsym: debug symbols for libkido-planning0.1
libkido-utils-dev: Kinematics Dynamics and Optimization Library - utils dev files

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains headers and other useful tools for development.

libkido-utils0.1: Kinematics Dynamics and Optimization Library - utils library

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the KIDO utils library.

libkido-utils0.1-dbgsym: No summary available for libkido-utils0.1-dbgsym in ubuntu cosmic.

No description available for libkido-utils0.1-dbgsym in ubuntu cosmic.

libkido0.1: Kinematics Dynamics and Optimization Library - main library

 KIDO is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 KIDO is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, KIDO gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. KIDO also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, KIDO uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 KIDO has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in KIDO is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the main library of KIDO.

libkido0.1-dbgsym: debug symbols for libkido0.1