libretro-bsnes-mercury 094+git20160126-1ubuntu1 source package in Ubuntu

Changelog

libretro-bsnes-mercury (094+git20160126-1ubuntu1) zesty; urgency=medium

  * libretro-bsnes-mercury-balanced:
    - Add appstream and .libretro metadata for better integration
      with gnome-games-app and gnome-software
    - Allow gnome-games-app to be an alternate depends
  * Use dh-exec instead of manual .sh script for install file

 -- Jeremy Bicha <email address hidden>  Sun, 09 Apr 2017 12:39:21 -0400

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Uploaded by:
Jeremy Bicha on 2017-04-09
Uploaded to:
Zesty
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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libretro-bsnes-mercury_094+git20160126.orig.tar.gz 1.4 MiB 9bfe8cfb63c4f68edcbcf09f094db30d59579264ac6dd99fa4288e4be39d1826
libretro-bsnes-mercury_094+git20160126-1ubuntu1.debian.tar.xz 6.6 KiB 3d9b10e13a3385daa02e3e9f4947079ffaee9c777cf0d92d27785ab40e2c419b
libretro-bsnes-mercury_094+git20160126-1ubuntu1.dsc 2.2 KiB 9d0e14fcf1984b27cb8128fc7003f99f1c968ddd8259c4d111b020eebb1f2cda

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Binary packages built by this source

libretro-bsnes-mercury-accuracy: Libretro wrapper for bsnes-mercury accuracy core

 This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury accuracy core, which runs 100% of
 SNES games, with perfect emulation of the console. It requires high CPU usage.

libretro-bsnes-mercury-accuracy-dbgsym: Debug symbols for libretro-bsnes-mercury-accuracy
libretro-bsnes-mercury-balanced: Libretro wrapper for bsnes-mercury balanced core

 This wrapper makes bsnes-mercury balanced core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury balanced core, which tries to keep
 a good balance between accuracy and performance. It runs almost all SNES games.

libretro-bsnes-mercury-balanced-dbgsym: debug symbols for package libretro-bsnes-mercury-balanced

 This wrapper makes bsnes-mercury balanced core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury balanced core, which tries to keep
 a good balance between accuracy and performance. It runs almost all SNES games.

libretro-bsnes-mercury-performance: Libretro wrapper for bsnes-mercury performance core

 This wrapper makes bsnes-mercury performance core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.

libretro-bsnes-mercury-performance-dbgsym: Debug symbols for libretro-bsnes-mercury-performance