https://launchpad.net/ubuntu/+source/pygame/2.5.2-1/+build/26921334 RUN: /usr/share/launchpad-buildd/bin/builder-prep Kernel version: Linux bos03-amd64-008 5.4.0-164-generic #181-Ubuntu SMP Fri Sep 1 13:41:22 UTC 2023 x86_64 Buildd toolchain package versions: launchpad-buildd_235~645~ubuntu20.04.1 python3-lpbuildd_235~645~ubuntu20.04.1 sbuild_0.79.0-1ubuntu1 git-build-recipe_0.3.6 git_1:2.25.1-1ubuntu3.11 dpkg-dev_1.19.7ubuntu3.2 python3-debian_0.1.36ubuntu1.1. Syncing the system clock with the buildd NTP service... 26 Oct 21:43:02 ntpdate[1865]: adjust time server 10.211.37.1 offset 0.002220 sec RUN: /usr/share/launchpad-buildd/bin/in-target unpack-chroot --backend=chroot --series=noble --arch=amd64 PACKAGEBUILD-26921334 --image-type chroot /home/buildd/filecache-default/1fe94ca8758119221c8de2550665a1bb335bd6a9 Creating target for build PACKAGEBUILD-26921334 RUN: /usr/share/launchpad-buildd/bin/in-target mount-chroot --backend=chroot --series=noble --arch=amd64 PACKAGEBUILD-26921334 Starting target for build PACKAGEBUILD-26921334 RUN: /usr/share/launchpad-buildd/bin/in-target override-sources-list --backend=chroot --series=noble --arch=amd64 PACKAGEBUILD-26921334 'deb http://ftpmaster.internal/ubuntu noble main universe' 'deb http://ftpmaster.internal/ubuntu noble-security main universe' 'deb http://ftpmaster.internal/ubuntu noble-updates main universe' 'deb http://ftpmaster.internal/ubuntu noble-proposed main universe' Overriding sources.list in build-PACKAGEBUILD-26921334 RUN: /usr/share/launchpad-buildd/bin/in-target update-debian-chroot --backend=chroot --series=noble --arch=amd64 PACKAGEBUILD-26921334 Updating target for build PACKAGEBUILD-26921334 Get:1 http://ftpmaster.internal/ubuntu noble InRelease [213 kB] Get:2 http://ftpmaster.internal/ubuntu noble-security InRelease [74.9 kB] Get:3 http://ftpmaster.internal/ubuntu noble-updates InRelease [74.9 kB] Get:4 http://ftpmaster.internal/ubuntu noble-proposed InRelease [74.9 kB] Get:5 http://ftpmaster.internal/ubuntu noble/main amd64 Packages [1405 kB] Get:6 http://ftpmaster.internal/ubuntu noble/universe amd64 Packages [15.2 MB] Get:7 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 Packages [199 kB] Get:8 http://ftpmaster.internal/ubuntu noble-proposed/main Translation-en [77.6 kB] Get:9 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 Packages [595 kB] Get:10 http://ftpmaster.internal/ubuntu noble-proposed/universe Translation-en [325 kB] Fetched 18.2 MB in 3s (5883 kB/s) Reading package lists... Reading package lists... Building dependency tree... Reading state information... Calculating upgrade... The following packages will be upgraded: apt apt-utils base-passwd bash-completion cpp-13 debianutils diffutils g++-13 gcc-13 gcc-13-base grep libapt-pkg6.0 libasan8 libatomic1 libc-bin libc-dev-bin libc6 libc6-dev libcc1-0 libgcc-13-dev libgcc-s1 libgomp1 libhwasan0 libitm1 liblsan0 liblzma5 libncursesw6 libpng16-16 libquadmath0 libsqlite3-0 libssl3 libstdc++-13-dev libstdc++6 libsystemd-shared libsystemd0 libtinfo6 libtsan2 libubsan1 libudev1 libxxhash0 libzstd1 mawk ncurses-base ncurses-bin openssl optipng systemd systemd-dev systemd-sysv xz-utils 50 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Need to get 79.9 MB of archives. After this operation, 59.4 kB of additional disk space will be used. Get:1 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 debianutils amd64 5.14 [89.0 kB] Get:2 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 diffutils amd64 1:3.10-1 [176 kB] Get:3 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 grep amd64 3.11-3 [161 kB] Get:4 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 ncurses-bin amd64 6.4+20231016-1 [186 kB] Get:5 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libc6-dev amd64 2.38-3ubuntu1 [2114 kB] Get:6 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libc-dev-bin amd64 2.38-3ubuntu1 [20.3 kB] Get:7 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libubsan1 amd64 13.2.0-6ubuntu1 [1105 kB] Get:8 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 gcc-13-base amd64 13.2.0-6ubuntu1 [44.3 kB] Get:9 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgcc-s1 amd64 13.2.0-6ubuntu1 [62.4 kB] Get:10 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgomp1 amd64 13.2.0-6ubuntu1 [142 kB] Get:11 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libitm1 amd64 13.2.0-6ubuntu1 [29.3 kB] Get:12 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libatomic1 amd64 13.2.0-6ubuntu1 [10.4 kB] Get:13 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libasan8 amd64 13.2.0-6ubuntu1 [2835 kB] Get:14 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 liblsan0 amd64 13.2.0-6ubuntu1 [1203 kB] Get:15 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libhwasan0 amd64 13.2.0-6ubuntu1 [1262 kB] Get:16 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libquadmath0 amd64 13.2.0-6ubuntu1 [153 kB] Get:17 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 cpp-13 amd64 13.2.0-6ubuntu1 [10.7 MB] Get:18 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libcc1-0 amd64 13.2.0-6ubuntu1 [48.1 kB] Get:19 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libstdc++-13-dev amd64 13.2.0-6ubuntu1 [2351 kB] Get:20 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 g++-13 amd64 13.2.0-6ubuntu1 [12.1 MB] Get:21 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 gcc-13 amd64 13.2.0-6ubuntu1 [21.5 MB] Get:22 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgcc-13-dev amd64 13.2.0-6ubuntu1 [2686 kB] Get:23 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libtsan2 amd64 13.2.0-6ubuntu1 [2606 kB] Get:24 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libstdc++6 amd64 13.2.0-6ubuntu1 [771 kB] Get:25 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libzstd1 amd64 1.5.5+dfsg2-2 [297 kB] Get:26 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libc6 amd64 2.38-3ubuntu1 [3248 kB] Get:27 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 base-passwd amd64 3.6.2 [51.2 kB] Get:28 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libc-bin amd64 2.38-3ubuntu1 [680 kB] Get:29 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 ncurses-base all 6.4+20231016-1 [24.7 kB] Get:30 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 liblzma5 amd64 5.4.4-0.1 [127 kB] Get:31 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libssl3 amd64 3.0.10-1ubuntu2.1 [1930 kB] Get:32 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 systemd-sysv amd64 253.5-1ubuntu7 [11.5 kB] Get:33 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 systemd-dev all 253.5-1ubuntu7 [78.5 kB] Get:34 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 systemd amd64 253.5-1ubuntu7 [3060 kB] Get:35 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsystemd-shared amd64 253.5-1ubuntu7 [1871 kB] Get:36 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsystemd0 amd64 253.5-1ubuntu7 [407 kB] Get:37 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libudev1 amd64 253.5-1ubuntu7 [159 kB] Get:38 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libxxhash0 amd64 0.8.2-2 [25.5 kB] Get:39 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libapt-pkg6.0 amd64 2.7.6 [948 kB] Get:40 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 apt amd64 2.7.6 [1373 kB] Get:41 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 apt-utils amd64 2.7.6 [216 kB] Get:42 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libncursesw6 amd64 6.4+20231016-1 [147 kB] Get:43 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libtinfo6 amd64 6.4+20231016-1 [107 kB] Get:44 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 mawk amd64 1.3.4.20230808-1 [125 kB] Get:45 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsqlite3-0 amd64 3.43.2-1 [679 kB] Get:46 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 openssl amd64 3.0.10-1ubuntu2.1 [1188 kB] Get:47 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 bash-completion all 1:2.11-8 [180 kB] Get:48 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libpng16-16 amd64 1.6.40-2 [186 kB] Get:49 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 xz-utils amd64 5.4.4-0.1 [268 kB] Get:50 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 optipng amd64 0.7.7-3 [83.3 kB] Preconfiguring packages ... Fetched 79.9 MB in 4s (20.7 MB/s) (Reading database ... 13648 files and directories currently installed.) Preparing to unpack .../debianutils_5.14_amd64.deb ... Unpacking debianutils (5.14) over (5.8-1) ... Setting up debianutils (5.14) ... (Reading database ... 13647 files and directories currently installed.) Preparing to unpack .../diffutils_1%3a3.10-1_amd64.deb ... Unpacking diffutils (1:3.10-1) over (1:3.8-4) ... Setting up diffutils (1:3.10-1) ... (Reading database ... 13647 files and directories currently installed.) Preparing to unpack .../archives/grep_3.11-3_amd64.deb ... Unpacking grep (3.11-3) over (3.11-2) ... Setting up grep (3.11-3) ... (Reading database ... 13647 files and directories currently installed.) Preparing to unpack .../ncurses-bin_6.4+20231016-1_amd64.deb ... Unpacking ncurses-bin (6.4+20231016-1) over (6.4+20230625-2) ... Setting up ncurses-bin (6.4+20231016-1) ... (Reading database ... 13647 files and directories currently installed.) 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Setting up liblsan0:amd64 (13.2.0-6ubuntu1) ... Setting up libitm1:amd64 (13.2.0-6ubuntu1) ... Setting up systemd (253.5-1ubuntu7) ... Initializing machine ID from random generator. Setting up optipng (0.7.7-3) ... Setting up libgcc-13-dev:amd64 (13.2.0-6ubuntu1) ... Setting up libc6-dev:amd64 (2.38-3ubuntu1) ... Setting up libstdc++-13-dev:amd64 (13.2.0-6ubuntu1) ... Setting up systemd-sysv (253.5-1ubuntu7) ... Setting up gcc-13 (13.2.0-6ubuntu1) ... Setting up g++-13 (13.2.0-6ubuntu1) ... Processing triggers for libc-bin (2.38-3ubuntu1) ... RUN: /usr/share/launchpad-buildd/bin/sbuild-package PACKAGEBUILD-26921334 amd64 noble-proposed -c chroot:build-PACKAGEBUILD-26921334 --arch=amd64 --dist=noble-proposed --nolog -A pygame_2.5.2-1.dsc Initiating build PACKAGEBUILD-26921334 with 4 jobs across 4 processor cores. Kernel reported to sbuild: 5.4.0-164-generic #181-Ubuntu SMP Fri Sep 1 13:41:22 UTC 2023 x86_64 sbuild (Debian sbuild) 0.79.0 (05 February 2020) on bos03-amd64-008.buildd +==============================================================================+ | pygame 2.5.2-1 (amd64) Thu, 26 Oct 2023 21:43:19 +0000 | +==============================================================================+ Package: pygame Version: 2.5.2-1 Source Version: 2.5.2-1 Distribution: noble-proposed Machine Architecture: amd64 Host Architecture: amd64 Build Architecture: amd64 Build Type: binary I: NOTICE: Log filtering will replace 'home/buildd/build-PACKAGEBUILD-26921334/chroot-autobuild' with '<>' I: NOTICE: Log filtering will replace 'build/pygame-wl9cyo/resolver-ZkY5hY' with '<>' +------------------------------------------------------------------------------+ | Fetch source files | +------------------------------------------------------------------------------+ Local sources ------------- pygame_2.5.2-1.dsc exists in .; copying to chroot I: NOTICE: Log filtering will replace 'build/pygame-wl9cyo/pygame-2.5.2' with '<>' I: NOTICE: Log filtering will replace 'build/pygame-wl9cyo' with '<>' +------------------------------------------------------------------------------+ | Install package build dependencies | +------------------------------------------------------------------------------+ Setup apt archive ----------------- Merged Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev, libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb, build-essential, fakeroot Merged Build-Conflicts: python3.2-dev (<< 3.2.3-7) Filtered Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev, libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb, build-essential, fakeroot Filtered Build-Conflicts: python3.2-dev (<< 3.2.3-7) dpkg-deb: building package 'sbuild-build-depends-main-dummy' in '/<>/apt_archive/sbuild-build-depends-main-dummy.deb'. Ign:1 copy:/<>/apt_archive ./ InRelease Get:2 copy:/<>/apt_archive ./ Release [957 B] Ign:3 copy:/<>/apt_archive ./ Release.gpg Get:4 copy:/<>/apt_archive ./ Sources [547 B] Get:5 copy:/<>/apt_archive ./ Packages [617 B] Fetched 2121 B in 0s (0 B/s) Reading package lists... Reading package lists... Install main build dependencies (apt-based resolver) ---------------------------------------------------- Installing build dependencies Reading package lists... Building dependency tree... Reading state information... The following packages were automatically installed and are no longer required: apt-utils bash-completion debconf-i18n krb5-locales libgpg-error-l10n libgpm2 liblocale-gettext-perl libnss-nis libnss-nisplus libtext-charwidth-perl libtext-iconv-perl libtext-wrapi18n-perl psmisc uuid-runtime Use 'apt autoremove' to remove them. The following additional packages will be installed: autoconf automake autopoint autotools-dev cython3 debhelper debugedit dh-autoreconf dh-python dh-strip-nondeterminism docutils-common dwz file fluid-soundfont-gm fontconfig fontconfig-config fonts-freefont-ttf fonts-noto-core fonts-noto-mono gettext gettext-base gir1.2-freedesktop gir1.2-glib-2.0 gir1.2-harfbuzz-0.0 gir1.2-ibus-1.0 groff-base icu-devtools intltool-debian libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0 libblas3 libblkid-dev libbrotli-dev libbrotli1 libbsd0 libbz2-dev libcairo-gobject2 libcairo2 libdbus-1-3 libdbus-1-dev libdebhelper-perl libdecor-0-0 libdecor-0-dev libdeflate-dev libdeflate0 libdrm-amdgpu1 libdrm-common libdrm-dev libdrm-intel1 libdrm-nouveau2 libdrm-radeon1 libdrm2 libdw1 libedit2 libegl-dev libegl-mesa0 libegl1 libelf1 libexpat1 libexpat1-dev libffi-dev libfile-stripnondeterminism-perl libflac-dev libflac12 libfluidsynth-dev libfluidsynth3 libfontconfig1 libfontenc1 libfreetype-dev libfreetype6 libgbm-dev libgbm1 libgfortran5 libgirepository-1.0-1 libgl-dev libgl1 libgl1-mesa-dri libglapi-mesa libgles-dev libgles1 libgles2 libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglib2.0-dev-bin libglvnd0 libglx-dev libglx-mesa0 libglx0 libgraphite2-3 libgraphite2-dev libharfbuzz-cairo0 libharfbuzz-dev libharfbuzz-gobject0 libharfbuzz-icu0 libharfbuzz-subset0 libharfbuzz0b libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu-dev libicu72 libinstpatch-1.0-2 libinstpatch-dev libjack-dev libjack0 libjbig-dev libjbig0 libjpeg-dev libjpeg-turbo8 libjpeg-turbo8-dev libjpeg8 libjpeg8-dev libjs-jquery libjs-sphinxdoc libjs-underscore libjson-perl liblapack3 liblerc-dev liblerc4 libllvm15 liblzma-dev libmagic-mgc libmagic1 libmodplug-dev libmodplug1 libmount-dev libmp3lame0 libmpg123-0 libmpg123-dev libncurses-dev libncurses6 libogg-dev libogg0 libopus-dev libopus0 libopusfile-dev libopusfile0 libout123-0 libpciaccess-dev libpciaccess0 libpcre2-16-0 libpcre2-32-0 libpcre2-dev libpcre2-posix3 libpipeline1 libpipewire-0.3-0 libpipewire-0.3-dev libpixman-1-0 libpkgconf3 libpng-dev libportmidi-dev libportmidi0 libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0 libpython3-all-dev libpython3-dev libpython3-stdlib libpython3.11 libpython3.11-dev libpython3.11-minimal libpython3.11-stdlib libreadline-dev libsamplerate0 libsamplerate0-dev libsdl2-2.0-0 libsdl2-dev libsdl2-image-2.0-0 libsdl2-image-dev libsdl2-mixer-2.0-0 libsdl2-mixer-dev libsdl2-ttf-2.0-0 libsdl2-ttf-dev libselinux1-dev libsensors-config libsensors5 libsepol-dev libsharpyuv-dev libsharpyuv0 libsm-dev libsm6 libsndfile1 libsndfile1-dev libsndio-dev libsndio7.0 libspa-0.2-dev libspa-0.2-modules libsub-override-perl libsyn123-0 libsystemd-dev libtiff-dev libtiff6 libtiffxx6 libtool libuchardet0 libudev-dev libunwind8 libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1 libwayland-server0 libwebp-dev libwebp7 libwebpdecoder3 libwebpdemux2 libwebpmux3 libwebrtc-audio-processing1 libx11-6 libx11-data libx11-dev libx11-xcb1 libxau-dev libxau6 libxaw7 libxcb-dri2-0 libxcb-dri3-0 libxcb-glx0 libxcb-present0 libxcb-randr0 libxcb-render0 libxcb-shm0 libxcb-sync1 libxcb-xfixes0 libxcb1 libxcb1-dev libxcursor-dev libxcursor1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3 libxfont2 libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxkbfile1 libxml2 libxmu6 libxmuu1 libxpm4 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxv-dev libxv1 libxxf86vm-dev libxxf86vm1 libzstd-dev m4 man-db media-types pkg-config pkgconf pkgconf-bin po-debconf python-babel-localedata python3 python3-alabaster python3-all python3-all-dev python3-babel python3-certifi python3-chardet python3-dev python3-distutils python3-docutils python3-idna python3-imagesize python3-jinja2 python3-lib2to3 python3-markupsafe python3-minimal python3-numpy python3-packaging python3-pkg-resources python3-pygments python3-requests python3-roman python3-setuptools python3-six python3-snowballstemmer python3-sphinx python3-tz python3-urllib3 python3.11 python3.11-dev python3.11-minimal sgml-base sharutils sphinx-common timgm6mb-soundfont uuid-dev x11-common x11-xkb-utils x11proto-dev xauth xkb-data xml-core xorg-sgml-doctools xserver-common xtrans-dev xvfb zlib1g-dev Suggested packages: autoconf-archive gnu-standards autoconf-doc cython-doc dh-make flit python3-build python3-installer python3-wheel fluid-soundfont-gs gettext-doc libasprintf-dev libgettextpo-dev groff libasound2-plugins alsa-utils libasound2-doc freetype2-doc low-memory-monitor libgirepository1.0-dev libglib2.0-doc libgdk-pixbuf2.0-bin libxml2-utils libgraphite2-utils libice-doc icu-doc jackd1 liblzma-doc ncurses-doc opus-tools pciutils pipewire pipewire-doc pulseaudio readline-doc xdg-utils lm-sensors libsm-doc sndiod libtool-doc gfortran | fortran95-compiler gcj-jdk libwayland-doc libx11-doc libxcb-doc libxext-doc libxt-doc m4-doc apparmor less www-browser libmail-box-perl python3-doc python3-tk python3-venv docutils-doc fonts-linuxlibertine | ttf-linux-libertine texlive-lang-french texlive-latex-base texlive-latex-recommended python-jinja2-doc gfortran python3-pytest python-pygments-doc ttf-bitstream-vera python3-cryptography python3-openssl python3-socks python-requests-doc python-setuptools-doc python3-stemmer dvipng fonts-freefont-otf imagemagick-6.q16 latexmk libjs-mathjax python3-sphinx-rtd-theme sphinx-doc tex-gyre texlive-fonts-recommended texlive-latex-extra texlive-plain-generic python3-brotli python3.11-venv python3.11-doc binfmt-support sgml-base-doc bsd-mailx | mailx sharutils-doc Recommended packages: curl | wget | lynx alsa-ucm-conf alsa-topology-conf bzip2-doc dbus default-libdecor-0-plugin-1 | libdecor-0-plugin-1 libarchive-cpio-perl libgl1-amber-dri shared-mime-info xdg-user-dirs javascript-common libjson-xs-perl libssl-dev libpipewire-0.3-common libpng-tools libltdl-dev libmail-sendmail-perl libpaper-utils python3-pil xfonts-base The following NEW packages will be installed: autoconf automake autopoint autotools-dev cython3 debhelper debugedit dh-autoreconf dh-python dh-strip-nondeterminism docutils-common dwz file fluid-soundfont-gm fontconfig fontconfig-config fonts-freefont-ttf fonts-noto-core fonts-noto-mono gettext gettext-base gir1.2-freedesktop gir1.2-glib-2.0 gir1.2-harfbuzz-0.0 gir1.2-ibus-1.0 groff-base icu-devtools intltool-debian libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0 libblas3 libblkid-dev libbrotli-dev libbrotli1 libbsd0 libbz2-dev libcairo-gobject2 libcairo2 libdbus-1-3 libdbus-1-dev libdebhelper-perl libdecor-0-0 libdecor-0-dev libdeflate-dev libdeflate0 libdrm-amdgpu1 libdrm-common libdrm-dev libdrm-intel1 libdrm-nouveau2 libdrm-radeon1 libdrm2 libdw1 libedit2 libegl-dev libegl-mesa0 libegl1 libelf1 libexpat1 libexpat1-dev libffi-dev libfile-stripnondeterminism-perl libflac-dev libflac12 libfluidsynth-dev libfluidsynth3 libfontconfig1 libfontenc1 libfreetype-dev libfreetype6 libgbm-dev libgbm1 libgfortran5 libgirepository-1.0-1 libgl-dev libgl1 libgl1-mesa-dri libglapi-mesa libgles-dev libgles1 libgles2 libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglib2.0-dev-bin libglvnd0 libglx-dev libglx-mesa0 libglx0 libgraphite2-3 libgraphite2-dev libharfbuzz-cairo0 libharfbuzz-dev libharfbuzz-gobject0 libharfbuzz-icu0 libharfbuzz-subset0 libharfbuzz0b libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu-dev libicu72 libinstpatch-1.0-2 libinstpatch-dev libjack-dev libjack0 libjbig-dev libjbig0 libjpeg-dev libjpeg-turbo8 libjpeg-turbo8-dev libjpeg8 libjpeg8-dev libjs-jquery libjs-sphinxdoc libjs-underscore libjson-perl liblapack3 liblerc-dev liblerc4 libllvm15 liblzma-dev libmagic-mgc libmagic1 libmodplug-dev libmodplug1 libmount-dev libmp3lame0 libmpg123-0 libmpg123-dev libncurses-dev libncurses6 libogg-dev libogg0 libopus-dev libopus0 libopusfile-dev libopusfile0 libout123-0 libpciaccess-dev libpciaccess0 libpcre2-16-0 libpcre2-32-0 libpcre2-dev libpcre2-posix3 libpipeline1 libpipewire-0.3-0 libpipewire-0.3-dev libpixman-1-0 libpkgconf3 libpng-dev libportmidi-dev libportmidi0 libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0 libpython3-all-dev libpython3-dev libpython3-stdlib libpython3.11 libpython3.11-dev libpython3.11-minimal libpython3.11-stdlib libreadline-dev libsamplerate0 libsamplerate0-dev libsdl2-2.0-0 libsdl2-dev libsdl2-image-2.0-0 libsdl2-image-dev libsdl2-mixer-2.0-0 libsdl2-mixer-dev libsdl2-ttf-2.0-0 libsdl2-ttf-dev libselinux1-dev libsensors-config libsensors5 libsepol-dev libsharpyuv-dev libsharpyuv0 libsm-dev libsm6 libsndfile1 libsndfile1-dev libsndio-dev libsndio7.0 libspa-0.2-dev libspa-0.2-modules libsub-override-perl libsyn123-0 libsystemd-dev libtiff-dev libtiff6 libtiffxx6 libtool libuchardet0 libudev-dev libunwind8 libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1 libwayland-server0 libwebp-dev libwebp7 libwebpdecoder3 libwebpdemux2 libwebpmux3 libwebrtc-audio-processing1 libx11-6 libx11-data libx11-dev libx11-xcb1 libxau-dev libxau6 libxaw7 libxcb-dri2-0 libxcb-dri3-0 libxcb-glx0 libxcb-present0 libxcb-randr0 libxcb-render0 libxcb-shm0 libxcb-sync1 libxcb-xfixes0 libxcb1 libxcb1-dev libxcursor-dev libxcursor1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3 libxfont2 libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxkbfile1 libxml2 libxmu6 libxmuu1 libxpm4 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxv-dev libxv1 libxxf86vm-dev libxxf86vm1 libzstd-dev m4 man-db media-types pkg-config pkgconf pkgconf-bin po-debconf python-babel-localedata python3 python3-alabaster python3-all python3-all-dev python3-babel python3-certifi python3-chardet python3-dev python3-distutils python3-docutils python3-idna python3-imagesize python3-jinja2 python3-lib2to3 python3-markupsafe python3-minimal python3-numpy python3-packaging python3-pkg-resources python3-pygments python3-requests python3-roman python3-setuptools python3-six python3-snowballstemmer python3-sphinx python3-tz python3-urllib3 python3.11 python3.11-dev python3.11-minimal sbuild-build-depends-main-dummy sgml-base sharutils sphinx-common timgm6mb-soundfont uuid-dev x11-common x11-xkb-utils x11proto-dev xauth xkb-data xml-core xorg-sgml-doctools xserver-common xtrans-dev xvfb zlib1g-dev 0 upgraded, 328 newly installed, 0 to remove and 0 not upgraded. Need to get 290 MB of archives. After this operation, 776 MB of additional disk space will be used. Get:1 copy:/<>/apt_archive ./ sbuild-build-depends-main-dummy 0.invalid.0 [830 B] Get:2 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3.11-minimal amd64 3.11.6-3 [839 kB] Get:3 http://ftpmaster.internal/ubuntu noble/main amd64 libexpat1 amd64 2.5.0-2 [85.2 kB] Get:4 http://ftpmaster.internal/ubuntu noble/main amd64 python3.11-minimal amd64 3.11.6-3 [2196 kB] Get:5 http://ftpmaster.internal/ubuntu noble/main amd64 python3-minimal amd64 3.11.4-5 [26.8 kB] Get:6 http://ftpmaster.internal/ubuntu noble/main amd64 media-types all 10.1.0 [27.5 kB] Get:7 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3.11-stdlib amd64 3.11.6-3 [1917 kB] Get:8 http://ftpmaster.internal/ubuntu noble/main amd64 python3.11 amd64 3.11.6-3 [579 kB] Get:9 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3-stdlib amd64 3.11.4-5 [9502 B] Get:10 http://ftpmaster.internal/ubuntu noble/main amd64 python3 amd64 3.11.4-5 [22.9 kB] Get:11 http://ftpmaster.internal/ubuntu noble/main amd64 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http://ftpmaster.internal/ubuntu noble-proposed/main amd64 man-db amd64 2.12.0-1 [1229 kB] Get:43 http://ftpmaster.internal/ubuntu noble/main amd64 xauth amd64 1:1.1.2-1 [25.8 kB] Get:44 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 m4 amd64 1.4.19-4 [243 kB] Get:45 http://ftpmaster.internal/ubuntu noble/main amd64 autoconf all 2.71-3 [339 kB] Get:46 http://ftpmaster.internal/ubuntu noble/main amd64 autotools-dev all 20220109.1 [44.9 kB] Get:47 http://ftpmaster.internal/ubuntu noble/main amd64 automake all 1:1.16.5-1.3 [558 kB] Get:48 http://ftpmaster.internal/ubuntu noble/main amd64 autopoint all 0.21-13 [422 kB] Get:49 http://ftpmaster.internal/ubuntu noble/universe amd64 cython3 amd64 0.29.36-1ubuntu1 [1309 kB] Get:50 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdebhelper-perl all 13.11.7ubuntu1 [85.8 kB] Get:51 http://ftpmaster.internal/ubuntu noble/main amd64 libtool all 2.4.7-7 [166 kB] Get:52 http://ftpmaster.internal/ubuntu noble/main amd64 dh-autoreconf all 20 [16.1 kB] Get:53 http://ftpmaster.internal/ubuntu noble/main amd64 libarchive-zip-perl all 1.68-1 [90.2 kB] Get:54 http://ftpmaster.internal/ubuntu noble/main amd64 libsub-override-perl all 0.09-4 [8706 B] Get:55 http://ftpmaster.internal/ubuntu noble/main amd64 libfile-stripnondeterminism-perl all 1.13.1-1 [18.1 kB] Get:56 http://ftpmaster.internal/ubuntu noble/main amd64 dh-strip-nondeterminism all 1.13.1-1 [5362 B] Get:57 http://ftpmaster.internal/ubuntu noble/main amd64 libdw1 amd64 0.189-4 [257 kB] Get:58 http://ftpmaster.internal/ubuntu noble/main amd64 debugedit amd64 1:5.0-5 [46.1 kB] Get:59 http://ftpmaster.internal/ubuntu noble/main amd64 dwz amd64 0.15-1 [112 kB] Get:60 http://ftpmaster.internal/ubuntu noble/main amd64 gettext amd64 0.21-13 [866 kB] Get:61 http://ftpmaster.internal/ubuntu noble/main amd64 intltool-debian all 0.35.0+20060710.6 [23.2 kB] Get:62 http://ftpmaster.internal/ubuntu noble/main amd64 po-debconf all 1.0.21+nmu1 [233 kB] Get:63 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 debhelper all 13.11.7ubuntu1 [940 kB] Get:64 http://ftpmaster.internal/ubuntu noble/main amd64 python3-lib2to3 all 3.11.5-1 [79.0 kB] Get:65 http://ftpmaster.internal/ubuntu noble/main amd64 python3-distutils all 3.11.5-1 [131 kB] Get:66 http://ftpmaster.internal/ubuntu noble/main amd64 python3-setuptools all 68.1.2-2 [396 kB] Get:67 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 dh-python all 6.20231025 [110 kB] Get:68 http://ftpmaster.internal/ubuntu noble/main amd64 xml-core all 0.18+nmu1 [21.6 kB] Get:69 http://ftpmaster.internal/ubuntu noble/main amd64 docutils-common all 0.19+dfsg-7 [131 kB] Get:70 http://ftpmaster.internal/ubuntu noble/universe amd64 fluid-soundfont-gm all 3.1-5.3 [130 MB] Get:71 http://ftpmaster.internal/ubuntu noble/main amd64 libbrotli1 amd64 1.0.9-2build8 [309 kB] Get:72 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libfreetype6 amd64 2.13.2+dfsg-1 [397 kB] Get:73 http://ftpmaster.internal/ubuntu noble/main amd64 fonts-noto-mono all 20201225-2 [435 kB] Get:74 http://ftpmaster.internal/ubuntu noble/main amd64 fonts-noto-core all 20201225-2 [13.3 MB] Get:75 http://ftpmaster.internal/ubuntu noble/main amd64 fonts-freefont-ttf all 20211204+svn4273-2 [5641 kB] Get:76 http://ftpmaster.internal/ubuntu noble/main amd64 fontconfig-config amd64 2.14.2-4ubuntu1 [35.9 kB] Get:77 http://ftpmaster.internal/ubuntu noble/main amd64 libfontconfig1 amd64 2.14.2-4ubuntu1 [136 kB] Get:78 http://ftpmaster.internal/ubuntu noble/main amd64 fontconfig amd64 2.14.2-4ubuntu1 [180 kB] Get:79 http://ftpmaster.internal/ubuntu noble/main amd64 libpixman-1-0 amd64 0.42.2-1 [268 kB] Get:80 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-render0 amd64 1.15-1 [16.3 kB] Get:81 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-shm0 amd64 1.15-1 [5740 B] Get:82 http://ftpmaster.internal/ubuntu noble/main amd64 libxrender1 amd64 1:0.9.10-1.1 [20.0 kB] Get:83 http://ftpmaster.internal/ubuntu noble/main amd64 libcairo2 amd64 1.18.0-1 [572 kB] Get:84 http://ftpmaster.internal/ubuntu noble/main amd64 libcairo-gobject2 amd64 1.18.0-1 [127 kB] Get:85 http://ftpmaster.internal/ubuntu noble/main amd64 gir1.2-freedesktop amd64 1.78.1-1 [35.7 kB] Get:86 http://ftpmaster.internal/ubuntu noble/main amd64 libgraphite2-3 amd64 1.3.14-1build2 [71.3 kB] Get:87 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz0b amd64 8.0.1-1 [456 kB] Get:88 http://ftpmaster.internal/ubuntu noble/main amd64 gir1.2-harfbuzz-0.0 amd64 8.0.1-1 [45.0 kB] Get:89 http://ftpmaster.internal/ubuntu noble/main amd64 libibus-1.0-5 amd64 1.5.29~rc1-1 [182 kB] Get:90 http://ftpmaster.internal/ubuntu noble/main amd64 gir1.2-ibus-1.0 amd64 1.5.29~rc1-1 [86.3 kB] Get:91 http://ftpmaster.internal/ubuntu noble/main amd64 icu-devtools amd64 72.1-3ubuntu3 [211 kB] Get:92 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libasound2-data all 1.2.10-1 [20.6 kB] Get:93 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libasound2 amd64 1.2.10-1 [400 kB] Get:94 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libasound2-dev amd64 1.2.10-1 [115 kB] Get:95 http://ftpmaster.internal/ubuntu noble/main amd64 libasyncns0 amd64 0.8-6build3 [11.6 kB] Get:96 http://ftpmaster.internal/ubuntu noble/main amd64 libblas3 amd64 3.11.0-2build1 [237 kB] Get:97 http://ftpmaster.internal/ubuntu noble/main amd64 libbrotli-dev amd64 1.0.9-2build8 [329 kB] Get:98 http://ftpmaster.internal/ubuntu noble/main amd64 libbz2-dev amd64 1.0.8-5build1 [32.5 kB] Get:99 http://ftpmaster.internal/ubuntu noble/main amd64 libpkgconf3 amd64 1.8.1-2 [31.1 kB] Get:100 http://ftpmaster.internal/ubuntu noble/main amd64 pkgconf-bin amd64 1.8.1-2 [20.7 kB] Get:101 http://ftpmaster.internal/ubuntu noble/main amd64 pkgconf amd64 1.8.1-2 [16.8 kB] Get:102 http://ftpmaster.internal/ubuntu noble/main amd64 pkg-config amd64 1.8.1-2 [7170 B] Get:103 http://ftpmaster.internal/ubuntu noble/main amd64 libdbus-1-dev amd64 1.14.10-1ubuntu1 [190 kB] Get:104 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-client0 amd64 1.22.0-2.1 [26.2 kB] Get:105 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdecor-0-0 amd64 0.2.0-1 [16.6 kB] Get:106 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-server0 amd64 1.22.0-2.1 [33.7 kB] Get:107 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-cursor0 amd64 1.22.0-2.1 [10.6 kB] Get:108 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-egl1 amd64 1.22.0-2.1 [5526 B] Get:109 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-bin amd64 1.22.0-2.1 [20.6 kB] Get:110 http://ftpmaster.internal/ubuntu noble/main amd64 libffi-dev amd64 3.4.4-1 [62.2 kB] Get:111 http://ftpmaster.internal/ubuntu noble/main amd64 libwayland-dev amd64 1.22.0-2.1 [71.3 kB] Get:112 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdecor-0-dev amd64 0.2.0-1 [5698 B] Get:113 http://ftpmaster.internal/ubuntu noble/main amd64 libdeflate0 amd64 1.18-1 [43.1 kB] Get:114 http://ftpmaster.internal/ubuntu noble/main amd64 libdeflate-dev amd64 1.18-1 [49.8 kB] Get:115 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdrm-amdgpu1 amd64 2.4.116-1 [20.1 kB] Get:116 http://ftpmaster.internal/ubuntu noble/main amd64 libpciaccess0 amd64 0.17-2 [18.5 kB] Get:117 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdrm-intel1 amd64 2.4.116-1 [64.3 kB] Get:118 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdrm-radeon1 amd64 2.4.116-1 [21.0 kB] Get:119 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdrm-nouveau2 amd64 2.4.116-1 [17.8 kB] Get:120 http://ftpmaster.internal/ubuntu noble/main amd64 libpciaccess-dev amd64 0.17-2 [22.3 kB] Get:121 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libdrm-dev amd64 2.4.116-1 [307 kB] Get:122 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglvnd0 amd64 1.7.0-1 [69.5 kB] Get:123 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-randr0 amd64 1.15-1 [18.1 kB] Get:124 http://ftpmaster.internal/ubuntu noble/main amd64 libgbm1 amd64 23.2.1-1ubuntu3 [40.5 kB] Get:125 http://ftpmaster.internal/ubuntu noble/main amd64 libglapi-mesa amd64 23.2.1-1ubuntu3 [39.9 kB] Get:126 http://ftpmaster.internal/ubuntu noble/main amd64 libx11-xcb1 amd64 2:1.8.6-1ubuntu1 [7794 B] Get:127 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-dri2-0 amd64 1.15-1 [7276 B] Get:128 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-dri3-0 amd64 1.15-1 [7174 B] Get:129 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-present0 amd64 1.15-1 [5708 B] Get:130 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-sync1 amd64 1.15-1 [9358 B] Get:131 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-xfixes0 amd64 1.15-1 [10.2 kB] Get:132 http://ftpmaster.internal/ubuntu noble/main amd64 libxshmfence1 amd64 1.3-1build4 [5394 B] Get:133 http://ftpmaster.internal/ubuntu noble/main amd64 libegl-mesa0 amd64 23.2.1-1ubuntu3 [115 kB] Get:134 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libegl1 amd64 1.7.0-1 [28.5 kB] Get:135 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb-glx0 amd64 1.15-1 [24.6 kB] Get:136 http://ftpmaster.internal/ubuntu noble/main amd64 libxfixes3 amd64 1:6.0.0-2 [10.9 kB] Get:137 http://ftpmaster.internal/ubuntu noble/main amd64 libxxf86vm1 amd64 1:1.1.4-1build3 [10.4 kB] Get:138 http://ftpmaster.internal/ubuntu noble/main amd64 libllvm15 amd64 1:15.0.7-10 [25.4 MB] Get:139 http://ftpmaster.internal/ubuntu noble/main amd64 libsensors-config all 1:3.6.0-7ubuntu1 [5274 B] Get:140 http://ftpmaster.internal/ubuntu noble/main amd64 libsensors5 amd64 1:3.6.0-7ubuntu1 [26.3 kB] Get:141 http://ftpmaster.internal/ubuntu noble/main amd64 libgl1-mesa-dri amd64 23.2.1-1ubuntu3 [8953 kB] Get:142 http://ftpmaster.internal/ubuntu noble/main amd64 libglx-mesa0 amd64 23.2.1-1ubuntu3 [153 kB] Get:143 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglx0 amd64 1.7.0-1 [38.7 kB] Get:144 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgl1 amd64 1.7.0-1 [103 kB] Get:145 http://ftpmaster.internal/ubuntu noble/main amd64 xorg-sgml-doctools all 1:1.11-1.1 [10.9 kB] Get:146 http://ftpmaster.internal/ubuntu noble/main amd64 x11proto-dev all 2023.2-1 [602 kB] Get:147 http://ftpmaster.internal/ubuntu noble/main amd64 libxau-dev amd64 1:1.0.9-1build5 [9724 B] Get:148 http://ftpmaster.internal/ubuntu noble/main amd64 libxdmcp-dev amd64 1:1.1.3-0ubuntu5 [26.5 kB] Get:149 http://ftpmaster.internal/ubuntu noble/main amd64 xtrans-dev all 1.4.0-1 [68.9 kB] Get:150 http://ftpmaster.internal/ubuntu noble/main amd64 libpthread-stubs0-dev amd64 0.4-1build2 [5516 B] Get:151 http://ftpmaster.internal/ubuntu noble/main amd64 libxcb1-dev amd64 1.15-1 [85.8 kB] Get:152 http://ftpmaster.internal/ubuntu noble/main amd64 libx11-dev amd64 2:1.8.6-1ubuntu1 [731 kB] Get:153 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglx-dev amd64 1.7.0-1 [14.2 kB] Get:154 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgl-dev amd64 1.7.0-1 [102 kB] Get:155 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libegl-dev amd64 1.7.0-1 [18.2 kB] Get:156 http://ftpmaster.internal/ubuntu noble/main amd64 libexpat1-dev amd64 2.5.0-2 [137 kB] Get:157 http://ftpmaster.internal/ubuntu noble/main amd64 libogg0 amd64 1.3.5-3 [22.4 kB] Get:158 http://ftpmaster.internal/ubuntu noble/main amd64 libflac12 amd64 1.4.3+ds-2ubuntu1 [195 kB] Get:159 http://ftpmaster.internal/ubuntu noble/main amd64 libogg-dev amd64 1.3.5-3 [161 kB] Get:160 http://ftpmaster.internal/ubuntu noble/main amd64 libflac-dev amd64 1.4.3+ds-2ubuntu1 [247 kB] Get:161 http://ftpmaster.internal/ubuntu noble/main amd64 libmp3lame0 amd64 3.100-6 [143 kB] Get:162 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libmpg123-0 amd64 1.32.3-1 [169 kB] Get:163 http://ftpmaster.internal/ubuntu noble/main amd64 libopus0 amd64 1.4-1 [208 kB] Get:164 http://ftpmaster.internal/ubuntu noble/main amd64 libvorbis0a amd64 1.3.7-1build2 [99.2 kB] Get:165 http://ftpmaster.internal/ubuntu noble/main amd64 libvorbisenc2 amd64 1.3.7-1build2 [82.6 kB] Get:166 http://ftpmaster.internal/ubuntu noble/main amd64 libsndfile1 amd64 1.2.2-1 [209 kB] Get:167 http://ftpmaster.internal/ubuntu noble/universe amd64 libinstpatch-1.0-2 amd64 1.1.6-1 [240 kB] Get:168 http://ftpmaster.internal/ubuntu noble/universe amd64 libjack0 amd64 1:0.126.0-2 [104 kB] Get:169 http://ftpmaster.internal/ubuntu noble/main amd64 libwebrtc-audio-processing1 amd64 0.3.1-0ubuntu5 [291 kB] Get:170 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libspa-0.2-modules amd64 0.3.83-1 [628 kB] Get:171 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libpipewire-0.3-0 amd64 0.3.83-1 [254 kB] Get:172 http://ftpmaster.internal/ubuntu noble/main amd64 libpulse0 amd64 1:16.1+dfsg1-2ubuntu4 [298 kB] Get:173 http://ftpmaster.internal/ubuntu noble/main amd64 libsamplerate0 amd64 0.2.2-4 [1343 kB] Get:174 http://ftpmaster.internal/ubuntu noble/main amd64 libxcursor1 amd64 1:1.2.1-1 [21.4 kB] Get:175 http://ftpmaster.internal/ubuntu noble/main amd64 libxi6 amd64 2:1.8-1build1 [32.6 kB] Get:176 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libxkbcommon0 amd64 1.6.0-1 [123 kB] Get:177 http://ftpmaster.internal/ubuntu noble/main amd64 libxrandr2 amd64 2:1.5.2-2 [20.4 kB] Get:178 http://ftpmaster.internal/ubuntu noble/main amd64 x11-common all 1:7.7+23ubuntu2 [23.4 kB] Get:179 http://ftpmaster.internal/ubuntu noble/main amd64 libxss1 amd64 1:1.2.3-1build2 [8476 B] Get:180 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsdl2-2.0-0 amd64 2.28.4+dfsg-1 [670 kB] Get:181 http://ftpmaster.internal/ubuntu noble/universe amd64 timgm6mb-soundfont all 1.3-5 [5427 kB] Get:182 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 libfluidsynth3 amd64 2.3.4-1 [248 kB] Get:183 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglib2.0-bin amd64 2.78.1-1 [95.2 kB] Get:184 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglib2.0-dev-bin amd64 2.78.1-1 [132 kB] Get:185 http://ftpmaster.internal/ubuntu noble/main amd64 uuid-dev amd64 2.39.1-4ubuntu2 [33.6 kB] Get:186 http://ftpmaster.internal/ubuntu noble/main amd64 libblkid-dev amd64 2.39.1-4ubuntu2 [204 kB] Get:187 http://ftpmaster.internal/ubuntu noble/main amd64 libsepol-dev amd64 3.5-1 [384 kB] Get:188 http://ftpmaster.internal/ubuntu noble/main amd64 libpcre2-16-0 amd64 10.42-4 [211 kB] Get:189 http://ftpmaster.internal/ubuntu noble/main amd64 libpcre2-32-0 amd64 10.42-4 [198 kB] Get:190 http://ftpmaster.internal/ubuntu noble/main amd64 libpcre2-posix3 amd64 10.42-4 [6746 B] Get:191 http://ftpmaster.internal/ubuntu noble/main amd64 libpcre2-dev amd64 10.42-4 [743 kB] Get:192 http://ftpmaster.internal/ubuntu noble/main amd64 libselinux1-dev amd64 3.5-1 [163 kB] Get:193 http://ftpmaster.internal/ubuntu noble/main amd64 libmount-dev amd64 2.39.1-4ubuntu2 [14.8 kB] Get:194 http://ftpmaster.internal/ubuntu noble/main amd64 zlib1g-dev amd64 1:1.2.13.dfsg-1ubuntu5 [895 kB] Get:195 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libglib2.0-dev amd64 2.78.1-1 [1781 kB] Get:196 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libout123-0 amd64 1.32.3-1 [31.4 kB] Get:197 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsyn123-0 amd64 1.32.3-1 [95.6 kB] Get:198 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libmpg123-dev amd64 1.32.3-1 [60.8 kB] Get:199 http://ftpmaster.internal/ubuntu noble/main amd64 libopus-dev amd64 1.4-1 [268 kB] Get:200 http://ftpmaster.internal/ubuntu noble/main amd64 libvorbisfile3 amd64 1.3.7-1build2 [17.1 kB] Get:201 http://ftpmaster.internal/ubuntu noble/main amd64 libvorbis-dev amd64 1.3.7-1build2 [347 kB] Get:202 http://ftpmaster.internal/ubuntu noble/main amd64 libsndfile1-dev amd64 1.2.2-1 [288 kB] Get:203 http://ftpmaster.internal/ubuntu noble/universe amd64 libinstpatch-dev amd64 1.1.6-1 [54.4 kB] Get:204 http://ftpmaster.internal/ubuntu noble/universe amd64 libjack-dev amd64 1:0.126.0-2 [134 kB] Get:205 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libspa-0.2-dev amd64 0.3.83-1 [107 kB] Get:206 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libpipewire-0.3-dev amd64 0.3.83-1 [53.0 kB] Get:207 http://ftpmaster.internal/ubuntu noble/main amd64 libpulse-mainloop-glib0 amd64 1:16.1+dfsg1-2ubuntu4 [12.4 kB] Get:208 http://ftpmaster.internal/ubuntu noble/main amd64 libpulse-dev amd64 1:16.1+dfsg1-2ubuntu4 [75.6 kB] Get:209 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libncurses-dev amd64 6.4+20231016-1 [383 kB] Get:210 http://ftpmaster.internal/ubuntu noble/main amd64 libreadline-dev amd64 8.2-1.3 [167 kB] Get:211 http://ftpmaster.internal/ubuntu noble/main amd64 libgbm-dev amd64 23.2.1-1ubuntu3 [9548 B] Get:212 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgles1 amd64 1.7.0-1 [11.3 kB] Get:213 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgles2 amd64 1.7.0-1 [17.1 kB] Get:214 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgles-dev amd64 1.7.0-1 [50.4 kB] Get:215 http://ftpmaster.internal/ubuntu noble/main amd64 libibus-1.0-dev amd64 1.5.29~rc1-1 [187 kB] Get:216 http://ftpmaster.internal/ubuntu noble/main amd64 libsamplerate0-dev amd64 0.2.2-4 [61.5 kB] Get:217 http://ftpmaster.internal/ubuntu noble/universe amd64 libsndio7.0 amd64 1.9.0-0.3 [29.3 kB] Get:218 http://ftpmaster.internal/ubuntu noble/universe amd64 libsndio-dev amd64 1.9.0-0.3 [17.6 kB] Get:219 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libudev-dev amd64 253.5-1ubuntu7 [21.4 kB] Get:220 http://ftpmaster.internal/ubuntu noble/main amd64 libxrender-dev amd64 1:0.9.10-1.1 [26.5 kB] Get:221 http://ftpmaster.internal/ubuntu noble/main amd64 libxfixes-dev amd64 1:6.0.0-2 [12.3 kB] Get:222 http://ftpmaster.internal/ubuntu noble/main amd64 libxcursor-dev amd64 1:1.2.1-1 [31.9 kB] Get:223 http://ftpmaster.internal/ubuntu noble/main amd64 libxext-dev amd64 2:1.3.4-1build1 [84.7 kB] Get:224 http://ftpmaster.internal/ubuntu noble/main amd64 libxi-dev amd64 2:1.8-1build1 [193 kB] Get:225 http://ftpmaster.internal/ubuntu noble/main amd64 libxinerama1 amd64 2:1.1.4-3 [7382 B] Get:226 http://ftpmaster.internal/ubuntu noble/main amd64 libxinerama-dev amd64 2:1.1.4-3 [8104 B] Get:227 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libxkbcommon-dev amd64 1.6.0-1 [56.4 kB] Get:228 http://ftpmaster.internal/ubuntu noble/main amd64 libxrandr-dev amd64 2:1.5.2-2 [26.7 kB] Get:229 http://ftpmaster.internal/ubuntu noble/main amd64 libxss-dev amd64 1:1.2.3-1build2 [12.3 kB] Get:230 http://ftpmaster.internal/ubuntu noble/main amd64 libice6 amd64 2:1.0.10-1build2 [42.6 kB] Get:231 http://ftpmaster.internal/ubuntu noble/main amd64 libsm6 amd64 2:1.2.3-1build2 [16.7 kB] Get:232 http://ftpmaster.internal/ubuntu noble/main amd64 libxt6 amd64 1:1.2.1-1.1 [173 kB] Get:233 http://ftpmaster.internal/ubuntu noble/main amd64 libice-dev amd64 2:1.0.10-1build2 [51.4 kB] Get:234 http://ftpmaster.internal/ubuntu noble/main amd64 libsm-dev amd64 2:1.2.3-1build2 [18.1 kB] Get:235 http://ftpmaster.internal/ubuntu noble/main amd64 libxt-dev amd64 1:1.2.1-1.1 [397 kB] Get:236 http://ftpmaster.internal/ubuntu noble/main amd64 libxv1 amd64 2:1.0.11-1.1 [11.4 kB] Get:237 http://ftpmaster.internal/ubuntu noble/main amd64 libxv-dev amd64 2:1.0.11-1.1 [32.9 kB] Get:238 http://ftpmaster.internal/ubuntu noble/main amd64 libxxf86vm-dev amd64 1:1.1.4-1build3 [13.9 kB] Get:239 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 libsdl2-dev amd64 2.28.4+dfsg-1 [1123 kB] Get:240 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsystemd-dev amd64 253.5-1ubuntu7 [1144 kB] Get:241 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 libfluidsynth-dev amd64 2.3.4-1 [39.4 kB] Get:242 http://ftpmaster.internal/ubuntu noble/main amd64 libfontenc1 amd64 1:1.1.4-1build3 [14.7 kB] Get:243 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libpng-dev amd64 1.6.40-2 [264 kB] Get:244 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libfreetype-dev amd64 2.13.2+dfsg-1 [570 kB] Get:245 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libgfortran5 amd64 13.2.0-6ubuntu1 [891 kB] Get:246 http://ftpmaster.internal/ubuntu noble/main amd64 libgraphite2-dev amd64 1.3.14-1build2 [14.7 kB] Get:247 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz-cairo0 amd64 8.0.1-1 [26.0 kB] Get:248 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz-icu0 amd64 8.0.1-1 [13.3 kB] Get:249 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz-gobject0 amd64 8.0.1-1 [34.2 kB] Get:250 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz-subset0 amd64 8.0.1-1 [392 kB] Get:251 http://ftpmaster.internal/ubuntu noble/main amd64 libicu-dev amd64 72.1-3ubuntu3 [11.8 MB] Get:252 http://ftpmaster.internal/ubuntu noble/main amd64 libharfbuzz-dev amd64 8.0.1-1 [142 kB] Get:253 http://ftpmaster.internal/ubuntu noble/main amd64 libjpeg-turbo8 amd64 2.1.5-2ubuntu1 [147 kB] Get:254 http://ftpmaster.internal/ubuntu noble/main amd64 libjpeg-turbo8-dev amd64 2.1.5-2ubuntu1 [294 kB] Get:255 http://ftpmaster.internal/ubuntu noble/main amd64 libjpeg8 amd64 8c-2ubuntu11 [2148 B] Get:256 http://ftpmaster.internal/ubuntu noble/main amd64 libjpeg8-dev amd64 8c-2ubuntu11 [1484 B] Get:257 http://ftpmaster.internal/ubuntu noble/main amd64 libjpeg-dev amd64 8c-2ubuntu11 [1482 B] Get:258 http://ftpmaster.internal/ubuntu noble/main amd64 libjs-jquery all 3.6.1+dfsg+~3.5.14-1 [328 kB] Get:259 http://ftpmaster.internal/ubuntu noble/main amd64 libjs-underscore all 1.13.4~dfsg+~1.11.4-3 [118 kB] Get:260 http://ftpmaster.internal/ubuntu noble/main amd64 libjs-sphinxdoc all 5.3.0-7 [130 kB] Get:261 http://ftpmaster.internal/ubuntu noble/main amd64 libjson-perl all 4.10000-1 [81.9 kB] Get:262 http://ftpmaster.internal/ubuntu noble/main amd64 liblapack3 amd64 3.11.0-2build1 [2623 kB] Get:263 http://ftpmaster.internal/ubuntu noble/main amd64 liblerc4 amd64 4.0.0+ds-2ubuntu2 [185 kB] Get:264 http://ftpmaster.internal/ubuntu noble/main amd64 liblerc-dev amd64 4.0.0+ds-2ubuntu2 [188 kB] Get:265 http://ftpmaster.internal/ubuntu noble/universe amd64 libmodplug1 amd64 1:0.8.9.0-3 [153 kB] Get:266 http://ftpmaster.internal/ubuntu noble/universe amd64 libmodplug-dev amd64 1:0.8.9.0-3 [14.7 kB] Get:267 http://ftpmaster.internal/ubuntu noble/universe amd64 libopusfile0 amd64 0.12-4 [44.9 kB] Get:268 http://ftpmaster.internal/ubuntu noble/universe amd64 libopusfile-dev amd64 0.12-4 [63.8 kB] Get:269 http://ftpmaster.internal/ubuntu noble/universe amd64 libportmidi0 amd64 1:217-6.1 [19.4 kB] Get:270 http://ftpmaster.internal/ubuntu noble/universe amd64 libportmidi-dev amd64 1:217-6.1 [55.0 kB] Get:271 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3.11 amd64 3.11.6-3 [2207 kB] Get:272 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3.11-dev amd64 3.11.6-3 [5152 kB] Get:273 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3-dev amd64 3.11.4-5 [9756 B] Get:274 http://ftpmaster.internal/ubuntu noble/main amd64 libpython3-all-dev amd64 3.11.4-5 [906 B] Get:275 http://ftpmaster.internal/ubuntu noble/main amd64 libjbig0 amd64 2.1-6.1ubuntu1 [29.3 kB] Get:276 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsharpyuv0 amd64 1.3.2-0.3 [15.5 kB] Get:277 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libwebp7 amd64 1.3.2-0.3 [230 kB] Get:278 http://ftpmaster.internal/ubuntu noble/main amd64 libtiff6 amd64 4.5.1+git230720-1ubuntu1 [199 kB] Get:279 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-image-2.0-0 amd64 2.6.3+dfsg-2 [63.5 kB] Get:280 http://ftpmaster.internal/ubuntu noble/main amd64 libjbig-dev amd64 2.1-6.1ubuntu1 [27.8 kB] Get:281 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 liblzma-dev amd64 5.4.4-0.1 [177 kB] Get:282 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libzstd-dev amd64 1.5.5+dfsg2-2 [364 kB] Get:283 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libwebpdemux2 amd64 1.3.2-0.3 [12.4 kB] Get:284 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libwebpmux3 amd64 1.3.2-0.3 [25.5 kB] Get:285 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libwebpdecoder3 amd64 1.3.2-0.3 [115 kB] Get:286 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libsharpyuv-dev amd64 1.3.2-0.3 [16.1 kB] Get:287 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 libwebp-dev amd64 1.3.2-0.3 [368 kB] Get:288 http://ftpmaster.internal/ubuntu noble/main amd64 libtiffxx6 amd64 4.5.1+git230720-1ubuntu1 [5664 B] Get:289 http://ftpmaster.internal/ubuntu noble/main amd64 libtiff-dev amd64 4.5.1+git230720-1ubuntu1 [339 kB] Get:290 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-image-dev amd64 2.6.3+dfsg-2 [75.3 kB] Get:291 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-mixer-2.0-0 amd64 2.6.3+dfsg-1 [79.5 kB] Get:292 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-mixer-dev amd64 2.6.3+dfsg-1 [114 kB] Get:293 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-ttf-2.0-0 amd64 2.20.2+dfsg-1 [36.5 kB] Get:294 http://ftpmaster.internal/ubuntu noble/universe amd64 libsdl2-ttf-dev amd64 2.20.2+dfsg-1 [46.6 kB] Get:295 http://ftpmaster.internal/ubuntu noble/main amd64 libunwind8 amd64 1.6.2-3 [55.7 kB] Get:296 http://ftpmaster.internal/ubuntu noble/main amd64 libxmu6 amd64 2:1.1.3-3 [49.6 kB] Get:297 http://ftpmaster.internal/ubuntu noble/main amd64 libxpm4 amd64 1:3.5.12-1.1ubuntu1 [36.5 kB] Get:298 http://ftpmaster.internal/ubuntu noble/main amd64 libxaw7 amd64 2:1.0.14-1 [191 kB] Get:299 http://ftpmaster.internal/ubuntu noble/main amd64 libxfont2 amd64 1:2.0.6-1 [92.7 kB] Get:300 http://ftpmaster.internal/ubuntu noble/main amd64 libxkbfile1 amd64 1:1.1.0-1build3 [71.8 kB] Get:301 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python-babel-localedata all 2.10.3-2 [6351 kB] Get:302 http://ftpmaster.internal/ubuntu noble/main amd64 python3-all amd64 3.11.4-5 [896 B] Get:303 http://ftpmaster.internal/ubuntu noble/main amd64 python3.11-dev amd64 3.11.6-3 [508 kB] Get:304 http://ftpmaster.internal/ubuntu noble/main amd64 python3-dev amd64 3.11.4-5 [26.8 kB] Get:305 http://ftpmaster.internal/ubuntu noble/main amd64 python3-all-dev amd64 3.11.4-5 [904 B] Get:306 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python3-tz all 2023.3.post1-1 [31.3 kB] Get:307 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python3-babel all 2.10.3-2 [87.5 kB] Get:308 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python3-certifi all 2023.7.22-1 [153 kB] Get:309 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python3-chardet all 5.2.0+dfsg-1 [117 kB] Get:310 http://ftpmaster.internal/ubuntu noble/main amd64 python3-roman all 3.3-3 [9632 B] Get:311 http://ftpmaster.internal/ubuntu noble/main amd64 python3-docutils all 0.19+dfsg-7 [386 kB] Get:312 http://ftpmaster.internal/ubuntu noble/main amd64 python3-idna all 3.3-2 [45.4 kB] Get:313 http://ftpmaster.internal/ubuntu noble/main amd64 python3-imagesize all 1.4.1-1 [6844 B] Get:314 http://ftpmaster.internal/ubuntu noble/main amd64 python3-markupsafe amd64 2.1.3-1 [12.4 kB] Get:315 http://ftpmaster.internal/ubuntu noble/main amd64 python3-jinja2 all 3.1.2-1 [107 kB] Get:316 http://ftpmaster.internal/ubuntu noble/main amd64 python3-numpy amd64 1:1.24.2-1 [5573 kB] Get:317 http://ftpmaster.internal/ubuntu noble/main amd64 python3-packaging all 23.1-1 [38.1 kB] Get:318 http://ftpmaster.internal/ubuntu noble/main amd64 python3-six all 1.16.0-4 [12.4 kB] Get:319 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 python3-urllib3 all 1.26.18-1 [103 kB] Get:320 http://ftpmaster.internal/ubuntu noble/main amd64 python3-requests all 2.31.0+dfsg-1ubuntu1 [50.7 kB] Get:321 http://ftpmaster.internal/ubuntu noble/main amd64 python3-snowballstemmer all 2.2.0-4 [59.7 kB] Get:322 http://ftpmaster.internal/ubuntu noble/main amd64 sphinx-common all 5.3.0-7 [691 kB] Get:323 http://ftpmaster.internal/ubuntu noble/main amd64 python3-alabaster all 0.7.12-1 [17.8 kB] Get:324 http://ftpmaster.internal/ubuntu noble/main amd64 python3-sphinx all 5.3.0-7 [556 kB] Get:325 http://ftpmaster.internal/ubuntu noble/universe amd64 sharutils amd64 1:4.15.2-9 [259 kB] Get:326 http://ftpmaster.internal/ubuntu noble/main amd64 x11-xkb-utils amd64 7.7+7 [172 kB] Get:327 http://ftpmaster.internal/ubuntu noble-proposed/main amd64 xserver-common all 2:21.1.7-3ubuntu2.1 [32.3 kB] Get:328 http://ftpmaster.internal/ubuntu noble-proposed/universe amd64 xvfb amd64 2:21.1.7-3ubuntu2.1 [869 kB] Preconfiguring packages ... Fetched 290 MB in 13s (21.5 MB/s) Selecting previously unselected package libpython3.11-minimal:amd64. (Reading database ... 13639 files and directories currently installed.) Preparing to unpack .../libpython3.11-minimal_3.11.6-3_amd64.deb ... Unpacking libpython3.11-minimal:amd64 (3.11.6-3) ... Selecting previously unselected package libexpat1:amd64. Preparing to unpack .../libexpat1_2.5.0-2_amd64.deb ... Unpacking libexpat1:amd64 (2.5.0-2) ... Selecting previously unselected package python3.11-minimal. Preparing to unpack .../python3.11-minimal_3.11.6-3_amd64.deb ... Unpacking python3.11-minimal (3.11.6-3) ... Setting up libpython3.11-minimal:amd64 (3.11.6-3) ... Setting up libexpat1:amd64 (2.5.0-2) ... Setting up python3.11-minimal (3.11.6-3) ... Selecting previously unselected package python3-minimal. (Reading database ... 13953 files and directories currently installed.) Preparing to unpack .../python3-minimal_3.11.4-5_amd64.deb ... Unpacking python3-minimal (3.11.4-5) ... 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Setting up liblzma-dev:amd64 (5.4.4-0.1) ... Setting up zlib1g-dev:amd64 (1:1.2.13.dfsg-1ubuntu5) ... Setting up libpcre2-posix3:amd64 (10.42-4) ... Setting up libasyncns0:amd64 (0.8-6build3) ... Setting up libxshmfence1:amd64 (1.3-1build4) ... Setting up libuchardet0:amd64 (0.0.7-1build2) ... Setting up libjson-perl (4.10000-1) ... Setting up libasound2:amd64 (1.2.10-1) ... Setting up libsub-override-perl (0.09-4) ... Setting up libharfbuzz0b:amd64 (8.0.1-1) ... Setting up libgirepository-1.0-1:amd64 (1.78.1-1) ... Setting up fluid-soundfont-gm (3.1-5.3) ... update-alternatives: using /usr/share/sounds/sf2/FluidR3_GM.sf2 to provide /usr/share/sounds/sf2/default-GM.sf2 (default-GM.sf2) in auto mode update-alternatives: using /usr/share/sounds/sf2/FluidR3_GM.sf2 to provide /usr/share/sounds/sf3/default-GM.sf3 (default-GM.sf3) in auto mode Setting up xorg-sgml-doctools (1:1.11-1.1) ... Setting up sgml-base (1.31) ... Setting up libwayland-egl1:amd64 (1.22.0-2.1) ... 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Setting up liblapack3:amd64 (3.11.0-2build1) ... update-alternatives: using /usr/lib/x86_64-linux-gnu/lapack/liblapack.so.3 to provide /usr/lib/x86_64-linux-gnu/liblapack.so.3 (liblapack.so.3-x86_64-linux-gnu) in auto mode Setting up libncurses-dev:amd64 (6.4+20231016-1) ... Setting up libxcb1:amd64 (1.15-1) ... Setting up gettext (0.21-13) ... Setting up libharfbuzz-icu0:amd64 (8.0.1-1) ... Setting up libxcb-xfixes0:amd64 (1.15-1) ... Setting up libxau-dev:amd64 (1:1.0.9-1build5) ... Setting up libpython3.11:amd64 (3.11.6-3) ... Setting up libpcre2-dev:amd64 (10.42-4) ... Setting up libice-dev:amd64 (2:1.0.10-1build2) ... Setting up libtool (2.4.7-7) ... Setting up libxcb-render0:amd64 (1.15-1) ... Setting up libselinux1-dev:amd64 (3.5-1) ... Setting up fontconfig-config (2.14.2-4ubuntu1) ... Setting up libxcb-glx0:amd64 (1.15-1) ... Setting up libwebpdemux2:amd64 (1.3.2-0.3) ... Setting up libxkbcommon-dev:amd64 (1.6.0-1) ... Setting up libedit2:amd64 (3.1-20230828-1) ... Setting up libpng-dev:amd64 (1.6.40-2) ... Setting up libjbig-dev:amd64 (2.1-6.1ubuntu1) ... Setting up libglib2.0-bin (2.78.1-1) ... Setting up python3 (3.11.4-5) ... Setting up libxcb-shm0:amd64 (1.15-1) ... Setting up libharfbuzz-gobject0:amd64 (8.0.1-1) ... Setting up libreadline-dev:amd64 (8.2-1.3) ... Setting up python3-markupsafe (2.1.3-1) ... Setting up libopus-dev:amd64 (1.4-1) ... Setting up libmpg123-dev:amd64 (1.32.3-1) ... Setting up python3-tz (2023.3.post1-1) ... Setting up pkgconf:amd64 (1.8.1-2) ... Setting up libfreetype-dev:amd64 (2.13.2+dfsg-1) ... Setting up intltool-debian (0.35.0+20060710.6) ... Setting up libxcb-present0:amd64 (1.15-1) ... Setting up python3-six (1.16.0-4) ... Setting up dh-autoreconf (20) ... Setting up libvorbisfile3:amd64 (1.3.7-1build2) ... Setting up libxdmcp-dev:amd64 (1:1.1.3-0ubuntu5) ... Setting up python3-roman (3.3-3) ... Setting up libwayland-bin (1.22.0-2.1) ... Setting up python3-jinja2 (3.1.2-1) ... Setting up libwebp-dev:amd64 (1.3.2-0.3) ... Setting up python3-packaging (23.1-1) ... Setting up python3-certifi (2023.7.22-1) ... Setting up libspa-0.2-modules:amd64 (0.3.83-1) ... Setting up libxcb-sync1:amd64 (1.15-1) ... Setting up python3-snowballstemmer (2.2.0-4) ... Setting up libpython3.11-dev:amd64 (3.11.6-3) ... Setting up libpipewire-0.3-0:amd64 (0.3.83-1) ... Setting up libportmidi0:amd64 (1:217-6.1) ... Setting up python3-idna (3.3-2) ... Setting up cython3 (0.29.36-1ubuntu1) ... Setting up pkg-config:amd64 (1.8.1-2) ... Setting up gir1.2-glib-2.0:amd64 (1.78.1-1) ... Setting up libjs-sphinxdoc (5.3.0-7) ... Setting up python3-urllib3 (1.26.18-1) ... Setting up libsndio7.0:amd64 (1.9.0-0.3) ... Setting up libxcb-dri2-0:amd64 (1.15-1) ... Setting up dh-strip-nondeterminism (1.13.1-1) ... Setting up libpipewire-0.3-dev:amd64 (0.3.83-1) ... Setting up libdrm2:amd64 (2.4.116-1) ... Setting up dwz (0.15-1) ... Setting up libportmidi-dev (1:217-6.1) ... Setting up groff-base (1.23.0-3) ... Setting up libtiff6:amd64 (4.5.1+git230720-1ubuntu1) ... Setting up libwayland-cursor0:amd64 (1.22.0-2.1) ... Setting up libxcb-randr0:amd64 (1.15-1) ... Setting up xml-core (0.18+nmu1) ... Setting up libllvm15:amd64 (1:15.0.7-10) ... Setting up debugedit (1:5.0-5) ... Setting up libdecor-0-0:amd64 (0.2.0-1) ... Setting up libharfbuzz-subset0:amd64 (8.0.1-1) ... Setting up libx11-6:amd64 (2:1.8.6-1ubuntu1) ... Setting up libfontconfig1:amd64 (2.14.2-4ubuntu1) ... Setting up libjack-dev:amd64 (1:0.126.0-2) ... Setting up libsndfile1:amd64 (1.2.2-1) ... Setting up libxkbfile1:amd64 (1:1.1.0-1build3) ... Setting up libjpeg8-dev:amd64 (8c-2ubuntu11) ... Setting up libtiffxx6:amd64 (4.5.1+git230720-1ubuntu1) ... Setting up python3-lib2to3 (3.11.5-1) ... Setting up gir1.2-ibus-1.0:amd64 (1.5.29~rc1-1) ... Setting up libsm6:amd64 (2:1.2.3-1build2) ... Setting up libinstpatch-1.0-2:amd64 (1.1.6-1) ... Setting up libmount-dev:amd64 (2.39.1-4ubuntu2) ... Setting up libxmuu1:amd64 (2:1.1.3-3) ... Setting up python3-imagesize (1.4.1-1) ... Setting up libdrm-amdgpu1:amd64 (2.4.116-1) ... Setting up python3-pkg-resources (68.1.2-2) ... Setting up python3-distutils (3.11.5-1) ... Setting up libvorbis-dev:amd64 (1.3.7-1build2) ... Setting up libxcb-dri3-0:amd64 (1.15-1) ... Setting up libglib2.0-dev-bin (2.78.1-1) ... Setting up libx11-xcb1:amd64 (2:1.8.6-1ubuntu1) ... Setting up fontconfig (2.14.2-4ubuntu1) ... Regenerating fonts cache... done. Setting up libdrm-nouveau2:amd64 (2.4.116-1) ... Setting up libsndio-dev:amd64 (1.9.0-0.3) ... Setting up libpython3-dev:amd64 (3.11.4-5) ... Setting up libxcb1-dev:amd64 (1.15-1) ... Setting up python3-setuptools (68.1.2-2) ... Setting up libxpm4:amd64 (1:3.5.12-1.1ubuntu1) ... Setting up libxrender1:amd64 (1:0.9.10-1.1) ... Setting up libgbm1:amd64 (23.2.1-1ubuntu3) ... Setting up python3-babel (2.10.3-2) ... update-alternatives: using /usr/bin/pybabel-python3 to provide /usr/bin/pybabel (pybabel) in auto mode Setting up libpulse0:amd64 (1:16.1+dfsg1-2ubuntu4) ... Setting up libsm-dev:amd64 (2:1.2.3-1build2) ... Setting up libdrm-radeon1:amd64 (2.4.116-1) ... Setting up python3.11-dev (3.11.6-3) ... Setting up python3-alabaster (0.7.12-1) ... Setting up po-debconf (1.0.21+nmu1) ... Setting up libsamplerate0-dev:amd64 (0.2.2-4) ... Setting up libdrm-intel1:amd64 (2.4.116-1) ... Setting up libgl1-mesa-dri:amd64 (23.2.1-1ubuntu3) ... Setting up libjpeg-dev:amd64 (8c-2ubuntu11) ... Setting up libx11-dev:amd64 (2:1.8.6-1ubuntu1) ... Setting up libxext6:amd64 (2:1.3.4-1build1) ... Setting up python3-all (3.11.4-5) ... Setting up libopusfile-dev:amd64 (0.12-4) ... Setting up man-db (2.12.0-1) ... Not building database; man-db/auto-update is not 'true'. Created symlink /etc/systemd/system/timers.target.wants/man-db.timer → /lib/systemd/system/man-db.timer. Setting up libwayland-dev:amd64 (1.22.0-2.1) ... Setting up libcairo2:amd64 (1.18.0-1) ... Setting up libgbm-dev:amd64 (23.2.1-1ubuntu3) ... Setting up libxxf86vm1:amd64 (1:1.1.4-1build3) ... Setting up libdecor-0-dev:amd64 (0.2.0-1) ... Setting up python3-pygments (2.15.1+dfsg-1) ... Setting up libegl-mesa0:amd64 (23.2.1-1ubuntu3) ... Setting up python3-chardet (5.2.0+dfsg-1) ... Setting up libglib2.0-dev:amd64 (2.78.1-1) ... Setting up libharfbuzz-cairo0:amd64 (8.0.1-1) ... Setting up libtiff-dev:amd64 (4.5.1+git230720-1ubuntu1) ... Setting up libxfixes3:amd64 (1:6.0.0-2) ... Setting up libpython3-all-dev:amd64 (3.11.4-5) ... Setting up libsndfile1-dev:amd64 (1.2.2-1) ... Setting up libpulse-mainloop-glib0:amd64 (1:16.1+dfsg1-2ubuntu4) ... Setting up sphinx-common (5.3.0-7) ... Setting up python3-dev (3.11.4-5) ... Setting up python3-requests (2.31.0+dfsg-1ubuntu1) ... Setting up libxinerama1:amd64 (2:1.1.4-3) ... Setting up libxv1:amd64 (2:1.0.11-1.1) ... Setting up libxrandr2:amd64 (2:1.5.2-2) ... Setting up libxt6:amd64 (1:1.2.1-1.1) ... Setting up python3-numpy (1:1.24.2-1) ... Setting up libpulse-dev:amd64 (1:16.1+dfsg1-2ubuntu4) ... Setting up libxext-dev:amd64 (2:1.3.4-1build1) ... Setting up xauth (1:1.1.2-1) ... Setting up libegl1:amd64 (1.7.0-1) ... Setting up libcairo-gobject2:amd64 (1.18.0-1) ... Setting up libxss1:amd64 (1:1.2.3-1build2) ... Setting up libinstpatch-dev:amd64 (1.1.6-1) ... Setting up libxrender-dev:amd64 (1:0.9.10-1.1) ... Setting up dh-python (6.20231025) ... Setting up python3-all-dev (3.11.4-5) ... Setting up libdrm-dev:amd64 (2.4.116-1) ... Setting up libxmu6:amd64 (2:1.1.3-3) ... Setting up gir1.2-freedesktop:amd64 (1.78.1-1) ... Setting up libglx-mesa0:amd64 (23.2.1-1ubuntu3) ... Setting up libxi6:amd64 (2:1.8-1build1) ... Setting up libglx0:amd64 (1.7.0-1) ... Setting up libxxf86vm-dev:amd64 (1:1.1.4-1build3) ... Setting up libxcursor1:amd64 (1:1.2.1-1) ... Setting up debhelper (13.11.7ubuntu1) ... Setting up libxaw7:amd64 (2:1.0.14-1) ... Setting up libxss-dev:amd64 (1:1.2.3-1build2) ... Setting up gir1.2-harfbuzz-0.0:amd64 (8.0.1-1) ... Setting up libxfixes-dev:amd64 (1:6.0.0-2) ... Setting up libxv-dev:amd64 (2:1.0.11-1.1) ... Setting up libxrandr-dev:amd64 (2:1.5.2-2) ... Setting up libgl1:amd64 (1.7.0-1) ... Setting up libxt-dev:amd64 (1:1.2.1-1.1) ... Setting up libxinerama-dev:amd64 (2:1.1.4-3) ... Setting up libglx-dev:amd64 (1.7.0-1) ... Setting up libxi-dev:amd64 (2:1.8-1build1) ... Setting up libsdl2-2.0-0:amd64 (2.28.4+dfsg-1) ... Setting up libgl-dev:amd64 (1.7.0-1) ... Setting up libfluidsynth3:amd64 (2.3.4-1) ... Setting up libsdl2-image-2.0-0:amd64 (2.6.3+dfsg-2) ... Setting up libharfbuzz-dev:amd64 (8.0.1-1) ... Setting up libegl-dev:amd64 (1.7.0-1) ... Setting up libxcursor-dev:amd64 (1:1.2.1-1) ... Setting up x11-xkb-utils (7.7+7) ... Setting up libsdl2-mixer-2.0-0:amd64 (2.6.3+dfsg-1) ... Setting up libsdl2-ttf-2.0-0:amd64 (2.20.2+dfsg-1) ... Setting up xserver-common (2:21.1.7-3ubuntu2.1) ... Setting up libgles-dev:amd64 (1.7.0-1) ... Setting up xvfb (2:21.1.7-3ubuntu2.1) ... Processing triggers for libc-bin (2.38-3ubuntu1) ... Processing triggers for systemd (253.5-1ubuntu7) ... Processing triggers for sgml-base (1.31) ... Setting up libdbus-1-dev:amd64 (1.14.10-1ubuntu1) ... Setting up docutils-common (0.19+dfsg-7) ... Setting up libibus-1.0-dev:amd64 (1.5.29~rc1-1) ... Setting up libsdl2-dev:amd64 (2.28.4+dfsg-1) ... Setting up libfluidsynth-dev:amd64 (2.3.4-1) ... Setting up libsdl2-ttf-dev:amd64 (2.20.2+dfsg-1) ... Setting up libsdl2-mixer-dev:amd64 (2.6.3+dfsg-1) ... Setting up libsdl2-image-dev:amd64 (2.6.3+dfsg-2) ... Processing triggers for sgml-base (1.31) ... Setting up python3-docutils (0.19+dfsg-7) ... Setting up python3-sphinx (5.3.0-7) ... Setting up sbuild-build-depends-main-dummy (0.invalid.0) ... +------------------------------------------------------------------------------+ | Check architectures | +------------------------------------------------------------------------------+ Arch check ok (amd64 included in any all) +------------------------------------------------------------------------------+ | Build environment | +------------------------------------------------------------------------------+ Kernel: Linux 5.4.0-164-generic #181-Ubuntu SMP Fri Sep 1 13:41:22 UTC 2023 amd64 (x86_64) Toolchain package versions: binutils_2.41-5ubuntu1 dpkg-dev_1.22.0ubuntu1 g++-13_13.2.0-6ubuntu1 gcc-13_13.2.0-6ubuntu1 libc6-dev_2.38-3ubuntu1 libstdc++-13-dev_13.2.0-6ubuntu1 libstdc++6_13.2.0-6ubuntu1 linux-libc-dev_6.5.0-9.9 Package versions: adduser_3.137ubuntu1 advancecomp_2.5-1 apt_2.7.6 apt-utils_2.7.6 autoconf_2.71-3 automake_1:1.16.5-1.3 autopoint_0.21-13 autotools-dev_20220109.1 base-files_13ubuntu3 base-passwd_3.6.2 bash_5.2.15-2ubuntu1 bash-completion_1:2.11-8 binutils_2.41-5ubuntu1 binutils-common_2.41-5ubuntu1 binutils-x86-64-linux-gnu_2.41-5ubuntu1 bsdextrautils_2.39.1-4ubuntu2 bsdutils_1:2.39.1-4ubuntu2 build-essential_12.10ubuntu1 bzip2_1.0.8-5build1 ca-certificates_20230311ubuntu1 coreutils_9.1-1ubuntu2 cpp_4:13.2.0-1ubuntu1 cpp-13_13.2.0-6ubuntu1 cython3_0.29.36-1ubuntu1 dash_0.5.12-6ubuntu1 debconf_1.5.82 debconf-i18n_1.5.82 debhelper_13.11.7ubuntu1 debianutils_5.14 debugedit_1:5.0-5 dh-autoreconf_20 dh-python_6.20231025 dh-strip-nondeterminism_1.13.1-1 diffutils_1:3.10-1 docutils-common_0.19+dfsg-7 dpkg_1.22.0ubuntu1 dpkg-dev_1.22.0ubuntu1 dwz_0.15-1 e2fsprogs_1.47.0-2ubuntu1 fakeroot_1.32.1-1 file_1:5.45-2 findutils_4.9.0-5 fluid-soundfont-gm_3.1-5.3 fontconfig_2.14.2-4ubuntu1 fontconfig-config_2.14.2-4ubuntu1 fonts-freefont-ttf_20211204+svn4273-2 fonts-noto-core_20201225-2 fonts-noto-mono_20201225-2 g++_4:13.2.0-1ubuntu1 g++-13_13.2.0-6ubuntu1 gcc_4:13.2.0-1ubuntu1 gcc-13_13.2.0-6ubuntu1 gcc-13-base_13.2.0-6ubuntu1 gettext_0.21-13 gettext-base_0.21-13 gir1.2-freedesktop_1.78.1-1 gir1.2-glib-2.0_1.78.1-1 gir1.2-harfbuzz-0.0_8.0.1-1 gir1.2-ibus-1.0_1.5.29~rc1-1 gpg_2.2.40-1.1ubuntu1 gpg-agent_2.2.40-1.1ubuntu1 gpgconf_2.2.40-1.1ubuntu1 gpgv_2.2.40-1.1ubuntu1 grep_3.11-3 groff-base_1.23.0-3 gzip_1.12-1ubuntu1 hostname_3.23+nmu1ubuntu1 icu-devtools_72.1-3ubuntu3 init_1.65.2ubuntu1 init-system-helpers_1.65.2ubuntu1 intltool-debian_0.35.0+20060710.6 krb5-locales_1.20.1-3ubuntu1 libacl1_2.3.1-3 libapparmor1_4.0.0~alpha2-0ubuntu5 libapt-pkg6.0_2.7.6 libarchive-zip-perl_1.68-1 libargon2-1_0~20190702+dfsg-3 libasan8_13.2.0-6ubuntu1 libasound2_1.2.10-1 libasound2-data_1.2.10-1 libasound2-dev_1.2.10-1 libassuan0_2.5.6-1 libasyncns0_0.8-6build3 libatomic1_13.2.0-6ubuntu1 libattr1_1:2.5.1-4 libaudit-common_1:3.1.1-1 libaudit1_1:3.1.1-1 libbinutils_2.41-5ubuntu1 libblas3_3.11.0-2build1 libblkid-dev_2.39.1-4ubuntu2 libblkid1_2.39.1-4ubuntu2 libbrotli-dev_1.0.9-2build8 libbrotli1_1.0.9-2build8 libbsd0_0.11.7-4 libbz2-1.0_1.0.8-5build1 libbz2-dev_1.0.8-5build1 libc-bin_2.38-3ubuntu1 libc-dev-bin_2.38-3ubuntu1 libc6_2.38-3ubuntu1 libc6-dev_2.38-3ubuntu1 libcairo-gobject2_1.18.0-1 libcairo2_1.18.0-1 libcap-ng0_0.8.3-1build2 libcap2_1:2.66-4ubuntu1 libcc1-0_13.2.0-6ubuntu1 libcom-err2_1.47.0-2ubuntu1 libcrypt-dev_1:4.4.36-2 libcrypt1_1:4.4.36-2 libcryptsetup12_2:2.6.1-4ubuntu3 libctf-nobfd0_2.41-5ubuntu1 libctf0_2.41-5ubuntu1 libdb5.3_5.3.28+dfsg2-2 libdbus-1-3_1.14.10-1ubuntu1 libdbus-1-dev_1.14.10-1ubuntu1 libdebconfclient0_0.270ubuntu1 libdebhelper-perl_13.11.7ubuntu1 libdecor-0-0_0.2.0-1 libdecor-0-dev_0.2.0-1 libdeflate-dev_1.18-1 libdeflate0_1.18-1 libdevmapper1.02.1_2:1.02.185-2ubuntu1 libdpkg-perl_1.22.0ubuntu1 libdrm-amdgpu1_2.4.116-1 libdrm-common_2.4.116-1 libdrm-dev_2.4.116-1 libdrm-intel1_2.4.116-1 libdrm-nouveau2_2.4.116-1 libdrm-radeon1_2.4.116-1 libdrm2_2.4.116-1 libdw1_0.189-4 libedit2_3.1-20230828-1 libegl-dev_1.7.0-1 libegl-mesa0_23.2.1-1ubuntu3 libegl1_1.7.0-1 libelf1_0.189-4 libexpat1_2.5.0-2 libexpat1-dev_2.5.0-2 libext2fs2_1.47.0-2ubuntu1 libfakeroot_1.32.1-1 libfdisk1_2.39.1-4ubuntu2 libffi-dev_3.4.4-1 libffi8_3.4.4-1 libfile-stripnondeterminism-perl_1.13.1-1 libflac-dev_1.4.3+ds-2ubuntu1 libflac12_1.4.3+ds-2ubuntu1 libfluidsynth-dev_2.3.4-1 libfluidsynth3_2.3.4-1 libfontconfig1_2.14.2-4ubuntu1 libfontenc1_1:1.1.4-1build3 libfreetype-dev_2.13.2+dfsg-1 libfreetype6_2.13.2+dfsg-1 libgbm-dev_23.2.1-1ubuntu3 libgbm1_23.2.1-1ubuntu3 libgcc-13-dev_13.2.0-6ubuntu1 libgcc-s1_13.2.0-6ubuntu1 libgcrypt20_1.10.2-3ubuntu1 libgdbm-compat4_1.23-3 libgdbm6_1.23-3 libgfortran5_13.2.0-6ubuntu1 libgirepository-1.0-1_1.78.1-1 libgl-dev_1.7.0-1 libgl1_1.7.0-1 libgl1-mesa-dri_23.2.1-1ubuntu3 libglapi-mesa_23.2.1-1ubuntu3 libgles-dev_1.7.0-1 libgles1_1.7.0-1 libgles2_1.7.0-1 libglib2.0-0_2.78.1-1 libglib2.0-bin_2.78.1-1 libglib2.0-data_2.78.1-1 libglib2.0-dev_2.78.1-1 libglib2.0-dev-bin_2.78.1-1 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+------------------------------------------------------------------------------+ | Build | +------------------------------------------------------------------------------+ Unpack source ------------- -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 Format: 3.0 (quilt) Source: pygame Binary: python3-pygame, python-pygame-doc Architecture: any all Version: 2.5.2-1 Maintainer: Debian Python Team Uploaders: Ed Boraas , A Mennucc1 , Vincent Cheng , Dominik George , Homepage: https://www.pygame.org/ Standards-Version: 4.6.2 Vcs-Browser: https://salsa.debian.org/python-team/packages/pygame Vcs-Git: https://salsa.debian.org/python-team/packages/pygame.git Testsuite: autopkgtest-pkg-python Build-Depends: cython3, debhelper-compat (= 13), dh-python, fluid-soundfont-gm, fontconfig, fonts-freefont-ttf, libfreetype-dev, libjpeg-dev, libpng-dev, libportmidi-dev [linux-any], libsdl2-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, timgm6mb-soundfont, python3-all-dev, python3-numpy, python3-setuptools, python3-sphinx, sharutils, xauth, xvfb Build-Conflicts: python3.2-dev (<< 3.2.3-7) Package-List: python-pygame-doc deb doc optional arch=all python3-pygame deb python optional arch=any Checksums-Sha1: 2c09cd878393915c7b4edbce5461ea9ff63833fb 15788328 pygame_2.5.2.orig.tar.gz 62d4e259f1d1cc3d13a2b3f48d4aeba3694fc68c 16184 pygame_2.5.2-1.debian.tar.xz Checksums-Sha256: c1b89eb5d539e7ac5cf75513125fb5f2f0a2d918b1fd6e981f23bf0ac1b1c24a 15788328 pygame_2.5.2.orig.tar.gz 5425d5b299845380b8af570de1b0b5b9c046203e6eac14a8454f91419dd99f10 16184 pygame_2.5.2-1.debian.tar.xz Files: bf45bc5288fa244a0dde60095bf4afb8 15788328 pygame_2.5.2.orig.tar.gz 14568133eb2b8ff7243fa08bed0b3f64 16184 pygame_2.5.2-1.debian.tar.xz -----BEGIN PGP SIGNATURE----- iQIzBAEBCgAdFiEE1TqBWjy3ZZr4guOVju3MG6ofMv8FAmUI94sACgkQju3MG6of Mv+w3g//WXH0X1DMZ7WNS5pXt6hgj8VDmXkurLgXTQbDnDbbJ4pDowqWpy1Xg6Yt 7jbhJ6uGeeSxh8TKRi9EN0img7PtU1vnj66jJ3KZemZk+nwK3uhd+JahUB3bMdiU 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pygame_2.5.2-1.debian.tar.xz dpkg-source: info: using patch list from debian/patches/series dpkg-source: info: applying 0005-Remove-font-test-set-bold.patch dpkg-source: info: applying disable-doc-comments.patch dpkg-source: info: applying s390x-time-test.patch Check disk space ---------------- Sufficient free space for build User Environment ---------------- APT_CONFIG=/var/lib/sbuild/apt.conf DEB_BUILD_OPTIONS=parallel=4 HOME=/sbuild-nonexistent LANG=C.UTF-8 LC_ALL=C.UTF-8 LOGNAME=buildd PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games SCHROOT_ALIAS_NAME=build-PACKAGEBUILD-26921334 SCHROOT_CHROOT_NAME=build-PACKAGEBUILD-26921334 SCHROOT_COMMAND=env SCHROOT_GID=2501 SCHROOT_GROUP=buildd SCHROOT_SESSION_ID=build-PACKAGEBUILD-26921334 SCHROOT_UID=2001 SCHROOT_USER=buildd SHELL=/bin/sh TERM=unknown USER=buildd V=1 dpkg-buildpackage ----------------- Command: dpkg-buildpackage -us -uc -mLaunchpad Build Daemon -b -rfakeroot dpkg-buildpackage: info: source package pygame dpkg-buildpackage: info: source version 2.5.2-1 dpkg-buildpackage: info: source distribution unstable dpkg-source --before-build . dpkg-buildpackage: info: host architecture amd64 debian/rules clean dh clean --with python3,sphinxdoc --buildsystem=pybuild dh_auto_clean -O--buildsystem=pybuild I: pybuild base:310: python3.11 setup.py clean Skipping Cython compilation WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... Hunting dependencies... SDL : found 2.28.4 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found PORTMIDI: found PORTTIME: found FREETYPE: found 26.1.20 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. 'build/bdist.linux-x86_64' does not exist -- can't clean it 'build/scripts-3.11' does not exist -- can't clean it Continuing With "setup.py" dh_autoreconf_clean -O--buildsystem=pybuild dh_clean -O--buildsystem=pybuild debian/rules binary dh binary --with python3,sphinxdoc --buildsystem=pybuild dh_update_autotools_config -O--buildsystem=pybuild dh_autoreconf -O--buildsystem=pybuild dh_auto_configure -O--buildsystem=pybuild I: pybuild base:310: python3.11 setup.py config Skipping Cython compilation WARNING, No "Setup" File Exists, Running "buildconfig/config.py" Using UNIX configuration... Hunting dependencies... SDL : found 2.28.4 FONT : found IMAGE : found MIXER : found PNG : found JPEG : found SCRAP : found PORTMIDI: found PORTTIME: found FREETYPE: found 26.1.20 If you get compiler errors during install, double-check the compiler flags in the "Setup" file. Continuing With "setup.py" dh_auto_build -O--buildsystem=pybuild I: pybuild base:310: /usr/bin/python3 setup.py build cython src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘_filledRectAlpha’: src_c/SDL_gfx/SDL_gfxPrimitives.c:558:27: warning: unused variable ‘sA’ [-Wunused-variable] 558 | Uint8 sR, sG, sB, sA; | ^~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘_aalineColor’: src_c/SDL_gfx/SDL_gfxPrimitives.c:2505:32: warning: variable ‘wgtcompmask’ set but not used [-Wunused-but-set-variable] 2505 | Uint32 erracctmp, wgt, wgtcompmask; | ^~~~~~~~~~~ src_c/SDL_gfx/SDL_gfxPrimitives.c: In function ‘arcColor’: src_c/SDL_gfx/SDL_gfxPrimitives.c:3100:9: warning: multi-line comment [-Wcomment] 3100 | // /|\ | ^ src_c/SDL_gfx/SDL_gfxPrimitives.c:3102:9: warning: multi-line comment [-Wcomment] 3102 | // / | \ | ^ src_c/display.c: In function ‘pg_GetVideoInfo’: src_c/display.c:399: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 399 | #pragma PG_WARN(hardcoding wm_available to 1) | src_c/display.c:400: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 400 | #pragma PG_WARN(setting available video RAM to 0 KB) | src_c/display.c: In function ‘pg_set_mode’: src_c/display.c:975: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 975 | #pragma PG_WARN(Not setting bpp ?) | src_c/display.c:976: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 976 | #pragma PG_WARN(Add mode stuff.) | src_c/display.c: In function ‘pg_mode_ok’: src_c/display.c:1414: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1414 | #pragma PG_WARN(Ignoring most flags) | src_c/display.c: In function ‘pg_list_modes’: src_c/display.c:1468: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1468 | #pragma PG_WARN(Ignoring flags) | src_c/display.c: At top level: src_c/display.c:2617: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 2617 | #pragma PG_WARN(At some point should add GC slot functions.) | src_c/surface.c: In function ‘surf_convert_alpha’: src_c/surface.c:1674: warning: ignoring ‘#pragma PG_WARN ’ [-Wunknown-pragmas] 1674 | #pragma PG_WARN("srcsurf doesn't actually do anything?") | Compiling Cython files Compiling src_c/cython/pygame/_sprite.pyx because it changed. Compiling src_c/cython/pygame/pypm.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/video.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/controller.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/sdl2.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/mixer.pyx because it changed. Compiling src_c/cython/pygame/_sdl2/audio.pyx because it changed. [1/7] Cythonizing src_c/cython/pygame/_sprite.pyx [2/7] Cythonizing src_c/cython/pygame/pypm.pyx [3/7] Cythonizing src_c/cython/pygame/_sdl2/video.pyx [4/7] Cythonizing src_c/cython/pygame/_sdl2/controller.pyx [5/7] Cythonizing src_c/cython/pygame/_sdl2/sdl2.pyx [6/7] Cythonizing src_c/cython/pygame/_sdl2/mixer.pyx [7/7] Cythonizing src_c/cython/pygame/_sdl2/audio.pyx debian/rules override_dh_auto_test make[1]: Entering directory '/<>' # buildds don't provide graphical interfaces or audio/video devices # to test with, hence some tests won't work properly without: SDL_VIDEODRIVER=dummy SDL_AUDIODRIVER=disk LC_ALL=C.UTF-8 \ dh_auto_test -- --system=custom --test-args \ '/usr/bin/xvfb-run {interpreter} -m pygame.tests.__main__ -v --exclude opengl' I: pybuild pybuild:314: cp /<>/src_py/pygame_icon.bmp /<>/.pybuild/cpython3_3.11_pygame/build/pygame; cp /usr/share/fonts/truetype/freefont/FreeSansBold.ttf /<>/.pybuild/cpython3_3.11_pygame/build/pygame/freesansbold.ttf; ln -sf /<>/examples/data /<>/.pybuild/cpython3_3.11_pygame/build/pygame/examples; ln -sf /<>/test/fixtures /<>/.pybuild/cpython3_3.11_pygame/build/pygame/tests/ I: pybuild base:310: /usr/bin/xvfb-run python3.11 -m pygame.tests.__main__ -v --exclude opengl :241: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. pygame 2.5.2 (SDL 2.28.4, Python 3.11.6) Hello from the pygame community. https://www.pygame.org/contribute.html skipping pygame.tests.scrap_test (tag 'ignore') loading pygame.tests.base_test test_GetView_array_struct (pygame.tests.base_test.BaseModuleTest.test_GetView_array_struct) ... ok test_PgDict_AsBuffer_PyBUF_flags (pygame.tests.base_test.BaseModuleTest.test_PgDict_AsBuffer_PyBUF_flags) ... ok test_PgObject_AsBuffer_PyBUF_flags (pygame.tests.base_test.BaseModuleTest.test_PgObject_AsBuffer_PyBUF_flags) ... ok test_PgObject_GetBuffer_array_interface (pygame.tests.base_test.BaseModuleTest.test_PgObject_GetBuffer_array_interface) ... ok test_PgObject_GetBuffer_exception (pygame.tests.base_test.BaseModuleTest.test_PgObject_GetBuffer_exception) ... ok test_bad_format (pygame.tests.base_test.BaseModuleTest.test_bad_format) ... ok test_get_error (pygame.tests.base_test.BaseModuleTest.test_get_error) ... ok test_get_init (pygame.tests.base_test.BaseModuleTest.test_get_init) ... ok test_get_init__after_init (pygame.tests.base_test.BaseModuleTest.test_get_init__after_init) ... ok test_get_init__after_quit (pygame.tests.base_test.BaseModuleTest.test_get_init__after_quit) ... ok test_get_sdl_byteorder (pygame.tests.base_test.BaseModuleTest.test_get_sdl_byteorder) Ensure the SDL byte order is valid ... ok test_get_sdl_version (pygame.tests.base_test.BaseModuleTest.test_get_sdl_version) Ensure the SDL version is valid ... ok test_init (pygame.tests.base_test.BaseModuleTest.test_init) Ensures init() works properly. ... ok test_newbuf (pygame.tests.base_test.BaseModuleTest.test_newbuf) ... ok test_quit__and_init (pygame.tests.base_test.BaseModuleTest.test_quit__and_init) ... ok test_register_quit (pygame.tests.base_test.BaseModuleTest.test_register_quit) Ensure that a registered function is called on quit() ... ok test_set_error (pygame.tests.base_test.BaseModuleTest.test_set_error) ... ok test_unicode_error (pygame.tests.base_test.BaseModuleTest.test_unicode_error) ... ok ---------------------------------------------------------------------- Ran 18 tests in 0.185s OK loading pygame.tests.blit_test test_BLEND (pygame.tests.blit_test.BlitTest.test_BLEND) BLEND_ tests. ... ok test_SRCALPHA (pygame.tests.blit_test.BlitTest.test_SRCALPHA) SRCALPHA tests. ... ok test_blits (pygame.tests.blit_test.BlitTest.test_blits) ... ok test_blits_bad_dest (pygame.tests.blit_test.BlitTest.test_blits_bad_dest) ... ok test_blits_bad_surf_args (pygame.tests.blit_test.BlitTest.test_blits_bad_surf_args) ... ok test_blits_not_sequence (pygame.tests.blit_test.BlitTest.test_blits_not_sequence) ... ok test_blits_wrong_length (pygame.tests.blit_test.BlitTest.test_blits_wrong_length) ... ok ---------------------------------------------------------------------- Ran 7 tests in 0.001s OK loading pygame.tests.bufferproxy_test test_length (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_length) ... ok test_raw (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_raw) ... ok test_write (pygame.tests.bufferproxy_test.BufferProxyLegacyTest.test_write) ... ok test___array_interface___property (pygame.tests.bufferproxy_test.BufferProxyTest.test___array_interface___property) ... ok test___array_struct___property (pygame.tests.bufferproxy_test.BufferProxyTest.test___array_struct___property) ... ok test_after (pygame.tests.bufferproxy_test.BufferProxyTest.test_after) ... ok test_attribute (pygame.tests.bufferproxy_test.BufferProxyTest.test_attribute) ... ok test_before (pygame.tests.bufferproxy_test.BufferProxyTest.test_before) ... ok test_c_api (pygame.tests.bufferproxy_test.BufferProxyTest.test_c_api) ... ok test_class_name (pygame.tests.bufferproxy_test.BufferProxyTest.test_class_name) ... ok test_gc (pygame.tests.bufferproxy_test.BufferProxyTest.test_gc) refcount agnostic check that contained objects are freed ... ok test_module_name (pygame.tests.bufferproxy_test.BufferProxyTest.test_module_name) ... ok test_parent_property (pygame.tests.bufferproxy_test.BufferProxyTest.test_parent_property) ... ok test_repr (pygame.tests.bufferproxy_test.BufferProxyTest.test_repr) ... ok test_subclassing (pygame.tests.bufferproxy_test.BufferProxyTest.test_subclassing) ... ok test_weakref (pygame.tests.bufferproxy_test.BufferProxyTest.test_weakref) ... ok ---------------------------------------------------------------------- Ran 16 tests in 0.044s OK loading pygame.tests.camera_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.color_test test_Color_type_works_for_Surface_get_and_set_colorkey (pygame.tests.color_test.ColorTypeTest.test_Color_type_works_for_Surface_get_and_set_colorkey) ... ok test_add (pygame.tests.color_test.ColorTypeTest.test_add) ... ok test_arraystruct (pygame.tests.color_test.ColorTypeTest.test_arraystruct) ... ok test_case_insensitivity_of_string_args (pygame.tests.color_test.ColorTypeTest.test_case_insensitivity_of_string_args) ... ok test_cmy__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_cmy__all_elements_within_limits) ... ok test_cmy__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_cmy__sanity_testing_converted_should_equate_bar_rounding) ... ok test_cmy__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_cmy__sanity_testing_converted_should_not_raise) ... ok test_collection_abc (pygame.tests.color_test.ColorTypeTest.test_collection_abc) ... ok test_color (pygame.tests.color_test.ColorTypeTest.test_color) Ensures Color objects can be created. ... ok test_color__color_object_arg (pygame.tests.color_test.ColorTypeTest.test_color__color_object_arg) Ensures Color objects can be created using Color objects. ... ok test_color__hex_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__hex_str_arg) Ensures Color objects can be created using hex strings. ... ok test_color__html_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__html_str_arg) Ensures Color objects can be created using html strings. ... ok test_color__int_arg (pygame.tests.color_test.ColorTypeTest.test_color__int_arg) Ensures Color objects can be created using one int value. ... ok test_color__int_arg_invalid (pygame.tests.color_test.ColorTypeTest.test_color__int_arg_invalid) Ensures invalid int values are detected when creating Color objects. ... ok test_color__name_str_arg (pygame.tests.color_test.ColorTypeTest.test_color__name_str_arg) Ensures Color objects can be created using str names. ... ok test_color__name_str_arg_from_colordict (pygame.tests.color_test.ColorTypeTest.test_color__name_str_arg_from_colordict) Ensures Color objects can be created using str names ... ok test_color__rgba_int_args (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args) Ensures Color objects can be created using ints. ... ok test_color__rgba_int_args_invalid_value (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_invalid_value) Ensures invalid values are detected when creating Color objects. ... ok test_color__rgba_int_args_invalid_value_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_invalid_value_without_alpha) Ensures invalid values are detected when creating Color objects ... ok test_color__rgba_int_args_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__rgba_int_args_without_alpha) Ensures Color objects can be created without providing alpha. ... ok test_color__sequence_arg (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg) Ensures Color objects can be created using tuples/lists. ... ok test_color__sequence_arg_invalid_format (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_format) Ensures invalid sequences are detected when creating Color objects ... ok test_color__sequence_arg_invalid_value (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_value) Ensures invalid sequences are detected when creating Color objects. ... ok test_color__sequence_arg_invalid_value_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_invalid_value_without_alpha) Ensures invalid sequences are detected when creating Color objects ... ok test_color__sequence_arg_without_alpha (pygame.tests.color_test.ColorTypeTest.test_color__sequence_arg_without_alpha) Ensures Color objects can be created using tuples/lists ... ok test_color_contains (pygame.tests.color_test.ColorTypeTest.test_color_contains) ... ok test_color_iter (pygame.tests.color_test.ColorTypeTest.test_color_iter) ... ok test_comparison (pygame.tests.color_test.ColorTypeTest.test_comparison) ... ok test_correct_gamma__verified_against_python_implementation (pygame.tests.color_test.ColorTypeTest.test_correct_gamma__verified_against_python_implementation) |tags:slow| ... ok test_div (pygame.tests.color_test.ColorTypeTest.test_div) ... ok test_float (pygame.tests.color_test.ColorTypeTest.test_float) ... ok test_get_item (pygame.tests.color_test.ColorTypeTest.test_get_item) ... ok test_grayscale (pygame.tests.color_test.ColorTypeTest.test_grayscale) ... ok test_hex (pygame.tests.color_test.ColorTypeTest.test_hex) ... ok test_hex_digits (pygame.tests.color_test.ColorTypeTest.test_hex_digits) ... ok test_hsla__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_hsla__all_elements_within_limits) ... ok test_hsla__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_hsla__sanity_testing_converted_should_equate_bar_rounding) ... ok test_hsla__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_hsla__sanity_testing_converted_should_not_raise) ... ok test_hsva__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_hsva__all_elements_within_limits) ... ok test_hsva__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_hsva__sanity_testing_converted_should_equate_bar_rounding) ... ok test_hsva__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_hsva__sanity_testing_converted_should_not_raise) ... ok test_i1i2i3__all_elements_within_limits (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__all_elements_within_limits) ... ok test_i1i2i3__sanity_testing_converted_should_equate_bar_rounding (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__sanity_testing_converted_should_equate_bar_rounding) ... ok test_i1i2i3__sanity_testing_converted_should_not_raise (pygame.tests.color_test.ColorTypeTest.test_i1i2i3__sanity_testing_converted_should_not_raise) ... ok test_ignore_whitespace (pygame.tests.color_test.ColorTypeTest.test_ignore_whitespace) ... ok test_init (pygame.tests.color_test.ColorTypeTest.test_init) ... ok test_int (pygame.tests.color_test.ColorTypeTest.test_int) ... ok test_invalid_html_hex_codes (pygame.tests.color_test.ColorTypeTest.test_invalid_html_hex_codes) ... ok test_issue_269 (pygame.tests.color_test.ColorTypeTest.test_issue_269) PyColor OverflowError on HSVA with hue value of 360 ... ok test_len (pygame.tests.color_test.ColorTypeTest.test_len) ... ok test_length (pygame.tests.color_test.ColorTypeTest.test_length) ... ok test_lerp (pygame.tests.color_test.ColorTypeTest.test_lerp) ... ok test_long (pygame.tests.color_test.ColorTypeTest.test_long) ... ok test_mod (pygame.tests.color_test.ColorTypeTest.test_mod) ... ok test_mul (pygame.tests.color_test.ColorTypeTest.test_mul) ... ok test_new (pygame.tests.color_test.ColorTypeTest.test_new) ... ok test_newbuf (pygame.tests.color_test.ColorTypeTest.test_newbuf) ... ok test_normalize (pygame.tests.color_test.ColorTypeTest.test_normalize) ... ok test_oct (pygame.tests.color_test.ColorTypeTest.test_oct) ... ok test_pickle (pygame.tests.color_test.ColorTypeTest.test_pickle) ... ok test_premul_alpha (pygame.tests.color_test.ColorTypeTest.test_premul_alpha) ... ok test_repr (pygame.tests.color_test.ColorTypeTest.test_repr) ... ok test_rgba (pygame.tests.color_test.ColorTypeTest.test_rgba) ... ok test_set_item (pygame.tests.color_test.ColorTypeTest.test_set_item) ... ok test_slice (pygame.tests.color_test.ColorTypeTest.test_slice) ... ok test_sub (pygame.tests.color_test.ColorTypeTest.test_sub) ... ok test_unpack (pygame.tests.color_test.ColorTypeTest.test_unpack) ... ok test_update (pygame.tests.color_test.ColorTypeTest.test_update) ... ok test_webstyle (pygame.tests.color_test.ColorTypeTest.test_webstyle) ... ok test_add (pygame.tests.color_test.SubclassTest.test_add) ... ok test_collection_abc (pygame.tests.color_test.SubclassTest.test_collection_abc) ... ok test_correct_gamma (pygame.tests.color_test.SubclassTest.test_correct_gamma) ... ok test_div (pygame.tests.color_test.SubclassTest.test_div) ... ok test_inv (pygame.tests.color_test.SubclassTest.test_inv) ... ok test_mod (pygame.tests.color_test.SubclassTest.test_mod) ... ok test_mul (pygame.tests.color_test.SubclassTest.test_mul) ... ok test_sub (pygame.tests.color_test.SubclassTest.test_sub) ... ok ---------------------------------------------------------------------- Ran 77 tests in 0.040s OK loading pygame.tests.constants_test test_k__existence (pygame.tests.constants_test.KConstantsTests.test_k__existence) Ensures K constants exist. ... ok test_k__type (pygame.tests.constants_test.KConstantsTests.test_k__type) Ensures K constants are the correct type. ... ok test_k__value_overlap (pygame.tests.constants_test.KConstantsTests.test_k__value_overlap) Ensures no unexpected K constant values overlap. ... ok test_kmod__bitwise_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__bitwise_overlap) Ensures certain KMOD constants have overlapping bits. ... ok test_kmod__existence (pygame.tests.constants_test.KmodConstantsTests.test_kmod__existence) Ensures KMOD constants exist. ... ok test_kmod__no_bitwise_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__no_bitwise_overlap) Ensures certain KMOD constants have no overlapping bits. ... ok test_kmod__type (pygame.tests.constants_test.KmodConstantsTests.test_kmod__type) Ensures KMOD constants are the correct type. ... ok test_kmod__value_overlap (pygame.tests.constants_test.KmodConstantsTests.test_kmod__value_overlap) Ensures no unexpected KMOD constant values overlap. ... ok test_kscan__existence (pygame.tests.constants_test.KscanConstantsTests.test_kscan__existence) Ensures KSCAN constants exist. ... ok test_kscan__type (pygame.tests.constants_test.KscanConstantsTests.test_kscan__type) Ensures KSCAN constants are the correct type. ... ok test_kscan__value_overlap (pygame.tests.constants_test.KscanConstantsTests.test_kscan__value_overlap) Ensures no unexpected KSCAN constant values overlap. ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.001s OK loading pygame.tests.controller_test test_get_count (pygame.tests.controller_test.ControllerModuleTest.test_get_count) ... ok test_get_eventstate (pygame.tests.controller_test.ControllerModuleTest.test_get_eventstate) ... ok test_get_init (pygame.tests.controller_test.ControllerModuleTest.test_get_init) ... ok test_init (pygame.tests.controller_test.ControllerModuleTest.test_init) ... ok test_init__multiple (pygame.tests.controller_test.ControllerModuleTest.test_init__multiple) ... ok test_is_controller (pygame.tests.controller_test.ControllerModuleTest.test_is_controller) ... ok test_name_forindex (pygame.tests.controller_test.ControllerModuleTest.test_name_forindex) ... ok test_quit (pygame.tests.controller_test.ControllerModuleTest.test_quit) ... ok test_quit__multiple (pygame.tests.controller_test.ControllerModuleTest.test_quit__multiple) ... ok test__auto_init (pygame.tests.controller_test.ControllerTypeTest.test__auto_init) ... skipped 'No controller connected' test_as_joystick (pygame.tests.controller_test.ControllerTypeTest.test_as_joystick) ... skipped 'No controller connected' test_construction (pygame.tests.controller_test.ControllerTypeTest.test_construction) ... skipped 'No controller connected' test_from_joystick (pygame.tests.controller_test.ControllerTypeTest.test_from_joystick) ... skipped 'No controller connected' test_get_init (pygame.tests.controller_test.ControllerTypeTest.test_get_init) ... skipped 'No controller connected' test_get_mapping (pygame.tests.controller_test.ControllerTypeTest.test_get_mapping) ... skipped 'No controller connected' test_set_mapping (pygame.tests.controller_test.ControllerTypeTest.test_set_mapping) ... skipped 'No controller connected' ---------------------------------------------------------------------- Ran 16 tests in 0.064s OK (skipped=7) loading pygame.tests.cursors_test test_Cursor (pygame.tests.cursors_test.CursorsModuleTest.test_Cursor) Ensure that the cursor object parses information properly ... ok test_compile (pygame.tests.cursors_test.CursorsModuleTest.test_compile) ... ok test_load_xbm (pygame.tests.cursors_test.CursorsModuleTest.test_load_xbm) ... ok ---------------------------------------------------------------------- Ran 3 tests in 0.007s OK loading pygame.tests.display_test test_Info (pygame.tests.display_test.DisplayModuleTest.test_Info) ... ok test_caption_unicode (pygame.tests.display_test.DisplayModuleTest.test_caption_unicode) ... ok test_flip (pygame.tests.display_test.DisplayModuleTest.test_flip) ... ok test_get_active (pygame.tests.display_test.DisplayModuleTest.test_get_active) Test the get_active function ... ok test_get_active_iconify (pygame.tests.display_test.DisplayModuleTest.test_get_active_iconify) Test the get_active function after an iconify ... skipped 'requires the SDL_VIDEODRIVER to be a non dummy value' test_get_caption (pygame.tests.display_test.DisplayModuleTest.test_get_caption) ... ok test_get_driver (pygame.tests.display_test.DisplayModuleTest.test_get_driver) ... ok test_get_init (pygame.tests.display_test.DisplayModuleTest.test_get_init) Ensures the module's initialization state can be retrieved. ... ok test_get_num_displays (pygame.tests.display_test.DisplayModuleTest.test_get_num_displays) ... ok test_get_surface (pygame.tests.display_test.DisplayModuleTest.test_get_surface) Ensures get_surface gets the current display surface. ... skipped 'SDL2 issues' test_get_surface__mode_not_set (pygame.tests.display_test.DisplayModuleTest.test_get_surface__mode_not_set) Ensures get_surface handles the display mode not being set. ... ok test_get_wm_info (pygame.tests.display_test.DisplayModuleTest.test_get_wm_info) ... ok test_gl_get_attribute (pygame.tests.display_test.DisplayModuleTest.test_gl_get_attribute) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_get_attribute_kwargs (pygame.tests.display_test.DisplayModuleTest.test_gl_get_attribute_kwargs) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_set_attribute (pygame.tests.display_test.DisplayModuleTest.test_gl_set_attribute) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_gl_set_attribute_kwargs (pygame.tests.display_test.DisplayModuleTest.test_gl_set_attribute_kwargs) ... skipped 'OpenGL requires a non-"dummy" SDL_VIDEODRIVER' test_iconify (pygame.tests.display_test.DisplayModuleTest.test_iconify) ... skipped 'iconify is only supported on some video drivers/platforms' test_init (pygame.tests.display_test.DisplayModuleTest.test_init) Ensures the module is initialized after init called. ... ok test_init__multiple (pygame.tests.display_test.DisplayModuleTest.test_init__multiple) Ensures the module is initialized after multiple init calls. ... ok test_list_modes (pygame.tests.display_test.DisplayModuleTest.test_list_modes) ... ok test_mode_ok (pygame.tests.display_test.DisplayModuleTest.test_mode_ok) ... ok test_mode_ok_fullscreen (pygame.tests.display_test.DisplayModuleTest.test_mode_ok_fullscreen) ... ok test_mode_ok_scaled (pygame.tests.display_test.DisplayModuleTest.test_mode_ok_scaled) ... ok test_quit (pygame.tests.display_test.DisplayModuleTest.test_quit) Ensures the module is not initialized after quit called. ... ok test_quit__multiple (pygame.tests.display_test.DisplayModuleTest.test_quit__multiple) Ensures the module is not initialized after multiple quit calls. ... ok test_screensaver_support (pygame.tests.display_test.DisplayModuleTest.test_screensaver_support) ... ok test_set_caption (pygame.tests.display_test.DisplayModuleTest.test_set_caption) ... ok test_set_caption_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_caption_kwargs) ... ok test_set_gamma (pygame.tests.display_test.DisplayModuleTest.test_set_gamma) ... skipped 'Needs a not dummy videodriver' test_set_gamma__tuple (pygame.tests.display_test.DisplayModuleTest.test_set_gamma__tuple) ... skipped 'Needs a not dummy videodriver' test_set_gamma_ramp (pygame.tests.display_test.DisplayModuleTest.test_set_gamma_ramp) ... ok test_set_mode_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_mode_kwargs) ... ok test_set_mode_scaled (pygame.tests.display_test.DisplayModuleTest.test_set_mode_scaled) ... ok test_set_mode_unscaled (pygame.tests.display_test.DisplayModuleTest.test_set_mode_unscaled) Ensures a window created with SCALED can become smaller. ... ok test_set_mode_vector2 (pygame.tests.display_test.DisplayModuleTest.test_set_mode_vector2) ... ok test_set_palette (pygame.tests.display_test.DisplayModuleTest.test_set_palette) ... skipped 'set_palette() not supported in SDL2' test_set_palette_kwargs (pygame.tests.display_test.DisplayModuleTest.test_set_palette_kwargs) ... skipped 'set_palette() not supported in SDL2' test_toggle_fullscreen (pygame.tests.display_test.DisplayModuleTest.test_toggle_fullscreen) Test for toggle fullscreen ... skipped 'requires the SDL_VIDEODRIVER to be non dummy' test_update_args (pygame.tests.display_test.DisplayUpdateTest.test_update_args) updates the display using the args as a rect. ... ok test_update_incorrect_args (pygame.tests.display_test.DisplayUpdateTest.test_update_incorrect_args) raises a ValueError when inputs are wrong. ... ok test_update_negative (pygame.tests.display_test.DisplayUpdateTest.test_update_negative) takes rects with negative values. ... ok test_update_no_args (pygame.tests.display_test.DisplayUpdateTest.test_update_no_args) does NOT update the display. ... ok test_update_no_init (pygame.tests.display_test.DisplayUpdateTest.test_update_no_init) raises a pygame.error. ... ok test_update_none (pygame.tests.display_test.DisplayUpdateTest.test_update_none) does NOT update the display. ... ok test_update_none_skipped (pygame.tests.display_test.DisplayUpdateTest.test_update_none_skipped) None is skipped inside sequences. ... ok test_update_sequence (pygame.tests.display_test.DisplayUpdateTest.test_update_sequence) only updates the part of the display given by the rects. ... ok test_x11_set_mode_crash_gh1654 (pygame.tests.display_test.X11CrashTest.test_x11_set_mode_crash_gh1654) ... ok ---------------------------------------------------------------------- Ran 47 tests in 0.133s OK (skipped=12) loading pygame.tests.docs_test test_doc_import_works (pygame.tests.docs_test.DocsIncludedTest.test_doc_import_works) ... ok test_docs_command (pygame.tests.docs_test.DocsIncludedTest.test_docs_command) ... skipped 'Docs not required for local builds' test_docs_included (pygame.tests.docs_test.DocsIncludedTest.test_docs_included) ... skipped 'Docs not required for local builds' ---------------------------------------------------------------------- Ran 3 tests in 0.001s OK (skipped=2) loading pygame.tests.draw_test test_aaline__arg_invalid_types (pygame.tests.draw_test.DrawAALineTest.test_aaline__arg_invalid_types) Ensures draw aaline detects invalid arg types. ... ok test_aaline__args (pygame.tests.draw_test.DrawAALineTest.test_aaline__args) Ensures draw aaline accepts the correct args. ... ok test_aaline__args_and_kwargs (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_and_kwargs) Ensures draw aaline accepts a combination of args/kwargs ... ok test_aaline__args_missing (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_missing) Ensures draw aaline detects any missing required args. ... ok test_aaline__args_without_blend (pygame.tests.draw_test.DrawAALineTest.test_aaline__args_without_blend) Ensures draw aaline accepts the args without a blend. ... ok test_aaline__blend_warning (pygame.tests.draw_test.DrawAALineTest.test_aaline__blend_warning) From pygame 2, blend=False should raise DeprecationWarning. ... ok test_aaline__bounding_rect (pygame.tests.draw_test.DrawAALineTest.test_aaline__bounding_rect) Ensures draw aaline returns the correct bounding rect. ... ok test_aaline__color (pygame.tests.draw_test.DrawAALineTest.test_aaline__color) Tests if the aaline drawn is the correct color. ... ok test_aaline__gaps (pygame.tests.draw_test.DrawAALineTest.test_aaline__gaps) Tests if the aaline drawn contains any gaps. ... ok test_aaline__invalid_color_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_color_formats) Ensures draw aaline handles invalid color formats correctly. ... ok test_aaline__invalid_end_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_end_pos_formats) Ensures draw aaline handles invalid end_pos formats correctly. ... ok test_aaline__invalid_start_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__invalid_start_pos_formats) Ensures draw aaline handles invalid start_pos formats correctly. ... ok test_aaline__kwarg_invalid_name (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwarg_invalid_name) Ensures draw aaline detects invalid kwarg names. ... ok test_aaline__kwarg_invalid_types (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwarg_invalid_types) Ensures draw aaline detects invalid kwarg types. ... ok test_aaline__kwargs (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs) Ensures draw aaline accepts the correct kwargs ... ok test_aaline__kwargs_missing (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs_missing) Ensures draw aaline detects any missing required kwargs. ... ok test_aaline__kwargs_order_independent (pygame.tests.draw_test.DrawAALineTest.test_aaline__kwargs_order_independent) Ensures draw aaline's kwargs are not order dependent. ... ok test_aaline__surface_clip (pygame.tests.draw_test.DrawAALineTest.test_aaline__surface_clip) Ensures draw aaline respects a surface's clip area. ... ok test_aaline__valid_color_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_color_formats) Ensures draw aaline accepts different color formats. ... ok test_aaline__valid_end_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_end_pos_formats) Ensures draw aaline accepts different end_pos formats. ... ok test_aaline__valid_start_pos_formats (pygame.tests.draw_test.DrawAALineTest.test_aaline__valid_start_pos_formats) Ensures draw aaline accepts different start_pos formats. ... ok test_aaline_endianness (pygame.tests.draw_test.DrawAALineTest.test_aaline_endianness) test color component order ... ok test_anti_aliasing_at_and_outside_the_border (pygame.tests.draw_test.DrawAALineTest.test_anti_aliasing_at_and_outside_the_border) Ensures antialiasing works correct at a surface's borders. ... ok test_anti_aliasing_float_coordinates (pygame.tests.draw_test.DrawAALineTest.test_anti_aliasing_float_coordinates) Float coordinates should be blended smoothly. ... ok test_short_line_anti_aliasing (pygame.tests.draw_test.DrawAALineTest.test_short_line_anti_aliasing) ... ok test_short_non_antialiased_lines (pygame.tests.draw_test.DrawAALineTest.test_short_non_antialiased_lines) test very short not anti aliased lines in all directions. ... ok test_aalines__arg_invalid_types (pygame.tests.draw_test.DrawAALinesTest.test_aalines__arg_invalid_types) Ensures draw aalines detects invalid arg types. ... ok test_aalines__args (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args) Ensures draw aalines accepts the correct args. ... ok test_aalines__args_and_kwargs (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_and_kwargs) Ensures draw aalines accepts a combination of args/kwargs ... ok test_aalines__args_missing (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_missing) Ensures draw aalines detects any missing required args. ... ok test_aalines__args_without_blend (pygame.tests.draw_test.DrawAALinesTest.test_aalines__args_without_blend) Ensures draw aalines accepts the args without a blend. ... ok test_aalines__blend_warning (pygame.tests.draw_test.DrawAALinesTest.test_aalines__blend_warning) From pygame 2, blend=False should raise DeprecationWarning. ... ok test_aalines__bounding_rect (pygame.tests.draw_test.DrawAALinesTest.test_aalines__bounding_rect) Ensures draw aalines returns the correct bounding rect. ... ok test_aalines__color (pygame.tests.draw_test.DrawAALinesTest.test_aalines__color) Tests if the aalines drawn are the correct color. ... ok test_aalines__gaps (pygame.tests.draw_test.DrawAALinesTest.test_aalines__gaps) Tests if the aalines drawn contain any gaps. ... ok test_aalines__invalid_color_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_color_formats) Ensures draw aalines handles invalid color formats correctly. ... ok test_aalines__invalid_points_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_points_formats) Ensures draw aalines handles invalid points formats correctly. ... ok test_aalines__invalid_points_values (pygame.tests.draw_test.DrawAALinesTest.test_aalines__invalid_points_values) Ensures draw aalines handles invalid points values correctly. ... ok test_aalines__kwarg_invalid_name (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwarg_invalid_name) Ensures draw aalines detects invalid kwarg names. ... ok test_aalines__kwarg_invalid_types (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwarg_invalid_types) Ensures draw aalines detects invalid kwarg types. ... ok test_aalines__kwargs (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs) Ensures draw aalines accepts the correct kwargs. ... ok test_aalines__kwargs_missing (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs_missing) Ensures draw aalines detects any missing required kwargs. ... ok test_aalines__kwargs_order_independent (pygame.tests.draw_test.DrawAALinesTest.test_aalines__kwargs_order_independent) Ensures draw aalines's kwargs are not order dependent. ... ok test_aalines__surface_clip (pygame.tests.draw_test.DrawAALinesTest.test_aalines__surface_clip) Ensures draw aalines respects a surface's clip area. ... ok test_aalines__valid_closed_values (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_closed_values) Ensures draw aalines accepts different closed values. ... ok test_aalines__valid_color_formats (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_color_formats) Ensures draw aalines accepts different color formats. ... ok test_aalines__valid_points_format (pygame.tests.draw_test.DrawAALinesTest.test_aalines__valid_points_format) Ensures draw aalines accepts different points formats. ... ok test_arc (pygame.tests.draw_test.DrawArcTest.test_arc) Ensure draw arc works correctly. ... ok test_arc__arg_invalid_types (pygame.tests.draw_test.DrawArcTest.test_arc__arg_invalid_types) Ensures draw arc detects invalid arg types. ... ok test_arc__args (pygame.tests.draw_test.DrawArcTest.test_arc__args) Ensures draw arc accepts the correct args. ... ok test_arc__args_and_kwargs (pygame.tests.draw_test.DrawArcTest.test_arc__args_and_kwargs) Ensures draw arc accepts a combination of args/kwargs ... ok test_arc__args_missing (pygame.tests.draw_test.DrawArcTest.test_arc__args_missing) Ensures draw arc detects any missing required args. ... ok test_arc__args_with_negative_width (pygame.tests.draw_test.DrawArcTest.test_arc__args_with_negative_width) Ensures draw arc accepts the args with negative width. ... ok test_arc__args_with_width_gt_radius (pygame.tests.draw_test.DrawArcTest.test_arc__args_with_width_gt_radius) Ensures draw arc accepts the args with ... ok test_arc__args_without_width (pygame.tests.draw_test.DrawArcTest.test_arc__args_without_width) Ensures draw arc accepts the args without a width. ... ok test_arc__bounding_rect (pygame.tests.draw_test.DrawArcTest.test_arc__bounding_rect) Ensures draw arc returns the correct bounding rect. ... ok test_arc__invalid_color_formats (pygame.tests.draw_test.DrawArcTest.test_arc__invalid_color_formats) Ensures draw arc handles invalid color formats correctly. ... ok test_arc__kwarg_invalid_name (pygame.tests.draw_test.DrawArcTest.test_arc__kwarg_invalid_name) Ensures draw arc detects invalid kwarg names. ... ok test_arc__kwarg_invalid_types (pygame.tests.draw_test.DrawArcTest.test_arc__kwarg_invalid_types) Ensures draw arc detects invalid kwarg types. ... ok test_arc__kwargs (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs) Ensures draw arc accepts the correct kwargs ... ok test_arc__kwargs_missing (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs_missing) Ensures draw arc detects any missing required kwargs. ... ok test_arc__kwargs_order_independent (pygame.tests.draw_test.DrawArcTest.test_arc__kwargs_order_independent) Ensures draw arc's kwargs are not order dependent. ... ok test_arc__surface_clip (pygame.tests.draw_test.DrawArcTest.test_arc__surface_clip) Ensures draw arc respects a surface's clip area. ... ok test_arc__valid_color_formats (pygame.tests.draw_test.DrawArcTest.test_arc__valid_color_formats) Ensures draw arc accepts different color formats. ... ok test_arc__valid_rect_formats (pygame.tests.draw_test.DrawArcTest.test_arc__valid_rect_formats) Ensures draw arc accepts different rect formats. ... ok test_arc__valid_start_angle_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_start_angle_values) Ensures draw arc accepts different start_angle values. ... ok test_arc__valid_stop_angle_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_stop_angle_values) Ensures draw arc accepts different stop_angle values. ... ok test_arc__valid_width_values (pygame.tests.draw_test.DrawArcTest.test_arc__valid_width_values) Ensures draw arc accepts different width values. ... ok test_circle__arg_invalid_types (pygame.tests.draw_test.DrawCircleTest.test_circle__arg_invalid_types) Ensures draw circle detects invalid arg types. ... ok test_circle__args (pygame.tests.draw_test.DrawCircleTest.test_circle__args) Ensures draw circle accepts the correct args. ... ok test_circle__args_and_kwargs (pygame.tests.draw_test.DrawCircleTest.test_circle__args_and_kwargs) Ensures draw circle accepts a combination of args/kwargs ... ok test_circle__args_missing (pygame.tests.draw_test.DrawCircleTest.test_circle__args_missing) Ensures draw circle detects any missing required args. ... ok test_circle__args_with_negative_width (pygame.tests.draw_test.DrawCircleTest.test_circle__args_with_negative_width) Ensures draw circle accepts the args with negative width. ... ok test_circle__args_with_width_gt_radius (pygame.tests.draw_test.DrawCircleTest.test_circle__args_with_width_gt_radius) Ensures draw circle accepts the args with width > radius. ... ok test_circle__args_without_width (pygame.tests.draw_test.DrawCircleTest.test_circle__args_without_width) Ensures draw circle accepts the args without a width and ... ok test_circle__bounding_rect (pygame.tests.draw_test.DrawCircleTest.test_circle__bounding_rect) Ensures draw circle returns the correct bounding rect. ... ok test_circle__diameter (pygame.tests.draw_test.DrawCircleTest.test_circle__diameter) Ensures draw circle is twice size of radius high and wide. ... ok test_circle__floats (pygame.tests.draw_test.DrawCircleTest.test_circle__floats) Ensure that floats are accepted. ... ok test_circle__invalid_color_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__invalid_color_formats) Ensures draw circle handles invalid color formats correctly. ... ok test_circle__kwarg_invalid_name (pygame.tests.draw_test.DrawCircleTest.test_circle__kwarg_invalid_name) Ensures draw circle detects invalid kwarg names. ... ok test_circle__kwarg_invalid_types (pygame.tests.draw_test.DrawCircleTest.test_circle__kwarg_invalid_types) Ensures draw circle detects invalid kwarg types. ... ok test_circle__kwargs (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs) Ensures draw circle accepts the correct kwargs ... ok test_circle__kwargs_missing (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs_missing) Ensures draw circle detects any missing required kwargs. ... ok test_circle__kwargs_order_independent (pygame.tests.draw_test.DrawCircleTest.test_circle__kwargs_order_independent) Ensures draw circle's kwargs are not order dependent. ... ok test_circle__surface_clip (pygame.tests.draw_test.DrawCircleTest.test_circle__surface_clip) Ensures draw circle respects a surface's clip area. ... ok test_circle__valid_center_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_center_formats) Ensures draw circle accepts different center formats. ... ok test_circle__valid_color_formats (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_color_formats) Ensures draw circle accepts different color formats. ... ok test_circle__valid_radius_values (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_radius_values) Ensures draw circle accepts different radius values. ... ok test_circle__valid_width_values (pygame.tests.draw_test.DrawCircleTest.test_circle__valid_width_values) Ensures draw circle accepts different width values. ... ok test_circle_negative_radius (pygame.tests.draw_test.DrawCircleTest.test_circle_negative_radius) Ensures negative radius circles return zero sized bounding rect. ... ok test_circle_shape (pygame.tests.draw_test.DrawCircleTest.test_circle_shape) Ensures there are no holes in the circle, and no overdrawing. ... ok test_circle_zero_radius (pygame.tests.draw_test.DrawCircleTest.test_circle_zero_radius) Ensures zero radius circles does not draw a center pixel. ... ok test_x_bounds (pygame.tests.draw_test.DrawCircleTest.test_x_bounds) ensures a circle is drawn properly when there is a negative x, or a big x. ... ok test_ellipse (pygame.tests.draw_test.DrawEllipseTest.test_ellipse) Tests ellipses of differing sizes on surfaces of differing sizes. ... ok test_ellipse__1_pixel_height (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_height) Ensures an ellipse with a height of 1 is drawn correctly. ... ok test_ellipse__1_pixel_height_spanning_surface (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_height_spanning_surface) Ensures an ellipse with a height of 1 is drawn correctly ... ok test_ellipse__1_pixel_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width) Ensures an ellipse with a width of 1 is drawn correctly. ... ok test_ellipse__1_pixel_width_and_height (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width_and_height) Ensures an ellipse with a width and height of 1 is drawn correctly. ... ok test_ellipse__1_pixel_width_spanning_surface (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__1_pixel_width_spanning_surface) Ensures an ellipse with a width of 1 is drawn correctly ... ok test_ellipse__arg_invalid_types (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__arg_invalid_types) Ensures draw ellipse detects invalid arg types. ... ok test_ellipse__args (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args) Ensures draw ellipse accepts the correct args. ... ok test_ellipse__args_and_kwargs (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_and_kwargs) Ensures draw ellipse accepts a combination of args/kwargs ... ok test_ellipse__args_missing (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_missing) Ensures draw ellipse detects any missing required args. ... ok test_ellipse__args_with_negative_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_with_negative_width) Ensures draw ellipse accepts the args with negative width. ... ok test_ellipse__args_with_width_gt_radius (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_with_width_gt_radius) Ensures draw ellipse accepts the args with ... ok test_ellipse__args_without_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__args_without_width) Ensures draw ellipse accepts the args without a width. ... ok test_ellipse__big_ellipse (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__big_ellipse) Test for big ellipse that could overflow in algorithm ... ok test_ellipse__bounding_rect (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__bounding_rect) Ensures draw ellipse returns the correct bounding rect. ... ok test_ellipse__invalid_color_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__invalid_color_formats) Ensures draw ellipse handles invalid color formats correctly. ... ok test_ellipse__kwarg_invalid_name (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwarg_invalid_name) Ensures draw ellipse detects invalid kwarg names. ... ok test_ellipse__kwarg_invalid_types (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwarg_invalid_types) Ensures draw ellipse detects invalid kwarg types. ... ok test_ellipse__kwargs (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs) Ensures draw ellipse accepts the correct kwargs ... ok test_ellipse__kwargs_missing (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs_missing) Ensures draw ellipse detects any missing required kwargs. ... ok test_ellipse__kwargs_order_independent (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__kwargs_order_independent) Ensures draw ellipse's kwargs are not order dependent. ... ok test_ellipse__max_width (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__max_width) Ensures an ellipse with max width (and greater) is drawn correctly. ... ok test_ellipse__no_holes (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__no_holes) ... ok test_ellipse__surface_clip (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__surface_clip) Ensures draw ellipse respects a surface's clip area. ... ok test_ellipse__thick_line (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__thick_line) Ensures a thick lined ellipse is drawn correctly. ... ok test_ellipse__valid_color_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_color_formats) Ensures draw ellipse accepts different color formats. ... ok test_ellipse__valid_rect_formats (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_rect_formats) Ensures draw ellipse accepts different rect formats. ... ok test_ellipse__valid_width_values (pygame.tests.draw_test.DrawEllipseTest.test_ellipse__valid_width_values) Ensures draw ellipse accepts different width values. ... ok test_line (pygame.tests.draw_test.DrawLineTest.test_line) ... ok test_line__arg_invalid_types (pygame.tests.draw_test.DrawLineTest.test_line__arg_invalid_types) Ensures draw line detects invalid arg types. ... ok test_line__args (pygame.tests.draw_test.DrawLineTest.test_line__args) Ensures draw line accepts the correct args. ... ok test_line__args_and_kwargs (pygame.tests.draw_test.DrawLineTest.test_line__args_and_kwargs) Ensures draw line accepts a combination of args/kwargs ... ok test_line__args_missing (pygame.tests.draw_test.DrawLineTest.test_line__args_missing) Ensures draw line detects any missing required args. ... ok test_line__args_without_width (pygame.tests.draw_test.DrawLineTest.test_line__args_without_width) Ensures draw line accepts the args without a width. ... ok test_line__bounding_rect (pygame.tests.draw_test.DrawLineTest.test_line__bounding_rect) Ensures draw line returns the correct bounding rect. ... ok test_line__color (pygame.tests.draw_test.DrawLineTest.test_line__color) Tests if the line drawn is the correct color. ... ok test_line__color_with_thickness (pygame.tests.draw_test.DrawLineTest.test_line__color_with_thickness) Ensures a thick line is drawn using the correct color. ... ok test_line__gaps (pygame.tests.draw_test.DrawLineTest.test_line__gaps) Tests if the line drawn contains any gaps. ... ok test_line__gaps_with_thickness (pygame.tests.draw_test.DrawLineTest.test_line__gaps_with_thickness) Ensures a thick line is drawn without any gaps. ... ok test_line__invalid_color_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_color_formats) Ensures draw line handles invalid color formats correctly. ... ok test_line__invalid_end_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_end_pos_formats) Ensures draw line handles invalid end_pos formats correctly. ... ok test_line__invalid_start_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__invalid_start_pos_formats) Ensures draw line handles invalid start_pos formats correctly. ... ok test_line__kwarg_invalid_name (pygame.tests.draw_test.DrawLineTest.test_line__kwarg_invalid_name) Ensures draw line detects invalid kwarg names. ... ok test_line__kwarg_invalid_types (pygame.tests.draw_test.DrawLineTest.test_line__kwarg_invalid_types) Ensures draw line detects invalid kwarg types. ... ok test_line__kwargs (pygame.tests.draw_test.DrawLineTest.test_line__kwargs) Ensures draw line accepts the correct kwargs ... ok test_line__kwargs_missing (pygame.tests.draw_test.DrawLineTest.test_line__kwargs_missing) Ensures draw line detects any missing required kwargs. ... ok test_line__kwargs_order_independent (pygame.tests.draw_test.DrawLineTest.test_line__kwargs_order_independent) Ensures draw line's kwargs are not order dependent. ... ok test_line__surface_clip (pygame.tests.draw_test.DrawLineTest.test_line__surface_clip) Ensures draw line respects a surface's clip area. ... ok test_line__valid_color_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_color_formats) Ensures draw line accepts different color formats. ... ok test_line__valid_end_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_end_pos_formats) Ensures draw line accepts different end_pos formats. ... ok test_line__valid_start_pos_formats (pygame.tests.draw_test.DrawLineTest.test_line__valid_start_pos_formats) Ensures draw line accepts different start_pos formats. ... ok test_line__valid_width_values (pygame.tests.draw_test.DrawLineTest.test_line__valid_width_values) Ensures draw line accepts different width values. ... ok test_line_endianness (pygame.tests.draw_test.DrawLineTest.test_line_endianness) test color component order ... ok test_line_for_gaps (pygame.tests.draw_test.DrawLineTest.test_line_for_gaps) ... ok test_lines__arg_invalid_types (pygame.tests.draw_test.DrawLinesTest.test_lines__arg_invalid_types) Ensures draw lines detects invalid arg types. ... ok test_lines__args (pygame.tests.draw_test.DrawLinesTest.test_lines__args) Ensures draw lines accepts the correct args. ... ok test_lines__args_and_kwargs (pygame.tests.draw_test.DrawLinesTest.test_lines__args_and_kwargs) Ensures draw lines accepts a combination of args/kwargs ... ok test_lines__args_missing (pygame.tests.draw_test.DrawLinesTest.test_lines__args_missing) Ensures draw lines detects any missing required args. ... ok test_lines__args_without_width (pygame.tests.draw_test.DrawLinesTest.test_lines__args_without_width) Ensures draw lines accepts the args without a width. ... ok test_lines__bounding_rect (pygame.tests.draw_test.DrawLinesTest.test_lines__bounding_rect) Ensures draw lines returns the correct bounding rect. ... ok test_lines__color (pygame.tests.draw_test.DrawLinesTest.test_lines__color) Tests if the lines drawn are the correct color. ... ok test_lines__color_with_thickness (pygame.tests.draw_test.DrawLinesTest.test_lines__color_with_thickness) Ensures thick lines are drawn using the correct color. ... ok test_lines__gaps (pygame.tests.draw_test.DrawLinesTest.test_lines__gaps) Tests if the lines drawn contain any gaps. ... ok test_lines__gaps_with_thickness (pygame.tests.draw_test.DrawLinesTest.test_lines__gaps_with_thickness) Ensures thick lines are drawn without any gaps. ... ok test_lines__invalid_color_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_color_formats) Ensures draw lines handles invalid color formats correctly. ... ok test_lines__invalid_points_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_points_formats) Ensures draw lines handles invalid points formats correctly. ... ok test_lines__invalid_points_values (pygame.tests.draw_test.DrawLinesTest.test_lines__invalid_points_values) Ensures draw lines handles invalid points values correctly. ... ok test_lines__kwarg_invalid_name (pygame.tests.draw_test.DrawLinesTest.test_lines__kwarg_invalid_name) Ensures draw lines detects invalid kwarg names. ... ok test_lines__kwarg_invalid_types (pygame.tests.draw_test.DrawLinesTest.test_lines__kwarg_invalid_types) Ensures draw lines detects invalid kwarg types. ... ok test_lines__kwargs (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs) Ensures draw lines accepts the correct kwargs ... ok test_lines__kwargs_missing (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs_missing) Ensures draw lines detects any missing required kwargs. ... ok test_lines__kwargs_order_independent (pygame.tests.draw_test.DrawLinesTest.test_lines__kwargs_order_independent) Ensures draw lines's kwargs are not order dependent. ... ok test_lines__surface_clip (pygame.tests.draw_test.DrawLinesTest.test_lines__surface_clip) Ensures draw lines respects a surface's clip area. ... ok test_lines__valid_closed_values (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_closed_values) Ensures draw lines accepts different closed values. ... ok test_lines__valid_color_formats (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_color_formats) Ensures draw lines accepts different color formats. ... ok test_lines__valid_points_format (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_points_format) Ensures draw lines accepts different points formats. ... ok test_lines__valid_width_values (pygame.tests.draw_test.DrawLinesTest.test_lines__valid_width_values) Ensures draw lines accepts different width values. ... ok test_color_validation (pygame.tests.draw_test.DrawModuleTest.test_color_validation) ... ok test_path_data_validation (pygame.tests.draw_test.DrawModuleTest.test_path_data_validation) Test validation of multi-point drawing methods. ... ok test_1_pixel_high_or_wide_shapes (pygame.tests.draw_test.DrawPolygonTest.test_1_pixel_high_or_wide_shapes) ... ok test_draw_diamond (pygame.tests.draw_test.DrawPolygonTest.test_draw_diamond) ... ok test_draw_square (pygame.tests.draw_test.DrawPolygonTest.test_draw_square) ... ok test_draw_symetric_cross (pygame.tests.draw_test.DrawPolygonTest.test_draw_symetric_cross) non-regression on issue #234 : x and y where handled inconsistently. ... ok test_illumine_shape (pygame.tests.draw_test.DrawPolygonTest.test_illumine_shape) non-regression on issue #313 ... ok test_invalid_points (pygame.tests.draw_test.DrawPolygonTest.test_invalid_points) ... ok test_polygon__arg_invalid_types (pygame.tests.draw_test.DrawPolygonTest.test_polygon__arg_invalid_types) Ensures draw polygon detects invalid arg types. ... ok test_polygon__args (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args) Ensures draw polygon accepts the correct args. ... ok test_polygon__args_and_kwargs (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_and_kwargs) Ensures draw polygon accepts a combination of args/kwargs ... ok test_polygon__args_missing (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_missing) Ensures draw polygon detects any missing required args. ... ok test_polygon__args_without_width (pygame.tests.draw_test.DrawPolygonTest.test_polygon__args_without_width) Ensures draw polygon accepts the args without a width. ... ok test_polygon__bounding_rect (pygame.tests.draw_test.DrawPolygonTest.test_polygon__bounding_rect) Ensures draw polygon returns the correct bounding rect. ... ok test_polygon__invalid_color_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_color_formats) Ensures draw polygon handles invalid color formats correctly. ... ok test_polygon__invalid_points_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_points_formats) Ensures draw polygon handles invalid points formats correctly. ... ok test_polygon__invalid_points_values (pygame.tests.draw_test.DrawPolygonTest.test_polygon__invalid_points_values) Ensures draw polygon handles invalid points values correctly. ... ok test_polygon__kwarg_invalid_name (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwarg_invalid_name) Ensures draw polygon detects invalid kwarg names. ... ok test_polygon__kwarg_invalid_types (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwarg_invalid_types) Ensures draw polygon detects invalid kwarg types. ... ok test_polygon__kwargs (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs) Ensures draw polygon accepts the correct kwargs ... ok test_polygon__kwargs_missing (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs_missing) Ensures draw polygon detects any missing required kwargs. ... ok test_polygon__kwargs_order_independent (pygame.tests.draw_test.DrawPolygonTest.test_polygon__kwargs_order_independent) Ensures draw polygon's kwargs are not order dependent. ... ok test_polygon__surface_clip (pygame.tests.draw_test.DrawPolygonTest.test_polygon__surface_clip) Ensures draw polygon respects a surface's clip area. ... ok test_polygon__valid_color_formats (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_color_formats) Ensures draw polygon accepts different color formats. ... ok test_polygon__valid_points_format (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_points_format) Ensures draw polygon accepts different points formats. ... ok test_polygon__valid_width_values (pygame.tests.draw_test.DrawPolygonTest.test_polygon__valid_width_values) Ensures draw polygon accepts different width values. ... ok test_rect__arg_invalid_types (pygame.tests.draw_test.DrawRectTest.test_rect__arg_invalid_types) Ensures draw rect detects invalid arg types. ... ok test_rect__args (pygame.tests.draw_test.DrawRectTest.test_rect__args) Ensures draw rect accepts the correct args. ... ok test_rect__args_and_kwargs (pygame.tests.draw_test.DrawRectTest.test_rect__args_and_kwargs) Ensures draw rect accepts a combination of args/kwargs ... ok test_rect__args_missing (pygame.tests.draw_test.DrawRectTest.test_rect__args_missing) Ensures draw rect detects any missing required args. ... ok test_rect__args_without_width (pygame.tests.draw_test.DrawRectTest.test_rect__args_without_width) Ensures draw rect accepts the args without a width and borders. ... ok test_rect__bounding_rect (pygame.tests.draw_test.DrawRectTest.test_rect__bounding_rect) Ensures draw rect returns the correct bounding rect. ... ok test_rect__draw_line_width (pygame.tests.draw_test.DrawRectTest.test_rect__draw_line_width) ... ok test_rect__fill (pygame.tests.draw_test.DrawRectTest.test_rect__fill) ... ok test_rect__invalid_color_formats (pygame.tests.draw_test.DrawRectTest.test_rect__invalid_color_formats) Ensures draw rect handles invalid color formats correctly. ... ok test_rect__invalid_rect_formats (pygame.tests.draw_test.DrawRectTest.test_rect__invalid_rect_formats) Ensures draw rect handles invalid rect formats correctly. ... ok test_rect__kwarg_invalid_name (pygame.tests.draw_test.DrawRectTest.test_rect__kwarg_invalid_name) Ensures draw rect detects invalid kwarg names. ... ok test_rect__kwarg_invalid_types (pygame.tests.draw_test.DrawRectTest.test_rect__kwarg_invalid_types) Ensures draw rect detects invalid kwarg types. ... ok test_rect__kwargs (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs) Ensures draw rect accepts the correct kwargs ... ok test_rect__kwargs_missing (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs_missing) Ensures draw rect detects any missing required kwargs. ... ok test_rect__kwargs_order_independent (pygame.tests.draw_test.DrawRectTest.test_rect__kwargs_order_independent) Ensures draw rect's kwargs are not order dependent. ... ok test_rect__one_pixel_lines (pygame.tests.draw_test.DrawRectTest.test_rect__one_pixel_lines) ... ok test_rect__surface_clip (pygame.tests.draw_test.DrawRectTest.test_rect__surface_clip) Ensures draw rect respects a surface's clip area. ... ok test_rect__valid_color_formats (pygame.tests.draw_test.DrawRectTest.test_rect__valid_color_formats) Ensures draw rect accepts different color formats. ... ok test_rect__valid_rect_formats (pygame.tests.draw_test.DrawRectTest.test_rect__valid_rect_formats) Ensures draw rect accepts different rect formats. ... ok test_rect__valid_width_values (pygame.tests.draw_test.DrawRectTest.test_rect__valid_width_values) Ensures draw rect accepts different width values. ... ok ---------------------------------------------------------------------- Ran 216 tests in 2.076s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.event_test test_custom_type (pygame.tests.event_test.EventCustomTypeTest.test_custom_type) ... ok test_custom_type__end_boundary (pygame.tests.event_test.EventCustomTypeTest.test_custom_type__end_boundary) Ensure custom_type() raises error when no more custom types. ... ok test_custom_type__reset (pygame.tests.event_test.EventCustomTypeTest.test_custom_type__reset) Ensure custom events get 'deregistered' by quit(). ... ok test_clear (pygame.tests.event_test.EventModuleArgsTest.test_clear) ... ok test_get (pygame.tests.event_test.EventModuleArgsTest.test_get) ... ok test_peek (pygame.tests.event_test.EventModuleArgsTest.test_peek) ... ok test_clear (pygame.tests.event_test.EventModuleTest.test_clear) Ensure clear() removes all the events on the queue. ... ok test_clear__empty_queue (pygame.tests.event_test.EventModuleTest.test_clear__empty_queue) Ensure clear() works correctly on an empty queue. ... ok test_clear__event_sequence (pygame.tests.event_test.EventModuleTest.test_clear__event_sequence) Ensure a sequence of event types can be cleared from the queue. ... ok test_event_attribute (pygame.tests.event_test.EventModuleTest.test_event_attribute) ... ok test_event_name (pygame.tests.event_test.EventModuleTest.test_event_name) Ensure event_name() returns the correct event name. ... ok test_event_name__kwargs (pygame.tests.event_test.EventModuleTest.test_event_name__kwargs) Ensure event_name() returns the correct event name when kwargs used. ... ok test_event_name__userevent_boundary (pygame.tests.event_test.EventModuleTest.test_event_name__userevent_boundary) Ensures event_name() does not return 'UserEvent' for events ... ok test_event_name__userevent_range (pygame.tests.event_test.EventModuleTest.test_event_name__userevent_range) Ensures event_name() returns the correct name for user events. ... ok test_event_numevents (pygame.tests.event_test.EventModuleTest.test_event_numevents) Ensures NUMEVENTS does not exceed the maximum SDL number of events. ... ok test_get (pygame.tests.event_test.EventModuleTest.test_get) Ensure get() retrieves all the events on the queue. ... ok test_get__empty_queue (pygame.tests.event_test.EventModuleTest.test_get__empty_queue) Ensure get() works correctly on an empty queue. ... ok test_get__event_sequence (pygame.tests.event_test.EventModuleTest.test_get__event_sequence) Ensure get() can handle a sequence of event types. ... ok test_get_blocked (pygame.tests.event_test.EventModuleTest.test_get_blocked) Ensure an event's blocked state can be retrieved. ... ok test_get_blocked__event_sequence (pygame.tests.event_test.EventModuleTest.test_get_blocked__event_sequence) Ensure get_blocked() can handle a sequence of event types. ... ok test_get_clears_queue (pygame.tests.event_test.EventModuleTest.test_get_clears_queue) Ensure get() clears the event queue after a call ... ok test_get_exclude (pygame.tests.event_test.EventModuleTest.test_get_exclude) ... ok test_get_exclude_throw (pygame.tests.event_test.EventModuleTest.test_get_exclude_throw) ... ok test_get_grab (pygame.tests.event_test.EventModuleTest.test_get_grab) Ensure get_grab() works as expected ... skipped 'flaky test, and broken on 2.0.18 windows' test_get_type (pygame.tests.event_test.EventModuleTest.test_get_type) ... ok test_peek (pygame.tests.event_test.EventModuleTest.test_peek) Ensure queued events can be peeked at. ... ok test_peek__empty_queue (pygame.tests.event_test.EventModuleTest.test_peek__empty_queue) Ensure peek() works correctly on an empty queue. ... ok test_peek__event_sequence (pygame.tests.event_test.EventModuleTest.test_peek__event_sequence) Ensure peek() can handle a sequence of event types. ... ok test_poll (pygame.tests.event_test.EventModuleTest.test_poll) Ensure poll() works as expected ... ok test_post__and_poll (pygame.tests.event_test.EventModuleTest.test_post__and_poll) Ensure events can be posted to the queue. ... ok test_post_and_get_keydown (pygame.tests.event_test.EventModuleTest.test_post_and_get_keydown) Ensure keydown events can be posted to the queue. ... ok test_post_blocked (pygame.tests.event_test.EventModuleTest.test_post_blocked) Test blocked events are not posted. Also test whether post() ... ok test_post_large_user_event (pygame.tests.event_test.EventModuleTest.test_post_large_user_event) ... ok test_pump (pygame.tests.event_test.EventModuleTest.test_pump) Ensure pump() functions properly. ... ok test_set_allowed (pygame.tests.event_test.EventModuleTest.test_set_allowed) Ensure a blocked event type can be unblocked/allowed. ... ok test_set_allowed__event_sequence (pygame.tests.event_test.EventModuleTest.test_set_allowed__event_sequence) Ensure a sequence of blocked event types can be unblocked/allowed. ... ok test_set_allowed_all (pygame.tests.event_test.EventModuleTest.test_set_allowed_all) Ensure all events can be unblocked/allowed at once. ... ok test_set_blocked (pygame.tests.event_test.EventModuleTest.test_set_blocked) Ensure events can be blocked from the queue. ... ok test_set_blocked__event_sequence (pygame.tests.event_test.EventModuleTest.test_set_blocked__event_sequence) Ensure a sequence of event types can be blocked. ... ok test_set_blocked_all (pygame.tests.event_test.EventModuleTest.test_set_blocked_all) Ensure all events can be unblocked at once. ... ok test_set_grab__and_get_symmetric (pygame.tests.event_test.EventModuleTest.test_set_grab__and_get_symmetric) Ensure event grabbing can be enabled and disabled. ... skipped 'flaky test, and broken on 2.0.18 windows' test_set_keyboard_grab_and_get_keyboard_grab (pygame.tests.event_test.EventModuleTest.test_set_keyboard_grab_and_get_keyboard_grab) Ensure set_keyboard_grab() and get_keyboard_grab() work as expected ... skipped 'requires the SDL_VIDEODRIVER to be a non dummy value' test_event_wait (pygame.tests.event_test.EventModuleTestsWithTiming.test_event_wait) Ensure wait() waits for an event on the queue. ... ok test_Event (pygame.tests.event_test.EventTypeTest.test_Event) Ensure an Event object can be created. ... ok test_as_str (pygame.tests.event_test.EventTypeTest.test_as_str) ... ok test_event_bool (pygame.tests.event_test.EventTypeTest.test_event_bool) ... ok test_event_equality (pygame.tests.event_test.EventTypeTest.test_event_equality) Ensure that events can be compared correctly. ... ok ---------------------------------------------------------------------- Ran 47 tests in 0.765s OK (skipped=3) loading pygame.tests.font_test test_SysFont (pygame.tests.font_test.FontModuleTest.test_SysFont) ... ok test_get_default_font (pygame.tests.font_test.FontModuleTest.test_get_default_font) ... ok test_get_fonts (pygame.tests.font_test.FontModuleTest.test_get_fonts) ... ok test_get_fonts_returns_something (pygame.tests.font_test.FontModuleTest.test_get_fonts_returns_something) ... ok test_get_init (pygame.tests.font_test.FontModuleTest.test_get_init) ... ok test_get_sdl_ttf_version (pygame.tests.font_test.FontModuleTest.test_get_sdl_ttf_version) ... ok test_init (pygame.tests.font_test.FontModuleTest.test_init) ... ok test_issue_742 (pygame.tests.font_test.FontModuleTest.test_issue_742) that the font background does not crash. ... ok test_issue_font_alphablit (pygame.tests.font_test.FontModuleTest.test_issue_font_alphablit) Check that blitting anti-aliased text doesn't ... ok test_match_font_all_exist (pygame.tests.font_test.FontModuleTest.test_match_font_all_exist) ... ok test_match_font_bold (pygame.tests.font_test.FontModuleTest.test_match_font_bold) ... ok test_match_font_italic (pygame.tests.font_test.FontModuleTest.test_match_font_italic) ... ok test_match_font_name (pygame.tests.font_test.FontModuleTest.test_match_font_name) That match_font accepts names of various types ... ok test_not_match_font_name (pygame.tests.font_test.FontModuleTest.test_not_match_font_name) match_font return None when names of various types do not exist ... ok test_quit (pygame.tests.font_test.FontModuleTest.test_quit) ... ok test_segfault_after_reinit (pygame.tests.font_test.FontModuleTest.test_segfault_after_reinit) Reinitialization of font module should not cause ... ok test_render_args (pygame.tests.font_test.FontTest.test_render_args) ... ok test_default_parameters (pygame.tests.font_test.FontTypeTest.test_default_parameters) ... ok test_font_file_not_found (pygame.tests.font_test.FontTypeTest.test_font_file_not_found) ... ok test_font_set_script (pygame.tests.font_test.FontTypeTest.test_font_set_script) ... ok test_get_ascent (pygame.tests.font_test.FontTypeTest.test_get_ascent) ... ok test_get_descent (pygame.tests.font_test.FontTypeTest.test_get_descent) ... ok test_get_height (pygame.tests.font_test.FontTypeTest.test_get_height) ... ok test_get_linesize (pygame.tests.font_test.FontTypeTest.test_get_linesize) ... ok test_issue_3144 (pygame.tests.font_test.FontTypeTest.test_issue_3144) ... ok test_load_default_font_filename (pygame.tests.font_test.FontTypeTest.test_load_default_font_filename) ... ok test_load_default_font_filename_default (pygame.tests.font_test.FontTypeTest.test_load_default_font_filename_default) ... ok test_load_from_file (pygame.tests.font_test.FontTypeTest.test_load_from_file) ... ok test_load_from_file_bytes (pygame.tests.font_test.FontTypeTest.test_load_from_file_bytes) ... ok test_load_from_file_default (pygame.tests.font_test.FontTypeTest.test_load_from_file_default) ... ok test_load_from_file_obj (pygame.tests.font_test.FontTypeTest.test_load_from_file_obj) ... ok test_load_from_file_obj_default (pygame.tests.font_test.FontTypeTest.test_load_from_file_obj_default) ... ok test_load_from_file_unicode_0 (pygame.tests.font_test.FontTypeTest.test_load_from_file_unicode_0) ASCII string as a unicode object ... ok test_load_from_file_unicode_1 (pygame.tests.font_test.FontTypeTest.test_load_from_file_unicode_1) ... ok test_load_from_pathlib (pygame.tests.font_test.FontTypeTest.test_load_from_pathlib) ... ok test_load_from_pathlib_default (pygame.tests.font_test.FontTypeTest.test_load_from_pathlib_default) ... ok test_metrics (pygame.tests.font_test.FontTypeTest.test_metrics) ... ok test_render (pygame.tests.font_test.FontTypeTest.test_render) ... ok test_render_ucs2_ucs4 (pygame.tests.font_test.FontTypeTest.test_render_ucs2_ucs4) that it renders without raising if there is a new enough SDL_ttf. ... ok test_set_italic (pygame.tests.font_test.FontTypeTest.test_set_italic) ... ok test_set_italic_property (pygame.tests.font_test.FontTypeTest.test_set_italic_property) ... ok test_set_strikethrough (pygame.tests.font_test.FontTypeTest.test_set_strikethrough) ... ok test_set_strikethrough_property (pygame.tests.font_test.FontTypeTest.test_set_strikethrough_property) ... ok test_set_underline (pygame.tests.font_test.FontTypeTest.test_set_underline) ... ok test_set_underline_property (pygame.tests.font_test.FontTypeTest.test_set_underline_property) ... ok test_size (pygame.tests.font_test.FontTypeTest.test_size) ... ok ---------------------------------------------------------------------- Ran 46 tests in 0.030s OK loading pygame.tests.freetype_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.ftfont_test CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. test_SysFont (pygame.tests.ftfont_test.FtFontModuleTest.test_SysFont) ... ok test_get_default_font (pygame.tests.ftfont_test.FtFontModuleTest.test_get_default_font) ... ok test_get_fonts (pygame.tests.ftfont_test.FtFontModuleTest.test_get_fonts) ... ok test_get_fonts_returns_something (pygame.tests.ftfont_test.FtFontModuleTest.test_get_fonts_returns_something) ... ok test_get_init (pygame.tests.ftfont_test.FtFontModuleTest.test_get_init) ... ok test_get_sdl_ttf_version (pygame.tests.ftfont_test.FtFontModuleTest.test_get_sdl_ttf_version) ... ok test_init (pygame.tests.ftfont_test.FtFontModuleTest.test_init) ... ok test_issue_742 (pygame.tests.ftfont_test.FtFontModuleTest.test_issue_742) that the font background does not crash. ... ok test_issue_font_alphablit (pygame.tests.ftfont_test.FtFontModuleTest.test_issue_font_alphablit) Check that blitting anti-aliased text doesn't ... ok test_match_font_all_exist (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_all_exist) ... ok test_match_font_bold (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_bold) ... ok test_match_font_italic (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_italic) ... ok test_match_font_name (pygame.tests.ftfont_test.FtFontModuleTest.test_match_font_name) That match_font accepts names of various types ... ok test_not_match_font_name (pygame.tests.ftfont_test.FtFontModuleTest.test_not_match_font_name) match_font return None when names of various types do not exist ... ok test_quit (pygame.tests.ftfont_test.FtFontModuleTest.test_quit) ... ok test_segfault_after_reinit (pygame.tests.ftfont_test.FtFontModuleTest.test_segfault_after_reinit) Reinitialization of font module should not cause ... ok test_render_args (pygame.tests.ftfont_test.FtFontTest.test_render_args) ... ok test_default_parameters (pygame.tests.ftfont_test.FtFontTypeTest.test_default_parameters) ... ok test_font_file_not_found (pygame.tests.ftfont_test.FtFontTypeTest.test_font_file_not_found) ... ok test_font_set_script (pygame.tests.ftfont_test.FtFontTypeTest.test_font_set_script) ... ok test_get_ascent (pygame.tests.ftfont_test.FtFontTypeTest.test_get_ascent) ... ok test_get_descent (pygame.tests.ftfont_test.FtFontTypeTest.test_get_descent) ... ok test_get_height (pygame.tests.ftfont_test.FtFontTypeTest.test_get_height) ... ok test_get_linesize (pygame.tests.ftfont_test.FtFontTypeTest.test_get_linesize) ... ok test_issue_3144 (pygame.tests.ftfont_test.FtFontTypeTest.test_issue_3144) ... ok test_load_default_font_filename (pygame.tests.ftfont_test.FtFontTypeTest.test_load_default_font_filename) ... ok test_load_default_font_filename_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_default_font_filename_default) ... ok test_load_from_file (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file) ... ok test_load_from_file_bytes (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_bytes) ... ok test_load_from_file_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_default) ... ok test_load_from_file_obj (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_obj) ... ok test_load_from_file_obj_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_obj_default) ... ok test_load_from_file_unicode_0 (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_unicode_0) ASCII string as a unicode object ... ok test_load_from_file_unicode_1 (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_file_unicode_1) ... ok test_load_from_pathlib (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_pathlib) ... ok test_load_from_pathlib_default (pygame.tests.ftfont_test.FtFontTypeTest.test_load_from_pathlib_default) ... ok test_metrics (pygame.tests.ftfont_test.FtFontTypeTest.test_metrics) ... ok test_render (pygame.tests.ftfont_test.FtFontTypeTest.test_render) ... ok test_render_ucs2_ucs4 (pygame.tests.ftfont_test.FtFontTypeTest.test_render_ucs2_ucs4) that it renders without raising if there is a new enough SDL_ttf. ... ok test_set_italic (pygame.tests.ftfont_test.FtFontTypeTest.test_set_italic) ... ok test_set_italic_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_italic_property) ... ok test_set_strikethrough (pygame.tests.ftfont_test.FtFontTypeTest.test_set_strikethrough) ... ok test_set_strikethrough_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_strikethrough_property) ... ok test_set_underline (pygame.tests.ftfont_test.FtFontTypeTest.test_set_underline) ... ok test_set_underline_property (pygame.tests.ftfont_test.FtFontTypeTest.test_set_underline_property) ... ok test_size (pygame.tests.ftfont_test.FtFontTypeTest.test_size) ... ok ---------------------------------------------------------------------- Ran 46 tests in 0.016s OK loading pygame.tests.gfxdraw_test test_aacircle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aacircle) aacircle(surface, x, y, r, color): return None ... ok test_aaellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aaellipse) aaellipse(surface, x, y, rx, ry, color): return None ... ok test_aapolygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aapolygon) aapolygon(surface, points, color): return None ... ok test_aapolygon__with_horizontal_edge (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aapolygon__with_horizontal_edge) Ensure aapolygon draws horizontal edges correctly. ... ok test_aatrigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aatrigon) aatrigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_aatrigon__with_horizontal_edge (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_aatrigon__with_horizontal_edge) Ensure aatrigon draws horizontal edges correctly. ... ok test_arc (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_arc) arc(surface, x, y, r, start, end, color): return None ... ok test_bezier (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_bezier) bezier(surface, points, steps, color): return None ... ok test_box (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_box) box(surface, rect, color): return None ... ok test_circle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_circle) circle(surface, x, y, r, color): return None ... ok test_ellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_ellipse) ellipse(surface, x, y, rx, ry, color): return None ... ok test_filled_circle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_circle) filled_circle(surface, x, y, r, color): return None ... ok test_filled_ellipse (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_ellipse) filled_ellipse(surface, x, y, rx, ry, color): return None ... ok test_filled_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_polygon) filled_polygon(surface, points, color): return None ... ok test_filled_trigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_filled_trigon) filled_trigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_gfxdraw__subclassed_surface (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_gfxdraw__subclassed_surface) Ensure pygame.gfxdraw works on subclassed surfaces. ... ok test_hline (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_hline) hline(surface, x1, x2, y, color): return None ... ok test_line (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_line) line(surface, x1, y1, x2, y2, color): return None ... ok test_pie (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_pie) pie(surface, x, y, r, start, end, color): return None ... ok test_pixel (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_pixel) pixel(surface, x, y, color): return None ... ok test_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_polygon) polygon(surface, points, color): return None ... ok test_rectangle (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_rectangle) rectangle(surface, rect, color): return None ... ok test_textured_polygon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_textured_polygon) textured_polygon(surface, points, texture, tx, ty): return None ... ok test_trigon (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_trigon) trigon(surface, x1, y1, x2, y2, x3, y3, color): return None ... ok test_vline (pygame.tests.gfxdraw_test.GfxdrawDefaultTest.test_vline) vline(surface, x, y1, y2, color): return None ... ok ---------------------------------------------------------------------- Ran 25 tests in 0.069s OK loading pygame.tests.image__save_gl_surface_test ---------------------------------------------------------------------- Ran 0 tests in 0.000s OK loading pygame.tests.image_test testLoadBytesIO (pygame.tests.image_test.ImageModuleTest.testLoadBytesIO) to see if we can load images with BytesIO. ... ok testLoadIcon (pygame.tests.image_test.ImageModuleTest.testLoadIcon) see if we can load the pygame icon. ... ok testLoadJPG (pygame.tests.image_test.ImageModuleTest.testLoadJPG) to see if we can load a jpg. ... ok testLoadPNG (pygame.tests.image_test.ImageModuleTest.testLoadPNG) see if we can load a png with color values in the proper channels. ... ok testSaveJPG (pygame.tests.image_test.ImageModuleTest.testSaveJPG) JPG equivalent to issue #211 - color channel swapping ... ok testSavePNG24 (pygame.tests.image_test.ImageModuleTest.testSavePNG24) see if we can save a png with color values in the proper channels. ... ok testSavePNG32 (pygame.tests.image_test.ImageModuleTest.testSavePNG32) see if we can save a png with color values in the proper channels. ... ok testSavePNG8 (pygame.tests.image_test.ImageModuleTest.testSavePNG8) see if we can save an 8 bit png correctly ... ok testSavePaletteAsPNG8 (pygame.tests.image_test.ImageModuleTest.testSavePaletteAsPNG8) see if we can save a png with color values in the proper channels. ... ok test_from_to_bytes_exists (pygame.tests.image_test.ImageModuleTest.test_from_to_bytes_exists) ... ok test_frombuffer_8bit (pygame.tests.image_test.ImageModuleTest.test_frombuffer_8bit) test reading pixel data from a bytes buffer ... ok test_frombuffer_ARGB (pygame.tests.image_test.ImageModuleTest.test_frombuffer_ARGB) ... ok test_frombuffer_BGR (pygame.tests.image_test.ImageModuleTest.test_frombuffer_BGR) ... ok test_frombuffer_BGRA (pygame.tests.image_test.ImageModuleTest.test_frombuffer_BGRA) ... ok test_frombuffer_RGB (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGB) ... ok test_frombuffer_RGBA (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGBA) ... ok test_frombuffer_RGBX (pygame.tests.image_test.ImageModuleTest.test_frombuffer_RGBX) ... ok test_fromstring__and_tostring (pygame.tests.image_test.ImageModuleTest.test_fromstring__and_tostring) Ensure methods tostring() and fromstring() are symmetric. ... ok test_get_extended (pygame.tests.image_test.ImageModuleTest.test_get_extended) ... ok test_get_sdl_image_version (pygame.tests.image_test.ImageModuleTest.test_get_sdl_image_version) ... ok test_load_basic (pygame.tests.image_test.ImageModuleTest.test_load_basic) to see if we can load bmp from files and/or file-like objects in memory ... ok test_load_bmp_threads (pygame.tests.image_test.ImageModuleTest.test_load_bmp_threads) ... ok test_load_extended (pygame.tests.image_test.ImageModuleTest.test_load_extended) can load different format images. ... ok test_load_gif_threads (pygame.tests.image_test.ImageModuleTest.test_load_gif_threads) ... ok test_load_jpg_threads (pygame.tests.image_test.ImageModuleTest.test_load_jpg_threads) ... ok test_load_pathlib (pygame.tests.image_test.ImageModuleTest.test_load_pathlib) works loading using a Path argument. ... ok test_load_png_threads (pygame.tests.image_test.ImageModuleTest.test_load_png_threads) ... ok test_load_unicode_path (pygame.tests.image_test.ImageModuleTest.test_load_unicode_path) ... ok test_save (pygame.tests.image_test.ImageModuleTest.test_save) ... ok test_save__to_fileobject_w_namehint_argument (pygame.tests.image_test.ImageModuleTest.test_save__to_fileobject_w_namehint_argument) ... ok test_save_colorkey (pygame.tests.image_test.ImageModuleTest.test_save_colorkey) make sure the color key is not changed when saving. ... ok test_save_extended (pygame.tests.image_test.ImageModuleTest.test_save_extended) ... ok test_save_pathlib (pygame.tests.image_test.ImageModuleTest.test_save_pathlib) ... ok test_save_tga (pygame.tests.image_test.ImageModuleTest.test_save_tga) ... ok test_save_to_fileobject (pygame.tests.image_test.ImageModuleTest.test_save_to_fileobject) ... ok test_save_unicode_path (pygame.tests.image_test.ImageModuleTest.test_save_unicode_path) save unicode object with non-ASCII chars ... ok test_to_string__premultiplied (pygame.tests.image_test.ImageModuleTest.test_to_string__premultiplied) test to make sure we can export a surface to a premultiplied alpha string ... ok test_tostring_depth_24 (pygame.tests.image_test.ImageModuleTest.test_tostring_depth_24) ... ok ---------------------------------------------------------------------- Ran 38 tests in 0.462s OK loading pygame.tests.imageext_test CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. test_load_bad_filename (pygame.tests.imageext_test.ImageextModuleTest.test_load_bad_filename) ... skipped 'SDL silently removes invalid characters' test_load_non_string_file (pygame.tests.imageext_test.ImageextModuleTest.test_load_non_string_file) ... ok test_load_unicode_path_0 (pygame.tests.imageext_test.ImageextModuleTest.test_load_unicode_path_0) ... ok test_load_unicode_path_1 (pygame.tests.imageext_test.ImageextModuleTest.test_load_unicode_path_1) non-ASCII unicode ... ok test_load_unknown_extension (pygame.tests.imageext_test.ImageextModuleTest.test_load_unknown_extension) ... ok test_load_unknown_file (pygame.tests.imageext_test.ImageextModuleTest.test_load_unknown_file) ... ok test_save_bad_filename (pygame.tests.imageext_test.ImageextModuleTest.test_save_bad_filename) ... skipped 'SDL silently removes invalid characters' test_save_non_string_file (pygame.tests.imageext_test.ImageextModuleTest.test_save_non_string_file) ... ok test_save_unicode_path_0 (pygame.tests.imageext_test.ImageextModuleTest.test_save_unicode_path_0) unicode object with ASCII chars ... ok test_save_unicode_path_1 (pygame.tests.imageext_test.ImageextModuleTest.test_save_unicode_path_1) ... ok test_save_unknown_extension (pygame.tests.imageext_test.ImageextModuleTest.test_save_unknown_extension) ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.001s OK (skipped=2) loading pygame.tests.joystick_test test_get_count (pygame.tests.joystick_test.JoystickModuleTest.test_get_count) ... ok test_get_init (pygame.tests.joystick_test.JoystickModuleTest.test_get_init) ... ok test_init (pygame.tests.joystick_test.JoystickModuleTest.test_init) This unit test is for joystick.init() ... ok test_quit (pygame.tests.joystick_test.JoystickModuleTest.test_quit) Test if joystick.quit works. ... ok ---------------------------------------------------------------------- Ran 4 tests in 0.017s OK loading pygame.tests.key_test test_get_focused (pygame.tests.key_test.KeyModuleTest.test_get_focused) ... skipped 'flaky test, and broken on 2.0.18 windows' test_get_pressed (pygame.tests.key_test.KeyModuleTest.test_get_pressed) ... ok test_import (pygame.tests.key_test.KeyModuleTest.test_import) does it import? ... ok test_name_and_key_code (pygame.tests.key_test.KeyModuleTest.test_name_and_key_code) ... ok test_set_and_get_mods (pygame.tests.key_test.KeyModuleTest.test_set_and_get_mods) ... ok test_set_and_get_repeat (pygame.tests.key_test.KeyModuleTest.test_set_and_get_repeat) ... ok ---------------------------------------------------------------------- Ran 6 tests in 0.030s OK (skipped=1) loading pygame.tests.locals_test test_locals_has_all_constants (pygame.tests.locals_test.LocalsTest.test_locals_has_all_constants) ... ok ---------------------------------------------------------------------- Ran 1 test in 0.000s OK loading pygame.tests.mask_test test_buffer_interface (pygame.tests.mask_test.MaskModuleTest.test_buffer_interface) ... ok test_from_surface (pygame.tests.mask_test.MaskModuleTest.test_from_surface) Ensures from_surface creates a mask with the correct bits set. ... ok test_from_surface__different_alphas_16bit (pygame.tests.mask_test.MaskModuleTest.test_from_surface__different_alphas_16bit) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__different_alphas_32bit (pygame.tests.mask_test.MaskModuleTest.test_from_surface__different_alphas_32bit) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_cleared (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_cleared) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_filled (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_filled) Ensures from_surface creates a mask with the correct bits set ... ok test_from_surface__with_colorkey_mask_pattern (pygame.tests.mask_test.MaskModuleTest.test_from_surface__with_colorkey_mask_pattern) Ensures from_surface creates a mask with the correct bits set ... ok test_from_threshold (pygame.tests.mask_test.MaskModuleTest.test_from_threshold) Does mask.from_threshold() work correctly? ... ok test_zero_size_from_surface (pygame.tests.mask_test.MaskModuleTest.test_zero_size_from_surface) Ensures from_surface can create masks from zero sized surfaces. ... ok test_zero_size_from_threshold (pygame.tests.mask_test.MaskModuleTest.test_zero_size_from_threshold) ... ok test_subclass_angle (pygame.tests.mask_test.MaskSubclassTest.test_subclass_angle) Ensures angle works for subclassed Masks. ... ok test_subclass_centroid (pygame.tests.mask_test.MaskSubclassTest.test_subclass_centroid) Ensures centroid works for subclassed Masks. ... ok test_subclass_clear (pygame.tests.mask_test.MaskSubclassTest.test_subclass_clear) Ensures clear works for subclassed Masks. ... ok test_subclass_connected_component (pygame.tests.mask_test.MaskSubclassTest.test_subclass_connected_component) Ensures connected_component works for subclassed Masks. ... ok test_subclass_connected_components (pygame.tests.mask_test.MaskSubclassTest.test_subclass_connected_components) Ensures connected_components works for subclassed Masks. ... ok test_subclass_convolve (pygame.tests.mask_test.MaskSubclassTest.test_subclass_convolve) Ensures convolve works for subclassed Masks. ... ok test_subclass_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy) Ensures copy works for subclassed Masks. ... ok test_subclass_copy__override_both_copy_methods (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_both_copy_methods) Ensures copy works for subclassed Masks overriding copy/__copy__. ... ok test_subclass_copy__override_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_copy) Ensures copy works for subclassed Masks overriding copy. ... ok test_subclass_copy__override_dunder_copy (pygame.tests.mask_test.MaskSubclassTest.test_subclass_copy__override_dunder_copy) Ensures copy works for subclassed Masks overriding __copy__. ... ok test_subclass_count (pygame.tests.mask_test.MaskSubclassTest.test_subclass_count) Ensures count works for subclassed Masks. ... ok test_subclass_draw (pygame.tests.mask_test.MaskSubclassTest.test_subclass_draw) Ensures draw works for subclassed Masks. ... ok test_subclass_erase (pygame.tests.mask_test.MaskSubclassTest.test_subclass_erase) Ensures erase works for subclassed Masks. ... ok test_subclass_fill (pygame.tests.mask_test.MaskSubclassTest.test_subclass_fill) Ensures fill works for subclassed Masks. ... ok test_subclass_get_at (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_at) Ensures get_at works for subclassed Masks. ... ok test_subclass_get_bounding_rects (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_bounding_rects) Ensures get_bounding_rects works for subclassed Masks. ... ok test_subclass_get_size (pygame.tests.mask_test.MaskSubclassTest.test_subclass_get_size) Ensures get_size works for subclassed Masks. ... ok test_subclass_invert (pygame.tests.mask_test.MaskSubclassTest.test_subclass_invert) Ensures invert works for subclassed Masks. ... ok test_subclass_mask (pygame.tests.mask_test.MaskSubclassTest.test_subclass_mask) Ensures the Mask class can be subclassed. ... ok test_subclass_mask_get_rect (pygame.tests.mask_test.MaskSubclassTest.test_subclass_mask_get_rect) Ensures get_rect works for subclassed Masks. ... ok test_subclass_outline (pygame.tests.mask_test.MaskSubclassTest.test_subclass_outline) Ensures outline works for subclassed Masks. ... ok test_subclass_overlap (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap) Ensures overlap works for subclassed Masks. ... ok test_subclass_overlap_area (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap_area) Ensures overlap_area works for subclassed Masks. ... ok test_subclass_overlap_mask (pygame.tests.mask_test.MaskSubclassTest.test_subclass_overlap_mask) Ensures overlap_mask works for subclassed Masks. ... ok test_subclass_scale (pygame.tests.mask_test.MaskSubclassTest.test_subclass_scale) Ensures scale works for subclassed Masks. ... ok test_subclass_set_at (pygame.tests.mask_test.MaskSubclassTest.test_subclass_set_at) Ensures set_at works for subclassed Masks. ... ok test_subclass_to_surface (pygame.tests.mask_test.MaskSubclassTest.test_subclass_to_surface) Ensures to_surface works for subclassed Masks. ... ok test_angle (pygame.tests.mask_test.MaskTypeTest.test_angle) Ensure a mask's orientation angle is correctly calculated. ... ok test_angle__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_angle__empty_mask) Ensure an empty mask's angle is correctly calculated. ... ok test_centroid (pygame.tests.mask_test.MaskTypeTest.test_centroid) Ensure a filled mask's centroid is correctly calculated. ... ok test_centroid__all_corners (pygame.tests.mask_test.MaskTypeTest.test_centroid__all_corners) Ensure a mask's centroid is correctly calculated ... ok test_centroid__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_centroid__empty_mask) Ensure an empty mask's centroid is correctly calculated. ... ok test_centroid__single_column (pygame.tests.mask_test.MaskTypeTest.test_centroid__single_column) Ensure a mask's centroid is correctly calculated ... ok test_centroid__single_row (pygame.tests.mask_test.MaskTypeTest.test_centroid__single_row) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_columns (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_columns) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_corners (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_corners) Ensure a mask's centroid is correctly calculated ... ok test_centroid__two_rows (pygame.tests.mask_test.MaskTypeTest.test_centroid__two_rows) Ensure a mask's centroid is correctly calculated ... ok test_clear (pygame.tests.mask_test.MaskTypeTest.test_clear) Ensure a mask can be cleared. ... ok test_clear__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_clear__bit_boundaries) Ensures masks of different sizes are cleared correctly. ... ok test_connected_component (pygame.tests.mask_test.MaskTypeTest.test_connected_component) Ensure a mask's connected component is correctly calculated. ... ok test_connected_component__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_component__empty_mask) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__full_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_component__full_mask) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__multi_set_bits (pygame.tests.mask_test.MaskTypeTest.test_connected_component__multi_set_bits) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__one_set_bit (pygame.tests.mask_test.MaskTypeTest.test_connected_component__one_set_bit) Ensure a mask's connected component is correctly calculated ... ok test_connected_component__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_connected_component__out_of_bounds) Ensure connected_component() checks bounds. ... ok test_connected_component__unset_bit (pygame.tests.mask_test.MaskTypeTest.test_connected_component__unset_bit) Ensure a mask's connected component is correctly calculated ... ok test_connected_components (pygame.tests.mask_test.MaskTypeTest.test_connected_components) ... ok test_connected_components__negative_min_with_empty_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_empty_mask) Ensures connected_components() properly handles negative min values ... ok test_connected_components__negative_min_with_full_mask (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_full_mask) Ensures connected_components() properly handles negative min values ... ok test_connected_components__negative_min_with_some_bits_set (pygame.tests.mask_test.MaskTypeTest.test_connected_components__negative_min_with_some_bits_set) Ensures connected_components() properly handles negative min values ... ok test_convolve (pygame.tests.mask_test.MaskTypeTest.test_convolve) Tests the definition of convolution ... ok test_convolve__out_of_range (pygame.tests.mask_test.MaskTypeTest.test_convolve__out_of_range) ... ok test_convolve__point_identities (pygame.tests.mask_test.MaskTypeTest.test_convolve__point_identities) Convolving with a single point is the identity, while convolving a point with something flips it. ... ok test_convolve__size (pygame.tests.mask_test.MaskTypeTest.test_convolve__size) ... ok test_convolve__with_output (pygame.tests.mask_test.MaskTypeTest.test_convolve__with_output) checks that convolution modifies only the correct portion of the output ... ok test_copy (pygame.tests.mask_test.MaskTypeTest.test_copy) Ensures copy works correctly with some bits set and unset. ... ok test_copy__empty (pygame.tests.mask_test.MaskTypeTest.test_copy__empty) Ensures copy works correctly on an empty mask. ... ok test_copy__full (pygame.tests.mask_test.MaskTypeTest.test_copy__full) Ensures copy works correctly on a filled masked. ... ok test_copy__independent (pygame.tests.mask_test.MaskTypeTest.test_copy__independent) Ensures copy makes an independent copy of the mask. ... ok test_count (pygame.tests.mask_test.MaskTypeTest.test_count) Ensure a mask's set bits are correctly counted. ... ok test_count__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_count__bit_boundaries) Ensures the set bits of different sized masks are counted correctly. ... ok test_count__empty_mask (pygame.tests.mask_test.MaskTypeTest.test_count__empty_mask) Ensure an empty mask's set bits are correctly counted. ... ok test_count__full_mask (pygame.tests.mask_test.MaskTypeTest.test_count__full_mask) Ensure a full mask's set bits are correctly counted. ... ok test_draw (pygame.tests.mask_test.MaskTypeTest.test_draw) Ensure a mask can be drawn onto another mask. ... ok test_draw__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_draw__bit_boundaries) Ensures draw handles masks of different sizes correctly. ... ok test_draw__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_draw__invalid_mask_arg) Ensure draw handles invalid mask arguments correctly. ... ok test_draw__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_draw__invalid_offset_arg) Ensure draw handles invalid offset arguments correctly. ... ok test_draw__offset (pygame.tests.mask_test.MaskTypeTest.test_draw__offset) Ensure an offset mask can be drawn onto another mask. ... ok test_draw__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_draw__offset_boundary) Ensures draw handles offsets and boundaries correctly. ... ok test_draw__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_draw__specific_offsets) Ensure an offset mask can be drawn onto another mask. ... ok test_drawing (pygame.tests.mask_test.MaskTypeTest.test_drawing) Test fill, clear, invert, draw, erase ... ok test_erase (pygame.tests.mask_test.MaskTypeTest.test_erase) Ensure a mask can erase another mask. ... ok test_erase__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_erase__bit_boundaries) Ensures erase handles masks of different sizes correctly. ... ok test_erase__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_erase__invalid_mask_arg) Ensure erase handles invalid mask arguments correctly. ... ok test_erase__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_erase__invalid_offset_arg) Ensure erase handles invalid offset arguments correctly. ... ok test_erase__offset (pygame.tests.mask_test.MaskTypeTest.test_erase__offset) Ensure an offset mask can erase another mask. ... ok test_erase__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_erase__offset_boundary) Ensures erase handles offsets and boundaries correctly. ... ok test_erase__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_erase__specific_offsets) Ensure an offset mask can erase another mask. ... ok test_fill (pygame.tests.mask_test.MaskTypeTest.test_fill) Ensure a mask can be filled. ... ok test_fill__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_fill__bit_boundaries) Ensures masks of different sizes are filled correctly. ... ok test_get_at (pygame.tests.mask_test.MaskTypeTest.test_get_at) Ensure individual mask bits are correctly retrieved. ... ok test_get_at__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_get_at__out_of_bounds) Ensure get_at() checks bounds. ... ok test_get_bounding_rects (pygame.tests.mask_test.MaskTypeTest.test_get_bounding_rects) Ensures get_bounding_rects works correctly. ... ok test_get_rect (pygame.tests.mask_test.MaskTypeTest.test_get_rect) Ensures get_rect works correctly. ... ok test_get_rect__invalid_kwarg_format (pygame.tests.mask_test.MaskTypeTest.test_get_rect__invalid_kwarg_format) Ensures get_rect detects invalid kwarg formats. ... ok test_get_rect__invalid_kwarg_name (pygame.tests.mask_test.MaskTypeTest.test_get_rect__invalid_kwarg_name) Ensures get_rect detects invalid kwargs. ... ok test_get_rect__multiple_kwargs (pygame.tests.mask_test.MaskTypeTest.test_get_rect__multiple_kwargs) Ensures get_rect supports multiple rect attribute kwargs. ... ok test_get_rect__no_arg_support (pygame.tests.mask_test.MaskTypeTest.test_get_rect__no_arg_support) Ensures get_rect only supports kwargs. ... ok test_get_rect__one_kwarg (pygame.tests.mask_test.MaskTypeTest.test_get_rect__one_kwarg) Ensures get_rect supports a single rect attribute kwarg. ... ok test_get_size (pygame.tests.mask_test.MaskTypeTest.test_get_size) Ensure a mask's size is correctly retrieved. ... ok test_invert (pygame.tests.mask_test.MaskTypeTest.test_invert) Ensure a mask can be inverted. ... ok test_invert__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_invert__bit_boundaries) Ensures masks of different sizes are inverted correctly. ... ok test_invert__empty (pygame.tests.mask_test.MaskTypeTest.test_invert__empty) Ensure an empty mask can be inverted. ... ok test_invert__full (pygame.tests.mask_test.MaskTypeTest.test_invert__full) Ensure a full mask can be inverted. ... ok test_mask (pygame.tests.mask_test.MaskTypeTest.test_mask) Ensure masks are created correctly without fill parameter. ... ok test_mask__fill_arg (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_arg) Ensure masks are created correctly using a fill arg. ... ok test_mask__fill_kwarg (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_kwarg) Ensure masks are created correctly using the fill keyword. ... ok test_mask__fill_kwarg_bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_mask__fill_kwarg_bit_boundaries) Ensures masks are created correctly using the fill keyword ... ok test_mask__negative_size (pygame.tests.mask_test.MaskTypeTest.test_mask__negative_size) Ensure the mask constructor handles negative sizes correctly. ... ok test_mask__size_kwarg (pygame.tests.mask_test.MaskTypeTest.test_mask__size_kwarg) Ensure masks are created correctly using the size keyword. ... ok test_mask_access (pygame.tests.mask_test.MaskTypeTest.test_mask_access) do the set_at, and get_at parts work correctly? ... ok test_outline (pygame.tests.mask_test.MaskTypeTest.test_outline) ... ok test_overlap (pygame.tests.mask_test.MaskTypeTest.test_overlap) Ensure the overlap intersection is correctly calculated. ... ok test_overlap__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap__bit_boundaries) Ensures overlap handles masks of different sizes correctly. ... ok test_overlap__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap__invalid_mask_arg) Ensure overlap handles invalid mask arguments correctly. ... ok test_overlap__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap__invalid_offset_arg) Ensure overlap handles invalid offset arguments correctly. ... ok test_overlap__no_overlap (pygame.tests.mask_test.MaskTypeTest.test_overlap__no_overlap) Ensure an offset overlap intersection is correctly calculated ... ok test_overlap__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset) Ensure an offset overlap intersection is correctly calculated. ... ok test_overlap__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset_boundary) Ensures overlap handles offsets and boundaries correctly. ... ok test_overlap__offset_with_unset_bits (pygame.tests.mask_test.MaskTypeTest.test_overlap__offset_with_unset_bits) Ensure an offset overlap intersection is correctly calculated ... ok test_overlap_area (pygame.tests.mask_test.MaskTypeTest.test_overlap_area) Ensure the overlap_area is correctly calculated. ... ok test_overlap_area__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__bit_boundaries) Ensures overlap_area handles masks of different sizes correctly. ... ok test_overlap_area__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__invalid_mask_arg) Ensure overlap_area handles invalid mask arguments correctly. ... ok test_overlap_area__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__invalid_offset_arg) Ensure overlap_area handles invalid offset arguments correctly. ... ok test_overlap_area__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__offset) Ensure an offset overlap_area is correctly calculated. ... ok test_overlap_area__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap_area__offset_boundary) Ensures overlap_area handles offsets and boundaries correctly. ... ok test_overlap_mask (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask) Ensure overlap_mask's mask has correct bits set. ... ok test_overlap_mask__bit_boundaries (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__bit_boundaries) Ensures overlap_mask handles masks of different sizes correctly. ... ok test_overlap_mask__bits_set (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__bits_set) Ensure overlap_mask's mask has correct bits set. ... ok test_overlap_mask__invalid_mask_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__invalid_mask_arg) Ensure overlap_mask handles invalid mask arguments correctly. ... ok test_overlap_mask__invalid_offset_arg (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__invalid_offset_arg) Ensure overlap_mask handles invalid offset arguments correctly. ... ok test_overlap_mask__offset (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__offset) Ensure an offset overlap_mask's mask is correctly calculated. ... ok test_overlap_mask__offset_boundary (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__offset_boundary) Ensures overlap_mask handles offsets and boundaries correctly. ... ok test_overlap_mask__specific_offsets (pygame.tests.mask_test.MaskTypeTest.test_overlap_mask__specific_offsets) Ensure an offset overlap_mask's mask is correctly calculated. ... ok test_scale (pygame.tests.mask_test.MaskTypeTest.test_scale) Ensure a mask can be scaled. ... ok test_scale__negative_size (pygame.tests.mask_test.MaskTypeTest.test_scale__negative_size) Ensure scale handles negative sizes correctly. ... ok test_set_at (pygame.tests.mask_test.MaskTypeTest.test_set_at) Ensure individual mask bits are set to 1. ... ok test_set_at__default_value (pygame.tests.mask_test.MaskTypeTest.test_set_at__default_value) Ensure individual mask bits are set using the default value. ... ok test_set_at__out_of_bounds (pygame.tests.mask_test.MaskTypeTest.test_set_at__out_of_bounds) Ensure set_at() checks bounds. ... ok test_set_at__to_0 (pygame.tests.mask_test.MaskTypeTest.test_set_at__to_0) Ensure individual mask bits are set to 0. ... ok test_to_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface) Ensures empty and full masks can be drawn onto surfaces. ... ok test_to_surface__all_surfaces_different_sizes_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__all_surfaces_different_sizes_than_mask) Ensures that all the surface parameters can be of different sizes. ... ok test_to_surface__area_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_default) Ensures the default area is correct. ... ok test_to_surface__area_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_locations) Ensures area rects can be different locations on/off the mask. ... expected failure test_to_surface__area_off_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_off_mask) Ensures area values off the mask work correctly ... expected failure test_to_surface__area_off_mask_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_off_mask_with_setsurface_unsetsurface) Ensures area values off the mask work correctly ... expected failure test_to_surface__area_on_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_on_mask) Ensures area values on the mask work correctly ... expected failure test_to_surface__area_on_mask_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_on_mask_with_setsurface_unsetsurface) Ensures area values on the mask work correctly ... expected failure test_to_surface__area_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_param) Ensures to_surface accepts an area arg/kwarg. ... expected failure test_to_surface__area_sizes (pygame.tests.mask_test.MaskTypeTest.test_to_surface__area_sizes) Ensures area rects can be different sizes. ... expected failure test_to_surface__args_and_kwargs (pygame.tests.mask_test.MaskTypeTest.test_to_surface__args_and_kwargs) Ensures to_surface accepts a combination of args/kwargs ... ok test_to_surface__args_invalid_types (pygame.tests.mask_test.MaskTypeTest.test_to_surface__args_invalid_types) Ensures to_surface detects invalid kwarg types. ... ok test_to_surface__color_alphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__color_alphas) Ensures the setcolor/unsetcolor alpha values are respected. ... ok test_to_surface__create_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__create_surface) Ensures empty and full masks can be drawn onto a created surface. ... ok test_to_surface__default_surface_with_param_combinations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__default_surface_with_param_combinations) Ensures to_surface works with a default surface value ... ok test_to_surface__depths (pygame.tests.mask_test.MaskTypeTest.test_to_surface__depths) Ensures to_surface works correctly with supported surface depths. ... ok test_to_surface__dest_and_area_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_and_area_locations) Ensures dest/area values can be different locations on/off the ... expected failure test_to_surface__dest_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_default) Ensures the default dest is correct. ... ok test_to_surface__dest_locations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_locations) Ensures dest values can be different locations on/off the surface. ... ok test_to_surface__dest_off_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_off_surface) Ensures dest values off the surface work correctly ... ok test_to_surface__dest_off_surface_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_off_surface_with_setsurface_unsetsurface) Ensures dest values off the surface work correctly ... ok test_to_surface__dest_on_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_on_surface) Ensures dest values on the surface work correctly ... ok test_to_surface__dest_on_surface_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_on_surface_with_setsurface_unsetsurface) Ensures dest values on the surface work correctly ... ok test_to_surface__dest_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__dest_param) Ensures to_surface accepts a dest arg/kwarg. ... ok test_to_surface__different_depths (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_depths) Ensures an exception is raised when surfaces have different depths. ... ok test_to_surface__different_depths_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_depths_with_created_surfaces) Ensures an exception is raised when surfaces have different depths ... ok test_to_surface__different_srcalphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_srcalphas) Ensures an exception is raised when surfaces have different SRCALPHA ... ok test_to_surface__different_srcalphas_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__different_srcalphas_with_created_surfaces) Ensures an exception is raised when surfaces have different SRCALPHA ... ok test_to_surface__invalid_area_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_area_formats) Ensures to_surface handles invalid area formats correctly. ... expected failure test_to_surface__invalid_dest_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_dest_formats) Ensures to_surface handles invalid dest formats correctly. ... ok test_to_surface__invalid_setcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_setcolor_formats) Ensures to_surface handles invalid setcolor formats correctly. ... ok test_to_surface__invalid_unsetcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__invalid_unsetcolor_formats) Ensures to_surface handles invalid unsetcolor formats correctly. ... ok test_to_surface__kwargs (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs) Ensures to_surface accepts the correct kwargs. ... ok test_to_surface__kwargs_create_surface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_create_surface) Ensures to_surface accepts the correct kwargs ... ok test_to_surface__kwargs_invalid_name (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_invalid_name) Ensures to_surface detects invalid kwarg names. ... ok test_to_surface__kwargs_invalid_types (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_invalid_types) Ensures to_surface detects invalid kwarg types. ... ok test_to_surface__kwargs_order_independent (pygame.tests.mask_test.MaskTypeTest.test_to_surface__kwargs_order_independent) Ensures to_surface kwargs are not order dependent. ... ok test_to_surface__negative_sized_area_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__negative_sized_area_rect) Ensures to_surface correctly handles negative sized area rects. ... expected failure test_to_surface__negative_sized_dest_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__negative_sized_dest_rect) Ensures to_surface correctly handles negative sized dest rects. ... ok test_to_surface__same_srcalphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__same_srcalphas) Ensures to_surface works correctly when the SRCALPHA flag is set or not. ... ok test_to_surface__same_srcalphas_with_created_surfaces (pygame.tests.mask_test.MaskTypeTest.test_to_surface__same_srcalphas_with_created_surfaces) Ensures to_surface works correctly when it creates a surface ... ok test_to_surface__set_and_unset_bits (pygame.tests.mask_test.MaskTypeTest.test_to_surface__set_and_unset_bits) Ensures that to_surface works correctly with with set/unset bits ... ok test_to_surface__set_and_unset_bits_with_setsurface_unsetsurface (pygame.tests.mask_test.MaskTypeTest.test_to_surface__set_and_unset_bits_with_setsurface_unsetsurface) Ensures that to_surface works correctly with with set/unset bits ... ok test_to_surface__setcolor_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setcolor_default) Ensures the default setcolor is correct. ... ok test_to_surface__setcolor_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setcolor_param) Ensures to_surface accepts a setcolor arg/kwarg. ... ok test_to_surface__setsurface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_and_shorter_than_mask) Ensures that setsurfaces narrower and shorter than the mask work ... ok test_to_surface__setsurface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_and_taller_than_mask) Ensures that setsurfaces narrower and taller than the mask work ... ok test_to_surface__setsurface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_than_mask) Ensures that setsurfaces narrower than the mask work correctly. ... ok test_to_surface__setsurface_narrower_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_narrower_than_mask_and_colors_none) Ensures that setsurfaces narrower than the mask work correctly ... ok test_to_surface__setsurface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_param) Ensures to_surface accepts a setsurface arg/kwarg. ... ok test_to_surface__setsurface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_shorter_than_mask) Ensures that setsurfaces shorter than the mask work correctly. ... ok test_to_surface__setsurface_shorter_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_shorter_than_mask_and_colors_none) Ensures that setsurfaces shorter than the mask work correctly ... ok test_to_surface__setsurface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_taller_than_mask) Ensures that setsurfaces taller than the mask work correctly. ... ok test_to_surface__setsurface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_and_shorter_than_mask) Ensures that setsurfaces wider and shorter than the mask work ... ok test_to_surface__setsurface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_and_taller_than_mask) Ensures that setsurfaces wider and taller than the mask work ... ok test_to_surface__setsurface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_wider_than_mask) Ensures that setsurfaces wider than the mask work correctly. ... ok test_to_surface__setsurface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__setsurface_with_zero_size) Ensures zero sized setsurfaces are handled correctly. ... ok test_to_surface__surface_color_alphas (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_color_alphas) Ensures the setsurface/unsetsurface color alpha values are respected. ... ok test_to_surface__surface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_and_shorter_than_mask) Ensures that surfaces narrower and shorter than the mask work ... ok test_to_surface__surface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_and_taller_than_mask) Ensures that surfaces narrower and taller than the mask work ... ok test_to_surface__surface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_narrower_than_mask) Ensures that surfaces narrower than the mask work correctly. ... ok test_to_surface__surface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_param) Ensures to_surface accepts a surface arg/kwarg. ... ok test_to_surface__surface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_shorter_than_mask) Ensures that surfaces shorter than the mask work correctly. ... ok test_to_surface__surface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_taller_than_mask) Ensures that surfaces taller than the mask work correctly. ... ok test_to_surface__surface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_and_shorter_than_mask) Ensures that surfaces wider and shorter than the mask work ... ok test_to_surface__surface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_and_taller_than_mask) Ensures that surfaces wider and taller than the mask work correctly. ... ok test_to_surface__surface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_wider_than_mask) Ensures that surfaces wider than the mask work correctly. ... ok test_to_surface__surface_with_param_combinations (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_with_param_combinations) Ensures to_surface works with a surface value ... ok test_to_surface__surface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__surface_with_zero_size) Ensures zero sized surfaces are handled correctly. ... ok test_to_surface__unsetcolor_default (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetcolor_default) Ensures the default unsetcolor is correct. ... ok test_to_surface__unsetcolor_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetcolor_param) Ensures to_surface accepts a unsetcolor arg/kwarg. ... ok test_to_surface__unsetsurface_narrower_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_and_shorter_than_mask) Ensures that unsetsurfaces narrower and shorter than the mask work ... ok test_to_surface__unsetsurface_narrower_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_and_taller_than_mask) Ensures that unsetsurfaces narrower and taller than the mask work ... ok test_to_surface__unsetsurface_narrower_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_than_mask) Ensures that unsetsurfaces narrower than the mask work correctly. ... ok test_to_surface__unsetsurface_narrower_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_narrower_than_mask_and_colors_none) Ensures that unsetsurfaces narrower than the mask work correctly ... ok test_to_surface__unsetsurface_param (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_param) Ensures to_surface accepts a unsetsurface arg/kwarg. ... ok test_to_surface__unsetsurface_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_shorter_than_mask) Ensures that unsetsurfaces shorter than the mask work correctly. ... ok test_to_surface__unsetsurface_shorter_than_mask_and_colors_none (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_shorter_than_mask_and_colors_none) Ensures that unsetsurfaces shorter than the mask work correctly ... ok test_to_surface__unsetsurface_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_taller_than_mask) Ensures that unsetsurfaces taller than the mask work correctly. ... ok test_to_surface__unsetsurface_wider_and_shorter_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_and_shorter_than_mask) Ensures that unsetsurfaces wider and shorter than the mask work ... ok test_to_surface__unsetsurface_wider_and_taller_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_and_taller_than_mask) Ensures that unsetsurfaces wider and taller than the mask work ... ok test_to_surface__unsetsurface_wider_than_mask (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_wider_than_mask) Ensures that unsetsurfaces wider than the mask work correctly. ... ok test_to_surface__unsetsurface_with_zero_size (pygame.tests.mask_test.MaskTypeTest.test_to_surface__unsetsurface_with_zero_size) Ensures zero sized unsetsurfaces are handled correctly. ... ok test_to_surface__valid_area_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_area_formats) Ensures to_surface handles valid area formats correctly. ... expected failure test_to_surface__valid_dest_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_dest_formats) Ensures to_surface handles valid dest formats correctly. ... ok test_to_surface__valid_setcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_setcolor_formats) Ensures to_surface handles valid setcolor formats correctly. ... ok test_to_surface__valid_unsetcolor_formats (pygame.tests.mask_test.MaskTypeTest.test_to_surface__valid_unsetcolor_formats) Ensures to_surface handles valid unsetcolor formats correctly. ... ok test_to_surface__zero_sized_area_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__zero_sized_area_rect) Ensures to_surface correctly handles zero sized area rects. ... expected failure test_to_surface__zero_sized_dest_rect (pygame.tests.mask_test.MaskTypeTest.test_to_surface__zero_sized_dest_rect) Ensures to_surface correctly handles zero sized dest rects. ... ok test_zero_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask) Ensures masks can be created with zero sizes. ... ok test_zero_mask_angle (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_angle) ... ok test_zero_mask_centroid (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_centroid) ... ok test_zero_mask_clear (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_clear) ... ok test_zero_mask_connected_component (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_component) Ensures connected_component correctly handles zero sized masks. ... ok test_zero_mask_connected_component__indexed (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_component__indexed) Ensures connected_component correctly handles zero sized masks ... ok test_zero_mask_connected_components (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_connected_components) Ensures connected_components correctly handles zero sized masks. ... ok test_zero_mask_convolve (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_convolve) Ensures convolve correctly handles zero sized masks. ... ok test_zero_mask_convolve__with_output_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_convolve__with_output_mask) Ensures convolve correctly handles zero sized masks ... ok test_zero_mask_copy (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_copy) Ensures copy correctly handles zero sized masks. ... ok test_zero_mask_count (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_count) ... ok test_zero_mask_draw (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_draw) Ensures draw correctly handles zero sized masks. ... ok test_zero_mask_erase (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_erase) Ensures erase correctly handles zero sized masks. ... ok test_zero_mask_fill (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_fill) Ensures fill correctly handles zero sized masks. ... ok test_zero_mask_flip (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_flip) ... ok test_zero_mask_get_at (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_at) Ensures get_at correctly handles zero sized masks. ... ok test_zero_mask_get_bounding_rects (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_bounding_rects) Ensures get_bounding_rects correctly handles zero sized masks. ... ok test_zero_mask_get_rect (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_rect) Ensures get_rect correctly handles zero sized masks. ... ok test_zero_mask_get_size (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_get_size) Ensures get_size correctly handles zero sized masks. ... ok test_zero_mask_outline (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_outline) Ensures outline correctly handles zero sized masks. ... ok test_zero_mask_outline__with_arg (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_outline__with_arg) Ensures outline correctly handles zero sized masks ... ok test_zero_mask_overlap (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap) Ensures overlap correctly handles zero sized masks. ... ok test_zero_mask_overlap_area (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap_area) Ensures overlap_area correctly handles zero sized masks. ... ok test_zero_mask_overlap_mask (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_overlap_mask) Ensures overlap_mask correctly handles zero sized masks. ... ok test_zero_mask_scale (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_scale) ... ok test_zero_mask_set_at (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_set_at) Ensures set_at correctly handles zero sized masks. ... ok test_zero_mask_to_surface (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_to_surface) Ensures to_surface correctly handles zero sized masks and surfaces. ... ok test_zero_mask_to_surface__create_surface (pygame.tests.mask_test.MaskTypeTest.test_zero_mask_to_surface__create_surface) Ensures to_surface correctly handles zero sized masks and surfaces ... ok ---------------------------------------------------------------------- Ran 257 tests in 0.167s OK (expected failures=12) loading pygame.tests.math_test test_clamp (pygame.tests.math_test.MathModuleTest.test_clamp) Test clamp function. ... ok test_lerp (pygame.tests.math_test.MathModuleTest.test_lerp) ... ok testAdd (pygame.tests.math_test.Vector2TypeTest.testAdd) ... ok testAttributeAccess (pygame.tests.math_test.Vector2TypeTest.testAttributeAccess) ... ok testBool (pygame.tests.math_test.Vector2TypeTest.testBool) ... ok testCompare (pygame.tests.math_test.Vector2TypeTest.testCompare) ... ok testConstructionDefault (pygame.tests.math_test.Vector2TypeTest.testConstructionDefault) ... ok testConstructionKeywords (pygame.tests.math_test.Vector2TypeTest.testConstructionKeywords) ... ok testConstructionList (pygame.tests.math_test.Vector2TypeTest.testConstructionList) ... ok testConstructionScalar (pygame.tests.math_test.Vector2TypeTest.testConstructionScalar) ... ok testConstructionScalarKeywords (pygame.tests.math_test.Vector2TypeTest.testConstructionScalarKeywords) ... ok testConstructionTuple (pygame.tests.math_test.Vector2TypeTest.testConstructionTuple) ... ok testConstructionVector2 (pygame.tests.math_test.Vector2TypeTest.testConstructionVector2) ... ok testConstructionXY (pygame.tests.math_test.Vector2TypeTest.testConstructionXY) ... ok testCopy (pygame.tests.math_test.Vector2TypeTest.testCopy) ... ok testExtendedSlicing (pygame.tests.math_test.Vector2TypeTest.testExtendedSlicing) ... ok testIter (pygame.tests.math_test.Vector2TypeTest.testIter) ... ok testRepr (pygame.tests.math_test.Vector2TypeTest.testRepr) ... ok testScalarDivision (pygame.tests.math_test.Vector2TypeTest.testScalarDivision) ... ok testScalarMultiplication (pygame.tests.math_test.Vector2TypeTest.testScalarMultiplication) ... ok testSequence (pygame.tests.math_test.Vector2TypeTest.testSequence) ... ok testStr (pygame.tests.math_test.Vector2TypeTest.testStr) ... ok testSub (pygame.tests.math_test.Vector2TypeTest.testSub) ... ok testUnary (pygame.tests.math_test.Vector2TypeTest.testUnary) ... ok test___round___basic (pygame.tests.math_test.Vector2TypeTest.test___round___basic) ... ok test_angle_to (pygame.tests.math_test.Vector2TypeTest.test_angle_to) ... ok test_clamp_mag_v2_edge_cases (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_edge_cases) ... ok test_clamp_mag_v2_errors (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_errors) ... ok test_clamp_mag_v2_max (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_max) ... ok test_clamp_mag_v2_min (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_min) ... ok test_clamp_mag_v2_no_change (pygame.tests.math_test.Vector2TypeTest.test_clamp_mag_v2_no_change) ... ok test_collection_abc (pygame.tests.math_test.Vector2TypeTest.test_collection_abc) ... ok test_contains (pygame.tests.math_test.Vector2TypeTest.test_contains) ... ok test_cross (pygame.tests.math_test.Vector2TypeTest.test_cross) ... ok test_distance_squared_to (pygame.tests.math_test.Vector2TypeTest.test_distance_squared_to) ... ok test_distance_to (pygame.tests.math_test.Vector2TypeTest.test_distance_to) ... ok test_dot (pygame.tests.math_test.Vector2TypeTest.test_dot) ... ok test_elementwise (pygame.tests.math_test.Vector2TypeTest.test_elementwise) ... ok test_is_normalized (pygame.tests.math_test.Vector2TypeTest.test_is_normalized) ... ok test_length (pygame.tests.math_test.Vector2TypeTest.test_length) ... ok test_length_squared (pygame.tests.math_test.Vector2TypeTest.test_length_squared) ... ok test_lerp (pygame.tests.math_test.Vector2TypeTest.test_lerp) ... ok test_move_away (pygame.tests.math_test.Vector2TypeTest.test_move_away) ... ok test_move_nowhere (pygame.tests.math_test.Vector2TypeTest.test_move_nowhere) ... ok test_move_towards_basic (pygame.tests.math_test.Vector2TypeTest.test_move_towards_basic) ... ok test_move_towards_errors (pygame.tests.math_test.Vector2TypeTest.test_move_towards_errors) ... ok test_move_towards_max_distance (pygame.tests.math_test.Vector2TypeTest.test_move_towards_max_distance) ... ok test_move_towards_self (pygame.tests.math_test.Vector2TypeTest.test_move_towards_self) ... ok test_normalize (pygame.tests.math_test.Vector2TypeTest.test_normalize) ... ok test_normalize_ip (pygame.tests.math_test.Vector2TypeTest.test_normalize_ip) ... ok test_polar (pygame.tests.math_test.Vector2TypeTest.test_polar) ... ok test_project_v2_onto_other (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other) Project onto other vector. ... ok test_project_v2_onto_other_as_list (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other_as_list) Project onto other list as vector. ... ok test_project_v2_onto_other_as_tuple (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_other_as_tuple) Project onto other tuple as vector. ... ok test_project_v2_onto_x_axis (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_x_axis) Project onto x-axis, e.g. get the component pointing in the x-axis direction. ... ok test_project_v2_onto_y_axis (pygame.tests.math_test.Vector2TypeTest.test_project_v2_onto_y_axis) Project onto y-axis, e.g. get the component pointing in the y-axis direction. ... ok test_project_v2_raises_if_other_has_zero_length (pygame.tests.math_test.Vector2TypeTest.test_project_v2_raises_if_other_has_zero_length) Check if exception is raise when projected on vector has zero length. ... ok test_project_v2_raises_if_other_is_not_iterable (pygame.tests.math_test.Vector2TypeTest.test_project_v2_raises_if_other_is_not_iterable) Check if exception is raise when projected on vector is not iterable. ... ok test_reflect (pygame.tests.math_test.Vector2TypeTest.test_reflect) ... ok test_reflect_ip (pygame.tests.math_test.Vector2TypeTest.test_reflect_ip) ... ok test_rotate (pygame.tests.math_test.Vector2TypeTest.test_rotate) ... ok test_rotate_ip (pygame.tests.math_test.Vector2TypeTest.test_rotate_ip) ... ok test_rotate_rad (pygame.tests.math_test.Vector2TypeTest.test_rotate_rad) ... ok test_rotate_rad_ip (pygame.tests.math_test.Vector2TypeTest.test_rotate_rad_ip) ... ok test_scale_to_length (pygame.tests.math_test.Vector2TypeTest.test_scale_to_length) ... ok test_slerp (pygame.tests.math_test.Vector2TypeTest.test_slerp) ... ok test_subclass_operation (pygame.tests.math_test.Vector2TypeTest.test_subclass_operation) ... ok test_subclassing_v2 (pygame.tests.math_test.Vector2TypeTest.test_subclassing_v2) Check if Vector2 is subclassable ... ok test_swizzle (pygame.tests.math_test.Vector2TypeTest.test_swizzle) ... ok test_swizzle_return_types (pygame.tests.math_test.Vector2TypeTest.test_swizzle_return_types) ... ok test_update (pygame.tests.math_test.Vector2TypeTest.test_update) ... ok testAdd (pygame.tests.math_test.Vector3TypeTest.testAdd) ... ok testAttributeAccess (pygame.tests.math_test.Vector3TypeTest.testAttributeAccess) ... ok testBool (pygame.tests.math_test.Vector3TypeTest.testBool) ... ok testCompare (pygame.tests.math_test.Vector3TypeTest.testCompare) ... ok testConstructionDefault (pygame.tests.math_test.Vector3TypeTest.testConstructionDefault) ... ok testConstructionKeywords (pygame.tests.math_test.Vector3TypeTest.testConstructionKeywords) ... ok testConstructionList (pygame.tests.math_test.Vector3TypeTest.testConstructionList) ... ok testConstructionMissing (pygame.tests.math_test.Vector3TypeTest.testConstructionMissing) ... ok testConstructionScalar (pygame.tests.math_test.Vector3TypeTest.testConstructionScalar) ... ok testConstructionScalarKeywords (pygame.tests.math_test.Vector3TypeTest.testConstructionScalarKeywords) ... ok testConstructionTuple (pygame.tests.math_test.Vector3TypeTest.testConstructionTuple) ... ok testConstructionVector3 (pygame.tests.math_test.Vector3TypeTest.testConstructionVector3) ... ok testConstructionXYZ (pygame.tests.math_test.Vector3TypeTest.testConstructionXYZ) ... ok testCopy (pygame.tests.math_test.Vector3TypeTest.testCopy) ... ok testExtendedSlicing (pygame.tests.math_test.Vector3TypeTest.testExtendedSlicing) ... ok testIter (pygame.tests.math_test.Vector3TypeTest.testIter) ... ok testRepr (pygame.tests.math_test.Vector3TypeTest.testRepr) ... ok testScalarDivision (pygame.tests.math_test.Vector3TypeTest.testScalarDivision) ... ok testScalarMultiplication (pygame.tests.math_test.Vector3TypeTest.testScalarMultiplication) ... ok testSequence (pygame.tests.math_test.Vector3TypeTest.testSequence) ... ok testStr (pygame.tests.math_test.Vector3TypeTest.testStr) ... ok testSub (pygame.tests.math_test.Vector3TypeTest.testSub) ... ok testUnary (pygame.tests.math_test.Vector3TypeTest.testUnary) ... ok test___round___basic (pygame.tests.math_test.Vector3TypeTest.test___round___basic) ... ok test_angle_to (pygame.tests.math_test.Vector3TypeTest.test_angle_to) ... ok test_clamp_mag_v3_edge_cases (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_edge_cases) ... ok test_clamp_mag_v3_errors (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_errors) ... ok test_clamp_mag_v3_max (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_max) ... ok test_clamp_mag_v3_min (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_min) ... ok test_clamp_mag_v3_no_change (pygame.tests.math_test.Vector3TypeTest.test_clamp_mag_v3_no_change) ... ok test_collection_abc (pygame.tests.math_test.Vector3TypeTest.test_collection_abc) ... ok test_contains (pygame.tests.math_test.Vector3TypeTest.test_contains) ... ok test_cross (pygame.tests.math_test.Vector3TypeTest.test_cross) ... ok test_dir_works (pygame.tests.math_test.Vector3TypeTest.test_dir_works) ... ok test_distance_squared_to (pygame.tests.math_test.Vector3TypeTest.test_distance_squared_to) ... ok test_distance_squared_to_exceptions (pygame.tests.math_test.Vector3TypeTest.test_distance_squared_to_exceptions) ... ok test_distance_to (pygame.tests.math_test.Vector3TypeTest.test_distance_to) ... ok test_distance_to_exceptions (pygame.tests.math_test.Vector3TypeTest.test_distance_to_exceptions) ... ok test_dot (pygame.tests.math_test.Vector3TypeTest.test_dot) ... ok test_elementwise (pygame.tests.math_test.Vector3TypeTest.test_elementwise) ... ok test_inplace_operators (pygame.tests.math_test.Vector3TypeTest.test_inplace_operators) ... ok test_invalid_swizzle (pygame.tests.math_test.Vector3TypeTest.test_invalid_swizzle) ... ok test_is_normalized (pygame.tests.math_test.Vector3TypeTest.test_is_normalized) ... ok test_length (pygame.tests.math_test.Vector3TypeTest.test_length) ... ok test_length_squared (pygame.tests.math_test.Vector3TypeTest.test_length_squared) ... ok test_lerp (pygame.tests.math_test.Vector3TypeTest.test_lerp) ... ok test_move_away (pygame.tests.math_test.Vector3TypeTest.test_move_away) ... ok test_move_nowhere (pygame.tests.math_test.Vector3TypeTest.test_move_nowhere) ... ok test_move_towards_basic (pygame.tests.math_test.Vector3TypeTest.test_move_towards_basic) ... ok test_move_towards_errors (pygame.tests.math_test.Vector3TypeTest.test_move_towards_errors) ... ok test_move_towards_max_distance (pygame.tests.math_test.Vector3TypeTest.test_move_towards_max_distance) ... ok test_move_towards_self (pygame.tests.math_test.Vector3TypeTest.test_move_towards_self) ... ok test_normalize (pygame.tests.math_test.Vector3TypeTest.test_normalize) ... ok test_normalize_ip (pygame.tests.math_test.Vector3TypeTest.test_normalize_ip) ... ok test_pickle (pygame.tests.math_test.Vector3TypeTest.test_pickle) ... ok test_project_v3_onto_other (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other) Project onto other vector. ... ok test_project_v3_onto_other_as_list (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other_as_list) Project onto other list as vector. ... ok test_project_v3_onto_other_as_tuple (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_other_as_tuple) Project onto other tuple as vector. ... ok test_project_v3_onto_x_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_x_axis) Project onto x-axis, e.g. get the component pointing in the x-axis direction. ... ok test_project_v3_onto_y_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_y_axis) Project onto y-axis, e.g. get the component pointing in the y-axis direction. ... ok test_project_v3_onto_z_axis (pygame.tests.math_test.Vector3TypeTest.test_project_v3_onto_z_axis) Project onto z-axis, e.g. get the component pointing in the z-axis direction. ... ok test_project_v3_raises_if_other_has_zero_length (pygame.tests.math_test.Vector3TypeTest.test_project_v3_raises_if_other_has_zero_length) Check if exception is raise when projected on vector has zero length. ... ok test_project_v3_raises_if_other_is_not_iterable (pygame.tests.math_test.Vector3TypeTest.test_project_v3_raises_if_other_is_not_iterable) Check if exception is raise when projected on vector is not iterable. ... ok test_reflect (pygame.tests.math_test.Vector3TypeTest.test_reflect) ... ok test_reflect_ip (pygame.tests.math_test.Vector3TypeTest.test_reflect_ip) ... ok test_rotate (pygame.tests.math_test.Vector3TypeTest.test_rotate) ... ok test_rotate_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_ip) ... ok test_rotate_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_rad) ... ok test_rotate_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_rad_ip) ... ok test_rotate_x (pygame.tests.math_test.Vector3TypeTest.test_rotate_x) ... ok test_rotate_x_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_ip) ... ok test_rotate_x_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_rad) ... ok test_rotate_x_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_x_rad_ip) ... ok test_rotate_y (pygame.tests.math_test.Vector3TypeTest.test_rotate_y) ... ok test_rotate_y_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_ip) ... ok test_rotate_y_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_rad) ... ok test_rotate_y_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_y_rad_ip) ... ok test_rotate_z (pygame.tests.math_test.Vector3TypeTest.test_rotate_z) ... ok test_rotate_z_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_ip) ... ok test_rotate_z_rad (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_rad) ... ok test_rotate_z_rad_ip (pygame.tests.math_test.Vector3TypeTest.test_rotate_z_rad_ip) ... ok test_scale_to_length (pygame.tests.math_test.Vector3TypeTest.test_scale_to_length) ... ok test_slerp (pygame.tests.math_test.Vector3TypeTest.test_slerp) ... ok test_spherical (pygame.tests.math_test.Vector3TypeTest.test_spherical) ... ok test_subclass_operation (pygame.tests.math_test.Vector3TypeTest.test_subclass_operation) ... ok test_subclassing_v3 (pygame.tests.math_test.Vector3TypeTest.test_subclassing_v3) Check if Vector3 is subclassable ... ok test_swizzle (pygame.tests.math_test.Vector3TypeTest.test_swizzle) ... ok test_swizzle_constants (pygame.tests.math_test.Vector3TypeTest.test_swizzle_constants) We can get constant values from a swizzle. ... ok test_swizzle_four_constants (pygame.tests.math_test.Vector3TypeTest.test_swizzle_four_constants) We can get 4 constant values from a swizzle. ... ok test_swizzle_oob (pygame.tests.math_test.Vector3TypeTest.test_swizzle_oob) An out-of-bounds swizzle raises an AttributeError. ... ok test_swizzle_return_types (pygame.tests.math_test.Vector3TypeTest.test_swizzle_return_types) ... ok test_swizzle_set_oob (pygame.tests.math_test.Vector3TypeTest.test_swizzle_set_oob) An out-of-bounds swizzle set raises an AttributeError. ... ok ---------------------------------------------------------------------- Ran 163 tests in 0.005s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.midi_test test_MidiException (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_MidiException) Ensures the MidiException is raised as expected. ... ok test_conversions (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_conversions) of frequencies to midi note numbers and ansi note names. ... ok test_midiin (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midiin) Ensures the MIDIIN event id exists in the midi module. ... ok test_midiout (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midiout) Ensures the MIDIOUT event id exists in the midi module. ... ok test_midis2events (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events) Ensures midi events are properly converted to pygame events. ... ok test_midis2events__extra_event_data (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__extra_event_data) Ensures midi events with extra values are handled properly. ... ok test_midis2events__extra_event_data_missing_timestamp (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__extra_event_data_missing_timestamp) Ensures midi events with extra data and no timestamps are handled ... ok test_midis2events__missing_event_data (pygame.tests.midi_test.MidiModuleNonInteractiveTest.test_midis2events__missing_event_data) Ensures midi events with missing values are handled properly. ... ok ---------------------------------------------------------------------- Ran 8 tests in 0.002s OK loading pygame.tests.mixer_music_test test_get_busy (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_get_busy) ... ok test_get_volume (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_get_volume) ... ok test_init (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_init) issue #955. unload music whenever mixer.quit() is called ... ok test_load_mp3 (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_mp3) |tags:music| ... ok test_load_object (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_object) test loading music from file-like objects. ... ok test_load_ogg (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_ogg) |tags:music| ... ok test_load_unicode (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_unicode) test non-ASCII unicode path ... ok test_load_wav (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_load_wav) |tags:music| ... ok test_music_pause__unpause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_music_pause__unpause) Ensure music has the correct position immediately after unpausing ... ok test_object_namehint (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_object_namehint) test loading & queuing music from file-like objects with namehint argument. ... ok test_pause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_pause) ... ok test_play (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_play) ... ok test_play__start_time (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_play__start_time) ... skipped 'disk audio driver "playback" writing to disk is slow' test_queue__arguments (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__arguments) Ensures queue() can be called with proper arguments. ... ok test_queue__invalid_filename (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__invalid_filename) Ensures queue() correctly handles invalid filenames. ... ok test_queue__invalid_sound_type (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__invalid_sound_type) Ensures queue() correctly handles invalid file types. ... ok test_queue__multiple_calls (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__multiple_calls) Ensures queue() can be called multiple times. ... ok test_queue__no_file (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue__no_file) Ensures queue() correctly handles missing the file argument. ... ok test_queue_mp3 (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_mp3) Ensures queue() accepts mp3 files. ... ok test_queue_ogg (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_ogg) Ensures queue() accepts ogg files. ... ok test_queue_wav (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_queue_wav) Ensures queue() accepts wav files. ... ok test_set_volume (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_set_volume) ... ok test_stop (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_stop) ... ok test_unload (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_unload) ... ok test_unpause (pygame.tests.mixer_music_test.MixerMusicModuleTest.test_unpause) ... ok ---------------------------------------------------------------------- Ran 25 tests in 0.570s OK (skipped=1) loading pygame.tests.mixer_test test_get_endevent (pygame.tests.mixer_test.ChannelEndEventTest.test_get_endevent) Ensure Channel.get_endevent() returns the correct event type. ... ok test_set_volume_with_one_argument (pygame.tests.mixer_test.ChannelSetVolumeTest.test_set_volume_with_one_argument) ... ok test_set_volume_with_two_arguments (pygame.tests.mixer_test.ChannelSetVolumeTest.test_set_volume_with_two_arguments) ... expected failure test_channel (pygame.tests.mixer_test.ChannelTypeTest.test_channel) Ensure Channel() creation works. ... ok test_channel__before_init (pygame.tests.mixer_test.ChannelTypeTest.test_channel__before_init) Ensure exception for Channel() creation with non-init mixer. ... ok test_channel__invalid_id (pygame.tests.mixer_test.ChannelTypeTest.test_channel__invalid_id) Ensure exception for Channel() creation with an invalid id. ... ok test_channel__without_arg (pygame.tests.mixer_test.ChannelTypeTest.test_channel__without_arg) Ensure exception for Channel() creation with no argument. ... ok test_fadeout (pygame.tests.mixer_test.ChannelTypeTest.test_fadeout) Ensure Channel.fadeout() stops playback after fading out. ... ok test_get_busy (pygame.tests.mixer_test.ChannelTypeTest.test_get_busy) Ensure an idle channel's busy state is correct. ... ok test_get_busy__active (pygame.tests.mixer_test.ChannelTypeTest.test_get_busy__active) Ensure an active channel's busy state is correct. ... ok test_get_queue (pygame.tests.mixer_test.ChannelTypeTest.test_get_queue) Ensure Channel.get_queue() returns any queued Sound. ... ok test_get_sound (pygame.tests.mixer_test.ChannelTypeTest.test_get_sound) Ensure Channel.get_sound() returns the currently playing Sound. ... ok test_get_volume (pygame.tests.mixer_test.ChannelTypeTest.test_get_volume) Ensure a channel's volume can be retrieved. ... ok test_pause_unpause (pygame.tests.mixer_test.ChannelTypeTest.test_pause_unpause) Test if the Channel can be paused and unpaused. ... ok test_pause_unpause__before_init (pygame.tests.mixer_test.ChannelTypeTest.test_pause_unpause__before_init) Ensure exception for Channel.pause() with non-init mixer. ... ok test_stop (pygame.tests.mixer_test.ChannelTypeTest.test_stop) ... ok test_array_interface (pygame.tests.mixer_test.MixerModuleTest.test_array_interface) ... ok test_array_keyword (pygame.tests.mixer_test.MixerModuleTest.test_array_keyword) ... skipped 'this test fails without real sound card' test_fadeout (pygame.tests.mixer_test.MixerModuleTest.test_fadeout) Ensure pygame.mixer.fadeout() stops playback after fading out the sound. ... ok test_find_channel (pygame.tests.mixer_test.MixerModuleTest.test_find_channel) ... ok test_get_init__returns_None_if_mixer_not_initialized (pygame.tests.mixer_test.MixerModuleTest.test_get_init__returns_None_if_mixer_not_initialized) ... ok test_get_num_channels__defaults_eight_after_init (pygame.tests.mixer_test.MixerModuleTest.test_get_num_channels__defaults_eight_after_init) ... ok test_get_sdl_mixer_version (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version) Ensures get_sdl_mixer_version works correctly with no args. ... ok test_get_sdl_mixer_version__args (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__args) Ensures get_sdl_mixer_version works correctly using args. ... ok test_get_sdl_mixer_version__invalid_args_kwargs (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__invalid_args_kwargs) Ensures get_sdl_mixer_version handles invalid args and kwargs. ... ok test_get_sdl_mixer_version__kwargs (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__kwargs) Ensures get_sdl_mixer_version works correctly using kwargs. ... ok test_get_sdl_mixer_version__linked_equals_compiled (pygame.tests.mixer_test.MixerModuleTest.test_get_sdl_mixer_version__linked_equals_compiled) Ensures get_sdl_mixer_version's linked/compiled versions are equal. ... ok test_init__keyword_args (pygame.tests.mixer_test.MixerModuleTest.test_init__keyword_args) ... ok test_init__zero_values (pygame.tests.mixer_test.MixerModuleTest.test_init__zero_values) ... ok test_newbuf__one_channel (pygame.tests.mixer_test.MixerModuleTest.test_newbuf__one_channel) ... ok test_newbuf__twho_channel (pygame.tests.mixer_test.MixerModuleTest.test_newbuf__twho_channel) ... ok test_pause (pygame.tests.mixer_test.MixerModuleTest.test_pause) Ensure pygame.mixer.pause() temporarily stops playback of all sound channels. ... expected failure test_pre_init__keyword_args (pygame.tests.mixer_test.MixerModuleTest.test_pre_init__keyword_args) ... ok test_pre_init__zero_values (pygame.tests.mixer_test.MixerModuleTest.test_pre_init__zero_values) ... ok test_quit (pygame.tests.mixer_test.MixerModuleTest.test_quit) get_num_channels() Should throw pygame.error if uninitialized ... ok test_set_num_channels (pygame.tests.mixer_test.MixerModuleTest.test_set_num_channels) ... ok test_set_reserved (pygame.tests.mixer_test.MixerModuleTest.test_set_reserved) Ensure pygame.mixer.set_reserved() reserves the given number of channels. ... ok test_sound_args (pygame.tests.mixer_test.MixerModuleTest.test_sound_args) ... ok test_sound_unicode (pygame.tests.mixer_test.MixerModuleTest.test_sound_unicode) test non-ASCII unicode path ... ok test_stop (pygame.tests.mixer_test.MixerModuleTest.test_stop) Stops playback of all active sound channels. ... ok test_correct_subclassing (pygame.tests.mixer_test.SoundTypeTest.test_correct_subclassing) ... ok test_get_length (pygame.tests.mixer_test.SoundTypeTest.test_get_length) Tests if get_length returns a correct length. ... ok test_get_num_channels (pygame.tests.mixer_test.SoundTypeTest.test_get_num_channels) Tests if Sound.get_num_channels returns the correct number ... ok test_get_raw (pygame.tests.mixer_test.SoundTypeTest.test_get_raw) Ensure get_raw returns the correct bytestring. ... ok test_get_volume (pygame.tests.mixer_test.SoundTypeTest.test_get_volume) Ensure a sound's volume can be retrieved. ... ok test_get_volume__while_playing (pygame.tests.mixer_test.SoundTypeTest.test_get_volume__while_playing) Ensure a sound's volume can be retrieved while playing. ... ok test_incorrect_subclassing (pygame.tests.mixer_test.SoundTypeTest.test_incorrect_subclassing) ... ok test_samples_address (pygame.tests.mixer_test.SoundTypeTest.test_samples_address) Test the _samples_address getter. ... ok test_set_volume (pygame.tests.mixer_test.SoundTypeTest.test_set_volume) Ensure a sound's volume can be set. ... ok test_set_volume__while_playing (pygame.tests.mixer_test.SoundTypeTest.test_set_volume__while_playing) Ensure a sound's volume can be set while playing. ... ok test_sound (pygame.tests.mixer_test.SoundTypeTest.test_sound) Ensure Sound() creation with a filename works. ... ok test_sound__before_init (pygame.tests.mixer_test.SoundTypeTest.test_sound__before_init) Ensure exception raised for Sound() creation with non-init mixer. ... ok test_sound__from_file_object (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_file_object) Ensure Sound() creation with a file object works. ... ok test_sound__from_pathlib (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_pathlib) Ensure Sound() creation with a pathlib.Path object works. ... ok test_sound__from_sound_object (pygame.tests.mixer_test.SoundTypeTest.test_sound__from_sound_object) Ensure Sound() creation with a Sound() object works. ... ok test_sound__without_arg (pygame.tests.mixer_test.SoundTypeTest.test_sound__without_arg) Ensure exception raised for Sound() creation with no argument. ... ok test_stop (pygame.tests.mixer_test.SoundTypeTest.test_stop) Ensure stop can be called while not playing a sound. ... ok test_stop__while_playing (pygame.tests.mixer_test.SoundTypeTest.test_stop__while_playing) Ensure stop stops a playing sound. ... ok test_all_sounds_stopped (pygame.tests.mixer_test.TestGetBusy.test_all_sounds_stopped) Test that get_busy returns False when all sounds are stopped. ... ok test_all_sounds_stopped_with_fadeout (pygame.tests.mixer_test.TestGetBusy.test_all_sounds_stopped_with_fadeout) Test that get_busy returns False when all sounds are stopped with ... ok test_multiple_sounds_playing (pygame.tests.mixer_test.TestGetBusy.test_multiple_sounds_playing) Test that get_busy returns True when multiple sounds are playing. ... ok test_no_sound_playing (pygame.tests.mixer_test.TestGetBusy.test_no_sound_playing) Test that get_busy returns False when no sound is playing. ... ok test_one_sound_playing (pygame.tests.mixer_test.TestGetBusy.test_one_sound_playing) Test that get_busy returns True when one sound is playing. ... ok test_sound_fading_out (pygame.tests.mixer_test.TestGetBusy.test_sound_fading_out) Tests that get_busy() returns True when a sound is fading out ... ok test_fadeout_with_valid_time (pygame.tests.mixer_test.TestSoundFadeout.test_fadeout_with_valid_time) Tests if fadeout stops sound playback after fading it out over the time argument in milliseconds. ... ok test_play_indefinitely (pygame.tests.mixer_test.TestSoundPlay.test_play_indefinitely) Test playing a sound indefinitely. ... ok test_play_multiple_times (pygame.tests.mixer_test.TestSoundPlay.test_play_multiple_times) Test playing a sound multiple times. ... ok test_play_once (pygame.tests.mixer_test.TestSoundPlay.test_play_once) Test playing a sound once. ... ok test_play_with_fade_ms (pygame.tests.mixer_test.TestSoundPlay.test_play_with_fade_ms) Test playing a sound with fade_ms. ... ok test_play_with_invalid_fade_ms (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_fade_ms) Test playing a sound with invalid fade_ms. ... ok test_play_with_invalid_loops (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_loops) Test playing a sound with invalid loops. ... ok test_play_with_invalid_maxtime (pygame.tests.mixer_test.TestSoundPlay.test_play_with_invalid_maxtime) Test playing a sound with invalid maxtime. ... ok test_play_with_maxtime (pygame.tests.mixer_test.TestSoundPlay.test_play_with_maxtime) Test playing a sound with maxtime. ... ok ---------------------------------------------------------------------- Ran 73 tests in 10.201s OK (skipped=1, expected failures=2) loading pygame.tests.mouse_test test_get_cursor (pygame.tests.mouse_test.MouseModuleTest.test_get_cursor) Ensures get_cursor works correctly. ... skipped 'Cursors not supported on headless test machines' test_get_focused (pygame.tests.mouse_test.MouseModuleTest.test_get_focused) Ensures get_focused returns the correct type. ... ok test_get_pos (pygame.tests.mouse_test.MouseModuleTest.test_get_pos) Ensures get_pos returns the correct types. ... ok test_get_pressed (pygame.tests.mouse_test.MouseModuleTest.test_get_pressed) Ensures get_pressed returns the correct types. ... ok test_get_rel (pygame.tests.mouse_test.MouseModuleTest.test_get_rel) Ensures get_rel returns the correct types. ... ok test_get_visible (pygame.tests.mouse_test.MouseModuleTest.test_get_visible) Ensures get_visible works correctly. ... ok test_set_cursor (pygame.tests.mouse_test.MouseModuleTest.test_set_cursor) Ensures set_cursor works correctly. ... skipped 'Cursors not supported on headless test machines' test_set_pos__invalid_pos (pygame.tests.mouse_test.MouseModuleTest.test_set_pos__invalid_pos) Ensures set_pos handles invalid positions correctly. ... ok test_set_system_cursor (pygame.tests.mouse_test.MouseModuleTest.test_set_system_cursor) Ensures set_system_cursor works correctly. ... skipped 'mouse.set_system_cursor only available in SDL2' test_set_visible (pygame.tests.mouse_test.MouseModuleTest.test_set_visible) Ensures set_visible returns the correct values. ... ok test_set_visible__invalid_value (pygame.tests.mouse_test.MouseModuleTest.test_set_visible__invalid_value) Ensures set_visible handles invalid positions correctly. ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.004s OK (skipped=3) loading pygame.tests.pixelarray_test test_basic (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_basic) ... ok test_flags (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_flags) ... ok test_itemsize (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_itemsize) ... ok test_shape (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_shape) ... ok test_slicing (pygame.tests.pixelarray_test.PixelArrayArrayInterfaceTest.test_slicing) ... ok test_newbuf_1D (pygame.tests.pixelarray_test.PixelArrayNewBufferTest.test_newbuf_1D) ... ok test_newbuf_2D (pygame.tests.pixelarray_test.PixelArrayNewBufferTest.test_newbuf_2D) ... ok test_2dslice_assignment (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_2dslice_assignment) ... ok test_array_properties (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_array_properties) ... ok test_as_class (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_as_class) ... ok test_ass_subscript (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_ass_subscript) ... ok test_assign_size_mismatch (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_assign_size_mismatch) ... ok test_close (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_close) does not crash when it is deleted. ... ok test_close_raises (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_close_raises) when you try to do an operation after it is closed. ... ok test_color_value (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_color_value) ... ok test_compare (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare) ... ok test_compare__different_colors_not_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__different_colors_not_within_distance) Ensures compare works correctly with different colored surfaces ... ok test_compare__different_colors_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__different_colors_within_distance) Ensures compare works correctly with different colored surfaces ... ok test_compare__same_colors_within_distance (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_compare__same_colors_within_distance) Ensures compare works correctly with same colored surfaces. ... ok test_contains (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_contains) ... ok test_context_manager (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_context_manager) closes properly. ... ok test_extract (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_extract) ... ok test_get_column (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_column) ... ok test_get_pixel (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_pixel) ... ok test_get_slice (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_slice) ... ok test_get_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_surface) ... ok test_get_surface__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_get_surface__subclassed_surface) Ensure the surface attribute can handle subclassed surfaces. ... ok test_iter (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_iter) ... ok test_length_1_dimension_broadcast (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_length_1_dimension_broadcast) ... ok test_make_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_make_surface) ... ok test_make_surface__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_make_surface__subclassed_surface) Ensure make_surface can handle subclassed surfaces. ... ok test_pixel_array (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixel_array) ... ok test_pixelarray__subclassed_surface (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixelarray__subclassed_surface) Ensure the PixelArray constructor accepts subclassed surfaces. ... ok test_pixels_field (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_pixels_field) ... ok test_replace (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_replace) ... ok test_repr (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_repr) ... ok test_self_assign (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_self_assign) ... ok test_set_column (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_column) ... ok test_set_pixel (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_pixel) ... ok test_set_slice (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_set_slice) ... ok test_subscript (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_subscript) ... ok test_transpose (pygame.tests.pixelarray_test.PixelArrayTypeTest.test_transpose) ... ok ---------------------------------------------------------------------- Ran 42 tests in 0.031s OK loading pygame.tests.pixelcopy_test test_array_to_surface_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_array_to_surface_newbuf) ... ok test_format_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_format_newbuf) ... ok test_make_surface_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_make_surface_newbuf) ... ok test_map_array_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_map_array_newbuf) ... ok test_surface_to_array_newbuf (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNewBuf.test_surface_to_array_newbuf) ... ok test_map_array (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_map_array) ... ok test_surface_to_array_2d (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_surface_to_array_2d) ... ok test_surface_to_array_3d (pygame.tests.pixelcopy_test.PixelCopyTestWithArrayNumpy.test_surface_to_array_3d) ... ok test_array_to_surface_broadcasting (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_array_to_surface_broadcasting) ... ok test_map_array (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_map_array) ... ok test_surface_to_array_2d (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_surface_to_array_2d) ... ok test_surface_to_array_3d (pygame.tests.pixelcopy_test.PixelcopyModuleTest.test_surface_to_array_3d) ... ok ---------------------------------------------------------------------- Ran 12 tests in 0.031s OK loading pygame.tests.rect_test testCalculatedAttributes (pygame.tests.rect_test.RectTypeTest.testCalculatedAttributes) ... ok testConstructionTopLeftSize (pygame.tests.rect_test.RectTypeTest.testConstructionTopLeftSize) ... ok testConstructionXYWidthHeight (pygame.tests.rect_test.RectTypeTest.testConstructionXYWidthHeight) ... ok testEquals (pygame.tests.rect_test.RectTypeTest.testEquals) check to see how the rect uses __eq__ ... ok test_ass_subscript (pygame.tests.rect_test.RectTypeTest.test_ass_subscript) ... ok test_ass_subscript_deletion (pygame.tests.rect_test.RectTypeTest.test_ass_subscript_deletion) ... ok test_bottom (pygame.tests.rect_test.RectTypeTest.test_bottom) Changing the bottom attribute moves the rect and does not change ... ok test_bottom__del (pygame.tests.rect_test.RectTypeTest.test_bottom__del) Ensures the bottom attribute can't be deleted. ... ok test_bottom__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottom__invalid_value) Ensures the bottom attribute handles invalid values correctly. ... ok test_bottomleft (pygame.tests.rect_test.RectTypeTest.test_bottomleft) Changing the bottomleft attribute moves the rect and does not change ... ok test_bottomleft__del (pygame.tests.rect_test.RectTypeTest.test_bottomleft__del) Ensures the bottomleft attribute can't be deleted. ... ok test_bottomleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottomleft__invalid_value) Ensures the bottomleft attribute handles invalid values correctly. ... ok test_bottomright (pygame.tests.rect_test.RectTypeTest.test_bottomright) Changing the bottomright attribute moves the rect and does not change ... ok test_bottomright__del (pygame.tests.rect_test.RectTypeTest.test_bottomright__del) Ensures the bottomright attribute can't be deleted. ... ok test_bottomright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_bottomright__invalid_value) Ensures the bottomright attribute handles invalid values correctly. ... ok test_center (pygame.tests.rect_test.RectTypeTest.test_center) Changing the center attribute moves the rect and does not change ... ok test_center__del (pygame.tests.rect_test.RectTypeTest.test_center__del) Ensures the center attribute can't be deleted. ... ok test_center__invalid_value (pygame.tests.rect_test.RectTypeTest.test_center__invalid_value) Ensures the center attribute handles invalid values correctly. ... ok test_centerx (pygame.tests.rect_test.RectTypeTest.test_centerx) Changing the centerx attribute moves the rect and does not change ... ok test_centerx__del (pygame.tests.rect_test.RectTypeTest.test_centerx__del) Ensures the centerx attribute can't be deleted. ... ok test_centerx__invalid_value (pygame.tests.rect_test.RectTypeTest.test_centerx__invalid_value) Ensures the centerx attribute handles invalid values correctly. ... ok test_centery (pygame.tests.rect_test.RectTypeTest.test_centery) Changing the centery attribute moves the rect and does not change ... ok test_centery__del (pygame.tests.rect_test.RectTypeTest.test_centery__del) Ensures the centery attribute can't be deleted. ... ok test_centery__invalid_value (pygame.tests.rect_test.RectTypeTest.test_centery__invalid_value) Ensures the centery attribute handles invalid values correctly. ... ok test_clamp (pygame.tests.rect_test.RectTypeTest.test_clamp) ... ok test_clamp_ip (pygame.tests.rect_test.RectTypeTest.test_clamp_ip) ... ok test_clip (pygame.tests.rect_test.RectTypeTest.test_clip) ... ok test_clipline (pygame.tests.rect_test.RectTypeTest.test_clipline) Ensures clipline handles four int parameters. ... ok test_clipline__both_endpoints_inside (pygame.tests.rect_test.RectTypeTest.test_clipline__both_endpoints_inside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__both_endpoints_outside (pygame.tests.rect_test.RectTypeTest.test_clipline__both_endpoints_outside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__edges (pygame.tests.rect_test.RectTypeTest.test_clipline__edges) Ensures clipline properly clips line that are along the rect edges. ... ok test_clipline__endpoints_inside_and_outside (pygame.tests.rect_test.RectTypeTest.test_clipline__endpoints_inside_and_outside) Ensures lines that overlap the rect are clipped. ... ok test_clipline__equal_endpoints_no_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__equal_endpoints_no_overlap) Ensures clipline handles lines with both endpoints the same. ... ok test_clipline__equal_endpoints_with_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__equal_endpoints_with_overlap) Ensures clipline handles lines with both endpoints the same. ... ok test_clipline__floats (pygame.tests.rect_test.RectTypeTest.test_clipline__floats) Ensures clipline handles float parameters. ... ok test_clipline__floats_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__floats_kwargs) Ensures clipline handles four float parameters. ... ok test_clipline__invalid_line (pygame.tests.rect_test.RectTypeTest.test_clipline__invalid_line) Ensures clipline handles invalid lines correctly. ... ok test_clipline__kwarg_exceptions (pygame.tests.rect_test.RectTypeTest.test_clipline__kwarg_exceptions) Ensure clipline handles incorrect keyword arguments ... ok test_clipline__negative_size_rect (pygame.tests.rect_test.RectTypeTest.test_clipline__negative_size_rect) Ensures clipline handles negative sized rects correctly. ... ok test_clipline__no_overlap (pygame.tests.rect_test.RectTypeTest.test_clipline__no_overlap) Ensures lines that do not overlap the rect are not clipped. ... ok test_clipline__sequence_of_four_ints (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_four_ints) Ensures clipline handles a sequence of four ints. ... ok test_clipline__sequence_of_four_ints_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_four_ints_kwargs) Ensures clipline handles a sequence of four ints using kwargs. ... ok test_clipline__sequence_of_two_sequences (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_two_sequences) Ensures clipline handles a sequence of two sequences. ... ok test_clipline__sequence_of_two_sequences_kwargs (pygame.tests.rect_test.RectTypeTest.test_clipline__sequence_of_two_sequences_kwargs) Ensures clipline handles a sequence of two sequences using kwargs. ... ok test_clipline__two_sequences (pygame.tests.rect_test.RectTypeTest.test_clipline__two_sequences) Ensures clipline handles a sequence of two sequences. ... ok test_clipline__two_sequences_kwarg (pygame.tests.rect_test.RectTypeTest.test_clipline__two_sequences_kwarg) Ensures clipline handles a sequence of two sequences using kwargs. ... ok test_clipline__zero_size_rect (pygame.tests.rect_test.RectTypeTest.test_clipline__zero_size_rect) Ensures clipline handles zero sized rects correctly. ... ok test_collection_abc (pygame.tests.rect_test.RectTypeTest.test_collection_abc) ... ok test_collidedict (pygame.tests.rect_test.RectTypeTest.test_collidedict) Ensures collidedict detects collisions. ... ok test_collidedict__barely_touching (pygame.tests.rect_test.RectTypeTest.test_collidedict__barely_touching) Ensures collidedict works correctly for rects that barely touch. ... ok test_collidedict__invalid_dict_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_format) Ensures collidedict correctly handles invalid dict parameters. ... ok test_collidedict__invalid_dict_key_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_key_format) Ensures collidedict correctly handles dicts with invalid keys. ... ok test_collidedict__invalid_dict_value_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_dict_value_format) Ensures collidedict correctly handles dicts with invalid values. ... ok test_collidedict__invalid_use_values_format (pygame.tests.rect_test.RectTypeTest.test_collidedict__invalid_use_values_format) Ensures collidedict correctly handles invalid use_values parameters. ... ok test_collidedict__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidedict__kwargs) Ensures collidedict detects collisions via keyword arguments. ... ok test_collidedict__negative_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedict__negative_sized_rects) Ensures collidedict works correctly with negative sized rects. ... ok test_collidedict__negative_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedict__negative_sized_rects_as_args) Ensures collidedict works correctly with negative sized rect args. ... ok test_collidedict__no_collision (pygame.tests.rect_test.RectTypeTest.test_collidedict__no_collision) Ensures collidedict returns None when no collisions. ... ok test_collidedict__zero_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedict__zero_sized_rects) Ensures collidedict works correctly with zero sized rects. ... ok test_collidedict__zero_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedict__zero_sized_rects_as_args) Ensures collidedict works correctly with zero sized rects as args. ... ok test_collidedictall (pygame.tests.rect_test.RectTypeTest.test_collidedictall) Ensures collidedictall detects collisions. ... ok test_collidedictall__barely_touching (pygame.tests.rect_test.RectTypeTest.test_collidedictall__barely_touching) Ensures collidedictall works correctly for rects that barely touch. ... ok test_collidedictall__invalid_dict_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_format) Ensures collidedictall correctly handles invalid dict parameters. ... ok test_collidedictall__invalid_dict_key_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_key_format) Ensures collidedictall correctly handles dicts with invalid keys. ... ok test_collidedictall__invalid_dict_value_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_dict_value_format) Ensures collidedictall correctly handles dicts with invalid values. ... ok test_collidedictall__invalid_use_values_format (pygame.tests.rect_test.RectTypeTest.test_collidedictall__invalid_use_values_format) Ensures collidedictall correctly handles invalid use_values ... ok test_collidedictall__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidedictall__kwargs) Ensures collidedictall detects collisions via keyword arguments. ... ok test_collidedictall__negative_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedictall__negative_sized_rects) Ensures collidedictall works correctly with negative sized rects. ... ok test_collidedictall__negative_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedictall__negative_sized_rects_as_args) Ensures collidedictall works correctly with negative sized rect ... ok test_collidedictall__no_collision (pygame.tests.rect_test.RectTypeTest.test_collidedictall__no_collision) Ensures collidedictall returns an empty list when no collisions. ... ok test_collidedictall__zero_sized_rects (pygame.tests.rect_test.RectTypeTest.test_collidedictall__zero_sized_rects) Ensures collidedictall works correctly with zero sized rects. ... ok test_collidedictall__zero_sized_rects_as_args (pygame.tests.rect_test.RectTypeTest.test_collidedictall__zero_sized_rects_as_args) Ensures collidedictall works correctly with zero sized rects ... ok test_collidelist (pygame.tests.rect_test.RectTypeTest.test_collidelist) ... ok test_collidelist__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidelist__kwargs) ... ok test_collidelistall (pygame.tests.rect_test.RectTypeTest.test_collidelistall) ... ok test_collidelistall__kwargs (pygame.tests.rect_test.RectTypeTest.test_collidelistall__kwargs) ... ok test_collidelistall_list_of_lists (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_lists) ... ok test_collidelistall_list_of_object_with_callable_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_callable_rect_attribute) ... ok test_collidelistall_list_of_object_with_callable_rect_returning_object_with_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_callable_rect_returning_object_with_rect_attribute) ... ok test_collidelistall_list_of_object_with_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_rect_attribute) ... ok test_collidelistall_list_of_object_with_rect_property (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_object_with_rect_property) ... ok test_collidelistall_list_of_tuples (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_tuples) ... ok test_collidelistall_list_of_two_tuples (pygame.tests.rect_test.RectTypeTest.test_collidelistall_list_of_two_tuples) ... ok test_collidelistall_returns_empty_list (pygame.tests.rect_test.RectTypeTest.test_collidelistall_returns_empty_list) ... ok test_collideobjects_call_variants (pygame.tests.rect_test.RectTypeTest.test_collideobjects_call_variants) ... ok test_collideobjects_list_of_object_with_multiple_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collideobjects_list_of_object_with_multiple_rect_attribute) ... ok test_collideobjects_without_key (pygame.tests.rect_test.RectTypeTest.test_collideobjects_without_key) ... ok test_collideobjectsall (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall) ... ok test_collideobjectsall_call_variants (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall_call_variants) ... ok test_collideobjectsall_list_of_object_with_multiple_rect_attribute (pygame.tests.rect_test.RectTypeTest.test_collideobjectsall_list_of_object_with_multiple_rect_attribute) ... ok test_collidepoint (pygame.tests.rect_test.RectTypeTest.test_collidepoint) ... ok test_colliderect (pygame.tests.rect_test.RectTypeTest.test_colliderect) ... ok test_contains (pygame.tests.rect_test.RectTypeTest.test_contains) ... ok test_copy (pygame.tests.rect_test.RectTypeTest.test_copy) ... ok test_fit (pygame.tests.rect_test.RectTypeTest.test_fit) ... ok test_height (pygame.tests.rect_test.RectTypeTest.test_height) Changing the height resizes the rect from the top-left corner ... ok test_height__del (pygame.tests.rect_test.RectTypeTest.test_height__del) Ensures the height attribute can't be deleted. ... ok test_height__invalid_value (pygame.tests.rect_test.RectTypeTest.test_height__invalid_value) Ensures the height attribute handles invalid values correctly. ... ok test_inflate__larger (pygame.tests.rect_test.RectTypeTest.test_inflate__larger) The inflate method inflates around the center of the rectangle ... ok test_inflate__smaller (pygame.tests.rect_test.RectTypeTest.test_inflate__smaller) The inflate method inflates around the center of the rectangle ... ok test_inflate_ip__larger (pygame.tests.rect_test.RectTypeTest.test_inflate_ip__larger) The inflate_ip method inflates around the center of the rectangle ... ok test_inflate_ip__smaller (pygame.tests.rect_test.RectTypeTest.test_inflate_ip__smaller) The inflate method inflates around the center of the rectangle ... ok test_left (pygame.tests.rect_test.RectTypeTest.test_left) Changing the left attribute moves the rect and does not change ... ok test_left__del (pygame.tests.rect_test.RectTypeTest.test_left__del) Ensures the left attribute can't be deleted. ... ok test_left__invalid_value (pygame.tests.rect_test.RectTypeTest.test_left__invalid_value) Ensures the left attribute handles invalid values correctly. ... ok test_midbottom (pygame.tests.rect_test.RectTypeTest.test_midbottom) Changing the midbottom attribute moves the rect and does not change ... ok test_midbottom__del (pygame.tests.rect_test.RectTypeTest.test_midbottom__del) Ensures the midbottom attribute can't be deleted. ... ok test_midbottom__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midbottom__invalid_value) Ensures the midbottom attribute handles invalid values correctly. ... ok test_midleft (pygame.tests.rect_test.RectTypeTest.test_midleft) Changing the midleft attribute moves the rect and does not change ... ok test_midleft__del (pygame.tests.rect_test.RectTypeTest.test_midleft__del) Ensures the midleft attribute can't be deleted. ... ok test_midleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midleft__invalid_value) Ensures the midleft attribute handles invalid values correctly. ... ok test_midright (pygame.tests.rect_test.RectTypeTest.test_midright) Changing the midright attribute moves the rect and does not change ... ok test_midright__del (pygame.tests.rect_test.RectTypeTest.test_midright__del) Ensures the midright attribute can't be deleted. ... ok test_midright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midright__invalid_value) Ensures the midright attribute handles invalid values correctly. ... ok test_midtop (pygame.tests.rect_test.RectTypeTest.test_midtop) Changing the midtop attribute moves the rect and does not change ... ok test_midtop__del (pygame.tests.rect_test.RectTypeTest.test_midtop__del) Ensures the midtop attribute can't be deleted. ... ok test_midtop__invalid_value (pygame.tests.rect_test.RectTypeTest.test_midtop__invalid_value) Ensures the midtop attribute handles invalid values correctly. ... ok test_move (pygame.tests.rect_test.RectTypeTest.test_move) ... ok test_move_ip (pygame.tests.rect_test.RectTypeTest.test_move_ip) ... ok test_normalize (pygame.tests.rect_test.RectTypeTest.test_normalize) Ensures normalize works when width and height are both negative. ... ok test_normalize__non_negative (pygame.tests.rect_test.RectTypeTest.test_normalize__non_negative) Ensures normalize works when width and height are both non-negative. ... ok test_normalize__positive_height (pygame.tests.rect_test.RectTypeTest.test_normalize__positive_height) Ensures normalize works with a negative width and a positive height. ... ok test_normalize__positive_width (pygame.tests.rect_test.RectTypeTest.test_normalize__positive_width) Ensures normalize works with a positive width and a negative height. ... ok test_normalize__zero_height (pygame.tests.rect_test.RectTypeTest.test_normalize__zero_height) Ensures normalize works with a negative width and a zero height. ... ok test_normalize__zero_width (pygame.tests.rect_test.RectTypeTest.test_normalize__zero_width) Ensures normalize works with a zero width and a negative height. ... ok test_rect_iter (pygame.tests.rect_test.RectTypeTest.test_rect_iter) ... ok test_right (pygame.tests.rect_test.RectTypeTest.test_right) Changing the right attribute moves the rect and does not change ... ok test_right__del (pygame.tests.rect_test.RectTypeTest.test_right__del) Ensures the right attribute can't be deleted. ... ok test_right__invalid_value (pygame.tests.rect_test.RectTypeTest.test_right__invalid_value) Ensures the right attribute handles invalid values correctly. ... ok test_scale_by__larger (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_kwargs (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_kwargs) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_kwargs_scale_by (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_kwargs_scale_by) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by__larger_single_argument_kwarg (pygame.tests.rect_test.RectTypeTest.test_scale_by__larger_single_argument_kwarg) The scale method scales around the center of the rectangle using ... ok test_scale_by__smaller (pygame.tests.rect_test.RectTypeTest.test_scale_by__smaller) The scale method scales around the center of the rectangle ... ok test_scale_by__smaller_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by__smaller_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by__subzero (pygame.tests.rect_test.RectTypeTest.test_scale_by__subzero) The scale method scales around the center of the rectangle ... ok test_scale_by_identity (pygame.tests.rect_test.RectTypeTest.test_scale_by_identity) The scale method scales around the center of the rectangle ... ok test_scale_by_identity_single_argument (pygame.tests.rect_test.RectTypeTest.test_scale_by_identity_single_argument) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__kwarg_exceptions (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__kwarg_exceptions) The scale method scales around the center of the rectangle using ... ok test_scale_by_ip__kwargs (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__kwargs) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__larger (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__larger) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__smaller (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__smaller) The scale method scales around the center of the rectangle ... ok test_scale_by_ip__subzero (pygame.tests.rect_test.RectTypeTest.test_scale_by_ip__subzero) The scale method scales around the center of the rectangle ... ok test_scale_by_negative_identity (pygame.tests.rect_test.RectTypeTest.test_scale_by_negative_identity) The scale method scales around the center of the rectangle ... ok test_scale_by_negative_identity_single_argment (pygame.tests.rect_test.RectTypeTest.test_scale_by_negative_identity_single_argment) The scale method scales around the center of the rectangle ... ok test_set_float_values (pygame.tests.rect_test.RectTypeTest.test_set_float_values) ... ok test_set_out_of_range_number_raises_exception (pygame.tests.rect_test.RectTypeTest.test_set_out_of_range_number_raises_exception) ... ok test_size (pygame.tests.rect_test.RectTypeTest.test_size) Changing the size resizes the rect from the top-left corner ... ok test_size__del (pygame.tests.rect_test.RectTypeTest.test_size__del) Ensures the size attribute can't be deleted. ... ok test_size__invalid_value (pygame.tests.rect_test.RectTypeTest.test_size__invalid_value) Ensures the size attribute handles invalid values correctly. ... ok test_subscript (pygame.tests.rect_test.RectTypeTest.test_subscript) ... ok test_top (pygame.tests.rect_test.RectTypeTest.test_top) Changing the top attribute moves the rect and does not change ... ok test_top__del (pygame.tests.rect_test.RectTypeTest.test_top__del) Ensures the top attribute can't be deleted. ... ok test_top__invalid_value (pygame.tests.rect_test.RectTypeTest.test_top__invalid_value) Ensures the top attribute handles invalid values correctly. ... ok test_topleft (pygame.tests.rect_test.RectTypeTest.test_topleft) Changing the topleft attribute moves the rect and does not change ... ok test_topleft__del (pygame.tests.rect_test.RectTypeTest.test_topleft__del) Ensures the topleft attribute can't be deleted. ... ok test_topleft__invalid_value (pygame.tests.rect_test.RectTypeTest.test_topleft__invalid_value) Ensures the topleft attribute handles invalid values correctly. ... ok test_topright (pygame.tests.rect_test.RectTypeTest.test_topright) Changing the topright attribute moves the rect and does not change ... ok test_topright__del (pygame.tests.rect_test.RectTypeTest.test_topright__del) Ensures the topright attribute can't be deleted. ... ok test_topright__invalid_value (pygame.tests.rect_test.RectTypeTest.test_topright__invalid_value) Ensures the topright attribute handles invalid values correctly. ... ok test_union (pygame.tests.rect_test.RectTypeTest.test_union) ... ok test_union__with_identical_Rect (pygame.tests.rect_test.RectTypeTest.test_union__with_identical_Rect) ... ok test_union_ip (pygame.tests.rect_test.RectTypeTest.test_union_ip) ... ok test_unionall (pygame.tests.rect_test.RectTypeTest.test_unionall) ... ok test_unionall__invalid_rect_format (pygame.tests.rect_test.RectTypeTest.test_unionall__invalid_rect_format) Ensures unionall correctly handles invalid rect parameters. ... ok test_unionall__kwargs (pygame.tests.rect_test.RectTypeTest.test_unionall__kwargs) ... ok test_unionall_ip (pygame.tests.rect_test.RectTypeTest.test_unionall_ip) ... ok test_unionall_ip__kwargs (pygame.tests.rect_test.RectTypeTest.test_unionall_ip__kwargs) ... ok test_update_XYWidthHeight (pygame.tests.rect_test.RectTypeTest.test_update_XYWidthHeight) Test update with 4 int values(x, y, w, h) ... ok test_update__List (pygame.tests.rect_test.RectTypeTest.test_update__List) Test update with list ... ok test_update__RectObject (pygame.tests.rect_test.RectTypeTest.test_update__RectObject) Test update with other rect object ... ok test_update__TopLeftSize (pygame.tests.rect_test.RectTypeTest.test_update__TopLeftSize) Test update with 2 tuples((x, y), (w, h)) ... ok test_width (pygame.tests.rect_test.RectTypeTest.test_width) Changing the width resizes the rect from the top-left corner ... ok test_width__del (pygame.tests.rect_test.RectTypeTest.test_width__del) Ensures the width attribute can't be deleted. ... ok test_width__invalid_value (pygame.tests.rect_test.RectTypeTest.test_width__invalid_value) Ensures the width attribute handles invalid values correctly. ... ok test_x (pygame.tests.rect_test.RectTypeTest.test_x) Ensures changing the x attribute moves the rect and does not change ... ok test_x__del (pygame.tests.rect_test.RectTypeTest.test_x__del) Ensures the x attribute can't be deleted. ... ok test_x__invalid_value (pygame.tests.rect_test.RectTypeTest.test_x__invalid_value) Ensures the x attribute handles invalid values correctly. ... ok test_y (pygame.tests.rect_test.RectTypeTest.test_y) Ensures changing the y attribute moves the rect and does not change ... ok test_y__del (pygame.tests.rect_test.RectTypeTest.test_y__del) Ensures the y attribute can't be deleted. ... ok test_y__invalid_value (pygame.tests.rect_test.RectTypeTest.test_y__invalid_value) Ensures the y attribute handles invalid values correctly. ... ok test_clamp (pygame.tests.rect_test.SubclassTest.test_clamp) ... ok test_clip (pygame.tests.rect_test.SubclassTest.test_clip) ... ok test_collection_abc (pygame.tests.rect_test.SubclassTest.test_collection_abc) ... ok test_copy (pygame.tests.rect_test.SubclassTest.test_copy) ... ok test_fit (pygame.tests.rect_test.SubclassTest.test_fit) ... ok test_inflate (pygame.tests.rect_test.SubclassTest.test_inflate) ... ok test_move (pygame.tests.rect_test.SubclassTest.test_move) ... ok test_union (pygame.tests.rect_test.SubclassTest.test_union) ... ok test_unionall (pygame.tests.rect_test.SubclassTest.test_unionall) ... ok ---------------------------------------------------------------------- Ran 191 tests in 0.018s OK CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.rwobject_test test_encoding (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_encoding) ... ok test_error_fowarding (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_error_fowarding) ... ok test_etype (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_etype) ... ok test_etype__invalid (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_etype__invalid) Ensures invalid etypes are properly handled. ... ok test_path_with_null_bytes (pygame.tests.rwobject_test.RWopsEncodeFilePathTest.test_path_with_null_bytes) ... ok test_check_defaults (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_check_defaults) ... ok test_encode_unicode (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_encode_unicode) ... ok test_encoding_error (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_encoding_error) ... ok test_error_fowarding (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_error_fowarding) ... ok test_errors (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_errors) ... ok test_etype (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_etype) ... ok test_etype__invalid (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_etype__invalid) Ensures invalid etypes are properly handled. ... ok test_obj_None (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_obj_None) ... ok test_obj_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_obj_bytes) ... ok test_pathlib_obj (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_pathlib_obj) Test loading string representation of pathlib object ... ok test_refcount (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_refcount) ... ok test_returns_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_returns_bytes) ... ok test_smp (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_smp) ... ok test_string_with_null_bytes (pygame.tests.rwobject_test.RWopsEncodeStringTest.test_string_with_null_bytes) ... ok ---------------------------------------------------------------------- Ran 19 tests in 0.000s OK loading pygame.tests.sndarray_test test_array (pygame.tests.sndarray_test.SndarrayTest.test_array) ... ok test_float32 (pygame.tests.sndarray_test.SndarrayTest.test_float32) sized arrays work with Sounds and 32bit float arrays. ... ok test_get_arraytype (pygame.tests.sndarray_test.SndarrayTest.test_get_arraytype) ... ok test_get_arraytypes (pygame.tests.sndarray_test.SndarrayTest.test_get_arraytypes) ... ok test_make_sound (pygame.tests.sndarray_test.SndarrayTest.test_make_sound) ... ok test_samples (pygame.tests.sndarray_test.SndarrayTest.test_samples) ... ok test_use_arraytype (pygame.tests.sndarray_test.SndarrayTest.test_use_arraytype) ... ok ---------------------------------------------------------------------- Ran 7 tests in 1.794s OK loading pygame.tests.sprite_test test_add (pygame.tests.sprite_test.AbstractGroupTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_add_internal) ... ok test_clear (pygame.tests.sprite_test.AbstractGroupTypeTest.test_clear) ... ok test_draw (pygame.tests.sprite_test.AbstractGroupTypeTest.test_draw) ... ok test_empty (pygame.tests.sprite_test.AbstractGroupTypeTest.test_empty) ... ok test_has (pygame.tests.sprite_test.AbstractGroupTypeTest.test_has) See if AbstractGroup.has() works as expected. ... ok test_has_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_has_internal) ... ok test_remove (pygame.tests.sprite_test.AbstractGroupTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.AbstractGroupTypeTest.test_remove_internal) ... ok test_sprites (pygame.tests.sprite_test.AbstractGroupTypeTest.test_sprites) ... ok test_update (pygame.tests.sprite_test.AbstractGroupTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.AbstractGroupTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.DirtySpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.DirtySpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.DirtySpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.DirtySpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.DirtySpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.DirtySpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.DirtySpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.DirtySpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.DirtySpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.DirtySpriteTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_update_with_kwargs) ... ok test_weak_group_ref (pygame.tests.sprite_test.DirtyWeakSpriteTypeTest.test_weak_group_ref) We create a list of groups, add them to the sprite. ... ok test_add (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_move_to_front) ... ok test_nondirty_intersections_redrawn (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_nondirty_intersections_redrawn) Ensure non-dirty sprites are correctly redrawn ... ok test_nondirty_intersections_redrawn__with_source_rect (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_nondirty_intersections_redrawn__with_source_rect) Ensure non-dirty sprites using source_rects are correctly redrawn ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_remove__sprite) ... ok test_repaint_rect (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_repaint_rect) ... ok test_repaint_rect_with_clip (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_repaint_rect_with_clip) ... ok test_sprites (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredDirtyTypeTest__DirtySprite.test_switch_layer) ... ok test_add (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_move_to_front) ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_remove__sprite) ... ok test_sprites (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__DirtySprite.test_switch_layer) ... ok test_add (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add) ... ok test_add__adding_sprite_on_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__adding_sprite_on_init) ... ok test_add__layers_are_correct (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__layers_are_correct) ... ok test_add__overriding_sprite_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__overriding_sprite_layer_attr) ... ok test_add__passing_layer_keyword (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__passing_layer_keyword) ... ok test_add__sprite_init_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_layer_attr) ... ok test_add__sprite_init_overiding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_overiding_layer) ... ok test_add__sprite_init_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_init_passing_layer) ... ok test_add__sprite_with_layer_attribute (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__sprite_with_layer_attribute) ... ok test_add__spritelist (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist) ... ok test_add__spritelist_init (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_init) ... ok test_add__spritelist_overriding_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_overriding_layer) ... ok test_add__spritelist_passing_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_passing_layer) ... ok test_add__spritelist_with_layer_attr (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_add__spritelist_with_layer_attr) ... ok test_change_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_change_layer) ... ok test_copy (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_copy) ... ok test_get_bottom_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_bottom_layer) ... ok test_get_layer_of_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_layer_of_sprite) ... ok test_get_sprites_at (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_sprites_at) ... ok test_get_sprites_from_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_sprites_from_layer) ... ok test_get_top_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_top_layer) ... ok test_get_top_sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_get_top_sprite) ... ok test_layers (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_layers) ... ok test_move_to_back (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_move_to_back) ... ok test_move_to_front (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_move_to_front) ... ok test_remove__sprite (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_remove__sprite) ... ok test_sprites (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_sprites) ... ok test_switch_layer (pygame.tests.sprite_test.LayeredUpdatesTypeTest__SpriteTest.test_switch_layer) ... ok test_memoryleak_bug (pygame.tests.sprite_test.SingleGroupBugsTest.test_memoryleak_bug) ... ok test_collide_circle__no_radius_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__no_radius_set) ... ok test_collide_circle__radius_set_by_collide_circle_ratio (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__radius_set_by_collide_circle_ratio) ... ok test_collide_circle__with_radii_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle__with_radii_set) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_one (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_one) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_twenty (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_twenty) ... ok test_collide_circle_ratio__no_radius_and_ratio_of_two_twice (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__no_radius_and_ratio_of_two_twice) ... ok test_collide_circle_ratio__with_radii_set (pygame.tests.sprite_test.SpriteCollideTest.test_collide_circle_ratio__with_radii_set) ... ok test_collide_mask__opaque (pygame.tests.sprite_test.SpriteCollideTest.test_collide_mask__opaque) ... ok test_collide_mask__transparent (pygame.tests.sprite_test.SpriteCollideTest.test_collide_mask__transparent) ... ok test_collide_rect (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect) ... ok test_collide_rect_ratio__collides_all_at_ratio_of_twenty (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect_ratio__collides_all_at_ratio_of_twenty) ... ok test_collide_rect_ratio__ratio_of_one_like_default (pygame.tests.sprite_test.SpriteCollideTest.test_collide_rect_ratio__ratio_of_one_like_default) ... ok test_groupcollide__with_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_groupcollide__with_collided_callback) ... ok test_groupcollide__without_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_groupcollide__without_collided_callback) ... ok test_spritecollide__collided_defaults_to_collide_rect (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__collided_defaults_to_collide_rect) ... ok test_spritecollide__collided_must_be_a_callable (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__collided_must_be_a_callable) ... ok test_spritecollide__works_if_collided_cb_is_None (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__works_if_collided_cb_is_None) ... ok test_spritecollide__works_if_collided_cb_not_passed (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollide__works_if_collided_cb_not_passed) ... ok test_spritecollideany__with_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollideany__with_collided_callback) ... ok test_spritecollideany__without_collided_callback (pygame.tests.sprite_test.SpriteCollideTest.test_spritecollideany__without_collided_callback) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.SpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.SpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.SpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.SpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.SpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.SpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.SpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.SpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.SpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.SpriteTypeTest.test_update_with_kwargs) ... ok test___init____added_to_groups_passed (pygame.tests.sprite_test.WeakSpriteTypeTest.test___init____added_to_groups_passed) ... ok test_add (pygame.tests.sprite_test.WeakSpriteTypeTest.test_add) ... ok test_add_internal (pygame.tests.sprite_test.WeakSpriteTypeTest.test_add_internal) ... ok test_alive (pygame.tests.sprite_test.WeakSpriteTypeTest.test_alive) ... ok test_groups (pygame.tests.sprite_test.WeakSpriteTypeTest.test_groups) ... ok test_kill (pygame.tests.sprite_test.WeakSpriteTypeTest.test_kill) ... ok test_remove (pygame.tests.sprite_test.WeakSpriteTypeTest.test_remove) ... ok test_remove_internal (pygame.tests.sprite_test.WeakSpriteTypeTest.test_remove_internal) ... ok test_update (pygame.tests.sprite_test.WeakSpriteTypeTest.test_update) ... ok test_update_with_kwargs (pygame.tests.sprite_test.WeakSpriteTypeTest.test_update_with_kwargs) ... ok test_weak_group_ref (pygame.tests.sprite_test.WeakSpriteTypeTest.test_weak_group_ref) We create a list of groups, add them to the sprite. ... ok ---------------------------------------------------------------------- Ran 163 tests in 0.026s OK loading pygame.tests.surface_test test_convert__pixel_format_as_surface_subclass (pygame.tests.surface_test.GeneralSurfaceTests.test_convert__pixel_format_as_surface_subclass) Ensure convert accepts a Surface subclass argument. ... ok test_convert_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha) Ensure the surface returned by surf.convert_alpha ... ok test_convert_alpha_SRCALPHA (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha_SRCALPHA) Ensure that the surface returned by surf.convert_alpha() ... ok test_convert_alpha__pixel_format_as_surface_subclass (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha__pixel_format_as_surface_subclass) Ensure convert_alpha accepts a Surface subclass argument. ... ok test_convert_alpha_init (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_alpha_init) Ensure initialization exceptions are raised ... ok test_convert_init (pygame.tests.surface_test.GeneralSurfaceTests.test_convert_init) Ensure initialization exceptions are raised ... ok test_get_abs_offset (pygame.tests.surface_test.GeneralSurfaceTests.test_get_abs_offset) ... ok test_get_abs_parent (pygame.tests.surface_test.GeneralSurfaceTests.test_get_abs_parent) ... ok test_get_at (pygame.tests.surface_test.GeneralSurfaceTests.test_get_at) ... ok test_get_at_mapped (pygame.tests.surface_test.GeneralSurfaceTests.test_get_at_mapped) ... ok test_get_bitsize (pygame.tests.surface_test.GeneralSurfaceTests.test_get_bitsize) ... ok test_get_clip (pygame.tests.surface_test.GeneralSurfaceTests.test_get_clip) ... ok test_get_colorkey (pygame.tests.surface_test.GeneralSurfaceTests.test_get_colorkey) ... ok test_get_height (pygame.tests.surface_test.GeneralSurfaceTests.test_get_height) ... ok test_get_locked (pygame.tests.surface_test.GeneralSurfaceTests.test_get_locked) ... ok test_get_locks (pygame.tests.surface_test.GeneralSurfaceTests.test_get_locks) ... ok test_get_losses (pygame.tests.surface_test.GeneralSurfaceTests.test_get_losses) Ensure a surface's losses can be retrieved ... ok test_get_masks__no_surface (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__no_surface) Ensure that after display.quit, calling get_masks raises pygame.error. ... ok test_get_masks__rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__rgb) Ensure that get_mask can return RGB mask. ... ok test_get_masks__rgba (pygame.tests.surface_test.GeneralSurfaceTests.test_get_masks__rgba) Ensure that get_mask can return RGBA mask. ... ok test_get_offset (pygame.tests.surface_test.GeneralSurfaceTests.test_get_offset) get_offset returns the (0,0) if surface is not a child ... ok test_get_palette (pygame.tests.surface_test.GeneralSurfaceTests.test_get_palette) ... ok test_get_palette_at (pygame.tests.surface_test.GeneralSurfaceTests.test_get_palette_at) ... ok test_get_pitch (pygame.tests.surface_test.GeneralSurfaceTests.test_get_pitch) ... ok test_get_shifts (pygame.tests.surface_test.GeneralSurfaceTests.test_get_shifts) Tests whether Surface.get_shifts returns proper ... ok test_get_size (pygame.tests.surface_test.GeneralSurfaceTests.test_get_size) ... ok test_image_convert_bug_131 (pygame.tests.surface_test.GeneralSurfaceTests.test_image_convert_bug_131) ... skipped 'requires a non-"dummy" SDL_VIDEODRIVER' test_lock (pygame.tests.surface_test.GeneralSurfaceTests.test_lock) ... ok test_map_rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_map_rgb) ... ok test_mustlock (pygame.tests.surface_test.GeneralSurfaceTests.test_mustlock) ... ok test_opaque_destination_blit_with_set_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_opaque_destination_blit_with_set_alpha) ... ok test_palette_colorkey (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey) test bug discovered by robertpfeiffer ... ok test_palette_colorkey_fill (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey_fill) ... ok test_palette_colorkey_set_px (pygame.tests.surface_test.GeneralSurfaceTests.test_palette_colorkey_set_px) ... ok test_scroll (pygame.tests.surface_test.GeneralSurfaceTests.test_scroll) ... ok test_sdl1_mimic_blitter_with_set_alpha (pygame.tests.surface_test.GeneralSurfaceTests.test_sdl1_mimic_blitter_with_set_alpha) does the SDL 1 style blitter in pygame 2 work with set_alpha(), ... ok test_set_alpha_none (pygame.tests.surface_test.GeneralSurfaceTests.test_set_alpha_none) surf.set_alpha(None) disables blending ... ok test_set_alpha_value (pygame.tests.surface_test.GeneralSurfaceTests.test_set_alpha_value) surf.set_alpha(x), where x != None, enables blending ... ok test_set_palette (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette) ... ok test_set_palette__fail (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette__fail) ... ok test_set_palette__set_at (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette__set_at) ... ok test_set_palette_at (pygame.tests.surface_test.GeneralSurfaceTests.test_set_palette_at) ... ok test_src_alpha_compatible (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_compatible) "What pygame 1.9.x did". Is the alpha blitter as before? ... ok test_src_alpha_compatible_16bit (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_compatible_16bit) "What pygame 1.9.x did". Is the alpha blitter as before? ... ok test_src_alpha_issue_1289 (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_issue_1289) blit should be white. ... ok test_src_alpha_sdl2_blitter (pygame.tests.surface_test.GeneralSurfaceTests.test_src_alpha_sdl2_blitter) Checking that the BLEND_ALPHA_SDL2 flag works - this feature ... ok test_subsurface (pygame.tests.surface_test.GeneralSurfaceTests.test_subsurface) ... ok test_unlock (pygame.tests.surface_test.GeneralSurfaceTests.test_unlock) ... ok test_unmap_rgb (pygame.tests.surface_test.GeneralSurfaceTests.test_unmap_rgb) ... ok test_GET_PIXELVALS (pygame.tests.surface_test.SurfaceBlendTest.test_GET_PIXELVALS) ... ok test_blit_blend (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend) ... ok test_blit_blend_big_rect (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_big_rect) test that an oversized rect works ok. ... ok test_blit_blend_premultiplied (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_premultiplied) ... ok test_blit_blend_rgba (pygame.tests.surface_test.SurfaceBlendTest.test_blit_blend_rgba) ... ok test_fill_blend (pygame.tests.surface_test.SurfaceBlendTest.test_fill_blend) ... ok test_fill_blend_rgba (pygame.tests.surface_test.SurfaceBlendTest.test_fill_blend_rgba) ... ok test_surface_premul_alpha (pygame.tests.surface_test.SurfaceBlendTest.test_surface_premul_alpha) Ensure that .premul_alpha() works correctly ... ok test_fill (pygame.tests.surface_test.SurfaceFillTest.test_fill) ... ok test_array_interface (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface) ... ok test_array_interface_alpha (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_alpha) ... ok test_array_interface_masks (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_masks) Test non-default color byte orders on 3D views ... ok test_array_interface_rgb (pygame.tests.surface_test.SurfaceGetBufferTest.test_array_interface_rgb) ... ok test_newbuf_PyBUF_flags_0D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_0D) ... ok test_newbuf_PyBUF_flags_1D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_1D) ... ok test_newbuf_PyBUF_flags_2D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_2D) ... ok test_newbuf_PyBUF_flags_3D (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_3D) ... ok test_newbuf_PyBUF_flags_bytes (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_bytes) ... ok test_newbuf_PyBUF_flags_rgba (pygame.tests.surface_test.SurfaceGetBufferTest.test_newbuf_PyBUF_flags_rgba) ... ok test_blanket_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blanket_alpha) ... ok test_blend (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blend) ... ok test_blend_rgba (pygame.tests.surface_test.SurfaceSelfBlitTest.test_blend_rgba) ... ok test_colorkey (pygame.tests.surface_test.SurfaceSelfBlitTest.test_colorkey) ... ok test_copy_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_copy_alpha) issue 581: alpha of surface copy with SRCALPHA is set to 0. ... ok test_overlap_check (pygame.tests.surface_test.SurfaceSelfBlitTest.test_overlap_check) ... ok test_pixel_alpha (pygame.tests.surface_test.SurfaceSelfBlitTest.test_pixel_alpha) ... ok test_subsurface (pygame.tests.surface_test.SurfaceSelfBlitTest.test_subsurface) ... ok test_convert (pygame.tests.surface_test.SurfaceSubtypeTest.test_convert) Ensure method convert() preserves the surface's class ... ok test_convert_alpha (pygame.tests.surface_test.SurfaceSubtypeTest.test_convert_alpha) Ensure method convert_alpha() preserves the surface's class ... ok test_copy (pygame.tests.surface_test.SurfaceSubtypeTest.test_copy) Ensure method copy() preserves the surface's class ... ok test_subsurface (pygame.tests.surface_test.SurfaceSubtypeTest.test_subsurface) Ensure method subsurface() preserves the surface's class ... ok test_SRCALPHA (pygame.tests.surface_test.SurfaceTypeTest.test_SRCALPHA) ... ok test_blit_big_rects (pygame.tests.surface_test.SurfaceTypeTest.test_blit_big_rects) SDL2 can have more than 16 bits for x, y, width, height. ... ok test_blit_keyword_args (pygame.tests.surface_test.SurfaceTypeTest.test_blit_keyword_args) ... ok test_copy (pygame.tests.surface_test.SurfaceTypeTest.test_copy) Ensure a surface can be copied. ... ok test_copy_rle (pygame.tests.surface_test.SurfaceTypeTest.test_copy_rle) Test copying a surface set to use run length encoding ... ok test_fill (pygame.tests.surface_test.SurfaceTypeTest.test_fill) Ensure a surface can be filled. ... ok test_fill_keyword_args (pygame.tests.surface_test.SurfaceTypeTest.test_fill_keyword_args) Ensure fill() accepts keyword arguments. ... ok test_fill_negative_coordinates (pygame.tests.surface_test.SurfaceTypeTest.test_fill_negative_coordinates) ... ok test_fill_rle (pygame.tests.surface_test.SurfaceTypeTest.test_fill_rle) Test RLEACCEL flag with fill() ... ok test_flags_default0_display (pygame.tests.surface_test.SurfaceTypeTest.test_flags_default0_display) is set to zero, and SRCALPH is not set by default even when the display is initialized. ... ok test_flags_default0_nodisplay (pygame.tests.surface_test.SurfaceTypeTest.test_flags_default0_nodisplay) is set to zero, and SRCALPHA is not set by default with no display initialized. ... ok test_get_alpha (pygame.tests.surface_test.SurfaceTypeTest.test_get_alpha) Ensure a surface's alpha value can be retrieved. ... ok test_get_bounding_rect (pygame.tests.surface_test.SurfaceTypeTest.test_get_bounding_rect) ... ok test_get_buffer (pygame.tests.surface_test.SurfaceTypeTest.test_get_buffer) ... ok test_get_buffer_oldbuf (pygame.tests.surface_test.SurfaceTypeTest.test_get_buffer_oldbuf) ... skipped 'old buffer not available' test_get_bytesize (pygame.tests.surface_test.SurfaceTypeTest.test_get_bytesize) Ensure a surface's bit and byte sizes can be retrieved. ... ok test_get_flags (pygame.tests.surface_test.SurfaceTypeTest.test_get_flags) Ensure a surface's flags can be retrieved. ... ok test_get_flags__display_surf (pygame.tests.surface_test.SurfaceTypeTest.test_get_flags__display_surf) ... skipped 'requires a non-"dummy" SDL_VIDEODRIVER' test_get_parent (pygame.tests.surface_test.SurfaceTypeTest.test_get_parent) Ensure a surface's parent can be retrieved. ... ok test_get_rect (pygame.tests.surface_test.SurfaceTypeTest.test_get_rect) Ensure a surface's rect can be retrieved. ... ok test_get_view (pygame.tests.surface_test.SurfaceTypeTest.test_get_view) Ensure a buffer view of the surface's pixels can be retrieved. ... ok test_get_view_oldbuf (pygame.tests.surface_test.SurfaceTypeTest.test_get_view_oldbuf) ... skipped 'old buffer not available' test_get_width__size_and_height (pygame.tests.surface_test.SurfaceTypeTest.test_get_width__size_and_height) Ensure a surface's size, width and height can be retrieved. ... ok test_keyword_arguments (pygame.tests.surface_test.SurfaceTypeTest.test_keyword_arguments) ... ok test_masks (pygame.tests.surface_test.SurfaceTypeTest.test_masks) ... ok test_mustlock_rle (pygame.tests.surface_test.SurfaceTypeTest.test_mustlock_rle) Test RLEACCEL flag with mustlock() ... ok test_mustlock_surf_alpha_rle (pygame.tests.surface_test.SurfaceTypeTest.test_mustlock_surf_alpha_rle) Test RLEACCEL flag with mustlock() on a surface ... ok test_print (pygame.tests.surface_test.SurfaceTypeTest.test_print) ... ok test_set_alpha__set_colorkey_rle (pygame.tests.surface_test.SurfaceTypeTest.test_set_alpha__set_colorkey_rle) ... ok test_set_at (pygame.tests.surface_test.SurfaceTypeTest.test_set_at) ... ok test_set_at__big_endian (pygame.tests.surface_test.SurfaceTypeTest.test_set_at__big_endian) png files are loaded in big endian format (BGR rather than RGB) ... ok test_set_clip (pygame.tests.surface_test.SurfaceTypeTest.test_set_clip) see if surface.set_clip(None) works correctly. ... ok test_set_colorkey (pygame.tests.surface_test.SurfaceTypeTest.test_set_colorkey) ... ok test_set_masks (pygame.tests.surface_test.SurfaceTypeTest.test_set_masks) ... ok test_set_shifts (pygame.tests.surface_test.SurfaceTypeTest.test_set_shifts) ... ok test_solarwolf_rle_usage (pygame.tests.surface_test.SurfaceTypeTest.test_solarwolf_rle_usage) Test for error/crash when calling set_colorkey() followed ... ok test_solarwolf_rle_usage_2 (pygame.tests.surface_test.SurfaceTypeTest.test_solarwolf_rle_usage_2) Test for RLE status after setting alpha ... ok test_subsurface_rle (pygame.tests.surface_test.SurfaceTypeTest.test_subsurface_rle) Ensure an RLE sub-surface works independently of its parent. ... ok test_subsurface_rle2 (pygame.tests.surface_test.SurfaceTypeTest.test_subsurface_rle2) Ensure an RLE sub-surface works independently of its parent. ... ok test_surface__pixel_format_as_surface_subclass (pygame.tests.surface_test.SurfaceTypeTest.test_surface__pixel_format_as_surface_subclass) Ensure a subclassed surface can be used for pixel format ... ok test_surface_created_opaque_black (pygame.tests.surface_test.SurfaceTypeTest.test_surface_created_opaque_black) ... ok test_blit__SRCALPHA32_to_8 (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA32_to_8) ... ok test_blit__SRCALPHA_opaque_source (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA_opaque_source) ... ok test_blit__SRCALPHA_to_SRCALPHA_non_zero (pygame.tests.surface_test.TestSurfaceBlit.test_blit__SRCALPHA_to_SRCALPHA_non_zero) Tests blitting a nonzero alpha surface to another nonzero alpha surface ... ok test_blit__blit_to_self (pygame.tests.surface_test.TestSurfaceBlit.test_blit__blit_to_self) Test that blit operation works on self, alpha value is ... ok test_blit_area_contraint (pygame.tests.surface_test.TestSurfaceBlit.test_blit_area_contraint) Testing area constraint ... ok test_blit_overflow_coord (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_coord) Full coverage w/ overflow, specified with Coordinate ... ok test_blit_overflow_nonorigin (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_nonorigin) Test Rectangle Dest, with overflow but with starting rect with top-left at (1,1) ... ok test_blit_overflow_rect (pygame.tests.surface_test.TestSurfaceBlit.test_blit_overflow_rect) Full coverage w/ overflow, specified with a Rect ... ok test_blit_zero_overlap (pygame.tests.surface_test.TestSurfaceBlit.test_blit_zero_overlap) Testing zero-overlap condition. ... ok ---------------------------------------------------------------------- Ran 130 tests in 0.643s OK (skipped=4) CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. CRITICAL: You are using the SDL disk i/o audio driver! CRITICAL: Writing to file [sdlaudio.raw]. loading pygame.tests.surfarray_test test_array2d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array2d) ... ok test_array3d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array3d) ... ok test_array_alpha (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_alpha) ... ok test_array_blue (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_blue) ... ok test_array_colorkey (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_colorkey) ... ok test_array_green (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_green) ... ok test_array_red (pygame.tests.surfarray_test.SurfarrayModuleTest.test_array_red) ... ok test_blit_array (pygame.tests.surfarray_test.SurfarrayModuleTest.test_blit_array) ... ok test_get_arraytype (pygame.tests.surfarray_test.SurfarrayModuleTest.test_get_arraytype) ... ok test_get_arraytypes (pygame.tests.surfarray_test.SurfarrayModuleTest.test_get_arraytypes) ... ok test_make_surface (pygame.tests.surfarray_test.SurfarrayModuleTest.test_make_surface) ... ok test_map_array (pygame.tests.surfarray_test.SurfarrayModuleTest.test_map_array) ... ok test_pixels2d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels2d) ... ok test_pixels3d (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels3d) ... ok test_pixels_alpha (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_alpha) ... ok test_pixels_blue (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_blue) ... ok test_pixels_green (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_green) ... ok test_pixels_red (pygame.tests.surfarray_test.SurfarrayModuleTest.test_pixels_red) ... ok test_surf_lock (pygame.tests.surfarray_test.SurfarrayModuleTest.test_surf_lock) ... ok test_use_arraytype (pygame.tests.surfarray_test.SurfarrayModuleTest.test_use_arraytype) ... ok ---------------------------------------------------------------------- Ran 20 tests in 0.036s OK loading pygame.tests.surflock_test test_buffer (pygame.tests.surflock_test.SurfaceLockTest.test_buffer) ... ok test_lock (pygame.tests.surflock_test.SurfaceLockTest.test_lock) ... ok test_pxarray_ref (pygame.tests.surflock_test.SurfaceLockTest.test_pxarray_ref) ... ok test_subsurface_lock (pygame.tests.surflock_test.SurfaceLockTest.test_subsurface_lock) ... ok ---------------------------------------------------------------------- Ran 4 tests in 0.000s OK loading pygame.tests.sysfont_test test_create_aliases (pygame.tests.sysfont_test.SysfontModuleTest.test_create_aliases) ... ok test_initsysfonts (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts) ... ok test_initsysfonts_darwin (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_darwin) ... skipped 'Not mac we skip.' test_initsysfonts_unix (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_unix) ... ok test_initsysfonts_win32 (pygame.tests.sysfont_test.SysfontModuleTest.test_initsysfonts_win32) ... skipped 'Not windows we skip.' test_sysfont (pygame.tests.sysfont_test.SysfontModuleTest.test_sysfont) ... ok ---------------------------------------------------------------------- Ran 6 tests in 0.000s OK (skipped=2) loading pygame.tests.threads_test test_FuncResult (pygame.tests.threads_test.ThreadsModuleTest.test_FuncResult) Ensure FuncResult sets its result and exception attributes ... ok test_benchmark_workers (pygame.tests.threads_test.ThreadsModuleTest.test_benchmark_workers) Ensure benchmark_workers performance measure functions properly with both default and specified inputs ... ok test_init (pygame.tests.threads_test.ThreadsModuleTest.test_init) Ensure init() sets up the worker queue ... ok test_quit (pygame.tests.threads_test.ThreadsModuleTest.test_quit) Ensure quit() cleans up the worker queue ... ok test_tmap (pygame.tests.threads_test.ThreadsModuleTest.test_tmap) ... ok test_tmap__wait (pygame.tests.threads_test.ThreadsModuleTest.test_tmap__wait) ... ok test_do (pygame.tests.threads_test.WorkerQueueTypeTest.test_do) Tests function placement on queue and execution after blocking function completion. ... ok test_stop (pygame.tests.threads_test.WorkerQueueTypeTest.test_stop) Ensure stop() stops the worker queue ... ok test_threadloop (pygame.tests.threads_test.WorkerQueueTypeTest.test_threadloop) ... ok test_usage_with_different_functions (pygame.tests.threads_test.WorkerQueueTypeTest.test_usage_with_different_functions) ... ok test_wait (pygame.tests.threads_test.WorkerQueueTypeTest.test_wait) ... ok ---------------------------------------------------------------------- Ran 11 tests in 0.619s OK loading pygame.tests.time_test test_construction (pygame.tests.time_test.ClockTypeTest.test_construction) Ensure a Clock object can be created ... ok test_get_fps (pygame.tests.time_test.ClockTypeTest.test_get_fps) test_get_fps tests pygame.time.get_fps() ... ok test_get_rawtime (pygame.tests.time_test.ClockTypeTest.test_get_rawtime) ... ok test_get_time (pygame.tests.time_test.ClockTypeTest.test_get_time) ... ok test_tick (pygame.tests.time_test.ClockTypeTest.test_tick) Tests time.Clock.tick() ... ok test_tick_busy_loop (pygame.tests.time_test.ClockTypeTest.test_tick_busy_loop) Test tick_busy_loop ... ok test_delay (pygame.tests.time_test.TimeModuleTest.test_delay) Tests time.delay() function. ... ok test_get_ticks (pygame.tests.time_test.TimeModuleTest.test_get_ticks) Tests time.get_ticks() ... ok test_set_timer (pygame.tests.time_test.TimeModuleTest.test_set_timer) Tests time.set_timer() ... ok test_wait (pygame.tests.time_test.TimeModuleTest.test_wait) Tests time.wait() function. ... ok ---------------------------------------------------------------------- Ran 10 tests in 18.879s OK loading pygame.tests.touch_test test_get_device (pygame.tests.touch_test.TouchTest.test_get_device) ... skipped 'no touch devices found' test_get_device__invalid (pygame.tests.touch_test.TouchTest.test_get_device__invalid) ... ok test_num_devices (pygame.tests.touch_test.TouchTest.test_num_devices) ... ok test_num_fingers (pygame.tests.touch_test.TouchTest.test_num_fingers) ... skipped 'no touch devices found' test_num_fingers__invalid (pygame.tests.touch_test.TouchTest.test_num_fingers__invalid) ... ok ---------------------------------------------------------------------- Ran 5 tests in 0.004s OK (skipped=2) loading pygame.tests.transform_test test_flip (pygame.tests.transform_test.TransformDisplayModuleTest.test_flip) honors the set_color key on the returned surface from flip. ... ok test_flip_alpha (pygame.tests.transform_test.TransformDisplayModuleTest.test_flip_alpha) returns a surface with the same properties as the input. ... ok test_average_color (pygame.tests.transform_test.TransformModuleTest.test_average_color) ... ok test_average_color_considering_alpha (pygame.tests.transform_test.TransformModuleTest.test_average_color_considering_alpha) ... ok test_average_color_considering_alpha_all_pixels_opaque (pygame.tests.transform_test.TransformModuleTest.test_average_color_considering_alpha_all_pixels_opaque) ... ok test_average_surfaces (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces) ... ok test_average_surfaces__24 (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__24) ... ok test_average_surfaces__24_big_endian (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__24_big_endian) ... ok test_average_surfaces__subclassed_destination_surface (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__subclassed_destination_surface) Ensure average_surfaces accepts a destination subclassed surface. ... ok test_average_surfaces__subclassed_surfaces (pygame.tests.transform_test.TransformModuleTest.test_average_surfaces__subclassed_surfaces) Ensure average_surfaces accepts subclassed surfaces. ... ok test_chop (pygame.tests.transform_test.TransformModuleTest.test_chop) ... ok test_get_smoothscale_backend (pygame.tests.transform_test.TransformModuleTest.test_get_smoothscale_backend) ... ok test_grayscale (pygame.tests.transform_test.TransformModuleTest.test_grayscale) ... ok test_laplacian (pygame.tests.transform_test.TransformModuleTest.test_laplacian) ... ok test_laplacian__24_big_endian (pygame.tests.transform_test.TransformModuleTest.test_laplacian__24_big_endian) ... ok test_rotate (pygame.tests.transform_test.TransformModuleTest.test_rotate) ... ok test_rotate__lossless_at_90_degrees (pygame.tests.transform_test.TransformModuleTest.test_rotate__lossless_at_90_degrees) ... ok test_rotate_of_0_sized_surface (pygame.tests.transform_test.TransformModuleTest.test_rotate_of_0_sized_surface) ... ok test_rotozoom (pygame.tests.transform_test.TransformModuleTest.test_rotozoom) ... ok test_scale2x (pygame.tests.transform_test.TransformModuleTest.test_scale2x) ... ok test_scale2xraw (pygame.tests.transform_test.TransformModuleTest.test_scale2xraw) ... ok test_scale__alpha (pygame.tests.transform_test.TransformModuleTest.test_scale__alpha) see if set_alpha information is kept. ... ok test_scale__destination (pygame.tests.transform_test.TransformModuleTest.test_scale__destination) see if the destination surface can be passed in to use. ... ok test_scale__vector2 (pygame.tests.transform_test.TransformModuleTest.test_scale__vector2) ... ok test_scale__zero_surface_transform (pygame.tests.transform_test.TransformModuleTest.test_scale__zero_surface_transform) ... ok test_scale_by (pygame.tests.transform_test.TransformModuleTest.test_scale_by) ... ok test_set_smoothscale_backend (pygame.tests.transform_test.TransformModuleTest.test_set_smoothscale_backend) ... ok test_smoothscale (pygame.tests.transform_test.TransformModuleTest.test_smoothscale) Tests the stated boundaries, sizing, and color blending of smoothscale function ... ok test_smoothscale_by (pygame.tests.transform_test.TransformModuleTest.test_smoothscale_by) ... ok test_threshold__honors_third_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__honors_third_surface) ... ok test_threshold__subclassed_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__subclassed_surface) Ensure threshold accepts subclassed surfaces. ... ok test_threshold__surface (pygame.tests.transform_test.TransformModuleTest.test_threshold__surface) ... ok test_threshold__uneven_colors (pygame.tests.transform_test.TransformModuleTest.test_threshold__uneven_colors) ... ok test_threshold_count (pygame.tests.transform_test.TransformModuleTest.test_threshold_count) counts the colors, and not changes them. ... ok test_threshold_dest_surf_all_changed (pygame.tests.transform_test.TransformModuleTest.test_threshold_dest_surf_all_changed) Lowering the threshold, expecting changed surface ... ok test_threshold_dest_surf_not_change (pygame.tests.transform_test.TransformModuleTest.test_threshold_dest_surf_not_change) the pixels within the threshold. ... ok test_threshold_from_surface (pygame.tests.transform_test.TransformModuleTest.test_threshold_from_surface) Set similar pixels in 'dest_surf' to color in the 'surf'. ... ok test_threshold_inverse_set (pygame.tests.transform_test.TransformModuleTest.test_threshold_inverse_set) changes the pixels within the threshold, and not outside. ... ok test_threshold_non_src_alpha (pygame.tests.transform_test.TransformModuleTest.test_threshold_non_src_alpha) ... ok test_threshold_search_surf (pygame.tests.transform_test.TransformModuleTest.test_threshold_search_surf) ... ok test_threshold_set_behavior0 (pygame.tests.transform_test.TransformModuleTest.test_threshold_set_behavior0) raises an error when set_behavior=1 ... ok test_threshold_set_behavior2 (pygame.tests.transform_test.TransformModuleTest.test_threshold_set_behavior2) raises an error when set_behavior=2 and set_color is not None. ... ok ---------------------------------------------------------------------- Ran 42 tests in 0.029s OK loading pygame.tests.version_test test_pg_version_consistency (pygame.tests.version_test.VersionTest.test_pg_version_consistency) ... ok test_sdl_version (pygame.tests.version_test.VersionTest.test_sdl_version) ... ok ---------------------------------------------------------------------- Ran 2 tests in 0.000s OK loading pygame.tests.video_test test_renderer_set_viewport (pygame.tests.video_test.VideoModuleTest.test_renderer_set_viewport) works. ... ok ---------------------------------------------------------------------- Ran 1 test in 0.004s OK 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---------------------------------------------------------------------- Ran 1840 tests in 37.311s OK make[1]: Leaving directory '/<>' create-stamp debian/debhelper-build-stamp dh_testroot -O--buildsystem=pybuild dh_prep -O--buildsystem=pybuild dh_auto_install -O--buildsystem=pybuild I: pybuild base:310: /usr/bin/python3 setup.py install --root /<>/debian/python3-pygame /usr/lib/python3/dist-packages/setuptools/_distutils/cmd.py:66: SetuptoolsDeprecationWarning: setup.py install is deprecated. !! ******************************************************************************** Please avoid running ``setup.py`` directly. Instead, use pypa/build, pypa/installer or other standards-based tools. See https://blog.ganssle.io/articles/2021/10/setup-py-deprecated.html for details. ******************************************************************************** !! self.initialize_options() Skipping Cython compilation I: pybuild pybuild:340: ln -sf /usr/share/fonts/truetype/freefont/FreeSansBold.ttf /<>/debian/python3-pygame//usr/lib/python3.11/dist-packages/pygame/freesansbold.ttf debian/rules override_dh_install make[1]: Entering directory '/<>' dh_install dh_numpy3 rm -f debian/python*-pygame/usr/lib/python*/dist-packages/pygame/LGPL rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/examples/ rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/tests/ rm -rf debian/python*-pygame/usr/lib/python*/dist-packages/pygame/docs/ for d in debian/python3-pygame/usr/include/python*; do \ [ "$d" = *m ] || mv "$d" "$d"m; \ done make[1]: Leaving directory '/<>' debian/rules override_dh_installdocs make[1]: Entering directory '/<>' python3 setup.py docs -f Running Sphinx v5.3.0 making output directory... done building [mo]: targets for 0 po files that are out of date building [html]: targets for 90 source files that are out of date updating environment: [new config] 90 added, 0 changed, 0 removed reading sources... 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Running Sphinx v5.3.0 loading translations [es]... done making output directory... done building [mo]: targets for 0 po files that are out of date building [html]: targets for 23 source files that are out of date updating environment: [new config] 23 added, 0 changed, 0 removed reading sources... [ 4%] color_list reading sources... [ 8%] index reading sources... [ 13%] logos reading sources... [ 17%] referencias/bufferproxy reading sources... [ 21%] referencias/camera reading sources... [ 26%] referencias/cdrom reading sources... [ 30%] referencias/color reading sources... [ 34%] referencias/cursors reading sources... [ 39%] tutorials/CamaraIntro reading sources... [ 43%] tutorials/ChimpanceLineaporLinea reading sources... [ 47%] tutorials/CrearJuegos reading sources... [ 52%] tutorials/GuiaNewbie reading sources... [ 56%] tutorials/IniciarImportar reading sources... [ 60%] tutorials/ModosVisualizacion reading sources... [ 65%] tutorials/MoverImagen reading sources... 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[100%] tutorials/tom_juegos6 /<>/docs/es/referencias/cdrom.rst:16: WARNING: Inline literal start-string without end-string. docs/reST/common.txt:9: WARNING: Inline literal start-string without end-string. docs/reST/common.txt:1: WARNING: Inline literal start-string without end-string. /<>/docs/es/referencias/cursors.rst:49: WARNING: Inline literal start-string without end-string. docs/es/tutorials/common.txt:3: CRITICAL: Problems with "include" directive path: InputError: [Errno 2] No such file or directory: '../reST/common.txt'. docs/es/tutorials/common.txt:3: CRITICAL: Problems with "include" directive path: InputError: [Errno 2] No such file or directory: '../reST/common.txt'. looking for now-outdated files... none found pickling environment... done checking consistency... /<>/docs/es/color_list.rst: WARNING: document isn't included in any toctree done preparing documents... done writing output... [ 4%] color_list writing output... [ 8%] index writing output... 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[100%] tutorials/tom_juegos6 /<>/docs/es/color_list.rst:676: WARNING: unknown document: 'color' /<>/docs/es/referencias/color.rst:27: WARNING: unknown document: 'color_list' /<>/docs/es/referencias/color.rst:39: WARNING: unknown document: 'color_list' /<>/docs/es/tutorials/ModosVisualizacion.rst:147: WARNING: 'any' reference target not found: pygame.display.set_mode /<>/docs/es/tutorials/ModosVisualizacion.rst:147: WARNING: 'any' reference target not found: pygame.display.set_mode generating indices... genindex py-modindex done writing additional pages... search done copying images... [ 3%] ../reST/_static/pygame_logo.png copying images... [ 7%] ../reST/_static/pygame_lofi.png copying images... [ 11%] ../reST/_static/pygame_powered.png copying images... [ 14%] ../reST/_static/pygame_tiny.png copying images... [ 18%] ../reST/_static/pygame_powered_lowres.png copying images... [ 22%] ../reST/tut/camera_rgb.jpg copying images... [ 25%] ../reST/tut/camera_yuv.jpg copying images... 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Generating: docs/reST docs/generated Executing sphinx in subprocess with args: ['/usr/bin/python3', '-m', 'sphinx', '-b', 'html', '-d', 'docs/generated/doctrees', '-D', 'headers_dest=src_c/doc', '-D', 'headers_mkdirs=0', 'docs/reST', 'docs/generated', '-E'] Generating: docs/es docs/generated/es Executing sphinx in subprocess with args: ['/usr/bin/python3', '-m', 'sphinx', '-b', 'html', '-d', 'docs/generated/es/doctrees', '-D', 'headers_dest=src_c/doc', '-D', 'headers_mkdirs=0', 'docs/es', 'docs/generated/es', '-E'] Skipping Cython compilation Using python: /usr/bin/python3 rm -rf docs/generated/doctrees/ docs/generated/*/doctrees/ dh_installdocs --exclude=LGPL.txt dh_installdocs: warning: Cannot auto-detect main package for python-pygame-doc. If the default is wrong, please use --doc-main-package make[1]: Leaving directory '/<>' debian/rules override_dh_sphinxdoc make[1]: Entering directory '/<>' # Ignore Korean documentation - it breaks dh_sphinxdoc (see bug 1008504) dh_sphinxdoc -Xtut/ko dh_sphinxdoc: warning: ignoring unknown JavaScript code: debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/es/_static/spanish-stemmer.js dh_sphinxdoc: warning: ignoring unknown JavaScript code: debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/es/_static/base-stemmer.js dh_sphinxdoc: warning: ignoring unknown JavaScript code: debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/es/_static/translations.js make[1]: Leaving directory '/<>' dh_installchangelogs -O--buildsystem=pybuild dh_installexamples -O--buildsystem=pybuild dh_installexamples: warning: Cannot auto-detect main package for python-pygame-doc. If the default is wrong, please use --doc-main-package dh_python3 -O--buildsystem=pybuild dh_installsystemduser -O--buildsystem=pybuild dh_lintian -O--buildsystem=pybuild dh_perl -O--buildsystem=pybuild dh_link -O--buildsystem=pybuild dh_strip_nondeterminism -O--buildsystem=pybuild debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/es/_static/pygame_powered_lowres.png: 177712 bytes of garbage after IEND chunk at /usr/share/perl5/File/StripNondeterminism/handlers/png.pm line 172. debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/_images/pygame_powered_lowres.png: 177712 bytes of garbage after IEND chunk at /usr/share/perl5/File/StripNondeterminism/handlers/png.pm line 172. debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/es/_images/pygame_powered_lowres.png: 177712 bytes of garbage after IEND chunk at /usr/share/perl5/File/StripNondeterminism/handlers/png.pm line 172. debian/python-pygame-doc/usr/share/doc/python-pygame-doc/generated/_static/pygame_powered_lowres.png: 177712 bytes of garbage after IEND chunk at /usr/share/perl5/File/StripNondeterminism/handlers/png.pm line 172. debian/rules override_dh_compress make[1]: Entering directory '/<>' dh_compress -ppython-pygame-doc -Xexamples/ dh_compress --remaining-packages make[1]: Leaving directory '/<>' dh_fixperms -O--buildsystem=pybuild dh_missing -O--buildsystem=pybuild dh_dwz -a -O--buildsystem=pybuild dh_strip -a -O--buildsystem=pybuild debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/display.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 5a90c5470a7121103f9ee5f57f9d67d2f9457b58 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mouse.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 0eeef203fe7deb2fe25c6d144ac9941318941299 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/surflock.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 cd512cb0ec0ae76d1d63822036404980e3ae6b66 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sprite.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 6ea4254bce93e8df7ee077438c3c34e7a6f34eab debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/pixelarray.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 c79c5d0481565aab524a29d36d13c68f6c288812 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mask.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 350a60011631bd7eb70ca0c8871c8417ab05a076 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/constants.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 d69edcb385a55e28181208e5499692e92d364d38 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_freetype.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 2a1f04fe20a99e7a584331ab0496927c1a721024 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/event.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 e3d92aca6fae56ce65b53497a0500176914f8e2a debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/image.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 8d125512e9080c2db6e21dbb62248f9ec0b0fa44 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/surface.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 a92ad9b95b35bd2e2cb4c9998ac18cb9265fb4f2 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/scrap.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 4e9711c1cedac221e1b9988528a8705c2c46b817 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/base.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 ce6e570f8a51d41b565f6a7edb815ebd8879081d debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/rwobject.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 c566bbaf905b161b6a7068b30b12d51afb5ed286 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/key.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 1b9e8099f65a080c315e408eb46ede14b1b4b2b0 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/time.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 0b7a4e02c84f7f626eaa18fec2c25c1481c3f159 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mixer.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 736bc6c6a1b6918b90e1770062c56e038d359098 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/font.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 551ac34ab2304a631a166c4401487c76adc7c02c debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/rect.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 c4d7dcfb897cee1d82e3ae05dc021c41bd8d1df7 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/joystick.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 58c3993c407e4c9278d40dfba1f5aa921f77256d debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/gfxdraw.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 f232d8296d4e7867c87bbe3c9ac975b7cab28247 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/draw.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 279fb90c8c246bf8abfa35f98d7fb053bff9027f debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/bufferproxy.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 48c56d027750538533cb78dbc973f75cb514fb95 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_camera.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 6662eba596a45141bba4f7ccb22d7e48c870a947 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/newbuffer.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 8001eb5d6f9f335631641f75bd9b0f30fb8ae63d debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/color.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 3a3158e8cef9bb15471ca97a61692633121bdf43 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/imageext.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 7c91f35770bad672695defd5e8a58f600fbac94d debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/mixer_music.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 06c91c0675ca8269800aeb11d05bd18a103922f9 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/math.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 07d34efcbfcfd3dac8f790f1cc0ecdd4375757b6 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/pypm.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 8eec48b0d19c4339f9219c4c8093a090e92a978c debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/transform.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 a20bb5414920af62247e87a3c30487c80e60fe35 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/pixelcopy.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 4a2b76b871257be05237261e975607395df95047 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/video.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 3543fe19885a7b75ba9a4a2a2d1a11516200465c debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/touch.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 236b1dd409b4c8de23c80c228d43ea74c99894ea debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/controller.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f21 cf0f313bf7a7f0052f6e8bce9695a12e5dcbfd34 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/mixer.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 308dade93514eeda3eb623abf2b998cb6137576e debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/audio.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 6cdd2c0b5cb936e8e087d3f36dc235da33f212a3 debugedit: debian/python3-pygame/usr/lib/python3/dist-packages/pygame/_sdl2/sdl2.cpython-311-x86_64-linux-gnu.so: Unknown DWARF DW_FORM_0x1f20 23651b3988e8943426684f8f74aab1a7ccb91ff1 dh_makeshlibs -a -O--buildsystem=pybuild dh_shlibdeps -a -O--buildsystem=pybuild dh_installdeb -O--buildsystem=pybuild dh_gencontrol -O--buildsystem=pybuild dpkg-gencontrol: warning: package python-pygame-doc: substitution variable ${python3:Depends} unused, but is defined dpkg-gencontrol: warning: package python-pygame-doc: substitution variable ${sphinxdoc:Built-Using} unused, but is defined dh_md5sums -O--buildsystem=pybuild dh_builddeb -O--buildsystem=pybuild INFO: pkgstriptranslations version 154 INFO: pkgstriptranslations version 154 INFO: pkgstriptranslations version 154 pkgstriptranslations: processing python3-pygame (in debian/python3-pygame); do_strip: , oemstrip: pkgstriptranslations: processing python-pygame-doc (in debian/python-pygame-doc); do_strip: , oemstrip: pkgstriptranslations: processing python3-pygame-dbgsym (in debian/.debhelper/python3-pygame/dbgsym-root); do_strip: , oemstrip: pkgmaintainermangler: Maintainer field overridden to "Ubuntu Developers " pkgmaintainermangler: Maintainer field overridden to "Ubuntu Developers " pkgmaintainermangler: Maintainer field overridden to "Ubuntu Developers " pkgstripfiles: processing control file: debian/python3-pygame/DEBIAN/control, package python3-pygame, directory debian/python3-pygame pkgstripfiles: processing control file: debian/.debhelper/python3-pygame/dbgsym-root/DEBIAN/control, package python3-pygame-dbgsym, directory debian/.debhelper/python3-pygame/dbgsym-root dpkg-deb: building package 'python3-pygame-dbgsym' in 'debian/.debhelper/scratch-space/build-python3-pygame/python3-pygame-dbgsym_2.5.2-1_amd64.deb'. pkgstripfiles: processing control file: debian/python-pygame-doc/DEBIAN/control, package python-pygame-doc, directory debian/python-pygame-doc pkgstripfiles: Running PNG optimization (using 4 cpus) for package python3-pygame ... INFO: pkgstripfiles: waiting for lock (python-pygame-doc) ... pkgstripfiles: No PNG files. dpkg-deb: building package 'python3-pygame' in '../python3-pygame_2.5.2-1_amd64.deb'. Renaming python3-pygame-dbgsym_2.5.2-1_amd64.deb to python3-pygame-dbgsym_2.5.2-1_amd64.ddeb pkgstripfiles: Disabled PNG optimization for -doc package python-pygame-doc (to save build time) dpkg-deb: building package 'python-pygame-doc' in '../python-pygame-doc_2.5.2-1_all.deb'. dpkg-genbuildinfo --build=binary -O../pygame_2.5.2-1_amd64.buildinfo dpkg-genchanges --build=binary -mLaunchpad Build Daemon -O../pygame_2.5.2-1_amd64.changes dpkg-genchanges: info: binary-only upload (no source code included) dpkg-source --after-build . dpkg-buildpackage: info: binary-only upload (no source included) -------------------------------------------------------------------------------- Build finished at 2023-10-26T21:46:13Z Finished -------- I: Built successfully +------------------------------------------------------------------------------+ | Changes | +------------------------------------------------------------------------------+ pygame_2.5.2-1_amd64.changes: ----------------------------- Format: 1.8 Date: Mon, 18 Sep 2023 18:19:02 -0700 Source: pygame Binary: python-pygame-doc python3-pygame Built-For-Profiles: noudeb Architecture: all amd64 Version: 2.5.2-1 Distribution: noble-proposed Urgency: medium Maintainer: Launchpad Build Daemon Changed-By: Vincent Cheng Description: python-pygame-doc - SDL bindings for games development in Python (documentation) python3-pygame - SDL bindings for games development (Python 3) Changes: pygame (2.5.2-1) unstable; urgency=medium . * New upstream release. Checksums-Sha1: 88901cb1f08c3efb44d18167d9929246b8fae0ef 15509 pygame_2.5.2-1_amd64.buildinfo 169747c0afc8c927fce11a381baf44cadf1bf29d 3069156 python-pygame-doc_2.5.2-1_all.deb 52cb3de58165f06a21a9677dbe129d92821ff2bc 2898348 python3-pygame-dbgsym_2.5.2-1_amd64.ddeb 6bf6c6bb55f2639dafb4c44d830811342fdf284c 1105764 python3-pygame_2.5.2-1_amd64.deb Checksums-Sha256: f9383183329342c0480dbf832726e5f9b58e9bf86af896ac378d9bd944fbeaa5 15509 pygame_2.5.2-1_amd64.buildinfo 4a85b7ed9e0011f6ddf3106569f6cdc50e11ab33b2cdc21cb9ea14a4d480ff39 3069156 python-pygame-doc_2.5.2-1_all.deb 4870174b67c32e2050cee3127627fbbf5627bdaf6b51ac67472e082c906ed515 2898348 python3-pygame-dbgsym_2.5.2-1_amd64.ddeb 52b79cffd6363b1a829cdb9c98fbad67fd135872e28ff4d72caa880b747f99fb 1105764 python3-pygame_2.5.2-1_amd64.deb Files: c4fa9e6fa5302229ad41ef81fd1b3adc 15509 python optional pygame_2.5.2-1_amd64.buildinfo f9beb34d109d3532fe0224d3f14d0bea 3069156 doc optional python-pygame-doc_2.5.2-1_all.deb 51490579f3550a08ab8489f05c5ae238 2898348 debug optional python3-pygame-dbgsym_2.5.2-1_amd64.ddeb b45b845a68bd355bba81101c1b9a4066 1105764 python optional python3-pygame_2.5.2-1_amd64.deb /<>/pygame_2.5.2-1_amd64.changes.new could not be renamed to /<>/pygame_2.5.2-1_amd64.changes: Illegal seek Distribution field may be wrong!!! +------------------------------------------------------------------------------+ | Buildinfo | +------------------------------------------------------------------------------+ Format: 1.0 Source: pygame Binary: python-pygame-doc python3-pygame python3-pygame-dbgsym Architecture: all amd64 Version: 2.5.2-1 Checksums-Md5: f9beb34d109d3532fe0224d3f14d0bea 3069156 python-pygame-doc_2.5.2-1_all.deb 51490579f3550a08ab8489f05c5ae238 2898348 python3-pygame-dbgsym_2.5.2-1_amd64.ddeb b45b845a68bd355bba81101c1b9a4066 1105764 python3-pygame_2.5.2-1_amd64.deb Checksums-Sha1: 169747c0afc8c927fce11a381baf44cadf1bf29d 3069156 python-pygame-doc_2.5.2-1_all.deb 52cb3de58165f06a21a9677dbe129d92821ff2bc 2898348 python3-pygame-dbgsym_2.5.2-1_amd64.ddeb 6bf6c6bb55f2639dafb4c44d830811342fdf284c 1105764 python3-pygame_2.5.2-1_amd64.deb Checksums-Sha256: 4a85b7ed9e0011f6ddf3106569f6cdc50e11ab33b2cdc21cb9ea14a4d480ff39 3069156 python-pygame-doc_2.5.2-1_all.deb 4870174b67c32e2050cee3127627fbbf5627bdaf6b51ac67472e082c906ed515 2898348 python3-pygame-dbgsym_2.5.2-1_amd64.ddeb 52b79cffd6363b1a829cdb9c98fbad67fd135872e28ff4d72caa880b747f99fb 1105764 python3-pygame_2.5.2-1_amd64.deb Build-Origin: Ubuntu Build-Architecture: amd64 Build-Date: Thu, 26 Oct 2023 21:46:13 +0000 Build-Path: /<> Build-Tainted-By: merged-usr-via-aliased-dirs usr-local-has-programs Installed-Build-Depends: autoconf (= 2.71-3), automake (= 1:1.16.5-1.3), autopoint (= 0.21-13), autotools-dev (= 20220109.1), base-files (= 13ubuntu3), base-passwd (= 3.6.2), bash (= 5.2.15-2ubuntu1), binutils (= 2.41-5ubuntu1), binutils-common (= 2.41-5ubuntu1), binutils-x86-64-linux-gnu (= 2.41-5ubuntu1), bsdextrautils (= 2.39.1-4ubuntu2), bsdutils (= 1:2.39.1-4ubuntu2), build-essential (= 12.10ubuntu1), bzip2 (= 1.0.8-5build1), ca-certificates (= 20230311ubuntu1), coreutils (= 9.1-1ubuntu2), cpp (= 4:13.2.0-1ubuntu1), cpp-13 (= 13.2.0-6ubuntu1), cython3 (= 0.29.36-1ubuntu1), dash (= 0.5.12-6ubuntu1), debconf (= 1.5.82), debhelper (= 13.11.7ubuntu1), debianutils (= 5.14), debugedit (= 1:5.0-5), dh-autoreconf (= 20), dh-python (= 6.20231025), dh-strip-nondeterminism (= 1.13.1-1), diffutils (= 1:3.10-1), docutils-common (= 0.19+dfsg-7), dpkg (= 1.22.0ubuntu1), dpkg-dev (= 1.22.0ubuntu1), dwz (= 0.15-1), file (= 1:5.45-2), findutils (= 4.9.0-5), fluid-soundfont-gm (= 3.1-5.3), fontconfig (= 2.14.2-4ubuntu1), fontconfig-config (= 2.14.2-4ubuntu1), fonts-freefont-ttf (= 20211204+svn4273-2), fonts-noto-core (= 20201225-2), fonts-noto-mono (= 20201225-2), g++ (= 4:13.2.0-1ubuntu1), g++-13 (= 13.2.0-6ubuntu1), gcc (= 4:13.2.0-1ubuntu1), gcc-13 (= 13.2.0-6ubuntu1), gcc-13-base (= 13.2.0-6ubuntu1), gettext (= 0.21-13), gettext-base (= 0.21-13), gir1.2-freedesktop (= 1.78.1-1), gir1.2-glib-2.0 (= 1.78.1-1), gir1.2-harfbuzz-0.0 (= 8.0.1-1), gir1.2-ibus-1.0 (= 1.5.29~rc1-1), grep (= 3.11-3), groff-base (= 1.23.0-3), gzip (= 1.12-1ubuntu1), hostname (= 3.23+nmu1ubuntu1), icu-devtools (= 72.1-3ubuntu3), init-system-helpers (= 1.65.2ubuntu1), intltool-debian (= 0.35.0+20060710.6), libacl1 (= 2.3.1-3), libapparmor1 (= 4.0.0~alpha2-0ubuntu5), libarchive-zip-perl (= 1.68-1), libasan8 (= 13.2.0-6ubuntu1), libasound2 (= 1.2.10-1), libasound2-data (= 1.2.10-1), libasound2-dev (= 1.2.10-1), libasyncns0 (= 0.8-6build3), libatomic1 (= 13.2.0-6ubuntu1), libattr1 (= 1:2.5.1-4), libaudit-common (= 1:3.1.1-1), libaudit1 (= 1:3.1.1-1), libbinutils (= 2.41-5ubuntu1), libblas3 (= 3.11.0-2build1), libblkid-dev (= 2.39.1-4ubuntu2), libblkid1 (= 2.39.1-4ubuntu2), libbrotli-dev (= 1.0.9-2build8), libbrotli1 (= 1.0.9-2build8), libbsd0 (= 0.11.7-4), libbz2-1.0 (= 1.0.8-5build1), libbz2-dev (= 1.0.8-5build1), libc-bin (= 2.38-3ubuntu1), libc-dev-bin (= 2.38-3ubuntu1), libc6 (= 2.38-3ubuntu1), libc6-dev (= 2.38-3ubuntu1), libcairo-gobject2 (= 1.18.0-1), libcairo2 (= 1.18.0-1), libcap-ng0 (= 0.8.3-1build2), libcap2 (= 1:2.66-4ubuntu1), libcc1-0 (= 13.2.0-6ubuntu1), libcom-err2 (= 1.47.0-2ubuntu1), libcrypt-dev (= 1:4.4.36-2), libcrypt1 (= 1:4.4.36-2), libctf-nobfd0 (= 2.41-5ubuntu1), libctf0 (= 2.41-5ubuntu1), libdb5.3 (= 5.3.28+dfsg2-2), libdbus-1-3 (= 1.14.10-1ubuntu1), libdbus-1-dev (= 1.14.10-1ubuntu1), libdebconfclient0 (= 0.270ubuntu1), libdebhelper-perl (= 13.11.7ubuntu1), libdecor-0-0 (= 0.2.0-1), libdecor-0-dev (= 0.2.0-1), libdeflate-dev (= 1.18-1), libdeflate0 (= 1.18-1), libdpkg-perl (= 1.22.0ubuntu1), libdrm-amdgpu1 (= 2.4.116-1), libdrm-common (= 2.4.116-1), libdrm-dev (= 2.4.116-1), libdrm-intel1 (= 2.4.116-1), libdrm-nouveau2 (= 2.4.116-1), libdrm-radeon1 (= 2.4.116-1), libdrm2 (= 2.4.116-1), libdw1 (= 0.189-4), libedit2 (= 3.1-20230828-1), libegl-dev (= 1.7.0-1), libegl-mesa0 (= 23.2.1-1ubuntu3), libegl1 (= 1.7.0-1), libelf1 (= 0.189-4), libexpat1 (= 2.5.0-2), libexpat1-dev (= 2.5.0-2), libffi-dev (= 3.4.4-1), libffi8 (= 3.4.4-1), libfile-stripnondeterminism-perl (= 1.13.1-1), libflac-dev (= 1.4.3+ds-2ubuntu1), libflac12 (= 1.4.3+ds-2ubuntu1), libfluidsynth-dev (= 2.3.4-1), libfluidsynth3 (= 2.3.4-1), libfontconfig1 (= 2.14.2-4ubuntu1), libfontenc1 (= 1:1.1.4-1build3), libfreetype-dev (= 2.13.2+dfsg-1), libfreetype6 (= 2.13.2+dfsg-1), libgbm-dev (= 23.2.1-1ubuntu3), libgbm1 (= 23.2.1-1ubuntu3), libgcc-13-dev (= 13.2.0-6ubuntu1), libgcc-s1 (= 13.2.0-6ubuntu1), libgcrypt20 (= 1.10.2-3ubuntu1), libgdbm-compat4 (= 1.23-3), libgdbm6 (= 1.23-3), libgfortran5 (= 13.2.0-6ubuntu1), libgirepository-1.0-1 (= 1.78.1-1), libgl-dev (= 1.7.0-1), libgl1 (= 1.7.0-1), libgl1-mesa-dri (= 23.2.1-1ubuntu3), libglapi-mesa (= 23.2.1-1ubuntu3), libgles-dev (= 1.7.0-1), libgles1 (= 1.7.0-1), libgles2 (= 1.7.0-1), libglib2.0-0 (= 2.78.1-1), libglib2.0-bin (= 2.78.1-1), libglib2.0-data (= 2.78.1-1), libglib2.0-dev (= 2.78.1-1), libglib2.0-dev-bin (= 2.78.1-1), libglvnd0 (= 1.7.0-1), libglx-dev (= 1.7.0-1), libglx-mesa0 (= 23.2.1-1ubuntu3), libglx0 (= 1.7.0-1), libgmp10 (= 2:6.3.0+dfsg-2ubuntu4), libgomp1 (= 13.2.0-6ubuntu1), libgpg-error0 (= 1.47-2), libgprofng0 (= 2.41-5ubuntu1), libgraphite2-3 (= 1.3.14-1build2), libgraphite2-dev (= 1.3.14-1build2), libgssapi-krb5-2 (= 1.20.1-3ubuntu1), libharfbuzz-cairo0 (= 8.0.1-1), libharfbuzz-dev (= 8.0.1-1), libharfbuzz-gobject0 (= 8.0.1-1), libharfbuzz-icu0 (= 8.0.1-1), libharfbuzz-subset0 (= 8.0.1-1), libharfbuzz0b (= 8.0.1-1), libhwasan0 (= 13.2.0-6ubuntu1), libibus-1.0-5 (= 1.5.29~rc1-1), libibus-1.0-dev (= 1.5.29~rc1-1), libice-dev (= 2:1.0.10-1build2), libice6 (= 2:1.0.10-1build2), libicu-dev (= 72.1-3ubuntu3), libicu72 (= 72.1-3ubuntu3), libinstpatch-1.0-2 (= 1.1.6-1), libinstpatch-dev (= 1.1.6-1), libisl23 (= 0.26-3), libitm1 (= 13.2.0-6ubuntu1), libjack-dev (= 1:0.126.0-2), libjack0 (= 1:0.126.0-2), libjansson4 (= 2.14-2), libjbig-dev (= 2.1-6.1ubuntu1), libjbig0 (= 2.1-6.1ubuntu1), libjpeg-dev (= 8c-2ubuntu11), libjpeg-turbo8 (= 2.1.5-2ubuntu1), libjpeg-turbo8-dev (= 2.1.5-2ubuntu1), libjpeg8 (= 8c-2ubuntu11), libjpeg8-dev (= 8c-2ubuntu11), libjs-jquery (= 3.6.1+dfsg+~3.5.14-1), libjs-sphinxdoc (= 5.3.0-7), libjs-underscore (= 1.13.4~dfsg+~1.11.4-3), libjson-perl (= 4.10000-1), libk5crypto3 (= 1.20.1-3ubuntu1), libkeyutils1 (= 1.6.3-2), libkrb5-3 (= 1.20.1-3ubuntu1), libkrb5support0 (= 1.20.1-3ubuntu1), liblapack3 (= 3.11.0-2build1), liblerc-dev (= 4.0.0+ds-2ubuntu2), liblerc4 (= 4.0.0+ds-2ubuntu2), libllvm15 (= 1:15.0.7-10), liblsan0 (= 13.2.0-6ubuntu1), liblz4-1 (= 1.9.4-1), liblzma-dev (= 5.4.4-0.1), liblzma5 (= 5.4.4-0.1), libmagic-mgc (= 1:5.45-2), libmagic1 (= 1:5.45-2), libmd0 (= 1.1.0-1), libmodplug-dev (= 1:0.8.9.0-3), libmodplug1 (= 1:0.8.9.0-3), libmount-dev (= 2.39.1-4ubuntu2), libmount1 (= 2.39.1-4ubuntu2), libmp3lame0 (= 3.100-6), libmpc3 (= 1.3.1-1), libmpfr6 (= 4.2.1-1), libmpg123-0 (= 1.32.3-1), libmpg123-dev (= 1.32.3-1), libncurses-dev (= 6.4+20231016-1), libncurses6 (= 6.4+20231016-1), libncursesw6 (= 6.4+20231016-1), libnsl-dev (= 1.3.0-2build2), libnsl2 (= 1.3.0-2build2), libogg-dev (= 1.3.5-3), libogg0 (= 1.3.5-3), libopus-dev (= 1.4-1), libopus0 (= 1.4-1), libopusfile-dev (= 0.12-4), libopusfile0 (= 0.12-4), libout123-0 (= 1.32.3-1), libpam-modules (= 1.5.2-6ubuntu1), libpam-modules-bin (= 1.5.2-6ubuntu1), libpam-runtime (= 1.5.2-6ubuntu1), libpam0g (= 1.5.2-6ubuntu1), libpciaccess-dev (= 0.17-2), libpciaccess0 (= 0.17-2), libpcre2-16-0 (= 10.42-4), libpcre2-32-0 (= 10.42-4), libpcre2-8-0 (= 10.42-4), libpcre2-dev (= 10.42-4), libpcre2-posix3 (= 10.42-4), libperl5.36 (= 5.36.0-9ubuntu1), libpipeline1 (= 1.5.7-1), libpipewire-0.3-0 (= 0.3.83-1), libpipewire-0.3-dev (= 0.3.83-1), libpixman-1-0 (= 0.42.2-1), libpkgconf3 (= 1.8.1-2), libpng-dev (= 1.6.40-2), libpng16-16 (= 1.6.40-2), libportmidi-dev (= 1:217-6.1), libportmidi0 (= 1:217-6.1), libpthread-stubs0-dev (= 0.4-1build2), libpulse-dev (= 1:16.1+dfsg1-2ubuntu4), libpulse-mainloop-glib0 (= 1:16.1+dfsg1-2ubuntu4), libpulse0 (= 1:16.1+dfsg1-2ubuntu4), libpython3-all-dev (= 3.11.4-5), libpython3-dev (= 3.11.4-5), libpython3-stdlib (= 3.11.4-5), libpython3.11 (= 3.11.6-3), libpython3.11-dev (= 3.11.6-3), libpython3.11-minimal (= 3.11.6-3), libpython3.11-stdlib (= 3.11.6-3), libquadmath0 (= 13.2.0-6ubuntu1), libreadline-dev (= 8.2-1.3), libreadline8 (= 8.2-1.3), libsamplerate0 (= 0.2.2-4), libsamplerate0-dev (= 0.2.2-4), libsdl2-2.0-0 (= 2.28.4+dfsg-1), libsdl2-dev (= 2.28.4+dfsg-1), libsdl2-image-2.0-0 (= 2.6.3+dfsg-2), libsdl2-image-dev (= 2.6.3+dfsg-2), libsdl2-mixer-2.0-0 (= 2.6.3+dfsg-1), libsdl2-mixer-dev (= 2.6.3+dfsg-1), libsdl2-ttf-2.0-0 (= 2.20.2+dfsg-1), libsdl2-ttf-dev (= 2.20.2+dfsg-1), libseccomp2 (= 2.5.4-1ubuntu3), libselinux1 (= 3.5-1), libselinux1-dev (= 3.5-1), libsensors-config (= 1:3.6.0-7ubuntu1), libsensors5 (= 1:3.6.0-7ubuntu1), libsepol-dev (= 3.5-1), libsepol2 (= 3.5-1), libsframe1 (= 2.41-5ubuntu1), libsharpyuv-dev (= 1.3.2-0.3), libsharpyuv0 (= 1.3.2-0.3), libsm-dev (= 2:1.2.3-1build2), libsm6 (= 2:1.2.3-1build2), libsmartcols1 (= 2.39.1-4ubuntu2), libsndfile1 (= 1.2.2-1), libsndfile1-dev (= 1.2.2-1), libsndio-dev (= 1.9.0-0.3), libsndio7.0 (= 1.9.0-0.3), libspa-0.2-dev (= 0.3.83-1), libspa-0.2-modules (= 0.3.83-1), libsqlite3-0 (= 3.43.2-1), libssl3 (= 3.0.10-1ubuntu2.1), libstdc++-13-dev (= 13.2.0-6ubuntu1), libstdc++6 (= 13.2.0-6ubuntu1), libsub-override-perl (= 0.09-4), libsyn123-0 (= 1.32.3-1), libsystemd-dev (= 253.5-1ubuntu7), libsystemd0 (= 253.5-1ubuntu7), libtiff-dev (= 4.5.1+git230720-1ubuntu1), libtiff6 (= 4.5.1+git230720-1ubuntu1), libtiffxx6 (= 4.5.1+git230720-1ubuntu1), libtinfo6 (= 6.4+20231016-1), libtirpc-common (= 1.3.3+ds-1), libtirpc-dev (= 1.3.3+ds-1), libtirpc3 (= 1.3.3+ds-1), libtool (= 2.4.7-7), libtsan2 (= 13.2.0-6ubuntu1), libubsan1 (= 13.2.0-6ubuntu1), libuchardet0 (= 0.0.7-1build2), libudev-dev (= 253.5-1ubuntu7), libudev1 (= 253.5-1ubuntu7), libunistring2 (= 1.0-2), libunwind8 (= 1.6.2-3), libuuid1 (= 2.39.1-4ubuntu2), libvorbis-dev (= 1.3.7-1build2), libvorbis0a (= 1.3.7-1build2), libvorbisenc2 (= 1.3.7-1build2), libvorbisfile3 (= 1.3.7-1build2), libwayland-bin (= 1.22.0-2.1), libwayland-client0 (= 1.22.0-2.1), libwayland-cursor0 (= 1.22.0-2.1), libwayland-dev (= 1.22.0-2.1), libwayland-egl1 (= 1.22.0-2.1), libwayland-server0 (= 1.22.0-2.1), libwebp-dev (= 1.3.2-0.3), libwebp7 (= 1.3.2-0.3), libwebpdecoder3 (= 1.3.2-0.3), libwebpdemux2 (= 1.3.2-0.3), libwebpmux3 (= 1.3.2-0.3), libwebrtc-audio-processing1 (= 0.3.1-0ubuntu5), libx11-6 (= 2:1.8.6-1ubuntu1), libx11-data (= 2:1.8.6-1ubuntu1), libx11-dev (= 2:1.8.6-1ubuntu1), libx11-xcb1 (= 2:1.8.6-1ubuntu1), libxau-dev (= 1:1.0.9-1build5), libxau6 (= 1:1.0.9-1build5), libxaw7 (= 2:1.0.14-1), libxcb-dri2-0 (= 1.15-1), libxcb-dri3-0 (= 1.15-1), libxcb-glx0 (= 1.15-1), libxcb-present0 (= 1.15-1), libxcb-randr0 (= 1.15-1), libxcb-render0 (= 1.15-1), libxcb-shm0 (= 1.15-1), libxcb-sync1 (= 1.15-1), libxcb-xfixes0 (= 1.15-1), libxcb1 (= 1.15-1), libxcb1-dev (= 1.15-1), libxcursor-dev (= 1:1.2.1-1), libxcursor1 (= 1:1.2.1-1), libxdmcp-dev (= 1:1.1.3-0ubuntu5), libxdmcp6 (= 1:1.1.3-0ubuntu5), libxext-dev (= 2:1.3.4-1build1), libxext6 (= 2:1.3.4-1build1), libxfixes-dev (= 1:6.0.0-2), libxfixes3 (= 1:6.0.0-2), libxfont2 (= 1:2.0.6-1), libxi-dev (= 2:1.8-1build1), libxi6 (= 2:1.8-1build1), libxinerama-dev (= 2:1.1.4-3), libxinerama1 (= 2:1.1.4-3), libxkbcommon-dev (= 1.6.0-1), libxkbcommon0 (= 1.6.0-1), libxkbfile1 (= 1:1.1.0-1build3), libxml2 (= 2.9.14+dfsg-1.3), libxmu6 (= 2:1.1.3-3), libxmuu1 (= 2:1.1.3-3), libxpm4 (= 1:3.5.12-1.1ubuntu1), libxrandr-dev (= 2:1.5.2-2), libxrandr2 (= 2:1.5.2-2), libxrender-dev (= 1:0.9.10-1.1), libxrender1 (= 1:0.9.10-1.1), libxshmfence1 (= 1.3-1build4), libxss-dev (= 1:1.2.3-1build2), libxss1 (= 1:1.2.3-1build2), libxt-dev (= 1:1.2.1-1.1), libxt6 (= 1:1.2.1-1.1), libxv-dev (= 2:1.0.11-1.1), libxv1 (= 2:1.0.11-1.1), libxxf86vm-dev (= 1:1.1.4-1build3), libxxf86vm1 (= 1:1.1.4-1build3), libzstd-dev (= 1.5.5+dfsg2-2), libzstd1 (= 1.5.5+dfsg2-2), linux-libc-dev (= 6.5.0-9.9), login (= 1:4.13+dfsg1-1ubuntu1), lto-disabled-list (= 43), m4 (= 1.4.19-4), make (= 4.3-4.1build1), man-db (= 2.12.0-1), mawk (= 1.3.4.20230808-1), media-types (= 10.1.0), ncurses-base (= 6.4+20231016-1), ncurses-bin (= 6.4+20231016-1), openssl (= 3.0.10-1ubuntu2.1), patch (= 2.7.6-7build2), perl (= 5.36.0-9ubuntu1), perl-base (= 5.36.0-9ubuntu1), perl-modules-5.36 (= 5.36.0-9ubuntu1), pkg-config (= 1.8.1-2), pkgconf (= 1.8.1-2), pkgconf-bin (= 1.8.1-2), po-debconf (= 1.0.21+nmu1), python-babel-localedata (= 2.10.3-2), python3 (= 3.11.4-5), python3-alabaster (= 0.7.12-1), python3-all (= 3.11.4-5), python3-all-dev (= 3.11.4-5), python3-babel (= 2.10.3-2), python3-certifi (= 2023.7.22-1), python3-chardet (= 5.2.0+dfsg-1), python3-dev (= 3.11.4-5), python3-distutils (= 3.11.5-1), python3-docutils (= 0.19+dfsg-7), python3-idna (= 3.3-2), python3-imagesize (= 1.4.1-1), python3-jinja2 (= 3.1.2-1), python3-lib2to3 (= 3.11.5-1), python3-markupsafe (= 2.1.3-1), python3-minimal (= 3.11.4-5), python3-numpy (= 1:1.24.2-1), python3-packaging (= 23.1-1), python3-pkg-resources (= 68.1.2-2), python3-pygments (= 2.15.1+dfsg-1), python3-requests (= 2.31.0+dfsg-1ubuntu1), python3-roman (= 3.3-3), python3-setuptools (= 68.1.2-2), python3-six (= 1.16.0-4), python3-snowballstemmer (= 2.2.0-4), python3-sphinx (= 5.3.0-7), python3-tz (= 2023.3.post1-1), python3-urllib3 (= 1.26.18-1), python3.11 (= 3.11.6-3), python3.11-dev (= 3.11.6-3), python3.11-minimal (= 3.11.6-3), readline-common (= 8.2-1.3), rpcsvc-proto (= 1.4.2-0ubuntu6), sed (= 4.9-1), sensible-utils (= 0.0.20), sgml-base (= 1.31), sharutils (= 1:4.15.2-9), sphinx-common (= 5.3.0-7), sysvinit-utils (= 3.07-1ubuntu1), tar (= 1.34+dfsg-1.2ubuntu1), timgm6mb-soundfont (= 1.3-5), tzdata (= 2023c-9ubuntu1), util-linux (= 2.39.1-4ubuntu2), uuid-dev (= 2.39.1-4ubuntu2), x11-common (= 1:7.7+23ubuntu2), x11-xkb-utils (= 7.7+7), x11proto-dev (= 2023.2-1), xauth (= 1:1.1.2-1), xkb-data (= 2.38-2), xml-core (= 0.18+nmu1), xorg-sgml-doctools (= 1:1.11-1.1), xserver-common (= 2:21.1.7-3ubuntu2.1), xtrans-dev (= 1.4.0-1), xvfb (= 2:21.1.7-3ubuntu2.1), xz-utils (= 5.4.4-0.1), zlib1g (= 1:1.2.13.dfsg-1ubuntu5), zlib1g-dev (= 1:1.2.13.dfsg-1ubuntu5) Environment: DEB_BUILD_OPTIONS="parallel=4" DEB_BUILD_PROFILES="noudeb" LANG="C.UTF-8" LC_ALL="C.UTF-8" SOURCE_DATE_EPOCH="1695086342" +------------------------------------------------------------------------------+ | Package contents | +------------------------------------------------------------------------------+ python-pygame-doc_2.5.2-1_all.deb --------------------------------- new Debian package, version 2.0. size 3069156 bytes: control archive=11634 bytes. 841 bytes, 20 lines control 49225 bytes, 474 lines md5sums Package: python-pygame-doc Source: pygame Version: 2.5.2-1 Architecture: all Maintainer: Ubuntu Developers Original-Maintainer: Debian Python Team Installed-Size: 13104 Depends: libjs-sphinxdoc (>= 5.2), fonts-freefont-ttf Section: doc Priority: optional Multi-Arch: foreign Homepage: https://www.pygame.org/ Description: SDL bindings for games development in Python (documentation) A multimedia development kit for Python. Pygame provides modules for you to access the video display, play sounds, track time, read the mouse and joystick, control the CD player, render true type fonts and more. It does this using mainly the cross-platform SDL library, a lightweight wrapper to OS-specific APIs. . 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#!/bin/sh Package: python3-pygame Source: pygame Version: 2.5.2-1 Architecture: amd64 Maintainer: Ubuntu Developers Original-Maintainer: Debian Python Team Installed-Size: 4143 Depends: fonts-freefont-ttf, python3-numpy (>= 1:1.22.0), python3-numpy-abi9, python3 (<< 3.12), python3 (>= 3.11~), python3:any, libc6 (>= 2.33), libfreetype6 (>= 2.2.1), libpng16-16 (>= 1.6.2), libportmidi0, libsdl2-2.0-0 (>= 2.0.16), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-ttf-2.0-0 (>= 2.20.0) Suggests: python-pygame-doc, timidity Section: python Priority: optional Homepage: https://www.pygame.org/ Description: SDL bindings for games development (Python 3) A multimedia development kit for Python. Pygame provides modules for you to access the video display, play sounds, track time, read the mouse and joystick, control the CD player, render true type fonts and more. It does this using mainly the cross-platform SDL library, a lightweight wrapper to OS-specific APIs. . 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368 2023-07-27 05:11 ./usr/share/lintian/overrides/python3-pygame +------------------------------------------------------------------------------+ | Post Build | +------------------------------------------------------------------------------+ +------------------------------------------------------------------------------+ | Cleanup | +------------------------------------------------------------------------------+ Purging /<> Not removing build depends: as requested +------------------------------------------------------------------------------+ | Summary | +------------------------------------------------------------------------------+ Build Architecture: amd64 Build Type: binary Build-Space: 114940 Build-Time: 137 Distribution: noble-proposed Host Architecture: amd64 Install-Time: 36 Job: pygame_2.5.2-1.dsc Machine Architecture: amd64 Package: pygame Package-Time: 174 Source-Version: 2.5.2-1 Space: 114940 Status: successful Version: 2.5.2-1 -------------------------------------------------------------------------------- Finished at 2023-10-26T21:46:13Z Build needed 00:02:54, 114940k disk space RUN: /usr/share/launchpad-buildd/bin/in-target scan-for-processes --backend=chroot --series=noble --arch=amd64 PACKAGEBUILD-26921334 Scanning for processes to kill in build PACKAGEBUILD-26921334