structure-synth 1.5.0-4 source package in Ubuntu

Changelog

structure-synth (1.5.0-4) unstable; urgency=medium

  * Upgraded Standards-Version from 3.9.8 to 4.2.1.2
  * Switch to use QT5. Added patch qt5_win64.patch.
    - Closes: #874181 Closes: #875203

 -- Miriam Ruiz <email address hidden>  Sat, 13 Oct 2018 03:10:17 +0200

Upload details

Uploaded by:
Miriam Ruiz on 2018-10-13
Uploaded to:
Sid
Original maintainer:
Miriam Ruiz
Architectures:
any
Section:
graphics
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Disco release on 2019-02-06 universe graphics

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File Size SHA-256 Checksum
structure-synth_1.5.0-4.dsc 2.0 KiB 02377444b0287336481cf17f155abf1f26f145dfd61e776d5ddfbcfc411632ba
structure-synth_1.5.0.orig.tar.bz2 664.4 KiB 0db138c98e34e28ad4a7bf63f6ffc793672364ee22025fb5ef8d8bb68a24a6f6
structure-synth_1.5.0-4.debian.tar.bz2 22.8 KiB 2d92de7b638b93315686eb7c5cd9d6b2da9b459be544611d128e5262ad4d942e

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Binary packages built by this source

structure-synth: application for creating 3D structures

 Structure Synth is a tool for generating 3D structures by specifying a
 design grammar. Even simple systems may generate surprising and complex
 structures. Structure Synth offers a graphical environment with multiple
 tabs, syntax highlighting, and OpenGL preview. Integration with third-party
 renderers (such as Sunflow and POV-Ray) is possible using a flexible
 template based export system.
 .
 Structure Synth has been developed by Mikael Hvidtfeldt Christensen. It was
 inspired by the CFDG syntax by Chris Coyne, and the Context Free Art GUI by
 Mark Lentczner and John Horigan.

structure-synth-dbg: application for creating 3D structures

 Structure Synth is a tool for generating 3D structures by specifying a
 design grammar. Even simple systems may generate surprising and complex
 structures. Structure Synth offers a graphical environment with multiple
 tabs, syntax highlighting, and OpenGL preview. Integration with third-party
 renderers (such as Sunflow and POV-Ray) is possible using a flexible
 template based export system.
 .
 This package contains the debugging symbols.