primrose 6+dfsg1-2 source package in Ubuntu

Changelog

primrose (6+dfsg1-2) unstable; urgency=low

  * Switch to dpkg-source v3
  * Clean up patch headers
  * Add missing build-dep on OpenGL headers
  * Switch to debhelper dh rules.tiny style
  * Keep upstream capitalization, add symlinks
  * Improve situation with icons
  * Drop README.Debian, it is not useful to users
  * Bump Standards-Version, no changes needed
 -- Ubuntu Archive Auto-Sync <email address hidden>   Sat,  30 Apr 2011 13:32:40 +0000

Upload details

Uploaded by:
Ubuntu Archive Auto-Sync on 2011-04-30
Uploaded to:
Oneiric
Original maintainer:
Debian Games Group
Architectures:
any
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
primrose_6+dfsg1.orig.tar.gz 1.8 MiB a2b3f9069f2b74af677dc8a14dabea0135d0275fbd5bce37ea03118cddb70205
primrose_6+dfsg1-2.debian.tar.gz 5.9 KiB 5249bb205ace13bb33353814735c4fcecfb79196bf710dd6eef784b0de5095cc
primrose_6+dfsg1-2.dsc 1.3 KiB 073312c18430d836d7fa88afc631c1dfa2933b4634570ee44aba6bc2fb1198a6

Available diffs

View changes file

Binary packages built by this source

primrose: compelling tile-placement puzzle game

 Primrose is a puzzle game by Jason Rohrer and a departure from his
 previous games.
 .
 Primrose is an exploration into deep gameplay in single-player games. It
 is a tile clearing and placement game with chain reactions and without
 gravity or timing elements. The audio is limited to minimal but dynamic
 sound effects that change with game events and progress. It was designed
 as a casual but engaging and intelligent game for mobile phones.
 .
 The player places pairs of coloured tiles on a 7x7 grid. Tiles are
 cleared by surrounding one colour group with another colour group,
 scoring points. The cleared tiles change the colour of the surrounding
 colour group, allowing for chain reactions that give more points. More
 colours are added as more tiles have been placed on the grid and
 eventually the game will end when the grid fills up.
 .
 Primrose features a networked high score board with instant replay of
 the high scores, a comprehensive tutorial with animated examples, a
 colourblind mode, glowing, pulsating, retro graphics and synth-inspired
 sound effects.