love 11.5-2 source package in Ubuntu
Changelog
love (11.5-2) unstable; urgency=medium * Revert "switch to libluajit2-5.1-dev" (Closes: #1072351) * Enablue build on loong64 (Closes: #1059142) -- Alexandre Detiste <email address hidden> Sat, 01 Jun 2024 20:23:59 +0200
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any-i386 any-amd64 alpha arm64 armel armhf ia64 mips64el mipsel ppc64el riscv64 sh4
- Section:
- games
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Questing | release | universe | games | |
Plucky | release | universe | games | |
Oracular | release | universe | games |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
love_11.5-2.dsc | 2.3 KiB | 17c9c2d321a2a024f3e6d25ac3553cb01d3cd58e227251d5f27bddc0944dc929 |
love_11.5.orig.tar.gz | 3.5 MiB | 391a661c3d36157e59bfee9823059514012be05aaa530b12f35b4ee0151950ff |
love_11.5-2.debian.tar.xz | 26.8 KiB | 30b9730a3446e4d97477cc4db7e363cb44d456c897d32a3754e7d6c78705e9e5 |
Available diffs
- diff from 11.5-1build1 (in Ubuntu) to 11.5-2 (546 bytes)
No changes file available.
Binary packages built by this source
- love: 2D game development framework based on Lua and OpenGL
LÖVE was created to be a user-friendly engine in which simple (or
complicated) games could be made without having extensive knowledge
of system or graphics functions and without having to dedicate time
towards developing the same engine features time and time again.
.
Developed with cross-platform implementation in mind, it utilizes the
latest open source libraries to deliver a similar game experience,
independent of operating system. By relying on the Lua scripting language
for game-specific programming, it allows even the novice game creator to
quickly and efficiently develop an idea into a fully working game.
- love-dbgsym: debug symbols for love