https://launchpad.net/ubuntu/+source/pygame/2.5.0-2/+build/26476443 RUN: /usr/share/launchpad-buildd/bin/builder-prep Kernel version: Linux bos02-arm64-005 5.4.0-153-generic #170-Ubuntu SMP Fri Jun 16 13:46:00 UTC 2023 aarch64 Buildd toolchain package versions: launchpad-buildd_234~642~ubuntu20.04.1 python3-lpbuildd_234~642~ubuntu20.04.1 sbuild_0.79.0-1ubuntu1 git-build-recipe_0.3.6 git_1:2.25.1-1ubuntu3.11 dpkg-dev_1.19.7ubuntu3.2 python3-debian_0.1.36ubuntu1.1. Syncing the system clock with the buildd NTP service... 3 Aug 23:22:32 ntpdate[1908]: adjust time server 10.211.37.1 offset -0.010383 sec RUN: /usr/share/launchpad-buildd/bin/in-target unpack-chroot --backend=chroot --series=mantic --arch=arm64 PACKAGEBUILD-26476443 --image-type chroot /home/buildd/filecache-default/f16216f5497f1f0724e8a3a0f3bd4b5063e2189b Creating target for build PACKAGEBUILD-26476443 RUN: /usr/share/launchpad-buildd/bin/in-target mount-chroot --backend=chroot --series=mantic --arch=arm64 PACKAGEBUILD-26476443 Starting target for build PACKAGEBUILD-26476443 RUN: /usr/share/launchpad-buildd/bin/in-target override-sources-list --backend=chroot --series=mantic --arch=arm64 PACKAGEBUILD-26476443 'deb http://ftpmaster.internal/ubuntu mantic main universe' 'deb http://ftpmaster.internal/ubuntu mantic-security main universe' 'deb http://ftpmaster.internal/ubuntu mantic-updates main universe' 'deb http://ftpmaster.internal/ubuntu mantic-proposed main universe' Overriding sources.list in build-PACKAGEBUILD-26476443 RUN: /usr/share/launchpad-buildd/bin/in-target update-debian-chroot --backend=chroot --series=mantic --arch=arm64 PACKAGEBUILD-26476443 Updating target for build PACKAGEBUILD-26476443 Get:1 http://ftpmaster.internal/ubuntu mantic InRelease [255 kB] Get:2 http://ftpmaster.internal/ubuntu mantic-security InRelease [90.7 kB] Get:3 http://ftpmaster.internal/ubuntu mantic-updates InRelease [90.7 kB] Get:4 http://ftpmaster.internal/ubuntu mantic-proposed InRelease [118 kB] Get:5 http://ftpmaster.internal/ubuntu mantic/main arm64 Packages [1370 kB] Get:6 http://ftpmaster.internal/ubuntu mantic/main Translation-en [511 kB] Get:7 http://ftpmaster.internal/ubuntu mantic/universe arm64 Packages [14.8 MB] Get:8 http://ftpmaster.internal/ubuntu mantic/universe Translation-en [5974 kB] Get:9 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 Packages [65.1 kB] Get:10 http://ftpmaster.internal/ubuntu mantic-proposed/main Translation-en [25.5 kB] Get:11 http://ftpmaster.internal/ubuntu mantic-proposed/universe arm64 Packages [443 kB] Get:12 http://ftpmaster.internal/ubuntu mantic-proposed/universe Translation-en [169 kB] Fetched 23.9 MB in 8s (3070 kB/s) Reading package lists... Reading package lists... Building dependency tree... Reading state information... Calculating upgrade... The following packages were automatically installed and are no longer required: g++-12 libstdc++-12-dev Use 'sudo apt autoremove' to remove them. The following NEW packages will be installed: cpp-13 g++-13 gcc-13 gcc-13-base libgcc-13-dev libproc2-0 libsframe1 libstdc++-13-dev systemd-dev The following packages will be upgraded: adduser advancecomp apt base-files bash binutils binutils-aarch64-linux-gnu binutils-common bsdutils build-essential ca-certificates coreutils cpp cpp-12 dash debconf debianutils diffutils dpkg dpkg-dev e2fsprogs fakeroot findutils g++ g++-12 gcc gcc-12 gcc-12-base gpg gpg-agent gpgconf gpgv grep hostname init init-system-helpers libacl1 libapparmor1 libapt-pkg6.0 libargon2-1 libasan8 libatomic1 libattr1 libaudit-common libaudit1 libbinutils libblkid1 libc-bin libc-dev-bin libc6 libc6-dev libcap-ng0 libcap2 libcc1-0 libcom-err2 libcrypt-dev libcrypt1 libcryptsetup12 libctf-nobfd0 libctf0 libdb5.3 libdebconfclient0 libdevmapper1.02.1 libdpkg-perl libext2fs2 libfakeroot libfdisk1 libgcc-12-dev libgcc-s1 libgcrypt20 libgmp10 libgnutls30 libgomp1 libgprofng0 libgssapi-krb5-2 libhogweed6 libhwasan0 libidn2-0 libip4tc2 libisl23 libitm1 libk5crypto3 libkmod2 libkrb5-3 libkrb5support0 liblsan0 liblzma5 libmd0 libmount1 libmpfr6 libncurses6 libncursesw6 libnettle8 libp11-kit0 libpam-modules libpam-modules-bin libpam-runtime libpam0g libpcre2-8-0 libperl5.36 libpng16-16 libreadline8 libseccomp2 libselinux1 libsemanage-common libsemanage2 libsepol2 libsmartcols1 libsqlite3-0 libss2 libssl3 libstdc++-12-dev libstdc++6 libsystemd-shared libsystemd0 libtasn1-6 libtinfo6 libtsan2 libubsan1 libudev1 libuuid1 libzstd1 linux-libc-dev logsave lsb-base lto-disabled-list mawk mount ncurses-base ncurses-bin openssl perl perl-base perl-modules-5.36 pkgbinarymangler procps readline-common sed sensible-utils systemd systemd-sysv sysvinit-utils tar tzdata usrmerge util-linux util-linux-extra xz-utils zlib1g 149 upgraded, 9 newly installed, 0 to remove and 0 not upgraded. Need to get 293 MB of archives. After this operation, 624 MB of additional disk space will be used. Get:1 http://ftpmaster.internal/ubuntu mantic/main arm64 libcrypt-dev arm64 1:4.4.36-2 [118 kB] Get:2 http://ftpmaster.internal/ubuntu mantic/main arm64 libc6-dev arm64 2.37-0ubuntu2 [1544 kB] Get:3 http://ftpmaster.internal/ubuntu mantic/main arm64 libc-dev-bin arm64 2.37-0ubuntu2 [19.3 kB] Get:4 http://ftpmaster.internal/ubuntu mantic/main arm64 libcrypt1 arm64 1:4.4.36-2 [85.4 kB] Get:5 http://ftpmaster.internal/ubuntu mantic/main arm64 linux-libc-dev arm64 6.3.0-7.7 [1518 kB] Get:6 http://ftpmaster.internal/ubuntu mantic/main arm64 libc6 arm64 2.37-0ubuntu2 [2723 kB] Get:7 http://ftpmaster.internal/ubuntu mantic/main arm64 libc-bin arm64 2.37-0ubuntu2 [584 kB] Get:8 http://ftpmaster.internal/ubuntu mantic/main arm64 gcc-13-base arm64 13.2.0-1ubuntu1 [42.7 kB] Get:9 http://ftpmaster.internal/ubuntu mantic/main arm64 libgcc-s1 arm64 13.2.0-1ubuntu1 [46.7 kB] Get:10 http://ftpmaster.internal/ubuntu mantic/main arm64 base-files arm64 13ubuntu1 [74.1 kB] Get:11 http://ftpmaster.internal/ubuntu mantic/main arm64 debianutils arm64 5.8-1 [103 kB] Get:12 http://ftpmaster.internal/ubuntu mantic/main arm64 bash arm64 5.2.15-2ubuntu1 [780 kB] Get:13 http://ftpmaster.internal/ubuntu mantic/main arm64 bsdutils arm64 1:2.38.1-5ubuntu2 [94.5 kB] Get:14 http://ftpmaster.internal/ubuntu mantic/main arm64 coreutils arm64 9.1-1ubuntu2 [1347 kB] Get:15 http://ftpmaster.internal/ubuntu mantic/main arm64 liblzma5 arm64 5.4.1-0.2 [122 kB] Get:16 http://ftpmaster.internal/ubuntu mantic/main arm64 libstdc++6 arm64 13.2.0-1ubuntu1 [732 kB] Get:17 http://ftpmaster.internal/ubuntu mantic/main arm64 libzstd1 arm64 1.5.5+dfsg2-1ubuntu2 [270 kB] Get:18 http://ftpmaster.internal/ubuntu mantic/main arm64 libgcrypt20 arm64 1.10.2-2ubuntu1 [470 kB] Get:19 http://ftpmaster.internal/ubuntu mantic/main arm64 libacl1 arm64 2.3.1-3 [16.3 kB] Get:20 http://ftpmaster.internal/ubuntu mantic/main arm64 libapparmor1 arm64 3.0.8-1ubuntu4 [46.5 kB] Get:21 http://ftpmaster.internal/ubuntu mantic/main arm64 libaudit-common all 1:3.1.1-1 [5426 B] Get:22 http://ftpmaster.internal/ubuntu mantic/main arm64 libcap-ng0 arm64 0.8.3-1build2 [14.6 kB] Get:23 http://ftpmaster.internal/ubuntu mantic/main arm64 libaudit1 arm64 1:3.1.1-1 [46.4 kB] Get:24 http://ftpmaster.internal/ubuntu mantic/main arm64 libblkid1 arm64 2.38.1-5ubuntu2 [110 kB] Get:25 http://ftpmaster.internal/ubuntu mantic/main arm64 libcap2 arm64 1:2.66-4ubuntu1 [29.1 kB] Get:26 http://ftpmaster.internal/ubuntu mantic/main arm64 libip4tc2 arm64 1.8.9-2ubuntu2 [22.3 kB] Get:27 http://ftpmaster.internal/ubuntu mantic/main arm64 libperl5.36 arm64 5.36.0-7ubuntu1 [4674 kB] Get:28 http://ftpmaster.internal/ubuntu mantic/main arm64 perl arm64 5.36.0-7ubuntu1 [235 kB] Get:29 http://ftpmaster.internal/ubuntu mantic/main arm64 perl-base arm64 5.36.0-7ubuntu1 [1730 kB] Get:30 http://ftpmaster.internal/ubuntu mantic/main arm64 perl-modules-5.36 all 5.36.0-7ubuntu1 [2984 kB] Get:31 http://ftpmaster.internal/ubuntu mantic/main arm64 libdb5.3 arm64 5.3.28+dfsg2-1 [732 kB] Get:32 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 zlib1g arm64 1:1.2.13.dfsg-1ubuntu5 [60.6 kB] Get:33 http://ftpmaster.internal/ubuntu mantic/main arm64 debconf all 1.5.82 [125 kB] Get:34 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libssl3 arm64 3.0.10-1ubuntu1 [1762 kB] Get:35 http://ftpmaster.internal/ubuntu mantic/main arm64 libkmod2 arm64 30+20230519-1ubuntu2 [49.3 kB] Get:36 http://ftpmaster.internal/ubuntu mantic/main arm64 libpcre2-8-0 arm64 10.42-2 [210 kB] Get:37 http://ftpmaster.internal/ubuntu mantic/main arm64 libselinux1 arm64 3.5-1 [77.5 kB] Get:38 http://ftpmaster.internal/ubuntu mantic/main arm64 libmount1 arm64 2.38.1-5ubuntu2 [119 kB] Get:39 http://ftpmaster.internal/ubuntu mantic/main arm64 libpam0g arm64 1.5.2-6ubuntu1 [65.8 kB] Get:40 http://ftpmaster.internal/ubuntu mantic/main arm64 libseccomp2 arm64 2.5.4-1ubuntu3 [49.3 kB] Get:41 http://ftpmaster.internal/ubuntu mantic/main arm64 systemd-sysv arm64 253.5-1ubuntu1 [11.5 kB] Get:42 http://ftpmaster.internal/ubuntu mantic/main arm64 systemd arm64 253.5-1ubuntu1 [2981 kB] Get:43 http://ftpmaster.internal/ubuntu mantic/main arm64 libsystemd-shared arm64 253.5-1ubuntu1 [1788 kB] Get:44 http://ftpmaster.internal/ubuntu mantic/main arm64 systemd-dev all 253.5-1ubuntu1 [78.5 kB] Get:45 http://ftpmaster.internal/ubuntu mantic/main arm64 libargon2-1 arm64 0~20190702+dfsg-3 [18.9 kB] Get:46 http://ftpmaster.internal/ubuntu mantic/main arm64 libudev1 arm64 253.5-1ubuntu1 [157 kB] Get:47 http://ftpmaster.internal/ubuntu mantic/main arm64 libdevmapper1.02.1 arm64 2:1.02.185-2ubuntu1 [128 kB] Get:48 http://ftpmaster.internal/ubuntu mantic/main arm64 libuuid1 arm64 2.38.1-5ubuntu2 [32.5 kB] Get:49 http://ftpmaster.internal/ubuntu mantic/main arm64 libcryptsetup12 arm64 2:2.6.1-4ubuntu1 [238 kB] Get:50 http://ftpmaster.internal/ubuntu mantic/main arm64 libfdisk1 arm64 2.38.1-5ubuntu2 [140 kB] Get:51 http://ftpmaster.internal/ubuntu mantic/main arm64 libp11-kit0 arm64 0.24.1-2ubuntu1 [226 kB] Get:52 http://ftpmaster.internal/ubuntu mantic/main arm64 mount arm64 2.38.1-5ubuntu2 [112 kB] Get:53 http://ftpmaster.internal/ubuntu mantic/main arm64 libsystemd0 arm64 253.5-1ubuntu1 [396 kB] Get:54 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libapt-pkg6.0 arm64 2.7.3 [898 kB] Get:55 http://ftpmaster.internal/ubuntu mantic/main arm64 tar arm64 1.34+dfsg-1.2ubuntu1 [283 kB] Get:56 http://ftpmaster.internal/ubuntu mantic/main arm64 dpkg arm64 1.21.22ubuntu1 [1390 kB] Get:57 http://ftpmaster.internal/ubuntu mantic/main arm64 dash arm64 0.5.12-6ubuntu1 [89.9 kB] Get:58 http://ftpmaster.internal/ubuntu mantic/main arm64 diffutils arm64 1:3.8-4 [172 kB] Get:59 http://ftpmaster.internal/ubuntu mantic/main arm64 findutils arm64 4.9.0-5 [300 kB] Get:60 http://ftpmaster.internal/ubuntu mantic/main arm64 grep arm64 3.11-2 [158 kB] Get:61 http://ftpmaster.internal/ubuntu mantic/main arm64 hostname arm64 3.23+nmu1ubuntu1 [10.7 kB] Get:62 http://ftpmaster.internal/ubuntu mantic/main arm64 libncurses6 arm64 6.4+20230625-2 [109 kB] Get:63 http://ftpmaster.internal/ubuntu mantic/main arm64 libncursesw6 arm64 6.4+20230625-2 [142 kB] Get:64 http://ftpmaster.internal/ubuntu mantic/main arm64 libtinfo6 arm64 6.4+20230625-2 [104 kB] Get:65 http://ftpmaster.internal/ubuntu mantic/main arm64 ncurses-bin arm64 6.4+20230625-2 [184 kB] Get:66 http://ftpmaster.internal/ubuntu mantic/main arm64 sed arm64 4.9-1 [191 kB] Get:67 http://ftpmaster.internal/ubuntu mantic/main arm64 libsmartcols1 arm64 2.38.1-5ubuntu2 [58.2 kB] Get:68 http://ftpmaster.internal/ubuntu mantic/main arm64 util-linux-extra arm64 2.38.1-5ubuntu2 [81.4 kB] Get:69 http://ftpmaster.internal/ubuntu mantic/main arm64 util-linux arm64 2.38.1-5ubuntu2 [1074 kB] Get:70 http://ftpmaster.internal/ubuntu mantic/main arm64 init-system-helpers all 1.65.2ubuntu1 [38.7 kB] Get:71 http://ftpmaster.internal/ubuntu mantic/main arm64 ncurses-base all 6.4+20230625-2 [24.5 kB] Get:72 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 sysvinit-utils arm64 3.07-1ubuntu1 [32.7 kB] Get:73 http://ftpmaster.internal/ubuntu mantic/main arm64 lsb-base all 11.6 [4606 B] Get:74 http://ftpmaster.internal/ubuntu mantic/main arm64 adduser all 3.137ubuntu1 [101 kB] Get:75 http://ftpmaster.internal/ubuntu mantic/main arm64 gpgv arm64 2.2.40-1.1ubuntu1 [135 kB] Get:76 http://ftpmaster.internal/ubuntu mantic/main arm64 libgmp10 arm64 2:6.3.0+dfsg-2ubuntu3 [241 kB] Get:77 http://ftpmaster.internal/ubuntu mantic/main arm64 libnettle8 arm64 3.9.1-2 [190 kB] Get:78 http://ftpmaster.internal/ubuntu mantic/main arm64 libhogweed6 arm64 3.9.1-2 [198 kB] Get:79 http://ftpmaster.internal/ubuntu mantic/main arm64 libidn2-0 arm64 2.3.4-1 [108 kB] Get:80 http://ftpmaster.internal/ubuntu mantic/main arm64 libtasn1-6 arm64 4.19.0-3 [42.8 kB] Get:81 http://ftpmaster.internal/ubuntu mantic/main arm64 libgnutls30 arm64 3.7.9-2ubuntu1 [946 kB] Get:82 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 apt arm64 2.7.3 [1327 kB] Get:83 http://ftpmaster.internal/ubuntu mantic/main arm64 libpam-modules-bin arm64 1.5.2-6ubuntu1 [46.1 kB] Get:84 http://ftpmaster.internal/ubuntu mantic/main arm64 libpam-modules arm64 1.5.2-6ubuntu1 [283 kB] Get:85 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 logsave arm64 1.47.0-2ubuntu1 [21.6 kB] Get:86 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libext2fs2 arm64 1.47.0-2ubuntu1 [221 kB] Get:87 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 e2fsprogs arm64 1.47.0-2ubuntu1 [590 kB] Get:88 http://ftpmaster.internal/ubuntu mantic/main arm64 init arm64 1.65.2ubuntu1 [5508 B] Get:89 http://ftpmaster.internal/ubuntu mantic/main arm64 libattr1 arm64 1:2.5.1-4 [12.2 kB] Get:90 http://ftpmaster.internal/ubuntu mantic/main arm64 libdebconfclient0 arm64 0.270ubuntu1 [11.0 kB] Get:91 http://ftpmaster.internal/ubuntu mantic/main arm64 libmd0 arm64 1.1.0-1 [24.4 kB] Get:92 http://ftpmaster.internal/ubuntu mantic/main arm64 libpam-runtime all 1.5.2-6ubuntu1 [41.5 kB] Get:93 http://ftpmaster.internal/ubuntu mantic/main arm64 libsemanage-common all 3.5-1 [9890 B] Get:94 http://ftpmaster.internal/ubuntu mantic/main arm64 libsepol2 arm64 3.5-1 [289 kB] Get:95 http://ftpmaster.internal/ubuntu mantic/main arm64 libsemanage2 arm64 3.5-1 [89.3 kB] Get:96 http://ftpmaster.internal/ubuntu mantic/main arm64 usrmerge all 35ubuntu1 [58.2 kB] Get:97 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libcom-err2 arm64 1.47.0-2ubuntu1 [21.6 kB] Get:98 http://ftpmaster.internal/ubuntu mantic/main arm64 libproc2-0 arm64 2:4.0.3-1ubuntu1 [53.1 kB] Get:99 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libss2 arm64 1.47.0-2ubuntu1 [16.1 kB] Get:100 http://ftpmaster.internal/ubuntu mantic/main arm64 mawk arm64 1.3.4.20230525-1 [109 kB] Get:101 http://ftpmaster.internal/ubuntu mantic/main arm64 procps arm64 2:4.0.3-1ubuntu1 [606 kB] Get:102 http://ftpmaster.internal/ubuntu mantic/main arm64 sensible-utils all 0.0.20 [19.6 kB] Get:103 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 openssl arm64 3.0.10-1ubuntu1 [1170 kB] Get:104 http://ftpmaster.internal/ubuntu mantic/main arm64 ca-certificates all 20230311ubuntu1 [152 kB] Get:105 http://ftpmaster.internal/ubuntu mantic/main arm64 libgssapi-krb5-2 arm64 1.20.1-2 [139 kB] Get:106 http://ftpmaster.internal/ubuntu mantic/main arm64 libkrb5-3 arm64 1.20.1-2 [345 kB] Get:107 http://ftpmaster.internal/ubuntu mantic/main arm64 libkrb5support0 arm64 1.20.1-2 [32.6 kB] Get:108 http://ftpmaster.internal/ubuntu mantic/main arm64 libk5crypto3 arm64 1.20.1-2 [84.8 kB] Get:109 http://ftpmaster.internal/ubuntu mantic/main arm64 readline-common all 8.2-1.3 [55.7 kB] Get:110 http://ftpmaster.internal/ubuntu mantic/main arm64 libreadline8 arm64 8.2-1.3 [150 kB] Get:111 http://ftpmaster.internal/ubuntu mantic/main arm64 libsqlite3-0 arm64 3.42.0-1 [662 kB] Get:112 http://ftpmaster.internal/ubuntu mantic/main arm64 tzdata all 2023c-7ubuntu1 [272 kB] Get:113 http://ftpmaster.internal/ubuntu mantic/main arm64 libpng16-16 arm64 1.6.40-1 [182 kB] Get:114 http://ftpmaster.internal/ubuntu mantic/main arm64 xz-utils arm64 5.4.1-0.2 [271 kB] Get:115 http://ftpmaster.internal/ubuntu mantic/main arm64 advancecomp arm64 2.5-1 [171 kB] Get:116 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libgprofng0 arm64 2.41-3ubuntu1 [805 kB] Get:117 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libctf0 arm64 2.41-3ubuntu1 [94.7 kB] Get:118 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libctf-nobfd0 arm64 2.41-3ubuntu1 [98.7 kB] Get:119 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 binutils-aarch64-linux-gnu arm64 2.41-3ubuntu1 [3315 kB] Get:120 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libbinutils arm64 2.41-3ubuntu1 [764 kB] Get:121 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 binutils arm64 2.41-3ubuntu1 [18.1 kB] Get:122 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 binutils-common arm64 2.41-3ubuntu1 [248 kB] Get:123 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libsframe1 arm64 2.41-3ubuntu1 [14.1 kB] Get:124 http://ftpmaster.internal/ubuntu mantic/main arm64 libisl23 arm64 0.26-3 [713 kB] Get:125 http://ftpmaster.internal/ubuntu mantic/main arm64 libmpfr6 arm64 4.2.0-1 [256 kB] Get:126 http://ftpmaster.internal/ubuntu mantic/main arm64 cpp-13 arm64 13.2.0-1ubuntu1 [56.5 MB] Get:127 http://ftpmaster.internal/ubuntu mantic/main arm64 g++ arm64 4:13.1.0-4ubuntu2 [1108 B] Get:128 http://ftpmaster.internal/ubuntu mantic/main arm64 gcc arm64 4:13.1.0-4ubuntu2 [5194 B] Get:129 http://ftpmaster.internal/ubuntu mantic/main arm64 cpp arm64 4:13.1.0-4ubuntu2 [28.9 kB] Get:130 http://ftpmaster.internal/ubuntu mantic/main arm64 libcc1-0 arm64 13.2.0-1ubuntu1 [49.6 kB] Get:131 http://ftpmaster.internal/ubuntu mantic/main arm64 libgomp1 arm64 13.2.0-1ubuntu1 [134 kB] Get:132 http://ftpmaster.internal/ubuntu mantic/main arm64 libitm1 arm64 13.2.0-1ubuntu1 [27.9 kB] Get:133 http://ftpmaster.internal/ubuntu mantic/main arm64 libatomic1 arm64 13.2.0-1ubuntu1 [11.7 kB] Get:134 http://ftpmaster.internal/ubuntu mantic/main arm64 libasan8 arm64 13.2.0-1ubuntu1 [2739 kB] Get:135 http://ftpmaster.internal/ubuntu mantic/main arm64 liblsan0 arm64 13.2.0-1ubuntu1 [1183 kB] Get:136 http://ftpmaster.internal/ubuntu mantic/universe arm64 g++-12 arm64 12.3.0-6ubuntu1 [10.9 MB] Get:137 http://ftpmaster.internal/ubuntu mantic/main arm64 gcc-12 arm64 12.3.0-6ubuntu1 [19.1 MB] Get:138 http://ftpmaster.internal/ubuntu mantic/main arm64 cpp-12 arm64 12.3.0-6ubuntu1 [9577 kB] Get:139 http://ftpmaster.internal/ubuntu mantic/main arm64 libubsan1 arm64 13.2.0-1ubuntu1 [1088 kB] Get:140 http://ftpmaster.internal/ubuntu mantic/universe arm64 libstdc++-12-dev arm64 12.3.0-6ubuntu1 [2168 kB] Get:141 http://ftpmaster.internal/ubuntu mantic/main arm64 libhwasan0 arm64 13.2.0-1ubuntu1 [1241 kB] Get:142 http://ftpmaster.internal/ubuntu mantic/main arm64 libgcc-12-dev arm64 12.3.0-6ubuntu1 [1157 kB] Get:143 http://ftpmaster.internal/ubuntu mantic/main arm64 libtsan2 arm64 13.2.0-1ubuntu1 [2617 kB] Get:144 http://ftpmaster.internal/ubuntu mantic/main arm64 gcc-12-base arm64 12.3.0-6ubuntu1 [43.1 kB] Get:145 http://ftpmaster.internal/ubuntu mantic/main arm64 libgcc-13-dev arm64 13.2.0-1ubuntu1 [2466 kB] Get:146 http://ftpmaster.internal/ubuntu mantic/main arm64 gcc-13 arm64 13.2.0-1ubuntu1 [64.9 MB] Get:147 http://ftpmaster.internal/ubuntu mantic/main arm64 libstdc++-13-dev arm64 13.2.0-1ubuntu1 [2342 kB] Get:148 http://ftpmaster.internal/ubuntu mantic/main arm64 g++-13 arm64 13.2.0-1ubuntu1 [61.4 MB] Get:149 http://ftpmaster.internal/ubuntu mantic/main arm64 dpkg-dev all 1.21.22ubuntu1 [1118 kB] Get:150 http://ftpmaster.internal/ubuntu mantic/main arm64 libdpkg-perl all 1.21.22ubuntu1 [247 kB] Get:151 http://ftpmaster.internal/ubuntu mantic/main arm64 lto-disabled-list all 41 [12.4 kB] Get:152 http://ftpmaster.internal/ubuntu mantic/main arm64 build-essential arm64 12.10ubuntu1 [4932 B] Get:153 http://ftpmaster.internal/ubuntu mantic/main arm64 libfakeroot arm64 1.32.1-1 [31.8 kB] Get:154 http://ftpmaster.internal/ubuntu mantic/main arm64 fakeroot arm64 1.32.1-1 [59.7 kB] Get:155 http://ftpmaster.internal/ubuntu mantic/main arm64 gpg arm64 2.2.40-1.1ubuntu1 [509 kB] Get:156 http://ftpmaster.internal/ubuntu mantic/main arm64 gpgconf arm64 2.2.40-1.1ubuntu1 [95.3 kB] Get:157 http://ftpmaster.internal/ubuntu mantic/main arm64 gpg-agent arm64 2.2.40-1.1ubuntu1 [211 kB] Get:158 http://ftpmaster.internal/ubuntu mantic/main arm64 pkgbinarymangler all 153 [16.3 kB] debconf: delaying package configuration, since apt-utils is not installed Fetched 293 MB in 3min 2s (1610 kB/s) (Reading database 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RUN: /usr/share/launchpad-buildd/bin/sbuild-package PACKAGEBUILD-26476443 arm64 mantic-proposed -c chroot:build-PACKAGEBUILD-26476443 --arch=arm64 --dist=mantic-proposed --nolog pygame_2.5.0-2.dsc Initiating build PACKAGEBUILD-26476443 with 4 jobs across 4 processor cores. Kernel reported to sbuild: 5.4.0-153-generic #170-Ubuntu SMP Fri Jun 16 13:46:00 UTC 2023 aarch64 sbuild (Debian sbuild) 0.79.0 (05 February 2020) on bos02-arm64-005.buildd +==============================================================================+ | pygame 2.5.0-2 (arm64) Thu, 03 Aug 2023 23:26:59 +0000 | +==============================================================================+ Package: pygame Version: 2.5.0-2 Source Version: 2.5.0-2 Distribution: mantic-proposed Machine Architecture: arm64 Host Architecture: arm64 Build Architecture: arm64 Build Type: any I: NOTICE: Log filtering will replace 'home/buildd/build-PACKAGEBUILD-26476443/chroot-autobuild' with '<>' I: NOTICE: Log filtering will replace 'build/pygame-mw1l3V/resolver-5dVahi' with '<>' +------------------------------------------------------------------------------+ | Fetch source files | +------------------------------------------------------------------------------+ Local sources ------------- pygame_2.5.0-2.dsc exists in .; copying to chroot I: NOTICE: Log filtering will replace 'build/pygame-mw1l3V/pygame-2.5.0' with '<>' I: NOTICE: Log filtering will replace 'build/pygame-mw1l3V' with '<>' +------------------------------------------------------------------------------+ | Install package build dependencies | +------------------------------------------------------------------------------+ Setup apt archive ----------------- Merged Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev, libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb, build-essential, fakeroot Merged Build-Conflicts: python3.2-dev (<< 3.2.3-7) Filtered Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev, libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb, build-essential, fakeroot Filtered Build-Conflicts: python3.2-dev (<< 3.2.3-7) dpkg-deb: building package 'sbuild-build-depends-main-dummy' in '/<>/apt_archive/sbuild-build-depends-main-dummy.deb'. Ign:1 copy:/<>/apt_archive ./ InRelease Get:2 copy:/<>/apt_archive ./ Release [957 B] Ign:3 copy:/<>/apt_archive ./ Release.gpg Get:4 copy:/<>/apt_archive ./ Sources [547 B] Get:5 copy:/<>/apt_archive ./ Packages [616 B] Fetched 2120 B in 0s (64.2 kB/s) Reading package lists... Reading package lists... Install main build dependencies (apt-based resolver) ---------------------------------------------------- Installing build dependencies Reading package lists... Building dependency tree... Reading state information... The following packages were automatically installed and are no longer required: g++-12 libstdc++-12-dev Use 'apt autoremove' to remove them. The following additional packages will be installed: autoconf automake autopoint autotools-dev bsdextrautils cython3 debhelper debugedit dh-autoreconf dh-python dh-strip-nondeterminism docutils-common dwz file fluid-soundfont-gm fontconfig fontconfig-config fonts-dejavu-core fonts-freefont-ttf gettext gettext-base gir1.2-freedesktop gir1.2-glib-2.0 gir1.2-harfbuzz-0.0 gir1.2-ibus-1.0 groff-base icu-devtools intltool-debian libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0 libblas3 libblkid-dev libbrotli-dev libbrotli1 libbsd0 libbz2-dev libcairo-gobject2 libcairo2 libdbus-1-3 libdbus-1-dev libdebhelper-perl libdecor-0-0 libdecor-0-dev libdeflate-dev libdeflate0 libdrm-amdgpu1 libdrm-common libdrm-dev libdrm-etnaviv1 libdrm-freedreno1 libdrm-nouveau2 libdrm-radeon1 libdrm-tegra0 libdrm2 libdw1 libedit2 libegl-dev libegl-mesa0 libegl1 libelf1 libexpat1 libexpat1-dev libffi-dev libfile-stripnondeterminism-perl libflac-dev libflac12 libfluidsynth-dev libfluidsynth3 libfontconfig1 libfontenc1 libfreetype-dev libfreetype6 libgbm-dev libgbm1 libgfortran5 libgirepository-1.0-1 libgl-dev libgl1 libgl1-mesa-dri libglapi-mesa libgles-dev libgles1 libgles2 libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglib2.0-dev-bin libglvnd0 libglx-dev libglx-mesa0 libglx0 libgraphite2-3 libgraphite2-dev libharfbuzz-cairo0 libharfbuzz-dev libharfbuzz-gobject0 libharfbuzz-icu0 libharfbuzz-subset0 libharfbuzz0b libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu-dev libicu72 libinstpatch-1.0-2 libinstpatch-dev libjack-dev libjack0 libjbig-dev libjbig0 libjpeg-dev libjpeg-turbo8 libjpeg-turbo8-dev libjpeg8 libjpeg8-dev libjs-jquery libjs-sphinxdoc libjs-underscore libjson-perl liblapack3 liblerc-dev liblerc4 libllvm15 liblzma-dev libmagic-mgc libmagic1 libmodplug-dev libmodplug1 libmount-dev libmp3lame0 libmpg123-0 libmpg123-dev libncurses-dev libogg-dev libogg0 libopus-dev libopus0 libopusfile-dev libopusfile0 libout123-0 libpciaccess-dev libpciaccess0 libpcre2-16-0 libpcre2-32-0 libpcre2-dev libpcre2-posix3 libpipeline1 libpixman-1-0 libpkgconf3 libpng-dev libportmidi-dev libportmidi0 libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0 libpython3-all-dev libpython3-dev libpython3-stdlib libpython3.11 libpython3.11-dev libpython3.11-minimal libpython3.11-stdlib libreadline-dev libsamplerate0 libsamplerate0-dev libsdl2-2.0-0 libsdl2-dev libsdl2-image-2.0-0 libsdl2-image-dev libsdl2-mixer-2.0-0 libsdl2-mixer-dev libsdl2-ttf-2.0-0 libsdl2-ttf-dev libselinux1-dev libsensors-config libsensors5 libsepol-dev libsm-dev libsm6 libsndfile1 libsndfile1-dev libsndio-dev libsndio7.0 libsub-override-perl libsyn123-0 libsystemd-dev libtiff-dev libtiff6 libtiffxx6 libtool libuchardet0 libudev-dev libunwind8 libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1 libwayland-server0 libwebp-dev libwebp7 libwebpdemux2 libwebpmux3 libx11-6 libx11-data libx11-dev libx11-xcb1 libxau-dev libxau6 libxaw7 libxcb-dri2-0 libxcb-dri3-0 libxcb-glx0 libxcb-present0 libxcb-randr0 libxcb-render0 libxcb-shm0 libxcb-sync1 libxcb-xfixes0 libxcb1 libxcb1-dev libxcursor-dev libxcursor1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3 libxfont2 libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxkbfile1 libxml2 libxmu6 libxmuu1 libxpm4 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxv-dev libxv1 libxxf86vm-dev libxxf86vm1 libzstd-dev m4 man-db media-types pkg-config pkgconf pkgconf-bin po-debconf python-babel-localedata python3 python3-alabaster python3-all python3-all-dev python3-babel python3-certifi python3-chardet python3-dev python3-distutils python3-docutils python3-idna python3-imagesize python3-jinja2 python3-lib2to3 python3-markupsafe python3-minimal python3-numpy python3-packaging python3-pkg-resources python3-pygments python3-requests python3-roman python3-setuptools python3-six python3-snowballstemmer python3-sphinx python3-tz python3-urllib3 python3.11 python3.11-dev python3.11-minimal sgml-base sharutils sphinx-common timgm6mb-soundfont uuid-dev x11-common x11-xkb-utils x11proto-dev xauth xkb-data xml-core xorg-sgml-doctools xserver-common xtrans-dev xvfb zlib1g-dev Suggested packages: autoconf-archive gnu-standards autoconf-doc cython-doc dh-make flit python3-build python3-installer python3-wheel fluid-soundfont-gs gettext-doc libasprintf-dev libgettextpo-dev groff libasound2-plugins alsa-utils libasound2-doc freetype2-doc low-memory-monitor libgirepository1.0-dev libglib2.0-doc libgdk-pixbuf2.0-bin libxml2-utils libgraphite2-utils libice-doc icu-doc jackd1 liblzma-doc ncurses-doc opus-tools pciutils pulseaudio readline-doc xdg-utils lm-sensors libsm-doc sndiod libtool-doc gfortran | fortran95-compiler gcj-jdk libwayland-doc libx11-doc libxcb-doc libxext-doc libxt-doc m4-doc apparmor less www-browser libmail-box-perl python3-doc python3-tk python3-venv docutils-doc fonts-linuxlibertine | ttf-linux-libertine texlive-lang-french texlive-latex-base texlive-latex-recommended python-jinja2-doc gfortran python3-pytest python-pygments-doc ttf-bitstream-vera python3-cryptography python3-openssl python3-socks python-requests-doc python-setuptools-doc python3-stemmer dvipng fonts-freefont-otf imagemagick-6.q16 latexmk libjs-mathjax python3-sphinx-rtd-theme sphinx-doc tex-gyre texlive-fonts-recommended texlive-latex-extra texlive-plain-generic python3-brotli python3.11-venv python3.11-doc binfmt-support sgml-base-doc bsd-mailx | mailx sharutils-doc Recommended packages: curl | wget | lynx alsa-ucm-conf alsa-topology-conf bzip2-doc dbus libdecor-0-plugin-1-cairo | libdecor-0-plugin-1 libarchive-cpio-perl libgl1-amber-dri shared-mime-info xdg-user-dirs javascript-common libjson-xs-perl libssl-dev libpng-tools libltdl-dev libmail-sendmail-perl libpaper-utils python3-pil xfonts-base The following NEW packages will be installed: autoconf automake autopoint autotools-dev bsdextrautils cython3 debhelper debugedit dh-autoreconf dh-python dh-strip-nondeterminism docutils-common dwz file fluid-soundfont-gm fontconfig fontconfig-config fonts-dejavu-core fonts-freefont-ttf gettext gettext-base gir1.2-freedesktop gir1.2-glib-2.0 gir1.2-harfbuzz-0.0 gir1.2-ibus-1.0 groff-base icu-devtools intltool-debian libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0 libblas3 libblkid-dev libbrotli-dev libbrotli1 libbsd0 libbz2-dev libcairo-gobject2 libcairo2 libdbus-1-3 libdbus-1-dev libdebhelper-perl libdecor-0-0 libdecor-0-dev libdeflate-dev libdeflate0 libdrm-amdgpu1 libdrm-common libdrm-dev libdrm-etnaviv1 libdrm-freedreno1 libdrm-nouveau2 libdrm-radeon1 libdrm-tegra0 libdrm2 libdw1 libedit2 libegl-dev libegl-mesa0 libegl1 libelf1 libexpat1 libexpat1-dev libffi-dev libfile-stripnondeterminism-perl libflac-dev libflac12 libfluidsynth-dev libfluidsynth3 libfontconfig1 libfontenc1 libfreetype-dev libfreetype6 libgbm-dev libgbm1 libgfortran5 libgirepository-1.0-1 libgl-dev libgl1 libgl1-mesa-dri libglapi-mesa libgles-dev libgles1 libgles2 libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglib2.0-dev-bin libglvnd0 libglx-dev libglx-mesa0 libglx0 libgraphite2-3 libgraphite2-dev libharfbuzz-cairo0 libharfbuzz-dev libharfbuzz-gobject0 libharfbuzz-icu0 libharfbuzz-subset0 libharfbuzz0b libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu-dev libicu72 libinstpatch-1.0-2 libinstpatch-dev libjack-dev libjack0 libjbig-dev libjbig0 libjpeg-dev libjpeg-turbo8 libjpeg-turbo8-dev libjpeg8 libjpeg8-dev libjs-jquery libjs-sphinxdoc libjs-underscore libjson-perl liblapack3 liblerc-dev liblerc4 libllvm15 liblzma-dev libmagic-mgc libmagic1 libmodplug-dev libmodplug1 libmount-dev libmp3lame0 libmpg123-0 libmpg123-dev libncurses-dev libogg-dev libogg0 libopus-dev libopus0 libopusfile-dev libopusfile0 libout123-0 libpciaccess-dev libpciaccess0 libpcre2-16-0 libpcre2-32-0 libpcre2-dev libpcre2-posix3 libpipeline1 libpixman-1-0 libpkgconf3 libpng-dev libportmidi-dev libportmidi0 libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0 libpython3-all-dev libpython3-dev libpython3-stdlib libpython3.11 libpython3.11-dev libpython3.11-minimal libpython3.11-stdlib libreadline-dev libsamplerate0 libsamplerate0-dev libsdl2-2.0-0 libsdl2-dev libsdl2-image-2.0-0 libsdl2-image-dev libsdl2-mixer-2.0-0 libsdl2-mixer-dev libsdl2-ttf-2.0-0 libsdl2-ttf-dev libselinux1-dev libsensors-config libsensors5 libsepol-dev libsm-dev libsm6 libsndfile1 libsndfile1-dev libsndio-dev libsndio7.0 libsub-override-perl libsyn123-0 libsystemd-dev libtiff-dev libtiff6 libtiffxx6 libtool libuchardet0 libudev-dev libunwind8 libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1 libwayland-server0 libwebp-dev libwebp7 libwebpdemux2 libwebpmux3 libx11-6 libx11-data libx11-dev libx11-xcb1 libxau-dev libxau6 libxaw7 libxcb-dri2-0 libxcb-dri3-0 libxcb-glx0 libxcb-present0 libxcb-randr0 libxcb-render0 libxcb-shm0 libxcb-sync1 libxcb-xfixes0 libxcb1 libxcb1-dev libxcursor-dev libxcursor1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3 libxfont2 libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxkbfile1 libxml2 libxmu6 libxmuu1 libxpm4 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxv-dev libxv1 libxxf86vm-dev libxxf86vm1 libzstd-dev m4 man-db media-types pkg-config pkgconf pkgconf-bin po-debconf python-babel-localedata python3 python3-alabaster python3-all python3-all-dev python3-babel python3-certifi python3-chardet python3-dev python3-distutils python3-docutils python3-idna python3-imagesize python3-jinja2 python3-lib2to3 python3-markupsafe python3-minimal python3-numpy python3-packaging python3-pkg-resources python3-pygments python3-requests python3-roman python3-setuptools python3-six python3-snowballstemmer python3-sphinx python3-tz python3-urllib3 python3.11 python3.11-dev python3.11-minimal sbuild-build-depends-main-dummy sgml-base sharutils sphinx-common timgm6mb-soundfont uuid-dev x11-common x11-xkb-utils x11proto-dev xauth xkb-data xml-core xorg-sgml-doctools xserver-common xtrans-dev xvfb zlib1g-dev 0 upgraded, 321 newly installed, 0 to remove and 0 not upgraded. Need to get 269 MB of archives. After this operation, 711 MB of additional disk space will be used. Get:1 copy:/<>/apt_archive ./ sbuild-build-depends-main-dummy 0.invalid.0 [830 B] Get:2 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3.11-minimal arm64 3.11.4-1 [834 kB] Get:3 http://ftpmaster.internal/ubuntu mantic/main arm64 libexpat1 arm64 2.5.0-2 [72.2 kB] Get:4 http://ftpmaster.internal/ubuntu mantic/main arm64 python3.11-minimal arm64 3.11.4-1 [2152 kB] Get:5 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-minimal arm64 3.11.4-5 [26.8 kB] Get:6 http://ftpmaster.internal/ubuntu mantic/main arm64 media-types all 10.1.0 [27.5 kB] Get:7 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3.11-stdlib arm64 3.11.4-1 [1880 kB] Get:8 http://ftpmaster.internal/ubuntu mantic/main arm64 python3.11 arm64 3.11.4-1 [572 kB] Get:9 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3-stdlib arm64 3.11.4-5 [9504 B] Get:10 http://ftpmaster.internal/ubuntu mantic/main arm64 python3 arm64 3.11.4-5 [22.9 kB] Get:11 http://ftpmaster.internal/ubuntu mantic/main arm64 sgml-base all 1.31 [11.4 kB] Get:12 http://ftpmaster.internal/ubuntu mantic/main arm64 libglib2.0-0 arm64 2.77.1-1 [1489 kB] Get:13 http://ftpmaster.internal/ubuntu mantic/main arm64 libgirepository-1.0-1 arm64 1.76.1-4 [70.5 kB] Get:14 http://ftpmaster.internal/ubuntu mantic/main arm64 gir1.2-glib-2.0 arm64 1.76.1-4 [180 kB] Get:15 http://ftpmaster.internal/ubuntu mantic/main arm64 libbsd0 arm64 0.11.7-4 [40.8 kB] Get:16 http://ftpmaster.internal/ubuntu mantic/main arm64 libdbus-1-3 arm64 1.14.8-2ubuntu1 [206 kB] Get:17 http://ftpmaster.internal/ubuntu mantic/main arm64 libelf1 arm64 0.189-4 [56.2 kB] Get:18 http://ftpmaster.internal/ubuntu mantic/main arm64 libglib2.0-data all 2.77.1-1 [39.6 kB] Get:19 http://ftpmaster.internal/ubuntu mantic/main arm64 libicu72 arm64 72.1-3ubuntu2 [10.7 MB] Get:20 http://ftpmaster.internal/ubuntu mantic/main arm64 libxml2 arm64 2.9.14+dfsg-1.3 [722 kB] Get:21 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-pkg-resources all 68.0.0-1 [167 kB] Get:22 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-pygments all 2.15.1+dfsg-1 [820 kB] Get:23 http://ftpmaster.internal/ubuntu mantic/main arm64 xkb-data all 2.38-2 [392 kB] Get:24 http://ftpmaster.internal/ubuntu mantic/main arm64 bsdextrautils arm64 2.38.1-5ubuntu2 [68.8 kB] Get:25 http://ftpmaster.internal/ubuntu mantic/main arm64 libmagic-mgc arm64 1:5.44-3 [293 kB] Get:26 http://ftpmaster.internal/ubuntu mantic/main arm64 libmagic1 arm64 1:5.44-3 [84.3 kB] Get:27 http://ftpmaster.internal/ubuntu mantic/main arm64 file arm64 1:5.44-3 [21.8 kB] Get:28 http://ftpmaster.internal/ubuntu mantic/main arm64 gettext-base arm64 0.21-13 [37.1 kB] Get:29 http://ftpmaster.internal/ubuntu mantic/main arm64 libuchardet0 arm64 0.0.7-1build2 [77.3 kB] Get:30 http://ftpmaster.internal/ubuntu mantic/main arm64 groff-base arm64 1.23.0-2 [986 kB] Get:31 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-common all 2.4.115-1 [7488 B] Get:32 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm2 arm64 2.4.115-1 [40.9 kB] Get:33 http://ftpmaster.internal/ubuntu mantic/main arm64 libedit2 arm64 3.1-20221030-2 [95.0 kB] Get:34 http://ftpmaster.internal/ubuntu mantic/main arm64 libpipeline1 arm64 1.5.7-1 [23.3 kB] Get:35 http://ftpmaster.internal/ubuntu mantic/main arm64 libxau6 arm64 1:1.0.9-1build5 [7624 B] Get:36 http://ftpmaster.internal/ubuntu mantic/main arm64 libxdmcp6 arm64 1:1.1.3-0ubuntu5 [10.8 kB] Get:37 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb1 arm64 1.15-1 [47.6 kB] Get:38 http://ftpmaster.internal/ubuntu mantic/main arm64 libx11-data all 2:1.8.6-1 [115 kB] Get:39 http://ftpmaster.internal/ubuntu mantic/main arm64 libx11-6 arm64 2:1.8.6-1 [643 kB] Get:40 http://ftpmaster.internal/ubuntu mantic/main arm64 libxext6 arm64 2:1.3.4-1build1 [31.1 kB] Get:41 http://ftpmaster.internal/ubuntu mantic/main arm64 libxmuu1 arm64 2:1.1.3-3 [10.4 kB] Get:42 http://ftpmaster.internal/ubuntu mantic/main arm64 man-db arm64 2.11.2-3 [1214 kB] Get:43 http://ftpmaster.internal/ubuntu mantic/main arm64 xauth arm64 1:1.1.2-1 [25.4 kB] Get:44 http://ftpmaster.internal/ubuntu mantic/main arm64 m4 arm64 1.4.19-3 [239 kB] Get:45 http://ftpmaster.internal/ubuntu mantic/main arm64 autoconf all 2.71-3 [339 kB] Get:46 http://ftpmaster.internal/ubuntu mantic/main arm64 autotools-dev all 20220109.1 [44.9 kB] Get:47 http://ftpmaster.internal/ubuntu mantic/main arm64 automake all 1:1.16.5-1.3 [558 kB] Get:48 http://ftpmaster.internal/ubuntu mantic/main arm64 autopoint all 0.21-13 [422 kB] Get:49 http://ftpmaster.internal/ubuntu mantic/universe arm64 cython3 arm64 0.29.36-1ubuntu1 [1276 kB] Get:50 http://ftpmaster.internal/ubuntu mantic/main arm64 libdebhelper-perl all 13.11.4ubuntu3 [66.1 kB] Get:51 http://ftpmaster.internal/ubuntu mantic/main arm64 libtool all 2.4.7-7 [166 kB] Get:52 http://ftpmaster.internal/ubuntu mantic/main arm64 dh-autoreconf all 20 [16.1 kB] Get:53 http://ftpmaster.internal/ubuntu mantic/main arm64 libarchive-zip-perl all 1.68-1 [90.2 kB] Get:54 http://ftpmaster.internal/ubuntu mantic/main arm64 libsub-override-perl all 0.09-4 [8706 B] Get:55 http://ftpmaster.internal/ubuntu mantic/main arm64 libfile-stripnondeterminism-perl all 1.13.1-1 [18.1 kB] Get:56 http://ftpmaster.internal/ubuntu mantic/main arm64 dh-strip-nondeterminism all 1.13.1-1 [5362 B] Get:57 http://ftpmaster.internal/ubuntu mantic/main arm64 libdw1 arm64 0.189-4 [253 kB] Get:58 http://ftpmaster.internal/ubuntu mantic/main arm64 debugedit arm64 1:5.0-5 [45.9 kB] Get:59 http://ftpmaster.internal/ubuntu mantic/main arm64 dwz arm64 0.15-1 [110 kB] Get:60 http://ftpmaster.internal/ubuntu mantic/main arm64 gettext arm64 0.21-13 [841 kB] Get:61 http://ftpmaster.internal/ubuntu mantic/main arm64 intltool-debian all 0.35.0+20060710.6 [23.2 kB] Get:62 http://ftpmaster.internal/ubuntu mantic/main arm64 po-debconf all 1.0.21+nmu1 [233 kB] Get:63 http://ftpmaster.internal/ubuntu mantic/main arm64 debhelper all 13.11.4ubuntu3 [925 kB] Get:64 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-lib2to3 all 3.11.4-1 [79.0 kB] Get:65 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-distutils all 3.11.4-1 [131 kB] Get:66 http://ftpmaster.internal/ubuntu mantic-proposed/universe arm64 dh-python all 6.20230802 [109 kB] Get:67 http://ftpmaster.internal/ubuntu mantic/main arm64 xml-core all 0.18+nmu1 [21.6 kB] Get:68 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 docutils-common all 0.19+dfsg-7 [131 kB] Get:69 http://ftpmaster.internal/ubuntu mantic/universe arm64 fluid-soundfont-gm all 3.1-5.3 [130 MB] Get:70 http://ftpmaster.internal/ubuntu mantic/main arm64 libbrotli1 arm64 1.0.9-2build8 [312 kB] Get:71 http://ftpmaster.internal/ubuntu mantic/main arm64 libfreetype6 arm64 2.13.0+dfsg-1 [389 kB] Get:72 http://ftpmaster.internal/ubuntu mantic/main arm64 fonts-dejavu-core all 2.37-6 [1137 kB] Get:73 http://ftpmaster.internal/ubuntu mantic/main arm64 fonts-freefont-ttf all 20211204+svn4273-2 [5641 kB] Get:74 http://ftpmaster.internal/ubuntu mantic/main arm64 fontconfig-config arm64 2.14.1-4ubuntu1 [35.0 kB] Get:75 http://ftpmaster.internal/ubuntu mantic/main arm64 libfontconfig1 arm64 2.14.1-4ubuntu1 [138 kB] Get:76 http://ftpmaster.internal/ubuntu mantic/main arm64 fontconfig arm64 2.14.1-4ubuntu1 [186 kB] Get:77 http://ftpmaster.internal/ubuntu mantic/main arm64 libpixman-1-0 arm64 0.42.2-1 [193 kB] Get:78 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-render0 arm64 1.15-1 [16.1 kB] Get:79 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-shm0 arm64 1.15-1 [5780 B] Get:80 http://ftpmaster.internal/ubuntu mantic/main arm64 libxrender1 arm64 1:0.9.10-1.1 [19.1 kB] Get:81 http://ftpmaster.internal/ubuntu mantic/main arm64 libcairo2 arm64 1.17.8-2 [538 kB] Get:82 http://ftpmaster.internal/ubuntu mantic/main arm64 libcairo-gobject2 arm64 1.17.8-2 [126 kB] Get:83 http://ftpmaster.internal/ubuntu mantic/main arm64 gir1.2-freedesktop arm64 1.76.1-4 [35.8 kB] Get:84 http://ftpmaster.internal/ubuntu mantic/main arm64 libgraphite2-3 arm64 1.3.14-1build2 [68.9 kB] Get:85 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz0b arm64 8.0.1-1 [451 kB] Get:86 http://ftpmaster.internal/ubuntu mantic/main arm64 gir1.2-harfbuzz-0.0 arm64 8.0.1-1 [45.0 kB] Get:87 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libibus-1.0-5 arm64 1.5.29~beta1-3 [177 kB] Get:88 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 gir1.2-ibus-1.0 arm64 1.5.29~beta1-3 [86.3 kB] Get:89 http://ftpmaster.internal/ubuntu mantic/main arm64 icu-devtools arm64 72.1-3ubuntu2 [206 kB] Get:90 http://ftpmaster.internal/ubuntu mantic/main arm64 libasound2-data all 1.2.9-1 [20.4 kB] Get:91 http://ftpmaster.internal/ubuntu mantic/main arm64 libasound2 arm64 1.2.9-1 [376 kB] Get:92 http://ftpmaster.internal/ubuntu mantic/main arm64 libasound2-dev arm64 1.2.9-1 [111 kB] Get:93 http://ftpmaster.internal/ubuntu mantic/main arm64 libasyncns0 arm64 0.8-6build2 [12.5 kB] Get:94 http://ftpmaster.internal/ubuntu mantic/main arm64 libblas3 arm64 3.11.0-2 [141 kB] Get:95 http://ftpmaster.internal/ubuntu mantic/main arm64 libbrotli-dev arm64 1.0.9-2build8 [328 kB] Get:96 http://ftpmaster.internal/ubuntu mantic/main arm64 libbz2-dev arm64 1.0.8-5build1 [34.5 kB] Get:97 http://ftpmaster.internal/ubuntu mantic/main arm64 libpkgconf3 arm64 1.8.1-2 [31.2 kB] Get:98 http://ftpmaster.internal/ubuntu mantic/main arm64 pkgconf-bin arm64 1.8.1-2 [20.4 kB] Get:99 http://ftpmaster.internal/ubuntu mantic/main arm64 pkgconf arm64 1.8.1-2 [16.7 kB] Get:100 http://ftpmaster.internal/ubuntu mantic/main arm64 pkg-config arm64 1.8.1-2 [7170 B] Get:101 http://ftpmaster.internal/ubuntu mantic/main arm64 libdbus-1-dev arm64 1.14.8-2ubuntu1 [197 kB] Get:102 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-client0 arm64 1.22.0-2 [25.3 kB] Get:103 http://ftpmaster.internal/ubuntu mantic/main arm64 libdecor-0-0 arm64 0.1.1-2 [15.4 kB] Get:104 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-server0 arm64 1.22.0-2 [33.7 kB] Get:105 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-cursor0 arm64 1.22.0-2 [10.2 kB] Get:106 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-egl1 arm64 1.22.0-2 [5388 B] Get:107 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-bin arm64 1.22.0-2 [19.8 kB] Get:108 http://ftpmaster.internal/ubuntu mantic/main arm64 libffi-dev arm64 3.4.4-1 [58.7 kB] Get:109 http://ftpmaster.internal/ubuntu mantic/main arm64 libwayland-dev arm64 1.22.0-2 [71.3 kB] Get:110 http://ftpmaster.internal/ubuntu mantic/main arm64 libdecor-0-dev arm64 0.1.1-2 [5670 B] Get:111 http://ftpmaster.internal/ubuntu mantic/main arm64 libdeflate0 arm64 1.15-1 [41.6 kB] Get:112 http://ftpmaster.internal/ubuntu mantic/main arm64 libdeflate-dev arm64 1.15-1 [49.2 kB] Get:113 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-amdgpu1 arm64 2.4.115-1 [19.9 kB] Get:114 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-radeon1 arm64 2.4.115-1 [20.6 kB] Get:115 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-nouveau2 arm64 2.4.115-1 [17.5 kB] Get:116 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-freedreno1 arm64 2.4.115-1 [19.9 kB] Get:117 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-tegra0 arm64 2.4.115-1 [9348 B] Get:118 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-etnaviv1 arm64 2.4.115-1 [12.2 kB] Get:119 http://ftpmaster.internal/ubuntu mantic/main arm64 libpciaccess0 arm64 0.17-2 [18.2 kB] Get:120 http://ftpmaster.internal/ubuntu mantic/main arm64 libpciaccess-dev arm64 0.17-2 [22.9 kB] Get:121 http://ftpmaster.internal/ubuntu mantic/main arm64 libdrm-dev arm64 2.4.115-1 [265 kB] Get:122 http://ftpmaster.internal/ubuntu mantic/main arm64 libglvnd0 arm64 1.6.0-1 [59.4 kB] Get:123 http://ftpmaster.internal/ubuntu mantic/main arm64 libgbm1 arm64 23.1.3-1ubuntu1 [39.8 kB] Get:124 http://ftpmaster.internal/ubuntu mantic/main arm64 libglapi-mesa arm64 23.1.3-1ubuntu1 [56.5 kB] Get:125 http://ftpmaster.internal/ubuntu mantic/main arm64 libx11-xcb1 arm64 2:1.8.6-1 [7828 B] Get:126 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-dri2-0 arm64 1.15-1 [7244 B] Get:127 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-dri3-0 arm64 1.15-1 [7108 B] Get:128 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-present0 arm64 1.15-1 [5732 B] Get:129 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-randr0 arm64 1.15-1 [18.2 kB] Get:130 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-sync1 arm64 1.15-1 [9412 B] Get:131 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-xfixes0 arm64 1.15-1 [10.3 kB] Get:132 http://ftpmaster.internal/ubuntu mantic/main arm64 libxshmfence1 arm64 1.3-1build4 [5444 B] Get:133 http://ftpmaster.internal/ubuntu mantic/main arm64 libegl-mesa0 arm64 23.1.3-1ubuntu1 [112 kB] Get:134 http://ftpmaster.internal/ubuntu mantic/main arm64 libegl1 arm64 1.6.0-1 [28.8 kB] Get:135 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb-glx0 arm64 1.15-1 [25.2 kB] Get:136 http://ftpmaster.internal/ubuntu mantic/main arm64 libxfixes3 arm64 1:6.0.0-2 [11.0 kB] Get:137 http://ftpmaster.internal/ubuntu mantic/main arm64 libxxf86vm1 arm64 1:1.1.4-1build3 [10.3 kB] Get:138 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libllvm15 arm64 1:15.0.7-8 [24.1 MB] Get:139 http://ftpmaster.internal/ubuntu mantic/main arm64 libsensors-config all 1:3.6.0-7ubuntu1 [5274 B] Get:140 http://ftpmaster.internal/ubuntu mantic/main arm64 libsensors5 arm64 1:3.6.0-7ubuntu1 [26.1 kB] Get:141 http://ftpmaster.internal/ubuntu mantic/main arm64 libgl1-mesa-dri arm64 23.1.3-1ubuntu1 [7503 kB] Get:142 http://ftpmaster.internal/ubuntu mantic/main arm64 libglx-mesa0 arm64 23.1.3-1ubuntu1 [159 kB] Get:143 http://ftpmaster.internal/ubuntu mantic/main arm64 libglx0 arm64 1.6.0-1 [32.7 kB] Get:144 http://ftpmaster.internal/ubuntu mantic/main arm64 libgl1 arm64 1.6.0-1 [104 kB] Get:145 http://ftpmaster.internal/ubuntu mantic/main arm64 xorg-sgml-doctools all 1:1.11-1.1 [10.9 kB] Get:146 http://ftpmaster.internal/ubuntu mantic/main arm64 x11proto-dev all 2022.1-1 [605 kB] Get:147 http://ftpmaster.internal/ubuntu mantic/main arm64 libxau-dev arm64 1:1.0.9-1build5 [10.1 kB] Get:148 http://ftpmaster.internal/ubuntu mantic/main arm64 libxdmcp-dev arm64 1:1.1.3-0ubuntu5 [26.4 kB] Get:149 http://ftpmaster.internal/ubuntu mantic/main arm64 xtrans-dev all 1.4.0-1 [68.9 kB] Get:150 http://ftpmaster.internal/ubuntu mantic/main arm64 libpthread-stubs0-dev arm64 0.4-1build2 [5496 B] Get:151 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcb1-dev arm64 1.15-1 [89.6 kB] Get:152 http://ftpmaster.internal/ubuntu mantic/main arm64 libx11-dev arm64 2:1.8.6-1 [729 kB] Get:153 http://ftpmaster.internal/ubuntu mantic/main arm64 libglx-dev arm64 1.6.0-1 [14.1 kB] Get:154 http://ftpmaster.internal/ubuntu mantic/main arm64 libgl-dev arm64 1.6.0-1 [102 kB] Get:155 http://ftpmaster.internal/ubuntu mantic/main arm64 libegl-dev arm64 1.6.0-1 [18.1 kB] Get:156 http://ftpmaster.internal/ubuntu mantic/main arm64 libexpat1-dev arm64 2.5.0-2 [123 kB] Get:157 http://ftpmaster.internal/ubuntu mantic/main arm64 libogg0 arm64 1.3.5-3 [22.1 kB] Get:158 http://ftpmaster.internal/ubuntu mantic/main arm64 libflac12 arm64 1.4.3+ds-2ubuntu1 [165 kB] Get:159 http://ftpmaster.internal/ubuntu mantic/main arm64 libogg-dev arm64 1.3.5-3 [161 kB] Get:160 http://ftpmaster.internal/ubuntu mantic/main arm64 libflac-dev arm64 1.4.3+ds-2ubuntu1 [222 kB] Get:161 http://ftpmaster.internal/ubuntu mantic/main arm64 libmp3lame0 arm64 3.100-6 [141 kB] Get:162 http://ftpmaster.internal/ubuntu mantic/main arm64 libmpg123-0 arm64 1.31.3-2 [170 kB] Get:163 http://ftpmaster.internal/ubuntu mantic/main arm64 libopus0 arm64 1.4-1 [194 kB] Get:164 http://ftpmaster.internal/ubuntu mantic/main arm64 libvorbis0a arm64 1.3.7-1build2 [95.5 kB] Get:165 http://ftpmaster.internal/ubuntu mantic/main arm64 libvorbisenc2 arm64 1.3.7-1build2 [82.3 kB] Get:166 http://ftpmaster.internal/ubuntu mantic/main arm64 libsndfile1 arm64 1.2.0-1 [205 kB] Get:167 http://ftpmaster.internal/ubuntu mantic/universe arm64 libinstpatch-1.0-2 arm64 1.1.6-1 [222 kB] Get:168 http://ftpmaster.internal/ubuntu mantic/universe arm64 libjack0 arm64 1:0.126.0-2 [100 kB] Get:169 http://ftpmaster.internal/ubuntu mantic/main arm64 libpulse0 arm64 1:16.1+dfsg1-2ubuntu4 [266 kB] Get:170 http://ftpmaster.internal/ubuntu mantic/main arm64 libsamplerate0 arm64 0.2.2-3 [1342 kB] Get:171 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcursor1 arm64 1:1.2.1-1 [21.3 kB] Get:172 http://ftpmaster.internal/ubuntu mantic/main arm64 libxi6 arm64 2:1.8-1build1 [31.6 kB] Get:173 http://ftpmaster.internal/ubuntu mantic/main arm64 libxkbcommon0 arm64 1.5.0-1 [118 kB] Get:174 http://ftpmaster.internal/ubuntu mantic/main arm64 libxrandr2 arm64 2:1.5.2-2 [19.6 kB] Get:175 http://ftpmaster.internal/ubuntu mantic/main arm64 x11-common all 1:7.7+23ubuntu2 [23.4 kB] Get:176 http://ftpmaster.internal/ubuntu mantic/main arm64 libxss1 arm64 1:1.2.3-1build2 [8252 B] Get:177 http://ftpmaster.internal/ubuntu mantic/main arm64 libsdl2-2.0-0 arm64 2.28.1+dfsg-1 [645 kB] Get:178 http://ftpmaster.internal/ubuntu mantic/universe arm64 timgm6mb-soundfont all 1.3-5 [5427 kB] Get:179 http://ftpmaster.internal/ubuntu mantic/universe arm64 libfluidsynth3 arm64 2.3.3-1 [230 kB] Get:180 http://ftpmaster.internal/ubuntu mantic/main arm64 libglib2.0-bin arm64 2.77.1-1 [93.9 kB] Get:181 http://ftpmaster.internal/ubuntu mantic/main arm64 libglib2.0-dev-bin arm64 2.77.1-1 [132 kB] Get:182 http://ftpmaster.internal/ubuntu mantic/main arm64 uuid-dev arm64 2.38.1-5ubuntu2 [34.3 kB] Get:183 http://ftpmaster.internal/ubuntu mantic/main arm64 libblkid-dev arm64 2.38.1-5ubuntu2 [201 kB] Get:184 http://ftpmaster.internal/ubuntu mantic/main arm64 libsepol-dev arm64 3.5-1 [387 kB] Get:185 http://ftpmaster.internal/ubuntu mantic/main arm64 libpcre2-16-0 arm64 10.42-2 [195 kB] Get:186 http://ftpmaster.internal/ubuntu mantic/main arm64 libpcre2-32-0 arm64 10.42-2 [183 kB] Get:187 http://ftpmaster.internal/ubuntu mantic/main arm64 libpcre2-posix3 arm64 10.42-2 [6586 B] Get:188 http://ftpmaster.internal/ubuntu mantic/main arm64 libpcre2-dev arm64 10.42-2 [675 kB] Get:189 http://ftpmaster.internal/ubuntu mantic/main arm64 libselinux1-dev arm64 3.5-1 [169 kB] Get:190 http://ftpmaster.internal/ubuntu mantic/main arm64 libmount-dev arm64 2.38.1-5ubuntu2 [14.7 kB] Get:191 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 zlib1g-dev arm64 1:1.2.13.dfsg-1ubuntu5 [893 kB] Get:192 http://ftpmaster.internal/ubuntu mantic/main arm64 libglib2.0-dev arm64 2.77.1-1 [1860 kB] Get:193 http://ftpmaster.internal/ubuntu mantic/main arm64 libout123-0 arm64 1.31.3-2 [30.3 kB] Get:194 http://ftpmaster.internal/ubuntu mantic/main arm64 libsyn123-0 arm64 1.31.3-2 [95.2 kB] Get:195 http://ftpmaster.internal/ubuntu mantic/main arm64 libmpg123-dev arm64 1.31.3-2 [53.7 kB] Get:196 http://ftpmaster.internal/ubuntu mantic/main arm64 libopus-dev arm64 1.4-1 [256 kB] Get:197 http://ftpmaster.internal/ubuntu mantic/main arm64 libvorbisfile3 arm64 1.3.7-1build2 [16.8 kB] Get:198 http://ftpmaster.internal/ubuntu mantic/main arm64 libvorbis-dev arm64 1.3.7-1build2 [342 kB] Get:199 http://ftpmaster.internal/ubuntu mantic/main arm64 libsndfile1-dev arm64 1.2.0-1 [285 kB] Get:200 http://ftpmaster.internal/ubuntu mantic/universe arm64 libinstpatch-dev arm64 1.1.6-1 [54.4 kB] Get:201 http://ftpmaster.internal/ubuntu mantic/universe arm64 libjack-dev arm64 1:0.126.0-2 [134 kB] Get:202 http://ftpmaster.internal/ubuntu mantic/main arm64 libpulse-mainloop-glib0 arm64 1:16.1+dfsg1-2ubuntu4 [11.8 kB] Get:203 http://ftpmaster.internal/ubuntu mantic/main arm64 libpulse-dev arm64 1:16.1+dfsg1-2ubuntu4 [75.6 kB] Get:204 http://ftpmaster.internal/ubuntu mantic/main arm64 libncurses-dev arm64 6.4+20230625-2 [378 kB] Get:205 http://ftpmaster.internal/ubuntu mantic/main arm64 libreadline-dev arm64 8.2-1.3 [175 kB] Get:206 http://ftpmaster.internal/ubuntu mantic/main arm64 libgbm-dev arm64 23.1.3-1ubuntu1 [9528 B] Get:207 http://ftpmaster.internal/ubuntu mantic/main arm64 libgles1 arm64 1.6.0-1 [11.5 kB] Get:208 http://ftpmaster.internal/ubuntu mantic/main arm64 libgles2 arm64 1.6.0-1 [17.5 kB] Get:209 http://ftpmaster.internal/ubuntu mantic/main arm64 libgles-dev arm64 1.6.0-1 [50.4 kB] Get:210 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 libibus-1.0-dev arm64 1.5.29~beta1-3 [187 kB] Get:211 http://ftpmaster.internal/ubuntu mantic/main arm64 libsamplerate0-dev arm64 0.2.2-3 [61.5 kB] Get:212 http://ftpmaster.internal/ubuntu mantic/universe arm64 libsndio7.0 arm64 1.9.0-0.3 [28.5 kB] Get:213 http://ftpmaster.internal/ubuntu mantic/universe arm64 libsndio-dev arm64 1.9.0-0.3 [17.6 kB] Get:214 http://ftpmaster.internal/ubuntu mantic/main arm64 libudev-dev arm64 253.5-1ubuntu1 [21.4 kB] Get:215 http://ftpmaster.internal/ubuntu mantic/main arm64 libxrender-dev arm64 1:0.9.10-1.1 [26.2 kB] Get:216 http://ftpmaster.internal/ubuntu mantic/main arm64 libxfixes-dev arm64 1:6.0.0-2 [12.7 kB] Get:217 http://ftpmaster.internal/ubuntu mantic/main arm64 libxcursor-dev arm64 1:1.2.1-1 [32.9 kB] Get:218 http://ftpmaster.internal/ubuntu mantic/main arm64 libxext-dev arm64 2:1.3.4-1build1 [85.5 kB] Get:219 http://ftpmaster.internal/ubuntu mantic/main arm64 libxi-dev arm64 2:1.8-1build1 [192 kB] Get:220 http://ftpmaster.internal/ubuntu mantic/main arm64 libxinerama1 arm64 2:1.1.4-3 [7056 B] Get:221 http://ftpmaster.internal/ubuntu mantic/main arm64 libxinerama-dev arm64 2:1.1.4-3 [8122 B] Get:222 http://ftpmaster.internal/ubuntu mantic/main arm64 libxkbcommon-dev arm64 1.5.0-1 [54.6 kB] Get:223 http://ftpmaster.internal/ubuntu mantic/main arm64 libxrandr-dev arm64 2:1.5.2-2 [26.8 kB] Get:224 http://ftpmaster.internal/ubuntu mantic/main arm64 libxss-dev arm64 1:1.2.3-1build2 [12.3 kB] Get:225 http://ftpmaster.internal/ubuntu mantic/main arm64 libice6 arm64 2:1.0.10-1build2 [41.7 kB] Get:226 http://ftpmaster.internal/ubuntu mantic/main arm64 libsm6 arm64 2:1.2.3-1build2 [16.1 kB] Get:227 http://ftpmaster.internal/ubuntu mantic/main arm64 libxt6 arm64 1:1.2.1-1.1 [167 kB] Get:228 http://ftpmaster.internal/ubuntu mantic/main arm64 libice-dev arm64 2:1.0.10-1build2 [52.1 kB] Get:229 http://ftpmaster.internal/ubuntu mantic/main arm64 libsm-dev arm64 2:1.2.3-1build2 [18.2 kB] Get:230 http://ftpmaster.internal/ubuntu mantic/main arm64 libxt-dev arm64 1:1.2.1-1.1 [403 kB] Get:231 http://ftpmaster.internal/ubuntu mantic/main arm64 libxv1 arm64 2:1.0.11-1.1 [11.2 kB] Get:232 http://ftpmaster.internal/ubuntu mantic/main arm64 libxv-dev arm64 2:1.0.11-1.1 [33.1 kB] Get:233 http://ftpmaster.internal/ubuntu mantic/main arm64 libxxf86vm-dev arm64 1:1.1.4-1build3 [14.1 kB] Get:234 http://ftpmaster.internal/ubuntu mantic/universe arm64 libsdl2-dev arm64 2.28.1+dfsg-1 [1116 kB] Get:235 http://ftpmaster.internal/ubuntu mantic/main arm64 libsystemd-dev arm64 253.5-1ubuntu1 [325 kB] Get:236 http://ftpmaster.internal/ubuntu mantic/universe arm64 libfluidsynth-dev arm64 2.3.3-1 [39.4 kB] Get:237 http://ftpmaster.internal/ubuntu mantic/main arm64 libfontenc1 arm64 1:1.1.4-1build3 [14.1 kB] Get:238 http://ftpmaster.internal/ubuntu mantic/main arm64 libpng-dev arm64 1.6.40-1 [264 kB] Get:239 http://ftpmaster.internal/ubuntu mantic/main arm64 libfreetype-dev arm64 2.13.0+dfsg-1 [568 kB] Get:240 http://ftpmaster.internal/ubuntu mantic/main arm64 libgfortran5 arm64 13.2.0-1ubuntu1 [423 kB] Get:241 http://ftpmaster.internal/ubuntu mantic/main arm64 libgraphite2-dev arm64 1.3.14-1build2 [14.7 kB] Get:242 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz-cairo0 arm64 8.0.1-1 [24.8 kB] Get:243 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz-icu0 arm64 8.0.1-1 [13.1 kB] Get:244 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz-gobject0 arm64 8.0.1-1 [34.2 kB] Get:245 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz-subset0 arm64 8.0.1-1 [357 kB] Get:246 http://ftpmaster.internal/ubuntu mantic/main arm64 libicu-dev arm64 72.1-3ubuntu2 [11.8 MB] Get:247 http://ftpmaster.internal/ubuntu mantic/main arm64 libharfbuzz-dev arm64 8.0.1-1 [142 kB] Get:248 http://ftpmaster.internal/ubuntu mantic/main arm64 libjpeg-turbo8 arm64 2.1.5-2ubuntu1 [160 kB] Get:249 http://ftpmaster.internal/ubuntu mantic/main arm64 libjpeg-turbo8-dev arm64 2.1.5-2ubuntu1 [304 kB] Get:250 http://ftpmaster.internal/ubuntu mantic/main arm64 libjpeg8 arm64 8c-2ubuntu11 [2148 B] Get:251 http://ftpmaster.internal/ubuntu mantic/main arm64 libjpeg8-dev arm64 8c-2ubuntu11 [1484 B] Get:252 http://ftpmaster.internal/ubuntu mantic/main arm64 libjpeg-dev arm64 8c-2ubuntu11 [1482 B] Get:253 http://ftpmaster.internal/ubuntu mantic/main arm64 libjs-jquery all 3.6.1+dfsg+~3.5.14-1 [328 kB] Get:254 http://ftpmaster.internal/ubuntu mantic/main arm64 libjs-underscore all 1.13.4~dfsg+~1.11.4-3 [118 kB] Get:255 http://ftpmaster.internal/ubuntu mantic/main arm64 libjs-sphinxdoc all 5.3.0-4 [130 kB] Get:256 http://ftpmaster.internal/ubuntu mantic/main arm64 libjson-perl all 4.10000-1 [81.9 kB] Get:257 http://ftpmaster.internal/ubuntu mantic/main arm64 liblapack3 arm64 3.11.0-2 [2136 kB] Get:258 http://ftpmaster.internal/ubuntu mantic/main arm64 liblerc4 arm64 4.0.0+ds-2ubuntu2 [150 kB] Get:259 http://ftpmaster.internal/ubuntu mantic/main arm64 liblerc-dev arm64 4.0.0+ds-2ubuntu2 [164 kB] Get:260 http://ftpmaster.internal/ubuntu mantic/universe arm64 libmodplug1 arm64 1:0.8.9.0-3 [140 kB] Get:261 http://ftpmaster.internal/ubuntu mantic/universe arm64 libmodplug-dev arm64 1:0.8.9.0-3 [14.7 kB] Get:262 http://ftpmaster.internal/ubuntu mantic/universe arm64 libopusfile0 arm64 0.12-4 [44.5 kB] Get:263 http://ftpmaster.internal/ubuntu mantic/universe arm64 libopusfile-dev arm64 0.12-4 [64.7 kB] Get:264 http://ftpmaster.internal/ubuntu mantic/universe arm64 libportmidi0 arm64 1:217-6.1 [19.4 kB] Get:265 http://ftpmaster.internal/ubuntu mantic/universe arm64 libportmidi-dev arm64 1:217-6.1 [55.5 kB] Get:266 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3.11 arm64 3.11.4-1 [2146 kB] Get:267 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3.11-dev arm64 3.11.4-1 [5131 kB] Get:268 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3-dev arm64 3.11.4-5 [9766 B] Get:269 http://ftpmaster.internal/ubuntu mantic/main arm64 libpython3-all-dev arm64 3.11.4-5 [906 B] Get:270 http://ftpmaster.internal/ubuntu mantic/main arm64 libjbig0 arm64 2.1-6.1ubuntu1 [28.9 kB] Get:271 http://ftpmaster.internal/ubuntu mantic/main arm64 libwebp7 arm64 1.2.4-0.2 [196 kB] Get:272 http://ftpmaster.internal/ubuntu mantic/main arm64 libtiff6 arm64 4.5.0-6ubuntu1 [188 kB] Get:273 http://ftpmaster.internal/ubuntu mantic/universe arm64 libsdl2-image-2.0-0 arm64 2.6.3+dfsg-2 [61.5 kB] Get:274 http://ftpmaster.internal/ubuntu mantic/main arm64 libjbig-dev arm64 2.1-6.1ubuntu1 [27.3 kB] Get:275 http://ftpmaster.internal/ubuntu mantic/main arm64 liblzma-dev arm64 5.4.1-0.2 [176 kB] Get:276 http://ftpmaster.internal/ubuntu mantic/main arm64 libzstd-dev arm64 1.5.5+dfsg2-1ubuntu2 [341 kB] Get:277 http://ftpmaster.internal/ubuntu mantic/main arm64 libwebpmux3 arm64 1.2.4-0.2 [21.3 kB] Get:278 http://ftpmaster.internal/ubuntu mantic/main arm64 libwebpdemux2 arm64 1.2.4-0.2 [9926 B] Get:279 http://ftpmaster.internal/ubuntu mantic/main arm64 libwebp-dev arm64 1.2.4-0.2 [318 kB] Get:280 http://ftpmaster.internal/ubuntu mantic/main arm64 libtiffxx6 arm64 4.5.0-6ubuntu1 [5654 B] Get:281 http://ftpmaster.internal/ubuntu mantic/main arm64 libtiff-dev arm64 4.5.0-6ubuntu1 [333 kB] Get:282 http://ftpmaster.internal/ubuntu mantic/universe arm64 libsdl2-image-dev arm64 2.6.3+dfsg-2 [74.4 kB] Get:283 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1:1.1.0-1build3 [71.2 kB] Get:293 http://ftpmaster.internal/ubuntu mantic/main arm64 python-babel-localedata all 2.10.3-1 [6357 kB] Get:294 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-all arm64 3.11.4-5 [896 B] Get:295 http://ftpmaster.internal/ubuntu mantic/main arm64 python3.11-dev arm64 3.11.4-1 [618 kB] Get:296 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-dev arm64 3.11.4-5 [26.8 kB] Get:297 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-all-dev arm64 3.11.4-5 [906 B] Get:298 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-tz all 2023.3-3 [31.2 kB] Get:299 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-babel all 2.10.3-1 [87.5 kB] Get:300 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-certifi all 2022.9.24-1 [155 kB] Get:301 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-chardet all 5.1.0+dfsg-2 [119 kB] Get:302 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-roman all 3.3-3 [9632 B] Get:303 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 python3-docutils all 0.19+dfsg-7 [386 kB] Get:304 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-idna all 3.3-2 [45.4 kB] Get:305 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-imagesize all 1.4.1-1 [6844 B] Get:306 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-markupsafe arm64 2.1.3-1 [12.2 kB] Get:307 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-jinja2 all 3.1.2-1 [107 kB] Get:308 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-numpy arm64 1:1.24.2-1 [5174 kB] Get:309 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-packaging all 23.1-1 [38.1 kB] Get:310 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-six all 1.16.0-4 [12.4 kB] Get:311 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-urllib3 all 1.26.16-1 [102 kB] Get:312 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-requests all 2.31.0+dfsg-1ubuntu1 [50.7 kB] Get:313 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-setuptools all 68.0.0-1 [396 kB] Get:314 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-snowballstemmer all 2.2.0-4 [59.7 kB] Get:315 http://ftpmaster.internal/ubuntu mantic/main arm64 sphinx-common all 5.3.0-4 [691 kB] Get:316 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-alabaster all 0.7.12-1 [17.8 kB] Get:317 http://ftpmaster.internal/ubuntu mantic/main arm64 python3-sphinx all 5.3.0-4 [556 kB] Get:318 http://ftpmaster.internal/ubuntu mantic/universe arm64 sharutils arm64 1:4.15.2-9 [261 kB] Get:319 http://ftpmaster.internal/ubuntu mantic/main arm64 x11-xkb-utils arm64 7.7+7 [169 kB] Get:320 http://ftpmaster.internal/ubuntu mantic-proposed/main arm64 xserver-common all 2:21.1.7-3ubuntu2 [32.1 kB] Get:321 http://ftpmaster.internal/ubuntu mantic-proposed/universe arm64 xvfb arm64 2:21.1.7-3ubuntu2 [859 kB] debconf: delaying package configuration, since apt-utils is not installed Fetched 269 MB in 1min 33s (2911 kB/s) Selecting previously unselected package libpython3.11-minimal:arm64. 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Unpacking xserver-common (2:21.1.7-3ubuntu2) ... Selecting previously unselected package xvfb. Preparing to unpack .../311-xvfb_2%3a21.1.7-3ubuntu2_arm64.deb ... Unpacking xvfb (2:21.1.7-3ubuntu2) ... Selecting previously unselected package sbuild-build-depends-main-dummy. Preparing to unpack .../312-sbuild-build-depends-main-dummy_0.invalid.0_arm64.deb ... Unpacking sbuild-build-depends-main-dummy (0.invalid.0) ... Setting up media-types (10.1.0) ... Setting up libpipeline1:arm64 (1.5.7-1) ... Setting up libgraphite2-3:arm64 (1.3.14-1build2) ... Setting up libpixman-1-0:arm64 (0.42.2-1) ... Setting up libmodplug1:arm64 (1:0.8.9.0-3) ... Setting up libwayland-server0:arm64 (1.22.0-2) ... Setting up libpciaccess0:arm64 (0.17-2) ... Setting up libxau6:arm64 (1:1.0.9-1build5) ... Setting up libncurses-dev:arm64 (6.4+20230625-2) ... Setting up libmodplug-dev:arm64 (1:0.8.9.0-3) ... Setting up libicu72:arm64 (72.1-3ubuntu2) ... Setting up libmpg123-0:arm64 (1.31.3-2) ... Setting up libpciaccess-dev:arm64 (0.17-2) ... Setting up libogg0:arm64 (1.3.5-3) ... Setting up liblerc4:arm64 (4.0.0+ds-2ubuntu2) ... Setting up libzstd-dev:arm64 (1.5.5+dfsg2-1ubuntu2) ... Setting up bsdextrautils (2.38.1-5ubuntu2) ... Setting up libmagic-mgc (1:5.44-3) ... Setting up libarchive-zip-perl (1.68-1) ... Setting up libglib2.0-0:arm64 (2.77.1-1) ... No schema files found: doing nothing. Setting up libglvnd0:arm64 (1.6.0-1) ... Setting up libpython3.11-stdlib:arm64 (3.11.4-1) ... Setting up libdebhelper-perl (13.11.4ubuntu3) ... Setting up libbrotli1:arm64 (1.0.9-2build8) ... Setting up libibus-1.0-5:arm64 (1.5.29~beta1-3) ... Setting up x11-common (1:7.7+23ubuntu2) ... Running in chroot, ignoring request. invoke-rc.d: policy-rc.d denied execution of start. Setting up libsensors-config (1:3.6.0-7ubuntu1) ... Setting up libmagic1:arm64 (1:5.44-3) ... Setting up libdeflate0:arm64 (1.15-1) ... Setting up fonts-freefont-ttf (20211204+svn4273-2) ... Setting up gettext-base (0.21-13) ... Setting up m4 (1.4.19-3) ... Setting up xkb-data (2.38-2) ... Setting up file (1:5.44-3) ... Setting up libogg-dev:arm64 (1.3.5-3) ... Setting up libreadline-dev:arm64 (8.2-1.3) ... Setting up libffi-dev:arm64 (3.4.4-1) ... Setting up libunwind8:arm64 (1.6.2-3) ... Setting up libpthread-stubs0-dev:arm64 (0.4-1build2) ... Setting up libjbig0:arm64 (2.1-6.1ubuntu1) ... Setting up libpcre2-16-0:arm64 (10.42-2) ... Setting up python-babel-localedata (2.10.3-1) ... Setting up libout123-0:arm64 (1.31.3-2) ... Setting up libsyn123-0:arm64 (1.31.3-2) ... Setting up libasound2-data (1.2.9-1) ... Setting up xtrans-dev (1.4.0-1) ... Setting up libgraphite2-dev:arm64 (1.3.14-1build2) ... Setting up libfontenc1:arm64 (1:1.1.4-1build3) ... Setting up autotools-dev (20220109.1) ... Setting up libpcre2-32-0:arm64 (10.42-2) ... Setting up libblas3:arm64 (3.11.0-2) ... update-alternatives: using /usr/lib/aarch64-linux-gnu/blas/libblas.so.3 to provide /usr/lib/aarch64-linux-gnu/libblas.so.3 (libblas.so.3-aarch64-linux-gnu) in auto mode Setting up libglib2.0-data (2.77.1-1) ... Setting up libpkgconf3:arm64 (1.8.1-2) ... Setting up libflac12:arm64 (1.4.3+ds-2ubuntu1) ... Setting up libgles2:arm64 (1.6.0-1) ... Setting up libexpat1-dev:arm64 (2.5.0-2) ... Setting up libfreetype6:arm64 (2.13.0+dfsg-1) ... Setting up libx11-data (2:1.8.6-1) ... Setting up libjack0:arm64 (1:0.126.0-2) ... Setting up uuid-dev:arm64 (2.38.1-5ubuntu2) ... Setting up libgles1:arm64 (1.6.0-1) ... Setting up libdbus-1-3:arm64 (1.14.8-2ubuntu1) ... Setting up libopus0:arm64 (1.4-1) ... Setting up libvorbis0a:arm64 (1.3.7-1build2) ... Setting up autopoint (0.21-13) ... Setting up icu-devtools (72.1-3ubuntu2) ... Setting up fonts-dejavu-core (2.37-6) ... Setting up libudev-dev:arm64 (253.5-1ubuntu1) ... Setting up libsepol-dev:arm64 (3.5-1) ... Setting up pkgconf-bin (1.8.1-2) ... Setting up libsensors5:arm64 (1:3.6.0-7ubuntu1) ... Setting up liblerc-dev:arm64 (4.0.0+ds-2ubuntu2) ... Setting up libjpeg-turbo8:arm64 (2.1.5-2ubuntu1) ... Setting up libglapi-mesa:arm64 (23.1.3-1ubuntu1) ... Setting up libgfortran5:arm64 (13.2.0-1ubuntu1) ... Setting up autoconf (2.71-3) ... Setting up libwebp7:arm64 (1.2.4-0.2) ... Setting up liblzma-dev:arm64 (5.4.1-0.2) ... Setting up zlib1g-dev:arm64 (1:1.2.13.dfsg-1ubuntu5) ... Setting up libpcre2-posix3:arm64 (10.42-2) ... Setting up libasyncns0:arm64 (0.8-6build2) ... Setting up libxshmfence1:arm64 (1.3-1build4) ... Setting up libuchardet0:arm64 (0.0.7-1build2) ... Setting up libjson-perl (4.10000-1) ... Setting up libasound2:arm64 (1.2.9-1) ... Setting up libsub-override-perl (0.09-4) ... Setting up libharfbuzz0b:arm64 (8.0.1-1) ... Setting up libgirepository-1.0-1:arm64 (1.76.1-4) ... Setting up fluid-soundfont-gm (3.1-5.3) ... update-alternatives: using /usr/share/sounds/sf2/FluidR3_GM.sf2 to provide /usr/share/sounds/sf2/default-GM.sf2 (default-GM.sf2) in auto mode update-alternatives: using /usr/share/sounds/sf2/FluidR3_GM.sf2 to provide /usr/share/sounds/sf3/default-GM.sf3 (default-GM.sf3) in auto mode Setting up xorg-sgml-doctools (1:1.11-1.1) ... Setting up sgml-base (1.31) ... Setting up libwayland-egl1:arm64 (1.22.0-2) ... Setting up libjs-jquery (3.6.1+dfsg+~3.5.14-1) ... Setting up sharutils (1:4.15.2-9) ... Setting up libasound2-dev:arm64 (1.2.9-1) ... Setting up libsamplerate0:arm64 (0.2.2-3) ... Setting up timgm6mb-soundfont (1.3-5) ... Setting up libwebpmux3:arm64 (1.2.4-0.2) ... Setting up libbsd0:arm64 (0.11.7-4) ... Setting up libdeflate-dev:arm64 (1.15-1) ... Setting up libdrm-common (2.4.115-1) ... Setting up libelf1:arm64 (0.189-4) ... Setting up libopusfile0:arm64 (0.12-4) ... Setting up libxfont2:arm64 (1:2.0.6-1) ... Setting up libicu-dev:arm64 (72.1-3ubuntu2) ... Setting up libxml2:arm64 (2.9.14+dfsg-1.3) ... Setting up libsystemd-dev:arm64 (253.5-1ubuntu1) ... Setting up libbrotli-dev:arm64 (1.0.9-2build8) ... Setting up libmp3lame0:arm64 (3.100-6) ... Setting up libvorbisenc2:arm64 (1.3.7-1build2) ... Setting up libpython3-stdlib:arm64 (3.11.4-5) ... Setting up libjs-underscore (1.13.4~dfsg+~1.11.4-3) ... Setting up libbz2-dev:arm64 (1.0.8-5build1) ... Setting up libxkbcommon0:arm64 (1.5.0-1) ... Setting up libwayland-client0:arm64 (1.22.0-2) ... Setting up libjpeg8:arm64 (8c-2ubuntu11) ... Setting up automake (1:1.16.5-1.3) ... update-alternatives: using /usr/bin/automake-1.16 to provide /usr/bin/automake (automake) in auto mode Setting up x11proto-dev (2022.1-1) ... Setting up libfile-stripnondeterminism-perl (1.13.1-1) ... Setting up libblkid-dev:arm64 (2.38.1-5ubuntu2) ... Setting up python3.11 (3.11.4-1) ... Setting up libice6:arm64 (2:1.0.10-1build2) ... Setting up libdw1:arm64 (0.189-4) ... Setting up libjpeg-turbo8-dev:arm64 (2.1.5-2ubuntu1) ... Setting up libxdmcp6:arm64 (1:1.1.3-0ubuntu5) ... Setting up libflac-dev:arm64 (1.4.3+ds-2ubuntu1) ... Setting up liblapack3:arm64 (3.11.0-2) ... update-alternatives: using /usr/lib/aarch64-linux-gnu/lapack/liblapack.so.3 to provide /usr/lib/aarch64-linux-gnu/liblapack.so.3 (liblapack.so.3-aarch64-linux-gnu) in auto mode Setting up libxcb1:arm64 (1.15-1) ... Setting up gettext (0.21-13) ... Setting up libharfbuzz-icu0:arm64 (8.0.1-1) ... Setting up libxcb-xfixes0:arm64 (1.15-1) ... Setting up libxau-dev:arm64 (1:1.0.9-1build5) ... Setting up libpython3.11:arm64 (3.11.4-1) ... Setting up libpcre2-dev:arm64 (10.42-2) ... Setting up libice-dev:arm64 (2:1.0.10-1build2) ... Setting up libtool (2.4.7-7) ... Setting up libxcb-render0:arm64 (1.15-1) ... Setting up libselinux1-dev:arm64 (3.5-1) ... Setting up fontconfig-config (2.14.1-4ubuntu1) ... Setting up libxcb-glx0:arm64 (1.15-1) ... Setting up libwebpdemux2:arm64 (1.2.4-0.2) ... Setting up libxkbcommon-dev:arm64 (1.5.0-1) ... Setting up libedit2:arm64 (3.1-20221030-2) ... Setting up libpng-dev:arm64 (1.6.40-1) ... Setting up libjbig-dev:arm64 (2.1-6.1ubuntu1) ... Setting up libglib2.0-bin (2.77.1-1) ... Setting up python3 (3.11.4-5) ... Setting up libxcb-shm0:arm64 (1.15-1) ... Setting up libharfbuzz-gobject0:arm64 (8.0.1-1) ... Setting up python3-markupsafe (2.1.3-1) ... Setting up libopus-dev:arm64 (1.4-1) ... Setting up libmpg123-dev:arm64 (1.31.3-2) ... Setting up python3-tz (2023.3-3) ... Setting up pkgconf:arm64 (1.8.1-2) ... Setting up libfreetype-dev:arm64 (2.13.0+dfsg-1) ... Setting up intltool-debian (0.35.0+20060710.6) ... Setting up libxcb-present0:arm64 (1.15-1) ... Setting up python3-six (1.16.0-4) ... Setting up dh-autoreconf (20) ... Setting up libvorbisfile3:arm64 (1.3.7-1build2) ... Setting up libxdmcp-dev:arm64 (1:1.1.3-0ubuntu5) ... Setting up python3-roman (3.3-3) ... Setting up libwayland-bin (1.22.0-2) ... Setting up python3-jinja2 (3.1.2-1) ... Setting up libwebp-dev:arm64 (1.2.4-0.2) ... Setting up python3-packaging (23.1-1) ... Setting up python3-certifi (2022.9.24-1) ... Setting up libxcb-sync1:arm64 (1.15-1) ... Setting up python3-snowballstemmer (2.2.0-4) ... Setting up libpython3.11-dev:arm64 (3.11.4-1) ... Setting up libportmidi0:arm64 (1:217-6.1) ... Setting up python3-idna (3.3-2) ... Setting up cython3 (0.29.36-1ubuntu1) ... Setting up pkg-config:arm64 (1.8.1-2) ... Setting up gir1.2-glib-2.0:arm64 (1.76.1-4) ... Setting up libjs-sphinxdoc (5.3.0-4) ... Setting up python3-urllib3 (1.26.16-1) ... Setting up libsndio7.0:arm64 (1.9.0-0.3) ... Setting up libxcb-dri2-0:arm64 (1.15-1) ... Setting up dh-strip-nondeterminism (1.13.1-1) ... Setting up libdrm2:arm64 (2.4.115-1) ... Setting up dwz (0.15-1) ... Setting up libportmidi-dev (1:217-6.1) ... Setting up groff-base (1.23.0-2) ... Setting up libtiff6:arm64 (4.5.0-6ubuntu1) ... Setting up libwayland-cursor0:arm64 (1.22.0-2) ... Setting up libxcb-randr0:arm64 (1.15-1) ... Setting up xml-core (0.18+nmu1) ... Setting up libllvm15:arm64 (1:15.0.7-8) ... Setting up debugedit (1:5.0-5) ... Setting up libdecor-0-0:arm64 (0.1.1-2) ... Setting up libharfbuzz-subset0:arm64 (8.0.1-1) ... Setting up libx11-6:arm64 (2:1.8.6-1) ... Setting up libfontconfig1:arm64 (2.14.1-4ubuntu1) ... Setting up libjack-dev:arm64 (1:0.126.0-2) ... Setting up libsndfile1:arm64 (1.2.0-1) ... Setting up libxkbfile1:arm64 (1:1.1.0-1build3) ... Setting up libjpeg8-dev:arm64 (8c-2ubuntu11) ... Setting up libtiffxx6:arm64 (4.5.0-6ubuntu1) ... Setting up python3-lib2to3 (3.11.4-1) ... Setting up gir1.2-ibus-1.0:arm64 (1.5.29~beta1-3) ... Setting up libsm6:arm64 (2:1.2.3-1build2) ... Setting up libinstpatch-1.0-2:arm64 (1.1.6-1) ... Setting up libmount-dev:arm64 (2.38.1-5ubuntu2) ... Setting up libxmuu1:arm64 (2:1.1.3-3) ... Setting up python3-imagesize (1.4.1-1) ... Setting up libdrm-amdgpu1:arm64 (2.4.115-1) ... Setting up python3-pkg-resources (68.0.0-1) ... Setting up python3-distutils (3.11.4-1) ... Setting up dh-python (6.20230802) ... Setting up libvorbis-dev:arm64 (1.3.7-1build2) ... Setting up libxcb-dri3-0:arm64 (1.15-1) ... Setting up libglib2.0-dev-bin (2.77.1-1) ... Setting up libx11-xcb1:arm64 (2:1.8.6-1) ... Setting up fontconfig (2.14.1-4ubuntu1) ... Regenerating fonts cache... done. Setting up libdrm-nouveau2:arm64 (2.4.115-1) ... Setting up libsndio-dev:arm64 (1.9.0-0.3) ... Setting up libdrm-etnaviv1:arm64 (2.4.115-1) ... Setting up libpython3-dev:arm64 (3.11.4-5) ... Setting up libxcb1-dev:arm64 (1.15-1) ... Setting up python3-setuptools (68.0.0-1) ... Setting up libxpm4:arm64 (1:3.5.12-1.1) ... Setting up libxrender1:arm64 (1:0.9.10-1.1) ... Setting up libgbm1:arm64 (23.1.3-1ubuntu1) ... Setting up python3-babel (2.10.3-1) ... update-alternatives: using /usr/bin/pybabel-python3 to provide /usr/bin/pybabel (pybabel) in auto mode Setting up libpulse0:arm64 (1:16.1+dfsg1-2ubuntu4) ... Setting up libsm-dev:arm64 (2:1.2.3-1build2) ... Setting up libdrm-radeon1:arm64 (2.4.115-1) ... Setting up python3.11-dev (3.11.4-1) ... Setting up python3-alabaster (0.7.12-1) ... Setting up po-debconf (1.0.21+nmu1) ... Setting up libsamplerate0-dev:arm64 (0.2.2-3) ... Setting up libgl1-mesa-dri:arm64 (23.1.3-1ubuntu1) ... Setting up libjpeg-dev:arm64 (8c-2ubuntu11) ... Setting up libx11-dev:arm64 (2:1.8.6-1) ... Setting up libxext6:arm64 (2:1.3.4-1build1) ... Setting up python3-all (3.11.4-5) ... Setting up libopusfile-dev:arm64 (0.12-4) ... Setting up man-db (2.11.2-3) ... Not building database; man-db/auto-update is not 'true'. Created symlink /etc/systemd/system/timers.target.wants/man-db.timer → /lib/systemd/system/man-db.timer. Setting up libwayland-dev:arm64 (1.22.0-2) ... Setting up libcairo2:arm64 (1.17.8-2) ... Setting up libgbm-dev:arm64 (23.1.3-1ubuntu1) ... Setting up libxxf86vm1:arm64 (1:1.1.4-1build3) ... Setting up libdecor-0-dev:arm64 (0.1.1-2) ... Setting up python3-pygments (2.15.1+dfsg-1) ... Setting up libegl-mesa0:arm64 (23.1.3-1ubuntu1) ... Setting up python3-chardet (5.1.0+dfsg-2) ... Setting up libglib2.0-dev:arm64 (2.77.1-1) ... Setting up libharfbuzz-cairo0:arm64 (8.0.1-1) ... Setting up libtiff-dev:arm64 (4.5.0-6ubuntu1) ... Setting up libxfixes3:arm64 (1:6.0.0-2) ... Setting up libpython3-all-dev:arm64 (3.11.4-5) ... Setting up libsndfile1-dev:arm64 (1.2.0-1) ... Setting up libpulse-mainloop-glib0:arm64 (1:16.1+dfsg1-2ubuntu4) ... Setting up sphinx-common (5.3.0-4) ... Setting up python3-dev (3.11.4-5) ... Setting up python3-requests (2.31.0+dfsg-1ubuntu1) ... Setting up libxinerama1:arm64 (2:1.1.4-3) ... Setting up libxv1:arm64 (2:1.0.11-1.1) ... Setting up libxrandr2:arm64 (2:1.5.2-2) ... Setting up libdrm-freedreno1:arm64 (2.4.115-1) ... Setting up libxt6:arm64 (1:1.2.1-1.1) ... Setting up libdrm-tegra0:arm64 (2.4.115-1) ... Setting up python3-numpy (1:1.24.2-1) ... Setting up libpulse-dev:arm64 (1:16.1+dfsg1-2ubuntu4) ... Setting up libxext-dev:arm64 (2:1.3.4-1build1) ... Setting up xauth (1:1.1.2-1) ... Setting up libegl1:arm64 (1.6.0-1) ... Setting up libcairo-gobject2:arm64 (1.17.8-2) ... Setting up libxss1:arm64 (1:1.2.3-1build2) ... Setting up libinstpatch-dev:arm64 (1.1.6-1) ... Setting up libxrender-dev:arm64 (1:0.9.10-1.1) ... Setting up python3-all-dev (3.11.4-5) ... Setting up libdrm-dev:arm64 (2.4.115-1) ... Setting up libxmu6:arm64 (2:1.1.3-3) ... Setting up gir1.2-freedesktop:arm64 (1.76.1-4) ... Setting up libglx-mesa0:arm64 (23.1.3-1ubuntu1) ... Setting up libxi6:arm64 (2:1.8-1build1) ... Setting up libglx0:arm64 (1.6.0-1) ... Setting up libxxf86vm-dev:arm64 (1:1.1.4-1build3) ... Setting up libxcursor1:arm64 (1:1.2.1-1) ... Setting up debhelper (13.11.4ubuntu3) ... Setting up libxaw7:arm64 (2:1.0.14-1) ... Setting up libxss-dev:arm64 (1:1.2.3-1build2) ... Setting up gir1.2-harfbuzz-0.0:arm64 (8.0.1-1) ... Setting up libxfixes-dev:arm64 (1:6.0.0-2) ... Setting up libxv-dev:arm64 (2:1.0.11-1.1) ... Setting up libxrandr-dev:arm64 (2:1.5.2-2) ... Setting up libgl1:arm64 (1.6.0-1) ... Setting up libxt-dev:arm64 (1:1.2.1-1.1) ... Setting up libxinerama-dev:arm64 (2:1.1.4-3) ... Setting up libglx-dev:arm64 (1.6.0-1) ... Setting up libxi-dev:arm64 (2:1.8-1build1) ... Setting up libsdl2-2.0-0:arm64 (2.28.1+dfsg-1) ... Setting up libgl-dev:arm64 (1.6.0-1) ... Setting up libfluidsynth3:arm64 (2.3.3-1) ... Setting up libsdl2-image-2.0-0:arm64 (2.6.3+dfsg-2) ... Setting up libharfbuzz-dev:arm64 (8.0.1-1) ... Setting up libegl-dev:arm64 (1.6.0-1) ... Setting up libxcursor-dev:arm64 (1:1.2.1-1) ... Setting up x11-xkb-utils (7.7+7) ... Setting up libsdl2-mixer-2.0-0:arm64 (2.6.3+dfsg-1) ... Setting up libsdl2-ttf-2.0-0:arm64 (2.20.2+dfsg-1) ... Setting up xserver-common (2:21.1.7-3ubuntu2) ... Setting up libgles-dev:arm64 (1.6.0-1) ... Setting up xvfb (2:21.1.7-3ubuntu2) ... Processing triggers for libc-bin (2.37-0ubuntu2) ... Processing triggers for systemd (253.5-1ubuntu1) ... Processing triggers for sgml-base (1.31) ... Setting up libdbus-1-dev:arm64 (1.14.8-2ubuntu1) ... Setting up docutils-common (0.19+dfsg-7) ... Setting up libibus-1.0-dev:arm64 (1.5.29~beta1-3) ... Setting up libsdl2-dev:arm64 (2.28.1+dfsg-1) ... Setting up libfluidsynth-dev:arm64 (2.3.3-1) ... Setting up libsdl2-ttf-dev:arm64 (2.20.2+dfsg-1) ... Setting up libsdl2-mixer-dev:arm64 (2.6.3+dfsg-1) ... Setting up libsdl2-image-dev:arm64 (2.6.3+dfsg-2) ... Processing triggers for sgml-base (1.31) ... Setting up python3-docutils (0.19+dfsg-7) ... Setting up python3-sphinx (5.3.0-4) ... Setting up sbuild-build-depends-main-dummy (0.invalid.0) ... +------------------------------------------------------------------------------+ | Check architectures | +------------------------------------------------------------------------------+ Arch check ok (arm64 included in any all) +------------------------------------------------------------------------------+ | Build environment | +------------------------------------------------------------------------------+ Kernel: Linux 5.4.0-153-generic #170-Ubuntu SMP Fri Jun 16 13:46:00 UTC 2023 arm64 (aarch64) Toolchain package versions: binutils_2.41-3ubuntu1 dpkg-dev_1.21.22ubuntu1 g++-12_12.3.0-6ubuntu1 g++-13_13.2.0-1ubuntu1 gcc-12_12.3.0-6ubuntu1 gcc-13_13.2.0-1ubuntu1 libc6-dev_2.37-0ubuntu2 libstdc++-12-dev_12.3.0-6ubuntu1 libstdc++-13-dev_13.2.0-1ubuntu1 libstdc++6_13.2.0-1ubuntu1 linux-libc-dev_6.3.0-7.7 Package versions: adduser_3.137ubuntu1 advancecomp_2.5-1 apt_2.7.3 autoconf_2.71-3 automake_1:1.16.5-1.3 autopoint_0.21-13 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libxt-dev_1:1.2.1-1.1 libxt6_1:1.2.1-1.1 libxv-dev_2:1.0.11-1.1 libxv1_2:1.0.11-1.1 libxxf86vm-dev_1:1.1.4-1build3 libxxf86vm1_1:1.1.4-1build3 libxxhash0_0.8.1-1 libzstd-dev_1.5.5+dfsg2-1ubuntu2 libzstd1_1.5.5+dfsg2-1ubuntu2 linux-libc-dev_6.3.0-7.7 lockfile-progs_0.1.19build1 login_1:4.13+dfsg1-1ubuntu1 logsave_1.47.0-2ubuntu1 lsb-base_11.6 lto-disabled-list_41 m4_1.4.19-3 make_4.3-4.1build1 man-db_2.11.2-3 mawk_1.3.4.20230525-1 media-types_10.1.0 mount_2.38.1-5ubuntu2 ncurses-base_6.4+20230625-2 ncurses-bin_6.4+20230625-2 openssl_3.0.10-1ubuntu1 optipng_0.7.7-2build1 passwd_1:4.13+dfsg1-1ubuntu1 patch_2.7.6-7build2 perl_5.36.0-7ubuntu1 perl-base_5.36.0-7ubuntu1 perl-modules-5.36_5.36.0-7ubuntu1 pinentry-curses_1.2.1-1ubuntu1 pkg-config_1.8.1-2 pkgbinarymangler_153 pkgconf_1.8.1-2 pkgconf-bin_1.8.1-2 po-debconf_1.0.21+nmu1 policyrcd-script-zg2_0.1-3.1 procps_2:4.0.3-1ubuntu1 python-babel-localedata_2.10.3-1 python3_3.11.4-5 python3-alabaster_0.7.12-1 python3-all_3.11.4-5 python3-all-dev_3.11.4-5 python3-babel_2.10.3-1 python3-certifi_2022.9.24-1 python3-chardet_5.1.0+dfsg-2 python3-dev_3.11.4-5 python3-distutils_3.11.4-1 python3-docutils_0.19+dfsg-7 python3-idna_3.3-2 python3-imagesize_1.4.1-1 python3-jinja2_3.1.2-1 python3-lib2to3_3.11.4-1 python3-markupsafe_2.1.3-1 python3-minimal_3.11.4-5 python3-numpy_1:1.24.2-1 python3-packaging_23.1-1 python3-pkg-resources_68.0.0-1 python3-pygments_2.15.1+dfsg-1 python3-requests_2.31.0+dfsg-1ubuntu1 python3-roman_3.3-3 python3-setuptools_68.0.0-1 python3-six_1.16.0-4 python3-snowballstemmer_2.2.0-4 python3-sphinx_5.3.0-4 python3-tz_2023.3-3 python3-urllib3_1.26.16-1 python3.11_3.11.4-1 python3.11-dev_3.11.4-1 python3.11-minimal_3.11.4-1 readline-common_8.2-1.3 rpcsvc-proto_1.4.2-0ubuntu6 sbuild-build-depends-main-dummy_0.invalid.0 sed_4.9-1 sensible-utils_0.0.20 sgml-base_1.31 sharutils_1:4.15.2-9 sphinx-common_5.3.0-4 systemd_253.5-1ubuntu1 systemd-dev_253.5-1ubuntu1 systemd-sysv_253.5-1ubuntu1 sysvinit-utils_3.07-1ubuntu1 tar_1.34+dfsg-1.2ubuntu1 timgm6mb-soundfont_1.3-5 tzdata_2023c-7ubuntu1 ubuntu-keyring_2021.03.26 usrmerge_35ubuntu1 util-linux_2.38.1-5ubuntu2 util-linux-extra_2.38.1-5ubuntu2 uuid-dev_2.38.1-5ubuntu2 x11-common_1:7.7+23ubuntu2 x11-xkb-utils_7.7+7 x11proto-dev_2022.1-1 xauth_1:1.1.2-1 xkb-data_2.38-2 xml-core_0.18+nmu1 xorg-sgml-doctools_1:1.11-1.1 xserver-common_2:21.1.7-3ubuntu2 xtrans-dev_1.4.0-1 xvfb_2:21.1.7-3ubuntu2 xz-utils_5.4.1-0.2 zlib1g_1:1.2.13.dfsg-1ubuntu5 zlib1g-dev_1:1.2.13.dfsg-1ubuntu5 +------------------------------------------------------------------------------+ | Build | +------------------------------------------------------------------------------+ Unpack source ------------- -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 Format: 3.0 (quilt) Source: pygame Binary: python3-pygame, python-pygame-doc Architecture: any all Version: 2.5.0-2 Maintainer: Debian Python Team Uploaders: Ed Boraas , A Mennucc1 , Vincent Cheng , Dominik George , Homepage: https://www.pygame.org/ Standards-Version: 4.6.2 Vcs-Browser: https://salsa.debian.org/python-team/packages/pygame Vcs-Git: https://salsa.debian.org/python-team/packages/pygame.git Testsuite: autopkgtest-pkg-python Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev [linux-any], libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb Build-Conflicts: python3.2-dev (<< 3.2.3-7) Package-List: python-pygame-doc deb doc optional arch=all python3-pygame deb python optional arch=any Checksums-Sha1: 44399928d602f10a93ccd42746c984b5dd58b75d 15560194 pygame_2.5.0.orig.tar.gz d3404b5aebea1335daefba2117cbb5d8c9b88a7b 16052 pygame_2.5.0-2.debian.tar.xz Checksums-Sha256: edd5745b79435976d92c0a7318aedcafcb7ac4567125ac6ba88aa473559ef9ab 15560194 pygame_2.5.0.orig.tar.gz bdea8d461351dd955d7324486824f6042c8d30b8a3ce4862782b414e7bbcc047 16052 pygame_2.5.0-2.debian.tar.xz Files: 2246db704e9befcf83e88f0277ebf089 15560194 pygame_2.5.0.orig.tar.gz 1766c09ddcca57885e7031f8e54f8619 16052 pygame_2.5.0-2.debian.tar.xz -----BEGIN PGP SIGNATURE----- iQIzBAEBCgAdFiEE1TqBWjy3ZZr4guOVju3MG6ofMv8FAmTL5moACgkQju3MG6of Mv8JVxAAm0HlY/U3r3lfTNElEfrYx+QhpmE4wNsBPM31lbL4kAyKzM3Bdy5XMa15 ZLvAlAPBJfWqG+Zbk+unpF/pWCZjVTEs1ECku1H8WwH89x7p1to7pZ3v/TzYqAJA Ha0NGtjDngVpniWVw3XHMXTArx8oqQyYBytjuGQS9VbvEQBwP7Tl5FOFGUfC85Zh YcXD2G6FoRm2WIttT/mgQZOnFhciiPuLZE6NUry1YzDv3tpYcfjCAGa4BQ81Kw9S 56GAZcjkOTOT76GjKTqrtotBCipLuLEMsz+BaIu7i1jYYsEa8Q4NL3+UySPvQobs tnaasI3WkYTrcWFTe/aS7Y/jZp1/OmeryeS5Tx67e/de2jrvz1B2dUe0KQYz4UGb /AWpbbtsK3VMC8RQHl9AS7seK0ncs2nC2ekIy8t0W7bPGc4hFzMbxg9nmPVJmkVk 9bbqMoV73V5HUt9vdOROzbZsxmRtbaV/7sw4hXtt3/9/A/RvKcqvrAUUNJGdslxN p9WGY2IWSBB+AWHAjQD6L2Xm1AEIUAcZD9zG1j8cGYJku3M9+zI9Wwx3towjVGh5 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LANG=C.UTF-8 LC_ALL=C.UTF-8 LOGNAME=buildd PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games SCHROOT_ALIAS_NAME=build-PACKAGEBUILD-26476443 SCHROOT_CHROOT_NAME=build-PACKAGEBUILD-26476443 SCHROOT_COMMAND=env SCHROOT_GID=2501 SCHROOT_GROUP=buildd SCHROOT_SESSION_ID=build-PACKAGEBUILD-26476443 SCHROOT_UID=2001 SCHROOT_USER=buildd SHELL=/bin/sh TERM=unknown USER=buildd V=1 dpkg-buildpackage ----------------- Command: dpkg-buildpackage -us -uc -mLaunchpad Build Daemon -B -rfakeroot dpkg-buildpackage: info: source package pygame dpkg-buildpackage: info: source version 2.5.0-2 dpkg-buildpackage: info: source distribution unstable dpkg-source --before-build . dpkg-buildpackage: info: host architecture arm64 debian/rules clean dh clean --with python3,sphinxdoc --buildsystem=pybuild dh_auto_clean -O--buildsystem=pybuild I: pybuild base:275: python3.11 setup.py clean WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... Hunting dependencies... SDL : found 2.28.1 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found PORTMIDI: found PORTTIME: found FREETYPE: found 25.0.19 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. 'build/bdist.linux-arm64' does not exist -- can't clean it 'build/scripts-3.11' does not exist -- can't clean it Continuing With "setup.py" dh_autoreconf_clean -O--buildsystem=pybuild dh_clean -O--buildsystem=pybuild debian/rules binary-arch dh binary-arch --with python3,sphinxdoc --buildsystem=pybuild dh_update_autotools_config -a -O--buildsystem=pybuild dh_autoreconf -a -O--buildsystem=pybuild dh_auto_configure -a -O--buildsystem=pybuild I: pybuild base:275: python3.11 setup.py config WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... Hunting dependencies... SDL : found 2.28.1 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found PORTMIDI: found PORTTIME: found FREETYPE: found 25.0.19 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. Continuing With "setup.py" dh_auto_build -a -O--buildsystem=pybuild I: pybuild base:275: /usr/bin/python3 setup.py build cython src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘_filledRectAlpha’: src_c/SDL_gfx/SDL_gfxPrimitives.c:558:27: warning: unused variable ‘sA’ [-Wunused-variable] 558 | Uint8 sR, sG, sB, sA; | ^~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘_aalineColor’: src_c/SDL_gfx/SDL_gfxPrimitives.c:2505:32: warning: variable ‘wgtcompmask’ set but not used [-Wunused-but-set-variable] 2505 | Uint32 erracctmp, wgt, wgtcompmask; | ^~~~~~~~~~~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘arcColor’: src_c/SDL_gfx/SDL_gfxPrimitives.c:3100:9: warning: multi-line comment [-Wcomment] 3100 | // /|\ | ^ src_c/SDL_gfx/SDL_gfxPrimitives.c:3102:9: warning: multi-line comment [-Wcomment] 3102 | // / | \ | ^ src_c/display.c: In function ‘pg_GetVideoInfo’: src_c/display.c:399: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 399 | #pragma PG_WARN(hardcoding wm_available to 1) | src_c/display.c:400: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 400 | #pragma PG_WARN(setting available video RAM to 0 KB) | src_c/display.c: In function ‘pg_set_mode’: src_c/display.c:975: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 975 | #pragma PG_WARN(Not setting bpp ?) | src_c/display.c:976: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 976 | #pragma PG_WARN(Add mode stuff.) | src_c/display.c: In function ‘pg_mode_ok’: src_c/display.c:1414: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1414 | #pragma PG_WARN(Ignoring most flags) | src_c/display.c: In function ‘pg_list_modes’: src_c/display.c:1468: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1468 | #pragma PG_WARN(Ignoring flags) | src_c/display.c: At top level: src_c/display.c:2617: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 2617 | #pragma PG_WARN(At some point should add GC slot functions.) | In file included from src_c/alphablit.c:50: src_c/include/sse2neon.h:6200:9: warning: ‘#pragma GCC pop_options’ without a corresponding ‘#pragma GCC push_options’ [-Wpragmas] 6200 | #pragma GCC pop_options | ^~~ In file included from src_c/simd_blitters_sse2.c:5: src_c/include/sse2neon.h:6200:9: warning: ‘#pragma GCC pop_options’ without a corresponding ‘#pragma GCC push_options’ [-Wpragmas] 6200 | #pragma GCC pop_options | ^~~ src_c/surface.c: In function ‘surf_convert_alpha’: src_c/surface.c:1674: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1674 | #pragma PG_WARN("srcsurf doesn't actually do anything?") | Compiling src_c/cython/pygame/_sprite.pyx because it changed. Compiling src_c/cython/pygame/pypm.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/video.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/controller.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/audio.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/mixer.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/sdl2.pyx because it changed. [1/7] Cythonizing src_c/cython/pygame/pypm.pyx [2/7] Cythonizing src_c/cython/pygame/_sdl2/video.pyx [3/7] Cythonizing src_c/cython/pygame/_sdl2/controller.pyx [4/7] Cythonizing src_c/cython/pygame/_sdl2/audio.pyx [5/7] Cythonizing src_c/cython/pygame/_sdl2/mixer.pyx [6/7] Cythonizing src_c/cython/pygame/_sdl2/sdl2.pyx [7/7] Cythonizing src_c/cython/pygame/_sprite.pyx debian/rules override_dh_auto_test make[1]: Entering directory '/<>' # buildds don't provide graphical interfaces or audio/video devices # to test with, hence some tests won't work properly without: SDL_VIDEODRIVER=dummy SDL_AUDIODRIVER=disk LC_ALL=C.UTF-8 \ dh_auto_test -- --system=custom --test-args \ '/usr/bin/xvfb-run {interpreter} -m pygame.tests.__main__ -v --exclude opengl' I: pybuild pybuild:307: cp /<>/src_py/pygame_icon.bmp /<>/.pybuild/cpython3_3.11_pygame/build/pygame; cp /usr/share/fonts/truetype/freefont/FreeSansBold.ttf /<>/.pybuild/cpython3_3.11_pygame/build/pygame/freesansbold.ttf; ln -sf /<>/examples/data /<>/.pybuild/cpython3_3.11_pygame/build/pygame/examples; ln -sf /<>/test/fixtures /<>/.pybuild/cpython3_3.11_pygame/build/pygame/tests/ I: pybuild base:275: /usr/bin/xvfb-run python3.11 -m pygame.tests.__main__ -v --exclude opengl CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. pygame 2.5.0 (SDL 2.28.1, Python 3.11.4) Hello from the pygame community. https://www.pygame.org/contribute.html skipping pygame.tests.scrap_test (tag 'ignore') loading pygame.tests.base_test test_GetView_array_struct (pygame.tests.base_test.BaseModuleTest.test_GetView_array_struct) ... ok test_PgDict_AsBuffer_PyBUF_flags (pygame.tests.base_test.BaseModuleTest.test_PgDict_AsBuffer_PyBUF_flags) ... ok test_PgObject_AsBuffer_PyBUF_flags (pygame.tests.base_test.BaseModuleTest.test_PgObject_AsBuffer_PyBUF_flags) ... ok test_PgObject_GetBuffer_array_interface (pygame.tests.base_test.BaseModuleTest.test_PgObject_GetBuffer_array_interface) ... ok test_PgObject_GetBuffer_exception (pygame.tests.base_test.BaseModuleTest.test_PgObject_GetBuffer_exception) ... ok test_bad_format (pygame.tests.base_test.BaseModuleTest.test_bad_format) ... ok test_get_error (pygame.tests.base_test.BaseModuleTest.test_get_error) ... ok test_get_init (pygame.tests.base_test.BaseModuleTest.test_get_init) ... ok test_get_init__after_init (pygame.tests.base_test.BaseModuleTest.test_get_init__after_init) ... ok test_get_init__after_quit (pygame.tests.base_test.BaseModuleTest.test_get_init__after_quit) ... ok test_get_sdl_byteorder (pygame.tests.base_test.BaseModuleTest.test_get_sdl_byteorder) Ensure the SDL byte order is valid ... ok test_get_sdl_version (pygame.tests.base_test.BaseModuleTest.test_get_sdl_version) Ensure the SDL version is valid ... ok test_init (pygame.tests.base_test.BaseModuleTest.test_init) Ensures init() works properly. ... ok test_newbuf (pygame.tests.base_test.BaseModuleTest.test_newbuf) ... ok test_quit__and_init (pygame.tests.base_test.BaseModuleTest.test_quit__and_init) ... ok test_register_quit (pygame.tests.base_test.BaseModuleTest.test_register_quit) Ensure that a registered function is called on quit() ... ok test_set_error (pygame.tests.base_test.BaseModuleTest.test_set_error) ... ok test_unicode_error (pygame.tests.base_test.BaseModuleTest.test_unicode_error) ... ok ---------------------------------------------------------------------- Ran 18 tests in 0.287s OK loading pygame.tests.blit_test test_BLEND (pygame.tests.blit_test.BlitTest.test_BLEND) BLEND_ tests. ... ok test_SRCALPHA (pygame.tests.blit_test.BlitTest.test_SRCALPHA) SRCALPHA tests. ... ok test_blits (pygame.tests.blit_test.BlitTest.test_blits) ... ok test_blits_bad_dest (pygame.tests.blit_test.BlitTest.test_blits_bad_dest) ... ok test_blits_bad_surf_args (pygame.tests.blit_test.BlitTest.test_blits_bad_surf_args) ... ok test_blits_not_sequence (pygame.tests.blit_test.BlitTest.test_blits_not_sequence) ... ok test_blits_wrong_length (pygame.tests.blit_test.BlitTest.test_blits_wrong_length) ... ok ---------------------------------------------------------------------- Ran 7 tests in 0.009s OK loading pygame.tests.bufferproxy_test test_length (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_length) ... ok test_raw (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_raw) ... ok test_write (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_write) ... ok test___array_interface___property (pygame.tests.bufferproxy_test.BufferProxyTest.test___array_interface___property) ... ok test___array_struct___property (pygame.tests.bufferproxy_test.BufferProxyTest.test___array_struct___property) ... ok test_after (pygame.tests.bufferproxy_test.BufferProxyTest.test_after) ... ok test_attribute (pygame.tests.bufferproxy_test.BufferProxyTest.test_attribute) ... ok test_before (pygame.tests.bufferproxy_test.BufferProxyTest.test_before) ... ok test_c_api (pygame.tests.bufferproxy_test.BufferProxyTest.test_c_api) ... ok test_class_name (pygame.tests.bufferproxy_test.BufferProxyTest.test_class_name) ... ok test_gc (pygame.tests.bufferproxy_test.BufferProxyTest.test_gc) refcount agnostic check that contained objects are freed ... ok test_module_name (pygame.tests.bufferproxy_test.BufferProxyTest.test_module_name) ... ok test_parent_property (pygame.tests.bufferproxy_test.BufferProxyTest.test_parent_property) ... ok test_repr (pygame.tests.bufferproxy_test.BufferProxyTest.test_repr) ... ok test_subclassing (pygame.tests.bufferproxy_test.BufferProxyTest.test_subclassing) ... ok test_weakref (pygame.tests.bufferproxy_test.BufferProxyTest.test_weakref) ... ok ---------------------------------------------------------------------- Ran 16 tests in 0.404s OK loading pygame.tests.camera_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.color_test test_Color_type_works_for_Surface_get_and_set_colorkey (pygame.tests.color_test.ColorTypeTest.test_Color_type_works_for_Surface_get_and_set_colorkey) ... ok test_add (pygame.tests.color_test.ColorTypeTest.test_add) ... ok test_arraystruct (pygame.tests.color_test.ColorTypeTest.test_arraystruct) ... ok test_case_insensitivity_of_string_args (pygame.tests.color_test.ColorTypeTest.test_case_insensitivity_of_string_args) ... ok test_cmy__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_cmy__all_elements_within_limits) ... ok test_cmy__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_cmy__sanity_testing_converted_should_equate_bar_rounding) ... ok test_cmy__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_cmy__sanity_testing_converted_should_not_raise) ... ok test_collection_abc (pygame.tests.color_test.ColorTypeTest.test_collection_abc) ... ok test_color (pygame.tests.color_test.ColorTypeTest.test_color) Ensures Color objects can be created. ... ok test_color__color_object_arg (pygame.tests.color_test.ColorTypeTest.test_color__color_object_arg) Ensures Color objects can be created using Color objects. ... ok test_color__hex_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__hex_str_arg) Ensures Color objects can be created using hex strings. ... ok test_color__html_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__html_str_arg) Ensures Color objects can be created using html strings. ... ok test_color__int_arg (pygame.tests.color_test.ColorTypeTest.test_color__int_arg) Ensures Color objects can be created using one int value. ... ok test_color__int_arg_invalid (pygame.tests.color_test.ColorTypeTest.test_color__int_arg_invalid) Ensures invalid int values are detected when creating Color objects. ... ok test_color__name_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__name_str_arg) Ensures Color objects can be created using str names. ... ok test_color__name_str_arg_from_colordict (pygame.tests.color_test.ColorTypeTest.test_color__name_str_arg_from_colordict) Ensures Color objects can be created using str names ... ok test_color__rgba_int_args (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args) Ensures Color objects can be created using ints. ... ok test_color__rgba_int_args_invalid_value (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_invalid_value) Ensures invalid values are detected when creating Color objects. ... ok test_color__rgba_int_args_invalid_value_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_invalid_value_without_alpha) Ensures invalid values are detected when creating Color objects ... ok test_color__rgba_int_args_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_without_alpha) Ensures Color objects can be created without providing alpha. ... ok test_color__sequence_arg (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg) Ensures Color objects can be created using tuples/lists. ... ok test_color__sequence_arg_invalid_format (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_format) Ensures invalid sequences are detected when creating Color objects ... ok test_color__sequence_arg_invalid_value (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_value) Ensures invalid sequences are detected when creating Color objects. ... ok test_color__sequence_arg_invalid_value_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_value_without_alpha) Ensures invalid sequences are detected when creating Color objects ... ok test_color__sequence_arg_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_without_alpha) Ensures Color objects can be created using tuples/lists ... ok test_color_contains (pygame.tests.color_test.ColorTypeTest.test_color_contains) ... ok test_color_iter (pygame.tests.color_test.ColorTypeTest.test_color_iter) ... ok test_comparison (pygame.tests.color_test.ColorTypeTest.test_comparison) ... ok test_correct_gamma__verified_against_python_implementation (pygame.tests.color_test.ColorTypeTest.test_correct_gamma__verified_against_python_implementation) |tags:slow| ... ok test_div (pygame.tests.color_test.ColorTypeTest.test_div) ... ok test_float (pygame.tests.color_test.ColorTypeTest.test_float) ... ok test_get_item (pygame.tests.color_test.ColorTypeTest.test_get_item) ... ok test_grayscale (pygame.tests.color_test.ColorTypeTest.test_grayscale) ... ok test_hex (pygame.tests.color_test.ColorTypeTest.test_hex) ... ok test_hex_digits (pygame.tests.color_test.ColorTypeTest.test_hex_digits) ... ok test_hsla__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_hsla__all_elements_within_limits) ... ok test_hsla__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_hsla__sanity_testing_converted_should_equate_bar_rounding) ... ok test_hsla__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_hsla__sanity_testing_converted_should_not_raise) ... ok test_hsva__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_hsva__all_elements_within_limits) ... ok test_hsva__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_hsva__sanity_testing_converted_should_equate_bar_rounding) ... ok test_hsva__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_hsva__sanity_testing_converted_should_not_raise) ... ok test_i1i2i3__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__all_elements_within_limits) ... ok test_i1i2i3__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__sanity_testing_converted_should_equate_bar_rounding) ... ok test_i1i2i3__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__sanity_testing_converted_should_not_raise) ... ok test_ignore_whitespace (pygame.tests.color_test.ColorTypeTest.test_ignore_whitespace) ... ok test_init (pygame.tests.color_test.ColorTypeTest.test_init) ... ok test_int (pygame.tests.color_test.ColorTypeTest.test_int) ... ok test_invalid_html_hex_codes (pygame.tests.color_test.ColorTypeTest.test_invalid_html_hex_codes) ... ok test_issue_269 (pygame.tests.color_test.ColorTypeTest.test_issue_269) PyColor OverflowError on HSVA with hue value of 360 ... ok test_len (pygame.tests.color_test.ColorTypeTest.test_len) ... ok test_length (pygame.tests.color_test.ColorTypeTest.test_length) ... ok test_lerp (pygame.tests.color_test.ColorTypeTest.test_lerp) ... ok test_long (pygame.tests.color_test.ColorTypeTest.test_long) ... ok test_mod (pygame.tests.color_test.ColorTypeTest.test_mod) ... ok test_mul (pygame.tests.color_test.ColorTypeTest.test_mul) ... ok test_new (pygame.tests.color_test.ColorTypeTest.test_new) ... ok test_newbuf (pygame.tests.color_test.ColorTypeTest.test_newbuf) ... ok test_normalize (pygame.tests.color_test.ColorTypeTest.test_normalize) ... ok test_oct (pygame.tests.color_test.ColorTypeTest.test_oct) ... ok test_pickle (pygame.tests.color_test.ColorTypeTest.test_pickle) ... ok test_premul_alpha (pygame.tests.color_test.ColorTypeTest.test_premul_alpha) ... ok test_repr (pygame.tests.color_test.ColorTypeTest.test_repr) ... ok test_rgba (pygame.tests.color_test.ColorTypeTest.test_rgba) ... ok test_set_item (pygame.tests.color_test.ColorTypeTest.test_set_item) ... ok test_slice (pygame.tests.color_test.ColorTypeTest.test_slice) ... ok test_sub (pygame.tests.color_test.ColorTypeTest.test_sub) ... ok test_unpack (pygame.tests.color_test.ColorTypeTest.test_unpack) ... ok test_update (pygame.tests.color_test.ColorTypeTest.test_update) ... ok test_webstyle (pygame.tests.color_test.ColorTypeTest.test_webstyle) ... ok test_add (pygame.tests.color_test.SubclassTest.test_add) ... ok test_collection_abc (pygame.tests.color_test.SubclassTest.test_collection_abc) ... ok test_correct_gamma (pygame.tests.color_test.SubclassTest.test_correct_gamma) ... ok test_div (pygame.tests.color_test.SubclassTest.test_div) ... ok test_inv (pygame.tests.color_test.SubclassTest.test_inv) ... ok test_mod (pygame.tests.color_test.SubclassTest.test_mod) ... ok test_mul (pygame.tests.color_test.SubclassTest.test_mul) ... ok test_sub (pygame.tests.color_test.SubclassTest.test_sub) ... ok ---------------------------------------------------------------------- Ran 77 tests in 0.250s OK loading pygame.tests.constants_test test_k__existence (pygame.tests.constants_test.KConstantsTests.test_k__existence) Ensures K constants exist. ... ok test_k__type (pygame.tests.constants_test.KConstantsTests.test_k__type) Ensures K constants are the correct type. ... ok test_k__value_overlap (pygame.tests.constants_test.KConstantsTests.test_k__value_overlap) Ensures no unexpected K constant values overlap. ... ok test_kmod__bitwise_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__bitwise_overlap) Ensures certain KMOD constants have overlapping bits. ... ok test_kmod__existence (pygame.tests.constants_test.KmodConstantsTests.test_kmod__existence) Ensures KMOD constants exist. ... ok test_kmod__no_bitwise_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__no_bitwise_overlap) Ensures certain KMOD constants have no overlapping bits. ... ok test_kmod__type (pygame.tests.constants_test.KmodConstantsTests.test_kmod__type) Ensures KMOD constants are the correct type. ... ok test_kmod__value_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__value_overlap) Ensures no unexpected KMOD constant values overlap. ... ok test_kscan__existence (pygame.tests.constants_test.KscanConstantsTests.test_kscan__existence) Ensures KSCAN constants exist. ... ok test_kscan__type (pygame.tests.constants_test.KscanConstantsTests.test_kscan__type) Ensures KSCAN constants are the correct type. ... ok test_kscan__value_overlap (pygame.tests.constants_test.KscanConstantsTests.test_kscan__value_overlap) Ensures no unexpected KSCAN constant values overlap. ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.004s OK loading pygame.tests.controller_test test_get_count (pygame.tests.controller_test.ControllerModuleTest.test_get_count) ... ok test_get_eventstate (pygame.tests.controller_test.ControllerModuleTest.test_get_eventstate) ... ok test_get_init (pygame.tests.controller_test.ControllerModuleTest.test_get_init) ... ok test_init (pygame.tests.controller_test.ControllerModuleTest.test_init) ... ok test_init__multiple (pygame.tests.controller_test.ControllerModuleTest.test_init__multiple) ... ok test_is_controller (pygame.tests.controller_test.ControllerModuleTest.test_is_controller) ... ok test_name_forindex (pygame.tests.controller_test.ControllerModuleTest.test_name_forindex) ... ok test_quit (pygame.tests.controller_test.ControllerModuleTest.test_quit) ... ok test_quit__multiple (pygame.tests.controller_test.ControllerModuleTest.test_quit__multiple) ... ok test__auto_init (pygame.tests.controller_test.ControllerTypeTest.test__auto_init) ... skipped 'No controller connected' test_as_joystick (pygame.tests.controller_test.ControllerTypeTest.test_as_joystick) ... skipped 'No controller connected' test_construction (pygame.tests.controller_test.ControllerTypeTest.test_construction) ... skipped 'No controller connected' test_from_joystick (pygame.tests.controller_test.ControllerTypeTest.test_from_joystick) ... skipped 'No controller connected' test_get_init (pygame.tests.controller_test.ControllerTypeTest.test_get_init) ... skipped 'No controller connected' test_get_mapping (pygame.tests.controller_test.ControllerTypeTest.test_get_mapping) ... skipped 'No controller connected' test_set_mapping (pygame.tests.controller_test.ControllerTypeTest.test_set_mapping) ... skipped 'No controller connected' ---------------------------------------------------------------------- Ran 16 tests in 0.125s OK (skipped=7) loading pygame.tests.cursors_test test_Cursor (pygame.tests.cursors_test.CursorsModuleTest.test_Cursor) Ensure that the cursor object parses information properly ... ok test_compile (pygame.tests.cursors_test.CursorsModuleTest.test_compile) ... ok test_load_xbm (pygame.tests.cursors_test.CursorsModuleTest.test_load_xbm) ... ok ---------------------------------------------------------------------- Ran 3 tests in 0.015s OK loading pygame.tests.display_test test_Info (pygame.tests.display_test.DisplayModuleTest.test_Info) ... ok test_caption_unicode (pygame.tests.display_test.DisplayModuleTest.test_caption_unicode) ... ok test_flip (pygame.tests.display_test.DisplayModuleTest.test_flip) ... ok test_get_active (pygame.tests.display_test.DisplayModuleTest.test_get_active) Test the get_active function ... ok test_get_active_iconify (pygame.tests.display_test.DisplayModuleTest.test_get_active_iconify) Test the get_active function after an iconify ... skipped 'requires the SDL_VIDEODRIVER to be a non dummy value' test_get_caption (pygame.tests.display_test.DisplayModuleTest.test_get_caption) ... ok test_get_driver (pygame.tests.display_test.DisplayModuleTest.test_get_driver) ... ok test_get_init (pygame.tests.display_test.DisplayModuleTest.test_get_init) Ensures the module's initialization state can be retrieved. ... ok test_get_num_displays (pygame.tests.display_test.DisplayModuleTest.test_get_num_displays) ... ok test_get_surface (pygame.tests.display_test.DisplayModuleTest.test_get_surface) Ensures get_surface gets the current display surface. ... skipped 'SDL2 issues' test_get_surface__mode_not_set (pygame.tests.display_test.DisplayModuleTest.test_get_surface__mode_not_set) Ensures get_surface handles the display mode not being set. ... ok test_get_wm_info (pygame.tests.display_test.DisplayModuleTest.test_get_wm_info) ... ok test_gl_get_attribute (pygame.tests.display_test.DisplayModuleTest.test_gl_get_attribute) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_get_attribute_kwargs (pygame.tests.display_test.DisplayModuleTest.test_gl_get_attribute_kwargs) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_set_attribute (pygame.tests.display_test.DisplayModuleTest.test_gl_set_attribute) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_set_attribute_kwargs (pygame.tests.display_test.DisplayModuleTest.test_gl_set_attribute_kwargs) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_iconify (pygame.tests.display_test.DisplayModuleTest.test_iconify) ... skipped 'iconify is only supported on some video drivers/platforms' test_init (pygame.tests.display_test.DisplayModuleTest.test_init) Ensures the module is initialized after init called. ... ok test_init__multiple (pygame.tests.display_test.DisplayModuleTest.test_init__multiple) Ensures the module is initialized after multiple init calls. ... ok test_list_modes (pygame.tests.display_test.DisplayModuleTest.test_list_modes) ... ok test_mode_ok (pygame.tests.display_test.DisplayModuleTest.test_mode_ok) ... ok test_mode_ok_fullscreen (pygame.tests.display_test.DisplayModuleTest.test_mode_ok_fullscreen) ... ok test_mode_ok_scaled (pygame.tests.display_test.DisplayModuleTest.test_mode_ok_scaled) ... ok test_quit (pygame.tests.display_test.DisplayModuleTest.test_quit) Ensures the module is not initialized after quit called. ... ok test_quit__multiple (pygame.tests.display_test.DisplayModuleTest.test_quit__multiple) Ensures the module is not initialized after multiple quit calls. ... ok test_screensaver_support (pygame.tests.display_test.DisplayModuleTest.test_screensaver_support) ... ok test_set_caption (pygame.tests.display_test.DisplayModuleTest.test_set_caption) ... ok test_set_caption_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_caption_kwargs) ... ok test_set_gamma (pygame.tests.display_test.DisplayModuleTest.test_set_gamma) ... skipped 'Needs a not dummy videodriver' test_set_gamma__tuple (pygame.tests.display_test.DisplayModuleTest.test_set_gamma__tuple) ... skipped 'Needs a not dummy videodriver' test_set_gamma_ramp (pygame.tests.display_test.DisplayModuleTest.test_set_gamma_ramp) ... ok test_set_mode_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_mode_kwargs) ... ok test_set_mode_scaled (pygame.tests.display_test.DisplayModuleTest.test_set_mode_scaled) ... ok test_set_mode_unscaled (pygame.tests.display_test.DisplayModuleTest.test_set_mode_unscaled) Ensures a window created with SCALED can become smaller. ... ok test_set_mode_vector2 (pygame.tests.display_test.DisplayModuleTest.test_set_mode_vector2) ... ok test_set_palette (pygame.tests.display_test.DisplayModuleTest.test_set_palette) ... skipped 'set_palette() not supported in SDL2' test_set_palette_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_palette_kwargs) ... skipped 'set_palette() not supported in SDL2' test_toggle_fullscreen (pygame.tests.display_test.DisplayModuleTest.test_toggle_fullscreen) Test for toggle fullscreen ... skipped 'requires the SDL_VIDEODRIVER to be non dummy' test_update_args (pygame.tests.display_test.DisplayUpdateTest.test_update_args) updates the display using the args as a rect. ... ok test_update_incorrect_args (pygame.tests.display_test.DisplayUpdateTest.test_update_incorrect_args) raises a ValueError when inputs are wrong. ... ok test_update_negative (pygame.tests.display_test.DisplayUpdateTest.test_update_negative) takes rects with negative values. ... ok test_update_no_args (pygame.tests.display_test.DisplayUpdateTest.test_update_no_args) does NOT update the display. ... ok test_update_no_init (pygame.tests.display_test.DisplayUpdateTest.test_update_no_init) raises a pygame.error. ... ok test_update_none (pygame.tests.display_test.DisplayUpdateTest.test_update_none) does NOT update the display. ... ok test_update_none_skipped (pygame.tests.display_test.DisplayUpdateTest.test_update_none_skipped) None is skipped inside sequences. ... ok test_update_sequence (pygame.tests.display_test.DisplayUpdateTest.test_update_sequence) only updates the part of the display given by the rects. ... ok test_x11_set_mode_crash_gh1654 (pygame.tests.display_test.X11CrashTest.test_x11_set_mode_crash_gh1654) ... ok ---------------------------------------------------------------------- Ran 47 tests in 0.250s OK (skipped=12) loading pygame.tests.docs_test test_doc_import_works (pygame.tests.docs_test.DocsIncludedTest.test_doc_import_works) ... ok test_docs_command (pygame.tests.docs_test.DocsIncludedTest.test_docs_command) ... skipped 'Docs not required for local builds' test_docs_included (pygame.tests.docs_test.DocsIncludedTest.test_docs_included) ... skipped 'Docs not required for local builds' ---------------------------------------------------------------------- Ran 3 tests in 0.006s OK (skipped=2) loading pygame.tests.draw_test test_aaline__arg_invalid_types (pygame.tests.draw_test.DrawAALineTest.test_aaline__arg_invalid_types) Ensures draw aaline detects invalid arg types. ... ok test_aaline__args (pygame.tests.draw_test.DrawAALineTest.test_aaline__args) Ensures draw aaline accepts the correct args. ... ok test_aaline__args_and_kwargs (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_and_kwargs) Ensures draw aaline accepts a combination of args/kwargs ... ok test_aaline__args_missing (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_missing) Ensures draw aaline detects any missing required args. ... ok test_aaline__args_without_blend (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_without_blend) Ensures draw aaline accepts the args without a blend. ... ok test_aaline__blend_warning (pygame.tests.draw_test.DrawAALineTest.test_aaline__blend_warning) From pygame 2, blend=False should raise DeprecationWarning. ... ok test_aaline__bounding_rect (pygame.tests.draw_test.DrawAALineTest.test_aaline__bounding_rect) Ensures draw aaline returns the correct bounding rect. ... ok test_aaline__color (pygame.tests.draw_test.DrawAALineTest.test_aaline__color) Tests if the aaline drawn is the correct color. ... ok test_aaline__gaps (pygame.tests.draw_test.DrawAALineTest.test_aaline__gaps) Tests if the aaline drawn contains any gaps. ... ok test_aaline__invalid_color_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_color_formats) Ensures draw aaline handles invalid color formats correctly. ... ok test_aaline__invalid_end_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_end_pos_formats) Ensures draw aaline handles invalid end_pos formats correctly. ... ok test_aaline__invalid_start_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_start_pos_formats) Ensures draw aaline handles invalid start_pos formats correctly. ... ok test_aaline__kwarg_invalid_name (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwarg_invalid_name) Ensures draw aaline detects invalid kwarg names. ... ok test_aaline__kwarg_invalid_types (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwarg_invalid_types) Ensures draw aaline detects invalid kwarg types. ... ok test_aaline__kwargs (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs) Ensures draw aaline accepts the correct kwargs ... ok test_aaline__kwargs_missing (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs_missing) Ensures draw aaline detects any missing required kwargs. ... ok test_aaline__kwargs_order_independent (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs_order_independent) Ensures draw aaline's kwargs are not order dependent. ... ok test_aaline__surface_clip (pygame.tests.draw_test.DrawAALineTest.test_aaline__surface_clip) Ensures draw aaline respects a surface's clip area. ... ok test_aaline__valid_color_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_color_formats) Ensures draw aaline accepts different color formats. ... ok test_aaline__valid_end_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_end_pos_formats) Ensures draw aaline accepts different end_pos formats. ... ok test_aaline__valid_start_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_start_pos_formats) Ensures draw aaline accepts different start_pos formats. ... ok test_aaline_endianness (pygame.tests.draw_test.DrawAALineTest.test_aaline_endianness) test color component order ... ok test_anti_aliasing_at_and_outside_the_border (pygame.tests.draw_test.DrawAALineTest.test_anti_aliasing_at_and_outside_the_border) Ensures antialiasing works correct at a surface's borders. ... ok test_anti_aliasing_float_coordinates (pygame.tests.draw_test.DrawAALineTest.test_anti_aliasing_float_coordinates) Float coordinates should be blended smoothly. ... ok test_short_line_anti_aliasing (pygame.tests.draw_test.DrawAALineTest.test_short_line_anti_aliasing) ... ok test_short_non_antialiased_lines (pygame.tests.draw_test.DrawAALineTest.test_short_non_antialiased_lines) test very short not anti aliased lines in all directions. ... ok test_aalines__arg_invalid_types (pygame.tests.draw_test.DrawAALinesTest.test_aalines__arg_invalid_types) Ensures draw aalines detects invalid arg types. ... ok test_aalines__args (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args) Ensures draw aalines accepts the correct args. ... ok test_aalines__args_and_kwargs (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_and_kwargs) Ensures draw aalines accepts a combination of args/kwargs ... ok test_aalines__args_missing (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_missing) Ensures draw aalines detects any missing required args. ... ok test_aalines__args_without_blend (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_without_blend) Ensures draw aalines accepts the args without a blend. ... ok test_aalines__blend_warning (pygame.tests.draw_test.DrawAALinesTest.test_aalines__blend_warning) From pygame 2, blend=False should raise DeprecationWarning. ... ok test_aalines__bounding_rect (pygame.tests.draw_test.DrawAALinesTest.test_aalines__bounding_rect) Ensures draw aalines returns the correct bounding rect. ... ok test_aalines__color (pygame.tests.draw_test.DrawAALinesTest.test_aalines__color) Tests if the aalines drawn are the correct color. ... ok test_aalines__gaps (pygame.tests.draw_test.DrawAALinesTest.test_aalines__gaps) Tests if the aalines drawn contain any gaps. ... ok test_aalines__invalid_color_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_color_formats) Ensures draw aalines handles invalid color formats correctly. ... ok test_aalines__invalid_points_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_points_formats) Ensures draw aalines handles invalid points formats correctly. ... ok test_aalines__invalid_points_values (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_points_values) Ensures draw aalines handles invalid points values correctly. ... ok test_aalines__kwarg_invalid_name (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwarg_invalid_name) Ensures draw aalines detects invalid kwarg names. ... ok test_aalines__kwarg_invalid_types (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwarg_invalid_types) Ensures draw aalines detects invalid kwarg types. ... ok test_aalines__kwargs (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs) Ensures draw aalines accepts the correct kwargs. ... ok test_aalines__kwargs_missing (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs_missing) Ensures draw aalines detects any missing required kwargs. ... ok test_aalines__kwargs_order_independent (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs_order_independent) Ensures draw aalines's kwargs are not order dependent. ... ok test_aalines__surface_clip (pygame.tests.draw_test.DrawAALinesTest.test_aalines__surface_clip) Ensures draw aalines respects a surface's clip area. ... ok test_aalines__valid_closed_values (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_closed_values) Ensures draw aalines accepts different closed values. ... ok test_aalines__valid_color_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_color_formats) Ensures draw aalines accepts different color formats. ... ok test_aalines__valid_points_format (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_points_format) Ensures draw aalines accepts different points formats. ... ok test_arc (pygame.tests.draw_test.DrawArcTest.test_arc) Ensure draw arc works correctly. ... ok test_arc__arg_invalid_types (pygame.tests.draw_test.DrawArcTest.test_arc__arg_invalid_types) Ensures draw arc detects invalid arg types. ... ok test_arc__args (pygame.tests.draw_test.DrawArcTest.test_arc__args) Ensures draw arc accepts the correct args. ... ok test_arc__args_and_kwargs (pygame.tests.draw_test.DrawArcTest.test_arc__args_and_kwargs) Ensures draw arc accepts a combination of args/kwargs ... ok test_arc__args_missing (pygame.tests.draw_test.DrawArcTest.test_arc__args_missing) Ensures draw arc detects any missing required args. ... ok test_arc__args_with_negative_width (pygame.tests.draw_test.DrawArcTest.test_arc__args_with_negative_width) Ensures draw arc accepts the args with negative width. ... ok test_arc__args_with_width_gt_radius (pygame.tests.draw_test.DrawArcTest.test_arc__args_with_width_gt_radius) Ensures draw arc accepts the args with ... ok test_arc__args_without_width (pygame.tests.draw_test.DrawArcTest.test_arc__args_without_width) Ensures draw arc accepts the args without a width. ... ok test_arc__bounding_rect (pygame.tests.draw_test.DrawArcTest.test_arc__bounding_rect) Ensures draw arc returns the correct bounding rect. ... ok test_arc__invalid_color_formats (pygame.tests.draw_test.DrawArcTest.test_arc__invalid_color_formats) Ensures draw arc handles invalid color formats correctly. ... ok test_arc__kwarg_invalid_name (pygame.tests.draw_test.DrawArcTest.test_arc__kwarg_invalid_name) Ensures draw arc detects invalid kwarg names. ... ok test_arc__kwarg_invalid_types (pygame.tests.draw_test.DrawArcTest.test_arc__kwarg_invalid_types) Ensures draw arc detects invalid kwarg types. ... ok test_arc__kwargs (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs) Ensures draw arc accepts the correct kwargs ... ok test_arc__kwargs_missing (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs_missing) Ensures draw arc detects any missing required kwargs. ... ok test_arc__kwargs_order_independent (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs_order_independent) Ensures draw arc's kwargs are not order dependent. ... ok test_arc__surface_clip (pygame.tests.draw_test.DrawArcTest.test_arc__surface_clip) Ensures draw arc respects a surface's clip area. ... ok test_arc__valid_color_formats (pygame.tests.draw_test.DrawArcTest.test_arc__valid_color_formats) Ensures draw arc accepts different color formats. ... ok test_arc__valid_rect_formats (pygame.tests.draw_test.DrawArcTest.test_arc__valid_rect_formats) Ensures draw arc accepts different rect formats. ... ok test_arc__valid_start_angle_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_start_angle_values) Ensures draw arc accepts different start_angle values. ... ok test_arc__valid_stop_angle_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_stop_angle_values) Ensures draw arc accepts different stop_angle values. ... ok test_arc__valid_width_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_width_values) Ensures draw arc accepts different width values. ... ok test_circle__arg_invalid_types (pygame.tests.draw_test.DrawCircleTest.test_circle__arg_invalid_types) Ensures draw circle detects invalid arg types. ... ok test_circle__args (pygame.tests.draw_test.DrawCircleTest.test_circle__args) Ensures draw circle accepts the correct args. ... ok test_circle__args_and_kwargs (pygame.tests.draw_test.DrawCircleTest.test_circle__args_and_kwargs) Ensures draw circle accepts a combination of args/kwargs ... ok test_circle__args_missing (pygame.tests.draw_test.DrawCircleTest.test_circle__args_missing) Ensures draw circle detects any missing required args. ... ok test_circle__args_with_negative_width (pygame.tests.draw_test.DrawCircleTest.test_circle__args_with_negative_width) Ensures draw circle accepts the args with negative width. ... ok test_circle__args_with_width_gt_radius (pygame.tests.draw_test.DrawCircleTest.test_circle__args_with_width_gt_radius) Ensures draw circle accepts the args with width > radius. ... ok test_circle__args_without_width (pygame.tests.draw_test.DrawCircleTest.test_circle__args_without_width) Ensures draw circle accepts the args without a width and ... ok test_circle__bounding_rect (pygame.tests.draw_test.DrawCircleTest.test_circle__bounding_rect) Ensures draw circle returns the correct bounding rect. ... ok test_circle__diameter (pygame.tests.draw_test.DrawCircleTest.test_circle__diameter) Ensures draw circle is twice size of radius high and wide. ... ok test_circle__floats (pygame.tests.draw_test.DrawCircleTest.test_circle__floats) Ensure that floats are accepted. ... ok test_circle__invalid_color_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__invalid_color_formats) Ensures draw circle handles invalid color formats correctly. ... ok test_circle__kwarg_invalid_name (pygame.tests.draw_test.DrawCircleTest.test_circle__kwarg_invalid_name) Ensures draw circle detects invalid kwarg names. ... ok test_circle__kwarg_invalid_types (pygame.tests.draw_test.DrawCircleTest.test_circle__kwarg_invalid_types) Ensures draw circle detects invalid kwarg types. ... ok test_circle__kwargs (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs) Ensures draw circle accepts the correct kwargs ... ok test_circle__kwargs_missing (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs_missing) Ensures draw circle detects any missing required kwargs. ... ok test_circle__kwargs_order_independent (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs_order_independent) Ensures draw circle's kwargs are not order dependent. ... ok test_circle__surface_clip (pygame.tests.draw_test.DrawCircleTest.test_circle__surface_clip) Ensures draw circle respects a surface's clip area. ... ok test_circle__valid_center_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_center_formats) Ensures draw circle accepts different center formats. ... ok test_circle__valid_color_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_color_formats) Ensures draw circle accepts different color formats. ... ok test_circle__valid_radius_values (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_radius_values) Ensures draw circle accepts different radius values. ... ok test_circle__valid_width_values (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_width_values) Ensures draw circle accepts different width values. ... ok test_circle_negative_radius (pygame.tests.draw_test.DrawCircleTest.test_circle_negative_radius) Ensures negative radius circles return zero sized bounding rect. ... ok test_circle_shape (pygame.tests.draw_test.DrawCircleTest.test_circle_shape) Ensures there are no holes in the circle, and no overdrawing. ... ok test_circle_zero_radius (pygame.tests.draw_test.DrawCircleTest.test_circle_zero_radius) Ensures zero radius circles does not draw a center pixel. ... ok test_x_bounds (pygame.tests.draw_test.DrawCircleTest.test_x_bounds) ensures a circle is drawn properly when there is a negative x, or a big x. ... ok test_ellipse (pygame.tests.draw_test.DrawEllipseTest.test_ellipse) Tests ellipses of differing sizes on surfaces of differing sizes. ... ok test_ellipse__1_pixel_height (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_height) Ensures an ellipse with a height of 1 is drawn correctly. ... ok test_ellipse__1_pixel_height_spanning_surface (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_height_spanning_surface) Ensures an ellipse with a height of 1 is drawn correctly ... ok test_ellipse__1_pixel_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width) Ensures an ellipse with a width of 1 is drawn correctly. ... ok test_ellipse__1_pixel_width_and_height (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width_and_height) Ensures an ellipse with a width and height of 1 is drawn correctly. ... ok test_ellipse__1_pixel_width_spanning_surface (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width_spanning_surface) Ensures an ellipse with a width of 1 is drawn correctly ... ok test_ellipse__arg_invalid_types (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__arg_invalid_types) Ensures draw ellipse detects invalid arg types. ... ok test_ellipse__args (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args) Ensures draw ellipse accepts the correct args. ... ok test_ellipse__args_and_kwargs (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_and_kwargs) Ensures draw ellipse accepts a combination of args/kwargs ... ok test_ellipse__args_missing (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_missing) Ensures draw ellipse detects any missing required args. ... ok test_ellipse__args_with_negative_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_with_negative_width) Ensures draw ellipse accepts the args with negative width. ... ok test_ellipse__args_with_width_gt_radius (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_with_width_gt_radius) Ensures draw ellipse accepts the args with ... ok test_ellipse__args_without_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_without_width) Ensures draw ellipse accepts the args without a width. ... ok test_ellipse__big_ellipse (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__big_ellipse) Test for big ellipse that could overflow in algorithm ... ok test_ellipse__bounding_rect (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__bounding_rect) Ensures draw ellipse returns the correct bounding rect. ... ok test_ellipse__invalid_color_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__invalid_color_formats) Ensures draw ellipse handles invalid color formats correctly. ... ok test_ellipse__kwarg_invalid_name (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwarg_invalid_name) Ensures draw ellipse detects invalid kwarg names. ... ok test_ellipse__kwarg_invalid_types (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwarg_invalid_types) Ensures draw ellipse detects invalid kwarg types. ... ok test_ellipse__kwargs (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs) Ensures draw ellipse accepts the correct kwargs ... ok test_ellipse__kwargs_missing (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs_missing) Ensures draw ellipse detects any missing required kwargs. ... ok test_ellipse__kwargs_order_independent (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs_order_independent) Ensures draw ellipse's kwargs are not order dependent. ... ok test_ellipse__max_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__max_width) Ensures an ellipse with max width (and greater) is drawn correctly. ... ok test_ellipse__no_holes (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__no_holes) ... ok test_ellipse__surface_clip (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__surface_clip) Ensures draw ellipse respects a surface's clip area. ... ok test_ellipse__thick_line (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__thick_line) Ensures a thick lined ellipse is drawn correctly. ... ok test_ellipse__valid_color_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_color_formats) Ensures draw ellipse accepts different color formats. ... ok test_ellipse__valid_rect_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_rect_formats) Ensures draw ellipse accepts different rect formats. ... ok test_ellipse__valid_width_values (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_width_values) Ensures draw ellipse accepts different width values. ... ok test_line (pygame.tests.draw_test.DrawLineTest.test_line) ... ok test_line__arg_invalid_types (pygame.tests.draw_test.DrawLineTest.test_line__arg_invalid_types) Ensures draw line detects invalid arg types. ... ok test_line__args (pygame.tests.draw_test.DrawLineTest.test_line__args) Ensures draw line accepts the correct args. ... ok test_line__args_and_kwargs (pygame.tests.draw_test.DrawLineTest.test_line__args_and_kwargs) Ensures draw line accepts a combination of args/kwargs ... ok test_line__args_missing (pygame.tests.draw_test.DrawLineTest.test_line__args_missing) Ensures draw line detects any missing required args. ... ok test_line__args_without_width (pygame.tests.draw_test.DrawLineTest.test_line__args_without_width) Ensures draw line accepts the args without a width. ... ok test_line__bounding_rect (pygame.tests.draw_test.DrawLineTest.test_line__bounding_rect) Ensures draw line returns the correct bounding rect. ... ok test_line__color (pygame.tests.draw_test.DrawLineTest.test_line__color) Tests if the line drawn is the correct color. ... ok test_line__color_with_thickness (pygame.tests.draw_test.DrawLineTest.test_line__color_with_thickness) Ensures a thick line is drawn using the correct color. ... ok test_line__gaps (pygame.tests.draw_test.DrawLineTest.test_line__gaps) Tests if the line drawn contains any gaps. ... ok test_line__gaps_with_thickness (pygame.tests.draw_test.DrawLineTest.test_line__gaps_with_thickness) Ensures a thick line is drawn without any gaps. ... ok test_line__invalid_color_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_color_formats) Ensures draw line handles invalid color formats correctly. ... ok test_line__invalid_end_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_end_pos_formats) Ensures draw line handles invalid end_pos formats correctly. ... ok test_line__invalid_start_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_start_pos_formats) Ensures draw line handles invalid start_pos formats correctly. ... ok test_line__kwarg_invalid_name (pygame.tests.draw_test.DrawLineTest.test_line__kwarg_invalid_name) Ensures draw line detects invalid kwarg names. ... ok test_line__kwarg_invalid_types (pygame.tests.draw_test.DrawLineTest.test_line__kwarg_invalid_types) Ensures draw line detects invalid kwarg types. ... ok test_line__kwargs (pygame.tests.draw_test.DrawLineTest.test_line__kwargs) Ensures draw line accepts the correct kwargs ... ok test_line__kwargs_missing (pygame.tests.draw_test.DrawLineTest.test_line__kwargs_missing) Ensures draw line detects any missing required kwargs. ... ok test_line__kwargs_order_independent (pygame.tests.draw_test.DrawLineTest.test_line__kwargs_order_independent) Ensures draw line's kwargs are not order dependent. ... ok test_line__surface_clip (pygame.tests.draw_test.DrawLineTest.test_line__surface_clip) Ensures draw line respects a surface's clip area. ... ok test_line__valid_color_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_color_formats) Ensures draw line accepts different color formats. ... ok test_line__valid_end_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_end_pos_formats) Ensures draw line accepts different end_pos formats. ... ok test_line__valid_start_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_start_pos_formats) Ensures draw line accepts different start_pos formats. ... ok test_line__valid_width_values (pygame.tests.draw_test.DrawLineTest.test_line__valid_width_values) Ensures draw line accepts different width values. ... ok test_line_endianness (pygame.tests.draw_test.DrawLineTest.test_line_endianness) test color component order ... ok test_line_for_gaps (pygame.tests.draw_test.DrawLineTest.test_line_for_gaps) ... ok test_lines__arg_invalid_types (pygame.tests.draw_test.DrawLinesTest.test_lines__arg_invalid_types) Ensures draw lines detects invalid arg types. ... ok test_lines__args (pygame.tests.draw_test.DrawLinesTest.test_lines__args) Ensures draw lines accepts the correct args. ... ok test_lines__args_and_kwargs (pygame.tests.draw_test.DrawLinesTest.test_lines__args_and_kwargs) Ensures draw lines accepts a combination of args/kwargs ... ok test_lines__args_missing (pygame.tests.draw_test.DrawLinesTest.test_lines__args_missing) Ensures draw lines detects any missing required args. ... ok test_lines__args_without_width (pygame.tests.draw_test.DrawLinesTest.test_lines__args_without_width) Ensures draw lines accepts the args without a width. ... ok test_lines__bounding_rect (pygame.tests.draw_test.DrawLinesTest.test_lines__bounding_rect) Ensures draw lines returns the correct bounding rect. ... ok test_lines__color (pygame.tests.draw_test.DrawLinesTest.test_lines__color) Tests if the lines drawn are the correct color. ... ok test_lines__color_with_thickness (pygame.tests.draw_test.DrawLinesTest.test_lines__color_with_thickness) Ensures thick lines are drawn using the correct color. ... ok test_lines__gaps (pygame.tests.draw_test.DrawLinesTest.test_lines__gaps) Tests if the lines drawn contain any gaps. ... ok test_lines__gaps_with_thickness (pygame.tests.draw_test.DrawLinesTest.test_lines__gaps_with_thickness) Ensures thick lines are drawn without any gaps. ... ok test_lines__invalid_color_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_color_formats) Ensures draw lines handles invalid color formats correctly. ... ok test_lines__invalid_points_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_points_formats) Ensures draw lines handles invalid points formats correctly. ... ok test_lines__invalid_points_values (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_points_values) Ensures draw lines handles invalid points values correctly. ... ok test_lines__kwarg_invalid_name (pygame.tests.draw_test.DrawLinesTest.test_lines__kwarg_invalid_name) Ensures draw lines detects invalid kwarg names. ... ok test_lines__kwarg_invalid_types (pygame.tests.draw_test.DrawLinesTest.test_lines__kwarg_invalid_types) Ensures draw lines detects invalid kwarg types. ... ok test_lines__kwargs (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs) Ensures draw lines accepts the correct kwargs ... ok test_lines__kwargs_missing (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs_missing) Ensures draw lines detects any missing required kwargs. ... ok test_lines__kwargs_order_independent (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs_order_independent) Ensures draw lines's kwargs are not order dependent. ... ok test_lines__surface_clip (pygame.tests.draw_test.DrawLinesTest.test_lines__surface_clip) Ensures draw lines respects a surface's clip area. ... ok test_lines__valid_closed_values (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_closed_values) Ensures draw lines accepts different closed values. ... ok test_lines__valid_color_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_color_formats) Ensures draw lines accepts different color formats. ... ok test_lines__valid_points_format (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_points_format) Ensures draw lines accepts different points formats. ... ok test_lines__valid_width_values (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_width_values) Ensures draw lines accepts different width values. ... ok test_color_validation (pygame.tests.draw_test.DrawModuleTest.test_color_validation) ... ok test_path_data_validation (pygame.tests.draw_test.DrawModuleTest.test_path_data_validation) Test validation of multi-point drawing methods. ... ok test_1_pixel_high_or_wide_shapes (pygame.tests.draw_test.DrawPolygonTest.test_1_pixel_high_or_wide_shapes) ... ok test_draw_diamond (pygame.tests.draw_test.DrawPolygonTest.test_draw_diamond) ... ok test_draw_square (pygame.tests.draw_test.DrawPolygonTest.test_draw_square) ... ok test_draw_symetric_cross (pygame.tests.draw_test.DrawPolygonTest.test_draw_symetric_cross) non-regression on issue #234 : x and y where handled inconsistently. ... ok test_illumine_shape (pygame.tests.draw_test.DrawPolygonTest.test_illumine_shape) non-regression on issue #313 ... ok test_invalid_points (pygame.tests.draw_test.DrawPolygonTest.test_invalid_points) ... ok test_polygon__arg_invalid_types (pygame.tests.draw_test.DrawPolygonTest.test_polygon__arg_invalid_types) Ensures draw polygon detects invalid arg types. ... ok test_polygon__args (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args) Ensures draw polygon accepts the correct args. ... ok test_polygon__args_and_kwargs (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_and_kwargs) Ensures draw polygon accepts a combination of args/kwargs ... ok test_polygon__args_missing (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_missing) Ensures draw polygon detects any missing required args. ... ok test_polygon__args_without_width (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_without_width) Ensures draw polygon accepts the args without a width. ... ok test_polygon__bounding_rect (pygame.tests.draw_test.DrawPolygonTest.test_polygon__bounding_rect) Ensures draw polygon returns the correct bounding rect. ... ok test_polygon__invalid_color_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_color_formats) Ensures draw polygon handles invalid color formats correctly. ... ok test_polygon__invalid_points_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_points_formats) Ensures draw polygon handles invalid points formats correctly. ... ok test_polygon__invalid_points_values (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_points_values) Ensures draw polygon handles invalid points values correctly. ... ok test_polygon__kwarg_invalid_name (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwarg_invalid_name) Ensures draw polygon detects invalid kwarg names. ... ok test_polygon__kwarg_invalid_types (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwarg_invalid_types) Ensures draw polygon detects invalid kwarg types. ... ok test_polygon__kwargs (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs) Ensures draw polygon accepts the correct kwargs ... ok test_polygon__kwargs_missing (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs_missing) Ensures draw polygon detects any missing required kwargs. ... ok test_polygon__kwargs_order_independent (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs_order_independent) Ensures draw polygon's kwargs are not order dependent. ... ok test_polygon__surface_clip (pygame.tests.draw_test.DrawPolygonTest.test_polygon__surface_clip) Ensures draw polygon respects a surface's clip area. ... ok test_polygon__valid_color_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_color_formats) Ensures draw polygon accepts different color formats. ... ok test_polygon__valid_points_format (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_points_format) Ensures draw polygon accepts different points formats. ... ok test_polygon__valid_width_values (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_width_values) Ensures draw polygon accepts different width values. ... ok test_rect__arg_invalid_types (pygame.tests.draw_test.DrawRectTest.test_rect__arg_invalid_types) Ensures draw rect detects invalid arg types. ... ok test_rect__args (pygame.tests.draw_test.DrawRectTest.test_rect__args) Ensures draw rect accepts the correct args. ... ok test_rect__args_and_kwargs (pygame.tests.draw_test.DrawRectTest.test_rect__args_and_kwargs) Ensures draw rect accepts a combination of args/kwargs ... ok test_rect__args_missing (pygame.tests.draw_test.DrawRectTest.test_rect__args_missing) Ensures draw rect detects any missing required args. ... ok test_rect__args_without_width (pygame.tests.draw_test.DrawRectTest.test_rect__args_without_width) Ensures draw rect accepts the args without a width and borders. ... ok test_rect__bounding_rect (pygame.tests.draw_test.DrawRectTest.test_rect__bounding_rect) Ensures draw rect returns the correct bounding rect. ... ok test_rect__draw_line_width (pygame.tests.draw_test.DrawRectTest.test_rect__draw_line_width) ... ok test_rect__fill (pygame.tests.draw_test.DrawRectTest.test_rect__fill) ... ok test_rect__invalid_color_formats (pygame.tests.draw_test.DrawRectTest.test_rect__invalid_color_formats) Ensures draw rect handles invalid color formats correctly. ... ok test_rect__invalid_rect_formats (pygame.tests.draw_test.DrawRectTest.test_rect__invalid_rect_formats) Ensures draw rect handles invalid rect formats correctly. ... ok test_rect__kwarg_invalid_name (pygame.tests.draw_test.DrawRectTest.test_rect__kwarg_invalid_name) Ensures draw rect detects invalid kwarg names. ... ok test_rect__kwarg_invalid_types (pygame.tests.draw_test.DrawRectTest.test_rect__kwarg_invalid_types) Ensures draw rect detects invalid kwarg types. ... ok test_rect__kwargs (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs) Ensures draw rect accepts the correct kwargs ... ok test_rect__kwargs_missing (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs_missing) Ensures draw rect detects any missing required kwargs. ... ok test_rect__kwargs_order_independent (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs_order_independent) Ensures draw rect's kwargs are not order dependent. ... ok test_rect__one_pixel_lines (pygame.tests.draw_test.DrawRectTest.test_rect__one_pixel_lines) ... ok test_rect__surface_clip (pygame.tests.draw_test.DrawRectTest.test_rect__surface_clip) Ensures draw rect respects a surface's clip area. ... ok test_rect__valid_color_formats (pygame.tests.draw_test.DrawRectTest.test_rect__valid_color_formats) Ensures draw rect accepts different color formats. ... ok test_rect__valid_rect_formats (pygame.tests.draw_test.DrawRectTest.test_rect__valid_rect_formats) Ensures draw rect accepts different rect formats. ... ok test_rect__valid_width_values (pygame.tests.draw_test.DrawRectTest.test_rect__valid_width_values) Ensures draw rect accepts different width values. ... ok ---------------------------------------------------------------------- Ran 216 tests in 11.130s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.event_test test_custom_type (pygame.tests.event_test.EventCustomTypeTest.test_custom_type) ... ok test_custom_type__end_boundary (pygame.tests.event_test.EventCustomTypeTest.test_custom_type__end_boundary) Ensure custom_type() raises error when no more custom types. ... ok test_custom_type__reset (pygame.tests.event_test.EventCustomTypeTest.test_custom_type__reset) Ensure custom events get 'deregistered' by quit(). ... ok test_clear (pygame.tests.event_test.EventModuleArgsTest.test_clear) ... ok test_get (pygame.tests.event_test.EventModuleArgsTest.test_get) ... ok test_peek (pygame.tests.event_test.EventModuleArgsTest.test_peek) ... ok test_clear (pygame.tests.event_test.EventModuleTest.test_clear) Ensure clear() removes all the events on the queue. ... ok test_clear__empty_queue (pygame.tests.event_test.EventModuleTest.test_clear__empty_queue) Ensure clear() works correctly on an empty queue. ... ok test_clear__event_sequence (pygame.tests.event_test.EventModuleTest.test_clear__event_sequence) Ensure a sequence of event types can be cleared from the queue. ... ok test_event_attribute (pygame.tests.event_test.EventModuleTest.test_event_attribute) ... ok test_event_name (pygame.tests.event_test.EventModuleTest.test_event_name) Ensure event_name() returns the correct event name. ... ok test_event_name__kwargs (pygame.tests.event_test.EventModuleTest.test_event_name__kwargs) Ensure event_name() returns the correct event name when kwargs used. ... ok test_event_name__userevent_boundary (pygame.tests.event_test.EventModuleTest.test_event_name__userevent_boundary) Ensures event_name() does not return 'UserEvent' for events ... ok test_event_name__userevent_range (pygame.tests.event_test.EventModuleTest.test_event_name__userevent_range) Ensures event_name() returns the correct name for user events. ... ok test_event_numevents (pygame.tests.event_test.EventModuleTest.test_event_numevents) Ensures NUMEVENTS does not exceed the maximum SDL number of events. ... ok test_get (pygame.tests.event_test.EventModuleTest.test_get) Ensure get() retrieves all the events on the queue. ... ok test_get__empty_queue (pygame.tests.event_test.EventModuleTest.test_get__empty_queue) Ensure get() works correctly on an empty queue. ... ok test_get__event_sequence (pygame.tests.event_test.EventModuleTest.test_get__event_sequence) Ensure get() can handle a sequence of event types. ... ok test_get_blocked (pygame.tests.event_test.EventModuleTest.test_get_blocked) Ensure an event's blocked state can be retrieved. ... ok test_get_blocked__event_sequence (pygame.tests.event_test.EventModuleTest.test_get_blocked__event_sequence) Ensure get_blocked() can handle a sequence of event types. ... ok test_get_clears_queue (pygame.tests.event_test.EventModuleTest.test_get_clears_queue) Ensure get() clears the event queue after a call ... ok test_get_exclude (pygame.tests.event_test.EventModuleTest.test_get_exclude) ... ok test_get_exclude_throw (pygame.tests.event_test.EventModuleTest.test_get_exclude_throw) ... ok test_get_grab (pygame.tests.event_test.EventModuleTest.test_get_grab) Ensure get_grab() works as expected ... skipped 'flaky test, and broken on 2.0.18 windows' test_get_type (pygame.tests.event_test.EventModuleTest.test_get_type) ... ok test_peek (pygame.tests.event_test.EventModuleTest.test_peek) Ensure queued events can be peeked at. ... ok test_peek__empty_queue (pygame.tests.event_test.EventModuleTest.test_peek__empty_queue) Ensure peek() works correctly on an empty queue. ... ok test_peek__event_sequence (pygame.tests.event_test.EventModuleTest.test_peek__event_sequence) Ensure peek() can handle a sequence of event types. ... ok test_poll (pygame.tests.event_test.EventModuleTest.test_poll) Ensure poll() works as expected ... ok test_post__and_poll (pygame.tests.event_test.EventModuleTest.test_post__and_poll) Ensure events can be posted to the queue. ... ok test_post_and_get_keydown (pygame.tests.event_test.EventModuleTest.test_post_and_get_keydown) Ensure keydown events can be posted to the queue. ... ok test_post_blocked (pygame.tests.event_test.EventModuleTest.test_post_blocked) Test blocked events are not posted. Also test whether post() ... ok test_post_large_user_event (pygame.tests.event_test.EventModuleTest.test_post_large_user_event) ... ok test_pump (pygame.tests.event_test.EventModuleTest.test_pump) Ensure pump() functions properly. ... ok test_set_allowed (pygame.tests.event_test.EventModuleTest.test_set_allowed) Ensure a blocked event type can be unblocked/allowed. ... ok test_set_allowed__event_sequence (pygame.tests.event_test.EventModuleTest.test_set_allowed__event_sequence) Ensure a sequence of blocked event types can be unblocked/allowed. ... ok test_set_allowed_all (pygame.tests.event_test.EventModuleTest.test_set_allowed_all) Ensure all events can be unblocked/allowed at once. ... ok test_set_blocked (pygame.tests.event_test.EventModuleTest.test_set_blocked) Ensure events can be blocked from the queue. ... ok test_set_blocked__event_sequence (pygame.tests.event_test.EventModuleTest.test_set_blocked__event_sequence) Ensure a sequence of event types can be blocked. ... ok test_set_blocked_all (pygame.tests.event_test.EventModuleTest.test_set_blocked_all) Ensure all events can be unblocked at once. ... ok test_set_grab__and_get_symmetric (pygame.tests.event_test.EventModuleTest.test_set_grab__and_get_symmetric) Ensure event grabbing can be enabled and disabled. ... skipped 'flaky test, and broken on 2.0.18 windows' test_set_keyboard_grab_and_get_keyboard_grab (pygame.tests.event_test.EventModuleTest.test_set_keyboard_grab_and_get_keyboard_grab) Ensure set_keyboard_grab() and get_keyboard_grab() work as expected ... skipped 'requires the SDL_VIDEODRIVER to be a non dummy value' test_event_wait (pygame.tests.event_test.EventModuleTestsWithTiming.test_event_wait) Ensure wait() waits for an event on the queue. ... ok test_Event (pygame.tests.event_test.EventTypeTest.test_Event) Ensure an Event object can be created. ... ok test_as_str (pygame.tests.event_test.EventTypeTest.test_as_str) ... ok test_event_bool (pygame.tests.event_test.EventTypeTest.test_event_bool) ... ok test_event_equality (pygame.tests.event_test.EventTypeTest.test_event_equality) Ensure that events can be compared correctly. ... ok ---------------------------------------------------------------------- Ran 47 tests in 1.098s OK (skipped=3) loading pygame.tests.font_test test_SysFont (pygame.tests.font_test.FontModuleTest.test_SysFont) ... ok test_get_default_font (pygame.tests.font_test.FontModuleTest.test_get_default_font) ... ok test_get_fonts (pygame.tests.font_test.FontModuleTest.test_get_fonts) ... ok test_get_fonts_returns_something (pygame.tests.font_test.FontModuleTest.test_get_fonts_returns_something) ... ok test_get_init (pygame.tests.font_test.FontModuleTest.test_get_init) ... ok test_get_sdl_ttf_version (pygame.tests.font_test.FontModuleTest.test_get_sdl_ttf_version) ... ok test_init (pygame.tests.font_test.FontModuleTest.test_init) ... ok test_issue_742 (pygame.tests.font_test.FontModuleTest.test_issue_742) that the font background does not crash. ... ok test_issue_font_alphablit (pygame.tests.font_test.FontModuleTest.test_issue_font_alphablit) Check that blitting anti-aliased text doesn't ... ok test_match_font_all_exist (pygame.tests.font_test.FontModuleTest.test_match_font_all_exist) ... ok test_match_font_bold (pygame.tests.font_test.FontModuleTest.test_match_font_bold) ... ok test_match_font_italic (pygame.tests.font_test.FontModuleTest.test_match_font_italic) ... ok test_match_font_name (pygame.tests.font_test.FontModuleTest.test_match_font_name) That match_font accepts names of various types ... ok test_not_match_font_name (pygame.tests.font_test.FontModuleTest.test_not_match_font_name) match_font return None when names of various types do not exist ... ok test_quit (pygame.tests.font_test.FontModuleTest.test_quit) ... ok test_segfault_after_reinit (pygame.tests.font_test.FontModuleTest.test_segfault_after_reinit) Reinitialization of font module should not cause ... ok test_render_args (pygame.tests.font_test.FontTest.test_render_args) ... ok test_default_parameters (pygame.tests.font_test.FontTypeTest.test_default_parameters) ... ok test_font_file_not_found (pygame.tests.font_test.FontTypeTest.test_font_file_not_found) ... ok test_font_set_script (pygame.tests.font_test.FontTypeTest.test_font_set_script) ... ok test_get_ascent (pygame.tests.font_test.FontTypeTest.test_get_ascent) ... ok test_get_descent (pygame.tests.font_test.FontTypeTest.test_get_descent) ... ok test_get_height (pygame.tests.font_test.FontTypeTest.test_get_height) ... ok test_get_linesize (pygame.tests.font_test.FontTypeTest.test_get_linesize) ... ok test_issue_3144 (pygame.tests.font_test.FontTypeTest.test_issue_3144) ... ok test_load_default_font_filename (pygame.tests.font_test.FontTypeTest.test_load_default_font_filename) ... ok test_load_default_font_filename_default (pygame.tests.font_test.FontTypeTest.test_load_default_font_filename_default) ... ok test_load_from_file (pygame.tests.font_test.FontTypeTest.test_load_from_file) ... ok test_load_from_file_bytes (pygame.tests.font_test.FontTypeTest.test_load_from_file_bytes) ... ok test_load_from_file_default (pygame.tests.font_test.FontTypeTest.test_load_from_file_default) ... ok test_load_from_file_obj (pygame.tests.font_test.FontTypeTest.test_load_from_file_obj) ... ok test_load_from_file_obj_default (pygame.tests.font_test.FontTypeTest.test_load_from_file_obj_default) ... ok test_load_from_file_unicode_0 (pygame.tests.font_test.FontTypeTest.test_load_from_file_unicode_0) ASCII string as a unicode object ... ok test_load_from_file_unicode_1 (pygame.tests.font_test.FontTypeTest.test_load_from_file_unicode_1) ... ok test_load_from_pathlib (pygame.tests.font_test.FontTypeTest.test_load_from_pathlib) ... ok test_load_from_pathlib_default (pygame.tests.font_test.FontTypeTest.test_load_from_pathlib_default) ... ok test_metrics (pygame.tests.font_test.FontTypeTest.test_metrics) ... ok test_render (pygame.tests.font_test.FontTypeTest.test_render) ... ok test_render_ucs2_ucs4 (pygame.tests.font_test.FontTypeTest.test_render_ucs2_ucs4) that it renders without raising if there is a new enough SDL_ttf. ... ok test_set_italic (pygame.tests.font_test.FontTypeTest.test_set_italic) ... ok test_set_italic_property (pygame.tests.font_test.FontTypeTest.test_set_italic_property) ... ok test_set_strikethrough (pygame.tests.font_test.FontTypeTest.test_set_strikethrough) ... ok test_set_strikethrough_property (pygame.tests.font_test.FontTypeTest.test_set_strikethrough_property) ... ok test_set_underline (pygame.tests.font_test.FontTypeTest.test_set_underline) ... ok test_set_underline_property (pygame.tests.font_test.FontTypeTest.test_set_underline_property) ... ok test_size (pygame.tests.font_test.FontTypeTest.test_size) ... ok ---------------------------------------------------------------------- Ran 46 tests in 0.137s OK loading pygame.tests.freetype_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.ftfont_test CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. test_SysFont (pygame.tests.ftfont_test.FtFontModuleTest.test_SysFont) ... ok test_get_default_font (pygame.tests.ftfont_test.FtFontModuleTest.test_get_default_font) ... ok test_get_fonts (pygame.tests.ftfont_test.FtFontModuleTest.test_get_fonts) ... ok test_get_fonts_returns_something (pygame.tests.ftfont_test.FtFontModuleTest.test_get_fonts_returns_something) ... ok test_get_init (pygame.tests.ftfont_test.FtFontModuleTest.test_get_init) ... ok test_get_sdl_ttf_version (pygame.tests.ftfont_test.FtFontModuleTest.test_get_sdl_ttf_version) ... ok test_init (pygame.tests.ftfont_test.FtFontModuleTest.test_init) ... ok test_issue_742 (pygame.tests.ftfont_test.FtFontModuleTest.test_issue_742) that the font background does not crash. ... ok test_issue_font_alphablit (pygame.tests.ftfont_test.FtFontModuleTest.test_issue_font_alphablit) Check that blitting anti-aliased text doesn't ... ok test_match_font_all_exist (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_all_exist) ... ok test_match_font_bold (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_bold) ... ok test_match_font_italic (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_italic) ... ok test_match_font_name (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_name) That match_font accepts names of various types ... ok test_not_match_font_name (pygame.tests.ftfont_test.FtFontModuleTest.test_not_match_font_name) match_font return None when names of various types do not exist ... ok test_quit (pygame.tests.ftfont_test.FtFontModuleTest.test_quit) ... ok test_segfault_after_reinit (pygame.tests.ftfont_test.FtFontModuleTest.test_segfault_after_reinit) Reinitialization of font module should not cause ... ok test_render_args (pygame.tests.ftfont_test.FtFontTest.test_render_args) ... ok test_default_parameters (pygame.tests.ftfont_test.FtFontTypeTest.test_default_parameters) ... ok test_font_file_not_found (pygame.tests.ftfont_test.FtFontTypeTest.test_font_file_not_found) ... ok test_font_set_script (pygame.tests.ftfont_test.FtFontTypeTest.test_font_set_script) ... ok test_get_ascent (pygame.tests.ftfont_test.FtFontTypeTest.test_get_ascent) ... ok test_get_descent (pygame.tests.ftfont_test.FtFontTypeTest.test_get_descent) ... ok test_get_height (pygame.tests.ftfont_test.FtFontTypeTest.test_get_height) ... ok test_get_linesize (pygame.tests.ftfont_test.FtFontTypeTest.test_get_linesize) ... ok test_issue_3144 (pygame.tests.ftfont_test.FtFontTypeTest.test_issue_3144) ... ok test_load_default_font_filename (pygame.tests.ftfont_test.FtFontTypeTest.test_load_default_font_filename) ... ok test_load_default_font_filename_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_default_font_filename_default) ... ok test_load_from_file (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file) ... ok test_load_from_file_bytes (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_bytes) ... ok test_load_from_file_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_default) ... ok test_load_from_file_obj (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_obj) ... ok test_load_from_file_obj_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_obj_default) ... ok test_load_from_file_unicode_0 (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_unicode_0) ASCII string as a unicode object ... ok test_load_from_file_unicode_1 (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_unicode_1) ... ok test_load_from_pathlib (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_pathlib) ... ok test_load_from_pathlib_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_pathlib_default) ... ok test_metrics (pygame.tests.ftfont_test.FtFontTypeTest.test_metrics) ... ok test_render (pygame.tests.ftfont_test.FtFontTypeTest.test_render) ... ok test_render_ucs2_ucs4 (pygame.tests.ftfont_test.FtFontTypeTest.test_render_ucs2_ucs4) that it renders without raising if there is a new enough SDL_ttf. ... ok test_set_italic (pygame.tests.ftfont_test.FtFontTypeTest.test_set_italic) ... ok test_set_italic_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_italic_property) ... ok test_set_strikethrough (pygame.tests.ftfont_test.FtFontTypeTest.test_set_strikethrough) ... ok test_set_strikethrough_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_strikethrough_property) ... ok test_set_underline (pygame.tests.ftfont_test.FtFontTypeTest.test_set_underline) ... ok test_set_underline_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_underline_property) ... ok test_size (pygame.tests.ftfont_test.FtFontTypeTest.test_size) ... ok ---------------------------------------------------------------------- Ran 46 tests in 0.079s OK loading pygame.tests.gfxdraw_test test_aacircle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aacircle) aacircle(surface, x, y, r, color): return None ... ok test_aaellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aaellipse) aaellipse(surface, x, y, rx, ry, color): return None ... ok test_aapolygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aapolygon) aapolygon(surface, points, color): return None ... ok test_aapolygon__with_horizontal_edge (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aapolygon__with_horizontal_edge) Ensure aapolygon draws horizontal edges correctly. ... ok test_aatrigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aatrigon) aatrigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_aatrigon__with_horizontal_edge (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aatrigon__with_horizontal_edge) Ensure aatrigon draws horizontal edges correctly. ... ok test_arc (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_arc) arc(surface, x, y, r, start, end, color): return None ... ok test_bezier (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_bezier) bezier(surface, points, steps, color): return None ... ok test_box (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_box) box(surface, rect, color): return None ... ok test_circle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_circle) circle(surface, x, y, r, color): return None ... ok test_ellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_ellipse) ellipse(surface, x, y, rx, ry, color): return None ... ok test_filled_circle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_circle) filled_circle(surface, x, y, r, color): return None ... ok test_filled_ellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_ellipse) filled_ellipse(surface, x, y, rx, ry, color): return None ... ok test_filled_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_polygon) filled_polygon(surface, points, color): return None ... ok test_filled_trigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_trigon) filled_trigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_gfxdraw__subclassed_surface (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_gfxdraw__subclassed_surface) Ensure pygame.gfxdraw works on subclassed surfaces. ... ok test_hline (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_hline) hline(surface, x1, x2, y, color): return None ... ok test_line (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_line) line(surface, x1, y1, x2, y2, color): return None ... ok test_pie (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_pie) pie(surface, x, y, r, start, end, color): return None ... ok test_pixel (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_pixel) pixel(surface, x, y, color): return None ... ok test_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_polygon) polygon(surface, points, color): return None ... ok test_rectangle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_rectangle) rectangle(surface, rect, color): return None ... ok test_textured_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_textured_polygon) textured_polygon(surface, points, texture, tx, ty): return None ... ok test_trigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_trigon) trigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_vline (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_vline) vline(surface, x, y1, y2, color): return None ... ok ---------------------------------------------------------------------- Ran 25 tests in 0.162s OK loading pygame.tests.image__save_gl_surface_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.image_test testLoadBytesIO (pygame.tests.image_test.ImageModuleTest.testLoadBytesIO) to see if we can load images with BytesIO. ... ok testLoadIcon (pygame.tests.image_test.ImageModuleTest.testLoadIcon) see if we can load the pygame icon. ... ok testLoadJPG (pygame.tests.image_test.ImageModuleTest.testLoadJPG) to see if we can load a jpg. ... ok testLoadPNG (pygame.tests.image_test.ImageModuleTest.testLoadPNG) see if we can load a png with color values in the proper channels. ... ok testSaveJPG (pygame.tests.image_test.ImageModuleTest.testSaveJPG) JPG equivalent to issue #211 - color channel swapping ... ok testSavePNG24 (pygame.tests.image_test.ImageModuleTest.testSavePNG24) see if we can save a png with color values in the proper channels. ... ok testSavePNG32 (pygame.tests.image_test.ImageModuleTest.testSavePNG32) see if we can save a png with color values in the proper channels. ... ok testSavePNG8 (pygame.tests.image_test.ImageModuleTest.testSavePNG8) see if we can save an 8 bit png correctly ... ok testSavePaletteAsPNG8 (pygame.tests.image_test.ImageModuleTest.testSavePaletteAsPNG8) see if we can save a png with color values in the proper channels. ... ok test_from_to_bytes_exists (pygame.tests.image_test.ImageModuleTest.test_from_to_bytes_exists) ... ok test_frombuffer_8bit (pygame.tests.image_test.ImageModuleTest.test_frombuffer_8bit) test reading pixel data from a bytes buffer ... ok test_frombuffer_ARGB (pygame.tests.image_test.ImageModuleTest.test_frombuffer_ARGB) ... ok test_frombuffer_BGR (pygame.tests.image_test.ImageModuleTest.test_frombuffer_BGR) ... ok test_frombuffer_BGRA (pygame.tests.image_test.ImageModuleTest.test_frombuffer_BGRA) ... ok test_frombuffer_RGB (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGB) ... ok test_frombuffer_RGBA (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGBA) ... ok test_frombuffer_RGBX (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGBX) ... ok test_fromstring__and_tostring (pygame.tests.image_test.ImageModuleTest.test_fromstring__and_tostring) Ensure methods tostring() and fromstring() are symmetric. ... ok test_get_extended (pygame.tests.image_test.ImageModuleTest.test_get_extended) ... ok test_get_sdl_image_version (pygame.tests.image_test.ImageModuleTest.test_get_sdl_image_version) ... ok test_load_basic (pygame.tests.image_test.ImageModuleTest.test_load_basic) to see if we can load bmp from files and/or file-like objects in memory ... ok test_load_bmp_threads (pygame.tests.image_test.ImageModuleTest.test_load_bmp_threads) ... ok test_load_extended (pygame.tests.image_test.ImageModuleTest.test_load_extended) can load different format images. ... ok test_load_gif_threads (pygame.tests.image_test.ImageModuleTest.test_load_gif_threads) ... ok test_load_jpg_threads (pygame.tests.image_test.ImageModuleTest.test_load_jpg_threads) ... ok test_load_pathlib (pygame.tests.image_test.ImageModuleTest.test_load_pathlib) works loading using a Path argument. ... ok test_load_png_threads (pygame.tests.image_test.ImageModuleTest.test_load_png_threads) ... ok test_load_unicode_path (pygame.tests.image_test.ImageModuleTest.test_load_unicode_path) ... ok test_save (pygame.tests.image_test.ImageModuleTest.test_save) ... ok test_save__to_fileobject_w_namehint_argument (pygame.tests.image_test.ImageModuleTest.test_save__to_fileobject_w_namehint_argument) ... ok test_save_colorkey (pygame.tests.image_test.ImageModuleTest.test_save_colorkey) make sure the color key is not changed when saving. ... ok test_save_extended (pygame.tests.image_test.ImageModuleTest.test_save_extended) ... ok test_save_pathlib (pygame.tests.image_test.ImageModuleTest.test_save_pathlib) ... ok test_save_tga (pygame.tests.image_test.ImageModuleTest.test_save_tga) ... ok test_save_to_fileobject (pygame.tests.image_test.ImageModuleTest.test_save_to_fileobject) ... ok test_save_unicode_path (pygame.tests.image_test.ImageModuleTest.test_save_unicode_path) save unicode object with non-ASCII chars ... ok test_to_string__premultiplied (pygame.tests.image_test.ImageModuleTest.test_to_string__premultiplied) test to make sure we can export a surface to a premultiplied alpha string ... ok test_tostring_depth_24 (pygame.tests.image_test.ImageModuleTest.test_tostring_depth_24) ... ok ---------------------------------------------------------------------- Ran 38 tests in 2.504s OK loading pygame.tests.imageext_test CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. test_load_bad_filename (pygame.tests.imageext_test.ImageextModuleTest.test_load_bad_filename) ... skipped 'SDL silently removes invalid characters' test_load_non_string_file (pygame.tests.imageext_test.ImageextModuleTest.test_load_non_string_file) ... ok test_load_unicode_path_0 (pygame.tests.imageext_test.ImageextModuleTest.test_load_unicode_path_0) ... ok test_load_unicode_path_1 (pygame.tests.imageext_test.ImageextModuleTest.test_load_unicode_path_1) non-ASCII unicode ... ok test_load_unknown_extension (pygame.tests.imageext_test.ImageextModuleTest.test_load_unknown_extension) ... ok test_load_unknown_file (pygame.tests.imageext_test.ImageextModuleTest.test_load_unknown_file) ... ok test_save_bad_filename (pygame.tests.imageext_test.ImageextModuleTest.test_save_bad_filename) ... skipped 'SDL silently removes invalid characters' test_save_non_string_file (pygame.tests.imageext_test.ImageextModuleTest.test_save_non_string_file) ... ok test_save_unicode_path_0 (pygame.tests.imageext_test.ImageextModuleTest.test_save_unicode_path_0) unicode object with ASCII chars ... ok test_save_unicode_path_1 (pygame.tests.imageext_test.ImageextModuleTest.test_save_unicode_path_1) ... ok test_save_unknown_extension (pygame.tests.imageext_test.ImageextModuleTest.test_save_unknown_extension) ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.005s OK (skipped=2) loading pygame.tests.joystick_test test_get_count (pygame.tests.joystick_test.JoystickModuleTest.test_get_count) ... ok test_get_init (pygame.tests.joystick_test.JoystickModuleTest.test_get_init) ... ok test_init (pygame.tests.joystick_test.JoystickModuleTest.test_init) This unit test is for joystick.init() ... ok test_quit (pygame.tests.joystick_test.JoystickModuleTest.test_quit) Test if joystick.quit works. ... ok ---------------------------------------------------------------------- Ran 4 tests in 0.033s OK loading pygame.tests.key_test test_get_focused (pygame.tests.key_test.KeyModuleTest.test_get_focused) ... skipped 'flaky test, and broken on 2.0.18 windows' test_get_pressed (pygame.tests.key_test.KeyModuleTest.test_get_pressed) ... ok test_import (pygame.tests.key_test.KeyModuleTest.test_import) does it import? ... ok test_name_and_key_code (pygame.tests.key_test.KeyModuleTest.test_name_and_key_code) ... ok test_set_and_get_mods (pygame.tests.key_test.KeyModuleTest.test_set_and_get_mods) ... ok test_set_and_get_repeat (pygame.tests.key_test.KeyModuleTest.test_set_and_get_repeat) ... ok ---------------------------------------------------------------------- Ran 6 tests in 0.034s OK (skipped=1) loading pygame.tests.locals_test test_locals_has_all_constants (pygame.tests.locals_test.LocalsTest.test_locals_has_all_constants) ... ok ---------------------------------------------------------------------- Ran 1 test in 0.000s OK loading pygame.tests.mask_test test_buffer_interface (pygame.tests.mask_test.MaskModuleTest.test_buffer_interface) ... ok test_from_surface (pygame.tests.mask_test.MaskModuleTest.test_from_surface) Ensures from_surface creates a mask with the correct bits set. ... ok test_from_surface__different_alphas_16bit (pygame.tests.mask_test.MaskModuleTest.test_from_surface__different_alphas_16bit) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__different_alphas_32bit (pygame.tests.mask_test.MaskModuleTest.test_from_surface__different_alphas_32bit) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_cleared (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_cleared) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_filled (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_filled) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_pattern (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_pattern) Ensures from_surface creates a mask with the correct bits set ... ok test_from_threshold (pygame.tests.mask_test.MaskModuleTest.test_from_threshold) Does mask.from_threshold() work correctly? ... ok test_zero_size_from_surface (pygame.tests.mask_test.MaskModuleTest.test_zero_size_from_surface) Ensures from_surface can create masks from zero sized surfaces. ... ok test_zero_size_from_threshold (pygame.tests.mask_test.MaskModuleTest.test_zero_size_from_threshold) ... ok test_subclass_angle (pygame.tests.mask_test.MaskSubclassTest.test_subclass_angle) Ensures angle works for subclassed Masks. ... ok test_subclass_centroid (pygame.tests.mask_test.MaskSubclassTest.test_subclass_centroid) Ensures centroid works for subclassed Masks. ... ok test_subclass_clear (pygame.tests.mask_test.MaskSubclassTest.test_subclass_clear) Ensures clear works for subclassed Masks. ... ok test_subclass_connected_component (pygame.tests.mask_test.MaskSubclassTest.test_subclass_connected_component) Ensures connected_component works for subclassed Masks. ... ok test_subclass_connected_components (pygame.tests.mask_test.MaskSubclassTest.test_subclass_connected_components) Ensures connected_components works for subclassed Masks. ... ok test_subclass_convolve (pygame.tests.mask_test.MaskSubclassTest.test_subclass_convolve) Ensures convolve works for subclassed Masks. ... ok test_subclass_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy) Ensures copy works for subclassed Masks. ... ok test_subclass_copy__override_both_copy_methods (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_both_copy_methods) Ensures copy works for subclassed Masks overriding copy/__copy__. ... ok test_subclass_copy__override_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_copy) Ensures copy works for subclassed Masks overriding copy. ... ok test_subclass_copy__override_dunder_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_dunder_copy) Ensures copy works for subclassed Masks overriding __copy__. ... ok test_subclass_count (pygame.tests.mask_test.MaskSubclassTest.test_subclass_count) Ensures count works for subclassed Masks. ... ok test_subclass_draw (pygame.tests.mask_test.MaskSubclassTest.test_subclass_draw) Ensures draw works for subclassed Masks. ... ok test_subclass_erase (pygame.tests.mask_test.MaskSubclassTest.test_subclass_erase) Ensures erase works for subclassed Masks. ... ok test_subclass_fill (pygame.tests.mask_test.MaskSubclassTest.test_subclass_fill) Ensures fill works for subclassed Masks. ... ok test_subclass_get_at (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_at) Ensures get_at works for subclassed Masks. ... ok test_subclass_get_bounding_rects (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_bounding_rects) Ensures get_bounding_rects works for subclassed Masks. ... ok test_subclass_get_size (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_size) Ensures get_size works for subclassed Masks. ... ok test_subclass_invert (pygame.tests.mask_test.MaskSubclassTest.test_subclass_invert) Ensures invert works for subclassed Masks. ... ok test_subclass_mask (pygame.tests.mask_test.MaskSubclassTest.test_subclass_mask) Ensures the Mask class can be subclassed. ... ok test_subclass_mask_get_rect (pygame.tests.mask_test.MaskSubclassTest.test_subclass_mask_get_rect) Ensures get_rect works for subclassed Masks. ... ok test_subclass_outline (pygame.tests.mask_test.MaskSubclassTest.test_subclass_outline) Ensures outline works for subclassed Masks. ... ok test_subclass_overlap (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap) Ensures overlap works for subclassed Masks. ... ok test_subclass_overlap_area (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap_area) Ensures overlap_area works for subclassed Masks. ... ok test_subclass_overlap_mask (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap_mask) Ensures overlap_mask works for subclassed Masks. ... ok test_subclass_scale (pygame.tests.mask_test.MaskSubclassTest.test_subclass_scale) Ensures scale works for subclassed Masks. ... ok test_subclass_set_at (pygame.tests.mask_test.MaskSubclassTest.test_subclass_set_at) Ensures set_at works for subclassed Masks. ... ok test_subclass_to_surface (pygame.tests.mask_test.MaskSubclassTest.test_subclass_to_surface) Ensures to_surface works for subclassed Masks. ... ok test_angle (pygame.tests.mask_test.MaskTypeTest.test_angle) Ensure a mask's orientation angle is correctly calculated. ... ok test_angle__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_angle__empty_mask) Ensure an empty mask's angle is correctly calculated. ... ok test_centroid (pygame.tests.mask_test.MaskTypeTest.test_centroid) Ensure a filled mask's centroid is correctly calculated. ... ok test_centroid__all_corners (pygame.tests.mask_test.MaskTypeTest.test_centroid__all_corners) Ensure a mask's centroid is correctly calculated ... ok test_centroid__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_centroid__empty_mask) Ensure an empty mask's centroid is correctly calculated. ... ok test_centroid__single_column (pygame.tests.mask_test.MaskTypeTest.test_centroid__single_column) Ensure a mask's centroid is correctly calculated ... ok test_centroid__single_row (pygame.tests.mask_test.MaskTypeTest.test_centroid__single_row) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_columns (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_columns) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_corners (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_corners) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_rows (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_rows) Ensure a mask's centroid is correctly calculated ... ok test_clear (pygame.tests.mask_test.MaskTypeTest.test_clear) Ensure a mask can be cleared. ... ok test_clear__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_clear__bit_boundaries) Ensures masks of different sizes are cleared correctly. ... ok test_connected_component (pygame.tests.mask_test.MaskTypeTest.test_connected_component) Ensure a mask's connected component is correctly calculated. ... ok test_connected_component__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_component__empty_mask) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__full_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_component__full_mask) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__multi_set_bits (pygame.tests.mask_test.MaskTypeTest.test_connected_component__multi_set_bits) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__one_set_bit (pygame.tests.mask_test.MaskTypeTest.test_connected_component__one_set_bit) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_connected_component__out_of_bounds) Ensure connected_component() checks bounds. ... ok test_connected_component__unset_bit (pygame.tests.mask_test.MaskTypeTest.test_connected_component__unset_bit) Ensure a mask's connected component is correctly calculated ... ok test_connected_components (pygame.tests.mask_test.MaskTypeTest.test_connected_components) ... ok test_connected_components__negative_min_with_empty_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_empty_mask) Ensures connected_components() properly handles negative min values ... ok test_connected_components__negative_min_with_full_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_full_mask) Ensures connected_components() properly handles negative min values ... ok test_connected_components__negative_min_with_some_bits_set (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_some_bits_set) Ensures connected_components() properly handles negative min values ... ok test_convolve (pygame.tests.mask_test.MaskTypeTest.test_convolve) Tests the definition of convolution ... ok test_convolve__out_of_range (pygame.tests.mask_test.MaskTypeTest.test_convolve__out_of_range) ... ok test_convolve__point_identities (pygame.tests.mask_test.MaskTypeTest.test_convolve__point_identities) Convolving with a single point is the identity, while convolving a point with something flips it. ... ok test_convolve__size (pygame.tests.mask_test.MaskTypeTest.test_convolve__size) ... ok test_convolve__with_output (pygame.tests.mask_test.MaskTypeTest.test_convolve__with_output) checks that convolution modifies only the correct portion of the output ... ok test_copy (pygame.tests.mask_test.MaskTypeTest.test_copy) Ensures copy works correctly with some bits set and unset. ... ok test_copy__empty (pygame.tests.mask_test.MaskTypeTest.test_copy__empty) Ensures copy works correctly on an empty mask. ... ok test_copy__full (pygame.tests.mask_test.MaskTypeTest.test_copy__full) Ensures copy works correctly on a filled masked. ... ok test_copy__independent (pygame.tests.mask_test.MaskTypeTest.test_copy__independent) Ensures copy makes an independent copy of the mask. ... ok test_count (pygame.tests.mask_test.MaskTypeTest.test_count) Ensure a mask's set bits are correctly counted. ... ok test_count__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_count__bit_boundaries) Ensures the set bits of different sized masks are counted correctly. ... ok test_count__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_count__empty_mask) Ensure an empty mask's set bits are correctly counted. ... ok test_count__full_mask (pygame.tests.mask_test.MaskTypeTest.test_count__full_mask) Ensure a full mask's set bits are correctly counted. ... ok test_draw (pygame.tests.mask_test.MaskTypeTest.test_draw) Ensure a mask can be drawn onto another mask. ... ok test_draw__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_draw__bit_boundaries) Ensures draw handles masks of different sizes correctly. ... ok test_draw__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_draw__invalid_mask_arg) Ensure draw handles invalid mask arguments correctly. ... ok test_draw__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_draw__invalid_offset_arg) Ensure draw handles invalid offset arguments correctly. ... ok test_draw__offset (pygame.tests.mask_test.MaskTypeTest.test_draw__offset) Ensure an offset mask can be drawn onto another mask. ... ok test_draw__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_draw__offset_boundary) Ensures draw handles offsets and boundaries correctly. ... ok test_draw__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_draw__specific_offsets) Ensure an offset mask can be drawn onto another mask. ... ok test_drawing (pygame.tests.mask_test.MaskTypeTest.test_drawing) Test fill, clear, invert, draw, erase ... ok test_erase (pygame.tests.mask_test.MaskTypeTest.test_erase) Ensure a mask can erase another mask. ... ok test_erase__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_erase__bit_boundaries) Ensures erase handles masks of different sizes correctly. ... ok test_erase__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_erase__invalid_mask_arg) Ensure erase handles invalid mask arguments correctly. ... ok test_erase__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_erase__invalid_offset_arg) Ensure erase handles invalid offset arguments correctly. ... ok test_erase__offset (pygame.tests.mask_test.MaskTypeTest.test_erase__offset) Ensure an offset mask can erase another mask. ... ok test_erase__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_erase__offset_boundary) Ensures erase handles offsets and boundaries correctly. ... ok test_erase__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_erase__specific_offsets) Ensure an offset mask can erase another mask. ... ok test_fill (pygame.tests.mask_test.MaskTypeTest.test_fill) Ensure a mask can be filled. ... ok test_fill__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_fill__bit_boundaries) Ensures masks of different sizes are filled correctly. ... ok test_get_at (pygame.tests.mask_test.MaskTypeTest.test_get_at) Ensure individual mask bits are correctly retrieved. ... ok test_get_at__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_get_at__out_of_bounds) Ensure get_at() checks bounds. ... ok test_get_bounding_rects (pygame.tests.mask_test.MaskTypeTest.test_get_bounding_rects) Ensures get_bounding_rects works correctly. ... ok test_get_rect (pygame.tests.mask_test.MaskTypeTest.test_get_rect) Ensures get_rect works correctly. ... ok test_get_rect__invalid_kwarg_format (pygame.tests.mask_test.MaskTypeTest.test_get_rect__invalid_kwarg_format) Ensures get_rect detects invalid kwarg formats. ... ok test_get_rect__invalid_kwarg_name (pygame.tests.mask_test.MaskTypeTest.test_get_rect__invalid_kwarg_name) Ensures get_rect detects invalid kwargs. ... ok test_get_rect__multiple_kwargs (pygame.tests.mask_test.MaskTypeTest.test_get_rect__multiple_kwargs) Ensures get_rect supports multiple rect attribute kwargs. ... ok test_get_rect__no_arg_support (pygame.tests.mask_test.MaskTypeTest.test_get_rect__no_arg_support) Ensures get_rect only supports kwargs. ... ok test_get_rect__one_kwarg (pygame.tests.mask_test.MaskTypeTest.test_get_rect__one_kwarg) Ensures get_rect supports a single rect attribute kwarg. ... ok test_get_size (pygame.tests.mask_test.MaskTypeTest.test_get_size) Ensure a mask's size is correctly retrieved. ... ok test_invert (pygame.tests.mask_test.MaskTypeTest.test_invert) Ensure a mask can be inverted. ... ok test_invert__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_invert__bit_boundaries) Ensures masks of different sizes are inverted correctly. ... ok test_invert__empty (pygame.tests.mask_test.MaskTypeTest.test_invert__empty) Ensure an empty mask can be inverted. ... ok test_invert__full (pygame.tests.mask_test.MaskTypeTest.test_invert__full) Ensure a full mask can be inverted. ... ok test_mask (pygame.tests.mask_test.MaskTypeTest.test_mask) Ensure masks are created correctly without fill parameter. ... ok test_mask__fill_arg (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_arg) Ensure masks are created correctly using a fill arg. ... ok test_mask__fill_kwarg (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_kwarg) Ensure masks are created correctly using the fill keyword. ... ok test_mask__fill_kwarg_bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_kwarg_bit_boundaries) Ensures masks are created correctly using the fill keyword ... ok test_mask__negative_size (pygame.tests.mask_test.MaskTypeTest.test_mask__negative_size) Ensure the mask constructor handles negative sizes correctly. ... ok test_mask__size_kwarg (pygame.tests.mask_test.MaskTypeTest.test_mask__size_kwarg) Ensure masks are created correctly using the size keyword. ... ok test_mask_access (pygame.tests.mask_test.MaskTypeTest.test_mask_access) do the set_at, and get_at parts work correctly? ... ok test_outline (pygame.tests.mask_test.MaskTypeTest.test_outline) ... ok test_overlap (pygame.tests.mask_test.MaskTypeTest.test_overlap) Ensure the overlap intersection is correctly calculated. ... ok test_overlap__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap__bit_boundaries) Ensures overlap handles masks of different sizes correctly. ... ok test_overlap__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap__invalid_mask_arg) Ensure overlap handles invalid mask arguments correctly. ... ok test_overlap__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap__invalid_offset_arg) Ensure overlap handles invalid offset arguments correctly. ... ok test_overlap__no_overlap (pygame.tests.mask_test.MaskTypeTest.test_overlap__no_overlap) Ensure an offset overlap intersection is correctly calculated ... ok test_overlap__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset) Ensure an offset overlap intersection is correctly calculated. ... ok test_overlap__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset_boundary) Ensures overlap handles offsets and boundaries correctly. ... ok test_overlap__offset_with_unset_bits (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset_with_unset_bits) Ensure an offset overlap intersection is correctly calculated ... ok test_overlap_area (pygame.tests.mask_test.MaskTypeTest.test_overlap_area) Ensure the overlap_area is correctly calculated. ... ok test_overlap_area__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__bit_boundaries) Ensures overlap_area handles masks of different sizes correctly. ... ok test_overlap_area__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__invalid_mask_arg) Ensure overlap_area handles invalid mask arguments correctly. ... ok test_overlap_area__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__invalid_offset_arg) Ensure overlap_area handles invalid offset arguments correctly. ... ok test_overlap_area__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__offset) Ensure an offset overlap_area is correctly calculated. ... ok test_overlap_area__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__offset_boundary) Ensures overlap_area handles offsets and boundaries correctly. ... ok test_overlap_mask (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask) Ensure overlap_mask's mask has correct bits set. ... ok test_overlap_mask__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__bit_boundaries) Ensures overlap_mask handles masks of different sizes correctly. ... ok test_overlap_mask__bits_set (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__bits_set) Ensure overlap_mask's mask has correct bits set. ... ok test_overlap_mask__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__invalid_mask_arg) Ensure overlap_mask handles invalid mask arguments correctly. ... ok test_overlap_mask__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__invalid_offset_arg) Ensure overlap_mask handles invalid offset arguments correctly. ... ok test_overlap_mask__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__offset) Ensure an offset overlap_mask's mask is correctly calculated. ... ok test_overlap_mask__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__offset_boundary) Ensures overlap_mask handles offsets and boundaries correctly. ... ok test_overlap_mask__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__specific_offsets) Ensure an offset overlap_mask's mask is correctly calculated. ... ok test_scale (pygame.tests.mask_test.MaskTypeTest.test_scale) Ensure a mask can be scaled. ... ok test_scale__negative_size (pygame.tests.mask_test.MaskTypeTest.test_scale__negative_size) Ensure scale handles negative sizes correctly. ... ok test_set_at (pygame.tests.mask_test.MaskTypeTest.test_set_at) Ensure individual mask bits are set to 1. ... ok test_set_at__default_value (pygame.tests.mask_test.MaskTypeTest.test_set_at__default_value) Ensure individual mask bits are set using the default value. ... ok test_set_at__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_set_at__out_of_bounds) Ensure set_at() checks bounds. ... ok test_set_at__to_0 (pygame.tests.mask_test.MaskTypeTest.test_set_at__to_0) Ensure individual mask bits are set to 0. ... ok test_to_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface) Ensures empty and full masks can be drawn onto surfaces. ... ok test_to_surface__all_surfaces_different_sizes_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__all_surfaces_different_sizes_than_mask) Ensures that all the surface parameters can be of different sizes. ... ok test_to_surface__area_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_default) Ensures the default area is correct. ... ok test_to_surface__area_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_locations) Ensures area rects can be different locations on/off the mask. ... expected failure test_to_surface__area_off_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_off_mask) Ensures area values off the mask work correctly ... expected failure test_to_surface__area_off_mask_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_off_mask_with_setsurface_unsetsurface) Ensures area values off the mask work correctly ... expected failure test_to_surface__area_on_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_on_mask) Ensures area values on the mask work correctly ... expected failure test_to_surface__area_on_mask_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_on_mask_with_setsurface_unsetsurface) Ensures area values on the mask work correctly ... expected failure test_to_surface__area_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_param) Ensures to_surface accepts an area arg/kwarg. ... expected failure test_to_surface__area_sizes (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_sizes) Ensures area rects can be different sizes. ... expected failure test_to_surface__args_and_kwargs (pygame.tests.mask_test.MaskTypeTest.test_to_surface__args_and_kwargs) Ensures to_surface accepts a combination of args/kwargs ... ok test_to_surface__args_invalid_types (pygame.tests.mask_test.MaskTypeTest.test_to_surface__args_invalid_types) Ensures to_surface detects invalid kwarg types. ... ok test_to_surface__color_alphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__color_alphas) Ensures the setcolor/unsetcolor alpha values are respected. ... ok test_to_surface__create_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__create_surface) Ensures empty and full masks can be drawn onto a created surface. ... ok test_to_surface__default_surface_with_param_combinations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__default_surface_with_param_combinations) Ensures to_surface works with a default surface value ... ok test_to_surface__depths (pygame.tests.mask_test.MaskTypeTest.test_to_surface__depths) Ensures to_surface works correctly with supported surface depths. ... ok test_to_surface__dest_and_area_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_and_area_locations) Ensures dest/area values can be different locations on/off the ... expected failure test_to_surface__dest_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_default) Ensures the default dest is correct. ... ok test_to_surface__dest_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_locations) Ensures dest values can be different locations on/off the surface. ... ok test_to_surface__dest_off_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_off_surface) Ensures dest values off the surface work correctly ... ok test_to_surface__dest_off_surface_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_off_surface_with_setsurface_unsetsurface) Ensures dest values off the surface work correctly ... ok test_to_surface__dest_on_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_on_surface) Ensures dest values on the surface work correctly ... ok test_to_surface__dest_on_surface_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_on_surface_with_setsurface_unsetsurface) Ensures dest values on the surface work correctly ... ok test_to_surface__dest_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_param) Ensures to_surface accepts a dest arg/kwarg. ... ok test_to_surface__different_depths (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_depths) Ensures an exception is raised when surfaces have different depths. ... ok test_to_surface__different_depths_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_depths_with_created_surfaces) Ensures an exception is raised when surfaces have different depths ... ok test_to_surface__different_srcalphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_srcalphas) Ensures an exception is raised when surfaces have different SRCALPHA ... ok test_to_surface__different_srcalphas_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_srcalphas_with_created_surfaces) Ensures an exception is raised when surfaces have different SRCALPHA ... ok test_to_surface__invalid_area_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_area_formats) Ensures to_surface handles invalid area formats correctly. ... expected failure test_to_surface__invalid_dest_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_dest_formats) Ensures to_surface handles invalid dest formats correctly. ... ok test_to_surface__invalid_setcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_setcolor_formats) Ensures to_surface handles invalid setcolor formats correctly. ... ok test_to_surface__invalid_unsetcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_unsetcolor_formats) Ensures to_surface handles invalid unsetcolor formats correctly. ... ok test_to_surface__kwargs (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs) Ensures to_surface accepts the correct kwargs. ... ok test_to_surface__kwargs_create_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_create_surface) Ensures to_surface accepts the correct kwargs ... ok test_to_surface__kwargs_invalid_name (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_invalid_name) Ensures to_surface detects invalid kwarg names. ... ok test_to_surface__kwargs_invalid_types (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_invalid_types) Ensures to_surface detects invalid kwarg types. ... ok test_to_surface__kwargs_order_independent (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_order_independent) Ensures to_surface kwargs are not order dependent. ... ok test_to_surface__negative_sized_area_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__negative_sized_area_rect) Ensures to_surface correctly handles negative sized area rects. ... expected failure test_to_surface__negative_sized_dest_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__negative_sized_dest_rect) Ensures to_surface correctly handles negative sized dest rects. ... ok test_to_surface__same_srcalphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__same_srcalphas) Ensures to_surface works correctly when the SRCALPHA flag is set or not. ... ok test_to_surface__same_srcalphas_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__same_srcalphas_with_created_surfaces) Ensures to_surface works correctly when it creates a surface ... ok test_to_surface__set_and_unset_bits (pygame.tests.mask_test.MaskTypeTest.test_to_surface__set_and_unset_bits) Ensures that to_surface works correctly with with set/unset bits ... ok test_to_surface__set_and_unset_bits_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__set_and_unset_bits_with_setsurface_unsetsurface) Ensures that to_surface works correctly with with set/unset bits ... ok test_to_surface__setcolor_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setcolor_default) Ensures the default setcolor is correct. ... ok test_to_surface__setcolor_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setcolor_param) Ensures to_surface accepts a setcolor arg/kwarg. ... ok test_to_surface__setsurface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_and_shorter_than_mask) Ensures that setsurfaces narrower and shorter than the mask work ... ok test_to_surface__setsurface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_and_taller_than_mask) Ensures that setsurfaces narrower and taller than the mask work ... ok test_to_surface__setsurface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_than_mask) Ensures that setsurfaces narrower than the mask work correctly. ... ok test_to_surface__setsurface_narrower_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_than_mask_and_colors_none) Ensures that setsurfaces narrower than the mask work correctly ... ok test_to_surface__setsurface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_param) Ensures to_surface accepts a setsurface arg/kwarg. ... ok test_to_surface__setsurface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_shorter_than_mask) Ensures that setsurfaces shorter than the mask work correctly. ... ok test_to_surface__setsurface_shorter_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_shorter_than_mask_and_colors_none) Ensures that setsurfaces shorter than the mask work correctly ... ok test_to_surface__setsurface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_taller_than_mask) Ensures that setsurfaces taller than the mask work correctly. ... ok test_to_surface__setsurface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_and_shorter_than_mask) Ensures that setsurfaces wider and shorter than the mask work ... ok test_to_surface__setsurface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_and_taller_than_mask) Ensures that setsurfaces wider and taller than the mask work ... ok test_to_surface__setsurface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_than_mask) Ensures that setsurfaces wider than the mask work correctly. ... ok test_to_surface__setsurface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_with_zero_size) Ensures zero sized setsurfaces are handled correctly. ... ok test_to_surface__surface_color_alphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_color_alphas) Ensures the setsurface/unsetsurface color alpha values are respected. ... ok test_to_surface__surface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_and_shorter_than_mask) Ensures that surfaces narrower and shorter than the mask work ... ok test_to_surface__surface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_and_taller_than_mask) Ensures that surfaces narrower and taller than the mask work ... ok test_to_surface__surface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_than_mask) Ensures that surfaces narrower than the mask work correctly. ... ok test_to_surface__surface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_param) Ensures to_surface accepts a surface arg/kwarg. ... ok test_to_surface__surface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_shorter_than_mask) Ensures that surfaces shorter than the mask work correctly. ... ok test_to_surface__surface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_taller_than_mask) Ensures that surfaces taller than the mask work correctly. ... ok test_to_surface__surface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_and_shorter_than_mask) Ensures that surfaces wider and shorter than the mask work ... ok test_to_surface__surface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_and_taller_than_mask) Ensures that surfaces wider and taller than the mask work correctly. ... ok test_to_surface__surface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_than_mask) Ensures that surfaces wider than the mask work correctly. ... ok test_to_surface__surface_with_param_combinations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_with_param_combinations) Ensures to_surface works with a surface value ... ok test_to_surface__surface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_with_zero_size) Ensures zero sized surfaces are handled correctly. ... ok test_to_surface__unsetcolor_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetcolor_default) Ensures the default unsetcolor is correct. ... ok test_to_surface__unsetcolor_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetcolor_param) Ensures to_surface accepts a unsetcolor arg/kwarg. ... ok test_to_surface__unsetsurface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_and_shorter_than_mask) Ensures that unsetsurfaces narrower and shorter than the mask work ... ok test_to_surface__unsetsurface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_and_taller_than_mask) Ensures that unsetsurfaces narrower and taller than the mask work ... ok test_to_surface__unsetsurface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_than_mask) Ensures that unsetsurfaces narrower than the mask work correctly. ... ok test_to_surface__unsetsurface_narrower_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_than_mask_and_colors_none) Ensures that unsetsurfaces narrower than the mask work correctly ... ok test_to_surface__unsetsurface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_param) Ensures to_surface accepts a unsetsurface arg/kwarg. ... ok test_to_surface__unsetsurface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_shorter_than_mask) Ensures that unsetsurfaces shorter than the mask work correctly. ... ok test_to_surface__unsetsurface_shorter_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_shorter_than_mask_and_colors_none) Ensures that unsetsurfaces shorter than the mask work correctly ... ok test_to_surface__unsetsurface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_taller_than_mask) Ensures that unsetsurfaces taller than the mask work correctly. ... ok test_to_surface__unsetsurface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_and_shorter_than_mask) Ensures that unsetsurfaces wider and shorter than the mask work ... ok test_to_surface__unsetsurface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_and_taller_than_mask) Ensures that unsetsurfaces wider and taller than the mask work ... ok test_to_surface__unsetsurface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_than_mask) Ensures that unsetsurfaces wider than the mask work correctly. ... ok test_to_surface__unsetsurface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_with_zero_size) Ensures zero sized unsetsurfaces are handled correctly. ... ok test_to_surface__valid_area_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_area_formats) Ensures to_surface handles valid area formats correctly. ... expected failure test_to_surface__valid_dest_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_dest_formats) Ensures to_surface handles valid dest formats correctly. ... ok test_to_surface__valid_setcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_setcolor_formats) Ensures to_surface handles valid setcolor formats correctly. ... ok test_to_surface__valid_unsetcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_unsetcolor_formats) Ensures to_surface handles valid unsetcolor formats correctly. ... ok test_to_surface__zero_sized_area_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__zero_sized_area_rect) Ensures to_surface correctly handles zero sized area rects. ... expected failure test_to_surface__zero_sized_dest_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__zero_sized_dest_rect) Ensures to_surface correctly handles zero sized dest rects. ... ok test_zero_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask) Ensures masks can be created with zero sizes. ... ok test_zero_mask_angle (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_angle) ... ok test_zero_mask_centroid (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_centroid) ... ok test_zero_mask_clear (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_clear) ... ok test_zero_mask_connected_component (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_component) Ensures connected_component correctly handles zero sized masks. ... ok test_zero_mask_connected_component__indexed (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_component__indexed) Ensures connected_component correctly handles zero sized masks ... ok test_zero_mask_connected_components (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_components) Ensures connected_components correctly handles zero sized masks. ... ok test_zero_mask_convolve (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_convolve) Ensures convolve correctly handles zero sized masks. ... ok test_zero_mask_convolve__with_output_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_convolve__with_output_mask) Ensures convolve correctly handles zero sized masks ... ok test_zero_mask_copy (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_copy) Ensures copy correctly handles zero sized masks. ... ok test_zero_mask_count (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_count) ... ok test_zero_mask_draw (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_draw) Ensures draw correctly handles zero sized masks. ... ok test_zero_mask_erase (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_erase) Ensures erase correctly handles zero sized masks. ... ok test_zero_mask_fill (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_fill) Ensures fill correctly handles zero sized masks. ... ok test_zero_mask_flip (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_flip) ... ok test_zero_mask_get_at (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_at) Ensures get_at correctly handles zero sized masks. ... ok test_zero_mask_get_bounding_rects (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_bounding_rects) Ensures get_bounding_rects correctly handles zero sized masks. ... ok test_zero_mask_get_rect (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_rect) Ensures get_rect correctly handles zero sized masks. ... ok test_zero_mask_get_size (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_size) Ensures get_size correctly handles zero sized masks. ... ok test_zero_mask_outline (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_outline) Ensures outline correctly handles zero sized masks. ... ok test_zero_mask_outline__with_arg (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_outline__with_arg) Ensures outline correctly handles zero sized masks ... ok test_zero_mask_overlap (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap) Ensures overlap correctly handles zero sized masks. ... ok test_zero_mask_overlap_area (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap_area) Ensures overlap_area correctly handles zero sized masks. ... ok test_zero_mask_overlap_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap_mask) Ensures overlap_mask correctly handles zero sized masks. ... ok test_zero_mask_scale (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_scale) ... ok test_zero_mask_set_at (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_set_at) Ensures set_at correctly handles zero sized masks. ... ok test_zero_mask_to_surface (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_to_surface) Ensures to_surface correctly handles zero sized masks and surfaces. ... ok test_zero_mask_to_surface__create_surface (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_to_surface__create_surface) Ensures to_surface correctly handles zero sized masks and surfaces ... ok ---------------------------------------------------------------------- Ran 257 tests in 0.995s OK (expected failures=12) loading pygame.tests.math_test test_clamp (pygame.tests.math_test.MathModuleTest.test_clamp) Test clamp function. ... ok test_lerp (pygame.tests.math_test.MathModuleTest.test_lerp) ... ok testAdd (pygame.tests.math_test.Vector2TypeTest.testAdd) ... ok testAttributeAccess (pygame.tests.math_test.Vector2TypeTest.testAttributeAccess) ... ok testBool (pygame.tests.math_test.Vector2TypeTest.testBool) ... ok testCompare (pygame.tests.math_test.Vector2TypeTest.testCompare) ... ok testConstructionDefault (pygame.tests.math_test.Vector2TypeTest.testConstructionDefault) ... ok testConstructionKeywords (pygame.tests.math_test.Vector2TypeTest.testConstructionKeywords) ... ok testConstructionList (pygame.tests.math_test.Vector2TypeTest.testConstructionList) ... ok testConstructionScalar (pygame.tests.math_test.Vector2TypeTest.testConstructionScalar) ... ok testConstructionScalarKeywords (pygame.tests.math_test.Vector2TypeTest.testConstructionScalarKeywords) ... ok testConstructionTuple (pygame.tests.math_test.Vector2TypeTest.testConstructionTuple) ... ok testConstructionVector2 (pygame.tests.math_test.Vector2TypeTest.testConstructionVector2) ... ok testConstructionXY (pygame.tests.math_test.Vector2TypeTest.testConstructionXY) ... ok testCopy (pygame.tests.math_test.Vector2TypeTest.testCopy) ... ok testExtendedSlicing (pygame.tests.math_test.Vector2TypeTest.testExtendedSlicing) ... ok testIter (pygame.tests.math_test.Vector2TypeTest.testIter) ... ok testRepr (pygame.tests.math_test.Vector2TypeTest.testRepr) ... ok testScalarDivision (pygame.tests.math_test.Vector2TypeTest.testScalarDivision) ... ok testScalarMultiplication (pygame.tests.math_test.Vector2TypeTest.testScalarMultiplication) ... ok testSequence (pygame.tests.math_test.Vector2TypeTest.testSequence) ... ok testStr (pygame.tests.math_test.Vector2TypeTest.testStr) ... ok testSub (pygame.tests.math_test.Vector2TypeTest.testSub) ... ok testUnary (pygame.tests.math_test.Vector2TypeTest.testUnary) ... ok test___round___basic (pygame.tests.math_test.Vector2TypeTest.test___round___basic) ... ok test_angle_to (pygame.tests.math_test.Vector2TypeTest.test_angle_to) ... ok test_clamp_mag_v2_edge_cases (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_edge_cases) ... ok test_clamp_mag_v2_errors (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_errors) ... ok test_clamp_mag_v2_max (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_max) ... ok test_clamp_mag_v2_min (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_min) ... ok test_clamp_mag_v2_no_change (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_no_change) ... ok test_collection_abc (pygame.tests.math_test.Vector2TypeTest.test_collection_abc) ... ok test_contains (pygame.tests.math_test.Vector2TypeTest.test_contains) ... ok test_cross (pygame.tests.math_test.Vector2TypeTest.test_cross) ... ok test_distance_squared_to (pygame.tests.math_test.Vector2TypeTest.test_distance_squared_to) ... ok test_distance_to (pygame.tests.math_test.Vector2TypeTest.test_distance_to) ... ok test_dot (pygame.tests.math_test.Vector2TypeTest.test_dot) ... ok test_elementwise (pygame.tests.math_test.Vector2TypeTest.test_elementwise) ... ok test_is_normalized (pygame.tests.math_test.Vector2TypeTest.test_is_normalized) ... ok test_length (pygame.tests.math_test.Vector2TypeTest.test_length) ... ok test_length_squared (pygame.tests.math_test.Vector2TypeTest.test_length_squared) ... ok test_lerp (pygame.tests.math_test.Vector2TypeTest.test_lerp) ... ok test_move_away (pygame.tests.math_test.Vector2TypeTest.test_move_away) ... ok test_move_nowhere (pygame.tests.math_test.Vector2TypeTest.test_move_nowhere) ... ok test_move_towards_basic (pygame.tests.math_test.Vector2TypeTest.test_move_towards_basic) ... ok test_move_towards_errors (pygame.tests.math_test.Vector2TypeTest.test_move_towards_errors) ... ok test_move_towards_max_distance (pygame.tests.math_test.Vector2TypeTest.test_move_towards_max_distance) ... ok test_move_towards_self (pygame.tests.math_test.Vector2TypeTest.test_move_towards_self) ... ok test_normalize (pygame.tests.math_test.Vector2TypeTest.test_normalize) ... ok test_normalize_ip (pygame.tests.math_test.Vector2TypeTest.test_normalize_ip) ... ok test_polar (pygame.tests.math_test.Vector2TypeTest.test_polar) ... ok test_project_v2_onto_other (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other) Project onto other vector. ... ok test_project_v2_onto_other_as_list (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other_as_list) Project onto other list as vector. ... ok test_project_v2_onto_other_as_tuple (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other_as_tuple) Project onto other tuple as vector. ... ok test_project_v2_onto_x_axis (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_x_axis) Project onto x-axis, e.g. get the component pointing in the x-axis direction. ... ok test_project_v2_onto_y_axis (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_y_axis) Project onto y-axis, e.g. get the component pointing in the y-axis direction. ... ok test_project_v2_raises_if_other_has_zero_length (pygame.tests.math_test.Vector2TypeTest.test_project_v2_raises_if_other_has_zero_length) Check if exception is raise when projected on vector has zero length. ... ok test_project_v2_raises_if_other_is_not_iterable (pygame.tests.math_test.Vector2TypeTest.test_project_v2_raises_if_other_is_not_iterable) Check if exception is raise when projected on vector is not iterable. ... ok test_reflect (pygame.tests.math_test.Vector2TypeTest.test_reflect) ... ok test_reflect_ip (pygame.tests.math_test.Vector2TypeTest.test_reflect_ip) ... ok test_rotate (pygame.tests.math_test.Vector2TypeTest.test_rotate) ... ok test_rotate_ip (pygame.tests.math_test.Vector2TypeTest.test_rotate_ip) ... ok test_rotate_rad (pygame.tests.math_test.Vector2TypeTest.test_rotate_rad) ... ok test_rotate_rad_ip (pygame.tests.math_test.Vector2TypeTest.test_rotate_rad_ip) ... ok test_scale_to_length (pygame.tests.math_test.Vector2TypeTest.test_scale_to_length) ... ok test_slerp (pygame.tests.math_test.Vector2TypeTest.test_slerp) ... ok test_subclass_operation (pygame.tests.math_test.Vector2TypeTest.test_subclass_operation) ... ok test_subclassing_v2 (pygame.tests.math_test.Vector2TypeTest.test_subclassing_v2) Check if Vector2 is subclassable ... ok test_swizzle (pygame.tests.math_test.Vector2TypeTest.test_swizzle) ... ok test_swizzle_return_types (pygame.tests.math_test.Vector2TypeTest.test_swizzle_return_types) ... ok test_update (pygame.tests.math_test.Vector2TypeTest.test_update) ... ok testAdd (pygame.tests.math_test.Vector3TypeTest.testAdd) ... ok testAttributeAccess (pygame.tests.math_test.Vector3TypeTest.testAttributeAccess) ... ok testBool (pygame.tests.math_test.Vector3TypeTest.testBool) ... ok testCompare (pygame.tests.math_test.Vector3TypeTest.testCompare) ... ok testConstructionDefault (pygame.tests.math_test.Vector3TypeTest.testConstructionDefault) ... ok testConstructionKeywords (pygame.tests.math_test.Vector3TypeTest.testConstructionKeywords) ... ok testConstructionList (pygame.tests.math_test.Vector3TypeTest.testConstructionList) ... ok testConstructionMissing (pygame.tests.math_test.Vector3TypeTest.testConstructionMissing) ... ok testConstructionScalar (pygame.tests.math_test.Vector3TypeTest.testConstructionScalar) ... ok testConstructionScalarKeywords (pygame.tests.math_test.Vector3TypeTest.testConstructionScalarKeywords) ... ok testConstructionTuple (pygame.tests.math_test.Vector3TypeTest.testConstructionTuple) ... ok testConstructionVector3 (pygame.tests.math_test.Vector3TypeTest.testConstructionVector3) ... ok testConstructionXYZ (pygame.tests.math_test.Vector3TypeTest.testConstructionXYZ) ... ok testCopy (pygame.tests.math_test.Vector3TypeTest.testCopy) ... ok testExtendedSlicing (pygame.tests.math_test.Vector3TypeTest.testExtendedSlicing) ... ok testIter (pygame.tests.math_test.Vector3TypeTest.testIter) ... ok testRepr (pygame.tests.math_test.Vector3TypeTest.testRepr) ... ok testScalarDivision (pygame.tests.math_test.Vector3TypeTest.testScalarDivision) ... ok testScalarMultiplication (pygame.tests.math_test.Vector3TypeTest.testScalarMultiplication) ... ok testSequence (pygame.tests.math_test.Vector3TypeTest.testSequence) ... ok testStr (pygame.tests.math_test.Vector3TypeTest.testStr) ... ok testSub (pygame.tests.math_test.Vector3TypeTest.testSub) ... ok testUnary (pygame.tests.math_test.Vector3TypeTest.testUnary) ... ok test___round___basic (pygame.tests.math_test.Vector3TypeTest.test___round___basic) ... ok test_angle_to (pygame.tests.math_test.Vector3TypeTest.test_angle_to) ... ok test_clamp_mag_v3_edge_cases (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_edge_cases) ... ok test_clamp_mag_v3_errors (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_errors) ... ok test_clamp_mag_v3_max (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_max) ... ok test_clamp_mag_v3_min (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_min) ... ok test_clamp_mag_v3_no_change (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_no_change) ... ok test_collection_abc (pygame.tests.math_test.Vector3TypeTest.test_collection_abc) ... ok test_contains (pygame.tests.math_test.Vector3TypeTest.test_contains) ... ok test_cross (pygame.tests.math_test.Vector3TypeTest.test_cross) ... ok test_dir_works (pygame.tests.math_test.Vector3TypeTest.test_dir_works) ... ok test_distance_squared_to (pygame.tests.math_test.Vector3TypeTest.test_distance_squared_to) ... ok test_distance_squared_to_exceptions (pygame.tests.math_test.Vector3TypeTest.test_distance_squared_to_exceptions) ... ok test_distance_to (pygame.tests.math_test.Vector3TypeTest.test_distance_to) ... ok test_distance_to_exceptions (pygame.tests.math_test.Vector3TypeTest.test_distance_to_exceptions) ... ok test_dot (pygame.tests.math_test.Vector3TypeTest.test_dot) ... ok test_elementwise (pygame.tests.math_test.Vector3TypeTest.test_elementwise) ... ok test_inplace_operators (pygame.tests.math_test.Vector3TypeTest.test_inplace_operators) ... ok test_invalid_swizzle (pygame.tests.math_test.Vector3TypeTest.test_invalid_swizzle) ... ok test_is_normalized (pygame.tests.math_test.Vector3TypeTest.test_is_normalized) ... ok test_length (pygame.tests.math_test.Vector3TypeTest.test_length) ... ok test_length_squared (pygame.tests.math_test.Vector3TypeTest.test_length_squared) ... ok test_lerp (pygame.tests.math_test.Vector3TypeTest.test_lerp) ... ok test_move_away (pygame.tests.math_test.Vector3TypeTest.test_move_away) ... ok test_move_nowhere (pygame.tests.math_test.Vector3TypeTest.test_move_nowhere) ... ok test_move_towards_basic (pygame.tests.math_test.Vector3TypeTest.test_move_towards_basic) ... ok test_move_towards_errors (pygame.tests.math_test.Vector3TypeTest.test_move_towards_errors) ... ok test_move_towards_max_distance (pygame.tests.math_test.Vector3TypeTest.test_move_towards_max_distance) ... ok test_move_towards_self (pygame.tests.math_test.Vector3TypeTest.test_move_towards_self) ... ok test_normalize (pygame.tests.math_test.Vector3TypeTest.test_normalize) ... ok test_normalize_ip (pygame.tests.math_test.Vector3TypeTest.test_normalize_ip) ... ok test_pickle (pygame.tests.math_test.Vector3TypeTest.test_pickle) ... ok test_project_v3_onto_other (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other) Project onto other vector. ... ok test_project_v3_onto_other_as_list (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other_as_list) Project onto other list as vector. ... ok test_project_v3_onto_other_as_tuple (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other_as_tuple) Project onto other tuple as vector. ... ok test_project_v3_onto_x_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_x_axis) Project onto x-axis, e.g. get the component pointing in the x-axis direction. ... ok test_project_v3_onto_y_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_y_axis) Project onto y-axis, e.g. get the component pointing in the y-axis direction. ... ok test_project_v3_onto_z_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_z_axis) Project onto z-axis, e.g. get the component pointing in the z-axis direction. ... ok test_project_v3_raises_if_other_has_zero_length (pygame.tests.math_test.Vector3TypeTest.test_project_v3_raises_if_other_has_zero_length) Check if exception is raise when projected on vector has zero length. ... ok test_project_v3_raises_if_other_is_not_iterable (pygame.tests.math_test.Vector3TypeTest.test_project_v3_raises_if_other_is_not_iterable) Check if exception is raise when projected on vector is not iterable. ... ok test_reflect (pygame.tests.math_test.Vector3TypeTest.test_reflect) ... ok test_reflect_ip (pygame.tests.math_test.Vector3TypeTest.test_reflect_ip) ... ok test_rotate (pygame.tests.math_test.Vector3TypeTest.test_rotate) ... ok test_rotate_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_ip) ... ok test_rotate_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_rad) ... ok test_rotate_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_rad_ip) ... ok test_rotate_x (pygame.tests.math_test.Vector3TypeTest.test_rotate_x) ... ok test_rotate_x_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_ip) ... ok test_rotate_x_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_rad) ... ok test_rotate_x_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_rad_ip) ... ok test_rotate_y (pygame.tests.math_test.Vector3TypeTest.test_rotate_y) ... ok test_rotate_y_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_ip) ... ok test_rotate_y_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_rad) ... ok test_rotate_y_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_rad_ip) ... ok test_rotate_z (pygame.tests.math_test.Vector3TypeTest.test_rotate_z) ... ok test_rotate_z_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_ip) ... ok test_rotate_z_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_rad) ... ok test_rotate_z_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_rad_ip) ... ok test_scale_to_length (pygame.tests.math_test.Vector3TypeTest.test_scale_to_length) ... ok test_slerp (pygame.tests.math_test.Vector3TypeTest.test_slerp) ... ok test_spherical (pygame.tests.math_test.Vector3TypeTest.test_spherical) ... ok test_subclass_operation (pygame.tests.math_test.Vector3TypeTest.test_subclass_operation) ... ok test_subclassing_v3 (pygame.tests.math_test.Vector3TypeTest.test_subclassing_v3) Check if Vector3 is subclassable ... ok test_swizzle (pygame.tests.math_test.Vector3TypeTest.test_swizzle) ... ok test_swizzle_constants (pygame.tests.math_test.Vector3TypeTest.test_swizzle_constants) We can get constant values from a swizzle. ... ok test_swizzle_four_constants (pygame.tests.math_test.Vector3TypeTest.test_swizzle_four_constants) We can get 4 constant values from a swizzle. ... ok test_swizzle_oob (pygame.tests.math_test.Vector3TypeTest.test_swizzle_oob) An out-of-bounds swizzle raises an AttributeError. ... ok test_swizzle_return_types (pygame.tests.math_test.Vector3TypeTest.test_swizzle_return_types) ... ok test_swizzle_set_oob (pygame.tests.math_test.Vector3TypeTest.test_swizzle_set_oob) An out-of-bounds swizzle set raises an AttributeError. ... ok ---------------------------------------------------------------------- Ran 163 tests in 0.027s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.midi_test test_MidiException (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_MidiException) Ensures the MidiException is raised as expected. ... ok test_conversions (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_conversions) of frequencies to midi note numbers and ansi note names. ... ok test_midiin (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midiin) Ensures the MIDIIN event id exists in the midi module. ... ok test_midiout (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midiout) Ensures the MIDIOUT event id exists in the midi module. ... ok test_midis2events (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events) Ensures midi events are properly converted to pygame events. ... ok test_midis2events__extra_event_data (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__extra_event_data) Ensures midi events with extra values are handled properly. ... ok test_midis2events__extra_event_data_missing_timestamp (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__extra_event_data_missing_timestamp) Ensures midi events with extra data and no timestamps are handled ... ok test_midis2events__missing_event_data (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__missing_event_data) Ensures midi events with missing values are handled properly. ... ok ---------------------------------------------------------------------- Ran 8 tests in 0.010s OK loading pygame.tests.mixer_music_test test_get_busy (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_get_busy) ... ok test_get_volume (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_get_volume) ... ok test_init (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_init) issue #955. unload music whenever mixer.quit() is called ... ok test_load_mp3 (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_mp3) |tags:music| ... ok test_load_object (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_object) test loading music from file-like objects. ... ok test_load_ogg (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_ogg) |tags:music| ... ok test_load_unicode (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_unicode) test non-ASCII unicode path ... ok test_load_wav (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_wav) |tags:music| ... ok test_music_pause__unpause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_music_pause__unpause) Ensure music has the correct position immediately after unpausing ... ok test_object_namehint (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_object_namehint) test loading & queuing music from file-like objects with namehint argument. ... ok test_pause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_pause) ... ok test_play (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_play) ... ok test_play__start_time (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_play__start_time) ... skipped 'disk audio driver "playback" writing to disk is slow' test_queue__arguments (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__arguments) Ensures queue() can be called with proper arguments. ... ok test_queue__invalid_filename (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__invalid_filename) Ensures queue() correctly handles invalid filenames. ... ok test_queue__invalid_sound_type (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__invalid_sound_type) Ensures queue() correctly handles invalid file types. ... ok test_queue__multiple_calls (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__multiple_calls) Ensures queue() can be called multiple times. ... ok test_queue__no_file (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__no_file) Ensures queue() correctly handles missing the file argument. ... ok test_queue_mp3 (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_mp3) Ensures queue() accepts mp3 files. ... ok test_queue_ogg (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_ogg) Ensures queue() accepts ogg files. ... ok test_queue_wav (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_wav) Ensures queue() accepts wav files. ... ok test_set_volume (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_set_volume) ... ok test_stop (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_stop) ... ok test_unload (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_unload) ... ok test_unpause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_unpause) ... ok ---------------------------------------------------------------------- Ran 25 tests in 0.588s OK (skipped=1) loading pygame.tests.mixer_test test_get_endevent (pygame.tests.mixer_test.ChannelEndEventTest.test_get_endevent) Ensure Channel.get_endevent() returns the correct event type. ... ok test_set_volume_with_one_argument (pygame.tests.mixer_test.ChannelSetVolumeTest.test_set_volume_with_one_argument) ... ok test_set_volume_with_two_arguments (pygame.tests.mixer_test.ChannelSetVolumeTest.test_set_volume_with_two_arguments) ... expected failure test_channel (pygame.tests.mixer_test.ChannelTypeTest.test_channel) Ensure Channel() creation works. ... ok test_channel__before_init (pygame.tests.mixer_test.ChannelTypeTest.test_channel__before_init) Ensure exception for Channel() creation with non-init mixer. ... ok test_channel__invalid_id (pygame.tests.mixer_test.ChannelTypeTest.test_channel__invalid_id) Ensure exception for Channel() creation with an invalid id. ... ok test_channel__without_arg (pygame.tests.mixer_test.ChannelTypeTest.test_channel__without_arg) Ensure exception for Channel() creation with no argument. ... ok test_fadeout (pygame.tests.mixer_test.ChannelTypeTest.test_fadeout) Ensure Channel.fadeout() stops playback after fading out. ... ok test_get_busy (pygame.tests.mixer_test.ChannelTypeTest.test_get_busy) Ensure an idle channel's busy state is correct. ... ok test_get_queue (pygame.tests.mixer_test.ChannelTypeTest.test_get_queue) Ensure Channel.get_queue() returns any queued Sound. ... ok test_get_sound (pygame.tests.mixer_test.ChannelTypeTest.test_get_sound) Ensure Channel.get_sound() returns the currently playing Sound. ... ok test_get_volume (pygame.tests.mixer_test.ChannelTypeTest.test_get_volume) Ensure a channel's volume can be retrieved. ... ok test_pause_unpause (pygame.tests.mixer_test.ChannelTypeTest.test_pause_unpause) Test if the Channel can be paused and unpaused. ... ok test_pause_unpause__before_init (pygame.tests.mixer_test.ChannelTypeTest.test_pause_unpause__before_init) Ensure exception for Channel.pause() with non-init mixer. ... ok test_array_interface (pygame.tests.mixer_test.MixerModuleTest.test_array_interface) ... ok test_array_keyword (pygame.tests.mixer_test.MixerModuleTest.test_array_keyword) ... skipped 'this test fails without real sound card' test_fadeout (pygame.tests.mixer_test.MixerModuleTest.test_fadeout) Ensure pygame.mixer.fadeout() stops playback after fading out the sound. ... ok test_find_channel (pygame.tests.mixer_test.MixerModuleTest.test_find_channel) ... ok test_get_init__returns_None_if_mixer_not_initialized (pygame.tests.mixer_test.MixerModuleTest.test_get_init__returns_None_if_mixer_not_initialized) ... ok test_get_num_channels__defaults_eight_after_init (pygame.tests.mixer_test.MixerModuleTest.test_get_num_channels__defaults_eight_after_init) ... ok test_get_sdl_mixer_version (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version) Ensures get_sdl_mixer_version works correctly with no args. ... ok test_get_sdl_mixer_version__args (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__args) Ensures get_sdl_mixer_version works correctly using args. ... ok test_get_sdl_mixer_version__invalid_args_kwargs (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__invalid_args_kwargs) Ensures get_sdl_mixer_version handles invalid args and kwargs. ... ok test_get_sdl_mixer_version__kwargs (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__kwargs) Ensures get_sdl_mixer_version works correctly using kwargs. ... ok test_get_sdl_mixer_version__linked_equals_compiled (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__linked_equals_compiled) Ensures get_sdl_mixer_version's linked/compiled versions are equal. ... ok test_init__keyword_args (pygame.tests.mixer_test.MixerModuleTest.test_init__keyword_args) ... ok test_init__zero_values (pygame.tests.mixer_test.MixerModuleTest.test_init__zero_values) ... ok test_newbuf__one_channel (pygame.tests.mixer_test.MixerModuleTest.test_newbuf__one_channel) ... ok test_newbuf__twho_channel (pygame.tests.mixer_test.MixerModuleTest.test_newbuf__twho_channel) ... ok test_pause (pygame.tests.mixer_test.MixerModuleTest.test_pause) Ensure pygame.mixer.pause() temporarily stops playback of all sound channels. ... expected failure test_pre_init__keyword_args (pygame.tests.mixer_test.MixerModuleTest.test_pre_init__keyword_args) ... ok test_pre_init__zero_values (pygame.tests.mixer_test.MixerModuleTest.test_pre_init__zero_values) ... ok test_quit (pygame.tests.mixer_test.MixerModuleTest.test_quit) get_num_channels() Should throw pygame.error if uninitialized ... ok test_set_num_channels (pygame.tests.mixer_test.MixerModuleTest.test_set_num_channels) ... ok test_set_reserved (pygame.tests.mixer_test.MixerModuleTest.test_set_reserved) Ensure pygame.mixer.set_reserved() reserves the given number of channels. ... ok test_sound_args (pygame.tests.mixer_test.MixerModuleTest.test_sound_args) ... ok test_sound_unicode (pygame.tests.mixer_test.MixerModuleTest.test_sound_unicode) test non-ASCII unicode path ... ok test_stop (pygame.tests.mixer_test.MixerModuleTest.test_stop) Stops playback of all active sound channels. ... ok test_correct_subclassing (pygame.tests.mixer_test.SoundTypeTest.test_correct_subclassing) ... ok test_get_length (pygame.tests.mixer_test.SoundTypeTest.test_get_length) Tests if get_length returns a correct length. ... ok test_get_num_channels (pygame.tests.mixer_test.SoundTypeTest.test_get_num_channels) Tests if Sound.get_num_channels returns the correct number ... ok test_get_raw (pygame.tests.mixer_test.SoundTypeTest.test_get_raw) Ensure get_raw returns the correct bytestring. ... ok test_get_volume (pygame.tests.mixer_test.SoundTypeTest.test_get_volume) Ensure a sound's volume can be retrieved. ... ok test_incorrect_subclassing (pygame.tests.mixer_test.SoundTypeTest.test_incorrect_subclassing) ... ok test_samples_address (pygame.tests.mixer_test.SoundTypeTest.test_samples_address) Test the _samples_address getter. ... ok test_set_volume (pygame.tests.mixer_test.SoundTypeTest.test_set_volume) Ensure a sound's volume can be set. ... ok test_sound (pygame.tests.mixer_test.SoundTypeTest.test_sound) Ensure Sound() creation with a filename works. ... ok test_sound__before_init (pygame.tests.mixer_test.SoundTypeTest.test_sound__before_init) Ensure exception raised for Sound() creation with non-init mixer. ... ok test_sound__from_file_object (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_file_object) Ensure Sound() creation with a file object works. ... ok test_sound__from_pathlib (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_pathlib) Ensure Sound() creation with a pathlib.Path object works. ... ok test_sound__from_sound_object (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_sound_object) Ensure Sound() creation with a Sound() object works. ... ok test_sound__without_arg (pygame.tests.mixer_test.SoundTypeTest.test_sound__without_arg) Ensure exception raised for Sound() creation with no argument. ... ok test_stop (pygame.tests.mixer_test.SoundTypeTest.test_stop) Ensure stop can be called while not playing a sound. ... ok test_all_sounds_stopped (pygame.tests.mixer_test.TestGetBusy.test_all_sounds_stopped) Test that get_busy returns False when all sounds are stopped. ... ok test_all_sounds_stopped_with_fadeout (pygame.tests.mixer_test.TestGetBusy.test_all_sounds_stopped_with_fadeout) Test that get_busy returns False when all sounds are stopped with ... ok test_multiple_sounds_playing (pygame.tests.mixer_test.TestGetBusy.test_multiple_sounds_playing) Test that get_busy returns True when multiple sounds are playing. ... ok test_no_sound_playing (pygame.tests.mixer_test.TestGetBusy.test_no_sound_playing) Test that get_busy returns False when no sound is playing. ... ok test_one_sound_playing (pygame.tests.mixer_test.TestGetBusy.test_one_sound_playing) Test that get_busy returns True when one sound is playing. ... ok test_sound_fading_out (pygame.tests.mixer_test.TestGetBusy.test_sound_fading_out) Tests that get_busy() returns True when a sound is fading out ... ok test_fadeout_with_valid_time (pygame.tests.mixer_test.TestSoundFadeout.test_fadeout_with_valid_time) Tests if fadeout stops sound playback after fading it out over the time argument in milliseconds. ... ok test_play_indefinitely (pygame.tests.mixer_test.TestSoundPlay.test_play_indefinitely) Test playing a sound indefinitely. ... ok test_play_multiple_times (pygame.tests.mixer_test.TestSoundPlay.test_play_multiple_times) Test playing a sound multiple times. ... ok test_play_once (pygame.tests.mixer_test.TestSoundPlay.test_play_once) Test playing a sound once. ... ok test_play_with_fade_ms (pygame.tests.mixer_test.TestSoundPlay.test_play_with_fade_ms) Test playing a sound with fade_ms. ... ok test_play_with_invalid_fade_ms (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_fade_ms) Test playing a sound with invalid fade_ms. ... ok test_play_with_invalid_loops (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_loops) Test playing a sound with invalid loops. ... ok test_play_with_invalid_maxtime (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_maxtime) Test playing a sound with invalid maxtime. ... ok test_play_with_maxtime (pygame.tests.mixer_test.TestSoundPlay.test_play_with_maxtime) Test playing a sound with maxtime. ... ok ---------------------------------------------------------------------- Ran 68 tests in 11.519s OK (skipped=1, expected failures=2) loading pygame.tests.mouse_test test_get_cursor (pygame.tests.mouse_test.MouseModuleTest.test_get_cursor) Ensures get_cursor works correctly. ... skipped 'Cursors not supported on headless test machines' test_get_focused (pygame.tests.mouse_test.MouseModuleTest.test_get_focused) Ensures get_focused returns the correct type. ... ok test_get_pos (pygame.tests.mouse_test.MouseModuleTest.test_get_pos) Ensures get_pos returns the correct types. ... ok test_get_pressed (pygame.tests.mouse_test.MouseModuleTest.test_get_pressed) Ensures get_pressed returns the correct types. ... ok test_get_rel (pygame.tests.mouse_test.MouseModuleTest.test_get_rel) Ensures get_rel returns the correct types. ... ok test_get_visible (pygame.tests.mouse_test.MouseModuleTest.test_get_visible) Ensures get_visible works correctly. ... ok test_set_cursor (pygame.tests.mouse_test.MouseModuleTest.test_set_cursor) Ensures set_cursor works correctly. ... skipped 'Cursors not supported on headless test machines' test_set_pos__invalid_pos (pygame.tests.mouse_test.MouseModuleTest.test_set_pos__invalid_pos) Ensures set_pos handles invalid positions correctly. ... ok test_set_system_cursor (pygame.tests.mouse_test.MouseModuleTest.test_set_system_cursor) Ensures set_system_cursor works correctly. ... skipped 'mouse.set_system_cursor only available in SDL2' test_set_visible (pygame.tests.mouse_test.MouseModuleTest.test_set_visible) Ensures set_visible returns the correct values. ... ok test_set_visible__invalid_value (pygame.tests.mouse_test.MouseModuleTest.test_set_visible__invalid_value) Ensures set_visible handles invalid positions correctly. ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.007s OK (skipped=3) loading pygame.tests.pixelarray_test test_basic (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_basic) ... ok test_flags (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_flags) ... ok test_itemsize (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_itemsize) ... ok test_shape (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_shape) ... ok test_slicing (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_slicing) ... ok test_newbuf_1D (pygame.tests.pixelarray_test.PixelArrayNewBufferTest.test_newbuf_1D) ... ok test_newbuf_2D (pygame.tests.pixelarray_test.PixelArrayNewBufferTest.test_newbuf_2D) ... ok test_2dslice_assignment (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_2dslice_assignment) ... ok test_array_properties (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_array_properties) ... ok test_as_class (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_as_class) ... ok test_ass_subscript (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_ass_subscript) ... ok test_assign_size_mismatch (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_assign_size_mismatch) ... ok test_close (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_close) does not crash when it is deleted. ... ok test_close_raises (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_close_raises) when you try to do an operation after it is closed. ... ok test_color_value (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_color_value) ... ok test_compare (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare) ... ok test_compare__different_colors_not_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__different_colors_not_within_distance) Ensures compare works correctly with different colored surfaces ... ok test_compare__different_colors_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__different_colors_within_distance) Ensures compare works correctly with different colored surfaces ... ok test_compare__same_colors_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__same_colors_within_distance) Ensures compare works correctly with same colored surfaces. ... ok test_contains (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_contains) ... ok test_context_manager (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_context_manager) closes properly. ... ok test_extract (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_extract) ... ok test_get_column (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_column) ... ok test_get_pixel (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_pixel) ... ok test_get_slice (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_slice) ... ok test_get_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_surface) ... ok test_get_surface__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_surface__subclassed_surface) Ensure the surface attribute can handle subclassed surfaces. ... ok test_iter (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_iter) ... ok test_length_1_dimension_broadcast (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_length_1_dimension_broadcast) ... ok test_make_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_make_surface) ... ok test_make_surface__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_make_surface__subclassed_surface) Ensure make_surface can handle subclassed surfaces. ... ok test_pixel_array (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixel_array) ... ok test_pixelarray__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixelarray__subclassed_surface) Ensure the PixelArray constructor accepts subclassed surfaces. ... ok test_pixels_field (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixels_field) ... ok test_replace (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_replace) ... ok test_repr (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_repr) ... ok test_self_assign (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_self_assign) ... ok test_set_column (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_column) ... ok test_set_pixel (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_pixel) ... ok test_set_slice (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_slice) ... ok test_subscript (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_subscript) ... ok test_transpose (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_transpose) ... ok ---------------------------------------------------------------------- Ran 42 tests in 0.242s OK loading pygame.tests.pixelcopy_test test_array_to_surface_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_array_to_surface_newbuf) ... ok test_format_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_format_newbuf) ... ok test_make_surface_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_make_surface_newbuf) ... ok test_map_array_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_map_array_newbuf) ... ok test_surface_to_array_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_surface_to_array_newbuf) ... ok test_map_array (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_map_array) ... ok test_surface_to_array_2d (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_surface_to_array_2d) ... ok test_surface_to_array_3d (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_surface_to_array_3d) ... ok test_array_to_surface_broadcasting (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_array_to_surface_broadcasting) ... ok test_map_array (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_map_array) ... ok test_surface_to_array_2d (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_surface_to_array_2d) ... ok test_surface_to_array_3d (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_surface_to_array_3d) ... ok ---------------------------------------------------------------------- Ran 12 tests in 0.080s OK loading pygame.tests.rect_test testCalculatedAttributes (pygame.tests.rect_test.RectTypeTest.testCalculatedAttributes) ... ok testConstructionTopLeftSize (pygame.tests.rect_test.RectTypeTest.testConstructionTopLeftSize) ... ok testConstructionXYWidthHeight (pygame.tests.rect_test.RectTypeTest.testConstructionXYWidthHeight) ... ok testEquals (pygame.tests.rect_test.RectTypeTest.testEquals) check to see how the rect uses __eq__ ... ok test_ass_subscript (pygame.tests.rect_test.RectTypeTest.test_ass_subscript) ... ok test_ass_subscript_deletion (pygame.tests.rect_test.RectTypeTest.test_ass_subscript_deletion) ... ok test_bottom (pygame.tests.rect_test.RectTypeTest.test_bottom) Changing the bottom attribute moves the rect and does not change ... ok test_bottom__del (pygame.tests.rect_test.RectTypeTest.test_bottom__del) Ensures the bottom attribute can't be deleted. ... ok test_bottom__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottom__invalid_value) Ensures the bottom attribute handles invalid values correctly. ... ok test_bottomleft (pygame.tests.rect_test.RectTypeTest.test_bottomleft) Changing the bottomleft attribute moves the rect and does not change ... ok test_bottomleft__del (pygame.tests.rect_test.RectTypeTest.test_bottomleft__del) Ensures the bottomleft attribute can't be deleted. ... ok test_bottomleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottomleft__invalid_value) Ensures the bottomleft attribute handles invalid values correctly. ... ok test_bottomright (pygame.tests.rect_test.RectTypeTest.test_bottomright) Changing the bottomright attribute moves the rect and does not change ... ok test_bottomright__del (pygame.tests.rect_test.RectTypeTest.test_bottomright__del) Ensures the bottomright attribute can't be deleted. ... ok test_bottomright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottomright__invalid_value) Ensures the bottomright attribute handles invalid values correctly. ... ok test_center (pygame.tests.rect_test.RectTypeTest.test_center) Changing the center attribute moves the rect and does not change ... ok test_center__del (pygame.tests.rect_test.RectTypeTest.test_center__del) Ensures the center attribute can't be deleted. ... ok test_center__invalid_value (pygame.tests.rect_test.RectTypeTest.test_center__invalid_value) Ensures the center attribute handles invalid values correctly. ... ok test_centerx (pygame.tests.rect_test.RectTypeTest.test_centerx) Changing the centerx attribute moves the rect and does not change ... ok test_centerx__del (pygame.tests.rect_test.RectTypeTest.test_centerx__del) Ensures the centerx attribute can't be deleted. ... ok test_centerx__invalid_value (pygame.tests.rect_test.RectTypeTest.test_centerx__invalid_value) Ensures the centerx attribute handles invalid values correctly. ... ok test_centery (pygame.tests.rect_test.RectTypeTest.test_centery) Changing the centery attribute moves the rect and does not change ... ok test_centery__del (pygame.tests.rect_test.RectTypeTest.test_centery__del) Ensures the centery attribute can't be deleted. ... ok test_centery__invalid_value (pygame.tests.rect_test.RectTypeTest.test_centery__invalid_value) Ensures the centery attribute handles invalid values correctly. ... ok test_clamp (pygame.tests.rect_test.RectTypeTest.test_clamp) ... ok test_clamp_ip (pygame.tests.rect_test.RectTypeTest.test_clamp_ip) ... ok test_clip (pygame.tests.rect_test.RectTypeTest.test_clip) ... ok test_clipline (pygame.tests.rect_test.RectTypeTest.test_clipline) Ensures clipline handles four int parameters. ... ok test_clipline__both_endpoints_inside (pygame.tests.rect_test.RectTypeTest.test_clipline__both_endpoints_inside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__both_endpoints_outside (pygame.tests.rect_test.RectTypeTest.test_clipline__both_endpoints_outside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__edges (pygame.tests.rect_test.RectTypeTest.test_clipline__edges) Ensures clipline properly clips line that are along the rect edges. ... ok test_clipline__endpoints_inside_and_outside (pygame.tests.rect_test.RectTypeTest.test_clipline__endpoints_inside_and_outside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__equal_endpoints_no_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__equal_endpoints_no_overlap) Ensures clipline handles lines with both endpoints the same. ... ok test_clipline__equal_endpoints_with_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__equal_endpoints_with_overlap) Ensures clipline handles lines with both endpoints the same. ... ok test_clipline__floats (pygame.tests.rect_test.RectTypeTest.test_clipline__floats) Ensures clipline handles float parameters. ... ok test_clipline__floats_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__floats_kwargs) Ensures clipline handles four float parameters. ... ok test_clipline__invalid_line (pygame.tests.rect_test.RectTypeTest.test_clipline__invalid_line) Ensures clipline handles invalid lines correctly. ... ok test_clipline__kwarg_exceptions (pygame.tests.rect_test.RectTypeTest.test_clipline__kwarg_exceptions) Ensure clipline handles incorrect keyword arguments ... ok test_clipline__negative_size_rect (pygame.tests.rect_test.RectTypeTest.test_clipline__negative_size_rect) Ensures clipline handles negative sized rects correctly. ... ok test_clipline__no_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__no_overlap) Ensures lines that do not overlap the rect are not clipped. ... ok test_clipline__sequence_of_four_ints (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_four_ints) Ensures clipline handles a sequence of four ints. ... ok test_clipline__sequence_of_four_ints_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_four_ints_kwargs) Ensures clipline handles a sequence of four ints using kwargs. ... ok test_clipline__sequence_of_two_sequences (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_two_sequences) Ensures clipline handles a sequence of two sequences. ... ok test_clipline__sequence_of_two_sequences_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_two_sequences_kwargs) Ensures clipline handles a sequence of two sequences using kwargs. ... ok test_clipline__two_sequences (pygame.tests.rect_test.RectTypeTest.test_clipline__two_sequences) Ensures clipline handles a sequence of two sequences. ... ok test_clipline__two_sequences_kwarg (pygame.tests.rect_test.RectTypeTest.test_clipline__two_sequences_kwarg) Ensures clipline handles a sequence of two sequences using kwargs. ... ok test_clipline__zero_size_rect (pygame.tests.rect_test.RectTypeTest.test_clipline__zero_size_rect) Ensures clipline handles zero sized rects correctly. ... ok test_collection_abc (pygame.tests.rect_test.RectTypeTest.test_collection_abc) ... ok test_collidedict (pygame.tests.rect_test.RectTypeTest.test_collidedict) Ensures collidedict detects collisions. ... ok test_collidedict__barely_touching (pygame.tests.rect_test.RectTypeTest.test_collidedict__barely_touching) Ensures collidedict works correctly for rects that barely touch. ... ok test_collidedict__invalid_dict_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_format) Ensures collidedict correctly handles invalid dict parameters. ... ok test_collidedict__invalid_dict_key_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_key_format) Ensures collidedict correctly handles dicts with invalid keys. ... ok test_collidedict__invalid_dict_value_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_value_format) Ensures collidedict correctly handles dicts with invalid values. ... ok test_collidedict__invalid_use_values_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_use_values_format) Ensures collidedict correctly handles invalid use_values parameters. ... ok test_collidedict__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidedict__kwargs) Ensures collidedict detects collisions via keyword arguments. ... ok test_collidedict__negative_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedict__negative_sized_rects) Ensures collidedict works correctly with negative sized rects. ... ok test_collidedict__negative_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedict__negative_sized_rects_as_args) Ensures collidedict works correctly with negative sized rect args. ... ok test_collidedict__no_collision (pygame.tests.rect_test.RectTypeTest.test_collidedict__no_collision) Ensures collidedict returns None when no collisions. ... ok test_collidedict__zero_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedict__zero_sized_rects) Ensures collidedict works correctly with zero sized rects. ... ok test_collidedict__zero_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedict__zero_sized_rects_as_args) Ensures collidedict works correctly with zero sized rects as args. ... ok test_collidedictall (pygame.tests.rect_test.RectTypeTest.test_collidedictall) Ensures collidedictall detects collisions. ... ok test_collidedictall__barely_touching (pygame.tests.rect_test.RectTypeTest.test_collidedictall__barely_touching) Ensures collidedictall works correctly for rects that barely touch. ... ok test_collidedictall__invalid_dict_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_format) Ensures collidedictall correctly handles invalid dict parameters. ... ok test_collidedictall__invalid_dict_key_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_key_format) Ensures collidedictall correctly handles dicts with invalid keys. ... ok test_collidedictall__invalid_dict_value_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_value_format) Ensures collidedictall correctly handles dicts with invalid values. ... ok test_collidedictall__invalid_use_values_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_use_values_format) Ensures collidedictall correctly handles invalid use_values ... ok test_collidedictall__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidedictall__kwargs) Ensures collidedictall detects collisions via keyword arguments. ... ok test_collidedictall__negative_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedictall__negative_sized_rects) Ensures collidedictall works correctly with negative sized rects. ... ok test_collidedictall__negative_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedictall__negative_sized_rects_as_args) Ensures collidedictall works correctly with negative sized rect ... ok test_collidedictall__no_collision (pygame.tests.rect_test.RectTypeTest.test_collidedictall__no_collision) Ensures collidedictall returns an empty list when no collisions. ... ok test_collidedictall__zero_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedictall__zero_sized_rects) Ensures collidedictall works correctly with zero sized rects. ... ok test_collidedictall__zero_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedictall__zero_sized_rects_as_args) Ensures collidedictall works correctly with zero sized rects ... ok test_collidelist (pygame.tests.rect_test.RectTypeTest.test_collidelist) ... ok test_collidelist__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidelist__kwargs) ... ok test_collidelistall (pygame.tests.rect_test.RectTypeTest.test_collidelistall) ... ok test_collidelistall__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidelistall__kwargs) ... ok test_collidelistall_list_of_lists (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_lists) ... ok test_collidelistall_list_of_object_with_callable_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_callable_rect_attribute) ... ok test_collidelistall_list_of_object_with_callable_rect_returning_object_with_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_callable_rect_returning_object_with_rect_attribute) ... ok test_collidelistall_list_of_object_with_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_rect_attribute) ... ok test_collidelistall_list_of_object_with_rect_property (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_rect_property) ... ok test_collidelistall_list_of_tuples (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_tuples) ... ok test_collidelistall_list_of_two_tuples (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_two_tuples) ... ok test_collidelistall_returns_empty_list (pygame.tests.rect_test.RectTypeTest.test_collidelistall_returns_empty_list) ... ok test_collideobjects_call_variants (pygame.tests.rect_test.RectTypeTest.test_collideobjects_call_variants) ... ok test_collideobjects_list_of_object_with_multiple_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collideobjects_list_of_object_with_multiple_rect_attribute) ... ok test_collideobjects_without_key (pygame.tests.rect_test.RectTypeTest.test_collideobjects_without_key) ... ok test_collideobjectsall (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall) ... ok test_collideobjectsall_call_variants (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall_call_variants) ... ok test_collideobjectsall_list_of_object_with_multiple_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall_list_of_object_with_multiple_rect_attribute) ... ok test_collidepoint (pygame.tests.rect_test.RectTypeTest.test_collidepoint) ... ok test_colliderect (pygame.tests.rect_test.RectTypeTest.test_colliderect) ... ok test_contains (pygame.tests.rect_test.RectTypeTest.test_contains) ... ok test_copy (pygame.tests.rect_test.RectTypeTest.test_copy) ... ok test_fit (pygame.tests.rect_test.RectTypeTest.test_fit) ... ok test_height (pygame.tests.rect_test.RectTypeTest.test_height) Changing the height resizes the rect from the top-left corner ... ok test_height__del (pygame.tests.rect_test.RectTypeTest.test_height__del) Ensures the height attribute can't be deleted. ... ok test_height__invalid_value (pygame.tests.rect_test.RectTypeTest.test_height__invalid_value) Ensures the height attribute handles invalid values correctly. ... ok test_inflate__larger (pygame.tests.rect_test.RectTypeTest.test_inflate__larger) The inflate method inflates around the center of the rectangle ... ok test_inflate__smaller (pygame.tests.rect_test.RectTypeTest.test_inflate__smaller) The inflate method inflates around the center of the rectangle ... ok test_inflate_ip__larger (pygame.tests.rect_test.RectTypeTest.test_inflate_ip__larger) The inflate_ip method inflates around the center of the rectangle ... ok test_inflate_ip__smaller (pygame.tests.rect_test.RectTypeTest.test_inflate_ip__smaller) The inflate method inflates around the center of the rectangle ... ok test_left (pygame.tests.rect_test.RectTypeTest.test_left) Changing the left attribute moves the rect and does not change ... ok test_left__del (pygame.tests.rect_test.RectTypeTest.test_left__del) Ensures the left attribute can't be deleted. ... ok test_left__invalid_value (pygame.tests.rect_test.RectTypeTest.test_left__invalid_value) Ensures the left attribute handles invalid values correctly. ... ok test_midbottom (pygame.tests.rect_test.RectTypeTest.test_midbottom) Changing the midbottom attribute moves the rect and does not change ... ok test_midbottom__del (pygame.tests.rect_test.RectTypeTest.test_midbottom__del) Ensures the midbottom attribute can't be deleted. ... ok test_midbottom__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midbottom__invalid_value) Ensures the midbottom attribute handles invalid values correctly. ... ok test_midleft (pygame.tests.rect_test.RectTypeTest.test_midleft) Changing the midleft attribute moves the rect and does not change ... ok test_midleft__del (pygame.tests.rect_test.RectTypeTest.test_midleft__del) Ensures the midleft attribute can't be deleted. ... ok test_midleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midleft__invalid_value) Ensures the midleft attribute handles invalid values correctly. ... ok test_midright (pygame.tests.rect_test.RectTypeTest.test_midright) Changing the midright attribute moves the rect and does not change ... ok test_midright__del (pygame.tests.rect_test.RectTypeTest.test_midright__del) Ensures the midright attribute can't be deleted. ... ok test_midright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midright__invalid_value) Ensures the midright attribute handles invalid values correctly. ... ok test_midtop (pygame.tests.rect_test.RectTypeTest.test_midtop) Changing the midtop attribute moves the rect and does not change ... ok test_midtop__del (pygame.tests.rect_test.RectTypeTest.test_midtop__del) Ensures the midtop attribute can't be deleted. ... ok test_midtop__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midtop__invalid_value) Ensures the midtop attribute handles invalid values correctly. ... ok test_move (pygame.tests.rect_test.RectTypeTest.test_move) ... ok test_move_ip (pygame.tests.rect_test.RectTypeTest.test_move_ip) ... ok test_normalize (pygame.tests.rect_test.RectTypeTest.test_normalize) Ensures normalize works when width and height are both negative. ... ok test_normalize__non_negative (pygame.tests.rect_test.RectTypeTest.test_normalize__non_negative) Ensures normalize works when width and height are both non-negative. ... ok test_normalize__positive_height (pygame.tests.rect_test.RectTypeTest.test_normalize__positive_height) Ensures normalize works with a negative width and a positive height. ... ok test_normalize__positive_width (pygame.tests.rect_test.RectTypeTest.test_normalize__positive_width) Ensures normalize works with a positive width and a negative height. ... ok test_normalize__zero_height (pygame.tests.rect_test.RectTypeTest.test_normalize__zero_height) Ensures normalize works with a negative width and a zero height. ... ok test_normalize__zero_width (pygame.tests.rect_test.RectTypeTest.test_normalize__zero_width) Ensures normalize works with a zero width and a negative height. ... ok test_rect_iter (pygame.tests.rect_test.RectTypeTest.test_rect_iter) ... ok test_right (pygame.tests.rect_test.RectTypeTest.test_right) Changing the right attribute moves the rect and does not change ... ok test_right__del (pygame.tests.rect_test.RectTypeTest.test_right__del) Ensures the right attribute can't be deleted. ... ok test_right__invalid_value (pygame.tests.rect_test.RectTypeTest.test_right__invalid_value) Ensures the right attribute handles invalid values correctly. ... ok test_scale_by__larger (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_kwargs (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_kwargs) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_kwargs_scale_by (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_kwargs_scale_by) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_single_argument_kwarg (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_single_argument_kwarg) The scale method scales around the center of the rectangle using ... ok test_scale_by__smaller (pygame.tests.rect_test.RectTypeTest.test_scale_by__smaller) The scale method scales around the center of the rectangle ... ok test_scale_by__smaller_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by__smaller_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by__subzero (pygame.tests.rect_test.RectTypeTest.test_scale_by__subzero) The scale method scales around the center of the rectangle ... ok test_scale_by_identity (pygame.tests.rect_test.RectTypeTest.test_scale_by_identity) The scale method scales around the center of the rectangle ... ok test_scale_by_identity_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by_identity_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__kwarg_exceptions (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__kwarg_exceptions) The scale method scales around the center of the rectangle using ... ok test_scale_by_ip__kwargs (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__kwargs) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__larger (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__larger) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__smaller (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__smaller) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__subzero (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__subzero) The scale method scales around the center of the rectangle ... ok test_scale_by_negative_identity (pygame.tests.rect_test.RectTypeTest.test_scale_by_negative_identity) The scale method scales around the center of the rectangle ... ok test_scale_by_negative_identity_single_argment (pygame.tests.rect_test.RectTypeTest.test_scale_by_negative_identity_single_argment) The scale method scales around the center of the rectangle ... ok test_set_float_values (pygame.tests.rect_test.RectTypeTest.test_set_float_values) ... ok test_set_out_of_range_number_raises_exception (pygame.tests.rect_test.RectTypeTest.test_set_out_of_range_number_raises_exception) ... ok test_size (pygame.tests.rect_test.RectTypeTest.test_size) Changing the size resizes the rect from the top-left corner ... ok test_size__del (pygame.tests.rect_test.RectTypeTest.test_size__del) Ensures the size attribute can't be deleted. ... ok test_size__invalid_value (pygame.tests.rect_test.RectTypeTest.test_size__invalid_value) Ensures the size attribute handles invalid values correctly. ... ok test_subscript (pygame.tests.rect_test.RectTypeTest.test_subscript) ... ok test_top (pygame.tests.rect_test.RectTypeTest.test_top) Changing the top attribute moves the rect and does not change ... ok test_top__del (pygame.tests.rect_test.RectTypeTest.test_top__del) Ensures the top attribute can't be deleted. ... ok test_top__invalid_value (pygame.tests.rect_test.RectTypeTest.test_top__invalid_value) Ensures the top attribute handles invalid values correctly. ... ok test_topleft (pygame.tests.rect_test.RectTypeTest.test_topleft) Changing the topleft attribute moves the rect and does not change ... ok test_topleft__del (pygame.tests.rect_test.RectTypeTest.test_topleft__del) Ensures the topleft attribute can't be deleted. ... ok test_topleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_topleft__invalid_value) Ensures the topleft attribute handles invalid values correctly. ... ok test_topright (pygame.tests.rect_test.RectTypeTest.test_topright) Changing the topright attribute moves the rect and does not change ... ok test_topright__del (pygame.tests.rect_test.RectTypeTest.test_topright__del) Ensures the topright attribute can't be deleted. ... ok test_topright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_topright__invalid_value) Ensures the topright attribute handles invalid values correctly. ... ok test_union (pygame.tests.rect_test.RectTypeTest.test_union) ... ok test_union__with_identical_Rect (pygame.tests.rect_test.RectTypeTest.test_union__with_identical_Rect) ... ok test_union_ip (pygame.tests.rect_test.RectTypeTest.test_union_ip) ... ok test_unionall (pygame.tests.rect_test.RectTypeTest.test_unionall) ... ok test_unionall__invalid_rect_format (pygame.tests.rect_test.RectTypeTest.test_unionall__invalid_rect_format) Ensures unionall correctly handles invalid rect parameters. ... ok test_unionall__kwargs (pygame.tests.rect_test.RectTypeTest.test_unionall__kwargs) ... ok test_unionall_ip (pygame.tests.rect_test.RectTypeTest.test_unionall_ip) ... ok test_unionall_ip__kwargs (pygame.tests.rect_test.RectTypeTest.test_unionall_ip__kwargs) ... ok test_update_XYWidthHeight (pygame.tests.rect_test.RectTypeTest.test_update_XYWidthHeight) Test update with 4 int values(x, y, w, h) ... ok test_update__List (pygame.tests.rect_test.RectTypeTest.test_update__List) Test update with list ... ok test_update__RectObject (pygame.tests.rect_test.RectTypeTest.test_update__RectObject) Test update with other rect object ... ok test_update__TopLeftSize (pygame.tests.rect_test.RectTypeTest.test_update__TopLeftSize) Test update with 2 tuples((x, y), (w, h)) ... ok test_width (pygame.tests.rect_test.RectTypeTest.test_width) Changing the width resizes the rect from the top-left corner ... ok test_width__del (pygame.tests.rect_test.RectTypeTest.test_width__del) Ensures the width attribute can't be deleted. ... ok test_width__invalid_value (pygame.tests.rect_test.RectTypeTest.test_width__invalid_value) Ensures the width attribute handles invalid values correctly. ... ok test_x (pygame.tests.rect_test.RectTypeTest.test_x) Ensures changing the x attribute moves the rect and does not change ... ok test_x__del (pygame.tests.rect_test.RectTypeTest.test_x__del) Ensures the x attribute can't be deleted. ... ok test_x__invalid_value (pygame.tests.rect_test.RectTypeTest.test_x__invalid_value) Ensures the x attribute handles invalid values correctly. ... ok test_y (pygame.tests.rect_test.RectTypeTest.test_y) Ensures changing the y attribute moves the rect and does not change ... ok test_y__del (pygame.tests.rect_test.RectTypeTest.test_y__del) Ensures the y attribute can't be deleted. ... ok test_y__invalid_value (pygame.tests.rect_test.RectTypeTest.test_y__invalid_value) Ensures the y attribute handles invalid values correctly. ... ok test_clamp (pygame.tests.rect_test.SubclassTest.test_clamp) ... ok test_clip (pygame.tests.rect_test.SubclassTest.test_clip) ... ok test_collection_abc (pygame.tests.rect_test.SubclassTest.test_collection_abc) ... ok test_copy (pygame.tests.rect_test.SubclassTest.test_copy) ... ok test_fit (pygame.tests.rect_test.SubclassTest.test_fit) ... ok test_inflate (pygame.tests.rect_test.SubclassTest.test_inflate) ... ok test_move (pygame.tests.rect_test.SubclassTest.test_move) ... ok test_union (pygame.tests.rect_test.SubclassTest.test_union) ... ok test_unionall (pygame.tests.rect_test.SubclassTest.test_unionall) ... ok ---------------------------------------------------------------------- Ran 191 tests in 0.108s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.rwobject_test test_encoding (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_encoding) ... ok test_error_fowarding (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_error_fowarding) ... ok test_etype (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_etype) ... ok test_etype__invalid (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_etype__invalid) Ensures invalid etypes are properly handled. ... ok test_path_with_null_bytes (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_path_with_null_bytes) ... ok test_check_defaults (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_check_defaults) ... ok test_encode_unicode (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_encode_unicode) ... ok test_encoding_error (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_encoding_error) ... ok test_error_fowarding (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_error_fowarding) ... ok test_errors (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_errors) ... ok test_etype (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_etype) ... ok test_etype__invalid (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_etype__invalid) Ensures invalid etypes are properly handled. ... ok test_obj_None (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_obj_None) ... ok test_obj_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_obj_bytes) ... ok test_pathlib_obj (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_pathlib_obj) Test loading string representation of pathlib object ... ok test_refcount (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_refcount) ... ok test_returns_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_returns_bytes) ... ok test_smp (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_smp) ... ok test_string_with_null_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_string_with_null_bytes) ... ok ---------------------------------------------------------------------- Ran 19 tests in 0.002s OK loading pygame.tests.sndarray_test test_array (pygame.tests.sndarray_test.SndarrayTest.test_array) ... ok test_float32 (pygame.tests.sndarray_test.SndarrayTest.test_float32) sized arrays work with Sounds and 32bit float arrays. ... ok test_get_arraytype (pygame.tests.sndarray_test.SndarrayTest.test_get_arraytype) ... ok test_get_arraytypes (pygame.tests.sndarray_test.SndarrayTest.test_get_arraytypes) ... ok test_make_sound (pygame.tests.sndarray_test.SndarrayTest.test_make_sound) ... ok test_samples (pygame.tests.sndarray_test.SndarrayTest.test_samples) ... ok test_use_arraytype (pygame.tests.sndarray_test.SndarrayTest.test_use_arraytype) ... ok ---------------------------------------------------------------------- Ran 7 tests in 1.855s OK loading pygame.tests.sprite_test test_add (pygame.tests.sprite_test.AbstractGroupTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_add_internal) ... ok test_clear (pygame.tests.sprite_test.AbstractGroupTypeTest.test_clear) ... ok test_draw (pygame.tests.sprite_test.AbstractGroupTypeTest.test_draw) ... ok test_empty (pygame.tests.sprite_test.AbstractGroupTypeTest.test_empty) ... ok test_has (pygame.tests.sprite_test.AbstractGroupTypeTest.test_has) See if AbstractGroup.has() works as expected. ... ok test_has_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_has_internal) ... ok test_remove (pygame.tests.sprite_test.AbstractGroupTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_remove_internal) ... ok test_sprites (pygame.tests.sprite_test.AbstractGroupTypeTest.test_sprites) ... ok test_update (pygame.tests.sprite_test.AbstractGroupTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.AbstractGroupTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.DirtySpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.DirtySpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.DirtySpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.DirtySpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.DirtySpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.DirtySpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.DirtySpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.DirtySpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.DirtySpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.DirtySpriteTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_update_with_kwargs) ... ok test_weak_group_ref (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_weak_group_ref) We create a list of groups, add them to the sprite. ... ok test_add (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_move_to_front) ... ok test_nondirty_intersections_redrawn (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_nondirty_intersections_redrawn) Ensure non-dirty sprites are correctly redrawn ... ok test_nondirty_intersections_redrawn__with_source_rect (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_nondirty_intersections_redrawn__with_source_rect) Ensure non-dirty sprites using source_rects are correctly redrawn ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_remove__sprite) ... ok test_repaint_rect (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_repaint_rect) ... ok test_repaint_rect_with_clip (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_repaint_rect_with_clip) ... ok test_sprites (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_switch_layer) ... ok test_add (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_move_to_front) ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_remove__sprite) ... ok test_sprites (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_switch_layer) ... ok test_add (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_move_to_front) ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_remove__sprite) ... ok test_sprites (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_switch_layer) ... ok test_memoryleak_bug (pygame.tests.sprite_test.SingleGroupBugsTest.test_memoryleak_bug) ... ok test_collide_circle__no_radius_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__no_radius_set) ... ok test_collide_circle__radius_set_by_collide_circle_ratio (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__radius_set_by_collide_circle_ratio) ... ok test_collide_circle__with_radii_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__with_radii_set) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_one (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_one) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_twenty (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_twenty) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_two_twice (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_two_twice) ... ok test_collide_circle_ratio__with_radii_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__with_radii_set) ... ok test_collide_mask__opaque (pygame.tests.sprite_test.SpriteCollideTest.test_collide_mask__opaque) ... ok test_collide_mask__transparent (pygame.tests.sprite_test.SpriteCollideTest.test_collide_mask__transparent) ... ok test_collide_rect (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect) ... ok test_collide_rect_ratio__collides_all_at_ratio_of_twenty (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect_ratio__collides_all_at_ratio_of_twenty) ... ok test_collide_rect_ratio__ratio_of_one_like_default (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect_ratio__ratio_of_one_like_default) ... ok test_groupcollide__with_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_groupcollide__with_collided_callback) ... ok test_groupcollide__without_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_groupcollide__without_collided_callback) ... ok test_spritecollide__collided_defaults_to_collide_rect (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__collided_defaults_to_collide_rect) ... ok test_spritecollide__collided_must_be_a_callable (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__collided_must_be_a_callable) ... ok test_spritecollide__works_if_collided_cb_is_None (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__works_if_collided_cb_is_None) ... ok test_spritecollide__works_if_collided_cb_not_passed (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__works_if_collided_cb_not_passed) ... ok test_spritecollideany__with_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollideany__with_collided_callback) ... ok test_spritecollideany__without_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollideany__without_collided_callback) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.SpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.SpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.SpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.SpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.SpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.SpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.SpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.SpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.SpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.SpriteTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.WeakSpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.WeakSpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.WeakSpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.WeakSpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.WeakSpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.WeakSpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.WeakSpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.WeakSpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.WeakSpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.WeakSpriteTypeTest.test_update_with_kwargs) ... ok test_weak_group_ref (pygame.tests.sprite_test.WeakSpriteTypeTest.test_weak_group_ref) We create a list of groups, add them to the sprite. ... ok ---------------------------------------------------------------------- Ran 163 tests in 0.181s OK loading pygame.tests.surface_test test_convert__pixel_format_as_surface_subclass (pygame.tests.surface_test.GeneralSurfaceTests.test_convert__pixel_format_as_surface_subclass) Ensure convert accepts a Surface subclass argument. ... ok test_convert_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha) Ensure the surface returned by surf.convert_alpha ... ok test_convert_alpha_SRCALPHA (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha_SRCALPHA) Ensure that the surface returned by surf.convert_alpha() ... ok test_convert_alpha__pixel_format_as_surface_subclass (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha__pixel_format_as_surface_subclass) Ensure convert_alpha accepts a Surface subclass argument. ... ok test_convert_alpha_init (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha_init) Ensure initialization exceptions are raised ... ok test_convert_init (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_init) Ensure initialization exceptions are raised ... ok test_get_abs_offset (pygame.tests.surface_test.GeneralSurfaceTests.test_get_abs_offset) ... ok test_get_abs_parent (pygame.tests.surface_test.GeneralSurfaceTests.test_get_abs_parent) ... ok test_get_at (pygame.tests.surface_test.GeneralSurfaceTests.test_get_at) ... ok test_get_at_mapped (pygame.tests.surface_test.GeneralSurfaceTests.test_get_at_mapped) ... ok test_get_bitsize (pygame.tests.surface_test.GeneralSurfaceTests.test_get_bitsize) ... ok test_get_clip (pygame.tests.surface_test.GeneralSurfaceTests.test_get_clip) ... ok test_get_colorkey (pygame.tests.surface_test.GeneralSurfaceTests.test_get_colorkey) ... ok test_get_height (pygame.tests.surface_test.GeneralSurfaceTests.test_get_height) ... ok test_get_locked (pygame.tests.surface_test.GeneralSurfaceTests.test_get_locked) ... ok test_get_locks (pygame.tests.surface_test.GeneralSurfaceTests.test_get_locks) ... ok test_get_losses (pygame.tests.surface_test.GeneralSurfaceTests.test_get_losses) Ensure a surface's losses can be retrieved ... ok test_get_masks__no_surface (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__no_surface) Ensure that after display.quit, calling get_masks raises pygame.error. ... ok test_get_masks__rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__rgb) Ensure that get_mask can return RGB mask. ... ok test_get_masks__rgba (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__rgba) Ensure that get_mask can return RGBA mask. ... ok test_get_offset (pygame.tests.surface_test.GeneralSurfaceTests.test_get_offset) get_offset returns the (0,0) if surface is not a child ... ok test_get_palette (pygame.tests.surface_test.GeneralSurfaceTests.test_get_palette) ... ok test_get_palette_at (pygame.tests.surface_test.GeneralSurfaceTests.test_get_palette_at) ... ok test_get_pitch (pygame.tests.surface_test.GeneralSurfaceTests.test_get_pitch) ... ok test_get_shifts (pygame.tests.surface_test.GeneralSurfaceTests.test_get_shifts) Tests whether Surface.get_shifts returns proper ... ok test_get_size (pygame.tests.surface_test.GeneralSurfaceTests.test_get_size) ... ok test_image_convert_bug_131 (pygame.tests.surface_test.GeneralSurfaceTests.test_image_convert_bug_131) ... skipped 'requires a non-"dummy" SDL_VIDEODRIVER' test_lock (pygame.tests.surface_test.GeneralSurfaceTests.test_lock) ... ok test_map_rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_map_rgb) ... ok test_mustlock (pygame.tests.surface_test.GeneralSurfaceTests.test_mustlock) ... ok test_opaque_destination_blit_with_set_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_opaque_destination_blit_with_set_alpha) ... ok test_palette_colorkey (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey) test bug discovered by robertpfeiffer ... ok test_palette_colorkey_fill (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey_fill) ... ok test_palette_colorkey_set_px (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey_set_px) ... ok test_scroll (pygame.tests.surface_test.GeneralSurfaceTests.test_scroll) ... ok test_sdl1_mimic_blitter_with_set_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_sdl1_mimic_blitter_with_set_alpha) does the SDL 1 style blitter in pygame 2 work with set_alpha(), ... ok test_set_alpha_none (pygame.tests.surface_test.GeneralSurfaceTests.test_set_alpha_none) surf.set_alpha(None) disables blending ... ok test_set_alpha_value (pygame.tests.surface_test.GeneralSurfaceTests.test_set_alpha_value) surf.set_alpha(x), where x != None, enables blending ... ok test_set_palette (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette) ... ok test_set_palette__fail (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette__fail) ... ok test_set_palette__set_at (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette__set_at) ... ok test_set_palette_at (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette_at) ... ok test_src_alpha_compatible (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_compatible) "What pygame 1.9.x did". Is the alpha blitter as before? ... ok test_src_alpha_compatible_16bit (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_compatible_16bit) "What pygame 1.9.x did". Is the alpha blitter as before? ... ok test_src_alpha_issue_1289 (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_issue_1289) blit should be white. ... ok test_src_alpha_sdl2_blitter (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_sdl2_blitter) Checking that the BLEND_ALPHA_SDL2 flag works - this feature ... skipped 'sdl2 blitter produces different results on arm' test_subsurface (pygame.tests.surface_test.GeneralSurfaceTests.test_subsurface) ... ok test_unlock (pygame.tests.surface_test.GeneralSurfaceTests.test_unlock) ... ok test_unmap_rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_unmap_rgb) ... ok test_GET_PIXELVALS (pygame.tests.surface_test.SurfaceBlendTest.test_GET_PIXELVALS) ... ok test_blit_blend (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend) ... ok test_blit_blend_big_rect (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_big_rect) test that an oversized rect works ok. ... ok test_blit_blend_premultiplied (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_premultiplied) ... ok test_blit_blend_rgba (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_rgba) ... ok test_fill_blend (pygame.tests.surface_test.SurfaceBlendTest.test_fill_blend) ... ok test_fill_blend_rgba (pygame.tests.surface_test.SurfaceBlendTest.test_fill_blend_rgba) ... ok test_surface_premul_alpha (pygame.tests.surface_test.SurfaceBlendTest.test_surface_premul_alpha) Ensure that .premul_alpha() works correctly ... ok test_fill (pygame.tests.surface_test.SurfaceFillTest.test_fill) ... ok test_array_interface (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface) ... ok test_array_interface_alpha (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_alpha) ... ok test_array_interface_masks (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_masks) Test non-default color byte orders on 3D views ... ok test_array_interface_rgb (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_rgb) ... ok test_newbuf_PyBUF_flags_0D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_0D) ... ok test_newbuf_PyBUF_flags_1D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_1D) ... ok test_newbuf_PyBUF_flags_2D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_2D) ... ok test_newbuf_PyBUF_flags_3D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_3D) ... ok test_newbuf_PyBUF_flags_bytes (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_bytes) ... ok test_newbuf_PyBUF_flags_rgba (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_rgba) ... ok test_blanket_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blanket_alpha) ... ok test_blend (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blend) ... ok test_blend_rgba (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blend_rgba) ... ok test_colorkey (pygame.tests.surface_test.SurfaceSelfBlitTest.test_colorkey) ... ok test_copy_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_copy_alpha) issue 581: alpha of surface copy with SRCALPHA is set to 0. ... ok test_overlap_check (pygame.tests.surface_test.SurfaceSelfBlitTest.test_overlap_check) ... ok test_pixel_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_pixel_alpha) ... ok test_subsurface (pygame.tests.surface_test.SurfaceSelfBlitTest.test_subsurface) ... ok test_convert (pygame.tests.surface_test.SurfaceSubtypeTest.test_convert) Ensure method convert() preserves the surface's class ... ok test_convert_alpha (pygame.tests.surface_test.SurfaceSubtypeTest.test_convert_alpha) Ensure method convert_alpha() preserves the surface's class ... ok test_copy (pygame.tests.surface_test.SurfaceSubtypeTest.test_copy) Ensure method copy() preserves the surface's class ... ok test_subsurface (pygame.tests.surface_test.SurfaceSubtypeTest.test_subsurface) Ensure method subsurface() preserves the surface's class ... ok test_SRCALPHA (pygame.tests.surface_test.SurfaceTypeTest.test_SRCALPHA) ... ok test_blit_big_rects (pygame.tests.surface_test.SurfaceTypeTest.test_blit_big_rects) SDL2 can have more than 16 bits for x, y, width, height. ... ok test_blit_keyword_args (pygame.tests.surface_test.SurfaceTypeTest.test_blit_keyword_args) ... ok test_copy (pygame.tests.surface_test.SurfaceTypeTest.test_copy) Ensure a surface can be copied. ... ok test_copy_rle (pygame.tests.surface_test.SurfaceTypeTest.test_copy_rle) Test copying a surface set to use run length encoding ... ok test_fill (pygame.tests.surface_test.SurfaceTypeTest.test_fill) Ensure a surface can be filled. ... ok test_fill_keyword_args (pygame.tests.surface_test.SurfaceTypeTest.test_fill_keyword_args) Ensure fill() accepts keyword arguments. ... ok test_fill_negative_coordinates (pygame.tests.surface_test.SurfaceTypeTest.test_fill_negative_coordinates) ... ok test_fill_rle (pygame.tests.surface_test.SurfaceTypeTest.test_fill_rle) Test RLEACCEL flag with fill() ... ok test_flags_default0_display (pygame.tests.surface_test.SurfaceTypeTest.test_flags_default0_display) is set to zero, and SRCALPH is not set by default even when the display is initialized. ... ok test_flags_default0_nodisplay (pygame.tests.surface_test.SurfaceTypeTest.test_flags_default0_nodisplay) is set to zero, and SRCALPHA is not set by default with no display initialized. ... ok test_get_alpha (pygame.tests.surface_test.SurfaceTypeTest.test_get_alpha) Ensure a surface's alpha value can be retrieved. ... ok test_get_bounding_rect (pygame.tests.surface_test.SurfaceTypeTest.test_get_bounding_rect) ... ok test_get_buffer (pygame.tests.surface_test.SurfaceTypeTest.test_get_buffer) ... ok test_get_buffer_oldbuf (pygame.tests.surface_test.SurfaceTypeTest.test_get_buffer_oldbuf) ... skipped 'old buffer not available' test_get_bytesize (pygame.tests.surface_test.SurfaceTypeTest.test_get_bytesize) Ensure a surface's bit and byte sizes can be retrieved. ... ok test_get_flags (pygame.tests.surface_test.SurfaceTypeTest.test_get_flags) Ensure a surface's flags can be retrieved. ... ok test_get_flags__display_surf (pygame.tests.surface_test.SurfaceTypeTest.test_get_flags__display_surf) ... skipped 'requires a non-"dummy" SDL_VIDEODRIVER' test_get_parent (pygame.tests.surface_test.SurfaceTypeTest.test_get_parent) Ensure a surface's parent can be retrieved. ... ok test_get_rect (pygame.tests.surface_test.SurfaceTypeTest.test_get_rect) Ensure a surface's rect can be retrieved. ... ok test_get_view (pygame.tests.surface_test.SurfaceTypeTest.test_get_view) Ensure a buffer view of the surface's pixels can be retrieved. ... ok test_get_view_oldbuf (pygame.tests.surface_test.SurfaceTypeTest.test_get_view_oldbuf) ... skipped 'old buffer not available' test_get_width__size_and_height (pygame.tests.surface_test.SurfaceTypeTest.test_get_width__size_and_height) Ensure a surface's size, width and height can be retrieved. ... ok test_keyword_arguments (pygame.tests.surface_test.SurfaceTypeTest.test_keyword_arguments) ... ok test_masks (pygame.tests.surface_test.SurfaceTypeTest.test_masks) ... ok test_mustlock_rle (pygame.tests.surface_test.SurfaceTypeTest.test_mustlock_rle) Test RLEACCEL flag with mustlock() ... ok test_mustlock_surf_alpha_rle (pygame.tests.surface_test.SurfaceTypeTest.test_mustlock_surf_alpha_rle) Test RLEACCEL flag with mustlock() on a surface ... ok test_print (pygame.tests.surface_test.SurfaceTypeTest.test_print) ... ok test_set_alpha__set_colorkey_rle (pygame.tests.surface_test.SurfaceTypeTest.test_set_alpha__set_colorkey_rle) ... ok test_set_at (pygame.tests.surface_test.SurfaceTypeTest.test_set_at) ... ok test_set_at__big_endian (pygame.tests.surface_test.SurfaceTypeTest.test_set_at__big_endian) png files are loaded in big endian format (BGR rather than RGB) ... ok test_set_clip (pygame.tests.surface_test.SurfaceTypeTest.test_set_clip) see if surface.set_clip(None) works correctly. ... ok test_set_colorkey (pygame.tests.surface_test.SurfaceTypeTest.test_set_colorkey) ... ok test_set_masks (pygame.tests.surface_test.SurfaceTypeTest.test_set_masks) ... ok test_set_shifts (pygame.tests.surface_test.SurfaceTypeTest.test_set_shifts) ... ok test_solarwolf_rle_usage (pygame.tests.surface_test.SurfaceTypeTest.test_solarwolf_rle_usage) Test for error/crash when calling set_colorkey() followed ... ok test_solarwolf_rle_usage_2 (pygame.tests.surface_test.SurfaceTypeTest.test_solarwolf_rle_usage_2) Test for RLE status after setting alpha ... ok test_subsurface_rle (pygame.tests.surface_test.SurfaceTypeTest.test_subsurface_rle) Ensure an RLE sub-surface works independently of its parent. ... ok test_subsurface_rle2 (pygame.tests.surface_test.SurfaceTypeTest.test_subsurface_rle2) Ensure an RLE sub-surface works independently of its parent. ... ok test_surface__pixel_format_as_surface_subclass (pygame.tests.surface_test.SurfaceTypeTest.test_surface__pixel_format_as_surface_subclass) Ensure a subclassed surface can be used for pixel format ... ok test_surface_created_opaque_black (pygame.tests.surface_test.SurfaceTypeTest.test_surface_created_opaque_black) ... ok test_blit__SRCALPHA32_to_8 (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA32_to_8) ... ok test_blit__SRCALPHA_opaque_source (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA_opaque_source) ... ok test_blit__SRCALPHA_to_SRCALPHA_non_zero (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA_to_SRCALPHA_non_zero) Tests blitting a nonzero alpha surface to another nonzero alpha surface ... ok test_blit__blit_to_self (pygame.tests.surface_test.TestSurfaceBlit.test_blit__blit_to_self) Test that blit operation works on self, alpha value is ... ok test_blit_area_contraint (pygame.tests.surface_test.TestSurfaceBlit.test_blit_area_contraint) Testing area constraint ... ok test_blit_overflow_coord (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_coord) Full coverage w/ overflow, specified with Coordinate ... ok test_blit_overflow_nonorigin (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_nonorigin) Test Rectangle Dest, with overflow but with starting rect with top-left at (1,1) ... ok test_blit_overflow_rect (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_rect) Full coverage w/ overflow, specified with a Rect ... ok test_blit_zero_overlap (pygame.tests.surface_test.TestSurfaceBlit.test_blit_zero_overlap) Testing zero-overlap condition. ... ok ---------------------------------------------------------------------- Ran 130 tests in 2.887s OK (skipped=5) CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.surfarray_test test_array2d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array2d) ... ok test_array3d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array3d) ... ok test_array_alpha (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_alpha) ... ok test_array_blue (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_blue) ... ok test_array_colorkey (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_colorkey) ... ok test_array_green (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_green) ... ok test_array_red (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_red) ... ok test_blit_array (pygame.tests.surfarray_test.SurfarrayModuleTest.test_blit_array) ... ok test_get_arraytype (pygame.tests.surfarray_test.SurfarrayModuleTest.test_get_arraytype) ... ok test_get_arraytypes (pygame.tests.surfarray_test.SurfarrayModuleTest.test_get_arraytypes) ... ok test_make_surface (pygame.tests.surfarray_test.SurfarrayModuleTest.test_make_surface) ... ok test_map_array (pygame.tests.surfarray_test.SurfarrayModuleTest.test_map_array) ... ok test_pixels2d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels2d) ... ok test_pixels3d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels3d) ... ok test_pixels_alpha (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_alpha) ... ok test_pixels_blue (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_blue) ... ok test_pixels_green (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_green) ... ok test_pixels_red (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_red) ... ok test_surf_lock (pygame.tests.surfarray_test.SurfarrayModuleTest.test_surf_lock) ... ok test_use_arraytype (pygame.tests.surfarray_test.SurfarrayModuleTest.test_use_arraytype) ... ok ---------------------------------------------------------------------- Ran 20 tests in 0.073s OK loading pygame.tests.surflock_test test_buffer (pygame.tests.surflock_test.SurfaceLockTest.test_buffer) ... ok test_lock (pygame.tests.surflock_test.SurfaceLockTest.test_lock) ... ok test_pxarray_ref (pygame.tests.surflock_test.SurfaceLockTest.test_pxarray_ref) ... ok test_subsurface_lock (pygame.tests.surflock_test.SurfaceLockTest.test_subsurface_lock) ... ok ---------------------------------------------------------------------- Ran 4 tests in 0.001s OK loading pygame.tests.sysfont_test test_create_aliases (pygame.tests.sysfont_test.SysfontModuleTest.test_create_aliases) ... ok test_initsysfonts (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts) ... ok test_initsysfonts_darwin (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_darwin) ... skipped 'Not mac we skip.' test_initsysfonts_unix (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_unix) ... ok test_initsysfonts_win32 (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_win32) ... skipped 'Not windows we skip.' test_sysfont (pygame.tests.sysfont_test.SysfontModuleTest.test_sysfont) ... ok ---------------------------------------------------------------------- Ran 6 tests in 0.002s OK (skipped=2) loading pygame.tests.threads_test test_FuncResult (pygame.tests.threads_test.ThreadsModuleTest.test_FuncResult) Ensure FuncResult sets its result and exception attributes ... ok test_benchmark_workers (pygame.tests.threads_test.ThreadsModuleTest.test_benchmark_workers) Ensure benchmark_workers performance measure functions properly with both default and specified inputs ... ok test_init (pygame.tests.threads_test.ThreadsModuleTest.test_init) Ensure init() sets up the worker queue ... ok test_quit (pygame.tests.threads_test.ThreadsModuleTest.test_quit) Ensure quit() cleans up the worker queue ... ok test_tmap (pygame.tests.threads_test.ThreadsModuleTest.test_tmap) ... ok test_tmap__wait (pygame.tests.threads_test.ThreadsModuleTest.test_tmap__wait) ... ok test_do (pygame.tests.threads_test.WorkerQueueTypeTest.test_do) Tests function placement on queue and execution after blocking function completion. ... ok test_stop (pygame.tests.threads_test.WorkerQueueTypeTest.test_stop) Ensure stop() stops the worker queue ... ok test_threadloop (pygame.tests.threads_test.WorkerQueueTypeTest.test_threadloop) ... ok test_usage_with_different_functions (pygame.tests.threads_test.WorkerQueueTypeTest.test_usage_with_different_functions) ... ok test_wait (pygame.tests.threads_test.WorkerQueueTypeTest.test_wait) ... ok ---------------------------------------------------------------------- Ran 11 tests in 1.023s OK loading pygame.tests.time_test test_construction (pygame.tests.time_test.ClockTypeTest.test_construction) Ensure a Clock object can be created ... ok test_get_fps (pygame.tests.time_test.ClockTypeTest.test_get_fps) test_get_fps tests pygame.time.get_fps() ... ok test_get_rawtime (pygame.tests.time_test.ClockTypeTest.test_get_rawtime) ... ok test_get_time (pygame.tests.time_test.ClockTypeTest.test_get_time) ... ok test_tick (pygame.tests.time_test.ClockTypeTest.test_tick) Tests time.Clock.tick() ... ok test_tick_busy_loop (pygame.tests.time_test.ClockTypeTest.test_tick_busy_loop) Test tick_busy_loop ... ok test_delay (pygame.tests.time_test.TimeModuleTest.test_delay) Tests time.delay() function. ... ok test_get_ticks (pygame.tests.time_test.TimeModuleTest.test_get_ticks) Tests time.get_ticks() ... ok test_set_timer (pygame.tests.time_test.TimeModuleTest.test_set_timer) Tests time.set_timer() ... ok test_wait (pygame.tests.time_test.TimeModuleTest.test_wait) Tests time.wait() function. ... ok ---------------------------------------------------------------------- Ran 10 tests in 18.920s OK loading pygame.tests.touch_test test_get_device (pygame.tests.touch_test.TouchTest.test_get_device) ... skipped 'no touch devices found' test_get_device__invalid (pygame.tests.touch_test.TouchTest.test_get_device__invalid) ... ok test_num_devices (pygame.tests.touch_test.TouchTest.test_num_devices) ... ok test_num_fingers (pygame.tests.touch_test.TouchTest.test_num_fingers) ... skipped 'no touch devices found' test_num_fingers__invalid (pygame.tests.touch_test.TouchTest.test_num_fingers__invalid) ... ok ---------------------------------------------------------------------- Ran 5 tests in 0.006s OK (skipped=2) loading pygame.tests.transform_test test_flip (pygame.tests.transform_test.TransformDisplayModuleTest.test_flip) honors the set_color key on the returned surface from flip. ... ok test_flip_alpha (pygame.tests.transform_test.TransformDisplayModuleTest.test_flip_alpha) returns a surface with the same properties as the input. ... ok test_average_color (pygame.tests.transform_test.TransformModuleTest.test_average_color) ... ok test_average_color_considering_alpha (pygame.tests.transform_test.TransformModuleTest.test_average_color_considering_alpha) ... ok test_average_color_considering_alpha_all_pixels_opaque (pygame.tests.transform_test.TransformModuleTest.test_average_color_considering_alpha_all_pixels_opaque) ... ok test_average_surfaces (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces) ... ok test_average_surfaces__24 (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__24) ... ok test_average_surfaces__24_big_endian (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__24_big_endian) ... ok test_average_surfaces__subclassed_destination_surface (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__subclassed_destination_surface) Ensure average_surfaces accepts a destination subclassed surface. ... ok test_average_surfaces__subclassed_surfaces (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__subclassed_surfaces) Ensure average_surfaces accepts subclassed surfaces. ... ok test_chop (pygame.tests.transform_test.TransformModuleTest.test_chop) ... ok test_get_smoothscale_backend (pygame.tests.transform_test.TransformModuleTest.test_get_smoothscale_backend) ... ok test_grayscale (pygame.tests.transform_test.TransformModuleTest.test_grayscale) ... ok test_laplacian (pygame.tests.transform_test.TransformModuleTest.test_laplacian) ... ok test_laplacian__24_big_endian (pygame.tests.transform_test.TransformModuleTest.test_laplacian__24_big_endian) ... ok test_rotate (pygame.tests.transform_test.TransformModuleTest.test_rotate) ... ok test_rotate__lossless_at_90_degrees (pygame.tests.transform_test.TransformModuleTest.test_rotate__lossless_at_90_degrees) ... ok test_rotate_of_0_sized_surface (pygame.tests.transform_test.TransformModuleTest.test_rotate_of_0_sized_surface) ... ok test_rotozoom (pygame.tests.transform_test.TransformModuleTest.test_rotozoom) ... ok test_scale2x (pygame.tests.transform_test.TransformModuleTest.test_scale2x) ... ok test_scale2xraw (pygame.tests.transform_test.TransformModuleTest.test_scale2xraw) ... ok test_scale__alpha (pygame.tests.transform_test.TransformModuleTest.test_scale__alpha) see if set_alpha information is kept. ... ok test_scale__destination (pygame.tests.transform_test.TransformModuleTest.test_scale__destination) see if the destination surface can be passed in to use. ... ok test_scale__vector2 (pygame.tests.transform_test.TransformModuleTest.test_scale__vector2) ... ok test_scale__zero_surface_transform (pygame.tests.transform_test.TransformModuleTest.test_scale__zero_surface_transform) ... ok test_scale_by (pygame.tests.transform_test.TransformModuleTest.test_scale_by) ... ok test_set_smoothscale_backend (pygame.tests.transform_test.TransformModuleTest.test_set_smoothscale_backend) ... ok test_smoothscale (pygame.tests.transform_test.TransformModuleTest.test_smoothscale) Tests the stated boundaries, sizing, and color blending of smoothscale function ... ok test_smoothscale_by (pygame.tests.transform_test.TransformModuleTest.test_smoothscale_by) ... ok test_threshold__honors_third_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__honors_third_surface) ... ok test_threshold__subclassed_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__subclassed_surface) Ensure threshold accepts subclassed surfaces. ... ok test_threshold__surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__surface) ... ok test_threshold__uneven_colors (pygame.tests.transform_test.TransformModuleTest.test_threshold__uneven_colors) ... ok test_threshold_count (pygame.tests.transform_test.TransformModuleTest.test_threshold_count) counts the colors, and not changes them. ... ok test_threshold_dest_surf_all_changed (pygame.tests.transform_test.TransformModuleTest.test_threshold_dest_surf_all_changed) Lowering the threshold, expecting changed surface ... ok test_threshold_dest_surf_not_change (pygame.tests.transform_test.TransformModuleTest.test_threshold_dest_surf_not_change) the pixels within the threshold. ... ok test_threshold_from_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold_from_surface) Set similar pixels in 'dest_surf' to color in the 'surf'. ... ok test_threshold_inverse_set (pygame.tests.transform_test.TransformModuleTest.test_threshold_inverse_set) changes the pixels within the threshold, and not outside. ... ok test_threshold_non_src_alpha (pygame.tests.transform_test.TransformModuleTest.test_threshold_non_src_alpha) ... ok test_threshold_search_surf (pygame.tests.transform_test.TransformModuleTest.test_threshold_search_surf) ... ok test_threshold_set_behavior0 (pygame.tests.transform_test.TransformModuleTest.test_threshold_set_behavior0) raises an error when set_behavior=1 ... ok test_threshold_set_behavior2 (pygame.tests.transform_test.TransformModuleTest.test_threshold_set_behavior2) raises an error when set_behavior=2 and set_color is not None. ... ok ---------------------------------------------------------------------- Ran 42 tests in 0.116s OK loading pygame.tests.version_test test_pg_version_consistency (pygame.tests.version_test.VersionTest.test_pg_version_consistency) ... ok test_sdl_version (pygame.tests.version_test.VersionTest.test_sdl_version) ... ok ---------------------------------------------------------------------- Ran 2 tests in 0.002s OK loading pygame.tests.video_test test_renderer_set_viewport (pygame.tests.video_test.VideoModuleTest.test_renderer_set_viewport) works. ... ok ---------------------------------------------------------------------- Ran 1 test in 0.011s OK 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---------------------------------------------------------------------- Ran 1835 tests in 56.510s OK make[1]: Leaving directory '/<>' create-stamp debian/debhelper-build-stamp dh_testroot -a -O--buildsystem=pybuild dh_prep -a -O--buildsystem=pybuild dh_auto_install -a -O--buildsystem=pybuild I: pybuild base:275: /usr/bin/python3 setup.py install --root /<>/debian/python3-pygame /usr/lib/python3/dist-packages/setuptools/_distutils/cmd.py:66: SetuptoolsDeprecationWarning: setup.py install is deprecated. !! ******************************************************************************** Please avoid running ``setup.py`` directly. Instead, use pypa/build, pypa/installer or other standards-based tools. See https://blog.ganssle.io/articles/2021/10/setup-py-deprecated.html for details. ******************************************************************************** !! self.initialize_options() I: pybuild pybuild:333: ln -sf /usr/share/fonts/truetype/freefont/FreeSansBold.ttf /<>/debian/python3-pygame//usr/lib/python3.11/dist-packages/pygame/freesansbold.ttf debian/rules override_dh_install make[1]: Entering directory '/<>' dh_install dh_numpy3 rm -f debian/python*-pygame/usr/lib/python*/dist-packages/pygame/LGPL rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/examples/ rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/tests/ rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/docs/ for d in debian/python3-pygame/usr/include/python*; do \ [ "$d" = *m ] || mv "$d" "$d"m; \ done make[1]: Leaving directory '/<>' debian/rules override_dh_installdocs make[1]: Entering directory '/<>' python3 setup.py docs -f Running Sphinx v5.3.0 making output directory... done building [mo]: targets for 0 po files that are out of date building [html]: targets for 90 source files that are out of date updating environment: [new config] 90 added, 0 changed, 0 removed reading sources... 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Running Sphinx v5.3.0 loading translations [es]... done making output directory... done building [mo]: targets for 0 po files that are out of date building [html]: targets for 23 source files that are out of date updating environment: [new config] 23 added, 0 changed, 0 removed reading sources... [ 4%] color_list reading sources... [ 8%] index reading sources... [ 13%] logos reading sources... [ 17%] referencias/bufferproxy reading sources... [ 21%] referencias/camera reading sources... [ 26%] referencias/cdrom reading sources... [ 30%] referencias/color reading sources... [ 34%] referencias/cursors reading sources... [ 39%] tutorials/CamaraIntro reading sources... [ 43%] tutorials/ChimpanceLineaporLinea reading sources... [ 47%] tutorials/CrearJuegos reading sources... [ 52%] tutorials/GuiaNewbie reading sources... [ 56%] tutorials/IniciarImportar reading sources... [ 60%] tutorials/ModosVisualizacion reading sources... [ 65%] tutorials/MoverImagen reading sources... 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Generating: docs/reST docs/generated Executing sphinx in subprocess with args: ['/usr/bin/python3', '-m', 'sphinx', '-b', 'html', '-d', 'docs/generated/doctrees', '-D', 'headers_dest=src_c/doc', '-D', 'headers_mkdirs=0', 'docs/reST', 'docs/generated', '-E'] Generating: docs/es docs/generated/es Executing sphinx in subprocess with args: ['/usr/bin/python3', '-m', 'sphinx', '-b', 'html', '-d', 'docs/generated/es/doctrees', '-D', 'headers_dest=src_c/doc', '-D', 'headers_mkdirs=0', 'docs/es', 'docs/generated/es', '-E'] Using python: /usr/bin/python3 python3 setup.py build_sphinx Running Sphinx v5.3.0 making output directory... done building [mo]: targets for 0 po files that are out of date building [html]: targets for 90 source files that are out of date updating environment: [new config] 90 added, 0 changed, 0 removed reading sources... [ 1%] c_api reading sources... [ 2%] c_api/base reading sources... [ 3%] c_api/bufferproxy reading sources... [ 4%] c_api/color reading sources... 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The HTML pages are in build/sphinx/html. dh_installdocs make[1]: Leaving directory '/<>' debian/rules override_dh_sphinxdoc make[1]: Entering directory '/<>' dh_sphinxdoc -Xtut/ko dh_sphinxdoc: warning: Sphinx documentation not found make[1]: Leaving directory '/<>' dh_installchangelogs -a -O--buildsystem=pybuild dh_installexamples -a -O--buildsystem=pybuild dh_python3 -a -O--buildsystem=pybuild dh_installsystemduser -a -O--buildsystem=pybuild dh_lintian -a -O--buildsystem=pybuild dh_perl -a -O--buildsystem=pybuild dh_link -a -O--buildsystem=pybuild dh_strip_nondeterminism -a -O--buildsystem=pybuild debian/rules override_dh_compress make[1]: Entering directory '/<>' dh_compress -ppython-pygame-doc -Xexamples/ dh_compress: warning: All requested packages have been excluded (e.g. via a Build-Profile or due to architecture restrictions). dh_compress --remaining-packages make[1]: Leaving directory '/<>' dh_fixperms -a -O--buildsystem=pybuild dh_missing -a -O--buildsystem=pybuild dh_dwz -a -O--buildsystem=pybuild dh_strip -a -O--buildsystem=pybuild debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/surface.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 7dd23904f41a5898e3914492aeca9add762e4c0f debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/bufferproxy.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 d74ae6b7bed88b4d1a1501cfd659ddb261022d94 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/math.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 1c6b8681ea4d8b33264ec4fe6c93efa2f7d97c72 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/scrap.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 edad5071e500424513d3b310dfd0354c3d853499 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sprite.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 a61715203049843a354c51cbfec020d6fe488f4c debugedit: 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debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_freetype.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 fe80834343fd0992fa3a6a0067bfbe7134024265 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/rect.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 8c5c3cee273ce074c7ee45015163dd5caed87cc7 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/event.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 523b9451a36f498e12b1ce00a6855248eaed203c debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/surflock.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 0f4c11c9a2a7181b324c2fd1c395a799a9eabf8a debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mask.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 6b9c8a60f8fbd82337027a1061ba2405aa2641bd debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mixer.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 c005d486105a1854825349eabb7f70a5f03edf68 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/gfxdraw.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 9bb6434bb30e33a2668f0f334a569077b00b2024 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/transform.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 5706aaa48c3e2406ace6c9b331022823b9249932 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/constants.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 fff7c08dd4b20fa58a87342cd48625da9d65befc debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/color.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 102af78d67ec935083ccf74b4ff475e4bac1e53a debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/pixelarray.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 5c920a0af95880c6411f1d41cdb61c0d90f30807 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/audio.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 b48d5bb17cf1c1708f4d0a2139c1df4e16eec1ae debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/controller.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 4abddf42ab88f3c079e91e8f09457c4a7da7ec23 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/video.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 403dafa90936511d50fa63f57d5140fcf41351dd debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/mixer.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 f967b0bd1e004afb981bdd71a07378e2f921a189 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/touch.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 30b9ee94b80cd4a8bbc08a214f6a7a0675f8add6 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/sdl2.cpython-311-aarch64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 51ec52b9366bb2bded0b93f6abcdac8dd2570ab9 dh_makeshlibs -a -O--buildsystem=pybuild dh_shlibdeps -a -O--buildsystem=pybuild dh_installdeb -a -O--buildsystem=pybuild dh_gencontrol -a -O--buildsystem=pybuild dh_md5sums -a -O--buildsystem=pybuild dh_builddeb -a -O--buildsystem=pybuild INFO: pkgstriptranslations version 153 INFO: pkgstriptranslations version 153 pkgstriptranslations: processing python3-pygame-dbgsym (in debian/.debhelper/python3-pygame/dbgsym-root); do_strip: , oemstrip: pkgstriptranslations: processing python3-pygame (in debian/python3-pygame); do_strip: , oemstrip: pkgmaintainermangler: Maintainer field overridden to "Ubuntu Developers " pkgstripfiles: processing control file: debian/.debhelper/python3-pygame/dbgsym-root/DEBIAN/control, package python3-pygame-dbgsym, directory debian/.debhelper/python3-pygame/dbgsym-root dpkg-deb: building package 'python3-pygame-dbgsym' in 'debian/.debhelper/scratch-space/build-python3-pygame/python3-pygame-dbgsym_2.5.0-2_arm64.deb'. Renaming python3-pygame-dbgsym_2.5.0-2_arm64.deb to python3-pygame-dbgsym_2.5.0-2_arm64.ddeb pkgmaintainermangler: Maintainer field overridden to "Ubuntu Developers " pkgstripfiles: processing control file: debian/python3-pygame/DEBIAN/control, package python3-pygame, directory debian/python3-pygame pkgstripfiles: Running PNG optimization (using 4 cpus) for package python3-pygame ... pkgstripfiles: No PNG files. dpkg-deb: building package 'python3-pygame' in '../python3-pygame_2.5.0-2_arm64.deb'. dpkg-genbuildinfo --build=any -O../pygame_2.5.0-2_arm64.buildinfo dpkg-genchanges --build=any -mLaunchpad Build Daemon -O../pygame_2.5.0-2_arm64.changes dpkg-genchanges: info: binary-only arch-specific upload (source code and arch-indep packages not included) dpkg-source --after-build . dpkg-buildpackage: info: binary-only upload (no source included) -------------------------------------------------------------------------------- Build finished at 2023-08-03T23:40:03Z Finished -------- I: Built successfully +------------------------------------------------------------------------------+ | Changes | +------------------------------------------------------------------------------+ pygame_2.5.0-2_arm64.changes: ----------------------------- Format: 1.8 Date: Thu, 03 Aug 2023 10:37:01 -0700 Source: pygame Binary: python3-pygame Built-For-Profiles: noudeb Architecture: arm64 Version: 2.5.0-2 Distribution: mantic-proposed Urgency: medium Maintainer: Launchpad Build Daemon Changed-By: Vincent Cheng Description: python3-pygame - SDL bindings for games development (Python 3) Changes: pygame (2.5.0-2) unstable; urgency=medium . * Add d/p/s390x-time-test.patch to fix FTBFS on s390x. Checksums-Sha1: b9ad36044da56c0ea7f7295a7030d9df95e28bab 15008 pygame_2.5.0-2_arm64.buildinfo 36f8fe6697549e7df09a6d232c929b15278371bd 2850926 python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 2cc5cd8e9c8d76aa739846567a17eb2708814cf5 1081866 python3-pygame_2.5.0-2_arm64.deb Checksums-Sha256: eaf4ca7e80f0207c210a4487b92380ef6f799d9e6380b00956e30f1584379944 15008 pygame_2.5.0-2_arm64.buildinfo 4a5cb21c7b2c289cc7e602b635ec95918240bc4511d398c8a318998661a3c00d 2850926 python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 24fbdfd41c5f05a92676f2286e8bba363b2a8fcb41a59a3f099854996257ab95 1081866 python3-pygame_2.5.0-2_arm64.deb Files: 205615e179d2174e4248c2e502e01a97 15008 python optional pygame_2.5.0-2_arm64.buildinfo f010dda582b8c58056abaeb247cb0c0b 2850926 debug optional python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 0e8603d0acbe45ee5d1ba60691d9e1d7 1081866 python optional python3-pygame_2.5.0-2_arm64.deb /<>/pygame_2.5.0-2_arm64.changes.new could not be renamed to /<>/pygame_2.5.0-2_arm64.changes: Illegal seek Distribution field may be wrong!!! +------------------------------------------------------------------------------+ | Buildinfo | +------------------------------------------------------------------------------+ Format: 1.0 Source: pygame Binary: python3-pygame python3-pygame-dbgsym Architecture: arm64 Version: 2.5.0-2 Checksums-Md5: f010dda582b8c58056abaeb247cb0c0b 2850926 python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 0e8603d0acbe45ee5d1ba60691d9e1d7 1081866 python3-pygame_2.5.0-2_arm64.deb Checksums-Sha1: 36f8fe6697549e7df09a6d232c929b15278371bd 2850926 python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 2cc5cd8e9c8d76aa739846567a17eb2708814cf5 1081866 python3-pygame_2.5.0-2_arm64.deb Checksums-Sha256: 4a5cb21c7b2c289cc7e602b635ec95918240bc4511d398c8a318998661a3c00d 2850926 python3-pygame-dbgsym_2.5.0-2_arm64.ddeb 24fbdfd41c5f05a92676f2286e8bba363b2a8fcb41a59a3f099854996257ab95 1081866 python3-pygame_2.5.0-2_arm64.deb Build-Origin: Ubuntu Build-Architecture: arm64 Build-Date: Thu, 03 Aug 2023 23:40:01 +0000 Build-Path: /<> Build-Tainted-By: merged-usr-via-aliased-dirs usr-local-has-programs Installed-Build-Depends: autoconf (= 2.71-3), automake (= 1:1.16.5-1.3), autopoint (= 0.21-13), autotools-dev (= 20220109.1), base-files (= 13ubuntu1), base-passwd (= 3.6.1), bash (= 5.2.15-2ubuntu1), binutils (= 2.41-3ubuntu1), binutils-aarch64-linux-gnu (= 2.41-3ubuntu1), binutils-common (= 2.41-3ubuntu1), bsdextrautils (= 2.38.1-5ubuntu2), bsdutils (= 1:2.38.1-5ubuntu2), build-essential (= 12.10ubuntu1), bzip2 (= 1.0.8-5build1), ca-certificates (= 20230311ubuntu1), coreutils (= 9.1-1ubuntu2), cpp (= 4:13.1.0-4ubuntu2), cpp-12 (= 12.3.0-6ubuntu1), cpp-13 (= 13.2.0-1ubuntu1), cython3 (= 0.29.36-1ubuntu1), dash (= 0.5.12-6ubuntu1), debconf (= 1.5.82), debhelper (= 13.11.4ubuntu3), debianutils (= 5.8-1), debugedit (= 1:5.0-5), dh-autoreconf (= 20), dh-python (= 6.20230802), dh-strip-nondeterminism (= 1.13.1-1), diffutils (= 1:3.8-4), docutils-common (= 0.19+dfsg-7), dpkg (= 1.21.22ubuntu1), dpkg-dev (= 1.21.22ubuntu1), dwz (= 0.15-1), file (= 1:5.44-3), findutils (= 4.9.0-5), fluid-soundfont-gm (= 3.1-5.3), fontconfig (= 2.14.1-4ubuntu1), fontconfig-config (= 2.14.1-4ubuntu1), fonts-dejavu-core (= 2.37-6), fonts-freefont-ttf (= 20211204+svn4273-2), g++ (= 4:13.1.0-4ubuntu2), g++-13 (= 13.2.0-1ubuntu1), gcc (= 4:13.1.0-4ubuntu2), gcc-12 (= 12.3.0-6ubuntu1), gcc-12-base (= 12.3.0-6ubuntu1), gcc-13 (= 13.2.0-1ubuntu1), gcc-13-base (= 13.2.0-1ubuntu1), gettext (= 0.21-13), gettext-base (= 0.21-13), gir1.2-freedesktop (= 1.76.1-4), gir1.2-glib-2.0 (= 1.76.1-4), gir1.2-harfbuzz-0.0 (= 8.0.1-1), gir1.2-ibus-1.0 (= 1.5.29~beta1-3), grep (= 3.11-2), groff-base (= 1.23.0-2), gzip (= 1.12-1ubuntu1), hostname (= 3.23+nmu1ubuntu1), icu-devtools (= 72.1-3ubuntu2), init-system-helpers (= 1.65.2ubuntu1), intltool-debian (= 0.35.0+20060710.6), libacl1 (= 2.3.1-3), libapparmor1 (= 3.0.8-1ubuntu4), libarchive-zip-perl (= 1.68-1), libasan8 (= 13.2.0-1ubuntu1), libasound2 (= 1.2.9-1), libasound2-data (= 1.2.9-1), libasound2-dev (= 1.2.9-1), libasyncns0 (= 0.8-6build2), libatomic1 (= 13.2.0-1ubuntu1), libattr1 (= 1:2.5.1-4), libaudit-common (= 1:3.1.1-1), libaudit1 (= 1:3.1.1-1), libbinutils (= 2.41-3ubuntu1), libblas3 (= 3.11.0-2), libblkid-dev (= 2.38.1-5ubuntu2), libblkid1 (= 2.38.1-5ubuntu2), libbrotli-dev (= 1.0.9-2build8), libbrotli1 (= 1.0.9-2build8), libbsd0 (= 0.11.7-4), libbz2-1.0 (= 1.0.8-5build1), libbz2-dev (= 1.0.8-5build1), libc-bin (= 2.37-0ubuntu2), libc-dev-bin (= 2.37-0ubuntu2), libc6 (= 2.37-0ubuntu2), libc6-dev (= 2.37-0ubuntu2), libcairo-gobject2 (= 1.17.8-2), libcairo2 (= 1.17.8-2), libcap-ng0 (= 0.8.3-1build2), libcap2 (= 1:2.66-4ubuntu1), libcc1-0 (= 13.2.0-1ubuntu1), libcom-err2 (= 1.47.0-2ubuntu1), libcrypt-dev (= 1:4.4.36-2), libcrypt1 (= 1:4.4.36-2), libctf-nobfd0 (= 2.41-3ubuntu1), libctf0 (= 2.41-3ubuntu1), libdb5.3 (= 5.3.28+dfsg2-1), libdbus-1-3 (= 1.14.8-2ubuntu1), libdbus-1-dev (= 1.14.8-2ubuntu1), libdebconfclient0 (= 0.270ubuntu1), libdebhelper-perl (= 13.11.4ubuntu3), libdecor-0-0 (= 0.1.1-2), libdecor-0-dev (= 0.1.1-2), libdeflate-dev (= 1.15-1), libdeflate0 (= 1.15-1), libdpkg-perl (= 1.21.22ubuntu1), libdrm-amdgpu1 (= 2.4.115-1), libdrm-common (= 2.4.115-1), libdrm-dev (= 2.4.115-1), libdrm-etnaviv1 (= 2.4.115-1), libdrm-freedreno1 (= 2.4.115-1), libdrm-nouveau2 (= 2.4.115-1), libdrm-radeon1 (= 2.4.115-1), libdrm-tegra0 (= 2.4.115-1), libdrm2 (= 2.4.115-1), libdw1 (= 0.189-4), libedit2 (= 3.1-20221030-2), libegl-dev (= 1.6.0-1), libegl-mesa0 (= 23.1.3-1ubuntu1), libegl1 (= 1.6.0-1), libelf1 (= 0.189-4), libexpat1 (= 2.5.0-2), libexpat1-dev (= 2.5.0-2), libffi-dev (= 3.4.4-1), libffi8 (= 3.4.4-1), libfile-stripnondeterminism-perl (= 1.13.1-1), libflac-dev (= 1.4.3+ds-2ubuntu1), libflac12 (= 1.4.3+ds-2ubuntu1), libfluidsynth-dev (= 2.3.3-1), libfluidsynth3 (= 2.3.3-1), libfontconfig1 (= 2.14.1-4ubuntu1), libfontenc1 (= 1:1.1.4-1build3), libfreetype-dev (= 2.13.0+dfsg-1), libfreetype6 (= 2.13.0+dfsg-1), libgbm-dev (= 23.1.3-1ubuntu1), libgbm1 (= 23.1.3-1ubuntu1), libgcc-12-dev (= 12.3.0-6ubuntu1), libgcc-13-dev (= 13.2.0-1ubuntu1), libgcc-s1 (= 13.2.0-1ubuntu1), libgcrypt20 (= 1.10.2-2ubuntu1), libgdbm-compat4 (= 1.23-3), libgdbm6 (= 1.23-3), libgfortran5 (= 13.2.0-1ubuntu1), libgirepository-1.0-1 (= 1.76.1-4), libgl-dev (= 1.6.0-1), libgl1 (= 1.6.0-1), libgl1-mesa-dri (= 23.1.3-1ubuntu1), libglapi-mesa (= 23.1.3-1ubuntu1), libgles-dev (= 1.6.0-1), libgles1 (= 1.6.0-1), libgles2 (= 1.6.0-1), libglib2.0-0 (= 2.77.1-1), libglib2.0-bin (= 2.77.1-1), libglib2.0-data (= 2.77.1-1), libglib2.0-dev (= 2.77.1-1), libglib2.0-dev-bin (= 2.77.1-1), libglvnd0 (= 1.6.0-1), libglx-dev (= 1.6.0-1), libglx-mesa0 (= 23.1.3-1ubuntu1), libglx0 (= 1.6.0-1), libgmp10 (= 2:6.3.0+dfsg-2ubuntu3), libgomp1 (= 13.2.0-1ubuntu1), libgpg-error0 (= 1.46-1), libgprofng0 (= 2.41-3ubuntu1), libgraphite2-3 (= 1.3.14-1build2), libgraphite2-dev (= 1.3.14-1build2), libgssapi-krb5-2 (= 1.20.1-2), libharfbuzz-cairo0 (= 8.0.1-1), libharfbuzz-dev (= 8.0.1-1), libharfbuzz-gobject0 (= 8.0.1-1), libharfbuzz-icu0 (= 8.0.1-1), libharfbuzz-subset0 (= 8.0.1-1), libharfbuzz0b (= 8.0.1-1), libhwasan0 (= 13.2.0-1ubuntu1), libibus-1.0-5 (= 1.5.29~beta1-3), libibus-1.0-dev (= 1.5.29~beta1-3), libice-dev (= 2:1.0.10-1build2), libice6 (= 2:1.0.10-1build2), libicu-dev (= 72.1-3ubuntu2), libicu72 (= 72.1-3ubuntu2), libinstpatch-1.0-2 (= 1.1.6-1), libinstpatch-dev (= 1.1.6-1), libisl23 (= 0.26-3), libitm1 (= 13.2.0-1ubuntu1), libjack-dev (= 1:0.126.0-2), libjack0 (= 1:0.126.0-2), libjansson4 (= 2.14-2), libjbig-dev (= 2.1-6.1ubuntu1), libjbig0 (= 2.1-6.1ubuntu1), libjpeg-dev (= 8c-2ubuntu11), libjpeg-turbo8 (= 2.1.5-2ubuntu1), libjpeg-turbo8-dev (= 2.1.5-2ubuntu1), libjpeg8 (= 8c-2ubuntu11), libjpeg8-dev (= 8c-2ubuntu11), libjs-jquery (= 3.6.1+dfsg+~3.5.14-1), libjs-sphinxdoc (= 5.3.0-4), libjs-underscore (= 1.13.4~dfsg+~1.11.4-3), libjson-perl (= 4.10000-1), libk5crypto3 (= 1.20.1-2), libkeyutils1 (= 1.6.3-2), libkrb5-3 (= 1.20.1-2), libkrb5support0 (= 1.20.1-2), liblapack3 (= 3.11.0-2), liblerc-dev (= 4.0.0+ds-2ubuntu2), liblerc4 (= 4.0.0+ds-2ubuntu2), libllvm15 (= 1:15.0.7-8), liblsan0 (= 13.2.0-1ubuntu1), liblz4-1 (= 1.9.4-1), liblzma-dev (= 5.4.1-0.2), liblzma5 (= 5.4.1-0.2), libmagic-mgc (= 1:5.44-3), libmagic1 (= 1:5.44-3), libmd0 (= 1.1.0-1), libmodplug-dev (= 1:0.8.9.0-3), libmodplug1 (= 1:0.8.9.0-3), libmount-dev (= 2.38.1-5ubuntu2), libmount1 (= 2.38.1-5ubuntu2), libmp3lame0 (= 3.100-6), libmpc3 (= 1.3.1-1), libmpfr6 (= 4.2.0-1), libmpg123-0 (= 1.31.3-2), libmpg123-dev (= 1.31.3-2), libncurses-dev (= 6.4+20230625-2), libncurses6 (= 6.4+20230625-2), libncursesw6 (= 6.4+20230625-2), libnsl-dev (= 1.3.0-2build2), libnsl2 (= 1.3.0-2build2), libogg-dev (= 1.3.5-3), libogg0 (= 1.3.5-3), libopus-dev (= 1.4-1), libopus0 (= 1.4-1), libopusfile-dev (= 0.12-4), libopusfile0 (= 0.12-4), libout123-0 (= 1.31.3-2), libpam-modules (= 1.5.2-6ubuntu1), libpam-modules-bin (= 1.5.2-6ubuntu1), libpam-runtime (= 1.5.2-6ubuntu1), libpam0g (= 1.5.2-6ubuntu1), libpciaccess-dev (= 0.17-2), libpciaccess0 (= 0.17-2), libpcre2-16-0 (= 10.42-2), libpcre2-32-0 (= 10.42-2), libpcre2-8-0 (= 10.42-2), libpcre2-dev (= 10.42-2), libpcre2-posix3 (= 10.42-2), libperl5.36 (= 5.36.0-7ubuntu1), libpipeline1 (= 1.5.7-1), libpixman-1-0 (= 0.42.2-1), libpkgconf3 (= 1.8.1-2), libpng-dev (= 1.6.40-1), libpng16-16 (= 1.6.40-1), libportmidi-dev (= 1:217-6.1), libportmidi0 (= 1:217-6.1), libpthread-stubs0-dev (= 0.4-1build2), libpulse-dev (= 1:16.1+dfsg1-2ubuntu4), libpulse-mainloop-glib0 (= 1:16.1+dfsg1-2ubuntu4), libpulse0 (= 1:16.1+dfsg1-2ubuntu4), libpython3-all-dev (= 3.11.4-5), libpython3-dev (= 3.11.4-5), libpython3-stdlib (= 3.11.4-5), libpython3.11 (= 3.11.4-1), libpython3.11-dev (= 3.11.4-1), libpython3.11-minimal (= 3.11.4-1), libpython3.11-stdlib (= 3.11.4-1), libreadline-dev (= 8.2-1.3), libreadline8 (= 8.2-1.3), libsamplerate0 (= 0.2.2-3), libsamplerate0-dev (= 0.2.2-3), libsdl2-2.0-0 (= 2.28.1+dfsg-1), libsdl2-dev (= 2.28.1+dfsg-1), libsdl2-image-2.0-0 (= 2.6.3+dfsg-2), libsdl2-image-dev (= 2.6.3+dfsg-2), libsdl2-mixer-2.0-0 (= 2.6.3+dfsg-1), libsdl2-mixer-dev (= 2.6.3+dfsg-1), libsdl2-ttf-2.0-0 (= 2.20.2+dfsg-1), libsdl2-ttf-dev (= 2.20.2+dfsg-1), libseccomp2 (= 2.5.4-1ubuntu3), libselinux1 (= 3.5-1), libselinux1-dev (= 3.5-1), libsensors-config (= 1:3.6.0-7ubuntu1), libsensors5 (= 1:3.6.0-7ubuntu1), libsepol-dev (= 3.5-1), libsepol2 (= 3.5-1), libsframe1 (= 2.41-3ubuntu1), libsm-dev (= 2:1.2.3-1build2), libsm6 (= 2:1.2.3-1build2), libsmartcols1 (= 2.38.1-5ubuntu2), libsndfile1 (= 1.2.0-1), libsndfile1-dev (= 1.2.0-1), libsndio-dev (= 1.9.0-0.3), libsndio7.0 (= 1.9.0-0.3), libsqlite3-0 (= 3.42.0-1), libssl3 (= 3.0.10-1ubuntu1), libstdc++-13-dev (= 13.2.0-1ubuntu1), libstdc++6 (= 13.2.0-1ubuntu1), libsub-override-perl (= 0.09-4), libsyn123-0 (= 1.31.3-2), libsystemd-dev (= 253.5-1ubuntu1), libsystemd0 (= 253.5-1ubuntu1), libtiff-dev (= 4.5.0-6ubuntu1), libtiff6 (= 4.5.0-6ubuntu1), libtiffxx6 (= 4.5.0-6ubuntu1), libtinfo6 (= 6.4+20230625-2), libtirpc-common (= 1.3.3+ds-1), libtirpc-dev (= 1.3.3+ds-1), libtirpc3 (= 1.3.3+ds-1), libtool (= 2.4.7-7), libtsan2 (= 13.2.0-1ubuntu1), libubsan1 (= 13.2.0-1ubuntu1), libuchardet0 (= 0.0.7-1build2), libudev-dev (= 253.5-1ubuntu1), libudev1 (= 253.5-1ubuntu1), libunistring2 (= 1.0-2), libunwind8 (= 1.6.2-3), libuuid1 (= 2.38.1-5ubuntu2), libvorbis-dev (= 1.3.7-1build2), libvorbis0a (= 1.3.7-1build2), libvorbisenc2 (= 1.3.7-1build2), libvorbisfile3 (= 1.3.7-1build2), libwayland-bin (= 1.22.0-2), libwayland-client0 (= 1.22.0-2), libwayland-cursor0 (= 1.22.0-2), libwayland-dev (= 1.22.0-2), libwayland-egl1 (= 1.22.0-2), libwayland-server0 (= 1.22.0-2), libwebp-dev (= 1.2.4-0.2), libwebp7 (= 1.2.4-0.2), libwebpdemux2 (= 1.2.4-0.2), libwebpmux3 (= 1.2.4-0.2), libx11-6 (= 2:1.8.6-1), libx11-data (= 2:1.8.6-1), libx11-dev (= 2:1.8.6-1), libx11-xcb1 (= 2:1.8.6-1), libxau-dev (= 1:1.0.9-1build5), libxau6 (= 1:1.0.9-1build5), libxaw7 (= 2:1.0.14-1), libxcb-dri2-0 (= 1.15-1), libxcb-dri3-0 (= 1.15-1), libxcb-glx0 (= 1.15-1), libxcb-present0 (= 1.15-1), libxcb-randr0 (= 1.15-1), libxcb-render0 (= 1.15-1), libxcb-shm0 (= 1.15-1), libxcb-sync1 (= 1.15-1), libxcb-xfixes0 (= 1.15-1), libxcb1 (= 1.15-1), libxcb1-dev (= 1.15-1), libxcursor-dev (= 1:1.2.1-1), libxcursor1 (= 1:1.2.1-1), libxdmcp-dev (= 1:1.1.3-0ubuntu5), libxdmcp6 (= 1:1.1.3-0ubuntu5), libxext-dev (= 2:1.3.4-1build1), libxext6 (= 2:1.3.4-1build1), libxfixes-dev (= 1:6.0.0-2), libxfixes3 (= 1:6.0.0-2), libxfont2 (= 1:2.0.6-1), libxi-dev (= 2:1.8-1build1), libxi6 (= 2:1.8-1build1), libxinerama-dev (= 2:1.1.4-3), libxinerama1 (= 2:1.1.4-3), libxkbcommon-dev (= 1.5.0-1), libxkbcommon0 (= 1.5.0-1), libxkbfile1 (= 1:1.1.0-1build3), libxml2 (= 2.9.14+dfsg-1.3), libxmu6 (= 2:1.1.3-3), libxmuu1 (= 2:1.1.3-3), libxpm4 (= 1:3.5.12-1.1), libxrandr-dev (= 2:1.5.2-2), libxrandr2 (= 2:1.5.2-2), libxrender-dev (= 1:0.9.10-1.1), libxrender1 (= 1:0.9.10-1.1), libxshmfence1 (= 1.3-1build4), libxss-dev (= 1:1.2.3-1build2), libxss1 (= 1:1.2.3-1build2), libxt-dev (= 1:1.2.1-1.1), libxt6 (= 1:1.2.1-1.1), libxv-dev (= 2:1.0.11-1.1), libxv1 (= 2:1.0.11-1.1), libxxf86vm-dev (= 1:1.1.4-1build3), libxxf86vm1 (= 1:1.1.4-1build3), libzstd-dev (= 1.5.5+dfsg2-1ubuntu2), libzstd1 (= 1.5.5+dfsg2-1ubuntu2), linux-libc-dev (= 6.3.0-7.7), login (= 1:4.13+dfsg1-1ubuntu1), lsb-base (= 11.6), lto-disabled-list (= 41), m4 (= 1.4.19-3), make (= 4.3-4.1build1), man-db (= 2.11.2-3), mawk (= 1.3.4.20230525-1), media-types (= 10.1.0), ncurses-base (= 6.4+20230625-2), ncurses-bin (= 6.4+20230625-2), openssl (= 3.0.10-1ubuntu1), patch (= 2.7.6-7build2), perl (= 5.36.0-7ubuntu1), perl-base (= 5.36.0-7ubuntu1), perl-modules-5.36 (= 5.36.0-7ubuntu1), pkg-config (= 1.8.1-2), pkgconf (= 1.8.1-2), pkgconf-bin (= 1.8.1-2), po-debconf (= 1.0.21+nmu1), python-babel-localedata (= 2.10.3-1), python3 (= 3.11.4-5), python3-alabaster (= 0.7.12-1), python3-all (= 3.11.4-5), python3-all-dev (= 3.11.4-5), python3-babel (= 2.10.3-1), python3-certifi (= 2022.9.24-1), python3-chardet (= 5.1.0+dfsg-2), python3-dev (= 3.11.4-5), python3-distutils (= 3.11.4-1), python3-docutils (= 0.19+dfsg-7), python3-idna (= 3.3-2), python3-imagesize (= 1.4.1-1), python3-jinja2 (= 3.1.2-1), python3-lib2to3 (= 3.11.4-1), python3-markupsafe (= 2.1.3-1), python3-minimal (= 3.11.4-5), python3-numpy (= 1:1.24.2-1), python3-packaging (= 23.1-1), python3-pkg-resources (= 68.0.0-1), python3-pygments (= 2.15.1+dfsg-1), python3-requests (= 2.31.0+dfsg-1ubuntu1), python3-roman (= 3.3-3), python3-setuptools (= 68.0.0-1), python3-six (= 1.16.0-4), python3-snowballstemmer (= 2.2.0-4), python3-sphinx (= 5.3.0-4), python3-tz (= 2023.3-3), python3-urllib3 (= 1.26.16-1), python3.11 (= 3.11.4-1), python3.11-dev (= 3.11.4-1), python3.11-minimal (= 3.11.4-1), readline-common (= 8.2-1.3), rpcsvc-proto (= 1.4.2-0ubuntu6), sed (= 4.9-1), sensible-utils (= 0.0.20), sgml-base (= 1.31), sharutils (= 1:4.15.2-9), sphinx-common (= 5.3.0-4), sysvinit-utils (= 3.07-1ubuntu1), tar (= 1.34+dfsg-1.2ubuntu1), timgm6mb-soundfont (= 1.3-5), tzdata (= 2023c-7ubuntu1), util-linux (= 2.38.1-5ubuntu2), util-linux-extra (= 2.38.1-5ubuntu2), uuid-dev (= 2.38.1-5ubuntu2), x11-common (= 1:7.7+23ubuntu2), x11-xkb-utils (= 7.7+7), x11proto-dev (= 2022.1-1), xauth (= 1:1.1.2-1), xkb-data (= 2.38-2), xml-core (= 0.18+nmu1), xorg-sgml-doctools (= 1:1.11-1.1), xserver-common (= 2:21.1.7-3ubuntu2), xtrans-dev (= 1.4.0-1), xvfb (= 2:21.1.7-3ubuntu2), xz-utils (= 5.4.1-0.2), zlib1g (= 1:1.2.13.dfsg-1ubuntu5), zlib1g-dev (= 1:1.2.13.dfsg-1ubuntu5) Environment: DEB_BUILD_OPTIONS="parallel=4" DEB_BUILD_PROFILES="noudeb" LANG="C.UTF-8" LC_ALL="C.UTF-8" SOURCE_DATE_EPOCH="1691084221" +------------------------------------------------------------------------------+ | Package contents | +------------------------------------------------------------------------------+ python3-pygame_2.5.0-2_arm64.deb -------------------------------- new Debian package, version 2.0. size 1081866 bytes: control archive=4935 bytes. 1106 bytes, 20 lines control 13526 bytes, 149 lines md5sums 275 bytes, 12 lines * postinst #!/bin/sh 388 bytes, 12 lines * prerm #!/bin/sh Package: python3-pygame Source: pygame Version: 2.5.0-2 Architecture: arm64 Maintainer: Ubuntu Developers Original-Maintainer: Debian Python Team Installed-Size: 5204 Depends: fonts-freefont-ttf, python3-numpy (>= 1:1.22.0), python3-numpy-abi9, python3 (<< 3.12), python3 (>= 3.11~), python3:any, libc6 (>= 2.33), libfreetype6 (>= 2.2.1), libpng16-16 (>= 1.6.2-1), libportmidi0, libsdl2-2.0-0 (>= 2.0.16), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-ttf-2.0-0 (>= 2.20.0) Suggests: python-pygame-doc, timidity Section: python Priority: optional Homepage: https://www.pygame.org/ Description: SDL bindings for games development (Python 3) A multimedia development kit for Python. Pygame provides modules for you to access the video display, play sounds, track time, read the mouse and joystick, control the CD player, render true type fonts and more. It does this using mainly the cross-platform SDL library, a lightweight wrapper to OS-specific APIs. . 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Space: 123268 Status: successful Version: 2.5.0-2 -------------------------------------------------------------------------------- Finished at 2023-08-03T23:40:03Z Build needed 00:13:04, 123268k disk space RUN: /usr/share/launchpad-buildd/bin/in-target scan-for-processes --backend=chroot --series=mantic --arch=arm64 PACKAGEBUILD-26476443 Scanning for processes to kill in build PACKAGEBUILD-26476443