mesa-lts-vivid 10.5.9-2ubuntu1~trusty3 source package in Ubuntu

Changelog

mesa-lts-vivid (10.5.9-2ubuntu1~trusty3) trusty; urgency=medium

  * control: Add renamed libosmesa6/-dev. (LP: #1424059)

 -- Timo Aaltonen <email address hidden>  Wed, 09 Sep 2015 06:28:54 +0300

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Uploaded by:
Timo Aaltonen on 2015-09-09
Uploaded to:
Trusty
Original maintainer:
Ubuntu X-SWAT
Architectures:
any
Section:
graphics
Urgency:
Medium Urgency

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mesa-lts-vivid_10.5.9-2ubuntu1~trusty3.dsc 4.9 KiB b74e769a9358666cba7fa9a65c3f9c4cf9d3e564b50bf362f36b46c58cc11adc

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Binary packages built by this source

libegl1-mesa-dev-lts-vivid: free implementation of the EGL API -- development files

 This package contains the development environment required for compiling
 programs against EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES.
 .
 This package provides the development environment for compiling programs
 against the EGL library.

libegl1-mesa-lts-vivid: free implementation of the EGL API -- runtime

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES.
 .
 This package contains modules to interface with the existing system GLX or
 DRI2 drivers to provide OpenGL via EGL.

libegl1-mesa-lts-vivid-dbg: free implementation of the EGL API -- debugging symbols

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES.
 .
 This package contains the debugging symbols for the EGL library.

libegl1-mesa-lts-vivid-dbgsym: debug symbols for package libegl1-mesa-lts-vivid

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES.
 .
 This package contains modules to interface with the existing system GLX or
 DRI2 drivers to provide OpenGL via EGL.

libgbm-dev-lts-vivid: generic buffer management API -- development files

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package provides the development environment for compiling programs
 against the GBM library.

libgbm1-lts-vivid: generic buffer management API -- runtime

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.

libgbm1-lts-vivid-dbg: generic buffer management API -- debugging symbols

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package contains the debugging symbols for the GBM library.

libgbm1-lts-vivid-dbgsym: debug symbols for package libgbm1-lts-vivid

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.

libgl1-mesa-dev-lts-vivid: free implementation of the OpenGL API -- GLX development files

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package includes headers and static libraries for compiling
 programs with Mesa.
 .
 For a complete description of Mesa, please look at the libgl1-mesa-glx
 package.

libgl1-mesa-dri-lts-vivid: free implementation of the OpenGL API -- DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.

libgl1-mesa-dri-lts-vivid-dbg: Debugging symbols for the Mesa DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.
 .
 This package contains debugging symbols for the DRI modules.

libgl1-mesa-dri-lts-vivid-dbgsym: debug symbols for package libgl1-mesa-dri-lts-vivid

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.

libgl1-mesa-glx-lts-vivid: free implementation of the OpenGL API -- GLX runtime

 Mesa is a 3-D graphics library with an API which is very similar to
 that of OpenGL. To the extent that Mesa utilizes the OpenGL command
 syntax or state machine, it is being used with authorization from
 Silicon Graphics, Inc. However, the author makes no claim that Mesa
 is in any way a compatible replacement for OpenGL or associated with
 Silicon Graphics, Inc.
 .
 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.

libgl1-mesa-glx-lts-vivid-dbg: Debugging symbols for the Mesa GLX runtime

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.
 .
 This package contains debugging symbols for the GL library with GLX and DRI
 capabilities.

libgl1-mesa-glx-lts-vivid-dbgsym: debug symbols for package libgl1-mesa-glx-lts-vivid

 Mesa is a 3-D graphics library with an API which is very similar to
 that of OpenGL. To the extent that Mesa utilizes the OpenGL command
 syntax or state machine, it is being used with authorization from
 Silicon Graphics, Inc. However, the author makes no claim that Mesa
 is in any way a compatible replacement for OpenGL or associated with
 Silicon Graphics, Inc.
 .
 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.

libglapi-mesa-lts-vivid: free implementation of the GL API -- shared library

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.

libglapi-mesa-lts-vivid-dbg: free implementation of the GL API -- debugging symbols

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.
 .
 This package contains debugging symbols for the GL API library.

libglapi-mesa-lts-vivid-dbgsym: debug symbols for package libglapi-mesa-lts-vivid

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.

libgles1-mesa-dev-lts-vivid: free implementation of the OpenGL|ES 1.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package provides a development environment for building programs using
 the OpenGL|ES 1.x APIs.

libgles1-mesa-lts-vivid: free implementation of the OpenGL|ES 1.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.

libgles1-mesa-lts-vivid-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package contains the debugging symbols for the libGLESv1_CM library.

libgles1-mesa-lts-vivid-dbgsym: debug symbols for package libgles1-mesa-lts-vivid

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.

libgles2-mesa-dev-lts-vivid: free implementation of the OpenGL|ES 2.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package provides a development environment for building applications
 using the OpenGL|ES 2.x APIs.

libgles2-mesa-lts-vivid: free implementation of the OpenGL|ES 2.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.

libgles2-mesa-lts-vivid-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package contains the debugging symbols for the libGLESv2 library.

libgles2-mesa-lts-vivid-dbgsym: debug symbols for package libgles2-mesa-lts-vivid

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.

libosmesa6-dev-lts-vivid: No summary available for libosmesa6-dev-lts-vivid in ubuntu trusty.

No description available for libosmesa6-dev-lts-vivid in ubuntu trusty.

libosmesa6-lts-vivid: No summary available for libosmesa6-lts-vivid in ubuntu trusty.

No description available for libosmesa6-lts-vivid in ubuntu trusty.

libosmesa6-lts-vivid-dbgsym: No summary available for libosmesa6-lts-vivid-dbgsym in ubuntu trusty.

No description available for libosmesa6-lts-vivid-dbgsym in ubuntu trusty.

libwayland-egl1-mesa-lts-vivid: implementation of the Wayland EGL platform -- runtime

 This package contains the mesa implementation of the Wayland EGL platform

libwayland-egl1-mesa-lts-vivid-dbg: implementation of the Wayland EGL platform -- debugging symbols

 This package contains the debugging symbols for the mesa implementation of the
 Wayland EGL platform

libwayland-egl1-mesa-lts-vivid-dbgsym: debug symbols for package libwayland-egl1-mesa-lts-vivid

 This package contains the mesa implementation of the Wayland EGL platform

libxatracker-dev-lts-vivid: X acceleration library -- development files

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package provides the development environment for compiling programs
 against the xatracker library.

libxatracker2-lts-vivid: X acceleration library -- runtime

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.

libxatracker2-lts-vivid-dbg: X acceleration library -- debugging symbols

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package contains the debugging symbols for the xatracker library.

libxatracker2-lts-vivid-dbgsym: debug symbols for package libxatracker2-lts-vivid

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.

mesa-common-dev-lts-vivid: Developer documentation for Mesa

 This package includes the specifications for the Mesa-specific OpenGL
 extensions, the complete set of release notes and the development header
 files common to all Mesa packages.

mesa-vdpau-drivers-lts-vivid: Mesa VDPAU video acceleration drivers

 These libraries provide the Video Decode and Presentation API for Unix.
 They provide accelerated video playback (incl. H.264) and video
 post-processing for the supported graphics cards.
 .
 This package enables support for VDPAU for some gallium drivers.

mesa-vdpau-drivers-lts-vivid-dbg: Debugging symbols for the Mesa VDPAU video acceleration drivers

 These libraries provide the Video Decode and Presentation API for Unix.
 They provide accelerated video playback (incl. H.264) and video
 post-processing for the supported graphics cards.
 .
 This package contains the debugging symbols for the VDPAU drivers.

mesa-vdpau-drivers-lts-vivid-dbgsym: debug symbols for package mesa-vdpau-drivers-lts-vivid

 These libraries provide the Video Decode and Presentation API for Unix.
 They provide accelerated video playback (incl. H.264) and video
 post-processing for the supported graphics cards.
 .
 This package enables support for VDPAU for some gallium drivers.