love 11.5-2 source package in Ubuntu

Changelog

love (11.5-2) unstable; urgency=medium

  * Revert "switch to libluajit2-5.1-dev" (Closes: #1072351)
  * Enablue build on loong64 (Closes: #1059142)

 -- Alexandre Detiste <email address hidden>  Sat, 01 Jun 2024 20:23:59 +0200

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any-i386 any-amd64 alpha arm64 armel armhf ia64 mips64el mipsel ppc64el riscv64 sh4
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Questing release universe games
Plucky release universe games
Oracular release universe games

Downloads

File Size SHA-256 Checksum
love_11.5-2.dsc 2.3 KiB 17c9c2d321a2a024f3e6d25ac3553cb01d3cd58e227251d5f27bddc0944dc929
love_11.5.orig.tar.gz 3.5 MiB 391a661c3d36157e59bfee9823059514012be05aaa530b12f35b4ee0151950ff
love_11.5-2.debian.tar.xz 26.8 KiB 30b9730a3446e4d97477cc4db7e363cb44d456c897d32a3754e7d6c78705e9e5

Available diffs

No changes file available.

Binary packages built by this source

love: 2D game development framework based on Lua and OpenGL

 LÖVE was created to be a user-friendly engine in which simple (or
 complicated) games could be made without having extensive knowledge
 of system or graphics functions and without having to dedicate time
 towards developing the same engine features time and time again.
 .
 Developed with cross-platform implementation in mind, it utilizes the
 latest open source libraries to deliver a similar game experience,
 independent of operating system. By relying on the Lua scripting language
 for game-specific programming, it allows even the novice game creator to
 quickly and efficiently develop an idea into a fully working game.

love-dbgsym: debug symbols for love