openscenegraph-3.4 3.4.0+dfsg1-4build2 source package in Ubuntu

Changelog

openscenegraph-3.4 (3.4.0+dfsg1-4build2) artful; urgency=medium

  * Rebuild against new gdal ABI.

 -- Gianfranco Costamagna <email address hidden>  Thu, 13 Jul 2017 13:35:16 +0200

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Uploaded by:
LocutusOfBorg on 2017-07-13
Uploaded to:
Artful
Original maintainer:
Alberto Luaces
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
openscenegraph-3.4_3.4.0+dfsg1.orig.tar.gz 5.4 MiB 743d5ba4b2bd0ce343a8ac15cdb742acf36faad240ba42793c6ca8c3f5ffa187
openscenegraph-3.4_3.4.0+dfsg1-4build2.debian.tar.xz 20.2 KiB 5127ef64f09283f1ec5ff7cd74c0e82b39b8a6d7ce608affca15f7be49c7a03e
openscenegraph-3.4_3.4.0+dfsg1-4build2.dsc 2.9 KiB e6d6ff1670629521629e7f70ed000ee9f14c32e2f8a7f41ae5fca39f37b8c1a9

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Binary packages built by this source

libopenscenegraph-3.4-130: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph-3.4-130-dbgsym: Debug symbols for libopenscenegraph-3.4-130
libopenscenegraph-3.4-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

openscenegraph-3.4: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-3.4-dbgsym: Debug symbols for openscenegraph-3.4
openscenegraph-3.4-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-3.4-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).