openscenegraph 3.2.3+dfsg1-2ubuntu4 source package in Ubuntu

Changelog

openscenegraph (3.2.3+dfsg1-2ubuntu4) artful; urgency=medium

  * Rebuild against new gdal ABI.

 -- Gianfranco Costamagna <email address hidden>  Thu, 13 Jul 2017 13:04:55 +0200

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Uploaded by:
LocutusOfBorg on 2017-07-13
Uploaded to:
Artful
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
openscenegraph_3.2.3+dfsg1.orig.tar.gz 4.9 MiB c9611aef12d6fef431b78139b3a2a38c6733911e35eb0116caa371ab8d88cb69
openscenegraph_3.2.3+dfsg1-2ubuntu4.debian.tar.xz 26.1 KiB 1e881e1585f865fdf5285eed857002291de15b63ee78f5e97d1b7835c545959d
openscenegraph_3.2.3+dfsg1-2ubuntu4.dsc 3.0 KiB fb198097766c624108d19f25dd452fdddae1f7b68cd342cc1c34bb12c572a0c2

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Binary packages built by this source

libopenscenegraph-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

libopenscenegraph100v5: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph100v5-dbgsym: Debug symbols for libopenscenegraph100v5
libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the development headers.

libopenthreads20: Object-Oriented (OO) thread interface for C++, shared libs

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the shared libraries.

libopenthreads20-dbgsym: Debug symbols for libopenthreads20
openscenegraph: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-dbgsym: Debug symbols for openscenegraph
openscenegraph-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).