RUN: /bin/echo ['echo', 'Forking build subprocess...'] Forking build subprocess... RUN: /usr/share/launchpad-buildd/slavebin/unpack-chroot ['unpack-chroot', '867071-2000049', '/home/buildd/filecache-default/5a5223dcedb72e5d0529ab81ad5e69e0fab67940'] Synching the system clock with the buildd NTP service... 13 Feb 17:34:42 ntpdate[29160]: adjust time server 10.122.37.1 offset 0.001880 sec Unpacking chroot for build 867071-2000049 RUN: /usr/share/launchpad-buildd/slavebin/mount-chroot ['mount-chroot', '867071-2000049'] Mounting chroot for build 867071-2000049 RUN: /usr/share/launchpad-buildd/slavebin/apply-ogre-model ['apply-ogre-model', '867071-2000049', 'universe'] Attempting OGRE for universe in build-867071-2000049 RUN: /usr/share/launchpad-buildd/slavebin/override-sources-list ['override-sources-list', '867071-2000049', 'deb http://ftpmaster.internal/ubuntu jaunty main universe'] Overriding sources.list in build-867071-2000049 RUN: /usr/share/launchpad-buildd/slavebin/update-debian-chroot ['update-debian-chroot', '867071-2000049'] Updating debian chroot for build 867071-2000049 Get:1 http://ftpmaster.internal jaunty Release.gpg [189B] Get:2 http://ftpmaster.internal jaunty Release [74.6kB] Get:3 http://ftpmaster.internal jaunty/main Packages [1282kB] Get:4 http://ftpmaster.internal jaunty/universe Packages [4745kB] Fetched 6102kB in 6s (952kB/s) Reading package lists... Reading package lists... Building dependency tree... Reading state information... The following NEW packages will be installed: liblockfile1 libvolume-id1 lockfile-progs The following packages will be upgraded: apt base-files bash-completion binutils bsdutils cpp-4.3 debconf debconf-english dmsetup dpkg dpkg-dev e2fslibs e2fsprogs fakeroot g++-4.3 gcc-4.3 gcc-4.3-base initscripts libblkid1 libc6 libc6-dev libcomerr2 libdb4.7 libdevmapper1.02.1 libgcc1 libgomp1 libncurses5 libpam-foreground libpam-modules libpam-runtime libpam0g libss2 libstdc++6 libstdc++6-4.3-dev libuuid1 linux-libc-dev login lsb-base mount ncurses-base ncurses-bin passwd perl perl-base perl-doc perl-modules pkgbinarymangler python2.5-minimal sysv-rc sysvinit-utils sysvutils ucf util-linux 53 upgraded, 3 newly installed, 0 to remove and 0 not upgraded. Need to get 0B/50.5MB of archives. After this operation, 725kB of additional disk space will be used. WARNING: The following packages cannot be authenticated! libpam-modules base-files dpkg linux-libc-dev libc6-dev libgomp1 cpp-4.3 gcc-4.3-base libgcc1 gcc-4.3 g++-4.3 libstdc++6-4.3-dev libstdc++6 binutils libc6 libcomerr2 e2fslibs e2fsprogs login libvolume-id1 mount ncurses-bin perl-modules perl perl-base lsb-base util-linux bsdutils libncurses5 ncurses-base sysvinit-utils debconf-english debconf apt libpam-runtime libpam0g passwd libuuid1 libblkid1 libdb4.7 libss2 python2.5-minimal libdevmapper1.02.1 dmsetup liblockfile1 lockfile-progs initscripts sysv-rc bash-completion ucf dpkg-dev fakeroot libpam-foreground perl-doc sysvutils pkgbinarymangler Extracting templates from packages: 53% Extracting templates from packages: 100% Preconfiguring packages ... Authentication warning overridden. (Reading database ... 10641 files and directories currently installed.) Preparing to replace libpam-modules 1.0.1-4ubuntu5.4 (using .../libpam-modules_1.0.1-5ubuntu1_i386.deb) ... Unpacking replacement libpam-modules ... Setting up libpam-modules (1.0.1-5ubuntu1) ... Installing new version of config file /etc/security/limits.conf ... (Reading database ... 10641 files and directories currently installed.) Preparing to replace base-files 4.0.6ubuntu1 (using .../base-files_5ubuntu2_i386.deb) ... Unpacking replacement base-files ... Setting up base-files (5ubuntu2) ... Installing new version of config file /etc/debian_version ... (Reading database ... 10641 files and directories currently installed.) Preparing to replace dpkg 1.14.22ubuntu1 (using .../dpkg_1.14.24ubuntu1_i386.deb) ... Unpacking replacement dpkg ... Setting up dpkg (1.14.24ubuntu1) ... (Reading database ... 10641 files and directories currently installed.) Preparing to replace linux-libc-dev 2.6.28-2.3 (using .../linux-libc-dev_2.6.28-8.21_i386.deb) ... Unpacking replacement linux-libc-dev ... Preparing to replace libc6-dev 2.9-0ubuntu5 (using .../libc6-dev_2.9-0ubuntu9_i386.deb) ... Unpacking replacement libc6-dev ... Preparing to replace libgomp1 4.3.2-2ubuntu8 (using .../libgomp1_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement libgomp1 ... Preparing to replace cpp-4.3 4.3.2-2ubuntu8 (using .../cpp-4.3_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement cpp-4.3 ... Preparing to replace gcc-4.3-base 4.3.2-2ubuntu8 (using .../gcc-4.3-base_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement gcc-4.3-base ... Setting up gcc-4.3-base (4.3.3-3ubuntu5) ... (Reading database ... 10637 files and directories currently installed.) Preparing to replace libgcc1 1:4.3.2-2ubuntu8 (using .../libgcc1_1%3a4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement libgcc1 ... Setting up libgcc1 (1:4.3.3-3ubuntu5) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10637 files and directories currently installed.) Preparing to replace gcc-4.3 4.3.2-2ubuntu8 (using .../gcc-4.3_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement gcc-4.3 ... Preparing to replace g++-4.3 4.3.2-2ubuntu8 (using .../g++-4.3_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement g++-4.3 ... Preparing to replace libstdc++6-4.3-dev 4.3.2-2ubuntu8 (using .../libstdc++6-4.3-dev_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement libstdc++6-4.3-dev ... Preparing to replace libstdc++6 4.3.2-2ubuntu8 (using .../libstdc++6_4.3.3-3ubuntu5_i386.deb) ... Unpacking replacement libstdc++6 ... Setting up libstdc++6 (4.3.3-3ubuntu5) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10637 files and directories currently installed.) Preparing to replace binutils 2.19-0ubuntu3 (using .../binutils_2.19.1-0ubuntu3_i386.deb) ... Unpacking replacement binutils ... Preparing to replace libc6 2.9-0ubuntu5 (using .../libc6_2.9-0ubuntu9_i386.deb) ... Unpacking replacement libc6 ... Setting up libc6 (2.9-0ubuntu9) ... Installing new version of config file /etc/init.d/glibc.sh ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10637 files and directories currently installed.) Preparing to replace libcomerr2 1.41.3-1ubuntu1 (using .../libcomerr2_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement libcomerr2 ... Setting up libcomerr2 (1.41.4-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10637 files and directories currently installed.) Preparing to replace e2fslibs 1.41.3-1ubuntu1 (using .../e2fslibs_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement e2fslibs ... Setting up e2fslibs (1.41.4-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10637 files and directories currently installed.) Preparing to replace e2fsprogs 1.41.3-1ubuntu1 (using .../e2fsprogs_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement e2fsprogs ... Setting up e2fsprogs (1.41.4-1ubuntu1) ... (Reading database ... 10637 files and directories currently installed.) Preparing to replace login 1:4.1.1-6ubuntu1 (using .../login_1%3a4.1.1-6ubuntu2_i386.deb) ... Unpacking replacement login ... Setting up login (1:4.1.1-6ubuntu2) ... Installing new version of config file /etc/securetty ... Selecting previously deselected package libvolume-id1. (Reading database ... 10637 files and directories currently installed.) Unpacking libvolume-id1 (from .../libvolume-id1_137-2_i386.deb) ... Setting up libvolume-id1 (137-2) ... (Reading database ... 10644 files and directories currently installed.) Preparing to replace mount 2.14-1ubuntu2 (using .../mount_2.14-1ubuntu4_i386.deb) ... Unpacking replacement mount ... Setting up mount (2.14-1ubuntu4) ... (Reading database ... 10644 files and directories currently installed.) Preparing to replace ncurses-bin 5.7-2ubuntu1 (using .../ncurses-bin_5.7+20090207-1ubuntu1_i386.deb) ... Unpacking replacement ncurses-bin ... Setting up ncurses-bin (5.7+20090207-1ubuntu1) ... (Reading database ... 10646 files and directories currently installed.) Preparing to replace perl-modules 5.10.0-17ubuntu2 (using .../perl-modules_5.10.0-19ubuntu1_all.deb) ... Unpacking replacement perl-modules ... Preparing to replace perl 5.10.0-17ubuntu2 (using .../perl_5.10.0-19ubuntu1_i386.deb) ... Unpacking replacement perl ... Preparing to replace perl-base 5.10.0-17ubuntu2 (using .../perl-base_5.10.0-19ubuntu1_i386.deb) ... Unpacking replacement perl-base ... Setting up perl-base (5.10.0-19ubuntu1) ... (Reading database ... 10646 files and directories currently installed.) Preparing to replace lsb-base 3.2-20ubuntu1 (using .../lsb-base_3.2-20ubuntu3_all.deb) ... Unpacking replacement lsb-base ... Setting up lsb-base (3.2-20ubuntu3) ... Installing new version of config file /etc/lsb-base-logging.sh ... (Reading database ... 10646 files and directories currently installed.) Preparing to replace util-linux 2.14-1ubuntu2 (using .../util-linux_2.14-1ubuntu4_i386.deb) ... Unpacking replacement util-linux ... Setting up util-linux (2.14-1ubuntu4) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace bsdutils 1:2.14-1ubuntu2 (using .../bsdutils_1%3a2.14-1ubuntu4_i386.deb) ... Unpacking replacement bsdutils ... Setting up bsdutils (1:2.14-1ubuntu4) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace libncurses5 5.7-2ubuntu1 (using .../libncurses5_5.7+20090207-1ubuntu1_i386.deb) ... Unpacking replacement libncurses5 ... Setting up libncurses5 (5.7+20090207-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace ncurses-base 5.7-2ubuntu1 (using .../ncurses-base_5.7+20090207-1ubuntu1_all.deb) ... Unpacking replacement ncurses-base ... Setting up ncurses-base (5.7+20090207-1ubuntu1) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace sysvinit-utils 2.86.ds1-61ubuntu1 (using .../sysvinit-utils_2.86.ds1-61ubuntu3_i386.deb) ... Unpacking replacement sysvinit-utils ... Setting up sysvinit-utils (2.86.ds1-61ubuntu3) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace debconf-english 1.5.24ubuntu1 (using .../debconf-english_1.5.24ubuntu3_all.deb) ... Unpacking replacement debconf-english ... Setting up debconf-english (1.5.24ubuntu3) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace debconf 1.5.24ubuntu1 (using .../debconf_1.5.24ubuntu3_all.deb) ... Unpacking replacement debconf ... Setting up debconf (1.5.24ubuntu3) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace apt 0.7.19ubuntu1 (using .../apt_0.7.20.2ubuntu1_i386.deb) ... Unpacking replacement apt ... Setting up apt (0.7.20.2ubuntu1) ... Installing new version of config file /etc/apt/apt.conf.d/01autoremove ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace libpam-runtime 1.0.1-4ubuntu5.4 (using .../libpam-runtime_1.0.1-5ubuntu1_all.deb) ... Unpacking replacement libpam-runtime ... Setting up libpam-runtime (1.0.1-5ubuntu1) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace libpam0g 1.0.1-4ubuntu5.4 (using .../libpam0g_1.0.1-5ubuntu1_i386.deb) ... Unpacking replacement libpam0g ... Setting up libpam0g (1.0.1-5ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace passwd 1:4.1.1-6ubuntu1 (using .../passwd_1%3a4.1.1-6ubuntu2_i386.deb) ... Unpacking replacement passwd ... Setting up passwd (1:4.1.1-6ubuntu2) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace libuuid1 1.41.3-1ubuntu1 (using .../libuuid1_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement libuuid1 ... Setting up libuuid1 (1.41.4-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace libblkid1 1.41.3-1ubuntu1 (using .../libblkid1_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement libblkid1 ... Setting up libblkid1 (1.41.4-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace libdb4.7 4.7.25-5ubuntu1 (using .../libdb4.7_4.7.25-6ubuntu1_i386.deb) ... Unpacking replacement libdb4.7 ... Setting up libdb4.7 (4.7.25-6ubuntu1) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace libss2 1.41.3-1ubuntu1 (using .../libss2_1.41.4-1ubuntu1_i386.deb) ... Unpacking replacement libss2 ... Setting up libss2 (1.41.4-1ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place (Reading database ... 10647 files and directories currently installed.) Preparing to replace python2.5-minimal 2.5.2-14ubuntu1 (using .../python2.5-minimal_2.5.4-0ubuntu1_i386.deb) ... Unpacking replacement python2.5-minimal ... Setting up python2.5-minimal (2.5.4-0ubuntu1) ... (Reading database ... 10647 files and directories currently installed.) Preparing to replace libdevmapper1.02.1 2:1.02.27-4ubuntu1 (using .../libdevmapper1.02.1_2%3a1.02.27-4ubuntu3_i386.deb) ... Unpacking replacement libdevmapper1.02.1 ... Preparing to replace dmsetup 2:1.02.27-4ubuntu1 (using .../dmsetup_2%3a1.02.27-4ubuntu3_i386.deb) ... Unpacking replacement dmsetup ... dpkg: warning - unable to delete old directory `/etc/udev/rules.d': Directory not empty dpkg: warning - unable to delete old directory `/etc/udev': Directory not empty Selecting previously deselected package liblockfile1. Unpacking liblockfile1 (from .../liblockfile1_1.08-3_i386.deb) ... Selecting previously deselected package lockfile-progs. Unpacking lockfile-progs (from .../lockfile-progs_0.1.11ubuntu2_i386.deb) ... Preparing to replace initscripts 2.86.ds1-61ubuntu1 (using .../initscripts_2.86.ds1-61ubuntu3_i386.deb) ... Unpacking replacement initscripts ... Preparing to replace sysv-rc 2.86.ds1-61ubuntu1 (using .../sysv-rc_2.86.ds1-61ubuntu3_all.deb) ... Unpacking replacement sysv-rc ... Preparing to replace bash-completion 20060301-4ubuntu2 (using .../bash-completion_20080705ubuntu3_all.deb) ... Unpacking replacement bash-completion ... Preparing to replace ucf 3.0011 (using .../archives/ucf_3.0014_all.deb) ... Unpacking replacement ucf ... Preparing to replace dpkg-dev 1.14.22ubuntu1 (using .../dpkg-dev_1.14.24ubuntu1_all.deb) ... Unpacking replacement dpkg-dev ... Preparing to replace fakeroot 1.11ubuntu1 (using .../fakeroot_1.12.1ubuntu1_i386.deb) ... Unpacking replacement fakeroot ... Preparing to replace libpam-foreground 0.4-1 (using .../libpam-foreground_0.5_i386.deb) ... Unpacking replacement libpam-foreground ... Preparing to replace perl-doc 5.10.0-17ubuntu2 (using .../perl-doc_5.10.0-19ubuntu1_all.deb) ... Leaving `diversion of /usr/bin/perldoc to /usr/bin/perldoc.stub by perl-doc' Unpacking replacement perl-doc ... Preparing to replace sysvutils 2.86.ds1-61ubuntu1 (using .../sysvutils_2.86.ds1-61ubuntu3_all.deb) ... Unpacking replacement sysvutils ... Preparing to replace pkgbinarymangler 50 (using .../pkgbinarymangler_52_all.deb) ... Unpacking replacement pkgbinarymangler ... Setting up linux-libc-dev (2.6.28-8.21) ... Setting up libc6-dev (2.9-0ubuntu9) ... Setting up libgomp1 (4.3.3-3ubuntu5) ... Setting up cpp-4.3 (4.3.3-3ubuntu5) ... Setting up binutils (2.19.1-0ubuntu3) ... Setting up gcc-4.3 (4.3.3-3ubuntu5) ... Setting up libdevmapper1.02.1 (2:1.02.27-4ubuntu3) ... Setting up dmsetup (2:1.02.27-4ubuntu3) ... Setting up liblockfile1 (1.08-3) ... Setting up lockfile-progs (0.1.11ubuntu2) ... Setting up initscripts (2.86.ds1-61ubuntu3) ... Installing new version of config file /etc/init.d/checkroot.sh ... Setting up sysv-rc (2.86.ds1-61ubuntu3) ... Setting up bash-completion (20080705ubuntu3) ... Installing new version of config file /etc/bash_completion ... Setting up ucf (3.0014) ... Setting up fakeroot (1.12.1ubuntu1) ... Setting up libpam-foreground (0.5) ... Setting up sysvutils (2.86.ds1-61ubuntu3) ... Setting up pkgbinarymangler (52) ... Setting up g++-4.3 (4.3.3-3ubuntu5) ... Setting up perl-modules (5.10.0-19ubuntu1) ... Setting up libstdc++6-4.3-dev (4.3.3-3ubuntu5) ... Setting up perl (5.10.0-19ubuntu1) ... Setting up dpkg-dev (1.14.24ubuntu1) ... Setting up perl-doc (5.10.0-19ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place RUN: /usr/share/launchpad-buildd/slavebin/sbuild-package ['sbuild-package', '867071-2000049', '--nolog', '--batch', '--archive=ubuntu', '-A', '--purpose=PRIMARY', '--dist=jaunty', '--comp=universe', 'taoframework_2.0.0.svn20071027-5ubuntu2.dsc'] Initiating build Automatic build of taoframework_2.0.0.svn20071027-5ubuntu2 on palmer by sbuild/i386 1.170.5 Build started at 20090213-1736 ****************************************************************************** taoframework_2.0.0.svn20071027-5ubuntu2.dsc exists in cwd ** Using build dependencies supplied by package: Build-Depends: debhelper (>= 5), quilt Build-Depends-Indep: cli-common-dev (>= 0.4.4), mono-gac, mono-gmcs, mono-utils, libmono-dev, libopenal-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libsdl-net1.2-dev, libsdl-ttf2.0-dev, libsdl1.2-dev, libsmpeg-dev, libode0-dev, libdevil-dev, libphysfs-dev, freeglut3-dev, libglu1-mesa-dev | libglu1-dev, libgl1-mesa-dev | libgl1-dev, monodoc-base, liblua5.1-0-dev, libavcodec-dev, libavformat-dev, libnunit2.4-cil, libmono-winforms2.0-cil | libmono-winforms1.0-cil Checking for already installed source dependencies... debhelper: missing quilt: missing cli-common-dev: missing mono-gac: missing mono-gmcs: missing mono-utils: missing libmono-dev: missing libopenal-dev: missing libsdl-image1.2-dev: missing libsdl-mixer1.2-dev: missing libsdl-net1.2-dev: missing libsdl-ttf2.0-dev: missing libsdl1.2-dev: missing libsmpeg-dev: missing libode0-dev: missing libdevil-dev: missing libphysfs-dev: missing freeglut3-dev: missing libglu1-mesa-dev: missing libglu1-dev: missing libglu1-dev: does not exist libgl1-mesa-dev: missing libgl1-dev: missing libgl1-dev: does not exist monodoc-base: missing liblua5.1-0-dev: missing libavcodec-dev: missing libavformat-dev: missing libnunit2.4-cil: missing libmono-winforms2.0-cil: missing libmono-winforms1.0-cil: missing Checking for source dependency conflicts... /usr/bin/sudo /usr/bin/apt-get --purge $CHROOT_OPTIONS -q -y install debhelper quilt cli-common-dev mono-gac mono-gmcs mono-utils libmono-dev libopenal-dev libsdl-image1.2-dev libsdl-mixer1.2-dev libsdl-net1.2-dev libsdl-ttf2.0-dev libsdl1.2-dev libsmpeg-dev libode0-dev libdevil-dev libphysfs-dev freeglut3-dev libglu1-mesa-dev libgl1-mesa-dev monodoc-base liblua5.1-0-dev libavcodec-dev libavformat-dev libnunit2.4-cil libmono-winforms2.0-cil Reading package lists... Building dependency tree... Reading state information... The following packages were automatically installed and are no longer required: dmsetup libdevmapper1.02.1 sysvutils perl-doc Use 'apt-get autoremove' to remove them. The following extra packages will be installed: bsdmainutils cli-common defoma diffstat file fontconfig-config freeglut3 gettext gettext-base groff-base html2text intltool-debian libasound2 libavcodec52 libavformat52 libavutil-dev libavutil49 libcairo2 libcroco3 libdevil1c2 libdirectfb-1.0-0 libdrm2 libexif12 libexpat1 libfontconfig1 libfreetype6 libfreetype6-dev libgcrypt11 libgdiplus libgif4 libgl1-mesa-glx libglib2.0-0 libglib2.0-dev libglu1-mesa libgnutls26 libgpg-error0 libgsm1 libhtml-parser-perl libhtml-tagset-perl libhtml-tree-perl libice-dev libice6 libjpeg62 libjpeg62-dev liblcms1 liblua5.1-0 libmagic1 libmikmod2 libmikmod2-dev libmng1 libmono-accessibility2.0-cil libmono-corlib1.0-cil libmono-corlib2.0-cil libmono-data-tds1.0-cil libmono-data-tds2.0-cil libmono-data1.0-cil libmono-data2.0-cil libmono-getoptions1.0-cil libmono-getoptions2.0-cil libmono-peapi2.0-cil libmono-posix1.0-cil libmono-posix2.0-cil libmono-relaxng1.0-cil libmono-security1.0-cil libmono-security2.0-cil libmono-sharpzip0.84-cil libmono-sharpzip2.84-cil libmono-sqlite2.0-cil libmono-system-data1.0-cil libmono-system-data2.0-cil libmono-system-runtime1.0-cil libmono-system-runtime2.0-cil libmono-system-web1.0-cil libmono-system-web2.0-cil libmono-system1.0-cil libmono-system2.0-cil libmono-webbrowser0.5-cil libmono0 libmono1.0-cil libmono2.0-cil libncurses5-dev libncursesw5 libnewt0.52 libode0debian1 libogg-dev libogg0 liboil0.3 libopenal1 libphysfs-1.0-0 libpixman-1-0 libpng12-0 libpng12-dev libpopt0 libpthread-stubs0 libpthread-stubs0-dev libreadline5 libreadline5-dev libschroedinger-1.0-0 libsdl-image1.2 libsdl-mixer1.2 libsdl-net1.2 libsdl-ttf2.0-0 libsdl1.2debian libsdl1.2debian-alsa libsm-dev libsm6 libsmpeg0 libspeex1 libsqlite0 libsqlite3-0 libsysfs2 libtasn1-3 libtheora0 libtiff4 libtiff4-dev libtiffxx0c2 libts-0.0-0 liburi-perl libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwww-perl libx11-6 libx11-data libx11-dev libxau-dev libxau6 libxcb-render-util0 libxcb-render0 libxcb1 libxcb1-dev libxcursor1 libxdamage1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes3 libxml-dom-perl libxml-parser-perl libxml-perl libxml-regexp-perl libxml2 libxrender1 libxt-dev libxt6 libxxf86vm1 lynx lynx-cur man-db mesa-common-dev mono-2.0-devel mono-2.0-gac mono-2.0-runtime mono-common mono-devel mono-jit mono-runtime netbase pkg-config po-debconf readline-common ttf-dejavu ttf-dejavu-core ttf-dejavu-extra whiptail x11-common x11proto-core-dev x11proto-input-dev x11proto-kb-dev x11proto-xext-dev xtrans-dev zlib1g-dev Suggested packages: wamerican wordlist whois vacation dh-make defoma-doc psfontmgr x-ttcidfont-conf dfontmgr libft-perl cvs gettext-doc groff curl wget libasound2-plugins libfaad-dev libgsm1-dev libschroedinger-dev libspeex-dev libtheora-dev libraw1394-dev libdc1394-22-dev rng-tools libglib2.0-doc gnutls-bin libdata-dump-perl liblcms-utils libgda2-3 libcups2 libgamin0 libmono-winforms1.0-cil libgnomeui-0 libgtk2.0-0 librsvg2-2 shared-mime-info libnunit-doc monodoc-nunit-manual speex libio-socket-ssl-perl lynx-cur-wrapper less www-browser xdg-utils libgnome2-0 konqueror libmail-box-perl procmail graphviz Recommended packages: libglib2.0-data python libtool libmono-i18n1.0-cil libmono-i18n2.0-cil libgluezilla libgpm2 libfribidi0 libasound2-dev libaa1-dev libaudio-dev libesd0-dev libdirectfb-dev libcaca-dev libmailtools-perl libhtml-format-perl libcompress-zlib-perl xml-core mime-support binfmt-support ifupdown libmail-sendmail-perl The following NEW packages will be installed: bsdmainutils cli-common cli-common-dev debhelper defoma diffstat file fontconfig-config freeglut3 freeglut3-dev gettext gettext-base groff-base html2text intltool-debian libasound2 libavcodec-dev libavcodec52 libavformat-dev libavformat52 libavutil-dev libavutil49 libcairo2 libcroco3 libdevil-dev libdevil1c2 libdirectfb-1.0-0 libdrm2 libexif12 libexpat1 libfontconfig1 libfreetype6 libfreetype6-dev libgcrypt11 libgdiplus libgif4 libgl1-mesa-dev libgl1-mesa-glx libglib2.0-0 libglib2.0-dev libglu1-mesa libglu1-mesa-dev libgnutls26 libgpg-error0 libgsm1 libhtml-parser-perl libhtml-tagset-perl libhtml-tree-perl libice-dev libice6 libjpeg62 libjpeg62-dev liblcms1 liblua5.1-0 liblua5.1-0-dev libmagic1 libmikmod2 libmikmod2-dev libmng1 libmono-accessibility2.0-cil libmono-corlib1.0-cil libmono-corlib2.0-cil libmono-data-tds1.0-cil libmono-data-tds2.0-cil libmono-data1.0-cil libmono-data2.0-cil libmono-dev libmono-getoptions1.0-cil libmono-getoptions2.0-cil libmono-peapi2.0-cil libmono-posix1.0-cil libmono-posix2.0-cil libmono-relaxng1.0-cil libmono-security1.0-cil libmono-security2.0-cil libmono-sharpzip0.84-cil libmono-sharpzip2.84-cil libmono-sqlite2.0-cil libmono-system-data1.0-cil libmono-system-data2.0-cil libmono-system-runtime1.0-cil libmono-system-runtime2.0-cil libmono-system-web1.0-cil libmono-system-web2.0-cil libmono-system1.0-cil libmono-system2.0-cil libmono-webbrowser0.5-cil libmono-winforms2.0-cil libmono0 libmono1.0-cil libmono2.0-cil libncurses5-dev libncursesw5 libnewt0.52 libnunit2.4-cil libode0-dev libode0debian1 libogg-dev libogg0 liboil0.3 libopenal-dev libopenal1 libphysfs-1.0-0 libphysfs-dev libpixman-1-0 libpng12-0 libpng12-dev libpopt0 libpthread-stubs0 libpthread-stubs0-dev libreadline5 libreadline5-dev libschroedinger-1.0-0 libsdl-image1.2 libsdl-image1.2-dev libsdl-mixer1.2 libsdl-mixer1.2-dev libsdl-net1.2 libsdl-net1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev libsdl1.2-dev libsdl1.2debian libsdl1.2debian-alsa libsm-dev libsm6 libsmpeg-dev libsmpeg0 libspeex1 libsqlite0 libsqlite3-0 libsysfs2 libtasn1-3 libtheora0 libtiff4 libtiff4-dev libtiffxx0c2 libts-0.0-0 liburi-perl libvorbis-dev libvorbis0a libvorbisenc2 libvorbisfile3 libwww-perl libx11-6 libx11-data libx11-dev libxau-dev libxau6 libxcb-render-util0 libxcb-render0 libxcb1 libxcb1-dev libxcursor1 libxdamage1 libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes3 libxml-dom-perl libxml-parser-perl libxml-perl libxml-regexp-perl libxml2 libxrender1 libxt-dev libxt6 libxxf86vm1 lynx lynx-cur man-db mesa-common-dev mono-2.0-devel mono-2.0-gac mono-2.0-runtime mono-common mono-devel mono-gac mono-gmcs mono-jit mono-runtime mono-utils monodoc-base netbase pkg-config po-debconf quilt readline-common ttf-dejavu ttf-dejavu-core ttf-dejavu-extra whiptail x11-common x11proto-core-dev x11proto-input-dev x11proto-kb-dev x11proto-xext-dev xtrans-dev zlib1g-dev 0 upgraded, 200 newly installed, 0 to remove and 0 not upgraded. Need to get 1310kB/57.4MB of archives. After this operation, 177MB of additional disk space will be used. WARNING: The following packages cannot be authenticated! x11-common libdrm2 libxau6 libxdmcp6 libxcb1 libx11-data libx11-6 libxfixes3 libxdamage1 libxext6 libxxf86vm1 libgl1-mesa-glx libglu1-mesa x11proto-core-dev libxau-dev libxdmcp-dev x11proto-input-dev x11proto-kb-dev xtrans-dev libpthread-stubs0 libpthread-stubs0-dev libxcb1-dev libx11-dev mesa-common-dev libgl1-mesa-dev libglu1-mesa-dev libice6 libice-dev libsm6 libsm-dev x11proto-xext-dev libxext-dev libxt6 libxt-dev libmagic1 file libgpg-error0 libgcrypt11 libtasn1-3 libgnutls26 libncursesw5 libnewt0.52 libpopt0 readline-common libreadline5 libsqlite3-0 netbase whiptail bsdmainutils gettext-base groff-base libexpat1 libhtml-tagset-perl liburi-perl libhtml-parser-perl libhtml-tree-perl libwww-perl libxml-parser-perl libxml2 man-db cli-common html2text libglib2.0-0 libcroco3 gettext intltool-debian po-debconf debhelper libmono0 mono-common mono-jit libmono-corlib2.0-cil libmono-corlib1.0-cil mono-utils libmono-system2.0-cil libmono-security2.0-cil mono-2.0-gac mono-2.0-runtime mono-gac mono-runtime libmono-system1.0-cil libmono-security1.0-cil libmono-data-tds1.0-cil libmono-data-tds2.0-cil libmono-getoptions1.0-cil libmono-relaxng1.0-cil libmono-system-data1.0-cil libsysfs2 libts-0.0-0 libdirectfb-1.0-0 libfreetype6 defoma ttf-dejavu-core ttf-dejavu-extra ttf-dejavu fontconfig-config libfontconfig1 libpixman-1-0 libpng12-0 libxcb-render0 libxcb-render-util0 libxrender1 libcairo2 libexif12 libgif4 libjpeg62 libtiff4 libgdiplus libmono-system-web1.0-cil libmono-system-data2.0-cil libsqlite0 libmono-sqlite2.0-cil libmono-posix2.0-cil libmono-sharpzip2.84-cil libmono-getoptions2.0-cil libmono-data2.0-cil libmono2.0-cil libmono-system-web2.0-cil libmono-system-runtime1.0-cil libmono-posix1.0-cil libmono-sharpzip0.84-cil libmono-data1.0-cil libmono1.0-cil libmono-peapi2.0-cil mono-gmcs pkg-config libglib2.0-dev libmono-dev mono-2.0-devel mono-devel libxml-perl libxml-regexp-perl libxml-dom-perl cli-common-dev diffstat freeglut3 freeglut3-dev libasound2 libavutil49 libgsm1 liboil0.3 libschroedinger-1.0-0 libspeex1 libogg0 libtheora0 libvorbis0a libvorbisenc2 libavcodec52 libavutil-dev libavcodec-dev libavformat52 libavformat-dev liblcms1 libmng1 libsdl1.2debian-alsa libsdl1.2debian libdevil1c2 libdevil-dev zlib1g-dev libfreetype6-dev libjpeg62-dev liblua5.1-0 libncurses5-dev libreadline5-dev liblua5.1-0-dev libmikmod2 libmikmod2-dev libmono-accessibility2.0-cil libmono-system-runtime2.0-cil libmono-webbrowser0.5-cil libxcursor1 libmono-winforms2.0-cil libnunit2.4-cil libode0debian1 libode0-dev libogg-dev libopenal1 libopenal-dev libphysfs-1.0-0 libphysfs-dev libpng12-dev libsdl-image1.2 libsdl1.2-dev libtiffxx0c2 libtiff4-dev libsdl-image1.2-dev libsmpeg0 libvorbisfile3 libsdl-mixer1.2 libvorbis-dev libsmpeg-dev libsdl-mixer1.2-dev libsdl-net1.2 libsdl-net1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev lynx-cur lynx monodoc-base quilt Authentication warning overridden. Get:1 http://ftpmaster.internal jaunty/main libmono-accessibility2.0-cil 2.0.1-4 [33.1kB] Get:2 http://ftpmaster.internal jaunty/main libmono-webbrowser0.5-cil 2.0.1-4 [81.6kB] Get:3 http://ftpmaster.internal jaunty/main libmono-winforms2.0-cil 2.0.1-4 [1195kB] dpkg-preconfigure: unable to re-open stdin: Fetched 1310kB in 0s (2096kB/s) Selecting previously deselected package x11-common. (Reading database ... 10673 files and directories currently installed.) Unpacking x11-common (from .../x11-common_1%3a7.4~5ubuntu12_all.deb) ... Selecting previously deselected package libdrm2. Unpacking libdrm2 (from .../libdrm2_2.4.4-0ubuntu6_i386.deb) ... Selecting previously deselected package libxau6. Unpacking libxau6 (from .../libxau6_1%3a1.0.4-1_i386.deb) ... Selecting previously deselected package libxdmcp6. Unpacking libxdmcp6 (from .../libxdmcp6_1%3a1.0.2-3_i386.deb) ... Selecting previously deselected package libxcb1. Unpacking libxcb1 (from .../libxcb1_1.1.93-0ubuntu2_i386.deb) ... 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Setting up libopenal-dev (1:1.4.272-2) ... Setting up libphysfs-1.0-0 (1.0.0-5) ... Setting up libphysfs-dev (1.0.0-5) ... Setting up libpng12-dev (1.2.27-2ubuntu1) ... Setting up libsdl-image1.2 (1.2.6-3) ... Setting up libsdl1.2-dev (1.2.13-4ubuntu2) ... Setting up libtiffxx0c2 (3.8.2-11) ... Setting up libtiff4-dev (3.8.2-11) ... Setting up libsdl-image1.2-dev (1.2.6-3) ... Setting up libsmpeg0 (0.4.5+cvs20030824-2.2) ... Setting up libvorbisfile3 (1.2.0.dfsg-3.1) ... Setting up libsdl-mixer1.2 (1.2.8-5) ... Setting up libvorbis-dev (1.2.0.dfsg-3.1) ... Setting up libsmpeg-dev (0.4.5+cvs20030824-2.2) ... Setting up libsdl-mixer1.2-dev (1.2.8-5) ... Setting up libsdl-net1.2 (1.2.7-2) ... Setting up libsdl-net1.2-dev (1.2.7-2) ... Setting up libsdl-ttf2.0-0 (2.0.9-1) ... Setting up libsdl-ttf2.0-dev (2.0.9-1) ... Setting up lynx-cur (2.8.7dev11-2) ... Setting up lynx (2.8.7dev11-2) ... Setting up quilt (0.46-6) ... Setting up libmono-system2.0-cil (2.0.1-4) ... Setting up mono-2.0-runtime (2.0.1-4) ... Setting up libmono-posix2.0-cil (2.0.1-4) ... Setting up libmono-sharpzip2.84-cil (2.0.1-4) ... Setting up libmono-getoptions2.0-cil (2.0.1-4) ... Setting up libmono-webbrowser0.5-cil (2.0.1-4) ... Setting up libmono-security2.0-cil (2.0.1-4) ... Setting up mono-2.0-gac (2.0.1-4) ... Setting up libmono-data-tds2.0-cil (2.0.1-4) ... Setting up libmono-system-data2.0-cil (2.0.1-4) ... Setting up libmono-sqlite2.0-cil (2.0.1-4) ... Setting up libmono-data2.0-cil (2.0.1-4) ... Setting up libmono-system-web2.0-cil (2.0.1-4) ... Setting up libmono-system-runtime2.0-cil (2.0.1-4) ... Setting up libmono-winforms2.0-cil (2.0.1-4) ... Setting up libnunit2.4-cil (2.4.7+dfsg-2) ... * Installing 6 assemblies from libnunit2.4-cil into Mono Setting up mono-gac (2.0.1-4) ... * Installing 6 assemblies from libnunit2.4-cil into Mono Setting up mono-runtime (2.0.1-4) ... Setting up libmono2.0-cil (2.0.1-4) ... Setting up libmono1.0-cil (2.0.1-4) ... Setting up mono-gmcs (2.0.1-4) ... Setting up mono-2.0-devel (2.0.1-4) ... Setting up mono-devel (2.0.1-4) ... Setting up cli-common-dev (0.6.0) ... Setting up monodoc-base (2.0-2ubuntu1) ... Processing triggers for libc6 ... ldconfig deferred processing now taking place Checking correctness of source dependencies... Toolchain package versions: libc6-dev_2.9-0ubuntu9 make_3.81-5 dpkg-dev_1.14.24ubuntu1 g++-4.3_4.3.3-3ubuntu5 gcc-4.3_4.3.3-3ubuntu5 binutils_2.19.1-0ubuntu3 libstdc++6_4.3.3-3ubuntu5 libstdc++6-4.3-dev_4.3.3-3ubuntu5 ------------------------------------------------------------------------------ sh: gcc: not found dpkg-source: warning: Couldn't determine gcc system type, falling back to default (native compilation) gpg: Signature made Fri Feb 13 15:57:10 2009 GMT using DSA key ID E90CFA24 gpg: Can't check signature: public key not found dpkg-source: extracting taoframework in taoframework-2.0.0.svn20071027 dpkg-source: unpacking taoframework_2.0.0.svn20071027.orig.tar.gz dpkg-source: applying /home/buildd/build-867071-2000049/taoframework_2.0.0.svn20071027-5ubuntu2.diff.gz dpkg-buildpackage: set CFLAGS to default value: -g -O2 dpkg-buildpackage: set CPPFLAGS to default value: dpkg-buildpackage: set LDFLAGS to default value: -Wl,-Bsymbolic-functions dpkg-buildpackage: set FFLAGS to default value: -g -O2 dpkg-buildpackage: set CXXFLAGS to default value: -g -O2 dpkg-buildpackage: source package taoframework dpkg-buildpackage: source version 2.0.0.svn20071027-5ubuntu2 dpkg-buildpackage: host architecture i386 /usr/bin/fakeroot debian/rules clean dh_testdir dh_testroot rm -f debian/*.config rm -f build-stamp configure-stamp rm -rf /build/buildd/taoframework-2.0.0.svn20071027/build for builddir in OpenGl DevIl FFmpeg Lua Ode PhysFs Sdl; do \ (cd Tao.$builddir && [ ! -f Makefile ] || /usr/bin/make distclean) || exit 1; \ done QUILT_PATCHES=debian/patches quilt pop -a -R || test $? = 2 No patch removed dh_clean debian/rules build dh_testdir QUILT_PATCHES=debian/patches quilt push -a || test $? = 2 Applying patch 100_nunit_pkg_config.diff patching file Tao.Sdl/Tao.Sdl.Tests/Makefile.in Applying patch 200_dllimport_attributes.diff patching file Tao.OpenGl/Tao.Platform.X11/Glx.cs Applying patch 201_no_resources.diff patching file Tao.FFmpeg/FFmpegExamples/Player.Designer.cs patching file Tao.OpenGl/CgExamples/CgExamples.Designer.cs patching file Tao.OpenGl/GeWangExamples/GeWangExamples.Designer.cs patching file Tao.OpenGl/GlfwExamples/GlfwExamples.Designer.cs patching file Tao.OpenGl/NateRobins/NateRobins.Designer.cs patching file Tao.OpenGl/NeHe/NeHe.Designer.cs patching file Tao.OpenGl/OpenAlExamples/OpenAlExamples.Designer.cs patching file Tao.OpenGl/Redbook/Redbook.Designer.cs patching file Tao.Sdl/SdlExamples/SdlExamples.Designer.cs Applying patch 202_disable_parts_of_glu_doc.diff patching file Tao.OpenGl/Tao.OpenGl/Glu.cs Applying patch 300_proper_dll_config.diff patching file Tao.Ode/Tao.Ode/Tao.Ode.dll.config patching file Tao.Lua/Tao.Lua/Tao.Lua.dll.config patching file Tao.FFmpeg/Tao.FFmpeg/Tao.FFmpeg.dll.config patching file Tao.OpenGl/Tao.OpenAl/Tao.OpenAl.dll.config Now at patch 300_proper_dll_config.diff for builddir in OpenGl DevIl FFmpeg Lua Ode PhysFs Sdl; do \ (cd Tao.$builddir && ./configure) || exit 1; \ done checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.Cg (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Cg) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Cg.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Cg * Version: 1.4.1.1 === === configuring in Tao.OpenAl (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenAl) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.OpenAl.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.OpenAl * Version: 1.1.0.0 === === configuring in Tao.OpenGl (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenGl) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.OpenGl.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.OpenGl * Version: 2.1.0.7 === === configuring in Tao.FreeGlut (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.FreeGlut) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.FreeGlut.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.FreeGlut * Version: 2.4.0.1 === === configuring in Tao.Glfw (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Glfw) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Glfw.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Glfw * Version: 2.6.1.0 === === configuring in Tao.Platform.Windows (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.Windows) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Platform.Windows.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Platform.Windows * Version: 1.0.0.4 === === configuring in Tao.Platform.X11 (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.X11) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Platform.X11.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Platform.X11 * Version: 1.0.0.0 === === configuring in FreeGlutExamples.One (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/FreeGlutExamples.One) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating freeglutexamples.one config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: FreeGlutExamples.One * Version: 1.0.0.0 === === configuring in GeWangExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GeWangExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating gewangexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: GeWangExamples * Version: 1.0.0.0 === === configuring in GlfwExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GlfwExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating glfwexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: GlfwExamples * Version: 1.0.0.0 === === configuring in NateRobins (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NateRobins) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating naterobins config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: NateRobins * Version: 1.0.0.0 === === configuring in NeHe (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NeHe) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating nehe config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: NeHe * Version: 1.0.0.0 === === configuring in Redbook (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Redbook) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating redbook config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Redbook * Version: 1.0.0.0 === === configuring in OpenAlExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/OpenAlExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating openalexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: OpenAlExamples * Version: 1.0.0.0 === === configuring in CgExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/CgExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating cgexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: CgExamples * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.OpenGl * Version: 1.0.0 * Packages: - Tao.Cg - Tao.OpenAl - Tao.OpenGl - Tao.FreeGlut - Tao.Glfw - Tao.Platform.Windows - Tao.Platform.X11 - FreeGlutExamples.One - GeWangExamples - GlfwExamples - NateRobins - NeHe - Redbook - OpenAlExamples - CgExamples === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.DevIl (/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/Tao.DevIl) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.DevIl.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.DevIl * Version: 1.6.8.0 === === configuring in DevIlExamples.SimpleExample (/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/DevIlExamples.SimpleExample) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Exe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating devilexamples.simpleexample config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: DevIlExamples.SimpleExample * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.DevIl * Version: 1.0.0 * Packages: - Tao.DevIl - DevIlExamples.SimpleExample === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.FFmpeg (/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/Tao.FFmpeg) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.FFmpeg.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.FFmpeg * Version: 0.4.9.0 === === configuring in FFmpegExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/FFmpegExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating ffmpegexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: FFmpegExamples * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.FFmpeg * Version: 1.0.0 * Packages: - Tao.FFmpeg - FFmpegExamples === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.Lua (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/Tao.Lua) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Lua.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Lua * Version: 5.1.1.0 === === configuring in LuaExamples.Simple (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Simple) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Exe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating luaexamples.simple config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: LuaExamples.Simple * Version: 1.0.2856.16492 === === configuring in LuaExamples.Functions (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Functions) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Exe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating luaexamples.functions config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: LuaExamples.Functions * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.Lua * Version: 1.0.0 * Packages: - Tao.Lua - LuaExamples.Simple - LuaExamples.Functions === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.Ode (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/Tao.Ode) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Ode.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Ode * Version: 0.6.0.3 === === configuring in OdeExamples.Basic (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/OdeExamples.Basic) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Exe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating odeexamples.basic config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: OdeExamples.Basic * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.Ode * Version: 1.0.0 * Packages: - Tao.Ode - OdeExamples.Basic === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.PhysFs (/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/Tao.PhysFs) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.PhysFs.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.PhysFs * Version: 1.0.1.1 === === configuring in PhysFsExamples.Simple (/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/PhysFsExamples.Simple) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Exe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating physfsexamples.simple config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: PhysFsExamples.Simple * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.PhysFs * Version: 1.0.0 * Packages: - Tao.PhysFs - PhysFsExamples.Simple === checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking whether we're building from an RCS... no configure: creating ./config.status config.status: creating Makefile === configuring in Tao.Sdl (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Sdl.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Sdl * Version: 1.2.12.0 === === configuring in Tao.Sdl.Tests (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl.Tests) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... Library checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating Tao.Sdl.Tests.pc config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: Tao.Sdl.Tests * Version: 1.0.2856.16510 === === configuring in SdlExamples (/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/SdlExamples) configure: running /bin/bash ./configure '--prefix=/usr/local' --cache-file=/dev/null --srcdir=. checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking whether to enable maintainer-specific portions of Makefiles... no checking for a BSD-compatible install... /usr/bin/install -c checking assembly type... WinExe checking whether we're compiling from an RCS... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for MONO_DEPENDENCY... yes checking for mono... /usr/bin/mono checking for gmcs... /usr/bin/gmcs checking for gacutil... /usr/bin/gacutil checking for MONODOC_DEPENDENCY... yes checking for monodoc... no configure: creating ./config.status config.status: creating sdlexamples config.status: creating Makefile === Project configuration summary * Installation prefix: /usr/local * compiler: /usr/bin/gmcs * Documentation: no (no) * Project Name: SdlExamples * Version: 1.0.0.0 === === Solution configuration summary * Solution Name: Tao.Sdl * Version: 1.0.0 * Packages: - Tao.Sdl - Tao.Sdl.Tests - SdlExamples === touch configure-stamp dh_testdir for builddir in OpenGl DevIl FFmpeg Lua Ode PhysFs Sdl; do \ (cd Tao.$builddir && /usr/bin/make) || exit 1; \ done make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl' Making all in Tao.Cg make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Cg' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Cg.dll \ /target:library \ /r:System \ ./Cg.cs ./CgGl.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Cg.xml \ /keyfile:./Tao.Cg.snk \ /unsafe \ && rm -f Tao.Cg.dll \ && ln bin/Debug/Tao.Cg.dll Tao.Cg.dll rm -f Tao.Cg.dll \ && ln bin/Debug/Tao.Cg.dll Tao.Cg.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Cg' Making all in Tao.OpenAl make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenAl' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.OpenAl.dll \ /target:library \ /r:System \ ./Al.cs ./Alc.cs ./Alut.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.OpenAl.xml \ /keyfile:./Tao.OpenAl.snk \ /unsafe \ && rm -f Tao.OpenAl.dll \ && ln bin/Debug/Tao.OpenAl.dll Tao.OpenAl.dll rm -f Tao.OpenAl.dll \ && ln bin/Debug/Tao.OpenAl.dll Tao.OpenAl.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenAl' Making all in Tao.OpenGl make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenGl' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.OpenGl.dll \ /target:library \ /r:System \ ./Gl.cs ./GlExtensionLoader.cs ./GlHelper.cs ./Glu.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.OpenGl.xml \ /keyfile:./Tao.OpenGl.snk \ /unsafe \ && rm -f Tao.OpenGl.dll \ && ln bin/Debug/Tao.OpenGl.dll Tao.OpenGl.dll ./GlHelper.cs(459,18): warning CS0219: The variable `imports_class' is assigned but its value is never used ./GlHelper.cs(500,18): warning CS0219: The variable `imports_class' is assigned but its value is never used ./Glu.cs(1382,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUnurbs.Data' is never used ./Glu.cs(1395,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUquadric.Data' is never used ./Glu.cs(1408,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUtesselator.Data' is never used ./Glu.cs(1421,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUnurbsObj.Data' is never used ./Glu.cs(1434,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUquadricObj.Data' is never used ./Glu.cs(1447,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUtesselatorObj.Data' is never used ./Glu.cs(1460,28): warning CS0169: The private field `Tao.OpenGl.Glu.GLUtriangulatorObj.Data' is never used Compilation succeeded - 9 warning(s) rm -f Tao.OpenGl.dll \ && ln bin/Debug/Tao.OpenGl.dll Tao.OpenGl.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.OpenGl' Making all in Tao.FreeGlut make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.FreeGlut' cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.FreeGlut.dll \ /target:library \ /r:System \ /r:./Tao.OpenGl.dll \ ./Glut.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.FreeGlut.xml \ /keyfile:./Tao.FreeGlut.snk \ /unsafe \ && rm -f Tao.FreeGlut.dll \ && ln bin/Debug/Tao.FreeGlut.dll Tao.FreeGlut.dll rm -f Tao.FreeGlut.dll \ && ln bin/Debug/Tao.FreeGlut.dll Tao.FreeGlut.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.FreeGlut' Making all in Tao.Glfw make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Glfw' cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Glfw.dll \ /target:library \ /r:System \ /r:./Tao.OpenGl.dll \ ./Glfw.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Glfw.xml \ /keyfile:./Tao.Glfw.snk \ /unsafe \ && rm -f Tao.Glfw.dll \ && ln bin/Debug/Tao.Glfw.dll Tao.Glfw.dll rm -f Tao.Glfw.dll \ && ln bin/Debug/Tao.Glfw.dll Tao.Glfw.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Glfw' Making all in Tao.Platform.Windows make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.Windows' cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Platform.Windows.dll \ /target:library \ /r:System /r:System.Drawing /r:System.Windows.Forms \ /r:./Tao.OpenGl.dll \ ./Gdi.cs ./IlasmAttribute.cs ./Kernel.cs ./SimpleOpenGlControl.cs ./User.cs ./Wgl.cs ./WinNt.cs ./Winmm.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Platform.Windows.xml \ /keyfile:./Tao.Platform.Windows.snk \ /unsafe \ && rm -f Tao.Platform.Windows.dll \ && ln bin/Debug/Tao.Platform.Windows.dll Tao.Platform.Windows.dll ./Gdi.cs(602,23): warning CS1580: Invalid type for parameter `1' in XML comment cref attribute `User.ChangeDisplaySettings(ref Tao.Platform.Windows.Gdi.DEVMODE, int)' ./Wgl.cs(1551,35): warning CS1580: Invalid type for parameter `7' in XML comment cref attribute `Tao.OpenGl.Gl.glBitmap(int, int, float, float, float, float, ref byte)' ./Wgl.cs(1551,35): warning CS1580: Invalid type for parameter `7' in XML comment cref attribute `Tao.OpenGl.Gl.glBitmap(int, int, float, float, float, float, ref byte)' Compilation succeeded - 3 warning(s) rm -f Tao.Platform.Windows.dll \ && ln bin/Debug/Tao.Platform.Windows.dll Tao.Platform.Windows.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.Windows' Making all in Tao.Platform.X11 make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.X11' cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Platform.X11.dll \ /target:library \ /r:System /r:System.Drawing /r:System.Windows.Forms \ /r:./Tao.OpenGl.dll \ ./API.cs ./Functions.cs ./Glx.cs ./Structs.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Platform.X11.xml \ /keyfile:./Tao.Platform.X11.snk \ /unsafe \ && rm -f Tao.Platform.X11.dll \ && ln bin/Debug/Tao.Platform.X11.dll Tao.Platform.X11.dll ./API.cs(283,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.hdisplay' is never used ./API.cs(284,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.hsyncstart' is never used ./API.cs(285,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.hsyncend' is never used ./API.cs(286,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.htotal' is never used ./API.cs(287,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.vdisplay' is never used ./API.cs(288,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.vsyncstart' is never used ./API.cs(289,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.vsyncend' is never used ./API.cs(290,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.vtotal' is never used ./API.cs(291,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.flags' is never used ./API.cs(292,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine.privsize' is never used ./API.cs(293,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeLine._private' is never used ./API.cs(362,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeInfo.privsize' is never used ./API.cs(363,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeModeInfo._private' is never used ./API.cs(371,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.vendor' is never used ./API.cs(373,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.model' is never used ./API.cs(374,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.EMPTY' is never used ./API.cs(375,18): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.nhsync' is never used ./API.cs(377,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.hsync' is never used ./API.cs(378,18): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.nvsync' is never used ./API.cs(380,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeMonitor.vsync' is never used ./API.cs(386,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeSyncRange.hi' is never used ./API.cs(387,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeSyncRange.lo' is never used ./API.cs(393,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.type' is never used ./API.cs(394,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.serial' is never used ./API.cs(395,18): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.send_event' is never used ./API.cs(396,21): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.display' is never used ./API.cs(397,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.root' is never used ./API.cs(398,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.state' is never used ./API.cs(399,17): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.kind' is never used ./API.cs(400,18): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.forced' is never used ./API.cs(402,20): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeNotifyEvent.time' is never used ./API.cs(408,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeGamma.red' is never used ./API.cs(409,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeGamma.green' is never used ./API.cs(410,19): warning CS0169: The private field `Tao.Platform.X11.API.XF86VidModeGamma.blue' is never used ./API.cs(671,26): warning CS0169: The private method `Tao.Platform.X11.SizeHints.Rectangle.stop_the_compiler_warnings()' is never used Compilation succeeded - 35 warning(s) rm -f Tao.Platform.X11.dll \ && ln bin/Debug/Tao.Platform.X11.dll Tao.Platform.X11.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Tao.Platform.X11' Making all in FreeGlutExamples.One make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/FreeGlutExamples.One' cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/FreeGlutExamples.One.exe \ /target:winexe \ /r:System \ /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll \ ./One.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenGl.snk \ && rm -f FreeGlutExamples.One.exe \ && ln bin/Debug/FreeGlutExamples.One.exe FreeGlutExamples.One.exe ./One.cs(282,17): warning CS0219: The variable `menuID' is assigned but its value is never used Compilation succeeded - 1 warning(s) rm -f FreeGlutExamples.One.exe \ && ln bin/Debug/FreeGlutExamples.One.exe FreeGlutExamples.One.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/FreeGlutExamples.One' Making all in GeWangExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GeWangExamples' cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/GeWangExamples.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll \ ./GeWangExamples.cs ./ClippingPlanes.cs ./GeWangExamples.Designer.cs ./Lorenz3d.cs ./Mirror.cs ./Program.cs ./Shadow.cs ./Starfield.cs ./Xform.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenGl.snk \ && rm -f GeWangExamples.exe \ && ln bin/Debug/GeWangExamples.exe GeWangExamples.exe ./GeWangExamples.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./GeWangExamples.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Shadow.cs(207,37): warning CS0219: The variable `localDepthLight' is assigned but its value is never used ./Shadow.cs(77,33): warning CS0414: The private field `GeWangExamples.Shadow.clippingPlane' is assigned but its value is never used Compilation succeeded - 4 warning(s) rm -f GeWangExamples.exe \ && ln bin/Debug/GeWangExamples.exe GeWangExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GeWangExamples' Making all in GlfwExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GlfwExamples' cp ../Tao.Glfw/Tao.Glfw.dll Tao.Glfw.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/GlfwExamples.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.Glfw.dll /r:./Tao.OpenGl.dll \ ./GlfwExamples.cs ./Boing.cs ./Cube.cs ./Gears.cs ./GlfwExamples.Designer.cs ./GlslLesson01.cs ./KeyTest.cs ./ListModes.cs ./Pong.cs ./Program.cs ./Triangle.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Glfw.snk \ && rm -f GlfwExamples.exe \ && ln bin/Debug/GlfwExamples.exe GlfwExamples.exe ./GlfwExamples.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./GlfwExamples.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used Compilation succeeded - 2 warning(s) rm -f GlfwExamples.exe \ && ln bin/Debug/GlfwExamples.exe GlfwExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/GlfwExamples' Making all in NateRobins make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NateRobins' cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/NateRobins.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll \ ./NateRobins.cs ./Area.cs ./Maiden.cs ./MultiView.cs ./NateRobins.Designer.cs ./Nii.cs ./Node.cs ./Null.cs ./Point.cs ./Program.cs ./Qix.cs ./Rotate.cs ./Starfield.cs ./Strip.cs ./Texture.cs ./Voronoi.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenGl.snk \ && rm -f NateRobins.exe \ && ln bin/Debug/NateRobins.exe NateRobins.exe ./NateRobins.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./NateRobins.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Maiden.cs(306,17): warning CS0219: The variable `maxValue' is assigned but its value is never used ./Qix.cs(180,19): warning CS0219: The variable `nuke' is assigned but its value is never used ./Qix.cs(203,17): warning CS0219: The variable `oldHeight' is assigned but its value is never used ./Qix.cs(202,17): warning CS0219: The variable `oldWidth' is assigned but its value is never used ./Qix.cs(201,17): warning CS0219: The variable `oldY' is assigned but its value is never used ./Qix.cs(200,17): warning CS0219: The variable `oldX' is assigned but its value is never used ./Starfield.cs(139,17): warning CS0219: The variable `oldHeight' is assigned but its value is never used ./Starfield.cs(138,17): warning CS0219: The variable `oldWidth' is assigned but its value is never used ./Starfield.cs(137,17): warning CS0219: The variable `oldY' is assigned but its value is never used ./Starfield.cs(136,17): warning CS0219: The variable `oldX' is assigned but its value is never used ./Voronoi.cs(101,18): warning CS0219: The variable `point' is assigned but its value is never used ./Voronoi.cs(147,18): warning CS0219: The variable `point' is assigned but its value is never used ./Null.cs(64,31): warning CS0414: The private field `NateRobins.Null.bitmap' is assigned but its value is never used ./Qix.cs(417,29): warning CS0169: The private method `NateRobins.Qix.Visibility(int)' is never used Compilation succeeded - 16 warning(s) rm -f NateRobins.exe \ && ln bin/Debug/NateRobins.exe NateRobins.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NateRobins' Making all in NeHe make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NeHe' cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll cp ../Tao.Platform.Windows/Tao.Platform.Windows.dll Tao.Platform.Windows.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/NeHe.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll /r:./Tao.Platform.Windows.dll \ ./NeHe.cs ./Lesson01.cs ./Lesson02.cs ./Lesson03.cs ./Lesson04.cs ./Lesson05.cs ./Lesson06.cs ./Lesson07.cs ./Lesson08.cs ./Lesson09.cs ./Lesson10.cs ./Lesson11.cs ./Lesson12.cs ./Lesson13.cs ./Lesson14.cs ./Lesson15.cs ./Lesson16.cs ./Lesson17.cs ./Lesson18.cs ./Lesson19.cs ./Lesson20.cs ./Lesson21.cs ./Lesson23.cs ./Lesson25.cs ./Lesson26.cs ./Lesson34.cs ./NeHe.Designer.cs ./Program.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenGl.snk \ && rm -f NeHe.exe \ && ln bin/Debug/NeHe.exe NeHe.exe ./NeHe.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./NeHe.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used Compilation succeeded - 2 warning(s) rm -f NeHe.exe \ && ln bin/Debug/NeHe.exe NeHe.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/NeHe' Making all in Redbook make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Redbook' cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Redbook.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll \ ./Redbook.cs ./Aaindex.cs ./Aapoly.cs ./Aargb.cs ./Accanti.cs ./Accpersp.cs ./Alpha.cs ./Alpha3d.cs ./Anti.cs ./Bezcurve.cs ./Bezmesh.cs ./Bezsurf.cs ./Checker.cs ./CheckerOld.cs ./Clip.cs ./Colormat.cs ./Cube.cs ./DepthCue.cs ./Dof.cs ./Double.cs ./Drawf.cs ./Feedback.cs ./Fog.cs ./FogIndex.cs ./FogIndexOld.cs ./FogOld.cs ./Font.cs ./Hello.cs ./Image.cs ./Jitter.cs ./Light.cs ./Lines.cs ./List.cs ./Material.cs ./Mipmap.cs ./Model.cs ./MoveLight.cs ./Nurbs.cs ./PickDepth.cs ./PickSquare.cs ./Plane.cs ./Planet.cs ./PolyOff.cs ./Polys.cs ./Program.cs ./Quadric.cs ./Redbook.Designer.cs ./Robot.cs ./Scene.cs ./SceneBlueAmbient.cs ./SceneColorLight.cs ./SceneFlat.cs ./Select.cs ./Smooth.cs ./Stencil.cs ./Stroke.cs ./Surface.cs ./SurfaceOld.cs ./TeaAmbient.cs ./Teapots.cs ./Tess.cs ./TessWind.cs ./TexBind.cs ./TexGen.cs ./TexProx.cs ./TexSub.cs ./TextureSurf.cs ./Torus.cs ./Trim.cs ./UnProject.cs ./Varray.cs ./Wrap.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenGl.snk \ && rm -f Redbook.exe \ && ln bin/Debug/Redbook.exe Redbook.exe ./Redbook.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./Redbook.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Dof.cs(202,21): warning CS0219: The variable `specular' is assigned but its value is never used ./Material.cs(117,21): warning CS0219: The variable `specular' is assigned but its value is never used ./PolyOff.cs(146,21): warning CS0219: The variable `materialSpecular' is assigned but its value is never used ./PolyOff.cs(145,21): warning CS0219: The variable `materialDiffuse' is assigned but its value is never used ./PolyOff.cs(144,21): warning CS0219: The variable `materialAmbient' is assigned but its value is never used ./Teapots.cs(126,21): warning CS0219: The variable `specular' is assigned but its value is never used ./Tess.cs(270,22): warning CS0219: The variable `pointer' is assigned but its value is never used ./TessWind.cs(366,22): warning CS0219: The variable `pointer' is assigned but its value is never used ./DepthCue.cs(129,29): warning CS0169: The private method `Redbook.DepthCue.DrawOneLine(float, float, float, float)' is never used ./TessWind.cs(365,29): warning CS0169: The private method `Redbook.TessWind.Vertex(double[])' is never used Compilation succeeded - 12 warning(s) rm -f Redbook.exe \ && ln bin/Debug/Redbook.exe Redbook.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/Redbook' Making all in OpenAlExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/OpenAlExamples' cp ../Tao.OpenAl/Tao.OpenAl.dll Tao.OpenAl.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/OpenAlExamples.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.OpenAl.dll /r:./Tao.OpenGl.dll /r:./Tao.FreeGlut.dll \ ./OpenAlExamples.cs ./Boxes.cs ./Lesson01.cs ./Lesson02.cs ./Lesson03.cs ./Lesson05.cs ./OpenAlExamples.Designer.cs ./Program.cs ./Sound.cs ./Waterfall.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.OpenAl.snk \ && rm -f OpenAlExamples.exe \ && ln bin/Debug/OpenAlExamples.exe OpenAlExamples.exe ./OpenAlExamples.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./OpenAlExamples.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Boxes.cs(157,20): warning CS0219: The variable `originalName' is assigned but its value is never used Compilation succeeded - 3 warning(s) rm -f OpenAlExamples.exe \ && ln bin/Debug/OpenAlExamples.exe OpenAlExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/OpenAlExamples' Making all in CgExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/CgExamples' cp ../Tao.Cg/Tao.Cg.dll Tao.Cg.dll cp ../Tao.FreeGlut/Tao.FreeGlut.dll Tao.FreeGlut.dll cp ../Tao.OpenGl/Tao.OpenGl.dll Tao.OpenGl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/CgExamples.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.Cg.dll /r:./Tao.FreeGlut.dll /r:./Tao.OpenGl.dll \ ./CgExamples.cs ./CgExamples.Designer.cs ./Gl_01_vertex_program.cs ./Gl_02_vertex_and_fragment_program.cs ./Gl_06_vertex_twisting_program.cs ./Gl_14_bulge_program.cs ./Program.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Cg.snk \ && rm -f CgExamples.exe \ && ln bin/Debug/CgExamples.exe CgExamples.exe ./CgExamples.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./CgExamples.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Gl_14_bulge_program.cs(613,20): warning CS0219: The variable `invW' is assigned but its value is never used Compilation succeeded - 3 warning(s) rm -f CgExamples.exe \ && ln bin/Debug/CgExamples.exe CgExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl/CgExamples' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.OpenGl' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl' Making all in Tao.DevIl make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/Tao.DevIl' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.DevIl.dll \ /target:library \ /r:System \ ./Il.cs ./Ilu.cs ./Ilut.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.DevIl.xml \ /keyfile:./Tao.DevIl.snk \ && rm -f Tao.DevIl.dll \ && ln bin/Debug/Tao.DevIl.dll Tao.DevIl.dll ./Ilu.cs(692,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Id' is never used ./Ilu.cs(696,19): warning CS0169: The private field `Tao.DevIl.ILinfo.Data' is never used ./Ilu.cs(700,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Width' is never used ./Ilu.cs(704,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Height' is never used ./Ilu.cs(708,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Depth' is never used ./Ilu.cs(712,17): warning CS0169: The private field `Tao.DevIl.ILinfo.Bpp' is never used ./Ilu.cs(716,16): warning CS0169: The private field `Tao.DevIl.ILinfo.SizeOfData' is never used ./Ilu.cs(720,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Format' is never used ./Ilu.cs(724,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Type' is never used ./Ilu.cs(728,16): warning CS0169: The private field `Tao.DevIl.ILinfo.Origin' is never used ./Ilu.cs(732,19): warning CS0169: The private field `Tao.DevIl.ILinfo.Palette' is never used ./Ilu.cs(736,16): warning CS0169: The private field `Tao.DevIl.ILinfo.PalType' is never used ./Ilu.cs(740,16): warning CS0169: The private field `Tao.DevIl.ILinfo.PalSize' is never used ./Ilu.cs(744,16): warning CS0169: The private field `Tao.DevIl.ILinfo.CubeFlags' is never used ./Ilu.cs(748,16): warning CS0169: The private field `Tao.DevIl.ILinfo.NumNext' is never used ./Ilu.cs(752,16): warning CS0169: The private field `Tao.DevIl.ILinfo.NumMips' is never used ./Ilu.cs(756,16): warning CS0169: The private field `Tao.DevIl.ILinfo.NumLayers' is never used Compilation succeeded - 17 warning(s) rm -f Tao.DevIl.dll \ && ln bin/Debug/Tao.DevIl.dll Tao.DevIl.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/Tao.DevIl' Making all in DevIlExamples.SimpleExample make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/DevIlExamples.SimpleExample' cp ../Tao.DevIl/Tao.DevIl.dll Tao.DevIl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/DevIlExamples.SimpleExample.exe \ /target:exe \ /r:System \ /r:./Tao.DevIl.dll \ ./SimpleExample.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.DevIl.snk \ && rm -f DevIlExamples.SimpleExample.exe \ && ln bin/Debug/DevIlExamples.SimpleExample.exe DevIlExamples.SimpleExample.exe rm -f DevIlExamples.SimpleExample.exe \ && ln bin/Debug/DevIlExamples.SimpleExample.exe DevIlExamples.SimpleExample.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl/DevIlExamples.SimpleExample' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.DevIl' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg' Making all in Tao.FFmpeg make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/Tao.FFmpeg' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.FFmpeg.dll \ /target:library \ /r:System \ ./AVCodec.cs ./AVFormat.cs ./AVUtil.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.FFmpeg.xml \ /keyfile:./Tao.FFmpeg.snk \ /unsafe \ && rm -f Tao.FFmpeg.dll \ && ln bin/Debug/Tao.FFmpeg.dll Tao.FFmpeg.dll ./AVCodec.cs(4566,22): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVPicture.data' is never used ./AVCodec.cs(4568,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVPicture.linesize' is never used ./AVCodec.cs(4924,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVBitStreamFilter.name' is never used ./AVCodec.cs(4927,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVBitStreamFilter.priv_data_size' is never used ./AVCodec.cs(4930,28): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVBitStreamFilter.filter' is never used ./AVCodec.cs(4932,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVBitStreamFilter.next' is never used ./AVFormat.cs(859,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFrac.val' is never used ./AVFormat.cs(861,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFrac.num' is never used ./AVFormat.cs(863,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFrac.den' is never used ./AVFormat.cs(873,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVProbeData.filename' is never used ./AVFormat.cs(874,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVProbeData.buf' is never used ./AVFormat.cs(875,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVProbeData.buf_size' is never used ./AVFormat.cs(884,24): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.time_base' is never used ./AVFormat.cs(885,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.sample_rate' is never used ./AVFormat.cs(886,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.channels' is never used ./AVFormat.cs(887,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.width' is never used ./AVFormat.cs(888,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.height' is never used ./AVFormat.cs(889,25): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.pix_fmt' is never used ./AVFormat.cs(890,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.image_format' is never used ./AVFormat.cs(891,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.channel' is never used ./AVFormat.cs(893,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.device' is never used ./AVFormat.cs(898,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.standard' is never used ./AVFormat.cs(902,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.mpeg2ts_raw' is never used ./AVFormat.cs(906,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.mpeg2ts_compute_pcr' is never used ./AVFormat.cs(911,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.initial_pause' is never used ./AVFormat.cs(915,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.prealloced_context' is never used ./AVFormat.cs(919,21): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.video_codec_id' is never used ./AVFormat.cs(923,21): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVFormatParameters.audio_codec_id' is never used ./AVFormat.cs(969,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.name' is never used ./AVFormat.cs(972,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.long_name' is never used ./AVFormat.cs(975,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.mime_type' is never used ./AVFormat.cs(978,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.extensions' is never used ./AVFormat.cs(980,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.priv_data_size' is never used ./AVFormat.cs(982,21): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.audio_codec' is never used ./AVFormat.cs(984,21): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.video_codec' is never used ./AVFormat.cs(987,25): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.write_header' is never used ./AVFormat.cs(990,25): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.write_packet' is never used ./AVFormat.cs(993,26): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.write_trailer' is never used ./AVFormat.cs(995,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.flags' is never used ./AVFormat.cs(998,35): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.set_parameters' is never used ./AVFormat.cs(1001,38): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.interleave_packet' is never used ./AVFormat.cs(1003,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVOutputFormat.nextAVOutputFormat' is never used ./AVFormat.cs(1073,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.name' is never used ./AVFormat.cs(1076,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.long_name' is never used ./AVFormat.cs(1078,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.priv_data_size' is never used ./AVFormat.cs(1081,31): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_probe' is never used ./AVFormat.cs(1084,32): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_header' is never used ./AVFormat.cs(1087,32): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_packet' is never used ./AVFormat.cs(1090,31): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_close' is never used ./AVFormat.cs(1093,30): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_seek' is never used ./AVFormat.cs(1096,35): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_timestamp' is never used ./AVFormat.cs(1099,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.flags' is never used ./AVFormat.cs(1102,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.extensions' is never used ./AVFormat.cs(1104,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.value' is never used ./AVFormat.cs(1107,30): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_play' is never used ./AVFormat.cs(1110,31): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.read_pause' is never used ./AVFormat.cs(1112,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVInputFormat.nextAVInputFormat' is never used ./AVFormat.cs(1121,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVIndexEntry.pos' is never used ./AVFormat.cs(1122,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVIndexEntry.timestamp' is never used ./AVFormat.cs(1123,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVIndexEntry.flags' is never used ./AVFormat.cs(1124,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVIndexEntry.size' is never used ./AVFormat.cs(1125,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVIndexEntry.min_distance' is never used ./AVFormat.cs(1535,22): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVPacketList.pkt' is never used ./AVFormat.cs(1536,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVPacketList.next' is never used ./AVFormat.cs(1545,25): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageInfo.pix_fmt' is never used ./AVFormat.cs(1548,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageInfo.width' is never used ./AVFormat.cs(1551,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageInfo.height' is never used ./AVFormat.cs(1554,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageInfo.interleaved' is never used ./AVFormat.cs(1556,23): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageInfo.pict' is never used ./AVFormat.cs(1599,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.name' is never used ./AVFormat.cs(1602,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.extensions' is never used ./AVFormat.cs(1606,30): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.img_probe' is never used ./AVFormat.cs(1613,29): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.img_read' is never used ./AVFormat.cs(1616,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.supported_pixel_formats' is never used ./AVFormat.cs(1619,30): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.img_write' is never used ./AVFormat.cs(1621,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.flags' is never used ./AVFormat.cs(1623,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVImageFormat.next' is never used ./AVUtil.cs(252,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.buffer' is never used ./AVUtil.cs(255,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.buffer_size' is never used ./AVUtil.cs(257,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.buf_ptr' is never used ./AVUtil.cs(259,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.buf_end' is never used ./AVUtil.cs(263,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.opaque' is never used ./AVUtil.cs(266,33): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.read_packet' is never used ./AVUtil.cs(269,33): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.write_packet' is never used ./AVUtil.cs(272,26): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.seek' is never used ./AVUtil.cs(275,19): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.pos' is never used ./AVUtil.cs(278,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.must_flush' is never used ./AVUtil.cs(281,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.eof_reached' is never used ./AVUtil.cs(284,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.write_flag' is never used ./AVUtil.cs(287,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.is_streamed' is never used ./AVUtil.cs(290,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.max_packet_size' is never used ./AVUtil.cs(293,18): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.checksum' is never used ./AVUtil.cs(295,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.checksum_ptr' is never used ./AVUtil.cs(298,36): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.update_checksum' is never used ./AVUtil.cs(301,17): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.ByteIOContext.error' is never used ./AVUtil.cs(317,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVClass.class_name' is never used ./AVUtil.cs(318,30): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVClass.item_name' is never used ./AVUtil.cs(319,20): warning CS0169: The private field `Tao.FFmpeg.FFmpeg.AVClass.pAVOption' is never used Compilation succeeded - 98 warning(s) rm -f Tao.FFmpeg.dll \ && ln bin/Debug/Tao.FFmpeg.dll Tao.FFmpeg.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/Tao.FFmpeg' Making all in FFmpegExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/FFmpegExamples' cp ../Tao.FFmpeg/Tao.FFmpeg.dll Tao.FFmpeg.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/FFmpegExamples.exe \ /target:winexe \ /resource:./Resources/RapidBaccarat_Green.bmp /resource:./Properties/Resources.resx \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.FFmpeg.dll /r:./Tao.OpenAl.dll \ ./Player.cs ./AudioStream.cs ./Decoder.cs ./Player.Designer.cs ./Program.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.FFmpeg.snk \ && rm -f FFmpegExamples.exe \ && ln bin/Debug/FFmpegExamples.exe FFmpegExamples.exe ./Player.Designer.cs(30,60): warning CS0219: The variable `resources' is assigned but its value is never used ./Decoder.cs(162,21): warning CS0219: The variable `size' is assigned but its value is never used ./Decoder.cs(23,24): warning CS0414: The private field `FFmpegExamples.Decoder.pAudioStream' is assigned but its value is never used Compilation succeeded - 3 warning(s) rm -f FFmpegExamples.exe \ && ln bin/Debug/FFmpegExamples.exe FFmpegExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg/FFmpegExamples' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.FFmpeg' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua' Making all in Tao.Lua make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/Tao.Lua' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Lua.dll \ /target:library \ /r:System \ ./Lua.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Lua.xml \ /keyfile:./Tao.Lua.snk \ /unsafe \ && rm -f Tao.Lua.dll \ && ln bin/Debug/Tao.Lua.dll Tao.Lua.dll rm -f Tao.Lua.dll \ && ln bin/Debug/Tao.Lua.dll Tao.Lua.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/Tao.Lua' Making all in LuaExamples.Simple make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Simple' cp ../Tao.Lua/Tao.Lua.dll Tao.Lua.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/LuaExamples.Simple.exe \ /target:exe \ /r:System \ /r:./Tao.Lua.dll \ ./Simple.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Lua.snk \ && rm -f LuaExamples.Simple.exe \ && ln bin/Debug/LuaExamples.Simple.exe LuaExamples.Simple.exe rm -f LuaExamples.Simple.exe \ && ln bin/Debug/LuaExamples.Simple.exe LuaExamples.Simple.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Simple' Making all in LuaExamples.Functions make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Functions' cp ../Tao.Lua/Tao.Lua.dll Tao.Lua.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/LuaExamples.Functions.exe \ /target:exe \ /r:System \ /r:./Tao.Lua.dll \ ./Functions.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Lua.snk \ && rm -f LuaExamples.Functions.exe \ && ln bin/Debug/LuaExamples.Functions.exe LuaExamples.Functions.exe rm -f LuaExamples.Functions.exe \ && ln bin/Debug/LuaExamples.Functions.exe LuaExamples.Functions.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua/LuaExamples.Functions' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Lua' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode' Making all in Tao.Ode make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/Tao.Ode' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Ode.dll \ /target:library \ /r:System \ ./Ode.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Ode.xml \ /keyfile:./Tao.Ode.snk \ /unsafe \ && rm -f Tao.Ode.dll \ && ln bin/Debug/Tao.Ode.dll Tao.Ode.dll rm -f Tao.Ode.dll \ && ln bin/Debug/Tao.Ode.dll Tao.Ode.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/Tao.Ode' Making all in OdeExamples.Basic make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/OdeExamples.Basic' cp ../Tao.Ode/Tao.Ode.dll Tao.Ode.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/OdeExamples.Basic.exe \ /target:exe \ /r:System \ /r:./Tao.Ode.dll \ ./Basic.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Ode.snk \ && rm -f OdeExamples.Basic.exe \ && ln bin/Debug/OdeExamples.Basic.exe OdeExamples.Basic.exe rm -f OdeExamples.Basic.exe \ && ln bin/Debug/OdeExamples.Basic.exe OdeExamples.Basic.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode/OdeExamples.Basic' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Ode' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs' Making all in Tao.PhysFs make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/Tao.PhysFs' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.PhysFs.dll \ /target:library \ /r:System \ ./Fs.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.PhysFs.xml \ /keyfile:./Tao.PhysFs.snk \ /unsafe \ && rm -f Tao.PhysFs.dll \ && ln bin/Debug/Tao.PhysFs.dll Tao.PhysFs.dll rm -f Tao.PhysFs.dll \ && ln bin/Debug/Tao.PhysFs.dll Tao.PhysFs.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/Tao.PhysFs' Making all in PhysFsExamples.Simple make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/PhysFsExamples.Simple' cp ../Tao.PhysFs/Tao.PhysFs.dll Tao.PhysFs.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/PhysFsExamples.Simple.exe \ /target:exe \ /r:System \ /r:./Tao.PhysFs.dll \ ./Simple.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.PhysFs.snk \ && rm -f PhysFsExamples.Simple.exe \ && ln bin/Debug/PhysFsExamples.Simple.exe PhysFsExamples.Simple.exe rm -f PhysFsExamples.Simple.exe \ && ln bin/Debug/PhysFsExamples.Simple.exe PhysFsExamples.Simple.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs/PhysFsExamples.Simple' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.PhysFs' make[1]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl' Making all in Tao.Sdl make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl' mkdir -p doc && mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Sdl.dll \ /target:library \ /r:System \ ./Sdl.cs ./SdlGfx.cs ./SdlImage.cs ./SdlMixer.cs ./SdlNet.cs ./SdlTtf.cs ./Smpeg.cs ./Properties/AssemblyInfo.cs \ /doc:doc/Tao.Sdl.xml \ /keyfile:./Tao.Sdl.snk \ /unsafe \ && rm -f Tao.Sdl.dll \ && ln bin/Debug/Tao.Sdl.dll Tao.Sdl.dll rm -f Tao.Sdl.dll \ && ln bin/Debug/Tao.Sdl.dll Tao.Sdl.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl' Making all in Tao.Sdl.Tests make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl.Tests' cp ../Tao.Sdl/Tao.Sdl.dll Tao.Sdl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/Tao.Sdl.Tests.dll \ /target:library \ /r:System \ /pkg:nunit \ /r:./Tao.Sdl.dll \ ./SdlTest.cs ./SdlTestGfx.cs ./SdlTestImage.cs ./SdlTestMixer.cs ./SdlTestTtf.cs ./SdlTestVideo.cs ./SmpegTest.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Sdl.snk \ && rm -f Tao.Sdl.Tests.dll \ && ln bin/Debug/Tao.Sdl.Tests.dll Tao.Sdl.Tests.dll ./SdlTest.cs(422,32): warning CS0219: The variable `pointer' is assigned but its value is never used ./SdlTest.cs(441,32): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTest.cs(780,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestGfx.cs(43,29): warning CS0219: The variable `init' is assigned but its value is never used ./SdlTestGfx.cs(78,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(93,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(108,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(123,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(138,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(153,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(168,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(183,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(198,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(213,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(228,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(243,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(258,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(273,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(288,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(303,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(319,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(334,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(349,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(364,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(379,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(394,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(409,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(424,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(439,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(454,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(469,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(484,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(499,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(514,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(529,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(544,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(559,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(574,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(589,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(604,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(618,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(632,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(647,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(661,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(676,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(690,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(705,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(719,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(735,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(751,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(767,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(783,32): warning CS0219: The variable `rand' is assigned but its value is never used ./SdlTestGfx.cs(814,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestGfx.cs(841,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestGfx.cs(872,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestImage.cs(364,32): warning CS0219: The variable `surfacePtr' is assigned but its value is never used ./SdlTestMixer.cs(43,29): warning CS0219: The variable `results' is assigned but its value is never used ./SdlTestMixer.cs(96,29): warning CS0219: The variable `results' is assigned but its value is never used ./SdlTestMixer.cs(553,32): warning CS0219: The variable `chunkPtr' is assigned but its value is never used ./SdlTestMixer.cs(581,32): warning CS0219: The variable `chunkPtr' is assigned but its value is never used ./SdlTestMixer.cs(621,32): warning CS0219: The variable `chunkPtr' is assigned but its value is never used ./SdlTestMixer.cs(648,32): warning CS0219: The variable `chunkPtr' is assigned but its value is never used ./SdlTestMixer.cs(744,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(757,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(789,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(802,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(816,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(829,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(845,32): warning CS0219: The variable `chunkPtr' is assigned but its value is never used ./SdlTestMixer.cs(893,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(906,32): warning CS0219: The variable `resultPtr' is assigned but its value is never used ./SdlTestMixer.cs(919,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestMixer.cs(931,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestTtf.cs(295,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestTtf.cs(321,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestTtf.cs(339,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestTtf.cs(357,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestVideo.cs(93,29): warning CS0219: The variable `init' is assigned but its value is never used ./SdlTestVideo.cs(154,29): warning CS0219: The variable `result' is assigned but its value is never used ./SdlTestVideo.cs(237,38): warning CS0219: The variable `rect2' is assigned but its value is never used ./SdlTestVideo.cs(236,38): warning CS0219: The variable `rect' is assigned but its value is never used ./SdlTestVideo.cs(315,32): warning CS0219: The variable `surfacePtr' is assigned but its value is never used ./SdlTestVideo.cs(435,45): warning CS0219: The variable `surfaceFormat' is assigned but its value is never used ./SdlTestVideo.cs(459,45): warning CS0219: The variable `surfaceFormat' is assigned but its value is never used ./SdlTestVideo.cs(600,32): warning CS0219: The variable `surfacePtr' is assigned but its value is never used ./SdlTestVideo.cs(610,32): warning CS0219: The variable `surfacePtr' is assigned but its value is never used ./SmpegTest.cs(44,29): warning CS0219: The variable `init' is assigned but its value is never used ./SdlTest.cs(16,30): warning CS0169: The private method `Tao.Sdl.SdlTest.InitSdl()' is never used ./SdlTestImage.cs(16,21): warning CS0414: The private field `Tao.Sdl.SdlTestImage.init' is assigned but its value is never used ./SdlTestTtf.cs(16,21): warning CS0414: The private field `Tao.Sdl.SdlTestTtf.init' is assigned but its value is never used ./SdlTestVideo.cs(65,32): warning CS0169: The private method `Tao.Sdl.SdlTestVideo.VideoSetupOpenGl()' is never used ./SdlTestVideo.cs(20,21): warning CS0414: The private field `Tao.Sdl.SdlTestVideo.init' is assigned but its value is never used ./SmpegTest.cs(23,25): warning CS0414: The private field `Tao.Sdl.SmpegTest.vx' is assigned but its value is never used ./SmpegTest.cs(24,25): warning CS0414: The private field `Tao.Sdl.SmpegTest.vy' is assigned but its value is never used ./SmpegTest.cs(25,24): warning CS0414: The private field `Tao.Sdl.SmpegTest.src1' is assigned but its value is never used ./SmpegTest.cs(26,24): warning CS0414: The private field `Tao.Sdl.SmpegTest.src2' is assigned but its value is never used ./SmpegTest.cs(27,24): warning CS0414: The private field `Tao.Sdl.SmpegTest.dest' is assigned but its value is never used ./SmpegTest.cs(28,34): warning CS0414: The private field `Tao.Sdl.SmpegTest.info' is assigned but its value is never used Compilation succeeded - 98 warning(s) rm -f Tao.Sdl.Tests.dll \ && ln bin/Debug/Tao.Sdl.Tests.dll Tao.Sdl.Tests.dll make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/Tao.Sdl.Tests' Making all in SdlExamples make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/SdlExamples' cp ../Tao.Sdl/Tao.Sdl.dll Tao.Sdl.dll mkdir -p bin/Debug && /usr/bin/gmcs /out:bin/Debug/SdlExamples.exe \ /target:winexe \ /r:System /r:System.Windows.Forms /r:System.Data /r:System.Drawing \ /r:./Tao.Sdl.dll \ ./SdlExamples.cs ./GfxPrimitives.cs ./Program.cs ./Rectangles.cs ./SdlExamples.Designer.cs ./SmpegPlayer.cs ./Properties/AssemblyInfo.cs \ /keyfile:./Tao.Sdl.snk \ && rm -f SdlExamples.exe \ && ln bin/Debug/SdlExamples.exe SdlExamples.exe ./SdlExamples.cs(25,37): warning CS0219: The variable `run' is assigned but its value is never used ./SdlExamples.Designer.cs(31,60): warning CS0219: The variable `resources' is assigned but its value is never used Compilation succeeded - 2 warning(s) rm -f SdlExamples.exe \ && ln bin/Debug/SdlExamples.exe SdlExamples.exe make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl/SdlExamples' make[2]: Entering directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl' make[2]: Nothing to be done for `all-am'. make[2]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl' make[1]: Leaving directory `/build/buildd/taoframework-2.0.0.svn20071027/Tao.Sdl' # Build the documentation and also copy the .config files to a # place that dh_install can use. mkdir -p /build/buildd/taoframework-2.0.0.svn20071027/build/doc/tmp mkdir -p /build/buildd/taoframework-2.0.0.svn20071027/build/examples for dir in ./Tao.OpenGl/Tao.OpenGl ./Tao.OpenGl/Tao.Platform.X11 ./Tao.OpenGl/Tao.OpenAl ./Tao.OpenGl/Tao.FreeGlut ./Tao.Ode/Tao.Ode ./Tao.Sdl/Tao.Sdl ./Tao.DevIl/Tao.DevIl ./Tao.Lua/Tao.Lua ./Tao.FFmpeg/Tao.FFmpeg ./Tao.PhysFs/Tao.PhysFs; do \ base="${dir##*/}"; \ cp /build/buildd/taoframework-2.0.0.svn20071027/$dir/$base.dll \ /build/buildd/taoframework-2.0.0.svn20071027/$dir/$base.dll.config \ /build/buildd/taoframework-2.0.0.svn20071027/build/; \ /usr/bin/monodocer --assembly:/build/buildd/taoframework-2.0.0.svn20071027/build/$base.dll \ --path:/build/buildd/taoframework-2.0.0.svn20071027/build/doc/tmp/$base; \ pkg=$(echo $base | cut -f2 -d. | tr A-Z a-z); \ if [ "$pkg" = "platform" ]; then continue; fi; \ version=$(monodis --assembly /build/buildd/taoframework-2.0.0.svn20071027/build/$base.dll | sed -ne 's/Version:[[:space:]]*//p'); \ abi=$(echo $version | cut -f1,2 -d.); \ if [ ! -f debian/tao-$pkg-$abi.pc ]; then echo "Error: file debian/tao-$pkg-$abi.pc for tao.$base (version $version) not found"; exit 1; fi; \ pcversion=$(sed -ne 's/Version:[[:space:]]*//p' debian/tao-$pkg-$abi.pc); \ if [ "$version" != "$pcversion" ]; then echo "Error: version $pcversion in debian/tao-$pkg-$abi.pc does not match tao.$base version $version"; exit 1; fi; \ if [ ! -f debian/libtaoframework-$pkg$abi-cil.install ]; then echo "Error: file debian/libtaoframework-$pkg$abi-cil.install for tao.$base (version $version) not found"; exit 1; fi; \ done New Type: Tao.OpenGl.Gl Member Added: public static Delegate GetDelegateForExtensionMethod (string name, Type signature); Member Added: public static Delegate GetDelegateForMethod (string methodName, Type signature); Member Added: public static IntPtr GetFunctionPointerForExtensionMethod (string name); Member Added: public const int GL_1PASS_EXT = 32929; Member Added: public const int GL_1PASS_SGIS = 32929; Member Added: public const int GL_2_BYTES = 5127; Member Added: public const int GL_2D = 1536; Member Added: public const int GL_2PASS_0_EXT = 32930; Member Added: public const int GL_2PASS_0_SGIS = 32930; Member Added: public const int GL_2PASS_1_EXT = 32931; Member Added: public const int GL_2PASS_1_SGIS = 32931; Member Added: public const int GL_2X_BIT_ATI = 1; Member Added: public const int GL_3_BYTES = 5128; Member Added: public const int GL_3D = 1537; Member Added: public const int GL_3D_COLOR = 1538; Member Added: public const int GL_3D_COLOR_TEXTURE = 1539; Member Added: public const int GL_4_BYTES = 5129; Member Added: public const int GL_422_AVERAGE_EXT = 32974; Member Added: public const int GL_422_EXT = 32972; Member Added: public const int GL_422_REV_AVERAGE_EXT = 32975; Member Added: public const int GL_422_REV_EXT = 32973; Member Added: public const int GL_4D_COLOR_TEXTURE = 1540; Member Added: public const int GL_4PASS_0_EXT = 32932; Member Added: public const int GL_4PASS_0_SGIS = 32932; Member Added: public const int GL_4PASS_1_EXT = 32933; Member Added: public const int GL_4PASS_1_SGIS = 32933; Member Added: public const int GL_4PASS_2_EXT = 32934; Member Added: public const int GL_4PASS_2_SGIS = 32934; Member Added: public const int GL_4PASS_3_EXT = 32935; Member Added: public const int GL_4PASS_3_SGIS = 32935; Member Added: public const int GL_4X_BIT_ATI = 2; Member Added: public const int GL_8X_BIT_ATI = 4; Member Added: public const int GL_ABGR_EXT = 32768; Member Added: public const int GL_ACCUM = 256; Member Added: public const int GL_ACCUM_ALPHA_BITS = 3419; Member Added: public const int GL_ACCUM_BLUE_BITS = 3418; Member Added: public const int GL_ACCUM_BUFFER_BIT = 512; Member Added: public const int GL_ACCUM_CLEAR_VALUE = 2944; Member Added: public const int GL_ACCUM_GREEN_BITS = 3417; Member Added: public const int GL_ACCUM_RED_BITS = 3416; Member Added: public const int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722; Member Added: public const int GL_ACTIVE_ATTRIBUTES = 35721; Member Added: public const int GL_ACTIVE_STENCIL_FACE_EXT = 35089; Member Added: public const int GL_ACTIVE_TEXTURE = 34016; Member Added: public const int GL_ACTIVE_TEXTURE_ARB = 34016; Member Added: public const int GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719; Member Added: public const int GL_ACTIVE_UNIFORMS = 35718; Member Added: public const int GL_ACTIVE_VARYING_MAX_LENGTH_NV = 35970; Member Added: public const int GL_ACTIVE_VARYINGS_NV = 35969; Member Added: public const int GL_ACTIVE_VERTEX_UNITS_ARB = 34469; Member Added: public const int GL_ADD = 260; Member Added: public const int GL_ADD_ATI = 35171; Member Added: public const int GL_ADD_SIGNED = 34164; Member Added: public const int GL_ADD_SIGNED_ARB = 34164; Member Added: public const int GL_ADD_SIGNED_EXT = 34164; Member Added: public const int GL_ALIASED_LINE_WIDTH_RANGE = 33902; Member Added: public const int GL_ALIASED_POINT_SIZE_RANGE = 33901; Member Added: public const int GL_ALL_ATTRIB_BITS = -1; Member Added: public const int GL_ALL_COMPLETED_NV = 34034; Member Added: public const int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024; Member Added: public const int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025; Member Added: public const int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022; Member Added: public const int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023; Member Added: public const int GL_ALPHA = 6406; Member Added: public const int GL_ALPHA_BIAS = 3357; Member Added: public const int GL_ALPHA_BITS = 3413; Member Added: public const int GL_ALPHA_FLOAT16_ATI = 34844; Member Added: public const int GL_ALPHA_FLOAT32_ATI = 34838; Member Added: public const int GL_ALPHA_INTEGER_EXT = 36247; Member Added: public const int GL_ALPHA_MAX_CLAMP_INGR = 34151; Member Added: public const int GL_ALPHA_MAX_SGIX = 33569; Member Added: public const int GL_ALPHA_MIN_CLAMP_INGR = 34147; Member Added: public const int GL_ALPHA_MIN_SGIX = 33568; Member Added: public const int GL_ALPHA_SCALE = 3356; Member Added: public const int GL_ALPHA_TEST = 3008; Member Added: public const int GL_ALPHA_TEST_FUNC = 3009; Member Added: public const int GL_ALPHA_TEST_REF = 3010; Member Added: public const int GL_ALPHA12 = 32829; Member Added: public const int GL_ALPHA12_EXT = 32829; Member Added: public const int GL_ALPHA16 = 32830; Member Added: public const int GL_ALPHA16_EXT = 32830; Member Added: public const int GL_ALPHA16F_ARB = 34844; Member Added: public const int GL_ALPHA16I_EXT = 36234; Member Added: public const int GL_ALPHA16UI_EXT = 36216; Member Added: public const int GL_ALPHA32F_ARB = 34838; Member Added: public const int GL_ALPHA32I_EXT = 36228; Member Added: public const int GL_ALPHA32UI_EXT = 36210; Member Added: public const int GL_ALPHA4 = 32827; Member Added: public const int GL_ALPHA4_EXT = 32827; Member Added: public const int GL_ALPHA8 = 32828; Member Added: public const int GL_ALPHA8_EXT = 32828; Member Added: public const int GL_ALPHA8I_EXT = 36240; Member Added: public const int GL_ALPHA8UI_EXT = 36222; Member Added: public const int GL_ALWAYS = 519; Member Added: public const int GL_ALWAYS_FAST_HINT_PGI = 107020; Member Added: public const int GL_ALWAYS_SOFT_HINT_PGI = 107021; Member Added: public const int GL_AMBIENT = 4608; Member Added: public const int GL_AMBIENT_AND_DIFFUSE = 5634; Member Added: public const int GL_AND = 5377; Member Added: public const int GL_AND_INVERTED = 5380; Member Added: public const int GL_AND_REVERSE = 5378; Member Added: public const int GL_ARB_imaging = 1; Member Added: public const int GL_ARRAY_BUFFER = 34962; Member Added: public const int GL_ARRAY_BUFFER_ARB = 34962; Member Added: public const int GL_ARRAY_BUFFER_BINDING = 34964; Member Added: public const int GL_ARRAY_BUFFER_BINDING_ARB = 34964; Member Added: public const int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 33193; Member Added: public const int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 33192; Member Added: public const int GL_ARRAY_OBJECT_BUFFER_ATI = 34662; Member Added: public const int GL_ARRAY_OBJECT_OFFSET_ATI = 34663; Member Added: public const int GL_ASYNC_DRAW_PIXELS_SGIX = 33629; Member Added: public const int GL_ASYNC_HISTOGRAM_SGIX = 33580; Member Added: public const int GL_ASYNC_MARKER_SGIX = 33577; Member Added: public const int GL_ASYNC_READ_PIXELS_SGIX = 33630; Member Added: public const int GL_ASYNC_TEX_IMAGE_SGIX = 33628; Member Added: public const int GL_ATTACHED_SHADERS = 35717; Member Added: public const int GL_ATTENUATION_EXT = 33613; Member Added: public const int GL_ATTRIB_ARRAY_POINTER_NV = 34373; Member Added: public const int GL_ATTRIB_ARRAY_SIZE_NV = 34339; Member Added: public const int GL_ATTRIB_ARRAY_STRIDE_NV = 34340; Member Added: public const int GL_ATTRIB_ARRAY_TYPE_NV = 34341; Member Added: public const int GL_ATTRIB_STACK_DEPTH = 2992; Member Added: public const int GL_AUTO_NORMAL = 3456; Member Added: public const int GL_AUX_BUFFERS = 3072; Member Added: public const int GL_AUX0 = 1033; Member Added: public const int GL_AUX1 = 1034; Member Added: public const int GL_AUX2 = 1035; Member Added: public const int GL_AUX3 = 1036; Member Added: public const int GL_AVERAGE_EXT = 33589; Member Added: public const int GL_AVERAGE_HP = 33120; Member Added: public const int GL_BACK = 1029; Member Added: public const int GL_BACK_LEFT = 1026; Member Added: public const int GL_BACK_NORMALS_HINT_PGI = 107043; Member Added: public const int GL_BACK_PRIMARY_COLOR_NV = 35959; Member Added: public const int GL_BACK_RIGHT = 1027; Member Added: public const int GL_BACK_SECONDARY_COLOR_NV = 35960; Member Added: public const int GL_BGR = 32992; Member Added: public const int GL_BGR_EXT = 32992; Member Added: public const int GL_BGR_INTEGER_EXT = 36250; Member Added: public const int GL_BGRA = 32993; Member Added: public const int GL_BGRA_EXT = 32993; Member Added: public const int GL_BGRA_INTEGER_EXT = 36251; Member Added: public const int GL_BIAS_BIT_ATI = 8; Member Added: public const int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 34113; Member Added: public const int GL_BINORMAL_ARRAY_EXT = 33850; Member Added: public const int GL_BINORMAL_ARRAY_POINTER_EXT = 33859; Member Added: public const int GL_BINORMAL_ARRAY_STRIDE_EXT = 33857; Member Added: public const int GL_BINORMAL_ARRAY_TYPE_EXT = 33856; Member Added: public const int GL_BITMAP = 6656; Member Added: public const int GL_BITMAP_TOKEN = 1796; Member Added: public const int GL_BLEND = 3042; Member Added: public const int GL_BLEND_COLOR = 32773; Member Added: public const int GL_BLEND_COLOR_EXT = 32773; Member Added: public const int GL_BLEND_DST = 3040; Member Added: public const int GL_BLEND_DST_ALPHA = 32970; Member Added: public const int GL_BLEND_DST_ALPHA_EXT = 32970; Member Added: public const int GL_BLEND_DST_RGB = 32968; Member Added: public const int GL_BLEND_DST_RGB_EXT = 32968; Member Added: public const int GL_BLEND_EQUATION = 32777; Member Added: public const int GL_BLEND_EQUATION_ALPHA = 34877; Member Added: public const int GL_BLEND_EQUATION_ALPHA_EXT = 34877; Member Added: public const int GL_BLEND_EQUATION_EXT = 32777; Member Added: public const int GL_BLEND_EQUATION_RGB = 32777; Member Added: public const int GL_BLEND_EQUATION_RGB_EXT = 32777; Member Added: public const int GL_BLEND_SRC = 3041; Member Added: public const int GL_BLEND_SRC_ALPHA = 32971; Member Added: public const int GL_BLEND_SRC_ALPHA_EXT = 32971; Member Added: public const int GL_BLEND_SRC_RGB = 32969; Member Added: public const int GL_BLEND_SRC_RGB_EXT = 32969; Member Added: public const int GL_BLUE = 6405; Member Added: public const int GL_BLUE_BIAS = 3355; Member Added: public const int GL_BLUE_BIT_ATI = 4; Member Added: public const int GL_BLUE_BITS = 3412; Member Added: public const int GL_BLUE_INTEGER_EXT = 36246; Member Added: public const int GL_BLUE_MAX_CLAMP_INGR = 34150; Member Added: public const int GL_BLUE_MIN_CLAMP_INGR = 34146; Member Added: public const int GL_BLUE_SCALE = 3354; Member Added: public const int GL_BOOL = 35670; Member Added: public const int GL_BOOL_ARB = 35670; Member Added: public const int GL_BOOL_VEC2 = 35671; Member Added: public const int GL_BOOL_VEC2_ARB = 35671; Member Added: public const int GL_BOOL_VEC3 = 35672; Member Added: public const int GL_BOOL_VEC3_ARB = 35672; Member Added: public const int GL_BOOL_VEC4 = 35673; Member Added: public const int GL_BOOL_VEC4_ARB = 35673; Member Added: public const int GL_BUFFER_ACCESS = 35003; Member Added: public const int GL_BUFFER_ACCESS_ARB = 35003; Member Added: public const int GL_BUFFER_FLUSHING_UNMAP_APPLE = 35347; Member Added: public const int GL_BUFFER_MAP_POINTER = 35005; Member Added: public const int GL_BUFFER_MAP_POINTER_ARB = 35005; Member Added: public const int GL_BUFFER_MAPPED = 35004; Member Added: public const int GL_BUFFER_MAPPED_ARB = 35004; Member Added: public const int GL_BUFFER_SERIALIZED_MODIFY_APPLE = 35346; Member Added: public const int GL_BUFFER_SIZE = 34660; Member Added: public const int GL_BUFFER_SIZE_ARB = 34660; Member Added: public const int GL_BUFFER_USAGE = 34661; Member Added: public const int GL_BUFFER_USAGE_ARB = 34661; Member Added: public const int GL_BUMP_ENVMAP_ATI = 34683; Member Added: public const int GL_BUMP_NUM_TEX_UNITS_ATI = 34679; Member Added: public const int GL_BUMP_ROT_MATRIX_ATI = 34677; Member Added: public const int GL_BUMP_ROT_MATRIX_SIZE_ATI = 34678; Member Added: public const int GL_BUMP_TARGET_ATI = 34684; Member Added: public const int GL_BUMP_TEX_UNITS_ATI = 34680; Member Added: public const int GL_BYTE = 5120; Member Added: public const int GL_C3F_V3F = 10788; Member Added: public const int GL_C4F_N3F_V3F = 10790; Member Added: public const int GL_C4UB_V2F = 10786; Member Added: public const int GL_C4UB_V3F = 10787; Member Added: public const int GL_CALLIGRAPHIC_FRAGMENT_SGIX = 33155; Member Added: public const int GL_CCW = 2305; Member Added: public const int GL_CLAMP = 10496; Member Added: public const int GL_CLAMP_FRAGMENT_COLOR_ARB = 35099; Member Added: public const int GL_CLAMP_READ_COLOR_ARB = 35100; Member Added: public const int GL_CLAMP_TO_BORDER = 33069; Member Added: public const int GL_CLAMP_TO_BORDER_ARB = 33069; Member Added: public const int GL_CLAMP_TO_BORDER_SGIS = 33069; Member Added: public const int GL_CLAMP_TO_EDGE = 33071; Member Added: public const int GL_CLAMP_TO_EDGE_SGIS = 33071; Member Added: public const int GL_CLAMP_VERTEX_COLOR_ARB = 35098; Member Added: public const int GL_CLEAR = 5376; Member Added: public const int GL_CLIENT_ACTIVE_TEXTURE = 34017; Member Added: public const int GL_CLIENT_ACTIVE_TEXTURE_ARB = 34017; Member Added: public const int GL_CLIENT_ALL_ATTRIB_BITS = -1; Member Added: public const int GL_CLIENT_ATTRIB_STACK_DEPTH = 2993; Member Added: public const int GL_CLIENT_PIXEL_STORE_BIT = 1; Member Added: public const int GL_CLIENT_VERTEX_ARRAY_BIT = 2; Member Added: public const int GL_CLIP_DISTANCE_NV = 35962; Member Added: public const int GL_CLIP_FAR_HINT_PGI = 107041; Member Added: public const int GL_CLIP_NEAR_HINT_PGI = 107040; Member Added: public const int GL_CLIP_PLANE0 = 12288; Member Added: public const int GL_CLIP_PLANE1 = 12289; Member Added: public const int GL_CLIP_PLANE2 = 12290; Member Added: public const int GL_CLIP_PLANE3 = 12291; Member Added: public const int GL_CLIP_PLANE4 = 12292; Member Added: public const int GL_CLIP_PLANE5 = 12293; Member Added: public const int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 33008; Member Added: public const int GL_CMYK_EXT = 32780; Member Added: public const int GL_CMYKA_EXT = 32781; Member Added: public const int GL_CND_ATI = 35178; Member Added: public const int GL_CND0_ATI = 35179; Member Added: public const int GL_COEFF = 2560; Member Added: public const int GL_COLOR = 6144; Member Added: public const int GL_COLOR_ALPHA_PAIRING_ATI = 35189; Member Added: public const int GL_COLOR_ARRAY = 32886; Member Added: public const int GL_COLOR_ARRAY_BUFFER_BINDING = 34968; Member Added: public const int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 34968; Member Added: public const int GL_COLOR_ARRAY_COUNT_EXT = 32900; Member Added: public const int GL_COLOR_ARRAY_EXT = 32886; Member Added: public const int GL_COLOR_ARRAY_LIST_IBM = 103072; Member Added: public const int GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082; Member Added: public const int GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 33783; Member Added: public const int GL_COLOR_ARRAY_POINTER = 32912; Member Added: public const int GL_COLOR_ARRAY_POINTER_EXT = 32912; Member Added: public const int GL_COLOR_ARRAY_SIZE = 32897; Member Added: public const int GL_COLOR_ARRAY_SIZE_EXT = 32897; Member Added: public const int GL_COLOR_ARRAY_STRIDE = 32899; Member Added: public const int GL_COLOR_ARRAY_STRIDE_EXT = 32899; Member Added: public const int GL_COLOR_ARRAY_TYPE = 32898; Member Added: public const int GL_COLOR_ARRAY_TYPE_EXT = 32898; Member Added: public const int GL_COLOR_ATTACHMENT0_EXT = 36064; Member Added: public const int GL_COLOR_ATTACHMENT1_EXT = 36065; Member Added: public const int GL_COLOR_ATTACHMENT10_EXT = 36074; Member Added: public const int GL_COLOR_ATTACHMENT11_EXT = 36075; Member Added: public const int GL_COLOR_ATTACHMENT12_EXT = 36076; Member Added: public const int GL_COLOR_ATTACHMENT13_EXT = 36077; Member Added: public const int GL_COLOR_ATTACHMENT14_EXT = 36078; Member Added: public const int GL_COLOR_ATTACHMENT15_EXT = 36079; Member Added: public const int GL_COLOR_ATTACHMENT2_EXT = 36066; Member Added: public const int GL_COLOR_ATTACHMENT3_EXT = 36067; Member Added: public const int GL_COLOR_ATTACHMENT4_EXT = 36068; Member Added: public const int GL_COLOR_ATTACHMENT5_EXT = 36069; Member Added: public const int GL_COLOR_ATTACHMENT6_EXT = 36070; Member Added: public const int GL_COLOR_ATTACHMENT7_EXT = 36071; Member Added: public const int GL_COLOR_ATTACHMENT8_EXT = 36072; Member Added: public const int GL_COLOR_ATTACHMENT9_EXT = 36073; Member Added: public const int GL_COLOR_BUFFER_BIT = 16384; Member Added: public const int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 34869; Member Added: public const int GL_COLOR_CLEAR_VALUE = 3106; Member Added: public const int GL_COLOR_INDEX = 6400; Member Added: public const int GL_COLOR_INDEX1_EXT = 32994; Member Added: public const int GL_COLOR_INDEX12_EXT = 32998; Member Added: public const int GL_COLOR_INDEX16_EXT = 32999; Member Added: public const int GL_COLOR_INDEX2_EXT = 32995; Member Added: public const int GL_COLOR_INDEX4_EXT = 32996; Member Added: public const int GL_COLOR_INDEX8_EXT = 32997; Member Added: public const int GL_COLOR_INDEXES = 5635; Member Added: public const int GL_COLOR_LOGIC_OP = 3058; Member Added: public const int GL_COLOR_MATERIAL = 2903; Member Added: public const int GL_COLOR_MATERIAL_FACE = 2901; Member Added: public const int GL_COLOR_MATERIAL_PARAMETER = 2902; Member Added: public const int GL_COLOR_MATRIX = 32945; Member Added: public const int GL_COLOR_MATRIX_SGI = 32945; Member Added: public const int GL_COLOR_MATRIX_STACK_DEPTH = 32946; Member Added: public const int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 32946; Member Added: public const int GL_COLOR_SUM = 33880; Member Added: public const int GL_COLOR_SUM_ARB = 33880; Member Added: public const int GL_COLOR_SUM_CLAMP_NV = 34127; Member Added: public const int GL_COLOR_SUM_EXT = 33880; Member Added: public const int GL_COLOR_TABLE = 32976; Member Added: public const int GL_COLOR_TABLE_ALPHA_SIZE = 32989; Member Added: public const int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 32989; Member Added: public const int GL_COLOR_TABLE_BIAS = 32983; Member Added: public const int GL_COLOR_TABLE_BIAS_SGI = 32983; Member Added: public const int GL_COLOR_TABLE_BLUE_SIZE = 32988; Member Added: public const int GL_COLOR_TABLE_BLUE_SIZE_SGI = 32988; Member Added: public const int GL_COLOR_TABLE_FORMAT = 32984; Member Added: public const int GL_COLOR_TABLE_FORMAT_SGI = 32984; Member Added: public const int GL_COLOR_TABLE_GREEN_SIZE = 32987; Member Added: public const int GL_COLOR_TABLE_GREEN_SIZE_SGI = 32987; Member Added: public const int GL_COLOR_TABLE_INTENSITY_SIZE = 32991; Member Added: public const int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 32991; Member Added: public const int GL_COLOR_TABLE_LUMINANCE_SIZE = 32990; Member Added: public const int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 32990; Member Added: public const int GL_COLOR_TABLE_RED_SIZE = 32986; Member Added: public const int GL_COLOR_TABLE_RED_SIZE_SGI = 32986; Member Added: public const int GL_COLOR_TABLE_SCALE = 32982; Member Added: public const int GL_COLOR_TABLE_SCALE_SGI = 32982; Member Added: public const int GL_COLOR_TABLE_SGI = 32976; Member Added: public const int GL_COLOR_TABLE_WIDTH = 32985; Member Added: public const int GL_COLOR_TABLE_WIDTH_SGI = 32985; Member Added: public const int GL_COLOR_WRITEMASK = 3107; Member Added: public const int GL_COLOR3_BIT_PGI = 65536; Member Added: public const int GL_COLOR4_BIT_PGI = 131072; Member Added: public const int GL_COMBINE = 34160; Member Added: public const int GL_COMBINE_ALPHA = 34162; Member Added: public const int GL_COMBINE_ALPHA_ARB = 34162; Member Added: public const int GL_COMBINE_ALPHA_EXT = 34162; Member Added: public const int GL_COMBINE_ARB = 34160; Member Added: public const int GL_COMBINE_EXT = 34160; Member Added: public const int GL_COMBINE_RGB = 34161; Member Added: public const int GL_COMBINE_RGB_ARB = 34161; Member Added: public const int GL_COMBINE_RGB_EXT = 34161; Member Added: public const int GL_COMBINE4_NV = 34051; Member Added: public const int GL_COMBINER_AB_DOT_PRODUCT_NV = 34117; Member Added: public const int GL_COMBINER_AB_OUTPUT_NV = 34122; Member Added: public const int GL_COMBINER_BIAS_NV = 34121; Member Added: public const int GL_COMBINER_CD_DOT_PRODUCT_NV = 34118; Member Added: public const int GL_COMBINER_CD_OUTPUT_NV = 34123; Member Added: public const int GL_COMBINER_COMPONENT_USAGE_NV = 34116; Member Added: public const int GL_COMBINER_INPUT_NV = 34114; Member Added: public const int GL_COMBINER_MAPPING_NV = 34115; Member Added: public const int GL_COMBINER_MUX_SUM_NV = 34119; Member Added: public const int GL_COMBINER_SCALE_NV = 34120; Member Added: public const int GL_COMBINER_SUM_OUTPUT_NV = 34124; Member Added: public const int GL_COMBINER0_NV = 34128; Member Added: public const int GL_COMBINER1_NV = 34129; Member Added: public const int GL_COMBINER2_NV = 34130; Member Added: public const int GL_COMBINER3_NV = 34131; Member Added: public const int GL_COMBINER4_NV = 34132; Member Added: public const int GL_COMBINER5_NV = 34133; Member Added: public const int GL_COMBINER6_NV = 34134; Member Added: public const int GL_COMBINER7_NV = 34135; Member Added: public const int GL_COMP_BIT_ATI = 2; Member Added: public const int GL_COMPARE_R_TO_TEXTURE = 34894; Member Added: public const int GL_COMPARE_R_TO_TEXTURE_ARB = 34894; Member Added: public const int GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 34894; Member Added: public const int GL_COMPILE = 4864; Member Added: public const int GL_COMPILE_AND_EXECUTE = 4865; Member Added: public const int GL_COMPILE_STATUS = 35713; Member Added: public const int GL_COMPRESSED_ALPHA = 34025; Member Added: public const int GL_COMPRESSED_ALPHA_ARB = 34025; Member Added: public const int GL_COMPRESSED_INTENSITY = 34028; Member Added: public const int GL_COMPRESSED_INTENSITY_ARB = 34028; Member Added: public const int GL_COMPRESSED_LUMINANCE = 34026; Member Added: public const int GL_COMPRESSED_LUMINANCE_ALPHA = 34027; Member Added: public const int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 34027; Member Added: public const int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 35954; Member Added: public const int GL_COMPRESSED_LUMINANCE_ARB = 34026; Member Added: public const int GL_COMPRESSED_LUMINANCE_LATC1_EXT = 35952; Member Added: public const int GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 36285; Member Added: public const int GL_COMPRESSED_RED_RGTC1_EXT = 36283; Member Added: public const int GL_COMPRESSED_RGB = 34029; Member Added: public const int GL_COMPRESSED_RGB_ARB = 34029; Member Added: public const int GL_COMPRESSED_RGB_FXT1_3DFX = 34480; Member Added: public const int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776; Member Added: public const int GL_COMPRESSED_RGBA = 34030; Member Added: public const int GL_COMPRESSED_RGBA_ARB = 34030; Member Added: public const int GL_COMPRESSED_RGBA_FXT1_3DFX = 34481; Member Added: public const int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777; Member Added: public const int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778; Member Added: public const int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779; Member Added: public const int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 35955; Member Added: public const int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 35953; Member Added: public const int GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 36286; Member Added: public const int GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 36284; Member Added: public const int GL_COMPRESSED_SLUMINANCE = 35914; Member Added: public const int GL_COMPRESSED_SLUMINANCE_ALPHA = 35915; Member Added: public const int GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 35915; Member Added: public const int GL_COMPRESSED_SLUMINANCE_EXT = 35914; Member Added: public const int GL_COMPRESSED_SRGB = 35912; Member Added: public const int GL_COMPRESSED_SRGB_ALPHA = 35913; Member Added: public const int GL_COMPRESSED_SRGB_ALPHA_EXT = 35913; Member Added: public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 35917; Member Added: public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 35918; Member Added: public const int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 35919; Member Added: public const int GL_COMPRESSED_SRGB_EXT = 35912; Member Added: public const int GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 35916; Member Added: public const int GL_COMPRESSED_TEXTURE_FORMATS = 34467; Member Added: public const int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 34467; Member Added: public const int GL_CON_0_ATI = 35137; Member Added: public const int GL_CON_1_ATI = 35138; Member Added: public const int GL_CON_10_ATI = 35147; Member Added: public const int GL_CON_11_ATI = 35148; Member Added: public const int GL_CON_12_ATI = 35149; Member Added: public const int GL_CON_13_ATI = 35150; Member Added: public const int GL_CON_14_ATI = 35151; Member Added: public const int GL_CON_15_ATI = 35152; Member Added: public const int GL_CON_16_ATI = 35153; Member Added: public const int GL_CON_17_ATI = 35154; Member Added: public const int GL_CON_18_ATI = 35155; Member Added: public const int GL_CON_19_ATI = 35156; Member Added: public const int GL_CON_2_ATI = 35139; Member Added: public const int GL_CON_20_ATI = 35157; Member Added: public const int GL_CON_21_ATI = 35158; Member Added: public const int GL_CON_22_ATI = 35159; Member Added: public const int GL_CON_23_ATI = 35160; Member Added: public const int GL_CON_24_ATI = 35161; Member Added: public const int GL_CON_25_ATI = 35162; Member Added: public const int GL_CON_26_ATI = 35163; Member Added: public const int GL_CON_27_ATI = 35164; Member Added: public const int GL_CON_28_ATI = 35165; Member Added: public const int GL_CON_29_ATI = 35166; Member Added: public const int GL_CON_3_ATI = 35140; Member Added: public const int GL_CON_30_ATI = 35167; Member Added: public const int GL_CON_31_ATI = 35168; Member Added: public const int GL_CON_4_ATI = 35141; Member Added: public const int GL_CON_5_ATI = 35142; Member Added: public const int GL_CON_6_ATI = 35143; Member Added: public const int GL_CON_7_ATI = 35144; Member Added: public const int GL_CON_8_ATI = 35145; Member Added: public const int GL_CON_9_ATI = 35146; Member Added: public const int GL_CONSERVE_MEMORY_HINT_PGI = 107005; Member Added: public const int GL_CONST_EYE_NV = 34533; Member Added: public const int GL_CONSTANT = 34166; Member Added: public const int GL_CONSTANT_ALPHA = 32771; Member Added: public const int GL_CONSTANT_ALPHA_EXT = 32771; Member Added: public const int GL_CONSTANT_ARB = 34166; Member Added: public const int GL_CONSTANT_ATTENUATION = 4615; Member Added: public const int GL_CONSTANT_BORDER = 33105; Member Added: public const int GL_CONSTANT_BORDER_HP = 33105; Member Added: public const int GL_CONSTANT_COLOR = 32769; Member Added: public const int GL_CONSTANT_COLOR_EXT = 32769; Member Added: public const int GL_CONSTANT_COLOR0_NV = 34090; Member Added: public const int GL_CONSTANT_COLOR1_NV = 34091; Member Added: public const int GL_CONSTANT_EXT = 34166; Member Added: public const int GL_CONVOLUTION_1D = 32784; Member Added: public const int GL_CONVOLUTION_1D_EXT = 32784; Member Added: public const int GL_CONVOLUTION_2D = 32785; Member Added: public const int GL_CONVOLUTION_2D_EXT = 32785; Member Added: public const int GL_CONVOLUTION_BORDER_COLOR = 33108; Member Added: public const int GL_CONVOLUTION_BORDER_COLOR_HP = 33108; Member Added: public const int GL_CONVOLUTION_BORDER_MODE = 32787; Member Added: public const int GL_CONVOLUTION_BORDER_MODE_EXT = 32787; Member Added: public const int GL_CONVOLUTION_FILTER_BIAS = 32789; Member Added: public const int GL_CONVOLUTION_FILTER_BIAS_EXT = 32789; Member Added: public const int GL_CONVOLUTION_FILTER_SCALE = 32788; Member Added: public const int GL_CONVOLUTION_FILTER_SCALE_EXT = 32788; Member Added: public const int GL_CONVOLUTION_FORMAT = 32791; Member Added: public const int GL_CONVOLUTION_FORMAT_EXT = 32791; Member Added: public const int GL_CONVOLUTION_HEIGHT = 32793; Member Added: public const int GL_CONVOLUTION_HEIGHT_EXT = 32793; Member Added: public const int GL_CONVOLUTION_HINT_SGIX = 33558; Member Added: public const int GL_CONVOLUTION_WIDTH = 32792; Member Added: public const int GL_CONVOLUTION_WIDTH_EXT = 32792; Member Added: public const int GL_COORD_REPLACE = 34914; Member Added: public const int GL_COORD_REPLACE_ARB = 34914; Member Added: public const int GL_COORD_REPLACE_NV = 34914; Member Added: public const int GL_COPY = 5379; Member Added: public const int GL_COPY_INVERTED = 5388; Member Added: public const int GL_COPY_PIXEL_TOKEN = 1798; Member Added: public const int GL_CUBIC_EXT = 33588; Member Added: public const int GL_CUBIC_HP = 33119; Member Added: public const int GL_CULL_FACE = 2884; Member Added: public const int GL_CULL_FACE_MODE = 2885; Member Added: public const int GL_CULL_FRAGMENT_NV = 34535; Member Added: public const int GL_CULL_MODES_NV = 34528; Member Added: public const int GL_CULL_VERTEX_EXT = 33194; Member Added: public const int GL_CULL_VERTEX_EYE_POSITION_EXT = 33195; Member Added: public const int GL_CULL_VERTEX_IBM = 103050; Member Added: public const int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 33196; Member Added: public const int GL_CURRENT_ATTRIB_NV = 34342; Member Added: public const int GL_CURRENT_BINORMAL_EXT = 33852; Member Added: public const int GL_CURRENT_BIT = 1; Member Added: public const int GL_CURRENT_COLOR = 2816; Member Added: public const int GL_CURRENT_FOG_COORD = 33875; Member Added: public const int GL_CURRENT_FOG_COORDINATE = 33875; Member Added: public const int GL_CURRENT_FOG_COORDINATE_EXT = 33875; Member Added: public const int GL_CURRENT_INDEX = 2817; Member Added: public const int GL_CURRENT_MATRIX_ARB = 34369; Member Added: public const int GL_CURRENT_MATRIX_INDEX_ARB = 34885; Member Added: public const int GL_CURRENT_MATRIX_NV = 34369; Member Added: public const int GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 34368; Member Added: public const int GL_CURRENT_MATRIX_STACK_DEPTH_NV = 34368; Member Added: public const int GL_CURRENT_NORMAL = 2818; Member Added: public const int GL_CURRENT_OCCLUSION_QUERY_ID_NV = 34917; Member Added: public const int GL_CURRENT_PALETTE_MATRIX_ARB = 34883; Member Added: public const int GL_CURRENT_PROGRAM = 35725; Member Added: public const int GL_CURRENT_QUERY = 34917; Member Added: public const int GL_CURRENT_QUERY_ARB = 34917; Member Added: public const int GL_CURRENT_RASTER_COLOR = 2820; Member Added: public const int GL_CURRENT_RASTER_DISTANCE = 2825; Member Added: public const int GL_CURRENT_RASTER_INDEX = 2821; Member Added: public const int GL_CURRENT_RASTER_NORMAL_SGIX = 33798; Member Added: public const int GL_CURRENT_RASTER_POSITION = 2823; Member Added: public const int GL_CURRENT_RASTER_POSITION_VALID = 2824; Member Added: public const int GL_CURRENT_RASTER_SECONDARY_COLOR = 33887; Member Added: public const int GL_CURRENT_RASTER_TEXTURE_COORDS = 2822; Member Added: public const int GL_CURRENT_SECONDARY_COLOR = 33881; Member Added: public const int GL_CURRENT_SECONDARY_COLOR_EXT = 33881; Member Added: public const int GL_CURRENT_TANGENT_EXT = 33851; Member Added: public const int GL_CURRENT_TEXTURE_COORDS = 2819; Member Added: public const int GL_CURRENT_VERTEX_ATTRIB = 34342; Member Added: public const int GL_CURRENT_VERTEX_ATTRIB_ARB = 34342; Member Added: public const int GL_CURRENT_VERTEX_EXT = 34786; Member Added: public const int GL_CURRENT_VERTEX_WEIGHT_EXT = 34059; Member Added: public const int GL_CURRENT_WEIGHT_ARB = 34472; Member Added: public const int GL_CW = 2304; Member Added: public const int GL_DECAL = 8449; Member Added: public const int GL_DECR = 7683; Member Added: public const int GL_DECR_WRAP = 34056; Member Added: public const int GL_DECR_WRAP_EXT = 34056; Member Added: public const int GL_DEFORMATIONS_MASK_SGIX = 33174; Member Added: public const int GL_DELETE_STATUS = 35712; Member Added: public const int GL_DEPENDENT_AR_TEXTURE_2D_NV = 34537; Member Added: public const int GL_DEPENDENT_GB_TEXTURE_2D_NV = 34538; Member Added: public const int GL_DEPENDENT_HILO_TEXTURE_2D_NV = 34904; Member Added: public const int GL_DEPENDENT_RGB_TEXTURE_3D_NV = 34905; Member Added: public const int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 34906; Member Added: public const int GL_DEPTH = 6145; Member Added: public const int GL_DEPTH_ATTACHMENT_EXT = 36096; Member Added: public const int GL_DEPTH_BIAS = 3359; Member Added: public const int GL_DEPTH_BITS = 3414; Member Added: public const int GL_DEPTH_BOUNDS_EXT = 34961; Member Added: public const int GL_DEPTH_BOUNDS_TEST_EXT = 34960; Member Added: public const int GL_DEPTH_BUFFER_BIT = 256; Member Added: public const int GL_DEPTH_BUFFER_FLOAT_MODE_NV = 36271; Member Added: public const int GL_DEPTH_CLAMP_NV = 34383; Member Added: public const int GL_DEPTH_CLEAR_VALUE = 2931; Member Added: public const int GL_DEPTH_COMPONENT = 6402; Member Added: public const int GL_DEPTH_COMPONENT16 = 33189; Member Added: public const int GL_DEPTH_COMPONENT16_ARB = 33189; Member Added: public const int GL_DEPTH_COMPONENT16_SGIX = 33189; Member Added: public const int GL_DEPTH_COMPONENT24 = 33190; Member Added: public const int GL_DEPTH_COMPONENT24_ARB = 33190; Member Added: public const int GL_DEPTH_COMPONENT24_SGIX = 33190; Member Added: public const int GL_DEPTH_COMPONENT32 = 33191; Member Added: public const int GL_DEPTH_COMPONENT32_ARB = 33191; Member Added: public const int GL_DEPTH_COMPONENT32_SGIX = 33191; Member Added: public const int GL_DEPTH_COMPONENT32F_NV = 36267; Member Added: public const int GL_DEPTH_FUNC = 2932; Member Added: public const int GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 33553; Member Added: public const int GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 33554; Member Added: public const int GL_DEPTH_PASS_INSTRUMENT_SGIX = 33552; Member Added: public const int GL_DEPTH_RANGE = 2928; Member Added: public const int GL_DEPTH_SCALE = 3358; Member Added: public const int GL_DEPTH_STENCIL_EXT = 34041; Member Added: public const int GL_DEPTH_STENCIL_NV = 34041; Member Added: public const int GL_DEPTH_STENCIL_TO_BGRA_NV = 34927; Member Added: public const int GL_DEPTH_STENCIL_TO_RGBA_NV = 34926; Member Added: public const int GL_DEPTH_TEST = 2929; Member Added: public const int GL_DEPTH_TEXTURE_MODE = 34891; Member Added: public const int GL_DEPTH_TEXTURE_MODE_ARB = 34891; Member Added: public const int GL_DEPTH_WRITEMASK = 2930; Member Added: public const int GL_DEPTH24_STENCIL8_EXT = 35056; Member Added: public const int GL_DEPTH32F_STENCIL8_NV = 36268; Member Added: public const int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 32918; Member Added: public const int GL_DETAIL_TEXTURE_2D_SGIS = 32917; Member Added: public const int GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 32924; Member Added: public const int GL_DETAIL_TEXTURE_LEVEL_SGIS = 32922; Member Added: public const int GL_DETAIL_TEXTURE_MODE_SGIS = 32923; Member Added: public const int GL_DIFFUSE = 4609; Member Added: public const int GL_DISCARD_ATI = 34659; Member Added: public const int GL_DISCARD_NV = 34096; Member Added: public const int GL_DISTANCE_ATTENUATION_EXT = 33065; Member Added: public const int GL_DISTANCE_ATTENUATION_SGIS = 33065; Member Added: public const int GL_DITHER = 3024; Member Added: public const int GL_DOMAIN = 2562; Member Added: public const int GL_DONT_CARE = 4352; Member Added: public const int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 34909; Member Added: public const int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 34547; Member Added: public const int GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 34541; Member Added: public const int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 34545; Member Added: public const int GL_DOT_PRODUCT_NV = 34540; Member Added: public const int GL_DOT_PRODUCT_PASS_THROUGH_NV = 34907; Member Added: public const int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 34546; Member Added: public const int GL_DOT_PRODUCT_TEXTURE_1D_NV = 34908; Member Added: public const int GL_DOT_PRODUCT_TEXTURE_2D_NV = 34542; Member Added: public const int GL_DOT_PRODUCT_TEXTURE_3D_NV = 34543; Member Added: public const int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 34544; Member Added: public const int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 34382; Member Added: public const int GL_DOT2_ADD_ATI = 35180; Member Added: public const int GL_DOT3_ATI = 35174; Member Added: public const int GL_DOT3_RGB = 34478; Member Added: public const int GL_DOT3_RGB_ARB = 34478; Member Added: public const int GL_DOT3_RGB_EXT = 34624; Member Added: public const int GL_DOT3_RGBA = 34479; Member Added: public const int GL_DOT3_RGBA_ARB = 34479; Member Added: public const int GL_DOT3_RGBA_EXT = 34625; Member Added: public const int GL_DOT4_ATI = 35175; Member Added: public const int GL_DOUBLE = 5130; Member Added: public const int GL_DOUBLE_EXT = 5130; Member Added: public const int GL_DOUBLEBUFFER = 3122; Member Added: public const int GL_DRAW_BUFFER = 3073; Member Added: public const int GL_DRAW_BUFFER0 = 34853; Member Added: public const int GL_DRAW_BUFFER0_ARB = 34853; Member Added: public const int GL_DRAW_BUFFER0_ATI = 34853; Member Added: public const int GL_DRAW_BUFFER1 = 34854; Member Added: public const int GL_DRAW_BUFFER1_ARB = 34854; Member Added: public const int GL_DRAW_BUFFER1_ATI = 34854; Member Added: public const int GL_DRAW_BUFFER10 = 34863; Member Added: public const int GL_DRAW_BUFFER10_ARB = 34863; Member Added: public const int GL_DRAW_BUFFER10_ATI = 34863; Member Added: public const int GL_DRAW_BUFFER11 = 34864; Member Added: public const int GL_DRAW_BUFFER11_ARB = 34864; Member Added: public const int GL_DRAW_BUFFER11_ATI = 34864; Member Added: public const int GL_DRAW_BUFFER12 = 34865; Member Added: public const int GL_DRAW_BUFFER12_ARB = 34865; Member Added: public const int GL_DRAW_BUFFER12_ATI = 34865; Member Added: public const int GL_DRAW_BUFFER13 = 34866; Member Added: public const int GL_DRAW_BUFFER13_ARB = 34866; Member Added: public const int GL_DRAW_BUFFER13_ATI = 34866; Member Added: public const int GL_DRAW_BUFFER14 = 34867; Member Added: public const int GL_DRAW_BUFFER14_ARB = 34867; Member Added: public const int GL_DRAW_BUFFER14_ATI = 34867; Member Added: public const int GL_DRAW_BUFFER15 = 34868; Member Added: public const int GL_DRAW_BUFFER15_ARB = 34868; Member Added: public const int GL_DRAW_BUFFER15_ATI = 34868; Member Added: public const int GL_DRAW_BUFFER2 = 34855; Member Added: public const int GL_DRAW_BUFFER2_ARB = 34855; Member Added: public const int GL_DRAW_BUFFER2_ATI = 34855; Member Added: public const int GL_DRAW_BUFFER3 = 34856; Member Added: public const int GL_DRAW_BUFFER3_ARB = 34856; Member Added: public const int GL_DRAW_BUFFER3_ATI = 34856; Member Added: public const int GL_DRAW_BUFFER4 = 34857; Member Added: public const int GL_DRAW_BUFFER4_ARB = 34857; Member Added: public const int GL_DRAW_BUFFER4_ATI = 34857; Member Added: public const int GL_DRAW_BUFFER5 = 34858; Member Added: public const int GL_DRAW_BUFFER5_ARB = 34858; Member Added: public const int GL_DRAW_BUFFER5_ATI = 34858; Member Added: public const int GL_DRAW_BUFFER6 = 34859; Member Added: public const int GL_DRAW_BUFFER6_ARB = 34859; Member Added: public const int GL_DRAW_BUFFER6_ATI = 34859; Member Added: public const int GL_DRAW_BUFFER7 = 34860; Member Added: public const int GL_DRAW_BUFFER7_ARB = 34860; Member Added: public const int GL_DRAW_BUFFER7_ATI = 34860; Member Added: public const int GL_DRAW_BUFFER8 = 34861; Member Added: public const int GL_DRAW_BUFFER8_ARB = 34861; Member Added: public const int GL_DRAW_BUFFER8_ATI = 34861; Member Added: public const int GL_DRAW_BUFFER9 = 34862; Member Added: public const int GL_DRAW_BUFFER9_ARB = 34862; Member Added: public const int GL_DRAW_BUFFER9_ATI = 34862; Member Added: public const int GL_DRAW_FRAMEBUFFER_BINDING_EXT = 36010; Member Added: public const int GL_DRAW_FRAMEBUFFER_EXT = 36009; Member Added: public const int GL_DRAW_PIXEL_TOKEN = 1797; Member Added: public const int GL_DRAW_PIXELS_APPLE = 35338; Member Added: public const int GL_DS_BIAS_NV = 34582; Member Added: public const int GL_DS_SCALE_NV = 34576; Member Added: public const int GL_DSDT_MAG_INTENSITY_NV = 34524; Member Added: public const int GL_DSDT_MAG_NV = 34550; Member Added: public const int GL_DSDT_MAG_VIB_NV = 34551; Member Added: public const int GL_DSDT_NV = 34549; Member Added: public const int GL_DSDT8_MAG8_INTENSITY8_NV = 34571; Member Added: public const int GL_DSDT8_MAG8_NV = 34570; Member Added: public const int GL_DSDT8_NV = 34569; Member Added: public const int GL_DST_ALPHA = 772; Member Added: public const int GL_DST_COLOR = 774; Member Added: public const int GL_DT_BIAS_NV = 34583; Member Added: public const int GL_DT_SCALE_NV = 34577; Member Added: public const int GL_DU8DV8_ATI = 34682; Member Added: public const int GL_DUAL_ALPHA12_SGIS = 33042; Member Added: public const int GL_DUAL_ALPHA16_SGIS = 33043; Member Added: public const int GL_DUAL_ALPHA4_SGIS = 33040; Member Added: public const int GL_DUAL_ALPHA8_SGIS = 33041; Member Added: public const int GL_DUAL_INTENSITY12_SGIS = 33050; Member Added: public const int GL_DUAL_INTENSITY16_SGIS = 33051; Member Added: public const int GL_DUAL_INTENSITY4_SGIS = 33048; Member Added: public const int GL_DUAL_INTENSITY8_SGIS = 33049; Member Added: public const int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 33052; Member Added: public const int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 33053; Member Added: public const int GL_DUAL_LUMINANCE12_SGIS = 33046; Member Added: public const int GL_DUAL_LUMINANCE16_SGIS = 33047; Member Added: public const int GL_DUAL_LUMINANCE4_SGIS = 33044; Member Added: public const int GL_DUAL_LUMINANCE8_SGIS = 33045; Member Added: public const int GL_DUAL_TEXTURE_SELECT_SGIS = 33060; Member Added: public const int GL_DUDV_ATI = 34681; Member Added: public const int GL_DYNAMIC_ATI = 34657; Member Added: public const int GL_DYNAMIC_COPY = 35050; Member Added: public const int GL_DYNAMIC_COPY_ARB = 35050; Member Added: public const int GL_DYNAMIC_DRAW = 35048; Member Added: public const int GL_DYNAMIC_DRAW_ARB = 35048; Member Added: public const int GL_DYNAMIC_READ = 35049; Member Added: public const int GL_DYNAMIC_READ_ARB = 35049; Member Added: public const int GL_E_TIMES_F_NV = 34097; Member Added: public const int GL_EDGE_FLAG = 2883; Member Added: public const int GL_EDGE_FLAG_ARRAY = 32889; Member Added: public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971; Member Added: public const int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 34971; Member Added: public const int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909; Member Added: public const int GL_EDGE_FLAG_ARRAY_EXT = 32889; Member Added: public const int GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075; Member Added: public const int GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085; Member Added: public const int GL_EDGE_FLAG_ARRAY_POINTER = 32915; Member Added: public const int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915; Member Added: public const int GL_EDGE_FLAG_ARRAY_STRIDE = 32908; Member Added: public const int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908; Member Added: public const int GL_EDGEFLAG_BIT_PGI = 262144; Member Added: public const int GL_EIGHTH_BIT_ATI = 32; Member Added: public const int GL_ELEMENT_ARRAY_APPLE = 34664; Member Added: public const int GL_ELEMENT_ARRAY_ATI = 34664; Member Added: public const int GL_ELEMENT_ARRAY_BUFFER = 34963; Member Added: public const int GL_ELEMENT_ARRAY_BUFFER_ARB = 34963; Member Added: public const int GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965; Member Added: public const int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 34965; Member Added: public const int GL_ELEMENT_ARRAY_POINTER_APPLE = 34666; Member Added: public const int GL_ELEMENT_ARRAY_POINTER_ATI = 34666; Member Added: public const int GL_ELEMENT_ARRAY_TYPE_APPLE = 34665; Member Added: public const int GL_ELEMENT_ARRAY_TYPE_ATI = 34665; Member Added: public const int GL_EMBOSS_CONSTANT_NV = 34142; Member Added: public const int GL_EMBOSS_LIGHT_NV = 34141; Member Added: public const int GL_EMBOSS_MAP_NV = 34143; Member Added: public const int GL_EMISSION = 5632; Member Added: public const int GL_ENABLE_BIT = 8192; Member Added: public const int GL_EQUAL = 514; Member Added: public const int GL_EQUIV = 5385; Member Added: public const int GL_EVAL_2D_NV = 34496; Member Added: public const int GL_EVAL_BIT = 65536; Member Added: public const int GL_EVAL_FRACTIONAL_TESSELLATION_NV = 34501; Member Added: public const int GL_EVAL_TRIANGULAR_2D_NV = 34497; Member Added: public const int GL_EVAL_VERTEX_ATTRIB0_NV = 34502; Member Added: public const int GL_EVAL_VERTEX_ATTRIB1_NV = 34503; Member Added: public const int GL_EVAL_VERTEX_ATTRIB10_NV = 34512; Member Added: public const int GL_EVAL_VERTEX_ATTRIB11_NV = 34513; Member Added: public const int GL_EVAL_VERTEX_ATTRIB12_NV = 34514; Member Added: public const int GL_EVAL_VERTEX_ATTRIB13_NV = 34515; Member Added: public const int GL_EVAL_VERTEX_ATTRIB14_NV = 34516; Member Added: public const int GL_EVAL_VERTEX_ATTRIB15_NV = 34517; Member Added: public const int GL_EVAL_VERTEX_ATTRIB2_NV = 34504; Member Added: public const int GL_EVAL_VERTEX_ATTRIB3_NV = 34505; Member Added: public const int GL_EVAL_VERTEX_ATTRIB4_NV = 34506; Member Added: public const int GL_EVAL_VERTEX_ATTRIB5_NV = 34507; Member Added: public const int GL_EVAL_VERTEX_ATTRIB6_NV = 34508; Member Added: public const int GL_EVAL_VERTEX_ATTRIB7_NV = 34509; Member Added: public const int GL_EVAL_VERTEX_ATTRIB8_NV = 34510; Member Added: public const int GL_EVAL_VERTEX_ATTRIB9_NV = 34511; Member Added: public const int GL_EXP = 2048; Member Added: public const int GL_EXP2 = 2049; Member Added: public const int GL_EXPAND_NEGATE_NV = 34105; Member Added: public const int GL_EXPAND_NORMAL_NV = 34104; Member Added: public const int GL_EXT_abgr = 1; Member Added: public const int GL_EXT_blend_color = 1; Member Added: public const int GL_EXT_blend_logic_op = 1; Member Added: public const int GL_EXT_blend_minmax = 1; Member Added: public const int GL_EXT_blend_subtract = 1; Member Added: public const int GL_EXT_cmyka = 1; Member Added: public const int GL_EXT_convolution = 1; Member Added: public const int GL_EXT_copy_texture = 1; Member Added: public const int GL_EXT_histogram = 1; Member Added: public const int GL_EXT_packed_pixels = 1; Member Added: public const int GL_EXT_point_parameters = 1; Member Added: public const int GL_EXT_polygon_offset = 1; Member Added: public const int GL_EXT_rescale_normal = 1; Member Added: public const int GL_EXT_shared_texture_palette = 1; Member Added: public const int GL_EXT_subtexture = 1; Member Added: public const int GL_EXT_texture = 1; Member Added: public const int GL_EXT_texture_object = 1; Member Added: public const int GL_EXT_texture3D = 1; Member Added: public const int GL_EXT_vertex_array = 1; Member Added: public const int GL_EXTENSIONS = 7939; Member Added: public const int GL_EYE_DISTANCE_TO_LINE_SGIS = 33266; Member Added: public const int GL_EYE_DISTANCE_TO_POINT_SGIS = 33264; Member Added: public const int GL_EYE_LINE_SGIS = 33270; Member Added: public const int GL_EYE_LINEAR = 9216; Member Added: public const int GL_EYE_PLANE = 9474; Member Added: public const int GL_EYE_PLANE_ABSOLUTE_NV = 34140; Member Added: public const int GL_EYE_POINT_SGIS = 33268; Member Added: public const int GL_EYE_RADIAL_NV = 34139; Member Added: public const int GL_FALSE = 0; Member Added: public const int GL_FASTEST = 4353; Member Added: public const int GL_FEEDBACK = 7169; Member Added: public const int GL_FEEDBACK_BUFFER_POINTER = 3568; Member Added: public const int GL_FEEDBACK_BUFFER_SIZE = 3569; Member Added: public const int GL_FEEDBACK_BUFFER_TYPE = 3570; Member Added: public const int GL_FENCE_APPLE = 35339; Member Added: public const int GL_FENCE_CONDITION_NV = 34036; Member Added: public const int GL_FENCE_STATUS_NV = 34035; Member Added: public const int GL_FILL = 6914; Member Added: public const int GL_FILTER4_SGIS = 33094; Member Added: public const int GL_FIXED_ONLY_ARB = 35101; Member Added: public const int GL_FLAT = 7424; Member Added: public const int GL_FLOAT = 5126; Member Added: public const int GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 36269; Member Added: public const int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 34957; Member Added: public const int GL_FLOAT_MAT2 = 35674; Member Added: public const int GL_FLOAT_MAT2_ARB = 35674; Member Added: public const int GL_FLOAT_MAT2x3 = 35685; Member Added: public const int GL_FLOAT_MAT2x4 = 35686; Member Added: public const int GL_FLOAT_MAT3 = 35675; Member Added: public const int GL_FLOAT_MAT3_ARB = 35675; Member Added: public const int GL_FLOAT_MAT3x2 = 35687; Member Added: public const int GL_FLOAT_MAT3x4 = 35688; Member Added: public const int GL_FLOAT_MAT4 = 35676; Member Added: public const int GL_FLOAT_MAT4_ARB = 35676; Member Added: public const int GL_FLOAT_MAT4x2 = 35689; Member Added: public const int GL_FLOAT_MAT4x3 = 35690; Member Added: public const int GL_FLOAT_R_NV = 34944; Member Added: public const int GL_FLOAT_R16_NV = 34948; Member Added: public const int GL_FLOAT_R32_NV = 34949; Member Added: public const int GL_FLOAT_RG_NV = 34945; Member Added: public const int GL_FLOAT_RG16_NV = 34950; Member Added: public const int GL_FLOAT_RG32_NV = 34951; Member Added: public const int GL_FLOAT_RGB_NV = 34946; Member Added: public const int GL_FLOAT_RGB16_NV = 34952; Member Added: public const int GL_FLOAT_RGB32_NV = 34953; Member Added: public const int GL_FLOAT_RGBA_MODE_NV = 34958; Member Added: public const int GL_FLOAT_RGBA_NV = 34947; Member Added: public const int GL_FLOAT_RGBA16_NV = 34954; Member Added: public const int GL_FLOAT_RGBA32_NV = 34955; Member Added: public const int GL_FLOAT_VEC2 = 35664; Member Added: public const int GL_FLOAT_VEC2_ARB = 35664; Member Added: public const int GL_FLOAT_VEC3 = 35665; Member Added: public const int GL_FLOAT_VEC3_ARB = 35665; Member Added: public const int GL_FLOAT_VEC4 = 35666; Member Added: public const int GL_FLOAT_VEC4_ARB = 35666; Member Added: public const int GL_FOG = 2912; Member Added: public const int GL_FOG_BIT = 128; Member Added: public const int GL_FOG_COLOR = 2918; Member Added: public const int GL_FOG_COORD = 33873; Member Added: public const int GL_FOG_COORD_ARRAY = 33879; Member Added: public const int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973; Member Added: public const int GL_FOG_COORD_ARRAY_POINTER = 33878; Member Added: public const int GL_FOG_COORD_ARRAY_STRIDE = 33877; Member Added: public const int GL_FOG_COORD_ARRAY_TYPE = 33876; Member Added: public const int GL_FOG_COORD_SRC = 33872; Member Added: public const int GL_FOG_COORDINATE = 33873; Member Added: public const int GL_FOG_COORDINATE_ARRAY = 33879; Member Added: public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973; Member Added: public const int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 34973; Member Added: public const int GL_FOG_COORDINATE_ARRAY_EXT = 33879; Member Added: public const int GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076; Member Added: public const int GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086; Member Added: public const int GL_FOG_COORDINATE_ARRAY_POINTER = 33878; Member Added: public const int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 33878; Member Added: public const int GL_FOG_COORDINATE_ARRAY_STRIDE = 33877; Member Added: public const int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 33877; Member Added: public const int GL_FOG_COORDINATE_ARRAY_TYPE = 33876; Member Added: public const int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 33876; Member Added: public const int GL_FOG_COORDINATE_EXT = 33873; Member Added: public const int GL_FOG_COORDINATE_SOURCE = 33872; Member Added: public const int GL_FOG_COORDINATE_SOURCE_EXT = 33872; Member Added: public const int GL_FOG_DENSITY = 2914; Member Added: public const int GL_FOG_DISTANCE_MODE_NV = 34138; Member Added: public const int GL_FOG_END = 2916; Member Added: public const int GL_FOG_FACTOR_TO_ALPHA_SGIX = 33647; Member Added: public const int GL_FOG_FUNC_POINTS_SGIS = 33067; Member Added: public const int GL_FOG_FUNC_SGIS = 33066; Member Added: public const int GL_FOG_HINT = 3156; Member Added: public const int GL_FOG_INDEX = 2913; Member Added: public const int GL_FOG_MODE = 2917; Member Added: public const int GL_FOG_OFFSET_SGIX = 33176; Member Added: public const int GL_FOG_OFFSET_VALUE_SGIX = 33177; Member Added: public const int GL_FOG_SCALE_SGIX = 33276; Member Added: public const int GL_FOG_SCALE_VALUE_SGIX = 33277; Member Added: public const int GL_FOG_SPECULAR_TEXTURE_WIN = 33004; Member Added: public const int GL_FOG_START = 2915; Member Added: public const int GL_FORCE_BLUE_TO_ONE_NV = 34912; Member Added: public const int GL_FORMAT_SUBSAMPLE_24_24_OML = 35202; Member Added: public const int GL_FORMAT_SUBSAMPLE_244_244_OML = 35203; Member Added: public const int GL_FRAGMENT_COLOR_EXT = 33612; Member Added: public const int GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 33794; Member Added: public const int GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 33795; Member Added: public const int GL_FRAGMENT_COLOR_MATERIAL_SGIX = 33793; Member Added: public const int GL_FRAGMENT_DEPTH = 33874; Member Added: public const int GL_FRAGMENT_DEPTH_EXT = 33874; Member Added: public const int GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 33802; Member Added: public const int GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 33800; Member Added: public const int GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 33803; Member Added: public const int GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 33801; Member Added: public const int GL_FRAGMENT_LIGHT0_SGIX = 33804; Member Added: public const int GL_FRAGMENT_LIGHT1_SGIX = 33805; Member Added: public const int GL_FRAGMENT_LIGHT2_SGIX = 33806; Member Added: public const int GL_FRAGMENT_LIGHT3_SGIX = 33807; Member Added: public const int GL_FRAGMENT_LIGHT4_SGIX = 33808; Member Added: public const int GL_FRAGMENT_LIGHT5_SGIX = 33809; Member Added: public const int GL_FRAGMENT_LIGHT6_SGIX = 33810; Member Added: public const int GL_FRAGMENT_LIGHT7_SGIX = 33811; Member Added: public const int GL_FRAGMENT_LIGHTING_SGIX = 33792; Member Added: public const int GL_FRAGMENT_MATERIAL_EXT = 33609; Member Added: public const int GL_FRAGMENT_NORMAL_EXT = 33610; Member Added: public const int GL_FRAGMENT_PROGRAM_ARB = 34820; Member Added: public const int GL_FRAGMENT_PROGRAM_BINDING_NV = 34931; Member Added: public const int GL_FRAGMENT_PROGRAM_NV = 34928; Member Added: public const int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 36260; Member Added: public const int GL_FRAGMENT_SHADER = 35632; Member Added: public const int GL_FRAGMENT_SHADER_ARB = 35632; Member Added: public const int GL_FRAGMENT_SHADER_ATI = 35104; Member Added: public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723; Member Added: public const int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 35723; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 36263; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 36049; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 36048; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 36052; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 36051; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 36052; Member Added: public const int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 36050; Member Added: public const int GL_FRAMEBUFFER_BINDING_EXT = 36006; Member Added: public const int GL_FRAMEBUFFER_COMPLETE_EXT = 36053; Member Added: public const int GL_FRAMEBUFFER_EXT = 36160; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 36054; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 36057; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 36059; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 36058; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 36265; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 36264; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 36055; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 36182; Member Added: public const int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 36060; Member Added: public const int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 36282; Member Added: public const int GL_FRAMEBUFFER_SRGB_EXT = 36281; Member Added: public const int GL_FRAMEBUFFER_UNSUPPORTED_EXT = 36061; Member Added: public const int GL_FRAMEZOOM_FACTOR_SGIX = 33164; Member Added: public const int GL_FRAMEZOOM_SGIX = 33163; Member Added: public const int GL_FRONT = 1028; Member Added: public const int GL_FRONT_AND_BACK = 1032; Member Added: public const int GL_FRONT_FACE = 2886; Member Added: public const int GL_FRONT_LEFT = 1024; Member Added: public const int GL_FRONT_RIGHT = 1025; Member Added: public const int GL_FULL_RANGE_EXT = 34785; Member Added: public const int GL_FULL_STIPPLE_HINT_PGI = 107033; Member Added: public const int GL_FUNC_ADD = 32774; Member Added: public const int GL_FUNC_ADD_EXT = 32774; Member Added: public const int GL_FUNC_REVERSE_SUBTRACT = 32779; Member Added: public const int GL_FUNC_REVERSE_SUBTRACT_EXT = 32779; Member Added: public const int GL_FUNC_SUBTRACT = 32778; Member Added: public const int GL_FUNC_SUBTRACT_EXT = 32778; Member Added: public const int GL_GENERATE_MIPMAP = 33169; Member Added: public const int GL_GENERATE_MIPMAP_HINT = 33170; Member Added: public const int GL_GENERATE_MIPMAP_HINT_SGIS = 33170; Member Added: public const int GL_GENERATE_MIPMAP_SGIS = 33169; Member Added: public const int GL_GENERIC_ATTRIB_NV = 35965; Member Added: public const int GL_GEOMETRY_DEFORMATION_BIT_SGIX = 2; Member Added: public const int GL_GEOMETRY_DEFORMATION_SGIX = 33172; Member Added: public const int GL_GEOMETRY_INPUT_TYPE_EXT = 36315; Member Added: public const int GL_GEOMETRY_OUTPUT_TYPE_EXT = 36316; Member Added: public const int GL_GEOMETRY_PROGRAM_NV = 35878; Member Added: public const int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 36259; Member Added: public const int GL_GEOMETRY_SHADER_EXT = 36313; Member Added: public const int GL_GEOMETRY_VERTICES_OUT_EXT = 36314; Member Added: public const int GL_GEQUAL = 518; Member Added: public const int GL_GLOBAL_ALPHA_FACTOR_SUN = 33242; Member Added: public const int GL_GLOBAL_ALPHA_SUN = 33241; Member Added: public const int GL_GREATER = 516; Member Added: public const int GL_GREEN = 6404; Member Added: public const int GL_GREEN_BIAS = 3353; Member Added: public const int GL_GREEN_BIT_ATI = 2; Member Added: public const int GL_GREEN_BITS = 3411; Member Added: public const int GL_GREEN_INTEGER_EXT = 36245; Member Added: public const int GL_GREEN_MAX_CLAMP_INGR = 34149; Member Added: public const int GL_GREEN_MIN_CLAMP_INGR = 34145; Member Added: public const int GL_GREEN_SCALE = 3352; Member Added: public const int GL_HALF_BIAS_NEGATE_NV = 34107; Member Added: public const int GL_HALF_BIAS_NORMAL_NV = 34106; Member Added: public const int GL_HALF_BIT_ATI = 8; Member Added: public const int GL_HALF_FLOAT_ARB = 5131; Member Added: public const int GL_HALF_FLOAT_NV = 5131; Member Added: public const int GL_HI_BIAS_NV = 34580; Member Added: public const int GL_HI_SCALE_NV = 34574; Member Added: public const int GL_HILO_NV = 34548; Member Added: public const int GL_HILO16_NV = 34552; Member Added: public const int GL_HILO8_NV = 34910; Member Added: public const int GL_HINT_BIT = 32768; Member Added: public const int GL_HISTOGRAM = 32804; Member Added: public const int GL_HISTOGRAM_ALPHA_SIZE = 32811; Member Added: public const int GL_HISTOGRAM_ALPHA_SIZE_EXT = 32811; Member Added: public const int GL_HISTOGRAM_BLUE_SIZE = 32810; Member Added: public const int GL_HISTOGRAM_BLUE_SIZE_EXT = 32810; Member Added: public const int GL_HISTOGRAM_EXT = 32804; Member Added: public const int GL_HISTOGRAM_FORMAT = 32807; Member Added: public const int GL_HISTOGRAM_FORMAT_EXT = 32807; Member Added: public const int GL_HISTOGRAM_GREEN_SIZE = 32809; Member Added: public const int GL_HISTOGRAM_GREEN_SIZE_EXT = 32809; Member Added: public const int GL_HISTOGRAM_LUMINANCE_SIZE = 32812; Member Added: public const int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 32812; Member Added: public const int GL_HISTOGRAM_RED_SIZE = 32808; Member Added: public const int GL_HISTOGRAM_RED_SIZE_EXT = 32808; Member Added: public const int GL_HISTOGRAM_SINK = 32813; Member Added: public const int GL_HISTOGRAM_SINK_EXT = 32813; Member Added: public const int GL_HISTOGRAM_WIDTH = 32806; Member Added: public const int GL_HISTOGRAM_WIDTH_EXT = 32806; Member Added: public const int GL_IDENTITY_NV = 34346; Member Added: public const int GL_IGNORE_BORDER_HP = 33104; Member Added: public const int GL_IMAGE_CUBIC_WEIGHT_HP = 33118; Member Added: public const int GL_IMAGE_MAG_FILTER_HP = 33116; Member Added: public const int GL_IMAGE_MIN_FILTER_HP = 33117; Member Added: public const int GL_IMAGE_ROTATE_ANGLE_HP = 33113; Member Added: public const int GL_IMAGE_ROTATE_ORIGIN_X_HP = 33114; Member Added: public const int GL_IMAGE_ROTATE_ORIGIN_Y_HP = 33115; Member Added: public const int GL_IMAGE_SCALE_X_HP = 33109; Member Added: public const int GL_IMAGE_SCALE_Y_HP = 33110; Member Added: public const int GL_IMAGE_TRANSFORM_2D_HP = 33121; Member Added: public const int GL_IMAGE_TRANSLATE_X_HP = 33111; Member Added: public const int GL_IMAGE_TRANSLATE_Y_HP = 33112; Member Added: public const int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 35739; Member Added: public const int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 35738; Member Added: public const int GL_INCR = 7682; Member Added: public const int GL_INCR_WRAP = 34055; Member Added: public const int GL_INCR_WRAP_EXT = 34055; Member Added: public const int GL_INDEX_ARRAY = 32887; Member Added: public const int GL_INDEX_ARRAY_BUFFER_BINDING = 34969; Member Added: public const int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 34969; Member Added: public const int GL_INDEX_ARRAY_COUNT_EXT = 32903; Member Added: public const int GL_INDEX_ARRAY_EXT = 32887; Member Added: public const int GL_INDEX_ARRAY_LIST_IBM = 103073; Member Added: public const int GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083; Member Added: public const int GL_INDEX_ARRAY_POINTER = 32913; Member Added: public const int GL_INDEX_ARRAY_POINTER_EXT = 32913; Member Added: public const int GL_INDEX_ARRAY_STRIDE = 32902; Member Added: public const int GL_INDEX_ARRAY_STRIDE_EXT = 32902; Member Added: public const int GL_INDEX_ARRAY_TYPE = 32901; Member Added: public const int GL_INDEX_ARRAY_TYPE_EXT = 32901; Member Added: public const int GL_INDEX_BIT_PGI = 524288; Member Added: public const int GL_INDEX_BITS = 3409; Member Added: public const int GL_INDEX_CLEAR_VALUE = 3104; Member Added: public const int GL_INDEX_LOGIC_OP = 3057; Member Added: public const int GL_INDEX_MATERIAL_EXT = 33208; Member Added: public const int GL_INDEX_MATERIAL_FACE_EXT = 33210; Member Added: public const int GL_INDEX_MATERIAL_PARAMETER_EXT = 33209; Member Added: public const int GL_INDEX_MODE = 3120; Member Added: public const int GL_INDEX_OFFSET = 3347; Member Added: public const int GL_INDEX_SHIFT = 3346; Member Added: public const int GL_INDEX_TEST_EXT = 33205; Member Added: public const int GL_INDEX_TEST_FUNC_EXT = 33206; Member Added: public const int GL_INDEX_TEST_REF_EXT = 33207; Member Added: public const int GL_INDEX_WRITEMASK = 3105; Member Added: public const int GL_INFO_LOG_LENGTH = 35716; Member Added: public const int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 33152; Member Added: public const int GL_INSTRUMENT_MEASUREMENTS_SGIX = 33153; Member Added: public const int GL_INT = 5124; Member Added: public const int GL_INT_SAMPLER_1D_ARRAY_EXT = 36302; Member Added: public const int GL_INT_SAMPLER_1D_EXT = 36297; Member Added: public const int GL_INT_SAMPLER_2D_ARRAY_EXT = 36303; Member Added: public const int GL_INT_SAMPLER_2D_EXT = 36298; Member Added: public const int GL_INT_SAMPLER_2D_RECT_EXT = 36301; Member Added: public const int GL_INT_SAMPLER_3D_EXT = 36299; Member Added: public const int GL_INT_SAMPLER_BUFFER_EXT = 36304; Member Added: public const int GL_INT_SAMPLER_CUBE_EXT = 36300; Member Added: public const int GL_INT_VEC2 = 35667; Member Added: public const int GL_INT_VEC2_ARB = 35667; Member Added: public const int GL_INT_VEC3 = 35668; Member Added: public const int GL_INT_VEC3_ARB = 35668; Member Added: public const int GL_INT_VEC4 = 35669; Member Added: public const int GL_INT_VEC4_ARB = 35669; Member Added: public const int GL_INTENSITY = 32841; Member Added: public const int GL_INTENSITY_EXT = 32841; Member Added: public const int GL_INTENSITY_FLOAT16_ATI = 34845; Member Added: public const int GL_INTENSITY_FLOAT32_ATI = 34839; Member Added: public const int GL_INTENSITY12 = 32844; Member Added: public const int GL_INTENSITY12_EXT = 32844; Member Added: public const int GL_INTENSITY16 = 32845; Member Added: public const int GL_INTENSITY16_EXT = 32845; Member Added: public const int GL_INTENSITY16F_ARB = 34845; Member Added: public const int GL_INTENSITY16I_EXT = 36235; Member Added: public const int GL_INTENSITY16UI_EXT = 36217; Member Added: public const int GL_INTENSITY32F_ARB = 34839; Member Added: public const int GL_INTENSITY32I_EXT = 36229; Member Added: public const int GL_INTENSITY32UI_EXT = 36211; Member Added: public const int GL_INTENSITY4 = 32842; Member Added: public const int GL_INTENSITY4_EXT = 32842; Member Added: public const int GL_INTENSITY8 = 32843; Member Added: public const int GL_INTENSITY8_EXT = 32843; Member Added: public const int GL_INTENSITY8I_EXT = 36241; Member Added: public const int GL_INTENSITY8UI_EXT = 36223; Member Added: public const int GL_INTERLACE_OML = 35200; Member Added: public const int GL_INTERLACE_READ_INGR = 34152; Member Added: public const int GL_INTERLACE_READ_OML = 35201; Member Added: public const int GL_INTERLACE_SGIX = 32916; Member Added: public const int GL_INTERLEAVED_ATTRIBS_NV = 35980; Member Added: public const int GL_INTERPOLATE = 34165; Member Added: public const int GL_INTERPOLATE_ARB = 34165; Member Added: public const int GL_INTERPOLATE_EXT = 34165; Member Added: public const int GL_INVALID_ENUM = 1280; Member Added: public const int GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 1286; Member Added: public const int GL_INVALID_OPERATION = 1282; Member Added: public const int GL_INVALID_VALUE = 1281; Member Added: public const int GL_INVARIANT_DATATYPE_EXT = 34795; Member Added: public const int GL_INVARIANT_EXT = 34754; Member Added: public const int GL_INVARIANT_VALUE_EXT = 34794; Member Added: public const int GL_INVERSE_NV = 34347; Member Added: public const int GL_INVERSE_TRANSPOSE_NV = 34349; Member Added: public const int GL_INVERT = 5386; Member Added: public const int GL_INVERTED_SCREEN_W_REND = 33937; Member Added: public const int GL_IR_INSTRUMENT1_SGIX = 33151; Member Added: public const int GL_IUI_N3F_V2F_EXT = 33199; Member Added: public const int GL_IUI_N3F_V3F_EXT = 33200; Member Added: public const int GL_IUI_V2F_EXT = 33197; Member Added: public const int GL_IUI_V3F_EXT = 33198; Member Added: public const int GL_KEEP = 7680; Member Added: public const int GL_LEFT = 1030; Member Added: public const int GL_LEQUAL = 515; Member Added: public const int GL_LERP_ATI = 35177; Member Added: public const int GL_LESS = 513; Member Added: public const int GL_LIGHT_ENV_MODE_SGIX = 33799; Member Added: public const int GL_LIGHT_MODEL_AMBIENT = 2899; Member Added: public const int GL_LIGHT_MODEL_COLOR_CONTROL = 33272; Member Added: public const int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 33272; Member Added: public const int GL_LIGHT_MODEL_LOCAL_VIEWER = 2897; Member Added: public const int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 34224; Member Added: public const int GL_LIGHT_MODEL_TWO_SIDE = 2898; Member Added: public const int GL_LIGHT0 = 16384; Member Added: public const int GL_LIGHT1 = 16385; Member Added: public const int GL_LIGHT2 = 16386; Member Added: public const int GL_LIGHT3 = 16387; Member Added: public const int GL_LIGHT4 = 16388; Member Added: public const int GL_LIGHT5 = 16389; Member Added: public const int GL_LIGHT6 = 16390; Member Added: public const int GL_LIGHT7 = 16391; Member Added: public const int GL_LIGHTING = 2896; Member Added: public const int GL_LIGHTING_BIT = 64; Member Added: public const int GL_LINE = 6913; Member Added: public const int GL_LINE_BIT = 4; Member Added: public const int GL_LINE_LOOP = 2; Member Added: public const int GL_LINE_RESET_TOKEN = 1799; Member Added: public const int GL_LINE_SMOOTH = 2848; Member Added: public const int GL_LINE_SMOOTH_HINT = 3154; Member Added: public const int GL_LINE_STIPPLE = 2852; Member Added: public const int GL_LINE_STIPPLE_PATTERN = 2853; Member Added: public const int GL_LINE_STIPPLE_REPEAT = 2854; Member Added: public const int GL_LINE_STRIP = 3; Member Added: public const int GL_LINE_STRIP_ADJACENCY_EXT = 11; Member Added: public const int GL_LINE_TOKEN = 1794; Member Added: public const int GL_LINE_WIDTH = 2849; Member Added: public const int GL_LINE_WIDTH_GRANULARITY = 2851; Member Added: public const int GL_LINE_WIDTH_RANGE = 2850; Member Added: public const int GL_LINEAR = 9729; Member Added: public const int GL_LINEAR_ATTENUATION = 4616; Member Added: public const int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 33136; Member Added: public const int GL_LINEAR_CLIPMAP_NEAREST_SGIX = 33871; Member Added: public const int GL_LINEAR_DETAIL_ALPHA_SGIS = 32920; Member Added: public const int GL_LINEAR_DETAIL_COLOR_SGIS = 32921; Member Added: public const int GL_LINEAR_DETAIL_SGIS = 32919; Member Added: public const int GL_LINEAR_MIPMAP_LINEAR = 9987; Member Added: public const int GL_LINEAR_MIPMAP_NEAREST = 9985; Member Added: public const int GL_LINEAR_SHARPEN_ALPHA_SGIS = 32942; Member Added: public const int GL_LINEAR_SHARPEN_COLOR_SGIS = 32943; Member Added: public const int GL_LINEAR_SHARPEN_SGIS = 32941; Member Added: public const int GL_LINES = 1; Member Added: public const int GL_LINES_ADJACENCY_EXT = 10; Member Added: public const int GL_LINK_STATUS = 35714; Member Added: public const int GL_LIST_BASE = 2866; Member Added: public const int GL_LIST_BIT = 131072; Member Added: public const int GL_LIST_INDEX = 2867; Member Added: public const int GL_LIST_MODE = 2864; Member Added: public const int GL_LIST_PRIORITY_SGIX = 33154; Member Added: public const int GL_LO_BIAS_NV = 34581; Member Added: public const int GL_LO_SCALE_NV = 34575; Member Added: public const int GL_LOAD = 257; Member Added: public const int GL_LOCAL_CONSTANT_DATATYPE_EXT = 34797; Member Added: public const int GL_LOCAL_CONSTANT_EXT = 34755; Member Added: public const int GL_LOCAL_CONSTANT_VALUE_EXT = 34796; Member Added: public const int GL_LOCAL_EXT = 34756; Member Added: public const int GL_LOGIC_OP = 3057; Member Added: public const int GL_LOGIC_OP_MODE = 3056; Member Added: public const int GL_LOWER_LEFT = 36001; Member Added: public const int GL_LUMINANCE = 6409; Member Added: public const int GL_LUMINANCE_ALPHA = 6410; Member Added: public const int GL_LUMINANCE_ALPHA_FLOAT16_ATI = 34847; Member Added: public const int GL_LUMINANCE_ALPHA_FLOAT32_ATI = 34841; Member Added: public const int GL_LUMINANCE_ALPHA_INTEGER_EXT = 36253; Member Added: public const int GL_LUMINANCE_ALPHA16F_ARB = 34847; Member Added: public const int GL_LUMINANCE_ALPHA16I_EXT = 36237; Member Added: public const int GL_LUMINANCE_ALPHA16UI_EXT = 36219; Member Added: public const int GL_LUMINANCE_ALPHA32F_ARB = 34841; Member Added: public const int GL_LUMINANCE_ALPHA32I_EXT = 36231; Member Added: public const int GL_LUMINANCE_ALPHA32UI_EXT = 36213; Member Added: public const int GL_LUMINANCE_ALPHA8I_EXT = 36243; Member Added: public const int GL_LUMINANCE_ALPHA8UI_EXT = 36225; Member Added: public const int GL_LUMINANCE_FLOAT16_ATI = 34846; Member Added: public const int GL_LUMINANCE_FLOAT32_ATI = 34840; Member Added: public const int GL_LUMINANCE_INTEGER_EXT = 36252; Member Added: public const int GL_LUMINANCE12 = 32833; Member Added: public const int GL_LUMINANCE12_ALPHA12 = 32839; Member Added: public const int GL_LUMINANCE12_ALPHA12_EXT = 32839; Member Added: public const int GL_LUMINANCE12_ALPHA4 = 32838; Member Added: public const int GL_LUMINANCE12_ALPHA4_EXT = 32838; Member Added: public const int GL_LUMINANCE12_EXT = 32833; Member Added: public const int GL_LUMINANCE16 = 32834; Member Added: public const int GL_LUMINANCE16_ALPHA16 = 32840; Member Added: public const int GL_LUMINANCE16_ALPHA16_EXT = 32840; Member Added: public const int GL_LUMINANCE16_EXT = 32834; Member Added: public const int GL_LUMINANCE16F_ARB = 34846; Member Added: public const int GL_LUMINANCE16I_EXT = 36236; Member Added: public const int GL_LUMINANCE16UI_EXT = 36218; Member Added: public const int GL_LUMINANCE32F_ARB = 34840; Member Added: public const int GL_LUMINANCE32I_EXT = 36230; Member Added: public const int GL_LUMINANCE32UI_EXT = 36212; Member Added: public const int GL_LUMINANCE4 = 32831; Member Added: public const int GL_LUMINANCE4_ALPHA4 = 32835; Member Added: public const int GL_LUMINANCE4_ALPHA4_EXT = 32835; Member Added: public const int GL_LUMINANCE4_EXT = 32831; Member Added: public const int GL_LUMINANCE6_ALPHA2 = 32836; Member Added: public const int GL_LUMINANCE6_ALPHA2_EXT = 32836; Member Added: public const int GL_LUMINANCE8 = 32832; Member Added: public const int GL_LUMINANCE8_ALPHA8 = 32837; Member Added: public const int GL_LUMINANCE8_ALPHA8_EXT = 32837; Member Added: public const int GL_LUMINANCE8_EXT = 32832; Member Added: public const int GL_LUMINANCE8I_EXT = 36242; Member Added: public const int GL_LUMINANCE8UI_EXT = 36224; Member Added: public const int GL_MAD_ATI = 35176; Member Added: public const int GL_MAGNITUDE_BIAS_NV = 34584; Member Added: public const int GL_MAGNITUDE_SCALE_NV = 34578; Member Added: public const int GL_MAP_ATTRIB_U_ORDER_NV = 34499; Member Added: public const int GL_MAP_ATTRIB_V_ORDER_NV = 34500; Member Added: public const int GL_MAP_COLOR = 3344; Member Added: public const int GL_MAP_STENCIL = 3345; Member Added: public const int GL_MAP_TESSELLATION_NV = 34498; Member Added: public const int GL_MAP1_BINORMAL_EXT = 33862; Member Added: public const int GL_MAP1_COLOR_4 = 3472; Member Added: public const int GL_MAP1_GRID_DOMAIN = 3536; Member Added: public const int GL_MAP1_GRID_SEGMENTS = 3537; Member Added: public const int GL_MAP1_INDEX = 3473; Member Added: public const int GL_MAP1_NORMAL = 3474; Member Added: public const int GL_MAP1_TANGENT_EXT = 33860; Member Added: public const int GL_MAP1_TEXTURE_COORD_1 = 3475; Member Added: public const int GL_MAP1_TEXTURE_COORD_2 = 3476; Member Added: public const int GL_MAP1_TEXTURE_COORD_3 = 3477; Member Added: public const int GL_MAP1_TEXTURE_COORD_4 = 3478; Member Added: public const int GL_MAP1_VERTEX_3 = 3479; Member Added: public const int GL_MAP1_VERTEX_4 = 3480; Member Added: public const int GL_MAP1_VERTEX_ATTRIB0_4_NV = 34400; Member Added: public const int GL_MAP1_VERTEX_ATTRIB1_4_NV = 34401; Member Added: public const int GL_MAP1_VERTEX_ATTRIB10_4_NV = 34410; Member Added: public const int GL_MAP1_VERTEX_ATTRIB11_4_NV = 34411; Member Added: public const int GL_MAP1_VERTEX_ATTRIB12_4_NV = 34412; Member Added: public const int GL_MAP1_VERTEX_ATTRIB13_4_NV = 34413; Member Added: public const int GL_MAP1_VERTEX_ATTRIB14_4_NV = 34414; Member Added: public const int GL_MAP1_VERTEX_ATTRIB15_4_NV = 34415; Member Added: public const int GL_MAP1_VERTEX_ATTRIB2_4_NV = 34402; Member Added: public const int GL_MAP1_VERTEX_ATTRIB3_4_NV = 34403; Member Added: public const int GL_MAP1_VERTEX_ATTRIB4_4_NV = 34404; Member Added: public const int GL_MAP1_VERTEX_ATTRIB5_4_NV = 34405; Member Added: public const int GL_MAP1_VERTEX_ATTRIB6_4_NV = 34406; Member Added: public const int GL_MAP1_VERTEX_ATTRIB7_4_NV = 34407; Member Added: public const int GL_MAP1_VERTEX_ATTRIB8_4_NV = 34408; Member Added: public const int GL_MAP1_VERTEX_ATTRIB9_4_NV = 34409; Member Added: public const int GL_MAP2_BINORMAL_EXT = 33863; Member Added: public const int GL_MAP2_COLOR_4 = 3504; Member Added: public const int GL_MAP2_GRID_DOMAIN = 3538; Member Added: public const int GL_MAP2_GRID_SEGMENTS = 3539; Member Added: public const int GL_MAP2_INDEX = 3505; Member Added: public const int GL_MAP2_NORMAL = 3506; Member Added: public const int GL_MAP2_TANGENT_EXT = 33861; Member Added: public const int GL_MAP2_TEXTURE_COORD_1 = 3507; Member Added: public const int GL_MAP2_TEXTURE_COORD_2 = 3508; Member Added: public const int GL_MAP2_TEXTURE_COORD_3 = 3509; Member Added: public const int GL_MAP2_TEXTURE_COORD_4 = 3510; Member Added: public const int GL_MAP2_VERTEX_3 = 3511; Member Added: public const int GL_MAP2_VERTEX_4 = 3512; Member Added: public const int GL_MAP2_VERTEX_ATTRIB0_4_NV = 34416; Member Added: public const int GL_MAP2_VERTEX_ATTRIB1_4_NV = 34417; Member Added: public const int GL_MAP2_VERTEX_ATTRIB10_4_NV = 34426; Member Added: public const int GL_MAP2_VERTEX_ATTRIB11_4_NV = 34427; Member Added: public const int GL_MAP2_VERTEX_ATTRIB12_4_NV = 34428; Member Added: public const int GL_MAP2_VERTEX_ATTRIB13_4_NV = 34429; Member Added: public const int GL_MAP2_VERTEX_ATTRIB14_4_NV = 34430; Member Added: public const int GL_MAP2_VERTEX_ATTRIB15_4_NV = 34431; Member Added: public const int GL_MAP2_VERTEX_ATTRIB2_4_NV = 34418; Member Added: public const int GL_MAP2_VERTEX_ATTRIB3_4_NV = 34419; Member Added: public const int GL_MAP2_VERTEX_ATTRIB4_4_NV = 34420; Member Added: public const int GL_MAP2_VERTEX_ATTRIB5_4_NV = 34421; Member Added: public const int GL_MAP2_VERTEX_ATTRIB6_4_NV = 34422; Member Added: public const int GL_MAP2_VERTEX_ATTRIB7_4_NV = 34423; Member Added: public const int GL_MAP2_VERTEX_ATTRIB8_4_NV = 34424; Member Added: public const int GL_MAP2_VERTEX_ATTRIB9_4_NV = 34425; Member Added: public const int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 2097152; Member Added: public const int GL_MAT_AMBIENT_BIT_PGI = 1048576; Member Added: public const int GL_MAT_COLOR_INDEXES_BIT_PGI = 16777216; Member Added: public const int GL_MAT_DIFFUSE_BIT_PGI = 4194304; Member Added: public const int GL_MAT_EMISSION_BIT_PGI = 8388608; Member Added: public const int GL_MAT_SHININESS_BIT_PGI = 33554432; Member Added: public const int GL_MAT_SPECULAR_BIT_PGI = 67108864; Member Added: public const int GL_MATERIAL_SIDE_HINT_PGI = 107052; Member Added: public const int GL_MATRIX_EXT = 34752; Member Added: public const int GL_MATRIX_INDEX_ARRAY_ARB = 34884; Member Added: public const int GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 34889; Member Added: public const int GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 34886; Member Added: public const int GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 34888; Member Added: public const int GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 34887; Member Added: public const int GL_MATRIX_MODE = 2976; Member Added: public const int GL_MATRIX_PALETTE_ARB = 34880; Member Added: public const int GL_MATRIX0_ARB = 35008; Member Added: public const int GL_MATRIX0_NV = 34352; Member Added: public const int GL_MATRIX1_ARB = 35009; Member Added: public const int GL_MATRIX1_NV = 34353; Member Added: public const int GL_MATRIX10_ARB = 35018; Member Added: public const int GL_MATRIX11_ARB = 35019; Member Added: public const int GL_MATRIX12_ARB = 35020; Member Added: public const int GL_MATRIX13_ARB = 35021; Member Added: public const int GL_MATRIX14_ARB = 35022; Member Added: public const int GL_MATRIX15_ARB = 35023; Member Added: public const int GL_MATRIX16_ARB = 35024; Member Added: public const int GL_MATRIX17_ARB = 35025; Member Added: public const int GL_MATRIX18_ARB = 35026; Member Added: public const int GL_MATRIX19_ARB = 35027; Member Added: public const int GL_MATRIX2_ARB = 35010; Member Added: public const int GL_MATRIX2_NV = 34354; Member Added: public const int GL_MATRIX20_ARB = 35028; Member Added: public const int GL_MATRIX21_ARB = 35029; Member Added: public const int GL_MATRIX22_ARB = 35030; Member Added: public const int GL_MATRIX23_ARB = 35031; Member Added: public const int GL_MATRIX24_ARB = 35032; Member Added: public const int GL_MATRIX25_ARB = 35033; Member Added: public const int GL_MATRIX26_ARB = 35034; Member Added: public const int GL_MATRIX27_ARB = 35035; Member Added: public const int GL_MATRIX28_ARB = 35036; Member Added: public const int GL_MATRIX29_ARB = 35037; Member Added: public const int GL_MATRIX3_ARB = 35011; Member Added: public const int GL_MATRIX3_NV = 34355; Member Added: public const int GL_MATRIX30_ARB = 35038; Member Added: public const int GL_MATRIX31_ARB = 35039; Member Added: public const int GL_MATRIX4_ARB = 35012; Member Added: public const int GL_MATRIX4_NV = 34356; Member Added: public const int GL_MATRIX5_ARB = 35013; Member Added: public const int GL_MATRIX5_NV = 34357; Member Added: public const int GL_MATRIX6_ARB = 35014; Member Added: public const int GL_MATRIX6_NV = 34358; Member Added: public const int GL_MATRIX7_ARB = 35015; Member Added: public const int GL_MATRIX7_NV = 34359; Member Added: public const int GL_MATRIX8_ARB = 35016; Member Added: public const int GL_MATRIX9_ARB = 35017; Member Added: public const int GL_MAX = 32776; Member Added: public const int GL_MAX_3D_TEXTURE_SIZE = 32883; Member Added: public const int GL_MAX_3D_TEXTURE_SIZE_EXT = 32883; Member Added: public const int GL_MAX_4D_TEXTURE_SIZE_SGIS = 33080; Member Added: public const int GL_MAX_ACTIVE_LIGHTS_SGIX = 33797; Member Added: public const int GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 35071; Member Added: public const int GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 33632; Member Added: public const int GL_MAX_ASYNC_HISTOGRAM_SGIX = 33581; Member Added: public const int GL_MAX_ASYNC_READ_PIXELS_SGIX = 33633; Member Added: public const int GL_MAX_ASYNC_TEX_IMAGE_SGIX = 33631; Member Added: public const int GL_MAX_ATTRIB_STACK_DEPTH = 3381; Member Added: public const int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 36333; Member Added: public const int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387; Member Added: public const int GL_MAX_CLIP_PLANES = 3378; Member Added: public const int GL_MAX_CLIPMAP_DEPTH_SGIX = 33143; Member Added: public const int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33144; Member Added: public const int GL_MAX_COLOR_ATTACHMENTS_EXT = 36063; Member Added: public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 32947; Member Added: public const int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 32947; Member Added: public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661; Member Added: public const int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 35661; Member Added: public const int GL_MAX_CONVOLUTION_HEIGHT = 32795; Member Added: public const int GL_MAX_CONVOLUTION_HEIGHT_EXT = 32795; Member Added: public const int GL_MAX_CONVOLUTION_WIDTH = 32794; Member Added: public const int GL_MAX_CONVOLUTION_WIDTH_EXT = 32794; Member Added: public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076; Member Added: public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 34076; Member Added: public const int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 34076; Member Added: public const int GL_MAX_DEFORMATION_ORDER_SGIX = 33175; Member Added: public const int GL_MAX_DRAW_BUFFERS = 34852; Member Added: public const int GL_MAX_DRAW_BUFFERS_ARB = 34852; Member Added: public const int GL_MAX_DRAW_BUFFERS_ATI = 34852; Member Added: public const int GL_MAX_ELEMENTS_INDICES = 33001; Member Added: public const int GL_MAX_ELEMENTS_INDICES_EXT = 33001; Member Added: public const int GL_MAX_ELEMENTS_VERTICES = 33000; Member Added: public const int GL_MAX_ELEMENTS_VERTICES_EXT = 33000; Member Added: public const int GL_MAX_EVAL_ORDER = 3376; Member Added: public const int GL_MAX_EXT = 32776; Member Added: public const int GL_MAX_FOG_FUNC_POINTS_SGIS = 33068; Member Added: public const int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 36323; Member Added: public const int GL_MAX_FRAGMENT_LIGHTS_SGIX = 33796; Member Added: public const int GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 34920; Member Added: public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657; Member Added: public const int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 35657; Member Added: public const int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 33165; Member Added: public const int GL_MAX_GENERAL_COMBINERS_NV = 34125; Member Added: public const int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 36324; Member Added: public const int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 36320; Member Added: public const int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 35881; Member Added: public const int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 36321; Member Added: public const int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 36319; Member Added: public const int GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 36317; Member Added: public const int GL_MAX_LIGHTS = 3377; Member Added: public const int GL_MAX_LIST_NESTING = 2865; Member Added: public const int GL_MAX_MAP_TESSELLATION_NV = 34518; Member Added: public const int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 34881; Member Added: public const int GL_MAX_MODELVIEW_STACK_DEPTH = 3382; Member Added: public const int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 36369; Member Added: public const int GL_MAX_NAME_STACK_DEPTH = 3383; Member Added: public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 34762; Member Added: public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 34765; Member Added: public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34764; Member Added: public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 34766; Member Added: public const int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 34763; Member Added: public const int GL_MAX_PALETTE_MATRICES_ARB = 34882; Member Added: public const int GL_MAX_PIXEL_MAP_TABLE = 3380; Member Added: public const int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33591; Member Added: public const int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34801; Member Added: public const int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 34993; Member Added: public const int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 34827; Member Added: public const int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 35080; Member Added: public const int GL_MAX_PROGRAM_ATTRIBS_ARB = 34989; Member Added: public const int GL_MAX_PROGRAM_CALL_DEPTH_NV = 35061; Member Added: public const int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 34997; Member Added: public const int GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 35060; Member Added: public const int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 36261; Member Added: public const int GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 36262; Member Added: public const int GL_MAX_PROGRAM_IF_DEPTH_NV = 35062; Member Added: public const int GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977; Member Added: public const int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 34996; Member Added: public const int GL_MAX_PROGRAM_LOOP_COUNT_NV = 35064; Member Added: public const int GL_MAX_PROGRAM_LOOP_DEPTH_NV = 35063; Member Added: public const int GL_MAX_PROGRAM_MATRICES_ARB = 34351; Member Added: public const int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 34350; Member Added: public const int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34995; Member Added: public const int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34830; Member Added: public const int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 34991; Member Added: public const int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34979; Member Added: public const int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 34987; Member Added: public const int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 34983; Member Added: public const int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34832; Member Added: public const int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34831; Member Added: public const int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 35879; Member Added: public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 36256; Member Added: public const int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 36257; Member Added: public const int GL_MAX_PROGRAM_PARAMETERS_ARB = 34985; Member Added: public const int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 35081; Member Added: public const int GL_MAX_PROGRAM_TEMPORARIES_ARB = 34981; Member Added: public const int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 34829; Member Added: public const int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 34828; Member Added: public const int GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 35077; Member Added: public const int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 35880; Member Added: public const int GL_MAX_PROJECTION_STACK_DEPTH = 3384; Member Added: public const int GL_MAX_RATIONAL_EVAL_ORDER_NV = 34519; Member Added: public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 34040; Member Added: public const int GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 34040; Member Added: public const int GL_MAX_RENDERBUFFER_SIZE_EXT = 34024; Member Added: public const int GL_MAX_SAMPLES_EXT = 36183; Member Added: public const int GL_MAX_SHININESS_NV = 34052; Member Added: public const int GL_MAX_SPOT_EXPONENT_NV = 34053; Member Added: public const int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 35883; Member Added: public const int GL_MAX_TEXTURE_COORDS = 34929; Member Added: public const int GL_MAX_TEXTURE_COORDS_ARB = 34929; Member Added: public const int GL_MAX_TEXTURE_COORDS_NV = 34929; Member Added: public const int GL_MAX_TEXTURE_IMAGE_UNITS = 34930; Member Added: public const int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 34930; Member Added: public const int GL_MAX_TEXTURE_IMAGE_UNITS_NV = 34930; Member Added: public const int GL_MAX_TEXTURE_LOD_BIAS = 34045; Member Added: public const int GL_MAX_TEXTURE_LOD_BIAS_EXT = 34045; Member Added: public const int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 34047; Member Added: public const int GL_MAX_TEXTURE_SIZE = 3379; Member Added: public const int GL_MAX_TEXTURE_STACK_DEPTH = 3385; Member Added: public const int GL_MAX_TEXTURE_UNITS = 34018; Member Added: public const int GL_MAX_TEXTURE_UNITS_ARB = 34018; Member Added: public const int GL_MAX_TRACK_MATRICES_NV = 34351; Member Added: public const int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 34350; Member Added: public const int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 35978; Member Added: public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 35979; Member Added: public const int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 35968; Member Added: public const int GL_MAX_VARYING_COMPONENTS_EXT = 35659; Member Added: public const int GL_MAX_VARYING_FLOATS = 35659; Member Added: public const int GL_MAX_VARYING_FLOATS_ARB = 35659; Member Added: public const int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 34080; Member Added: public const int GL_MAX_VERTEX_ATTRIBS = 34921; Member Added: public const int GL_MAX_VERTEX_ATTRIBS_ARB = 34921; Member Added: public const int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 36322; Member Added: public const int GL_MAX_VERTEX_HINT_PGI = 107053; Member Added: public const int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 34757; Member Added: public const int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 34759; Member Added: public const int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34760; Member Added: public const int GL_MAX_VERTEX_SHADER_LOCALS_EXT = 34761; Member Added: public const int GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 34758; Member Added: public const int GL_MAX_VERTEX_STREAMS_ATI = 34667; Member Added: public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660; Member Added: public const int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 35660; Member Added: public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658; Member Added: public const int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 35658; Member Added: public const int GL_MAX_VERTEX_UNITS_ARB = 34468; Member Added: public const int GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 36318; Member Added: public const int GL_MAX_VIEWPORT_DIMS = 3386; Member Added: public const int GL_MIN = 32775; Member Added: public const int GL_MIN_EXT = 32775; Member Added: public const int GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 35076; Member Added: public const int GL_MINMAX = 32814; Member Added: public const int GL_MINMAX_EXT = 32814; Member Added: public const int GL_MINMAX_FORMAT = 32815; Member Added: public const int GL_MINMAX_FORMAT_EXT = 32815; Member Added: public const int GL_MINMAX_SINK = 32816; Member Added: public const int GL_MINMAX_SINK_EXT = 32816; Member Added: public const int GL_MIRROR_CLAMP_ATI = 34626; Member Added: public const int GL_MIRROR_CLAMP_EXT = 34626; Member Added: public const int GL_MIRROR_CLAMP_TO_BORDER_EXT = 35090; Member Added: public const int GL_MIRROR_CLAMP_TO_EDGE_ATI = 34627; Member Added: public const int GL_MIRROR_CLAMP_TO_EDGE_EXT = 34627; Member Added: public const int GL_MIRRORED_REPEAT = 33648; Member Added: public const int GL_MIRRORED_REPEAT_ARB = 33648; Member Added: public const int GL_MIRRORED_REPEAT_IBM = 33648; Member Added: public const int GL_MODELVIEW = 5888; Member Added: public const int GL_MODELVIEW_MATRIX = 2982; Member Added: public const int GL_MODELVIEW_PROJECTION_NV = 34345; Member Added: public const int GL_MODELVIEW_STACK_DEPTH = 2979; Member Added: public const int GL_MODELVIEW0_ARB = 5888; Member Added: public const int GL_MODELVIEW0_EXT = 5888; Member Added: public const int GL_MODELVIEW0_MATRIX_EXT = 2982; Member Added: public const int GL_MODELVIEW0_STACK_DEPTH_EXT = 2979; Member Added: public const int GL_MODELVIEW1_ARB = 34058; Member Added: public const int GL_MODELVIEW1_EXT = 34058; Member Added: public const int GL_MODELVIEW1_MATRIX_EXT = 34054; Member Added: public const int GL_MODELVIEW1_STACK_DEPTH_EXT = 34050; Member Added: public const int GL_MODELVIEW10_ARB = 34602; Member Added: public const int GL_MODELVIEW11_ARB = 34603; Member Added: public const int GL_MODELVIEW12_ARB = 34604; Member Added: public const int GL_MODELVIEW13_ARB = 34605; Member Added: public const int GL_MODELVIEW14_ARB = 34606; Member Added: public const int GL_MODELVIEW15_ARB = 34607; Member Added: public const int GL_MODELVIEW16_ARB = 34608; Member Added: public const int GL_MODELVIEW17_ARB = 34609; Member Added: public const int GL_MODELVIEW18_ARB = 34610; Member Added: public const int GL_MODELVIEW19_ARB = 34611; Member Added: public const int GL_MODELVIEW2_ARB = 34594; Member Added: public const int GL_MODELVIEW20_ARB = 34612; Member Added: public const int GL_MODELVIEW21_ARB = 34613; Member Added: public const int GL_MODELVIEW22_ARB = 34614; Member Added: public const int GL_MODELVIEW23_ARB = 34615; Member Added: public const int GL_MODELVIEW24_ARB = 34616; Member Added: public const int GL_MODELVIEW25_ARB = 34617; Member Added: public const int GL_MODELVIEW26_ARB = 34618; Member Added: public const int GL_MODELVIEW27_ARB = 34619; Member Added: public const int GL_MODELVIEW28_ARB = 34620; Member Added: public const int GL_MODELVIEW29_ARB = 34621; Member Added: public const int GL_MODELVIEW3_ARB = 34595; Member Added: public const int GL_MODELVIEW30_ARB = 34622; Member Added: public const int GL_MODELVIEW31_ARB = 34623; Member Added: public const int GL_MODELVIEW4_ARB = 34596; Member Added: public const int GL_MODELVIEW5_ARB = 34597; Member Added: public const int GL_MODELVIEW6_ARB = 34598; Member Added: public const int GL_MODELVIEW7_ARB = 34599; Member Added: public const int GL_MODELVIEW8_ARB = 34600; Member Added: public const int GL_MODELVIEW9_ARB = 34601; Member Added: public const int GL_MODULATE = 8448; Member Added: public const int GL_MODULATE_ADD_ATI = 34628; Member Added: public const int GL_MODULATE_SIGNED_ADD_ATI = 34629; Member Added: public const int GL_MODULATE_SUBTRACT_ATI = 34630; Member Added: public const int GL_MOV_ATI = 35169; Member Added: public const int GL_MUL_ATI = 35172; Member Added: public const int GL_MULT = 259; Member Added: public const int GL_MULTISAMPLE = 32925; Member Added: public const int GL_MULTISAMPLE_3DFX = 34482; Member Added: public const int GL_MULTISAMPLE_ARB = 32925; Member Added: public const int GL_MULTISAMPLE_BIT = 536870912; Member Added: public const int GL_MULTISAMPLE_BIT_3DFX = 536870912; Member Added: public const int GL_MULTISAMPLE_BIT_ARB = 536870912; Member Added: public const int GL_MULTISAMPLE_BIT_EXT = 536870912; Member Added: public const int GL_MULTISAMPLE_COVERAGE_MODES_NV = 36370; Member Added: public const int GL_MULTISAMPLE_EXT = 32925; Member Added: public const int GL_MULTISAMPLE_FILTER_HINT_NV = 34100; Member Added: public const int GL_MULTISAMPLE_SGIS = 32925; Member Added: public const int GL_MVP_MATRIX_EXT = 34787; Member Added: public const int GL_N3F_V3F = 10789; Member Added: public const int GL_NAME_STACK_DEPTH = 3440; Member Added: public const int GL_NAND = 5390; Member Added: public const int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011; Member Added: public const int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012; Member Added: public const int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010; Member Added: public const int GL_NEAREST = 9728; Member Added: public const int GL_NEAREST_CLIPMAP_LINEAR_SGIX = 33870; Member Added: public const int GL_NEAREST_CLIPMAP_NEAREST_SGIX = 33869; Member Added: public const int GL_NEAREST_MIPMAP_LINEAR = 9986; Member Added: public const int GL_NEAREST_MIPMAP_NEAREST = 9984; Member Added: public const int GL_NEGATE_BIT_ATI = 4; Member Added: public const int GL_NEGATIVE_ONE_EXT = 34783; Member Added: public const int GL_NEGATIVE_W_EXT = 34780; Member Added: public const int GL_NEGATIVE_X_EXT = 34777; Member Added: public const int GL_NEGATIVE_Y_EXT = 34778; Member Added: public const int GL_NEGATIVE_Z_EXT = 34779; Member Added: public const int GL_NEVER = 512; Member Added: public const int GL_NICEST = 4354; Member Added: public const int GL_NO_ERROR = 0; Member Added: public const int GL_NONE = 0; Member Added: public const int GL_NOOP = 5381; Member Added: public const int GL_NOR = 5384; Member Added: public const int GL_NORMAL_ARRAY = 32885; Member Added: public const int GL_NORMAL_ARRAY_BUFFER_BINDING = 34967; Member Added: public const int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 34967; Member Added: public const int GL_NORMAL_ARRAY_COUNT_EXT = 32896; Member Added: public const int GL_NORMAL_ARRAY_EXT = 32885; Member Added: public const int GL_NORMAL_ARRAY_LIST_IBM = 103071; Member Added: public const int GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081; Member Added: public const int GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 33782; Member Added: public const int GL_NORMAL_ARRAY_POINTER = 32911; Member Added: public const int GL_NORMAL_ARRAY_POINTER_EXT = 32911; Member Added: public const int GL_NORMAL_ARRAY_STRIDE = 32895; Member Added: public const int GL_NORMAL_ARRAY_STRIDE_EXT = 32895; Member Added: public const int GL_NORMAL_ARRAY_TYPE = 32894; Member Added: public const int GL_NORMAL_ARRAY_TYPE_EXT = 32894; Member Added: public const int GL_NORMAL_BIT_PGI = 134217728; Member Added: public const int GL_NORMAL_MAP = 34065; Member Added: public const int GL_NORMAL_MAP_ARB = 34065; Member Added: public const int GL_NORMAL_MAP_EXT = 34065; Member Added: public const int GL_NORMAL_MAP_NV = 34065; Member Added: public const int GL_NORMALIZE = 2977; Member Added: public const int GL_NORMALIZED_RANGE_EXT = 34784; Member Added: public const int GL_NOTEQUAL = 517; Member Added: public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466; Member Added: public const int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 34466; Member Added: public const int GL_NUM_FRAGMENT_CONSTANTS_ATI = 35183; Member Added: public const int GL_NUM_FRAGMENT_REGISTERS_ATI = 35182; Member Added: public const int GL_NUM_GENERAL_COMBINERS_NV = 34126; Member Added: public const int GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 35187; Member Added: public const int GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 35185; Member Added: public const int GL_NUM_INSTRUCTIONS_TOTAL_ATI = 35186; Member Added: public const int GL_NUM_LOOPBACK_COMPONENTS_ATI = 35188; Member Added: public const int GL_NUM_PASSES_ATI = 35184; Member Added: public const int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 35722; Member Added: public const int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 35721; Member Added: public const int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 35719; Member Added: public const int GL_OBJECT_ACTIVE_UNIFORMS_ARB = 35718; Member Added: public const int GL_OBJECT_ATTACHED_OBJECTS_ARB = 35717; Member Added: public const int GL_OBJECT_BUFFER_SIZE_ATI = 34660; Member Added: public const int GL_OBJECT_BUFFER_USAGE_ATI = 34661; Member Added: public const int GL_OBJECT_COMPILE_STATUS_ARB = 35713; Member Added: public const int GL_OBJECT_DELETE_STATUS_ARB = 35712; Member Added: public const int GL_OBJECT_DISTANCE_TO_LINE_SGIS = 33267; Member Added: public const int GL_OBJECT_DISTANCE_TO_POINT_SGIS = 33265; Member Added: public const int GL_OBJECT_INFO_LOG_LENGTH_ARB = 35716; Member Added: public const int GL_OBJECT_LINE_SGIS = 33271; Member Added: public const int GL_OBJECT_LINEAR = 9217; Member Added: public const int GL_OBJECT_LINK_STATUS_ARB = 35714; Member Added: public const int GL_OBJECT_PLANE = 9473; Member Added: public const int GL_OBJECT_POINT_SGIS = 33269; Member Added: public const int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720; Member Added: public const int GL_OBJECT_SUBTYPE_ARB = 35663; Member Added: public const int GL_OBJECT_TYPE_ARB = 35662; Member Added: public const int GL_OBJECT_VALIDATE_STATUS_ARB = 35715; Member Added: public const int GL_OCCLUSION_TEST_HP = 33125; Member Added: public const int GL_OCCLUSION_TEST_RESULT_HP = 33126; Member Added: public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 34902; Member Added: public const int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34903; Member Added: public const int GL_OFFSET_HILO_TEXTURE_2D_NV = 34900; Member Added: public const int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 34901; Member Added: public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 34896; Member Added: public const int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 34897; Member Added: public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34898; Member Added: public const int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 34899; Member Added: public const int GL_OFFSET_TEXTURE_2D_BIAS_NV = 34531; Member Added: public const int GL_OFFSET_TEXTURE_2D_MATRIX_NV = 34529; Member Added: public const int GL_OFFSET_TEXTURE_2D_NV = 34536; Member Added: public const int GL_OFFSET_TEXTURE_2D_SCALE_NV = 34530; Member Added: public const int GL_OFFSET_TEXTURE_BIAS_NV = 34531; Member Added: public const int GL_OFFSET_TEXTURE_MATRIX_NV = 34529; Member Added: public const int GL_OFFSET_TEXTURE_RECTANGLE_NV = 34380; Member Added: public const int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 34381; Member Added: public const int GL_OFFSET_TEXTURE_SCALE_NV = 34530; Member Added: public const int GL_ONE = 1; Member Added: public const int GL_ONE_EXT = 34782; Member Added: public const int GL_ONE_MINUS_CONSTANT_ALPHA = 32772; Member Added: public const int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 32772; Member Added: public const int GL_ONE_MINUS_CONSTANT_COLOR = 32770; Member Added: public const int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 32770; Member Added: public const int GL_ONE_MINUS_DST_ALPHA = 773; Member Added: public const int GL_ONE_MINUS_DST_COLOR = 775; Member Added: public const int GL_ONE_MINUS_SRC_ALPHA = 771; Member Added: public const int GL_ONE_MINUS_SRC_COLOR = 769; Member Added: public const int GL_OP_ADD_EXT = 34695; Member Added: public const int GL_OP_CLAMP_EXT = 34702; Member Added: public const int GL_OP_CROSS_PRODUCT_EXT = 34711; Member Added: public const int GL_OP_DOT3_EXT = 34692; Member Added: public const int GL_OP_DOT4_EXT = 34693; Member Added: public const int GL_OP_EXP_BASE_2_EXT = 34705; Member Added: public const int GL_OP_FLOOR_EXT = 34703; Member Added: public const int GL_OP_FRAC_EXT = 34697; Member Added: public const int GL_OP_INDEX_EXT = 34690; Member Added: public const int GL_OP_LOG_BASE_2_EXT = 34706; Member Added: public const int GL_OP_MADD_EXT = 34696; Member Added: public const int GL_OP_MAX_EXT = 34698; Member Added: public const int GL_OP_MIN_EXT = 34699; Member Added: public const int GL_OP_MOV_EXT = 34713; Member Added: public const int GL_OP_MUL_EXT = 34694; Member Added: public const int GL_OP_MULTIPLY_MATRIX_EXT = 34712; Member Added: public const int GL_OP_NEGATE_EXT = 34691; Member Added: public const int GL_OP_POWER_EXT = 34707; Member Added: public const int GL_OP_RECIP_EXT = 34708; Member Added: public const int GL_OP_RECIP_SQRT_EXT = 34709; Member Added: public const int GL_OP_ROUND_EXT = 34704; Member Added: public const int GL_OP_SET_GE_EXT = 34700; Member Added: public const int GL_OP_SET_LT_EXT = 34701; Member Added: public const int GL_OP_SUB_EXT = 34710; Member Added: public const int GL_OPERAND0_ALPHA = 34200; Member Added: public const int GL_OPERAND0_ALPHA_ARB = 34200; Member Added: public const int GL_OPERAND0_ALPHA_EXT = 34200; Member Added: public const int GL_OPERAND0_RGB = 34192; Member Added: public const int GL_OPERAND0_RGB_ARB = 34192; Member Added: public const int GL_OPERAND0_RGB_EXT = 34192; Member Added: public const int GL_OPERAND1_ALPHA = 34201; Member Added: public const int GL_OPERAND1_ALPHA_ARB = 34201; Member Added: public const int GL_OPERAND1_ALPHA_EXT = 34201; Member Added: public const int GL_OPERAND1_RGB = 34193; Member Added: public const int GL_OPERAND1_RGB_ARB = 34193; Member Added: public const int GL_OPERAND1_RGB_EXT = 34193; Member Added: public const int GL_OPERAND2_ALPHA = 34202; Member Added: public const int GL_OPERAND2_ALPHA_ARB = 34202; Member Added: public const int GL_OPERAND2_ALPHA_EXT = 34202; Member Added: public const int GL_OPERAND2_RGB = 34194; Member Added: public const int GL_OPERAND2_RGB_ARB = 34194; Member Added: public const int GL_OPERAND2_RGB_EXT = 34194; Member Added: public const int GL_OPERAND3_ALPHA_NV = 34203; Member Added: public const int GL_OPERAND3_RGB_NV = 34195; Member Added: public const int GL_OR = 5383; Member Added: public const int GL_OR_INVERTED = 5389; Member Added: public const int GL_OR_REVERSE = 5387; Member Added: public const int GL_ORDER = 2561; Member Added: public const int GL_OUT_OF_MEMORY = 1285; Member Added: public const int GL_OUTPUT_COLOR0_EXT = 34715; Member Added: public const int GL_OUTPUT_COLOR1_EXT = 34716; Member Added: public const int GL_OUTPUT_FOG_EXT = 34749; Member Added: public const int GL_OUTPUT_TEXTURE_COORD0_EXT = 34717; Member Added: public const int GL_OUTPUT_TEXTURE_COORD1_EXT = 34718; Member Added: public const int GL_OUTPUT_TEXTURE_COORD10_EXT = 34727; Member Added: public const int GL_OUTPUT_TEXTURE_COORD11_EXT = 34728; Member Added: public const int GL_OUTPUT_TEXTURE_COORD12_EXT = 34729; Member Added: public const int GL_OUTPUT_TEXTURE_COORD13_EXT = 34730; Member Added: public const int GL_OUTPUT_TEXTURE_COORD14_EXT = 34731; Member Added: public const int GL_OUTPUT_TEXTURE_COORD15_EXT = 34732; Member Added: public const int GL_OUTPUT_TEXTURE_COORD16_EXT = 34733; Member Added: public const int GL_OUTPUT_TEXTURE_COORD17_EXT = 34734; Member Added: public const int GL_OUTPUT_TEXTURE_COORD18_EXT = 34735; Member Added: public const int GL_OUTPUT_TEXTURE_COORD19_EXT = 34736; Member Added: public const int GL_OUTPUT_TEXTURE_COORD2_EXT = 34719; Member Added: public const int GL_OUTPUT_TEXTURE_COORD20_EXT = 34737; Member Added: public const int GL_OUTPUT_TEXTURE_COORD21_EXT = 34738; Member Added: public const int GL_OUTPUT_TEXTURE_COORD22_EXT = 34739; Member Added: public const int GL_OUTPUT_TEXTURE_COORD23_EXT = 34740; Member Added: public const int GL_OUTPUT_TEXTURE_COORD24_EXT = 34741; Member Added: public const int GL_OUTPUT_TEXTURE_COORD25_EXT = 34742; Member Added: public const int GL_OUTPUT_TEXTURE_COORD26_EXT = 34743; Member Added: public const int GL_OUTPUT_TEXTURE_COORD27_EXT = 34744; Member Added: public const int GL_OUTPUT_TEXTURE_COORD28_EXT = 34745; Member Added: public const int GL_OUTPUT_TEXTURE_COORD29_EXT = 34746; Member Added: public const int GL_OUTPUT_TEXTURE_COORD3_EXT = 34720; Member Added: public const int GL_OUTPUT_TEXTURE_COORD30_EXT = 34747; Member Added: public const int GL_OUTPUT_TEXTURE_COORD31_EXT = 34748; Member Added: public const int GL_OUTPUT_TEXTURE_COORD4_EXT = 34721; Member Added: public const int GL_OUTPUT_TEXTURE_COORD5_EXT = 34722; Member Added: public const int GL_OUTPUT_TEXTURE_COORD6_EXT = 34723; Member Added: public const int GL_OUTPUT_TEXTURE_COORD7_EXT = 34724; Member Added: public const int GL_OUTPUT_TEXTURE_COORD8_EXT = 34725; Member Added: public const int GL_OUTPUT_TEXTURE_COORD9_EXT = 34726; Member Added: public const int GL_OUTPUT_VERTEX_EXT = 34714; Member Added: public const int GL_PACK_ALIGNMENT = 3333; Member Added: public const int GL_PACK_CMYK_HINT_EXT = 32782; Member Added: public const int GL_PACK_IMAGE_DEPTH_SGIS = 33073; Member Added: public const int GL_PACK_IMAGE_HEIGHT = 32876; Member Added: public const int GL_PACK_IMAGE_HEIGHT_EXT = 32876; Member Added: public const int GL_PACK_INVERT_MESA = 34648; Member Added: public const int GL_PACK_LSB_FIRST = 3329; Member Added: public const int GL_PACK_RESAMPLE_OML = 35204; Member Added: public const int GL_PACK_RESAMPLE_SGIX = 33836; Member Added: public const int GL_PACK_ROW_LENGTH = 3330; Member Added: public const int GL_PACK_SKIP_IMAGES = 32875; Member Added: public const int GL_PACK_SKIP_IMAGES_EXT = 32875; Member Added: public const int GL_PACK_SKIP_PIXELS = 3332; Member Added: public const int GL_PACK_SKIP_ROWS = 3331; Member Added: public const int GL_PACK_SKIP_VOLUMES_SGIS = 33072; Member Added: public const int GL_PACK_SUBSAMPLE_RATE_SGIX = 34208; Member Added: public const int GL_PACK_SWAP_BYTES = 3328; Member Added: public const int GL_PARALLEL_ARRAYS_INTEL = 33780; Member Added: public const int GL_PASS_THROUGH_NV = 34534; Member Added: public const int GL_PASS_THROUGH_TOKEN = 1792; Member Added: public const int GL_PER_STAGE_CONSTANTS_NV = 34101; Member Added: public const int GL_PERSPECTIVE_CORRECTION_HINT = 3152; Member Added: public const int GL_PERTURB_EXT = 34222; Member Added: public const int GL_PHONG_HINT_WIN = 33003; Member Added: public const int GL_PHONG_WIN = 33002; Member Added: public const int GL_PIXEL_COUNT_AVAILABLE_NV = 34919; Member Added: public const int GL_PIXEL_COUNT_NV = 34918; Member Added: public const int GL_PIXEL_COUNTER_BITS_NV = 34916; Member Added: public const int GL_PIXEL_CUBIC_WEIGHT_EXT = 33587; Member Added: public const int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 33621; Member Added: public const int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 33620; Member Added: public const int GL_PIXEL_GROUP_COLOR_SGIS = 33622; Member Added: public const int GL_PIXEL_MAG_FILTER_EXT = 33585; Member Added: public const int GL_PIXEL_MAP_A_TO_A = 3193; Member Added: public const int GL_PIXEL_MAP_A_TO_A_SIZE = 3257; Member Added: public const int GL_PIXEL_MAP_B_TO_B = 3192; Member Added: public const int GL_PIXEL_MAP_B_TO_B_SIZE = 3256; Member Added: public const int GL_PIXEL_MAP_G_TO_G = 3191; Member Added: public const int GL_PIXEL_MAP_G_TO_G_SIZE = 3255; Member Added: public const int GL_PIXEL_MAP_I_TO_A = 3189; Member Added: public const int GL_PIXEL_MAP_I_TO_A_SIZE = 3253; Member Added: public const int GL_PIXEL_MAP_I_TO_B = 3188; Member Added: public const int GL_PIXEL_MAP_I_TO_B_SIZE = 3252; Member Added: public const int GL_PIXEL_MAP_I_TO_G = 3187; Member Added: public const int GL_PIXEL_MAP_I_TO_G_SIZE = 3251; Member Added: public const int GL_PIXEL_MAP_I_TO_I = 3184; Member Added: public const int GL_PIXEL_MAP_I_TO_I_SIZE = 3248; Member Added: public const int GL_PIXEL_MAP_I_TO_R = 3186; Member Added: public const int GL_PIXEL_MAP_I_TO_R_SIZE = 3250; Member Added: public const int GL_PIXEL_MAP_R_TO_R = 3190; Member Added: public const int GL_PIXEL_MAP_R_TO_R_SIZE = 3254; Member Added: public const int GL_PIXEL_MAP_S_TO_S = 3185; Member Added: public const int GL_PIXEL_MAP_S_TO_S_SIZE = 3249; Member Added: public const int GL_PIXEL_MIN_FILTER_EXT = 33586; Member Added: public const int GL_PIXEL_MODE_BIT = 32; Member Added: public const int GL_PIXEL_PACK_BUFFER = 35051; Member Added: public const int GL_PIXEL_PACK_BUFFER_ARB = 35051; Member Added: public const int GL_PIXEL_PACK_BUFFER_BINDING = 35053; Member Added: public const int GL_PIXEL_PACK_BUFFER_BINDING_ARB = 35053; Member Added: public const int GL_PIXEL_PACK_BUFFER_BINDING_EXT = 35053; Member Added: public const int GL_PIXEL_PACK_BUFFER_EXT = 35051; Member Added: public const int GL_PIXEL_SUBSAMPLE_2424_SGIX = 34211; Member Added: public const int GL_PIXEL_SUBSAMPLE_4242_SGIX = 34212; Member Added: public const int GL_PIXEL_SUBSAMPLE_4444_SGIX = 34210; Member Added: public const int GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 33161; Member Added: public const int GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 33162; Member Added: public const int GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 33160; Member Added: public const int GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 33159; Member Added: public const int GL_PIXEL_TEX_GEN_MODE_SGIX = 33579; Member Added: public const int GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 33156; Member Added: public const int GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 33158; Member Added: public const int GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 33157; Member Added: public const int GL_PIXEL_TEX_GEN_SGIX = 33081; Member Added: public const int GL_PIXEL_TEXTURE_SGIS = 33619; Member Added: public const int GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 33086; Member Added: public const int GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 33087; Member Added: public const int GL_PIXEL_TILE_CACHE_SIZE_SGIX = 33093; Member Added: public const int GL_PIXEL_TILE_GRID_DEPTH_SGIX = 33092; Member Added: public const int GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 33091; Member Added: public const int GL_PIXEL_TILE_GRID_WIDTH_SGIX = 33090; Member Added: public const int GL_PIXEL_TILE_HEIGHT_SGIX = 33089; Member Added: public const int GL_PIXEL_TILE_WIDTH_SGIX = 33088; Member Added: public const int GL_PIXEL_TRANSFORM_2D_EXT = 33584; Member Added: public const int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 33592; Member Added: public const int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33590; Member Added: public const int GL_PIXEL_UNPACK_BUFFER = 35052; Member Added: public const int GL_PIXEL_UNPACK_BUFFER_ARB = 35052; Member Added: public const int GL_PIXEL_UNPACK_BUFFER_BINDING = 35055; Member Added: public const int GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 35055; Member Added: public const int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 35055; Member Added: public const int GL_PIXEL_UNPACK_BUFFER_EXT = 35052; Member Added: public const int GL_PN_TRIANGLES_ATI = 34800; Member Added: public const int GL_PN_TRIANGLES_NORMAL_MODE_ATI = 34803; Member Added: public const int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 34807; Member Added: public const int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 34808; Member Added: public const int GL_PN_TRIANGLES_POINT_MODE_ATI = 34802; Member Added: public const int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 34806; Member Added: public const int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 34805; Member Added: public const int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34804; Member Added: public const int GL_POINT = 6912; Member Added: public const int GL_POINT_BIT = 2; Member Added: public const int GL_POINT_DISTANCE_ATTENUATION = 33065; Member Added: public const int GL_POINT_DISTANCE_ATTENUATION_ARB = 33065; Member Added: public const int GL_POINT_FADE_THRESHOLD_SIZE = 33064; Member Added: public const int GL_POINT_FADE_THRESHOLD_SIZE_ARB = 33064; Member Added: public const int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 33064; Member Added: public const int GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 33064; Member Added: public const int GL_POINT_SIZE = 2833; Member Added: public const int GL_POINT_SIZE_GRANULARITY = 2835; Member Added: public const int GL_POINT_SIZE_MAX = 33063; Member Added: public const int GL_POINT_SIZE_MAX_ARB = 33063; Member Added: public const int GL_POINT_SIZE_MAX_EXT = 33063; Member Added: public const int GL_POINT_SIZE_MAX_SGIS = 33063; Member Added: public const int GL_POINT_SIZE_MIN = 33062; Member Added: public const int GL_POINT_SIZE_MIN_ARB = 33062; Member Added: public const int GL_POINT_SIZE_MIN_EXT = 33062; Member Added: public const int GL_POINT_SIZE_MIN_SGIS = 33062; Member Added: public const int GL_POINT_SIZE_RANGE = 2834; Member Added: public const int GL_POINT_SMOOTH = 2832; Member Added: public const int GL_POINT_SMOOTH_HINT = 3153; Member Added: public const int GL_POINT_SPRITE = 34913; Member Added: public const int GL_POINT_SPRITE_ARB = 34913; Member Added: public const int GL_POINT_SPRITE_COORD_ORIGIN = 36000; Member Added: public const int GL_POINT_SPRITE_NV = 34913; Member Added: public const int GL_POINT_SPRITE_R_MODE_NV = 34915; Member Added: public const int GL_POINT_TOKEN = 1793; Member Added: public const int GL_POINTS = 0; Member Added: public const int GL_POLYGON = 9; Member Added: public const int GL_POLYGON_BIT = 8; Member Added: public const int GL_POLYGON_MODE = 2880; Member Added: public const int GL_POLYGON_OFFSET_BIAS_EXT = 32825; Member Added: public const int GL_POLYGON_OFFSET_EXT = 32823; Member Added: public const int GL_POLYGON_OFFSET_FACTOR = 32824; Member Added: public const int GL_POLYGON_OFFSET_FACTOR_EXT = 32824; Member Added: public const int GL_POLYGON_OFFSET_FILL = 32823; Member Added: public const int GL_POLYGON_OFFSET_LINE = 10754; Member Added: public const int GL_POLYGON_OFFSET_POINT = 10753; Member Added: public const int GL_POLYGON_OFFSET_UNITS = 10752; Member Added: public const int GL_POLYGON_SMOOTH = 2881; Member Added: public const int GL_POLYGON_SMOOTH_HINT = 3155; Member Added: public const int GL_POLYGON_STIPPLE = 2882; Member Added: public const int GL_POLYGON_STIPPLE_BIT = 16; Member Added: public const int GL_POLYGON_TOKEN = 1795; Member Added: public const int GL_POSITION = 4611; Member Added: public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 32955; Member Added: public const int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 32955; Member Added: public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 32951; Member Added: public const int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 32951; Member Added: public const int GL_POST_COLOR_MATRIX_BLUE_BIAS = 32954; Member Added: public const int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 32954; Member Added: public const int GL_POST_COLOR_MATRIX_BLUE_SCALE = 32950; Member Added: public const int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 32950; Member Added: public const int GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978; Member Added: public const int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32978; Member Added: public const int GL_POST_COLOR_MATRIX_GREEN_BIAS = 32953; Member Added: public const int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 32953; Member Added: public const int GL_POST_COLOR_MATRIX_GREEN_SCALE = 32949; Member Added: public const int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 32949; Member Added: public const int GL_POST_COLOR_MATRIX_RED_BIAS = 32952; Member Added: public const int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 32952; Member Added: public const int GL_POST_COLOR_MATRIX_RED_SCALE = 32948; Member Added: public const int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 32948; Member Added: public const int GL_POST_CONVOLUTION_ALPHA_BIAS = 32803; Member Added: public const int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 32803; Member Added: public const int GL_POST_CONVOLUTION_ALPHA_SCALE = 32799; Member Added: public const int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 32799; Member Added: public const int GL_POST_CONVOLUTION_BLUE_BIAS = 32802; Member Added: public const int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 32802; Member Added: public const int GL_POST_CONVOLUTION_BLUE_SCALE = 32798; Member Added: public const int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 32798; Member Added: public const int GL_POST_CONVOLUTION_COLOR_TABLE = 32977; Member Added: public const int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 32977; Member Added: public const int GL_POST_CONVOLUTION_GREEN_BIAS = 32801; Member Added: public const int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 32801; Member Added: public const int GL_POST_CONVOLUTION_GREEN_SCALE = 32797; Member Added: public const int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 32797; Member Added: public const int GL_POST_CONVOLUTION_RED_BIAS = 32800; Member Added: public const int GL_POST_CONVOLUTION_RED_BIAS_EXT = 32800; Member Added: public const int GL_POST_CONVOLUTION_RED_SCALE = 32796; Member Added: public const int GL_POST_CONVOLUTION_RED_SCALE_EXT = 32796; Member Added: public const int GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33122; Member Added: public const int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 33147; Member Added: public const int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 33145; Member Added: public const int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 33148; Member Added: public const int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 33146; Member Added: public const int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000; Member Added: public const int GL_PRESERVE_ATI = 34658; Member Added: public const int GL_PREVIOUS = 34168; Member Added: public const int GL_PREVIOUS_ARB = 34168; Member Added: public const int GL_PREVIOUS_EXT = 34168; Member Added: public const int GL_PREVIOUS_TEXTURE_INPUT_NV = 34532; Member Added: public const int GL_PRIMARY_COLOR = 34167; Member Added: public const int GL_PRIMARY_COLOR_ARB = 34167; Member Added: public const int GL_PRIMARY_COLOR_EXT = 34167; Member Added: public const int GL_PRIMARY_COLOR_NV = 34092; Member Added: public const int GL_PRIMITIVE_ID_NV = 35964; Member Added: public const int GL_PRIMITIVE_RESTART_INDEX_NV = 34137; Member Added: public const int GL_PRIMITIVE_RESTART_NV = 34136; Member Added: public const int GL_PRIMITIVES_GENERATED_NV = 35975; Member Added: public const int GL_PROGRAM_ADDRESS_REGISTERS_ARB = 34992; Member Added: public const int GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 34821; Member Added: public const int GL_PROGRAM_ATTRIB_COMPONENTS_NV = 35078; Member Added: public const int GL_PROGRAM_ATTRIBS_ARB = 34988; Member Added: public const int GL_PROGRAM_BINDING_ARB = 34423; Member Added: public const int GL_PROGRAM_ERROR_POSITION_ARB = 34379; Member Added: public const int GL_PROGRAM_ERROR_POSITION_NV = 34379; Member Added: public const int GL_PROGRAM_ERROR_STRING_ARB = 34932; Member Added: public const int GL_PROGRAM_ERROR_STRING_NV = 34932; Member Added: public const int GL_PROGRAM_FORMAT_ARB = 34934; Member Added: public const int GL_PROGRAM_FORMAT_ASCII_ARB = 34933; Member Added: public const int GL_PROGRAM_INSTRUCTIONS_ARB = 34976; Member Added: public const int GL_PROGRAM_LENGTH_ARB = 34343; Member Added: public const int GL_PROGRAM_LENGTH_NV = 34343; Member Added: public const int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34994; Member Added: public const int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34824; Member Added: public const int GL_PROGRAM_NATIVE_ATTRIBS_ARB = 34990; Member Added: public const int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34978; Member Added: public const int GL_PROGRAM_NATIVE_PARAMETERS_ARB = 34986; Member Added: public const int GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 34982; Member Added: public const int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34826; Member Added: public const int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34825; Member Added: public const int GL_PROGRAM_OBJECT_ARB = 35648; Member Added: public const int GL_PROGRAM_PARAMETER_NV = 34372; Member Added: public const int GL_PROGRAM_PARAMETERS_ARB = 34984; Member Added: public const int GL_PROGRAM_POINT_SIZE_EXT = 34370; Member Added: public const int GL_PROGRAM_RESIDENT_NV = 34375; Member Added: public const int GL_PROGRAM_RESULT_COMPONENTS_NV = 35079; Member Added: public const int GL_PROGRAM_STRING_ARB = 34344; Member Added: public const int GL_PROGRAM_STRING_NV = 34344; Member Added: public const int GL_PROGRAM_TARGET_NV = 34374; Member Added: public const int GL_PROGRAM_TEMPORARIES_ARB = 34980; Member Added: public const int GL_PROGRAM_TEX_INDIRECTIONS_ARB = 34823; Member Added: public const int GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 34822; Member Added: public const int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 34998; Member Added: public const int GL_PROJECTION = 5889; Member Added: public const int GL_PROJECTION_MATRIX = 2983; Member Added: public const int GL_PROJECTION_STACK_DEPTH = 2980; Member Added: public const int GL_PROXY_COLOR_TABLE = 32979; Member Added: public const int GL_PROXY_COLOR_TABLE_SGI = 32979; Member Added: public const int GL_PROXY_HISTOGRAM = 32805; Member Added: public const int GL_PROXY_HISTOGRAM_EXT = 32805; Member Added: public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981; Member Added: public const int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32981; Member Added: public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980; Member Added: public const int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 32980; Member Added: public const int GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33123; Member Added: public const int GL_PROXY_TEXTURE_1D = 32867; Member Added: public const int GL_PROXY_TEXTURE_1D_ARRAY_EXT = 35865; Member Added: public const int GL_PROXY_TEXTURE_1D_EXT = 32867; Member Added: public const int GL_PROXY_TEXTURE_1D_STACK_MESAX = 34651; Member Added: public const int GL_PROXY_TEXTURE_2D = 32868; Member Added: public const int GL_PROXY_TEXTURE_2D_ARRAY_EXT = 35867; Member Added: public const int GL_PROXY_TEXTURE_2D_EXT = 32868; Member Added: public const int GL_PROXY_TEXTURE_2D_STACK_MESAX = 34652; Member Added: public const int GL_PROXY_TEXTURE_3D = 32880; Member Added: public const int GL_PROXY_TEXTURE_3D_EXT = 32880; Member Added: public const int GL_PROXY_TEXTURE_4D_SGIS = 33077; Member Added: public const int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 32957; Member Added: public const int GL_PROXY_TEXTURE_CUBE_MAP = 34075; Member Added: public const int GL_PROXY_TEXTURE_CUBE_MAP_ARB = 34075; Member Added: public const int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 34075; Member Added: public const int GL_PROXY_TEXTURE_RECTANGLE_ARB = 34039; Member Added: public const int GL_PROXY_TEXTURE_RECTANGLE_NV = 34039; Member Added: public const int GL_Q = 8195; Member Added: public const int GL_QUAD_ALPHA4_SGIS = 33054; Member Added: public const int GL_QUAD_ALPHA8_SGIS = 33055; Member Added: public const int GL_QUAD_INTENSITY4_SGIS = 33058; Member Added: public const int GL_QUAD_INTENSITY8_SGIS = 33059; Member Added: public const int GL_QUAD_LUMINANCE4_SGIS = 33056; Member Added: public const int GL_QUAD_LUMINANCE8_SGIS = 33057; Member Added: public const int GL_QUAD_MESH_SUN = 34324; Member Added: public const int GL_QUAD_STRIP = 8; Member Added: public const int GL_QUAD_TEXTURE_SELECT_SGIS = 33061; Member Added: public const int GL_QUADRATIC_ATTENUATION = 4617; Member Added: public const int GL_QUADS = 7; Member Added: public const int GL_QUARTER_BIT_ATI = 16; Member Added: public const int GL_QUERY_COUNTER_BITS = 34916; Member Added: public const int GL_QUERY_COUNTER_BITS_ARB = 34916; Member Added: public const int GL_QUERY_RESULT = 34918; Member Added: public const int GL_QUERY_RESULT_ARB = 34918; Member Added: public const int GL_QUERY_RESULT_AVAILABLE = 34919; Member Added: public const int GL_QUERY_RESULT_AVAILABLE_ARB = 34919; Member Added: public const int GL_R = 8194; Member Added: public const int GL_R11F_G11F_B10F_EXT = 35898; Member Added: public const int GL_R1UI_C3F_V3F_SUN = 34246; Member Added: public const int GL_R1UI_C4F_N3F_V3F_SUN = 34248; Member Added: public const int GL_R1UI_C4UB_V3F_SUN = 34245; Member Added: public const int GL_R1UI_N3F_V3F_SUN = 34247; Member Added: public const int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 34251; Member Added: public const int GL_R1UI_T2F_N3F_V3F_SUN = 34250; Member Added: public const int GL_R1UI_T2F_V3F_SUN = 34249; Member Added: public const int GL_R1UI_V3F_SUN = 34244; Member Added: public const int GL_R3_G3_B2 = 10768; Member Added: public const int GL_RASTER_POSITION_UNCLIPPED_IBM = 103010; Member Added: public const int GL_RASTERIZER_DISCARD_NV = 35977; Member Added: public const int GL_READ_BUFFER = 3074; Member Added: public const int GL_READ_FRAMEBUFFER_BINDING_EXT = 36006; Member Added: public const int GL_READ_FRAMEBUFFER_EXT = 36008; Member Added: public const int GL_READ_ONLY = 35000; Member Added: public const int GL_READ_ONLY_ARB = 35000; Member Added: public const int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 34939; Member Added: public const int GL_READ_PIXEL_DATA_RANGE_NV = 34937; Member Added: public const int GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 34941; Member Added: public const int GL_READ_WRITE = 35002; Member Added: public const int GL_READ_WRITE_ARB = 35002; Member Added: public const int GL_RECLAIM_MEMORY_HINT_PGI = 107006; Member Added: public const int GL_RED = 6403; Member Added: public const int GL_RED_BIAS = 3349; Member Added: public const int GL_RED_BIT_ATI = 1; Member Added: public const int GL_RED_BITS = 3410; Member Added: public const int GL_RED_INTEGER_EXT = 36244; Member Added: public const int GL_RED_MAX_CLAMP_INGR = 34148; Member Added: public const int GL_RED_MIN_CLAMP_INGR = 34144; Member Added: public const int GL_RED_SCALE = 3348; Member Added: public const int GL_REDUCE = 32790; Member Added: public const int GL_REDUCE_EXT = 32790; Member Added: public const int GL_REFERENCE_PLANE_EQUATION_SGIX = 33150; Member Added: public const int GL_REFERENCE_PLANE_SGIX = 33149; Member Added: public const int GL_REFLECTION_MAP = 34066; Member Added: public const int GL_REFLECTION_MAP_ARB = 34066; Member Added: public const int GL_REFLECTION_MAP_EXT = 34066; Member Added: public const int GL_REFLECTION_MAP_NV = 34066; Member Added: public const int GL_REG_0_ATI = 35105; Member Added: public const int GL_REG_1_ATI = 35106; Member Added: public const int GL_REG_10_ATI = 35115; Member Added: public const int GL_REG_11_ATI = 35116; Member Added: public const int GL_REG_12_ATI = 35117; Member Added: public const int GL_REG_13_ATI = 35118; Member Added: public const int GL_REG_14_ATI = 35119; Member Added: public const int GL_REG_15_ATI = 35120; Member Added: public const int GL_REG_16_ATI = 35121; Member Added: public const int GL_REG_17_ATI = 35122; Member Added: public const int GL_REG_18_ATI = 35123; Member Added: public const int GL_REG_19_ATI = 35124; Member Added: public const int GL_REG_2_ATI = 35107; Member Added: public const int GL_REG_20_ATI = 35125; Member Added: public const int GL_REG_21_ATI = 35126; Member Added: public const int GL_REG_22_ATI = 35127; Member Added: public const int GL_REG_23_ATI = 35128; Member Added: public const int GL_REG_24_ATI = 35129; Member Added: public const int GL_REG_25_ATI = 35130; Member Added: public const int GL_REG_26_ATI = 35131; Member Added: public const int GL_REG_27_ATI = 35132; Member Added: public const int GL_REG_28_ATI = 35133; Member Added: public const int GL_REG_29_ATI = 35134; Member Added: public const int GL_REG_3_ATI = 35108; Member Added: public const int GL_REG_30_ATI = 35135; Member Added: public const int GL_REG_31_ATI = 35136; Member Added: public const int GL_REG_4_ATI = 35109; Member Added: public const int GL_REG_5_ATI = 35110; Member Added: public const int GL_REG_6_ATI = 35111; Member Added: public const int GL_REG_7_ATI = 35112; Member Added: public const int GL_REG_8_ATI = 35113; Member Added: public const int GL_REG_9_ATI = 35114; Member Added: public const int GL_REGISTER_COMBINERS_NV = 34082; Member Added: public const int GL_RENDER = 7168; Member Added: public const int GL_RENDER_MODE = 3136; Member Added: public const int GL_RENDERBUFFER_ALPHA_SIZE_EXT = 36179; Member Added: public const int GL_RENDERBUFFER_BINDING_EXT = 36007; Member Added: public const int GL_RENDERBUFFER_BLUE_SIZE_EXT = 36178; Member Added: public const int GL_RENDERBUFFER_COLOR_SAMPLES_NV = 36368; Member Added: public const int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 36011; Member Added: public const int GL_RENDERBUFFER_DEPTH_SIZE_EXT = 36180; Member Added: public const int GL_RENDERBUFFER_EXT = 36161; Member Added: public const int GL_RENDERBUFFER_GREEN_SIZE_EXT = 36177; Member Added: public const int GL_RENDERBUFFER_HEIGHT_EXT = 36163; Member Added: public const int GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 36164; Member Added: public const int GL_RENDERBUFFER_RED_SIZE_EXT = 36176; Member Added: public const int GL_RENDERBUFFER_SAMPLES_EXT = 36011; Member Added: public const int GL_RENDERBUFFER_STENCIL_SIZE_EXT = 36181; Member Added: public const int GL_RENDERBUFFER_WIDTH_EXT = 36162; Member Added: public const int GL_RENDERER = 7937; Member Added: public const int GL_REPEAT = 10497; Member Added: public const int GL_REPLACE = 7681; Member Added: public const int GL_REPLACE_EXT = 32866; Member Added: public const int GL_REPLACE_MIDDLE_SUN = 2; Member Added: public const int GL_REPLACE_OLDEST_SUN = 3; Member Added: public const int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 34243; Member Added: public const int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 34242; Member Added: public const int GL_REPLACEMENT_CODE_ARRAY_SUN = 34240; Member Added: public const int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 34241; Member Added: public const int GL_REPLACEMENT_CODE_SUN = 33240; Member Added: public const int GL_REPLICATE_BORDER = 33107; Member Added: public const int GL_REPLICATE_BORDER_HP = 33107; Member Added: public const int GL_RESAMPLE_AVERAGE_OML = 35208; Member Added: public const int GL_RESAMPLE_DECIMATE_OML = 35209; Member Added: public const int GL_RESAMPLE_DECIMATE_SGIX = 33840; Member Added: public const int GL_RESAMPLE_REPLICATE_OML = 35206; Member Added: public const int GL_RESAMPLE_REPLICATE_SGIX = 33838; Member Added: public const int GL_RESAMPLE_ZERO_FILL_OML = 35207; Member Added: public const int GL_RESAMPLE_ZERO_FILL_SGIX = 33839; Member Added: public const int GL_RESCALE_NORMAL = 32826; Member Added: public const int GL_RESCALE_NORMAL_EXT = 32826; Member Added: public const int GL_RESTART_SUN = 1; Member Added: public const int GL_RETURN = 258; Member Added: public const int GL_RGB = 6407; Member Added: public const int GL_RGB_FLOAT16_ATI = 34843; Member Added: public const int GL_RGB_FLOAT32_ATI = 34837; Member Added: public const int GL_RGB_INTEGER_EXT = 36248; Member Added: public const int GL_RGB_S3TC = 33696; Member Added: public const int GL_RGB_SCALE = 34163; Member Added: public const int GL_RGB_SCALE_ARB = 34163; Member Added: public const int GL_RGB_SCALE_EXT = 34163; Member Added: public const int GL_RGB10 = 32850; Member Added: public const int GL_RGB10_A2 = 32857; Member Added: public const int GL_RGB10_A2_EXT = 32857; Member Added: public const int GL_RGB10_EXT = 32850; Member Added: public const int GL_RGB12 = 32851; Member Added: public const int GL_RGB12_EXT = 32851; Member Added: public const int GL_RGB16 = 32852; Member Added: public const int GL_RGB16_EXT = 32852; Member Added: public const int GL_RGB16F_ARB = 34843; Member Added: public const int GL_RGB16I_EXT = 36233; Member Added: public const int GL_RGB16UI_EXT = 36215; Member Added: public const int GL_RGB2_EXT = 32846; Member Added: public const int GL_RGB32F_ARB = 34837; Member Added: public const int GL_RGB32I_EXT = 36227; Member Added: public const int GL_RGB32UI_EXT = 36209; Member Added: public const int GL_RGB4 = 32847; Member Added: public const int GL_RGB4_EXT = 32847; Member Added: public const int GL_RGB4_S3TC = 33697; Member Added: public const int GL_RGB5 = 32848; Member Added: public const int GL_RGB5_A1 = 32855; Member Added: public const int GL_RGB5_A1_EXT = 32855; Member Added: public const int GL_RGB5_EXT = 32848; Member Added: public const int GL_RGB8 = 32849; Member Added: public const int GL_RGB8_EXT = 32849; Member Added: public const int GL_RGB8I_EXT = 36239; Member Added: public const int GL_RGB8UI_EXT = 36221; Member Added: public const int GL_RGB9_E5_EXT = 35901; Member Added: public const int GL_RGBA = 6408; Member Added: public const int GL_RGBA_FLOAT_MODE_ARB = 34848; Member Added: public const int GL_RGBA_FLOAT16_ATI = 34842; Member Added: public const int GL_RGBA_FLOAT32_ATI = 34836; Member Added: public const int GL_RGBA_INTEGER_EXT = 36249; Member Added: public const int GL_RGBA_INTEGER_MODE_EXT = 36254; Member Added: public const int GL_RGBA_MODE = 3121; Member Added: public const int GL_RGBA_S3TC = 33698; Member Added: public const int GL_RGBA_SIGNED_COMPONENTS_EXT = 35900; Member Added: public const int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 34521; Member Added: public const int GL_RGBA12 = 32858; Member Added: public const int GL_RGBA12_EXT = 32858; Member Added: public const int GL_RGBA16 = 32859; Member Added: public const int GL_RGBA16_EXT = 32859; Member Added: public const int GL_RGBA16F_ARB = 34842; Member Added: public const int GL_RGBA16I_EXT = 36232; Member Added: public const int GL_RGBA16UI_EXT = 36214; Member Added: public const int GL_RGBA2 = 32853; Member Added: public const int GL_RGBA2_EXT = 32853; Member Added: public const int GL_RGBA32F_ARB = 34836; Member Added: public const int GL_RGBA32I_EXT = 36226; Member Added: public const int GL_RGBA32UI_EXT = 36208; Member Added: public const int GL_RGBA4 = 32854; Member Added: public const int GL_RGBA4_EXT = 32854; Member Added: public const int GL_RGBA4_S3TC = 33699; Member Added: public const int GL_RGBA8 = 32856; Member Added: public const int GL_RGBA8_EXT = 32856; Member Added: public const int GL_RGBA8I_EXT = 36238; Member Added: public const int GL_RGBA8UI_EXT = 36220; Member Added: public const int GL_RIGHT = 1031; Member Added: public const int GL_S = 8192; Member Added: public const int GL_SAMPLE_ALPHA_TO_COVERAGE = 32926; Member Added: public const int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926; Member Added: public const int GL_SAMPLE_ALPHA_TO_MASK_EXT = 32926; Member Added: public const int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 32926; Member Added: public const int GL_SAMPLE_ALPHA_TO_ONE = 32927; Member Added: public const int GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927; Member Added: public const int GL_SAMPLE_ALPHA_TO_ONE_EXT = 32927; Member Added: public const int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 32927; Member Added: public const int GL_SAMPLE_BUFFERS = 32936; Member Added: public const int GL_SAMPLE_BUFFERS_3DFX = 34483; Member Added: public const int GL_SAMPLE_BUFFERS_ARB = 32936; Member Added: public const int GL_SAMPLE_BUFFERS_EXT = 32936; Member Added: public const int GL_SAMPLE_BUFFERS_SGIS = 32936; Member Added: public const int GL_SAMPLE_COVERAGE = 32928; Member Added: public const int GL_SAMPLE_COVERAGE_ARB = 32928; Member Added: public const int GL_SAMPLE_COVERAGE_INVERT = 32939; Member Added: public const int GL_SAMPLE_COVERAGE_INVERT_ARB = 32939; Member Added: public const int GL_SAMPLE_COVERAGE_VALUE = 32938; Member Added: public const int GL_SAMPLE_COVERAGE_VALUE_ARB = 32938; Member Added: public const int GL_SAMPLE_MASK_EXT = 32928; Member Added: public const int GL_SAMPLE_MASK_INVERT_EXT = 32939; Member Added: public const int GL_SAMPLE_MASK_INVERT_SGIS = 32939; Member Added: public const int GL_SAMPLE_MASK_SGIS = 32928; Member Added: public const int GL_SAMPLE_MASK_VALUE_EXT = 32938; Member Added: public const int GL_SAMPLE_MASK_VALUE_SGIS = 32938; Member Added: public const int GL_SAMPLE_PATTERN_EXT = 32940; Member Added: public const int GL_SAMPLE_PATTERN_SGIS = 32940; Member Added: public const int GL_SAMPLER_1D = 35677; Member Added: public const int GL_SAMPLER_1D_ARB = 35677; Member Added: public const int GL_SAMPLER_1D_ARRAY_EXT = 36288; Member Added: public const int GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 36291; Member Added: public const int GL_SAMPLER_1D_SHADOW = 35681; Member Added: public const int GL_SAMPLER_1D_SHADOW_ARB = 35681; Member Added: public const int GL_SAMPLER_2D = 35678; Member Added: public const int GL_SAMPLER_2D_ARB = 35678; Member Added: public const int GL_SAMPLER_2D_ARRAY_EXT = 36289; Member Added: public const int GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 36292; Member Added: public const int GL_SAMPLER_2D_RECT_ARB = 35683; Member Added: public const int GL_SAMPLER_2D_RECT_SHADOW_ARB = 35684; Member Added: public const int GL_SAMPLER_2D_SHADOW = 35682; Member Added: public const int GL_SAMPLER_2D_SHADOW_ARB = 35682; Member Added: public const int GL_SAMPLER_3D = 35679; Member Added: public const int GL_SAMPLER_3D_ARB = 35679; Member Added: public const int GL_SAMPLER_BUFFER_EXT = 36290; Member Added: public const int GL_SAMPLER_CUBE = 35680; Member Added: public const int GL_SAMPLER_CUBE_ARB = 35680; Member Added: public const int GL_SAMPLER_CUBE_SHADOW_EXT = 36293; Member Added: public const int GL_SAMPLES = 32937; Member Added: public const int GL_SAMPLES_3DFX = 34484; Member Added: public const int GL_SAMPLES_ARB = 32937; Member Added: public const int GL_SAMPLES_EXT = 32937; Member Added: public const int GL_SAMPLES_PASSED = 35092; Member Added: public const int GL_SAMPLES_PASSED_ARB = 35092; Member Added: public const int GL_SAMPLES_SGIS = 32937; Member Added: public const int GL_SATURATE_BIT_ATI = 64; Member Added: public const int GL_SCALAR_EXT = 34750; Member Added: public const int GL_SCALE_BY_FOUR_NV = 34111; Member Added: public const int GL_SCALE_BY_ONE_HALF_NV = 34112; Member Added: public const int GL_SCALE_BY_TWO_NV = 34110; Member Added: public const int GL_SCALEBIAS_HINT_SGIX = 33570; Member Added: public const int GL_SCISSOR_BIT = 524288; Member Added: public const int GL_SCISSOR_BOX = 3088; Member Added: public const int GL_SCISSOR_TEST = 3089; Member Added: public const int GL_SCREEN_COORDINATES_REND = 33936; Member Added: public const int GL_SECONDARY_COLOR_ARRAY = 33886; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 34972; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_EXT = 33886; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_POINTER = 33885; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 33885; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_SIZE = 33882; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 33882; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 33884; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_TYPE = 33883; Member Added: public const int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 33883; Member Added: public const int GL_SECONDARY_COLOR_NV = 34093; Member Added: public const int GL_SECONDARY_INTERPOLATOR_ATI = 35181; Member Added: public const int GL_SELECT = 7170; Member Added: public const int GL_SELECTION_BUFFER_POINTER = 3571; Member Added: public const int GL_SELECTION_BUFFER_SIZE = 3572; Member Added: public const int GL_SEPARABLE_2D = 32786; Member Added: public const int GL_SEPARABLE_2D_EXT = 32786; Member Added: public const int GL_SEPARATE_ATTRIBS_NV = 35981; Member Added: public const int GL_SEPARATE_SPECULAR_COLOR = 33274; Member Added: public const int GL_SEPARATE_SPECULAR_COLOR_EXT = 33274; Member Added: public const int GL_SET = 5391; Member Added: public const int GL_SGI_color_matrix = 1; Member Added: public const int GL_SGI_color_table = 1; Member Added: public const int GL_SGI_texture_color_table = 1; Member Added: public const int GL_SGIS_detail_texture = 1; Member Added: public const int GL_SGIS_fog_function = 1; Member Added: public const int GL_SGIS_generate_mipmap = 1; Member Added: public const int GL_SGIS_multisample = 1; Member Added: public const int GL_SGIS_pixel_texture = 1; Member Added: public const int GL_SGIS_point_line_texgen = 1; Member Added: public const int GL_SGIS_point_parameters = 1; Member Added: public const int GL_SGIS_sharpen_texture = 1; Member Added: public const int GL_SGIS_texture_border_clamp = 1; Member Added: public const int GL_SGIS_texture_edge_clamp = 1; Member Added: public const int GL_SGIS_texture_filter4 = 1; Member Added: public const int GL_SGIS_texture_lod = 1; Member Added: public const int GL_SGIS_texture_select = 1; Member Added: public const int GL_SGIS_texture4D = 1; Member Added: public const int GL_SGIX_async = 1; Member Added: public const int GL_SGIX_async_histogram = 1; Member Added: public const int GL_SGIX_async_pixel = 1; Member Added: public const int GL_SGIX_blend_alpha_minmax = 1; Member Added: public const int GL_SGIX_calligraphic_fragment = 1; Member Added: public const int GL_SGIX_clipmap = 1; Member Added: public const int GL_SGIX_convolution_accuracy = 1; Member Added: public const int GL_SGIX_depth_texture = 1; Member Added: public const int GL_SGIX_flush_raster = 1; Member Added: public const int GL_SGIX_fog_offset = 1; Member Added: public const int GL_SGIX_fragment_lighting = 1; Member Added: public const int GL_SGIX_framezoom = 1; Member Added: public const int GL_SGIX_icc_texture = 1; Member Added: public const int GL_SGIX_impact_pixel_texture = 1; Member Added: public const int GL_SGIX_instruments = 1; Member Added: public const int GL_SGIX_interlace = 1; Member Added: public const int GL_SGIX_ir_instrument1 = 1; Member Added: public const int GL_SGIX_list_priority = 1; Member Added: public const int GL_SGIX_pixel_texture = 1; Member Added: public const int GL_SGIX_pixel_tiles = 1; Member Added: public const int GL_SGIX_polynomial_ffd = 1; Member Added: public const int GL_SGIX_reference_plane = 1; Member Added: public const int GL_SGIX_resample = 1; Member Added: public const int GL_SGIX_scalebias_hint = 1; Member Added: public const int GL_SGIX_shadow = 1; Member Added: public const int GL_SGIX_shadow_ambient = 1; Member Added: public const int GL_SGIX_sprite = 1; Member Added: public const int GL_SGIX_subsample = 1; Member Added: public const int GL_SGIX_tag_sample_buffer = 1; Member Added: public const int GL_SGIX_texture_add_env = 1; Member Added: public const int GL_SGIX_texture_coordinate_clamp = 1; Member Added: public const int GL_SGIX_texture_lod_bias = 1; Member Added: public const int GL_SGIX_texture_multi_buffer = 1; Member Added: public const int GL_SGIX_texture_scale_bias = 1; Member Added: public const int GL_SGIX_vertex_preclip = 1; Member Added: public const int GL_SGIX_ycrcb = 1; Member Added: public const int GL_SHADE_MODEL = 2900; Member Added: public const int GL_SHADER_CONSISTENT_NV = 34525; Member Added: public const int GL_SHADER_OBJECT_ARB = 35656; Member Added: public const int GL_SHADER_OPERATION_NV = 34527; Member Added: public const int GL_SHADER_SOURCE_LENGTH = 35720; Member Added: public const int GL_SHADER_TYPE = 35663; Member Added: public const int GL_SHADING_LANGUAGE_VERSION = 35724; Member Added: public const int GL_SHADING_LANGUAGE_VERSION_ARB = 35724; Member Added: public const int GL_SHADOW_AMBIENT_SGIX = 32959; Member Added: public const int GL_SHADOW_ATTENUATION_EXT = 33614; Member Added: public const int GL_SHARED_TEXTURE_PALETTE_EXT = 33275; Member Added: public const int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 32944; Member Added: public const int GL_SHININESS = 5633; Member Added: public const int GL_SHORT = 5122; Member Added: public const int GL_SIGNED_ALPHA_NV = 34565; Member Added: public const int GL_SIGNED_ALPHA8_NV = 34566; Member Added: public const int GL_SIGNED_HILO_NV = 34553; Member Added: public const int GL_SIGNED_HILO16_NV = 34554; Member Added: public const int GL_SIGNED_HILO8_NV = 34911; Member Added: public const int GL_SIGNED_IDENTITY_NV = 34108; Member Added: public const int GL_SIGNED_INTENSITY_NV = 34567; Member Added: public const int GL_SIGNED_INTENSITY8_NV = 34568; Member Added: public const int GL_SIGNED_LUMINANCE_ALPHA_NV = 34563; Member Added: public const int GL_SIGNED_LUMINANCE_NV = 34561; Member Added: public const int GL_SIGNED_LUMINANCE8_ALPHA8_NV = 34564; Member Added: public const int GL_SIGNED_LUMINANCE8_NV = 34562; Member Added: public const int GL_SIGNED_NEGATE_NV = 34109; Member Added: public const int GL_SIGNED_RGB_NV = 34558; Member Added: public const int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 34572; Member Added: public const int GL_SIGNED_RGB8_NV = 34559; Member Added: public const int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 34573; Member Added: public const int GL_SIGNED_RGBA_NV = 34555; Member Added: public const int GL_SIGNED_RGBA8_NV = 34556; Member Added: public const int GL_SINGLE_COLOR = 33273; Member Added: public const int GL_SINGLE_COLOR_EXT = 33273; Member Added: public const int GL_SLICE_ACCUM_SUN = 34252; Member Added: public const int GL_SLUMINANCE = 35910; Member Added: public const int GL_SLUMINANCE_ALPHA = 35908; Member Added: public const int GL_SLUMINANCE_ALPHA_EXT = 35908; Member Added: public const int GL_SLUMINANCE_EXT = 35910; Member Added: public const int GL_SLUMINANCE8 = 35911; Member Added: public const int GL_SLUMINANCE8_ALPHA8 = 35909; Member Added: public const int GL_SLUMINANCE8_ALPHA8_EXT = 35909; Member Added: public const int GL_SLUMINANCE8_EXT = 35911; Member Added: public const int GL_SMOOTH = 7425; Member Added: public const int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851; Member Added: public const int GL_SMOOTH_LINE_WIDTH_RANGE = 2850; Member Added: public const int GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835; Member Added: public const int GL_SMOOTH_POINT_SIZE_RANGE = 2834; Member Added: public const int GL_SOURCE0_ALPHA = 34184; Member Added: public const int GL_SOURCE0_ALPHA_ARB = 34184; Member Added: public const int GL_SOURCE0_ALPHA_EXT = 34184; Member Added: public const int GL_SOURCE0_RGB = 34176; Member Added: public const int GL_SOURCE0_RGB_ARB = 34176; Member Added: public const int GL_SOURCE0_RGB_EXT = 34176; Member Added: public const int GL_SOURCE1_ALPHA = 34185; Member Added: public const int GL_SOURCE1_ALPHA_ARB = 34185; Member Added: public const int GL_SOURCE1_ALPHA_EXT = 34185; Member Added: public const int GL_SOURCE1_RGB = 34177; Member Added: public const int GL_SOURCE1_RGB_ARB = 34177; Member Added: public const int GL_SOURCE1_RGB_EXT = 34177; Member Added: public const int GL_SOURCE2_ALPHA = 34186; Member Added: public const int GL_SOURCE2_ALPHA_ARB = 34186; Member Added: public const int GL_SOURCE2_ALPHA_EXT = 34186; Member Added: public const int GL_SOURCE2_RGB = 34178; Member Added: public const int GL_SOURCE2_RGB_ARB = 34178; Member Added: public const int GL_SOURCE2_RGB_EXT = 34178; Member Added: public const int GL_SOURCE3_ALPHA_NV = 34187; Member Added: public const int GL_SOURCE3_RGB_NV = 34179; Member Added: public const int GL_SPARE0_NV = 34094; Member Added: public const int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 34098; Member Added: public const int GL_SPARE1_NV = 34095; Member Added: public const int GL_SPECULAR = 4610; Member Added: public const int GL_SPHERE_MAP = 9218; Member Added: public const int GL_SPOT_CUTOFF = 4614; Member Added: public const int GL_SPOT_DIRECTION = 4612; Member Added: public const int GL_SPOT_EXPONENT = 4613; Member Added: public const int GL_SPRITE_AXIAL_SGIX = 33100; Member Added: public const int GL_SPRITE_AXIS_SGIX = 33098; Member Added: public const int GL_SPRITE_EYE_ALIGNED_SGIX = 33102; Member Added: public const int GL_SPRITE_MODE_SGIX = 33097; Member Added: public const int GL_SPRITE_OBJECT_ALIGNED_SGIX = 33101; Member Added: public const int GL_SPRITE_SGIX = 33096; Member Added: public const int GL_SPRITE_TRANSLATION_SGIX = 33099; Member Added: public const int GL_SRC_ALPHA = 770; Member Added: public const int GL_SRC_ALPHA_SATURATE = 776; Member Added: public const int GL_SRC_COLOR = 768; Member Added: public const int GL_SRC0_ALPHA = 34184; Member Added: public const int GL_SRC0_RGB = 34176; Member Added: public const int GL_SRC1_ALPHA = 34185; Member Added: public const int GL_SRC1_RGB = 34177; Member Added: public const int GL_SRC2_ALPHA = 34186; Member Added: public const int GL_SRC2_RGB = 34178; Member Added: public const int GL_SRGB = 35904; Member Added: public const int GL_SRGB_ALPHA = 35906; Member Added: public const int GL_SRGB_ALPHA_EXT = 35906; Member Added: public const int GL_SRGB_EXT = 35904; Member Added: public const int GL_SRGB8 = 35905; Member Added: public const int GL_SRGB8_ALPHA8 = 35907; Member Added: public const int GL_SRGB8_ALPHA8_EXT = 35907; Member Added: public const int GL_SRGB8_EXT = 35905; Member Added: public const int GL_STACK_OVERFLOW = 1283; Member Added: public const int GL_STACK_UNDERFLOW = 1284; Member Added: public const int GL_STATIC_ATI = 34656; Member Added: public const int GL_STATIC_COPY = 35046; Member Added: public const int GL_STATIC_COPY_ARB = 35046; Member Added: public const int GL_STATIC_DRAW = 35044; Member Added: public const int GL_STATIC_DRAW_ARB = 35044; Member Added: public const int GL_STATIC_READ = 35045; Member Added: public const int GL_STATIC_READ_ARB = 35045; Member Added: public const int GL_STENCIL = 6146; Member Added: public const int GL_STENCIL_ATTACHMENT_EXT = 36128; Member Added: public const int GL_STENCIL_BACK_FAIL = 34817; Member Added: public const int GL_STENCIL_BACK_FAIL_ATI = 34817; Member Added: public const int GL_STENCIL_BACK_FUNC = 34816; Member Added: public const int GL_STENCIL_BACK_FUNC_ATI = 34816; Member Added: public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818; Member Added: public const int GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 34818; Member Added: public const int GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819; Member Added: public const int GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 34819; Member Added: public const int GL_STENCIL_BACK_REF = 36003; Member Added: public const int GL_STENCIL_BACK_VALUE_MASK = 36004; Member Added: public const int GL_STENCIL_BACK_WRITEMASK = 36005; Member Added: public const int GL_STENCIL_BITS = 3415; Member Added: public const int GL_STENCIL_BUFFER_BIT = 1024; Member Added: public const int GL_STENCIL_CLEAR_TAG_VALUE_EXT = 35059; Member Added: public const int GL_STENCIL_CLEAR_VALUE = 2961; Member Added: public const int GL_STENCIL_FAIL = 2964; Member Added: public const int GL_STENCIL_FUNC = 2962; Member Added: public const int GL_STENCIL_INDEX = 6401; Member Added: public const int GL_STENCIL_INDEX1_EXT = 36166; Member Added: public const int GL_STENCIL_INDEX16_EXT = 36169; Member Added: public const int GL_STENCIL_INDEX4_EXT = 36167; Member Added: public const int GL_STENCIL_INDEX8_EXT = 36168; Member Added: public const int GL_STENCIL_PASS_DEPTH_FAIL = 2965; Member Added: public const int GL_STENCIL_PASS_DEPTH_PASS = 2966; Member Added: public const int GL_STENCIL_REF = 2967; Member Added: public const int GL_STENCIL_TAG_BITS_EXT = 35058; Member Added: public const int GL_STENCIL_TEST = 2960; Member Added: public const int GL_STENCIL_TEST_TWO_SIDE_EXT = 35088; Member Added: public const int GL_STENCIL_VALUE_MASK = 2963; Member Added: public const int GL_STENCIL_WRITEMASK = 2968; Member Added: public const int GL_STEREO = 3123; Member Added: public const int GL_STORAGE_CACHED_APPLE = 34238; Member Added: public const int GL_STORAGE_SHARED_APPLE = 34239; Member Added: public const int GL_STREAM_COPY = 35042; Member Added: public const int GL_STREAM_COPY_ARB = 35042; Member Added: public const int GL_STREAM_DRAW = 35040; Member Added: public const int GL_STREAM_DRAW_ARB = 35040; Member Added: public const int GL_STREAM_READ = 35041; Member Added: public const int GL_STREAM_READ_ARB = 35041; Member Added: public const int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030; Member Added: public const int GL_STRICT_LIGHTING_HINT_PGI = 107031; Member Added: public const int GL_STRICT_SCISSOR_HINT_PGI = 107032; Member Added: public const int GL_SUB_ATI = 35173; Member Added: public const int GL_SUBPIXEL_BITS = 3408; Member Added: public const int GL_SUBTRACT = 34023; Member Added: public const int GL_SUBTRACT_ARB = 34023; Member Added: public const int GL_SWIZZLE_STQ_ATI = 35191; Member Added: public const int GL_SWIZZLE_STQ_DQ_ATI = 35193; Member Added: public const int GL_SWIZZLE_STR_ATI = 35190; Member Added: public const int GL_SWIZZLE_STR_DR_ATI = 35192; Member Added: public const int GL_SWIZZLE_STRQ_ATI = 35194; Member Added: public const int GL_SWIZZLE_STRQ_DQ_ATI = 35195; Member Added: public const int GL_T = 8193; Member Added: public const int GL_T2F_C3F_V3F = 10794; Member Added: public const int GL_T2F_C4F_N3F_V3F = 10796; Member Added: public const int GL_T2F_C4UB_V3F = 10793; Member Added: public const int GL_T2F_IUI_N3F_V2F_EXT = 33203; Member Added: public const int GL_T2F_IUI_N3F_V3F_EXT = 33204; Member Added: public const int GL_T2F_IUI_V2F_EXT = 33201; Member Added: public const int GL_T2F_IUI_V3F_EXT = 33202; Member Added: public const int GL_T2F_N3F_V3F = 10795; Member Added: public const int GL_T2F_V3F = 10791; Member Added: public const int GL_T4F_C4F_N3F_V4F = 10797; Member Added: public const int GL_T4F_V4F = 10792; Member Added: public const int GL_TABLE_TOO_LARGE = 32817; Member Added: public const int GL_TABLE_TOO_LARGE_EXT = 32817; Member Added: public const int GL_TANGENT_ARRAY_EXT = 33849; Member Added: public const int GL_TANGENT_ARRAY_POINTER_EXT = 33858; Member Added: public const int GL_TANGENT_ARRAY_STRIDE_EXT = 33855; Member Added: public const int GL_TANGENT_ARRAY_TYPE_EXT = 33854; Member Added: public const int GL_TEXCOORD1_BIT_PGI = 268435456; Member Added: public const int GL_TEXCOORD2_BIT_PGI = 536870912; Member Added: public const int GL_TEXCOORD3_BIT_PGI = 1073741824; Member Added: public const int GL_TEXCOORD4_BIT_PGI = -2147483648; Member Added: public const int GL_TEXT_FRAGMENT_SHADER_ATI = 33280; Member Added: public const int GL_TEXTURE = 5890; Member Added: public const int GL_TEXTURE_1D = 3552; Member Added: public const int GL_TEXTURE_1D_ARRAY_EXT = 35864; Member Added: public const int GL_TEXTURE_1D_BINDING_EXT = 32872; Member Added: public const int GL_TEXTURE_1D_STACK_BINDING_MESAX = 34653; Member Added: public const int GL_TEXTURE_1D_STACK_MESAX = 34649; Member Added: public const int GL_TEXTURE_2D = 3553; Member Added: public const int GL_TEXTURE_2D_ARRAY_EXT = 35866; Member Added: public const int GL_TEXTURE_2D_BINDING_EXT = 32873; Member Added: public const int GL_TEXTURE_2D_STACK_BINDING_MESAX = 34654; Member Added: public const int GL_TEXTURE_2D_STACK_MESAX = 34650; Member Added: public const int GL_TEXTURE_3D = 32879; Member Added: public const int GL_TEXTURE_3D_BINDING_EXT = 32874; Member Added: public const int GL_TEXTURE_3D_EXT = 32879; Member Added: public const int GL_TEXTURE_4D_BINDING_SGIS = 33103; Member Added: public const int GL_TEXTURE_4D_SGIS = 33076; Member Added: public const int GL_TEXTURE_4DSIZE_SGIS = 33078; Member Added: public const int GL_TEXTURE_ALPHA_SIZE = 32863; Member Added: public const int GL_TEXTURE_ALPHA_SIZE_EXT = 32863; Member Added: public const int GL_TEXTURE_ALPHA_TYPE_ARB = 35859; Member Added: public const int GL_TEXTURE_APPLICATION_MODE_EXT = 33615; Member Added: public const int GL_TEXTURE_BASE_LEVEL = 33084; Member Added: public const int GL_TEXTURE_BASE_LEVEL_SGIS = 33084; Member Added: public const int GL_TEXTURE_BINDING_1D = 32872; Member Added: public const int GL_TEXTURE_BINDING_1D_ARRAY_EXT = 35868; Member Added: public const int GL_TEXTURE_BINDING_2D = 32873; Member Added: public const int GL_TEXTURE_BINDING_2D_ARRAY_EXT = 35869; Member Added: public const int GL_TEXTURE_BINDING_3D = 32874; Member Added: public const int GL_TEXTURE_BINDING_BUFFER_EXT = 35884; Member Added: public const int GL_TEXTURE_BINDING_CUBE_MAP = 34068; Member Added: public const int GL_TEXTURE_BINDING_CUBE_MAP_ARB = 34068; Member Added: public const int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 34068; Member Added: public const int GL_TEXTURE_BINDING_RECTANGLE_ARB = 34038; Member Added: public const int GL_TEXTURE_BINDING_RECTANGLE_NV = 34038; Member Added: public const int GL_TEXTURE_BIT = 262144; Member Added: public const int GL_TEXTURE_BLUE_SIZE = 32862; Member Added: public const int GL_TEXTURE_BLUE_SIZE_EXT = 32862; Member Added: public const int GL_TEXTURE_BLUE_TYPE_ARB = 35858; Member Added: public const int GL_TEXTURE_BORDER = 4101; Member Added: public const int GL_TEXTURE_BORDER_COLOR = 4100; Member Added: public const int GL_TEXTURE_BORDER_VALUES_NV = 34586; Member Added: public const int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 35885; Member Added: public const int GL_TEXTURE_BUFFER_EXT = 35882; Member Added: public const int GL_TEXTURE_BUFFER_FORMAT_EXT = 35886; Member Added: public const int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 33137; Member Added: public const int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 33142; Member Added: public const int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 33138; Member Added: public const int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 33141; Member Added: public const int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 33139; Member Added: public const int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33140; Member Added: public const int GL_TEXTURE_COLOR_TABLE_SGI = 32956; Member Added: public const int GL_TEXTURE_COLOR_WRITEMASK_SGIS = 33263; Member Added: public const int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 32959; Member Added: public const int GL_TEXTURE_COMPARE_FUNC = 34893; Member Added: public const int GL_TEXTURE_COMPARE_FUNC_ARB = 34893; Member Added: public const int GL_TEXTURE_COMPARE_MODE = 34892; Member Added: public const int GL_TEXTURE_COMPARE_MODE_ARB = 34892; Member Added: public const int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179; Member Added: public const int GL_TEXTURE_COMPARE_SGIX = 33178; Member Added: public const int GL_TEXTURE_COMPONENTS = 4099; Member Added: public const int GL_TEXTURE_COMPRESSED = 34465; Member Added: public const int GL_TEXTURE_COMPRESSED_ARB = 34465; Member Added: public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464; Member Added: public const int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 34464; Member Added: public const int GL_TEXTURE_COMPRESSION_HINT = 34031; Member Added: public const int GL_TEXTURE_COMPRESSION_HINT_ARB = 34031; Member Added: public const int GL_TEXTURE_CONSTANT_DATA_SUNX = 33238; Member Added: public const int GL_TEXTURE_COORD_ARRAY = 32888; Member Added: public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970; Member Added: public const int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 34970; Member Added: public const int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907; Member Added: public const int GL_TEXTURE_COORD_ARRAY_EXT = 32888; Member Added: public const int GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074; Member Added: public const int GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084; Member Added: public const int GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 33784; Member Added: public const int GL_TEXTURE_COORD_ARRAY_POINTER = 32914; Member Added: public const int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914; Member Added: public const int GL_TEXTURE_COORD_ARRAY_SIZE = 32904; Member Added: public const int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904; Member Added: public const int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; Member Added: public const int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906; Member Added: public const int GL_TEXTURE_COORD_ARRAY_TYPE = 32905; Member Added: public const int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905; Member Added: public const int GL_TEXTURE_COORD_NV = 35961; Member Added: public const int GL_TEXTURE_CUBE_MAP = 34067; Member Added: public const int GL_TEXTURE_CUBE_MAP_ARB = 34067; Member Added: public const int GL_TEXTURE_CUBE_MAP_EXT = 34067; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 34070; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 34070; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 34072; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 34072; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 34074; Member Added: public const int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 34074; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 34069; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 34069; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 34071; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 34071; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 34073; Member Added: public const int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 34073; Member Added: public const int GL_TEXTURE_DEFORMATION_BIT_SGIX = 1; Member Added: public const int GL_TEXTURE_DEFORMATION_SGIX = 33173; Member Added: public const int GL_TEXTURE_DEPTH = 32881; Member Added: public const int GL_TEXTURE_DEPTH_EXT = 32881; Member Added: public const int GL_TEXTURE_DEPTH_SIZE = 34890; Member Added: public const int GL_TEXTURE_DEPTH_SIZE_ARB = 34890; Member Added: public const int GL_TEXTURE_DEPTH_TYPE_ARB = 35862; Member Added: public const int GL_TEXTURE_DS_SIZE_NV = 34589; Member Added: public const int GL_TEXTURE_DT_SIZE_NV = 34590; Member Added: public const int GL_TEXTURE_ENV = 8960; Member Added: public const int GL_TEXTURE_ENV_BIAS_SGIX = 32958; Member Added: public const int GL_TEXTURE_ENV_COLOR = 8705; Member Added: public const int GL_TEXTURE_ENV_MODE = 8704; Member Added: public const int GL_TEXTURE_FILTER_CONTROL = 34048; Member Added: public const int GL_TEXTURE_FILTER_CONTROL_EXT = 34048; Member Added: public const int GL_TEXTURE_FILTER4_SIZE_SGIS = 33095; Member Added: public const int GL_TEXTURE_FLOAT_COMPONENTS_NV = 34956; Member Added: public const int GL_TEXTURE_GEN_MODE = 9472; Member Added: public const int GL_TEXTURE_GEN_Q = 3171; Member Added: public const int GL_TEXTURE_GEN_R = 3170; Member Added: public const int GL_TEXTURE_GEN_S = 3168; Member Added: public const int GL_TEXTURE_GEN_T = 3169; Member Added: public const int GL_TEXTURE_GEQUAL_R_SGIX = 33181; Member Added: public const int GL_TEXTURE_GREEN_SIZE = 32861; Member Added: public const int GL_TEXTURE_GREEN_SIZE_EXT = 32861; Member Added: public const int GL_TEXTURE_GREEN_TYPE_ARB = 35857; Member Added: public const int GL_TEXTURE_HEIGHT = 4097; Member Added: public const int GL_TEXTURE_HI_SIZE_NV = 34587; Member Added: public const int GL_TEXTURE_INDEX_SIZE_EXT = 33005; Member Added: public const int GL_TEXTURE_INTENSITY_SIZE = 32865; Member Added: public const int GL_TEXTURE_INTENSITY_SIZE_EXT = 32865; Member Added: public const int GL_TEXTURE_INTENSITY_TYPE_ARB = 35861; Member Added: public const int GL_TEXTURE_INTERNAL_FORMAT = 4099; Member Added: public const int GL_TEXTURE_LEQUAL_R_SGIX = 33180; Member Added: public const int GL_TEXTURE_LIGHT_EXT = 33616; Member Added: public const int GL_TEXTURE_LIGHTING_MODE_HP = 33127; Member Added: public const int GL_TEXTURE_LO_SIZE_NV = 34588; Member Added: public const int GL_TEXTURE_LOD_BIAS = 34049; Member Added: public const int GL_TEXTURE_LOD_BIAS_EXT = 34049; Member Added: public const int GL_TEXTURE_LOD_BIAS_R_SGIX = 33168; Member Added: public const int GL_TEXTURE_LOD_BIAS_S_SGIX = 33166; Member Added: public const int GL_TEXTURE_LOD_BIAS_T_SGIX = 33167; Member Added: public const int GL_TEXTURE_LUMINANCE_SIZE = 32864; Member Added: public const int GL_TEXTURE_LUMINANCE_SIZE_EXT = 32864; Member Added: public const int GL_TEXTURE_LUMINANCE_TYPE_ARB = 35860; Member Added: public const int GL_TEXTURE_MAG_FILTER = 10240; Member Added: public const int GL_TEXTURE_MAG_SIZE_NV = 34591; Member Added: public const int GL_TEXTURE_MATERIAL_FACE_EXT = 33617; Member Added: public const int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 33618; Member Added: public const int GL_TEXTURE_MATRIX = 2984; Member Added: public const int GL_TEXTURE_MAX_ANISOTROPY_EXT = 34046; Member Added: public const int GL_TEXTURE_MAX_CLAMP_R_SGIX = 33643; Member Added: public const int GL_TEXTURE_MAX_CLAMP_S_SGIX = 33641; Member Added: public const int GL_TEXTURE_MAX_CLAMP_T_SGIX = 33642; Member Added: public const int GL_TEXTURE_MAX_LEVEL = 33085; Member Added: public const int GL_TEXTURE_MAX_LEVEL_SGIS = 33085; Member Added: public const int GL_TEXTURE_MAX_LOD = 33083; Member Added: public const int GL_TEXTURE_MAX_LOD_SGIS = 33083; Member Added: public const int GL_TEXTURE_MIN_FILTER = 10241; Member Added: public const int GL_TEXTURE_MIN_LOD = 33082; Member Added: public const int GL_TEXTURE_MIN_LOD_SGIS = 33082; Member Added: public const int GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 33070; Member Added: public const int GL_TEXTURE_NORMAL_EXT = 34223; Member Added: public const int GL_TEXTURE_POST_SPECULAR_HP = 33128; Member Added: public const int GL_TEXTURE_PRE_SPECULAR_HP = 33129; Member Added: public const int GL_TEXTURE_PRIORITY = 32870; Member Added: public const int GL_TEXTURE_PRIORITY_EXT = 32870; Member Added: public const int GL_TEXTURE_RECTANGLE_ARB = 34037; Member Added: public const int GL_TEXTURE_RECTANGLE_NV = 34037; Member Added: public const int GL_TEXTURE_RED_SIZE = 32860; Member Added: public const int GL_TEXTURE_RED_SIZE_EXT = 32860; Member Added: public const int GL_TEXTURE_RED_TYPE_ARB = 35856; Member Added: public const int GL_TEXTURE_RESIDENT = 32871; Member Added: public const int GL_TEXTURE_RESIDENT_EXT = 32871; Member Added: public const int GL_TEXTURE_SHADER_NV = 34526; Member Added: public const int GL_TEXTURE_SHARED_SIZE_EXT = 35903; Member Added: public const int GL_TEXTURE_STACK_DEPTH = 2981; Member Added: public const int GL_TEXTURE_STENCIL_SIZE_EXT = 35057; Member Added: public const int GL_TEXTURE_TOO_LARGE_EXT = 32869; Member Added: public const int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 34959; Member Added: public const int GL_TEXTURE_WIDTH = 4096; Member Added: public const int GL_TEXTURE_WRAP_Q_SGIS = 33079; Member Added: public const int GL_TEXTURE_WRAP_R = 32882; Member Added: public const int GL_TEXTURE_WRAP_R_EXT = 32882; Member Added: public const int GL_TEXTURE_WRAP_S = 10242; Member Added: public const int GL_TEXTURE_WRAP_T = 10243; Member Added: public const int GL_TEXTURE0 = 33984; Member Added: public const int GL_TEXTURE0_ARB = 33984; Member Added: public const int GL_TEXTURE1 = 33985; Member Added: public const int GL_TEXTURE1_ARB = 33985; Member Added: public const int GL_TEXTURE10 = 33994; Member Added: public const int GL_TEXTURE10_ARB = 33994; Member Added: public const int GL_TEXTURE11 = 33995; Member Added: public const int GL_TEXTURE11_ARB = 33995; Member Added: public const int GL_TEXTURE12 = 33996; Member Added: public const int GL_TEXTURE12_ARB = 33996; Member Added: public const int GL_TEXTURE13 = 33997; Member Added: public const int GL_TEXTURE13_ARB = 33997; Member Added: public const int GL_TEXTURE14 = 33998; Member Added: public const int GL_TEXTURE14_ARB = 33998; Member Added: public const int GL_TEXTURE15 = 33999; Member Added: public const int GL_TEXTURE15_ARB = 33999; Member Added: public const int GL_TEXTURE16 = 34000; Member Added: public const int GL_TEXTURE16_ARB = 34000; Member Added: public const int GL_TEXTURE17 = 34001; Member Added: public const int GL_TEXTURE17_ARB = 34001; Member Added: public const int GL_TEXTURE18 = 34002; Member Added: public const int GL_TEXTURE18_ARB = 34002; Member Added: public const int GL_TEXTURE19 = 34003; Member Added: public const int GL_TEXTURE19_ARB = 34003; Member Added: public const int GL_TEXTURE2 = 33986; Member Added: public const int GL_TEXTURE2_ARB = 33986; Member Added: public const int GL_TEXTURE20 = 34004; Member Added: public const int GL_TEXTURE20_ARB = 34004; Member Added: public const int GL_TEXTURE21 = 34005; Member Added: public const int GL_TEXTURE21_ARB = 34005; Member Added: public const int GL_TEXTURE22 = 34006; Member Added: public const int GL_TEXTURE22_ARB = 34006; Member Added: public const int GL_TEXTURE23 = 34007; Member Added: public const int GL_TEXTURE23_ARB = 34007; Member Added: public const int GL_TEXTURE24 = 34008; Member Added: public const int GL_TEXTURE24_ARB = 34008; Member Added: public const int GL_TEXTURE25 = 34009; Member Added: public const int GL_TEXTURE25_ARB = 34009; Member Added: public const int GL_TEXTURE26 = 34010; Member Added: public const int GL_TEXTURE26_ARB = 34010; Member Added: public const int GL_TEXTURE27 = 34011; Member Added: public const int GL_TEXTURE27_ARB = 34011; Member Added: public const int GL_TEXTURE28 = 34012; Member Added: public const int GL_TEXTURE28_ARB = 34012; Member Added: public const int GL_TEXTURE29 = 34013; Member Added: public const int GL_TEXTURE29_ARB = 34013; Member Added: public const int GL_TEXTURE3 = 33987; Member Added: public const int GL_TEXTURE3_ARB = 33987; Member Added: public const int GL_TEXTURE30 = 34014; Member Added: public const int GL_TEXTURE30_ARB = 34014; Member Added: public const int GL_TEXTURE31 = 34015; Member Added: public const int GL_TEXTURE31_ARB = 34015; Member Added: public const int GL_TEXTURE4 = 33988; Member Added: public const int GL_TEXTURE4_ARB = 33988; Member Added: public const int GL_TEXTURE5 = 33989; Member Added: public const int GL_TEXTURE5_ARB = 33989; Member Added: public const int GL_TEXTURE6 = 33990; Member Added: public const int GL_TEXTURE6_ARB = 33990; Member Added: public const int GL_TEXTURE7 = 33991; Member Added: public const int GL_TEXTURE7_ARB = 33991; Member Added: public const int GL_TEXTURE8 = 33992; Member Added: public const int GL_TEXTURE8_ARB = 33992; Member Added: public const int GL_TEXTURE9 = 33993; Member Added: public const int GL_TEXTURE9_ARB = 33993; Member Added: public const int GL_TIME_ELAPSED_EXT = 35007; Member Added: public const int GL_TRACK_MATRIX_NV = 34376; Member Added: public const int GL_TRACK_MATRIX_TRANSFORM_NV = 34377; Member Added: public const int GL_TRANSFORM_BIT = 4096; Member Added: public const int GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 35966; Member Added: public const int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 35983; Member Added: public const int GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 35967; Member Added: public const int GL_TRANSFORM_FEEDBACK_BUFFER_NV = 35982; Member Added: public const int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 35973; Member Added: public const int GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 35972; Member Added: public const int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 35976; Member Added: public const int GL_TRANSFORM_FEEDBACK_RECORD_NV = 35974; Member Added: public const int GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 35971; Member Added: public const int GL_TRANSFORM_HINT_APPLE = 34225; Member Added: public const int GL_TRANSPOSE_COLOR_MATRIX = 34022; Member Added: public const int GL_TRANSPOSE_COLOR_MATRIX_ARB = 34022; Member Added: public const int GL_TRANSPOSE_CURRENT_MATRIX_ARB = 34999; Member Added: public const int GL_TRANSPOSE_MODELVIEW_MATRIX = 34019; Member Added: public const int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 34019; Member Added: public const int GL_TRANSPOSE_NV = 34348; Member Added: public const int GL_TRANSPOSE_PROJECTION_MATRIX = 34020; Member Added: public const int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 34020; Member Added: public const int GL_TRANSPOSE_TEXTURE_MATRIX = 34021; Member Added: public const int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 34021; Member Added: public const int GL_TRIANGLE_FAN = 6; Member Added: public const int GL_TRIANGLE_LIST_SUN = 33239; Member Added: public const int GL_TRIANGLE_MESH_SUN = 34325; Member Added: public const int GL_TRIANGLE_STRIP = 5; Member Added: public const int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 13; Member Added: public const int GL_TRIANGLES = 4; Member Added: public const int GL_TRIANGLES_ADJACENCY_EXT = 12; Member Added: public const int GL_TRUE = 1; Member Added: public const int GL_TYPE_RGBA_FLOAT_ATI = 34848; Member Added: public const int GL_UNIFORM_BUFFER_BINDING_EXT = 36335; Member Added: public const int GL_UNIFORM_BUFFER_EXT = 36334; Member Added: public const int GL_UNPACK_ALIGNMENT = 3317; Member Added: public const int GL_UNPACK_CLIENT_STORAGE_APPLE = 34226; Member Added: public const int GL_UNPACK_CMYK_HINT_EXT = 32783; Member Added: public const int GL_UNPACK_CONSTANT_DATA_SUNX = 33237; Member Added: public const int GL_UNPACK_IMAGE_DEPTH_SGIS = 33075; Member Added: public const int GL_UNPACK_IMAGE_HEIGHT = 32878; Member Added: public const int GL_UNPACK_IMAGE_HEIGHT_EXT = 32878; Member Added: public const int GL_UNPACK_LSB_FIRST = 3313; Member Added: public const int GL_UNPACK_RESAMPLE_OML = 35205; Member Added: public const int GL_UNPACK_RESAMPLE_SGIX = 33837; Member Added: public const int GL_UNPACK_ROW_LENGTH = 3314; Member Added: public const int GL_UNPACK_SKIP_IMAGES = 32877; Member Added: public const int GL_UNPACK_SKIP_IMAGES_EXT = 32877; Member Added: public const int GL_UNPACK_SKIP_PIXELS = 3316; Member Added: public const int GL_UNPACK_SKIP_ROWS = 3315; Member Added: public const int GL_UNPACK_SKIP_VOLUMES_SGIS = 33074; Member Added: public const int GL_UNPACK_SUBSAMPLE_RATE_SGIX = 34209; Member Added: public const int GL_UNPACK_SWAP_BYTES = 3312; Member Added: public const int GL_UNSIGNED_BYTE = 5121; Member Added: public const int GL_UNSIGNED_BYTE_2_3_3_REV = 33634; Member Added: public const int GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 33634; Member Added: public const int GL_UNSIGNED_BYTE_3_3_2 = 32818; Member Added: public const int GL_UNSIGNED_BYTE_3_3_2_EXT = 32818; Member Added: public const int GL_UNSIGNED_IDENTITY_NV = 34102; Member Added: public const int GL_UNSIGNED_INT = 5125; Member Added: public const int GL_UNSIGNED_INT_10_10_10_2 = 32822; Member Added: public const int GL_UNSIGNED_INT_10_10_10_2_EXT = 32822; Member Added: public const int GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 35899; Member Added: public const int GL_UNSIGNED_INT_2_10_10_10_REV = 33640; Member Added: public const int GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 33640; Member Added: public const int GL_UNSIGNED_INT_24_8_EXT = 34042; Member Added: public const int GL_UNSIGNED_INT_24_8_NV = 34042; Member Added: public const int GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 35902; Member Added: public const int GL_UNSIGNED_INT_8_8_8_8 = 32821; Member Added: public const int GL_UNSIGNED_INT_8_8_8_8_EXT = 32821; Member Added: public const int GL_UNSIGNED_INT_8_8_8_8_REV = 33639; Member Added: public const int GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 33639; Member Added: public const int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 34523; Member Added: public const int GL_UNSIGNED_INT_S8_S8_8_8_NV = 34522; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 36310; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_1D_EXT = 36305; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 36311; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_2D_EXT = 36306; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 36309; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_3D_EXT = 36307; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 36312; Member Added: public const int GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 36308; Member Added: public const int GL_UNSIGNED_INT_VEC2_EXT = 36294; Member Added: public const int GL_UNSIGNED_INT_VEC3_EXT = 36295; Member Added: public const int GL_UNSIGNED_INT_VEC4_EXT = 36296; Member Added: public const int GL_UNSIGNED_INVERT_NV = 34103; Member Added: public const int GL_UNSIGNED_NORMALIZED_ARB = 35863; Member Added: public const int GL_UNSIGNED_SHORT = 5123; Member Added: public const int GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638; Member Added: public const int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 33638; Member Added: public const int GL_UNSIGNED_SHORT_4_4_4_4 = 32819; Member Added: public const int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819; Member Added: public const int GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637; Member Added: public const int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 33637; Member Added: public const int GL_UNSIGNED_SHORT_5_5_5_1 = 32820; Member Added: public const int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820; Member Added: public const int GL_UNSIGNED_SHORT_5_6_5 = 33635; Member Added: public const int GL_UNSIGNED_SHORT_5_6_5_EXT = 33635; Member Added: public const int GL_UNSIGNED_SHORT_5_6_5_REV = 33636; Member Added: public const int GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 33636; Member Added: public const int GL_UNSIGNED_SHORT_8_8_APPLE = 34234; Member Added: public const int GL_UNSIGNED_SHORT_8_8_MESA = 34234; Member Added: public const int GL_UNSIGNED_SHORT_8_8_REV_APPLE = 34235; Member Added: public const int GL_UNSIGNED_SHORT_8_8_REV_MESA = 34235; Member Added: public const int GL_UPPER_LEFT = 36002; Member Added: public const int GL_V2F = 10784; Member Added: public const int GL_V3F = 10785; Member Added: public const int GL_VALIDATE_STATUS = 35715; Member Added: public const int GL_VARIABLE_A_NV = 34083; Member Added: public const int GL_VARIABLE_B_NV = 34084; Member Added: public const int GL_VARIABLE_C_NV = 34085; Member Added: public const int GL_VARIABLE_D_NV = 34086; Member Added: public const int GL_VARIABLE_E_NV = 34087; Member Added: public const int GL_VARIABLE_F_NV = 34088; Member Added: public const int GL_VARIABLE_G_NV = 34089; Member Added: public const int GL_VARIANT_ARRAY_EXT = 34792; Member Added: public const int GL_VARIANT_ARRAY_POINTER_EXT = 34793; Member Added: public const int GL_VARIANT_ARRAY_STRIDE_EXT = 34790; Member Added: public const int GL_VARIANT_ARRAY_TYPE_EXT = 34791; Member Added: public const int GL_VARIANT_DATATYPE_EXT = 34789; Member Added: public const int GL_VARIANT_EXT = 34753; Member Added: public const int GL_VARIANT_VALUE_EXT = 34788; Member Added: public const int GL_VECTOR_EXT = 34751; Member Added: public const int GL_VENDOR = 7936; Member Added: public const int GL_VERSION = 7938; Member Added: public const int GL_VERSION_1_1 = 1; Member Added: public const int GL_VERSION_1_2 = 1; Member Added: public const int GL_VERSION_1_3 = 1; Member Added: public const int GL_VERSION_1_4 = 1; Member Added: public const int GL_VERSION_1_5 = 1; Member Added: public const int GL_VERTEX_ARRAY = 32884; Member Added: public const int GL_VERTEX_ARRAY_BINDING_APPLE = 34229; Member Added: public const int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; Member Added: public const int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 34966; Member Added: public const int GL_VERTEX_ARRAY_COUNT_EXT = 32893; Member Added: public const int GL_VERTEX_ARRAY_EXT = 32884; Member Added: public const int GL_VERTEX_ARRAY_LIST_IBM = 103070; Member Added: public const int GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080; Member Added: public const int GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 33781; Member Added: public const int GL_VERTEX_ARRAY_POINTER = 32910; Member Added: public const int GL_VERTEX_ARRAY_POINTER_EXT = 32910; Member Added: public const int GL_VERTEX_ARRAY_RANGE_APPLE = 34077; Member Added: public const int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 34078; Member Added: public const int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 34078; Member Added: public const int GL_VERTEX_ARRAY_RANGE_NV = 34077; Member Added: public const int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 34081; Member Added: public const int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 34081; Member Added: public const int GL_VERTEX_ARRAY_RANGE_VALID_NV = 34079; Member Added: public const int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 34099; Member Added: public const int GL_VERTEX_ARRAY_SIZE = 32890; Member Added: public const int GL_VERTEX_ARRAY_SIZE_EXT = 32890; Member Added: public const int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 34079; Member Added: public const int GL_VERTEX_ARRAY_STRIDE = 32892; Member Added: public const int GL_VERTEX_ARRAY_STRIDE_EXT = 32892; Member Added: public const int GL_VERTEX_ARRAY_TYPE = 32891; Member Added: public const int GL_VERTEX_ARRAY_TYPE_EXT = 32891; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 34975; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 34338; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 35069; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 34922; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 34373; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 34339; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 34340; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 34341; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY0_NV = 34384; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY1_NV = 34385; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY10_NV = 34394; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY11_NV = 34395; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY12_NV = 34396; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY13_NV = 34397; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY14_NV = 34398; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY15_NV = 34399; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY2_NV = 34386; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY3_NV = 34387; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY4_NV = 34388; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY5_NV = 34389; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY6_NV = 34390; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY7_NV = 34391; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY8_NV = 34392; Member Added: public const int GL_VERTEX_ATTRIB_ARRAY9_NV = 34393; Member Added: public const int GL_VERTEX_BLEND_ARB = 34471; Member Added: public const int GL_VERTEX_CONSISTENT_HINT_PGI = 107051; Member Added: public const int GL_VERTEX_DATA_HINT_PGI = 107050; Member Added: public const int GL_VERTEX_ID_NV = 35963; Member Added: public const int GL_VERTEX_PRECLIP_HINT_SGIX = 33775; Member Added: public const int GL_VERTEX_PRECLIP_SGIX = 33774; Member Added: public const int GL_VERTEX_PROGRAM_ARB = 34336; Member Added: public const int GL_VERTEX_PROGRAM_BINDING_NV = 34378; Member Added: public const int GL_VERTEX_PROGRAM_NV = 34336; Member Added: public const int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 36258; Member Added: public const int GL_VERTEX_PROGRAM_POINT_SIZE = 34370; Member Added: public const int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 34370; Member Added: public const int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 34370; Member Added: public const int GL_VERTEX_PROGRAM_TWO_SIDE = 34371; Member Added: public const int GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 34371; Member Added: public const int GL_VERTEX_PROGRAM_TWO_SIDE_NV = 34371; Member Added: public const int GL_VERTEX_SHADER = 35633; Member Added: public const int GL_VERTEX_SHADER_ARB = 35633; Member Added: public const int GL_VERTEX_SHADER_BINDING_EXT = 34689; Member Added: public const int GL_VERTEX_SHADER_EXT = 34688; Member Added: public const int GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 34767; Member Added: public const int GL_VERTEX_SHADER_INVARIANTS_EXT = 34769; Member Added: public const int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34770; Member Added: public const int GL_VERTEX_SHADER_LOCALS_EXT = 34771; Member Added: public const int GL_VERTEX_SHADER_OPTIMIZED_EXT = 34772; Member Added: public const int GL_VERTEX_SHADER_VARIANTS_EXT = 34768; Member Added: public const int GL_VERTEX_SOURCE_ATI = 34676; Member Added: public const int GL_VERTEX_STATE_PROGRAM_NV = 34337; Member Added: public const int GL_VERTEX_STREAM0_ATI = 34668; Member Added: public const int GL_VERTEX_STREAM1_ATI = 34669; Member Added: public const int GL_VERTEX_STREAM2_ATI = 34670; Member Added: public const int GL_VERTEX_STREAM3_ATI = 34671; Member Added: public const int GL_VERTEX_STREAM4_ATI = 34672; Member Added: public const int GL_VERTEX_STREAM5_ATI = 34673; Member Added: public const int GL_VERTEX_STREAM6_ATI = 34674; Member Added: public const int GL_VERTEX_STREAM7_ATI = 34675; Member Added: public const int GL_VERTEX_WEIGHT_ARRAY_EXT = 34060; Member Added: public const int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 34064; Member Added: public const int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 34061; Member Added: public const int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 34063; Member Added: public const int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 34062; Member Added: public const int GL_VERTEX_WEIGHTING_EXT = 34057; Member Added: public const int GL_VERTEX23_BIT_PGI = 4; Member Added: public const int GL_VERTEX4_BIT_PGI = 8; Member Added: public const int GL_VIBRANCE_BIAS_NV = 34585; Member Added: public const int GL_VIBRANCE_SCALE_NV = 34579; Member Added: public const int GL_VIEWPORT = 2978; Member Added: public const int GL_VIEWPORT_BIT = 2048; Member Added: public const int GL_W_EXT = 34776; Member Added: public const int GL_WEIGHT_ARRAY_ARB = 34477; Member Added: public const int GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974; Member Added: public const int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 34974; Member Added: public const int GL_WEIGHT_ARRAY_POINTER_ARB = 34476; Member Added: public const int GL_WEIGHT_ARRAY_SIZE_ARB = 34475; Member Added: public const int GL_WEIGHT_ARRAY_STRIDE_ARB = 34474; Member Added: public const int GL_WEIGHT_ARRAY_TYPE_ARB = 34473; Member Added: public const int GL_WEIGHT_SUM_UNITY_ARB = 34470; Member Added: public const int GL_WIDE_LINE_HINT_PGI = 107042; Member Added: public const int GL_WRAP_BORDER_SUN = 33236; Member Added: public const int GL_WRITE_ONLY = 35001; Member Added: public const int GL_WRITE_ONLY_ARB = 35001; Member Added: public const int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 34938; Member Added: public const int GL_WRITE_PIXEL_DATA_RANGE_NV = 34936; Member Added: public const int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 34940; Member Added: public const int GL_X_EXT = 34773; Member Added: public const int GL_XOR = 5382; Member Added: public const int GL_Y_EXT = 34774; Member Added: public const int GL_YCBCR_422_APPLE = 34233; Member Added: public const int GL_YCBCR_MESA = 34647; Member Added: public const int GL_YCRCB_422_SGIX = 33211; Member Added: public const int GL_YCRCB_444_SGIX = 33212; Member Added: public const int GL_YCRCB_SGIX = 33560; Member Added: public const int GL_YCRCBA_SGIX = 33561; Member Added: public const int GL_Z_EXT = 34775; Member Added: public const int GL_ZERO = 0; Member Added: public const int GL_ZERO_EXT = 34781; Member Added: public const int GL_ZOOM_X = 3350; Member Added: public const int GL_ZOOM_Y = 3351; Member Added: public static void glAccum (int op, float value); Member Added: public static void glActiveStencilFaceEXT (int face); Member Added: public static void glActiveTexture (int texture); Member Added: public static void glActiveTextureARB (int texture); Member Added: public static void glActiveVaryingNV (int program, string name); Member Added: public static void glAlphaFragmentOp1ATI (int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod); Member Added: public static void glAlphaFragmentOp2ATI (int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod); Member Added: public static void glAlphaFragmentOp3ATI (int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod); Member Added: public static void glAlphaFunc (int func, float ref); Member Added: public static void glApplyTextureEXT (int mode); Member Added: public static int glAreProgramsResidentNV (int n, ref int programs, out int residences); Member Added: public static int glAreProgramsResidentNV (int n, ref int programs, int[] residences); Member Added: public static int glAreProgramsResidentNV (int n, ref int programs, IntPtr residences); Member Added: public static int glAreProgramsResidentNV (int n, int[] programs, out int residences); Member Added: public static int glAreProgramsResidentNV (int n, int[] programs, int[] residences); Member Added: public static int glAreProgramsResidentNV (int n, int[] programs, IntPtr residences); Member Added: public static int glAreProgramsResidentNV (int n, IntPtr programs, out int residences); Member Added: public static int glAreProgramsResidentNV (int n, IntPtr programs, int[] residences); Member Added: public static int glAreProgramsResidentNV (int n, IntPtr programs, IntPtr residences); Member Added: public static int glAreTexturesResident (int n, ref int textures, out int residences); Member Added: public static int glAreTexturesResident (int n, ref int textures, int[] residences); Member Added: public static int glAreTexturesResident (int n, ref int textures, IntPtr residences); Member Added: public static int glAreTexturesResident (int n, int[] textures, out int residences); Member Added: public static int glAreTexturesResident (int n, int[] textures, int[] residences); Member Added: public static int glAreTexturesResident (int n, int[] textures, IntPtr residences); Member Added: public static int glAreTexturesResident (int n, IntPtr textures, out int residences); Member Added: public static int glAreTexturesResident (int n, IntPtr textures, int[] residences); Member Added: public static int glAreTexturesResident (int n, IntPtr textures, IntPtr residences); Member Added: public static int glAreTexturesResidentEXT (int n, ref int textures, out int residences); Member Added: public static int glAreTexturesResidentEXT (int n, ref int textures, int[] residences); Member Added: public static int glAreTexturesResidentEXT (int n, ref int textures, IntPtr residences); Member Added: public static int glAreTexturesResidentEXT (int n, int[] textures, out int residences); Member Added: public static int glAreTexturesResidentEXT (int n, int[] textures, int[] residences); Member Added: public static int glAreTexturesResidentEXT (int n, int[] textures, IntPtr residences); Member Added: public static int glAreTexturesResidentEXT (int n, IntPtr textures, out int residences); Member Added: public static int glAreTexturesResidentEXT (int n, IntPtr textures, int[] residences); Member Added: public static int glAreTexturesResidentEXT (int n, IntPtr textures, IntPtr residences); Member Added: public static void glArrayElement (int i); Member Added: public static void glArrayElementEXT (int i); Member Added: public static void glArrayObjectATI (int array, int size, int type, int stride, int buffer, int offset); Member Added: public static void glAsyncMarkerSGIX (int marker); Member Added: public static void glAttachObjectARB (int containerObj, int obj); Member Added: public static void glAttachShader (int program, int shader); Member Added: public static void glBegin (int mode); Member Added: public static void glBeginFragmentShaderATI (); Member Added: public static void glBeginOcclusionQueryNV (int id); Member Added: public static void glBeginQuery (int target, int id); Member Added: public static void glBeginQueryARB (int target, int id); Member Added: public static void glBeginTransformFeedbackNV (int primitiveMode); Member Added: public static void glBeginVertexShaderEXT (); Member Added: public static void glBindAttribLocation (int program, int index, string name); Member Added: public static void glBindAttribLocationARB (int programObj, int index, string name); Member Added: public static void glBindBuffer (int target, int buffer); Member Added: public static void glBindBufferARB (int target, int buffer); Member Added: public static void glBindBufferBaseNV (int target, int index, int buffer); Member Added: public static void glBindBufferOffsetNV (int target, int index, int buffer, IntPtr offset); Member Added: public static void glBindBufferRangeNV (int target, int index, int buffer, IntPtr offset, IntPtr size); Member Added: public static void glBindFragDataLocationEXT (int program, int color, string name); Member Added: public static void glBindFragmentShaderATI (int id); Member Added: public static void glBindFramebufferEXT (int target, int framebuffer); Member Added: public static int glBindLightParameterEXT (int light, int value); Member Added: public static int glBindMaterialParameterEXT (int face, int value); Member Added: public static int glBindParameterEXT (int value); Member Added: public static void glBindProgramARB (int target, int program); Member Added: public static void glBindProgramNV (int target, int id); Member Added: public static void glBindRenderbufferEXT (int target, int renderbuffer); Member Added: public static int glBindTexGenParameterEXT (int unit, int coord, int value); Member Added: public static void glBindTexture (int target, int texture); Member Added: public static void glBindTextureEXT (int target, int texture); Member Added: public static int glBindTextureUnitParameterEXT (int unit, int value); Member Added: public static void glBindVertexArrayAPPLE (int array); Member Added: public static void glBindVertexShaderEXT (int id); Member Added: public static void glBinormal3bEXT (byte bx, byte by, byte bz); Member Added: public static void glBinormal3bvEXT (ref byte v); Member Added: public static void glBinormal3bvEXT (byte[] v); Member Added: public static void glBinormal3bvEXT (IntPtr v); Member Added: public static void glBinormal3dEXT (double bx, double by, double bz); Member Added: public static void glBinormal3dvEXT (ref double v); Member Added: public static void glBinormal3dvEXT (double[] v); Member Added: public static void glBinormal3dvEXT (IntPtr v); Member Added: public static void glBinormal3fEXT (float bx, float by, float bz); Member Added: public static void glBinormal3fvEXT (IntPtr v); Member Added: public static void glBinormal3fvEXT (ref float v); Member Added: public static void glBinormal3fvEXT (float[] v); Member Added: public static void glBinormal3iEXT (int bx, int by, int bz); Member Added: public static void glBinormal3ivEXT (ref int v); Member Added: public static void glBinormal3ivEXT (int[] v); Member Added: public static void glBinormal3ivEXT (IntPtr v); Member Added: public static void glBinormal3sEXT (short bx, short by, short bz); Member Added: public static void glBinormal3svEXT (ref short v); Member Added: public static void glBinormal3svEXT (short[] v); Member Added: public static void glBinormal3svEXT (IntPtr v); Member Added: public static void glBinormalPointerEXT (int type, int stride, IntPtr pointer); Member Added: public static void glBinormalPointerEXT (int type, int stride, object pointer); Member Added: public static void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, ref byte bitmap); Member Added: public static void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap); Member Added: public static void glBitmap (int width, int height, float xorig, float yorig, float xmove, float ymove, IntPtr bitmap); Member Added: public static void glBlendColor (float red, float green, float blue, float alpha); Member Added: public static void glBlendColorEXT (float red, float green, float blue, float alpha); Member Added: public static void glBlendEquation (int mode); Member Added: public static void glBlendEquationEXT (int mode); Member Added: public static void glBlendEquationSeparate (int modeRGB, int modeAlpha); Member Added: public static void glBlendEquationSeparateEXT (int modeRGB, int modeAlpha); Member Added: public static void glBlendFunc (int sfactor, int dfactor); Member Added: public static void glBlendFuncSeparate (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); Member Added: public static void glBlendFuncSeparateEXT (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); Member Added: public static void glBlendFuncSeparateINGR (int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha); Member Added: public static void glBlitFramebufferEXT (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter); Member Added: public static void glBufferData (int target, IntPtr size, IntPtr data, int usage); Member Added: public static void glBufferData (int target, IntPtr size, object data, int usage); Member Added: public static void glBufferDataARB (int target, IntPtr size, IntPtr data, int usage); Member Added: public static void glBufferDataARB (int target, IntPtr size, object data, int usage); Member Added: public static void glBufferParameteriAPPLE (int target, int pname, int param); Member Added: public static void glBufferSubData (int target, IntPtr offset, IntPtr size, IntPtr data); Member Added: public static void glBufferSubData (int target, IntPtr offset, IntPtr size, object data); Member Added: public static void glBufferSubDataARB (int target, IntPtr offset, IntPtr size, IntPtr data); Member Added: public static void glBufferSubDataARB (int target, IntPtr offset, IntPtr size, object data); Member Added: public static void glCallList (int list); Member Added: public static void glCallLists (int n, int type, IntPtr lists); Member Added: public static void glCallLists (int n, int type, object lists); Member Added: public static int glCheckFramebufferStatusEXT (int target); Member Added: public static void glClampColorARB (int target, int clamp); Member Added: public static void glClear (int mask); Member Added: public static void glClearAccum (float red, float green, float blue, float alpha); Member Added: public static void glClearColor (float red, float green, float blue, float alpha); Member Added: public static void glClearColorIiEXT (int red, int green, int blue, int alpha); Member Added: public static void glClearColorIuiEXT (int red, int green, int blue, int alpha); Member Added: public static void glClearDepth (double depth); Member Added: public static void glClearDepthdNV (double depth); Member Added: public static void glClearIndex (float c); Member Added: public static void glClearStencil (int s); Member Added: public static void glClientActiveTexture (int texture); Member Added: public static void glClientActiveTextureARB (int texture); Member Added: public static void glClientActiveVertexStreamATI (int stream); Member Added: public static void glClipPlane (int plane, ref double equation); Member Added: public static void glClipPlane (int plane, double[] equation); Member Added: public static void glClipPlane (int plane, IntPtr equation); Member Added: public static void glColor3b (byte red, byte green, byte blue); Member Added: public static void glColor3bv (ref byte v); Member Added: public static void glColor3bv (byte[] v); Member Added: public static void glColor3bv (IntPtr v); Member Added: public static void glColor3d (double red, double green, double blue); Member Added: public static void glColor3dv (ref double v); Member Added: public static void glColor3dv (double[] v); Member Added: public static void glColor3dv (IntPtr v); Member Added: public static void glColor3f (float red, float green, float blue); Member Added: public static void glColor3fv (IntPtr v); Member Added: public static void glColor3fv (ref float v); Member Added: public static void glColor3fv (float[] v); Member Added: public static void glColor3fVertex3fSUN (float r, float g, float b, float x, float y, float z); Member Added: public static void glColor3fVertex3fvSUN (IntPtr c, IntPtr v); Member Added: public static void glColor3fVertex3fvSUN (IntPtr c, ref float v); Member Added: public static void glColor3fVertex3fvSUN (IntPtr c, float[] v); Member Added: public static void glColor3fVertex3fvSUN (ref float c, IntPtr v); Member Added: public static void glColor3fVertex3fvSUN (ref float c, ref float v); Member Added: public static void glColor3fVertex3fvSUN (ref float c, float[] v); Member Added: public static void glColor3fVertex3fvSUN (float[] c, IntPtr v); Member Added: public static void glColor3fVertex3fvSUN (float[] c, ref float v); Member Added: public static void glColor3fVertex3fvSUN (float[] c, float[] v); Member Added: public static void glColor3hNV (short red, short green, short blue); Member Added: public static void glColor3hvNV (ref short v); Member Added: public static void glColor3hvNV (short[] v); Member Added: public static void glColor3hvNV (IntPtr v); Member Added: public static void glColor3i (int red, int green, int blue); Member Added: public static void glColor3iv (ref int v); Member Added: public static void glColor3iv (int[] v); Member Added: public static void glColor3iv (IntPtr v); Member Added: public static void glColor3s (short red, short green, short blue); Member Added: public static void glColor3sv (ref short v); Member Added: public static void glColor3sv (short[] v); Member Added: public static void glColor3sv (IntPtr v); Member Added: public static void glColor3ub (byte red, byte green, byte blue); Member Added: public static void glColor3ubv (ref byte v); Member Added: public static void glColor3ubv (byte[] v); Member Added: public static void glColor3ubv (IntPtr v); Member Added: public static void glColor3ui (int red, int green, int blue); Member Added: public static void glColor3uiv (ref int v); Member Added: public static void glColor3uiv (int[] v); Member Added: public static void glColor3uiv (IntPtr v); Member Added: public static void glColor3us (short red, short green, short blue); Member Added: public static void glColor3usv (ref short v); Member Added: public static void glColor3usv (short[] v); Member Added: public static void glColor3usv (IntPtr v); Member Added: public static void glColor4b (byte red, byte green, byte blue, byte alpha); Member Added: public static void glColor4bv (ref byte v); Member Added: public static void glColor4bv (byte[] v); Member Added: public static void glColor4bv (IntPtr v); Member Added: public static void glColor4d (double red, double green, double blue, double alpha); Member Added: public static void glColor4dv (ref double v); Member Added: public static void glColor4dv (double[] v); Member Added: public static void glColor4dv (IntPtr v); Member Added: public static void glColor4f (float red, float green, float blue, float alpha); Member Added: public static void glColor4fNormal3fVertex3fSUN (float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, IntPtr n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, IntPtr n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, ref float n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, ref float n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, ref float n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, float[] n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, float[] n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (IntPtr c, float[] n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, IntPtr n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, IntPtr n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, IntPtr n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, ref float n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, ref float n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, ref float n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, float[] n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, float[] n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (ref float c, float[] n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, IntPtr n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, IntPtr n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, IntPtr n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, ref float n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, ref float n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, ref float n, float[] v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, float[] n, IntPtr v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, float[] n, ref float v); Member Added: public static void glColor4fNormal3fVertex3fvSUN (float[] c, float[] n, float[] v); Member Added: public static void glColor4fv (IntPtr v); Member Added: public static void glColor4fv (ref float v); Member Added: public static void glColor4fv (float[] v); Member Added: public static void glColor4hNV (short red, short green, short blue, short alpha); Member Added: public static void glColor4hvNV (ref short v); Member Added: public static void glColor4hvNV (short[] v); Member Added: public static void glColor4hvNV (IntPtr v); Member Added: public static void glColor4i (int red, int green, int blue, int alpha); Member Added: public static void glColor4iv (ref int v); Member Added: public static void glColor4iv (int[] v); Member Added: public static void glColor4iv (IntPtr v); Member Added: public static void glColor4s (short red, short green, short blue, short alpha); Member Added: public static void glColor4sv (ref short v); Member Added: public static void glColor4sv (short[] v); Member Added: public static void glColor4sv (IntPtr v); Member Added: public static void glColor4ub (byte red, byte green, byte blue, byte alpha); Member Added: public static void glColor4ubv (ref byte v); Member Added: public static void glColor4ubv (byte[] v); Member Added: public static void glColor4ubv (IntPtr v); Member Added: public static void glColor4ubVertex2fSUN (byte r, byte g, byte b, byte a, float x, float y); Member Added: public static void glColor4ubVertex2fvSUN (ref byte c, IntPtr v); Member Added: public static void glColor4ubVertex2fvSUN (ref byte c, ref float v); Member Added: public static void glColor4ubVertex2fvSUN (ref byte c, float[] v); Member Added: public static void glColor4ubVertex2fvSUN (byte[] c, IntPtr v); Member Added: public static void glColor4ubVertex2fvSUN (byte[] c, ref float v); Member Added: public static void glColor4ubVertex2fvSUN (byte[] c, float[] v); Member Added: public static void glColor4ubVertex2fvSUN (IntPtr c, IntPtr v); Member Added: public static void glColor4ubVertex2fvSUN (IntPtr c, ref float v); Member Added: public static void glColor4ubVertex2fvSUN (IntPtr c, float[] v); Member Added: public static void glColor4ubVertex3fSUN (byte r, byte g, byte b, byte a, float x, float y, float z); Member Added: public static void glColor4ubVertex3fvSUN (ref byte c, IntPtr v); Member Added: public static void glColor4ubVertex3fvSUN (ref byte c, ref float v); Member Added: public static void glColor4ubVertex3fvSUN (ref byte c, float[] v); Member Added: public static void glColor4ubVertex3fvSUN (byte[] c, IntPtr v); Member Added: public static void glColor4ubVertex3fvSUN (byte[] c, ref float v); Member Added: public static void glColor4ubVertex3fvSUN (byte[] c, float[] v); Member Added: public static void glColor4ubVertex3fvSUN (IntPtr c, IntPtr v); Member Added: public static void glColor4ubVertex3fvSUN (IntPtr c, ref float v); Member Added: public static void glColor4ubVertex3fvSUN (IntPtr c, float[] v); Member Added: public static void glColor4ui (int red, int green, int blue, int alpha); Member Added: public static void glColor4uiv (ref int v); Member Added: public static void glColor4uiv (int[] v); Member Added: public static void glColor4uiv (IntPtr v); Member Added: public static void glColor4us (short red, short green, short blue, short alpha); Member Added: public static void glColor4usv (ref short v); Member Added: public static void glColor4usv (short[] v); Member Added: public static void glColor4usv (IntPtr v); Member Added: public static void glColorFragmentOp1ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod); Member Added: public static void glColorFragmentOp2ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod); Member Added: public static void glColorFragmentOp3ATI (int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod); Member Added: public static void glColorMask (int red, int green, int blue, int alpha); Member Added: public static void glColorMaskIndexedEXT (int index, int r, int g, int b, int a); Member Added: public static void glColorMaterial (int face, int mode); Member Added: public static void glColorPointer (int size, int type, int stride, IntPtr pointer); Member Added: public static void glColorPointer (int size, int type, int stride, object pointer); Member Added: public static void glColorPointerEXT (int size, int type, int stride, int count, IntPtr pointer); Member Added: public static void glColorPointerEXT (int size, int type, int stride, int count, object pointer); Member Added: public static void glColorPointerListIBM (int size, int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glColorPointervINTEL (int size, int type, IntPtr pointer); Member Added: public static void glColorSubTable (int target, int start, int count, int format, int type, IntPtr data); Member Added: public static void glColorSubTable (int target, int start, int count, int format, int type, object data); Member Added: public static void glColorSubTableEXT (int target, int start, int count, int format, int type, IntPtr data); Member Added: public static void glColorSubTableEXT (int target, int start, int count, int format, int type, object data); Member Added: public static void glColorTable (int target, int internalformat, int width, int format, int type, IntPtr table); Member Added: public static void glColorTable (int target, int internalformat, int width, int format, int type, object table); Member Added: public static void glColorTableEXT (int target, int internalFormat, int width, int format, int type, IntPtr table); Member Added: public static void glColorTableEXT (int target, int internalFormat, int width, int format, int type, object table); Member Added: public static void glColorTableParameterfv (int target, int pname, IntPtr params); Member Added: public static void glColorTableParameterfv (int target, int pname, ref float params); Member Added: public static void glColorTableParameterfv (int target, int pname, float[] params); Member Added: public static void glColorTableParameterfvSGI (int target, int pname, IntPtr params); Member Added: public static void glColorTableParameterfvSGI (int target, int pname, ref float params); Member Added: public static void glColorTableParameterfvSGI (int target, int pname, float[] params); Member Added: public static void glColorTableParameteriv (int target, int pname, ref int params); Member Added: public static void glColorTableParameteriv (int target, int pname, int[] params); Member Added: public static void glColorTableParameteriv (int target, int pname, IntPtr params); Member Added: public static void glColorTableParameterivSGI (int target, int pname, ref int params); Member Added: public static void glColorTableParameterivSGI (int target, int pname, int[] params); Member Added: public static void glColorTableParameterivSGI (int target, int pname, IntPtr params); Member Added: public static void glColorTableSGI (int target, int internalformat, int width, int format, int type, IntPtr table); Member Added: public static void glColorTableSGI (int target, int internalformat, int width, int format, int type, object table); Member Added: public static void glCombinerInputNV (int stage, int portion, int variable, int input, int mapping, int componentUsage); Member Added: public static void glCombinerOutputNV (int stage, int portion, int abOutput, int cdOutput, int sumOutput, int scale, int bias, int abDotProduct, int cdDotProduct, int muxSum); Member Added: public static void glCombinerParameterfNV (int pname, float param); Member Added: public static void glCombinerParameterfvNV (int pname, IntPtr params); Member Added: public static void glCombinerParameterfvNV (int pname, ref float params); Member Added: public static void glCombinerParameterfvNV (int pname, float[] params); Member Added: public static void glCombinerParameteriNV (int pname, int param); Member Added: public static void glCombinerParameterivNV (int pname, ref int params); Member Added: public static void glCombinerParameterivNV (int pname, int[] params); Member Added: public static void glCombinerParameterivNV (int pname, IntPtr params); Member Added: public static void glCombinerStageParameterfvNV (int stage, int pname, IntPtr params); Member Added: public static void glCombinerStageParameterfvNV (int stage, int pname, ref float params); Member Added: public static void glCombinerStageParameterfvNV (int stage, int pname, float[] params); Member Added: public static void glCompileShader (int shader); Member Added: public static void glCompileShaderARB (int shaderObj); Member Added: public static void glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage1D (int target, int level, int internalformat, int width, int border, int imageSize, object data); Member Added: public static void glCompressedTexImage1DARB (int target, int level, int internalformat, int width, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage1DARB (int target, int level, int internalformat, int width, int border, int imageSize, object data); Member Added: public static void glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage2D (int target, int level, int internalformat, int width, int height, int border, int imageSize, object data); Member Added: public static void glCompressedTexImage2DARB (int target, int level, int internalformat, int width, int height, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage2DARB (int target, int level, int internalformat, int width, int height, int border, int imageSize, object data); Member Added: public static void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, object data); Member Added: public static void glCompressedTexImage3DARB (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data); Member Added: public static void glCompressedTexImage3DARB (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, object data); Member Added: public static void glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage1D (int target, int level, int xoffset, int width, int format, int imageSize, object data); Member Added: public static void glCompressedTexSubImage1DARB (int target, int level, int xoffset, int width, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage1DARB (int target, int level, int xoffset, int width, int format, int imageSize, object data); Member Added: public static void glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, object data); Member Added: public static void glCompressedTexSubImage2DARB (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage2DARB (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, object data); Member Added: public static void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, object data); Member Added: public static void glCompressedTexSubImage3DARB (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, IntPtr data); Member Added: public static void glCompressedTexSubImage3DARB (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, object data); Member Added: public static void glConvolutionFilter1D (int target, int internalformat, int width, int format, int type, IntPtr image); Member Added: public static void glConvolutionFilter1D (int target, int internalformat, int width, int format, int type, object image); Member Added: public static void glConvolutionFilter1DEXT (int target, int internalformat, int width, int format, int type, IntPtr image); Member Added: public static void glConvolutionFilter1DEXT (int target, int internalformat, int width, int format, int type, object image); Member Added: public static void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, IntPtr image); Member Added: public static void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, object image); Member Added: public static void glConvolutionFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, IntPtr image); Member Added: public static void glConvolutionFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, object image); Member Added: public static void glConvolutionParameterf (int target, int pname, float params); Member Added: public static void glConvolutionParameterfEXT (int target, int pname, float params); Member Added: public static void glConvolutionParameterfv (int target, int pname, IntPtr params); Member Added: public static void glConvolutionParameterfv (int target, int pname, ref float params); Member Added: public static void glConvolutionParameterfv (int target, int pname, float[] params); Member Added: public static void glConvolutionParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glConvolutionParameterfvEXT (int target, int pname, ref float params); Member Added: public static void glConvolutionParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glConvolutionParameteri (int target, int pname, int params); Member Added: public static void glConvolutionParameteriEXT (int target, int pname, int params); Member Added: public static void glConvolutionParameteriv (int target, int pname, ref int params); Member Added: public static void glConvolutionParameteriv (int target, int pname, int[] params); Member Added: public static void glConvolutionParameteriv (int target, int pname, IntPtr params); Member Added: public static void glConvolutionParameterivEXT (int target, int pname, ref int params); Member Added: public static void glConvolutionParameterivEXT (int target, int pname, int[] params); Member Added: public static void glConvolutionParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glCopyColorSubTable (int target, int start, int x, int y, int width); Member Added: public static void glCopyColorSubTableEXT (int target, int start, int x, int y, int width); Member Added: public static void glCopyColorTable (int target, int internalformat, int x, int y, int width); Member Added: public static void glCopyColorTableSGI (int target, int internalformat, int x, int y, int width); Member Added: public static void glCopyConvolutionFilter1D (int target, int internalformat, int x, int y, int width); Member Added: public static void glCopyConvolutionFilter1DEXT (int target, int internalformat, int x, int y, int width); Member Added: public static void glCopyConvolutionFilter2D (int target, int internalformat, int x, int y, int width, int height); Member Added: public static void glCopyConvolutionFilter2DEXT (int target, int internalformat, int x, int y, int width, int height); Member Added: public static void glCopyPixels (int x, int y, int width, int height, int type); Member Added: public static void glCopyTexImage1D (int target, int level, int internalformat, int x, int y, int width, int border); Member Added: public static void glCopyTexImage1DEXT (int target, int level, int internalformat, int x, int y, int width, int border); Member Added: public static void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border); Member Added: public static void glCopyTexImage2DEXT (int target, int level, int internalformat, int x, int y, int width, int height, int border); Member Added: public static void glCopyTexSubImage1D (int target, int level, int xoffset, int x, int y, int width); Member Added: public static void glCopyTexSubImage1DEXT (int target, int level, int xoffset, int x, int y, int width); Member Added: public static void glCopyTexSubImage2D (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); Member Added: public static void glCopyTexSubImage2DEXT (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height); Member Added: public static void glCopyTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); Member Added: public static void glCopyTexSubImage3DEXT (int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); Member Added: public static int glCreateProgram (); Member Added: public static int glCreateProgramObjectARB (); Member Added: public static int glCreateShader (int type); Member Added: public static int glCreateShaderObjectARB (int shaderType); Member Added: public static void glCullFace (int mode); Member Added: public static void glCullParameterdvEXT (int pname, out double params); Member Added: public static void glCullParameterdvEXT (int pname, double[] params); Member Added: public static void glCullParameterdvEXT (int pname, IntPtr params); Member Added: public static void glCullParameterfvEXT (int pname, IntPtr params); Member Added: public static void glCullParameterfvEXT (int pname, out float params); Member Added: public static void glCullParameterfvEXT (int pname, float[] params); Member Added: public static void glCurrentPaletteMatrixARB (int index); Member Added: public static void glDeformationMap3dSGIX (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, ref double points); Member Added: public static void glDeformationMap3dSGIX (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, double[] points); Member Added: public static void glDeformationMap3dSGIX (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double w1, double w2, int wstride, int worder, IntPtr points); Member Added: public static void glDeformationMap3fSGIX (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, IntPtr points); Member Added: public static void glDeformationMap3fSGIX (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, ref float points); Member Added: public static void glDeformationMap3fSGIX (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float w1, float w2, int wstride, int worder, float[] points); Member Added: public static void glDeformSGIX (int mask); Member Added: public static void glDeleteAsyncMarkersSGIX (int marker, int range); Member Added: public static void glDeleteBuffers (int n, ref int buffers); Member Added: public static void glDeleteBuffers (int n, int[] buffers); Member Added: public static void glDeleteBuffers (int n, IntPtr buffers); Member Added: public static void glDeleteBuffersARB (int n, ref int buffers); Member Added: public static void glDeleteBuffersARB (int n, int[] buffers); Member Added: public static void glDeleteBuffersARB (int n, IntPtr buffers); Member Added: public static void glDeleteFencesAPPLE (int n, ref int fences); Member Added: public static void glDeleteFencesAPPLE (int n, int[] fences); Member Added: public static void glDeleteFencesAPPLE (int n, IntPtr fences); Member Added: public static void glDeleteFencesNV (int n, ref int fences); Member Added: public static void glDeleteFencesNV (int n, int[] fences); Member Added: public static void glDeleteFencesNV (int n, IntPtr fences); Member Added: public static void glDeleteFragmentShaderATI (int id); Member Added: public static void glDeleteFramebuffersEXT (int n, ref int framebuffers); Member Added: public static void glDeleteFramebuffersEXT (int n, int[] framebuffers); Member Added: public static void glDeleteFramebuffersEXT (int n, IntPtr framebuffers); Member Added: public static void glDeleteLists (int list, int range); Member Added: public static void glDeleteObjectARB (int obj); Member Added: public static void glDeleteOcclusionQueriesNV (int n, ref int ids); Member Added: public static void glDeleteOcclusionQueriesNV (int n, int[] ids); Member Added: public static void glDeleteOcclusionQueriesNV (int n, IntPtr ids); Member Added: public static void glDeleteProgram (int program); Member Added: public static void glDeleteProgramsARB (int n, ref int programs); Member Added: public static void glDeleteProgramsARB (int n, int[] programs); Member Added: public static void glDeleteProgramsARB (int n, IntPtr programs); Member Added: public static void glDeleteProgramsNV (int n, ref int programs); Member Added: public static void glDeleteProgramsNV (int n, int[] programs); Member Added: public static void glDeleteProgramsNV (int n, IntPtr programs); Member Added: public static void glDeleteQueries (int n, ref int ids); Member Added: public static void glDeleteQueries (int n, int[] ids); Member Added: public static void glDeleteQueries (int n, IntPtr ids); Member Added: public static void glDeleteQueriesARB (int n, ref int ids); Member Added: public static void glDeleteQueriesARB (int n, int[] ids); Member Added: public static void glDeleteQueriesARB (int n, IntPtr ids); Member Added: public static void glDeleteRenderbuffersEXT (int n, ref int renderbuffers); Member Added: public static void glDeleteRenderbuffersEXT (int n, int[] renderbuffers); Member Added: public static void glDeleteRenderbuffersEXT (int n, IntPtr renderbuffers); Member Added: public static void glDeleteShader (int shader); Member Added: public static void glDeleteTextures (int n, ref int textures); Member Added: public static void glDeleteTextures (int n, int[] textures); Member Added: public static void glDeleteTextures (int n, IntPtr textures); Member Added: public static void glDeleteTexturesEXT (int n, ref int textures); Member Added: public static void glDeleteTexturesEXT (int n, int[] textures); Member Added: public static void glDeleteTexturesEXT (int n, IntPtr textures); Member Added: public static void glDeleteVertexArraysAPPLE (int n, ref int arrays); Member Added: public static void glDeleteVertexArraysAPPLE (int n, int[] arrays); Member Added: public static void glDeleteVertexArraysAPPLE (int n, IntPtr arrays); Member Added: public static void glDeleteVertexShaderEXT (int id); Member Added: public static void glDepthBoundsdNV (double zmin, double zmax); Member Added: public static void glDepthBoundsEXT (double zmin, double zmax); Member Added: public static void glDepthFunc (int func); Member Added: public static void glDepthMask (int flag); Member Added: public static void glDepthRange (double near, double far); Member Added: public static void glDepthRangedNV (double zNear, double zFar); Member Added: public static void glDetachObjectARB (int containerObj, int attachedObj); Member Added: public static void glDetachShader (int program, int shader); Member Added: public static void glDetailTexFuncSGIS (int target, int n, IntPtr points); Member Added: public static void glDetailTexFuncSGIS (int target, int n, ref float points); Member Added: public static void glDetailTexFuncSGIS (int target, int n, float[] points); Member Added: public static void glDisable (int cap); Member Added: public static void glDisableClientState (int array); Member Added: public static void glDisableIndexedEXT (int target, int index); Member Added: public static void glDisableVariantClientStateEXT (int id); Member Added: public static void glDisableVertexAttribArray (int index); Member Added: public static void glDisableVertexAttribArrayARB (int index); Member Added: public static void glDrawArrays (int mode, int first, int count); Member Added: public static void glDrawArraysEXT (int mode, int first, int count); Member Added: public static void glDrawArraysInstancedEXT (int mode, int start, int count, int primcount); Member Added: public static void glDrawBuffer (int mode); Member Added: public static void glDrawBuffers (int n, ref int bufs); Member Added: public static void glDrawBuffers (int n, int[] bufs); Member Added: public static void glDrawBuffers (int n, IntPtr bufs); Member Added: public static void glDrawBuffersARB (int n, ref int bufs); Member Added: public static void glDrawBuffersARB (int n, int[] bufs); Member Added: public static void glDrawBuffersARB (int n, IntPtr bufs); Member Added: public static void glDrawBuffersATI (int n, ref int bufs); Member Added: public static void glDrawBuffersATI (int n, int[] bufs); Member Added: public static void glDrawBuffersATI (int n, IntPtr bufs); Member Added: public static void glDrawElementArrayAPPLE (int mode, int first, int count); Member Added: public static void glDrawElementArrayATI (int mode, int count); Member Added: public static void glDrawElements (int mode, int count, int type, IntPtr indices); Member Added: public static void glDrawElements (int mode, int count, int type, object indices); Member Added: public static void glDrawElementsInstancedEXT (int mode, int count, int type, IntPtr indices, int primcount); Member Added: public static void glDrawElementsInstancedEXT (int mode, int count, int type, object indices, int primcount); Member Added: public static void glDrawMeshArraysSUN (int mode, int first, int count, int width); Member Added: public static void glDrawPixels (int width, int height, int format, int type, IntPtr pixels); Member Added: public static void glDrawPixels (int width, int height, int format, int type, object pixels); Member Added: public static void glDrawRangeElementArrayAPPLE (int mode, int start, int end, int first, int count); Member Added: public static void glDrawRangeElementArrayATI (int mode, int start, int end, int count); Member Added: public static void glDrawRangeElements (int mode, int start, int end, int count, int type, IntPtr indices); Member Added: public static void glDrawRangeElements (int mode, int start, int end, int count, int type, object indices); Member Added: public static void glDrawRangeElementsEXT (int mode, int start, int end, int count, int type, IntPtr indices); Member Added: public static void glDrawRangeElementsEXT (int mode, int start, int end, int count, int type, object indices); Member Added: public static void glEdgeFlag (int flag); Member Added: public static void glEdgeFlagPointer (int stride, IntPtr pointer); Member Added: public static void glEdgeFlagPointer (int stride, object pointer); Member Added: public static void glEdgeFlagPointerEXT (int stride, int count, ref int pointer); Member Added: public static void glEdgeFlagPointerEXT (int stride, int count, int[] pointer); Member Added: public static void glEdgeFlagPointerEXT (int stride, int count, IntPtr pointer); Member Added: public static void glEdgeFlagPointerListIBM (int stride, ref int pointer, int ptrstride); Member Added: public static void glEdgeFlagPointerListIBM (int stride, int[] pointer, int ptrstride); Member Added: public static void glEdgeFlagPointerListIBM (int stride, IntPtr pointer, int ptrstride); Member Added: public static void glEdgeFlagv (ref int flag); Member Added: public static void glEdgeFlagv (int[] flag); Member Added: public static void glEdgeFlagv (IntPtr flag); Member Added: public static void glElementPointerAPPLE (int type, IntPtr pointer); Member Added: public static void glElementPointerAPPLE (int type, object pointer); Member Added: public static void glElementPointerATI (int type, IntPtr pointer); Member Added: public static void glElementPointerATI (int type, object pointer); Member Added: public static void glEnable (int cap); Member Added: public static void glEnableClientState (int array); Member Added: public static void glEnableIndexedEXT (int target, int index); Member Added: public static void glEnableVariantClientStateEXT (int id); Member Added: public static void glEnableVertexAttribArray (int index); Member Added: public static void glEnableVertexAttribArrayARB (int index); Member Added: public static void glEnd (); Member Added: public static void glEndFragmentShaderATI (); Member Added: public static void glEndList (); Member Added: public static void glEndOcclusionQueryNV (); Member Added: public static void glEndQuery (int target); Member Added: public static void glEndQueryARB (int target); Member Added: public static void glEndTransformFeedbackNV (); Member Added: public static void glEndVertexShaderEXT (); Member Added: public static void glEvalCoord1d (double u); Member Added: public static void glEvalCoord1dv (ref double u); Member Added: public static void glEvalCoord1dv (double[] u); Member Added: public static void glEvalCoord1dv (IntPtr u); Member Added: public static void glEvalCoord1f (float u); Member Added: public static void glEvalCoord1fv (IntPtr u); Member Added: public static void glEvalCoord1fv (ref float u); Member Added: public static void glEvalCoord1fv (float[] u); Member Added: public static void glEvalCoord2d (double u, double v); Member Added: public static void glEvalCoord2dv (ref double u); Member Added: public static void glEvalCoord2dv (double[] u); Member Added: public static void glEvalCoord2dv (IntPtr u); Member Added: public static void glEvalCoord2f (float u, float v); Member Added: public static void glEvalCoord2fv (IntPtr u); Member Added: public static void glEvalCoord2fv (ref float u); Member Added: public static void glEvalCoord2fv (float[] u); Member Added: public static void glEvalMapsNV (int target, int mode); Member Added: public static void glEvalMesh1 (int mode, int i1, int i2); Member Added: public static void glEvalMesh2 (int mode, int i1, int i2, int j1, int j2); Member Added: public static void glEvalPoint1 (int i); Member Added: public static void glEvalPoint2 (int i, int j); Member Added: public static void glExecuteProgramNV (int target, int id, IntPtr params); Member Added: public static void glExecuteProgramNV (int target, int id, ref float params); Member Added: public static void glExecuteProgramNV (int target, int id, float[] params); Member Added: public static void glExtractComponentEXT (int res, int src, int num); Member Added: public static void glFeedbackBuffer (int size, int type, IntPtr buffer); Member Added: public static void glFeedbackBuffer (int size, int type, out float buffer); Member Added: public static void glFeedbackBuffer (int size, int type, float[] buffer); Member Added: public static void glFinalCombinerInputNV (int variable, int input, int mapping, int componentUsage); Member Added: public static void glFinish (); Member Added: public static int glFinishAsyncSGIX (out int markerp); Member Added: public static int glFinishAsyncSGIX (int[] markerp); Member Added: public static int glFinishAsyncSGIX (IntPtr markerp); Member Added: public static void glFinishFenceAPPLE (int fence); Member Added: public static void glFinishFenceNV (int fence); Member Added: public static void glFinishObjectAPPLE (int object, int name); Member Added: public static void glFinishTextureSUNX (); Member Added: public static void glFlush (); Member Added: public static void glFlushMappedBufferRangeAPPLE (int target, IntPtr offset, IntPtr size); Member Added: public static void glFlushPixelDataRangeNV (int target); Member Added: public static void glFlushRasterSGIX (); Member Added: public static void glFlushVertexArrayRangeAPPLE (int length, IntPtr pointer); Member Added: public static void glFlushVertexArrayRangeAPPLE (int length, object pointer); Member Added: public static void glFlushVertexArrayRangeNV (); Member Added: public static void glFogCoordd (double coord); Member Added: public static void glFogCoorddEXT (double coord); Member Added: public static void glFogCoorddv (ref double coord); Member Added: public static void glFogCoorddv (double[] coord); Member Added: public static void glFogCoorddv (IntPtr coord); Member Added: public static void glFogCoorddvEXT (ref double coord); Member Added: public static void glFogCoorddvEXT (double[] coord); Member Added: public static void glFogCoorddvEXT (IntPtr coord); Member Added: public static void glFogCoordf (float coord); Member Added: public static void glFogCoordfEXT (float coord); Member Added: public static void glFogCoordfv (IntPtr coord); Member Added: public static void glFogCoordfv (ref float coord); Member Added: public static void glFogCoordfv (float[] coord); Member Added: public static void glFogCoordfvEXT (IntPtr coord); Member Added: public static void glFogCoordfvEXT (ref float coord); Member Added: public static void glFogCoordfvEXT (float[] coord); Member Added: public static void glFogCoordhNV (short fog); Member Added: public static void glFogCoordhvNV (ref short fog); Member Added: public static void glFogCoordhvNV (short[] fog); Member Added: public static void glFogCoordhvNV (IntPtr fog); Member Added: public static void glFogCoordPointer (int type, int stride, IntPtr pointer); Member Added: public static void glFogCoordPointer (int type, int stride, object pointer); Member Added: public static void glFogCoordPointerEXT (int type, int stride, IntPtr pointer); Member Added: public static void glFogCoordPointerEXT (int type, int stride, object pointer); Member Added: public static void glFogCoordPointerListIBM (int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glFogf (int pname, float param); Member Added: public static void glFogFuncSGIS (int n, IntPtr points); Member Added: public static void glFogFuncSGIS (int n, ref float points); Member Added: public static void glFogFuncSGIS (int n, float[] points); Member Added: public static void glFogfv (int pname, IntPtr params); Member Added: public static void glFogfv (int pname, ref float params); Member Added: public static void glFogfv (int pname, float[] params); Member Added: public static void glFogi (int pname, int param); Member Added: public static void glFogiv (int pname, ref int params); Member Added: public static void glFogiv (int pname, int[] params); Member Added: public static void glFogiv (int pname, IntPtr params); Member Added: public static void glFragmentColorMaterialSGIX (int face, int mode); Member Added: public static void glFragmentLightfSGIX (int light, int pname, float param); Member Added: public static void glFragmentLightfvSGIX (int light, int pname, IntPtr params); Member Added: public static void glFragmentLightfvSGIX (int light, int pname, ref float params); Member Added: public static void glFragmentLightfvSGIX (int light, int pname, float[] params); Member Added: public static void glFragmentLightiSGIX (int light, int pname, int param); Member Added: public static void glFragmentLightivSGIX (int light, int pname, ref int params); Member Added: public static void glFragmentLightivSGIX (int light, int pname, int[] params); Member Added: public static void glFragmentLightivSGIX (int light, int pname, IntPtr params); Member Added: public static void glFragmentLightModelfSGIX (int pname, float param); Member Added: public static void glFragmentLightModelfvSGIX (int pname, IntPtr params); Member Added: public static void glFragmentLightModelfvSGIX (int pname, ref float params); Member Added: public static void glFragmentLightModelfvSGIX (int pname, float[] params); Member Added: public static void glFragmentLightModeliSGIX (int pname, int param); Member Added: public static void glFragmentLightModelivSGIX (int pname, ref int params); Member Added: public static void glFragmentLightModelivSGIX (int pname, int[] params); Member Added: public static void glFragmentLightModelivSGIX (int pname, IntPtr params); Member Added: public static void glFragmentMaterialfSGIX (int face, int pname, float param); Member Added: public static void glFragmentMaterialfvSGIX (int face, int pname, IntPtr params); Member Added: public static void glFragmentMaterialfvSGIX (int face, int pname, ref float params); Member Added: public static void glFragmentMaterialfvSGIX (int face, int pname, float[] params); Member Added: public static void glFragmentMaterialiSGIX (int face, int pname, int param); Member Added: public static void glFragmentMaterialivSGIX (int face, int pname, ref int params); Member Added: public static void glFragmentMaterialivSGIX (int face, int pname, int[] params); Member Added: public static void glFragmentMaterialivSGIX (int face, int pname, IntPtr params); Member Added: public static void glFramebufferRenderbufferEXT (int target, int attachment, int renderbuffertarget, int renderbuffer); Member Added: public static void glFramebufferTexture1DEXT (int target, int attachment, int textarget, int texture, int level); Member Added: public static void glFramebufferTexture2DEXT (int target, int attachment, int textarget, int texture, int level); Member Added: public static void glFramebufferTexture3DEXT (int target, int attachment, int textarget, int texture, int level, int zoffset); Member Added: public static void glFramebufferTextureEXT (int target, int attachment, int texture, int level); Member Added: public static void glFramebufferTextureFaceEXT (int target, int attachment, int texture, int level, int face); Member Added: public static void glFramebufferTextureLayerEXT (int target, int attachment, int texture, int level, int layer); Member Added: public static void glFrameZoomSGIX (int factor); Member Added: public static void glFreeObjectBufferATI (int buffer); Member Added: public static void glFrontFace (int mode); Member Added: public static void glFrustum (double left, double right, double bottom, double top, double zNear, double zFar); Member Added: public static int glGenAsyncMarkersSGIX (int range); Member Added: public static void glGenBuffers (int n, out int buffers); Member Added: public static void glGenBuffers (int n, int[] buffers); Member Added: public static void glGenBuffers (int n, IntPtr buffers); Member Added: public static void glGenBuffersARB (int n, out int buffers); Member Added: public static void glGenBuffersARB (int n, int[] buffers); Member Added: public static void glGenBuffersARB (int n, IntPtr buffers); Member Added: public static void glGenerateMipmapEXT (int target); Member Added: public static void glGenFencesAPPLE (int n, out int fences); Member Added: public static void glGenFencesAPPLE (int n, int[] fences); Member Added: public static void glGenFencesAPPLE (int n, IntPtr fences); Member Added: public static void glGenFencesNV (int n, out int fences); Member Added: public static void glGenFencesNV (int n, int[] fences); Member Added: public static void glGenFencesNV (int n, IntPtr fences); Member Added: public static int glGenFragmentShadersATI (int range); Member Added: public static void glGenFramebuffersEXT (int n, out int framebuffers); Member Added: public static void glGenFramebuffersEXT (int n, int[] framebuffers); Member Added: public static void glGenFramebuffersEXT (int n, IntPtr framebuffers); Member Added: public static int glGenLists (int range); Member Added: public static void glGenOcclusionQueriesNV (int n, out int ids); Member Added: public static void glGenOcclusionQueriesNV (int n, int[] ids); Member Added: public static void glGenOcclusionQueriesNV (int n, IntPtr ids); Member Added: public static void glGenProgramsARB (int n, out int programs); Member Added: public static void glGenProgramsARB (int n, int[] programs); Member Added: public static void glGenProgramsARB (int n, IntPtr programs); Member Added: public static void glGenProgramsNV (int n, out int programs); Member Added: public static void glGenProgramsNV (int n, int[] programs); Member Added: public static void glGenProgramsNV (int n, IntPtr programs); Member Added: public static void glGenQueries (int n, out int ids); Member Added: public static void glGenQueries (int n, int[] ids); Member Added: public static void glGenQueries (int n, IntPtr ids); Member Added: public static void glGenQueriesARB (int n, out int ids); Member Added: public static void glGenQueriesARB (int n, int[] ids); Member Added: public static void glGenQueriesARB (int n, IntPtr ids); Member Added: public static void glGenRenderbuffersEXT (int n, out int renderbuffers); Member Added: public static void glGenRenderbuffersEXT (int n, int[] renderbuffers); Member Added: public static void glGenRenderbuffersEXT (int n, IntPtr renderbuffers); Member Added: public static int glGenSymbolsEXT (int datatype, int storagetype, int range, int components); Member Added: public static void glGenTextures (int n, out int textures); Member Added: public static void glGenTextures (int n, int[] textures); Member Added: public static void glGenTextures (int n, IntPtr textures); Member Added: public static void glGenTexturesEXT (int n, out int textures); Member Added: public static void glGenTexturesEXT (int n, int[] textures); Member Added: public static void glGenTexturesEXT (int n, IntPtr textures); Member Added: public static void glGenVertexArraysAPPLE (int n, out int arrays); Member Added: public static void glGenVertexArraysAPPLE (int n, int[] arrays); Member Added: public static void glGenVertexArraysAPPLE (int n, IntPtr arrays); Member Added: public static int glGenVertexShadersEXT (int range); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, out int length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, int[] length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttrib (int program, int index, int bufSize, IntPtr length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, out int length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, int[] length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveAttribARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, out int length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, int[] length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniform (int program, int index, int bufSize, IntPtr length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, out int length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, int[] length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveUniformARB (int programObj, int index, int maxLength, IntPtr length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, out int length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, int[] length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, out int size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, out int size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, out int size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, int[] size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, int[] size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, int[] size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, IntPtr size, out int type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, IntPtr size, int[] type, System.Text.StringBuilder name); Member Added: public static void glGetActiveVaryingNV (int program, int index, int bufSize, IntPtr length, IntPtr size, IntPtr type, System.Text.StringBuilder name); Member Added: public static void glGetArrayObjectfvATI (int array, int pname, IntPtr params); Member Added: public static void glGetArrayObjectfvATI (int array, int pname, out float params); Member Added: public static void glGetArrayObjectfvATI (int array, int pname, float[] params); Member Added: public static void glGetArrayObjectivATI (int array, int pname, out int params); Member Added: public static void glGetArrayObjectivATI (int array, int pname, int[] params); Member Added: public static void glGetArrayObjectivATI (int array, int pname, IntPtr params); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, out int count, out int obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, out int count, int[] obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, out int count, IntPtr obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, int[] count, out int obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, int[] count, int[] obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, int[] count, IntPtr obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, IntPtr count, out int obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, IntPtr count, int[] obj); Member Added: public static void glGetAttachedObjectsARB (int containerObj, int maxCount, IntPtr count, IntPtr obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, out int count, out int obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, out int count, int[] obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, out int count, IntPtr obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, int[] count, out int obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, int[] count, int[] obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, int[] count, IntPtr obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, IntPtr count, out int obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, IntPtr count, int[] obj); Member Added: public static void glGetAttachedShaders (int program, int maxCount, IntPtr count, IntPtr obj); Member Added: public static int glGetAttribLocation (int program, string name); Member Added: public static int glGetAttribLocationARB (int programObj, string name); Member Added: public static void glGetBooleanIndexedvEXT (int target, int index, out int data); Member Added: public static void glGetBooleanIndexedvEXT (int target, int index, int[] data); Member Added: public static void glGetBooleanIndexedvEXT (int target, int index, IntPtr data); Member Added: public static void glGetBooleanv (int pname, out int params); Member Added: public static void glGetBooleanv (int pname, int[] params); Member Added: public static void glGetBooleanv (int pname, IntPtr params); Member Added: public static void glGetBufferParameteriv (int target, int pname, out int params); Member Added: public static void glGetBufferParameteriv (int target, int pname, int[] params); Member Added: public static void glGetBufferParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetBufferParameterivARB (int target, int pname, out int params); Member Added: public static void glGetBufferParameterivARB (int target, int pname, int[] params); Member Added: public static void glGetBufferParameterivARB (int target, int pname, IntPtr params); Member Added: public static void glGetBufferPointerv (int target, int pname, IntPtr params); Member Added: public static void glGetBufferPointervARB (int target, int pname, IntPtr params); Member Added: public static void glGetBufferSubData (int target, IntPtr offset, IntPtr size, IntPtr data); Member Added: public static void glGetBufferSubData (int target, IntPtr offset, IntPtr size, object data); Member Added: public static void glGetBufferSubDataARB (int target, IntPtr offset, IntPtr size, IntPtr data); Member Added: public static void glGetBufferSubDataARB (int target, IntPtr offset, IntPtr size, object data); Member Added: public static void glGetClipPlane (int plane, out double equation); Member Added: public static void glGetClipPlane (int plane, double[] equation); Member Added: public static void glGetClipPlane (int plane, IntPtr equation); Member Added: public static void glGetColorTable (int target, int format, int type, IntPtr table); Member Added: public static void glGetColorTable (int target, int format, int type, object table); Member Added: public static void glGetColorTableEXT (int target, int format, int type, IntPtr data); Member Added: public static void glGetColorTableEXT (int target, int format, int type, object data); Member Added: public static void glGetColorTableParameterfv (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableParameterfv (int target, int pname, out float params); Member Added: public static void glGetColorTableParameterfv (int target, int pname, float[] params); Member Added: public static void glGetColorTableParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableParameterfvEXT (int target, int pname, out float params); Member Added: public static void glGetColorTableParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glGetColorTableParameterfvSGI (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableParameterfvSGI (int target, int pname, out float params); Member Added: public static void glGetColorTableParameterfvSGI (int target, int pname, float[] params); Member Added: public static void glGetColorTableParameteriv (int target, int pname, out int params); Member Added: public static void glGetColorTableParameteriv (int target, int pname, int[] params); Member Added: public static void glGetColorTableParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableParameterivEXT (int target, int pname, out int params); Member Added: public static void glGetColorTableParameterivEXT (int target, int pname, int[] params); Member Added: public static void glGetColorTableParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableParameterivSGI (int target, int pname, out int params); Member Added: public static void glGetColorTableParameterivSGI (int target, int pname, int[] params); Member Added: public static void glGetColorTableParameterivSGI (int target, int pname, IntPtr params); Member Added: public static void glGetColorTableSGI (int target, int format, int type, IntPtr table); Member Added: public static void glGetColorTableSGI (int target, int format, int type, object table); Member Added: public static void glGetCombinerInputParameterfvNV (int stage, int portion, int variable, int pname, IntPtr params); Member Added: public static void glGetCombinerInputParameterfvNV (int stage, int portion, int variable, int pname, out float params); Member Added: public static void glGetCombinerInputParameterfvNV (int stage, int portion, int variable, int pname, float[] params); Member Added: public static void glGetCombinerInputParameterivNV (int stage, int portion, int variable, int pname, out int params); Member Added: public static void glGetCombinerInputParameterivNV (int stage, int portion, int variable, int pname, int[] params); Member Added: public static void glGetCombinerInputParameterivNV (int stage, int portion, int variable, int pname, IntPtr params); Member Added: public static void glGetCombinerOutputParameterfvNV (int stage, int portion, int pname, IntPtr params); Member Added: public static void glGetCombinerOutputParameterfvNV (int stage, int portion, int pname, out float params); Member Added: public static void glGetCombinerOutputParameterfvNV (int stage, int portion, int pname, float[] params); Member Added: public static void glGetCombinerOutputParameterivNV (int stage, int portion, int pname, out int params); Member Added: public static void glGetCombinerOutputParameterivNV (int stage, int portion, int pname, int[] params); Member Added: public static void glGetCombinerOutputParameterivNV (int stage, int portion, int pname, IntPtr params); Member Added: public static void glGetCombinerStageParameterfvNV (int stage, int pname, IntPtr params); Member Added: public static void glGetCombinerStageParameterfvNV (int stage, int pname, out float params); Member Added: public static void glGetCombinerStageParameterfvNV (int stage, int pname, float[] params); Member Added: public static void glGetCompressedTexImage (int target, int level, IntPtr img); Member Added: public static void glGetCompressedTexImage (int target, int level, object img); Member Added: public static void glGetCompressedTexImageARB (int target, int level, IntPtr img); Member Added: public static void glGetCompressedTexImageARB (int target, int level, object img); Member Added: public static void glGetConvolutionFilter (int target, int format, int type, IntPtr image); Member Added: public static void glGetConvolutionFilter (int target, int format, int type, object image); Member Added: public static void glGetConvolutionFilterEXT (int target, int format, int type, IntPtr image); Member Added: public static void glGetConvolutionFilterEXT (int target, int format, int type, object image); Member Added: public static void glGetConvolutionParameterfv (int target, int pname, IntPtr params); Member Added: public static void glGetConvolutionParameterfv (int target, int pname, out float params); Member Added: public static void glGetConvolutionParameterfv (int target, int pname, float[] params); Member Added: public static void glGetConvolutionParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glGetConvolutionParameterfvEXT (int target, int pname, out float params); Member Added: public static void glGetConvolutionParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glGetConvolutionParameteriv (int target, int pname, out int params); Member Added: public static void glGetConvolutionParameteriv (int target, int pname, int[] params); Member Added: public static void glGetConvolutionParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetConvolutionParameterivEXT (int target, int pname, out int params); Member Added: public static void glGetConvolutionParameterivEXT (int target, int pname, int[] params); Member Added: public static void glGetConvolutionParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetDetailTexFuncSGIS (int target, IntPtr points); Member Added: public static void glGetDetailTexFuncSGIS (int target, out float points); Member Added: public static void glGetDetailTexFuncSGIS (int target, float[] points); Member Added: public static void glGetDoublev (int pname, out double params); Member Added: public static void glGetDoublev (int pname, double[] params); Member Added: public static void glGetDoublev (int pname, IntPtr params); Member Added: public static int glGetError (); Member Added: public static void glGetFenceivNV (int fence, int pname, out int params); Member Added: public static void glGetFenceivNV (int fence, int pname, int[] params); Member Added: public static void glGetFenceivNV (int fence, int pname, IntPtr params); Member Added: public static void glGetFinalCombinerInputParameterfvNV (int variable, int pname, IntPtr params); Member Added: public static void glGetFinalCombinerInputParameterfvNV (int variable, int pname, out float params); Member Added: public static void glGetFinalCombinerInputParameterfvNV (int variable, int pname, float[] params); Member Added: public static void glGetFinalCombinerInputParameterivNV (int variable, int pname, out int params); Member Added: public static void glGetFinalCombinerInputParameterivNV (int variable, int pname, int[] params); Member Added: public static void glGetFinalCombinerInputParameterivNV (int variable, int pname, IntPtr params); Member Added: public static void glGetFloatv (int pname, IntPtr params); Member Added: public static void glGetFloatv (int pname, out float params); Member Added: public static void glGetFloatv (int pname, float[] params); Member Added: public static void glGetFogFuncSGIS (IntPtr points); Member Added: public static void glGetFogFuncSGIS (out float points); Member Added: public static void glGetFogFuncSGIS (float[] points); Member Added: public static int glGetFragDataLocationEXT (int program, string name); Member Added: public static void glGetFragmentLightfvSGIX (int light, int pname, IntPtr params); Member Added: public static void glGetFragmentLightfvSGIX (int light, int pname, out float params); Member Added: public static void glGetFragmentLightfvSGIX (int light, int pname, float[] params); Member Added: public static void glGetFragmentLightivSGIX (int light, int pname, out int params); Member Added: public static void glGetFragmentLightivSGIX (int light, int pname, int[] params); Member Added: public static void glGetFragmentLightivSGIX (int light, int pname, IntPtr params); Member Added: public static void glGetFragmentMaterialfvSGIX (int face, int pname, IntPtr params); Member Added: public static void glGetFragmentMaterialfvSGIX (int face, int pname, out float params); Member Added: public static void glGetFragmentMaterialfvSGIX (int face, int pname, float[] params); Member Added: public static void glGetFragmentMaterialivSGIX (int face, int pname, out int params); Member Added: public static void glGetFragmentMaterialivSGIX (int face, int pname, int[] params); Member Added: public static void glGetFragmentMaterialivSGIX (int face, int pname, IntPtr params); Member Added: public static void glGetFramebufferAttachmentParameterivEXT (int target, int attachment, int pname, out int params); Member Added: public static void glGetFramebufferAttachmentParameterivEXT (int target, int attachment, int pname, int[] params); Member Added: public static void glGetFramebufferAttachmentParameterivEXT (int target, int attachment, int pname, IntPtr params); Member Added: public static int glGetHandleARB (int pname); Member Added: public static void glGetHistogram (int target, int reset, int format, int type, IntPtr values); Member Added: public static void glGetHistogram (int target, int reset, int format, int type, object values); Member Added: public static void glGetHistogramEXT (int target, int reset, int format, int type, IntPtr values); Member Added: public static void glGetHistogramEXT (int target, int reset, int format, int type, object values); Member Added: public static void glGetHistogramParameterfv (int target, int pname, IntPtr params); Member Added: public static void glGetHistogramParameterfv (int target, int pname, out float params); Member Added: public static void glGetHistogramParameterfv (int target, int pname, float[] params); Member Added: public static void glGetHistogramParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glGetHistogramParameterfvEXT (int target, int pname, out float params); Member Added: public static void glGetHistogramParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glGetHistogramParameteriv (int target, int pname, out int params); Member Added: public static void glGetHistogramParameteriv (int target, int pname, int[] params); Member Added: public static void glGetHistogramParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetHistogramParameterivEXT (int target, int pname, out int params); Member Added: public static void glGetHistogramParameterivEXT (int target, int pname, int[] params); Member Added: public static void glGetHistogramParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetImageTransformParameterfvHP (int target, int pname, IntPtr params); Member Added: public static void glGetImageTransformParameterfvHP (int target, int pname, out float params); Member Added: public static void glGetImageTransformParameterfvHP (int target, int pname, float[] params); Member Added: public static void glGetImageTransformParameterivHP (int target, int pname, out int params); Member Added: public static void glGetImageTransformParameterivHP (int target, int pname, int[] params); Member Added: public static void glGetImageTransformParameterivHP (int target, int pname, IntPtr params); Member Added: public static void glGetInfoLogARB (int obj, int maxLength, out int length, System.Text.StringBuilder infoLog); Member Added: public static void glGetInfoLogARB (int obj, int maxLength, int[] length, System.Text.StringBuilder infoLog); Member Added: public static void glGetInfoLogARB (int obj, int maxLength, IntPtr length, System.Text.StringBuilder infoLog); Member Added: public static int glGetInstrumentsSGIX (); Member Added: public static void glGetIntegerIndexedvEXT (int target, int index, out int data); Member Added: public static void glGetIntegerIndexedvEXT (int target, int index, int[] data); Member Added: public static void glGetIntegerIndexedvEXT (int target, int index, IntPtr data); Member Added: public static void glGetIntegerv (int pname, out int params); Member Added: public static void glGetIntegerv (int pname, int[] params); Member Added: public static void glGetIntegerv (int pname, IntPtr params); Member Added: public static void glGetInvariantBooleanvEXT (int id, int value, out int data); Member Added: public static void glGetInvariantBooleanvEXT (int id, int value, int[] data); Member Added: public static void glGetInvariantBooleanvEXT (int id, int value, IntPtr data); Member Added: public static void glGetInvariantFloatvEXT (int id, int value, IntPtr data); Member Added: public static void glGetInvariantFloatvEXT (int id, int value, out float data); Member Added: public static void glGetInvariantFloatvEXT (int id, int value, float[] data); Member Added: public static void glGetInvariantIntegervEXT (int id, int value, out int data); Member Added: public static void glGetInvariantIntegervEXT (int id, int value, int[] data); Member Added: public static void glGetInvariantIntegervEXT (int id, int value, IntPtr data); Member Added: public static void glGetLightfv (int light, int pname, IntPtr params); Member Added: public static void glGetLightfv (int light, int pname, out float params); Member Added: public static void glGetLightfv (int light, int pname, float[] params); Member Added: public static void glGetLightiv (int light, int pname, out int params); Member Added: public static void glGetLightiv (int light, int pname, int[] params); Member Added: public static void glGetLightiv (int light, int pname, IntPtr params); Member Added: public static void glGetListParameterfvSGIX (int list, int pname, IntPtr params); Member Added: public static void glGetListParameterfvSGIX (int list, int pname, out float params); Member Added: public static void glGetListParameterfvSGIX (int list, int pname, float[] params); Member Added: public static void glGetListParameterivSGIX (int list, int pname, out int params); Member Added: public static void glGetListParameterivSGIX (int list, int pname, int[] params); Member Added: public static void glGetListParameterivSGIX (int list, int pname, IntPtr params); Member Added: public static void glGetLocalConstantBooleanvEXT (int id, int value, out int data); Member Added: public static void glGetLocalConstantBooleanvEXT (int id, int value, int[] data); Member Added: public static void glGetLocalConstantBooleanvEXT (int id, int value, IntPtr data); Member Added: public static void glGetLocalConstantFloatvEXT (int id, int value, IntPtr data); Member Added: public static void glGetLocalConstantFloatvEXT (int id, int value, out float data); Member Added: public static void glGetLocalConstantFloatvEXT (int id, int value, float[] data); Member Added: public static void glGetLocalConstantIntegervEXT (int id, int value, out int data); Member Added: public static void glGetLocalConstantIntegervEXT (int id, int value, int[] data); Member Added: public static void glGetLocalConstantIntegervEXT (int id, int value, IntPtr data); Member Added: public static void glGetMapAttribParameterfvNV (int target, int index, int pname, IntPtr params); Member Added: public static void glGetMapAttribParameterfvNV (int target, int index, int pname, out float params); Member Added: public static void glGetMapAttribParameterfvNV (int target, int index, int pname, float[] params); Member Added: public static void glGetMapAttribParameterivNV (int target, int index, int pname, out int params); Member Added: public static void glGetMapAttribParameterivNV (int target, int index, int pname, int[] params); Member Added: public static void glGetMapAttribParameterivNV (int target, int index, int pname, IntPtr params); Member Added: public static void glGetMapControlPointsNV (int target, int index, int type, int ustride, int vstride, int packed, IntPtr points); Member Added: public static void glGetMapControlPointsNV (int target, int index, int type, int ustride, int vstride, int packed, object points); Member Added: public static void glGetMapdv (int target, int query, out double v); Member Added: public static void glGetMapdv (int target, int query, double[] v); Member Added: public static void glGetMapdv (int target, int query, IntPtr v); Member Added: public static void glGetMapfv (int target, int query, IntPtr v); Member Added: public static void glGetMapfv (int target, int query, out float v); Member Added: public static void glGetMapfv (int target, int query, float[] v); Member Added: public static void glGetMapiv (int target, int query, out int v); Member Added: public static void glGetMapiv (int target, int query, int[] v); Member Added: public static void glGetMapiv (int target, int query, IntPtr v); Member Added: public static void glGetMapParameterfvNV (int target, int pname, IntPtr params); Member Added: public static void glGetMapParameterfvNV (int target, int pname, out float params); Member Added: public static void glGetMapParameterfvNV (int target, int pname, float[] params); Member Added: public static void glGetMapParameterivNV (int target, int pname, out int params); Member Added: public static void glGetMapParameterivNV (int target, int pname, int[] params); Member Added: public static void glGetMapParameterivNV (int target, int pname, IntPtr params); Member Added: public static void glGetMaterialfv (int face, int pname, IntPtr params); Member Added: public static void glGetMaterialfv (int face, int pname, out float params); Member Added: public static void glGetMaterialfv (int face, int pname, float[] params); Member Added: public static void glGetMaterialiv (int face, int pname, out int params); Member Added: public static void glGetMaterialiv (int face, int pname, int[] params); Member Added: public static void glGetMaterialiv (int face, int pname, IntPtr params); Member Added: public static void glGetMinmax (int target, int reset, int format, int type, IntPtr values); Member Added: public static void glGetMinmax (int target, int reset, int format, int type, object values); Member Added: public static void glGetMinmaxEXT (int target, int reset, int format, int type, IntPtr values); Member Added: public static void glGetMinmaxEXT (int target, int reset, int format, int type, object values); Member Added: public static void glGetMinmaxParameterfv (int target, int pname, IntPtr params); Member Added: public static void glGetMinmaxParameterfv (int target, int pname, out float params); Member Added: public static void glGetMinmaxParameterfv (int target, int pname, float[] params); Member Added: public static void glGetMinmaxParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glGetMinmaxParameterfvEXT (int target, int pname, out float params); Member Added: public static void glGetMinmaxParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glGetMinmaxParameteriv (int target, int pname, out int params); Member Added: public static void glGetMinmaxParameteriv (int target, int pname, int[] params); Member Added: public static void glGetMinmaxParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetMinmaxParameterivEXT (int target, int pname, out int params); Member Added: public static void glGetMinmaxParameterivEXT (int target, int pname, int[] params); Member Added: public static void glGetMinmaxParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetObjectBufferfvATI (int buffer, int pname, IntPtr params); Member Added: public static void glGetObjectBufferfvATI (int buffer, int pname, out float params); Member Added: public static void glGetObjectBufferfvATI (int buffer, int pname, float[] params); Member Added: public static void glGetObjectBufferivATI (int buffer, int pname, out int params); Member Added: public static void glGetObjectBufferivATI (int buffer, int pname, int[] params); Member Added: public static void glGetObjectBufferivATI (int buffer, int pname, IntPtr params); Member Added: public static void glGetObjectParameterfvARB (int obj, int pname, IntPtr params); Member Added: public static void glGetObjectParameterfvARB (int obj, int pname, out float params); Member Added: public static void glGetObjectParameterfvARB (int obj, int pname, float[] params); Member Added: public static void glGetObjectParameterivARB (int obj, int pname, out int params); Member Added: public static void glGetObjectParameterivARB (int obj, int pname, int[] params); Member Added: public static void glGetObjectParameterivARB (int obj, int pname, IntPtr params); Member Added: public static void glGetOcclusionQueryivNV (int id, int pname, out int params); Member Added: public static void glGetOcclusionQueryivNV (int id, int pname, int[] params); Member Added: public static void glGetOcclusionQueryivNV (int id, int pname, IntPtr params); Member Added: public static void glGetOcclusionQueryuivNV (int id, int pname, out int params); Member Added: public static void glGetOcclusionQueryuivNV (int id, int pname, int[] params); Member Added: public static void glGetOcclusionQueryuivNV (int id, int pname, IntPtr params); Member Added: public static void glGetPixelMapfv (int map, IntPtr values); Member Added: public static void glGetPixelMapfv (int map, out float values); Member Added: public static void glGetPixelMapfv (int map, float[] values); Member Added: public static void glGetPixelMapuiv (int map, out int values); Member Added: public static void glGetPixelMapuiv (int map, int[] values); Member Added: public static void glGetPixelMapuiv (int map, IntPtr values); Member Added: public static void glGetPixelMapusv (int map, out short values); Member Added: public static void glGetPixelMapusv (int map, short[] values); Member Added: public static void glGetPixelMapusv (int map, IntPtr values); Member Added: public static void glGetPixelTexGenParameterfvSGIS (int pname, IntPtr params); Member Added: public static void glGetPixelTexGenParameterfvSGIS (int pname, out float params); Member Added: public static void glGetPixelTexGenParameterfvSGIS (int pname, float[] params); Member Added: public static void glGetPixelTexGenParameterivSGIS (int pname, out int params); Member Added: public static void glGetPixelTexGenParameterivSGIS (int pname, int[] params); Member Added: public static void glGetPixelTexGenParameterivSGIS (int pname, IntPtr params); Member Added: public static void glGetPointerv (int pname, IntPtr params); Member Added: public static void glGetPointerv (int pname, out object params); Member Added: public static void glGetPointerv (int pname, object[] params); Member Added: public static void glGetPointervEXT (int pname, IntPtr params); Member Added: public static void glGetPolygonStipple (out byte mask); Member Added: public static void glGetPolygonStipple (byte[] mask); Member Added: public static void glGetPolygonStipple (IntPtr mask); Member Added: public static void glGetProgramEnvParameterdvARB (int target, int index, out double params); Member Added: public static void glGetProgramEnvParameterdvARB (int target, int index, double[] params); Member Added: public static void glGetProgramEnvParameterdvARB (int target, int index, IntPtr params); Member Added: public static void glGetProgramEnvParameterfvARB (int target, int index, IntPtr params); Member Added: public static void glGetProgramEnvParameterfvARB (int target, int index, out float params); Member Added: public static void glGetProgramEnvParameterfvARB (int target, int index, float[] params); Member Added: public static void glGetProgramEnvParameterIivNV (int target, int index, out int params); Member Added: public static void glGetProgramEnvParameterIivNV (int target, int index, int[] params); Member Added: public static void glGetProgramEnvParameterIivNV (int target, int index, IntPtr params); Member Added: public static void glGetProgramEnvParameterIuivNV (int target, int index, out int params); Member Added: public static void glGetProgramEnvParameterIuivNV (int target, int index, int[] params); Member Added: public static void glGetProgramEnvParameterIuivNV (int target, int index, IntPtr params); Member Added: public static void glGetProgramInfoLog (int program, int bufSize, out int length, System.Text.StringBuilder infoLog); Member Added: public static void glGetProgramInfoLog (int program, int bufSize, int[] length, System.Text.StringBuilder infoLog); Member Added: public static void glGetProgramInfoLog (int program, int bufSize, IntPtr length, System.Text.StringBuilder infoLog); Member Added: public static void glGetProgramiv (int program, int pname, out int params); Member Added: public static void glGetProgramiv (int program, int pname, int[] params); Member Added: public static void glGetProgramiv (int program, int pname, IntPtr params); Member Added: public static void glGetProgramivARB (int target, int pname, out int params); Member Added: public static void glGetProgramivARB (int target, int pname, int[] params); Member Added: public static void glGetProgramivARB (int target, int pname, IntPtr params); Member Added: public static void glGetProgramivNV (int id, int pname, out int params); Member Added: public static void glGetProgramivNV (int id, int pname, int[] params); Member Added: public static void glGetProgramivNV (int id, int pname, IntPtr params); Member Added: public static void glGetProgramLocalParameterdvARB (int target, int index, out double params); Member Added: public static void glGetProgramLocalParameterdvARB (int target, int index, double[] params); Member Added: public static void glGetProgramLocalParameterdvARB (int target, int index, IntPtr params); Member Added: public static void glGetProgramLocalParameterfvARB (int target, int index, IntPtr params); Member Added: public static void glGetProgramLocalParameterfvARB (int target, int index, out float params); Member Added: public static void glGetProgramLocalParameterfvARB (int target, int index, float[] params); Member Added: public static void glGetProgramLocalParameterIivNV (int target, int index, out int params); Member Added: public static void glGetProgramLocalParameterIivNV (int target, int index, int[] params); Member Added: public static void glGetProgramLocalParameterIivNV (int target, int index, IntPtr params); Member Added: public static void glGetProgramLocalParameterIuivNV (int target, int index, out int params); Member Added: public static void glGetProgramLocalParameterIuivNV (int target, int index, int[] params); Member Added: public static void glGetProgramLocalParameterIuivNV (int target, int index, IntPtr params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, ref byte name, out double params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, ref byte name, double[] params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, ref byte name, IntPtr params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, byte[] name, out double params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, byte[] name, double[] params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, byte[] name, IntPtr params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, IntPtr name, out double params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, IntPtr name, double[] params); Member Added: public static void glGetProgramNamedParameterdvNV (int id, int len, IntPtr name, IntPtr params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, ref byte name, IntPtr params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, ref byte name, out float params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, ref byte name, float[] params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, byte[] name, IntPtr params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, byte[] name, out float params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, byte[] name, float[] params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, IntPtr name, IntPtr params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, IntPtr name, out float params); Member Added: public static void glGetProgramNamedParameterfvNV (int id, int len, IntPtr name, float[] params); Member Added: public static void glGetProgramParameterdvNV (int target, int index, int pname, out double params); Member Added: public static void glGetProgramParameterdvNV (int target, int index, int pname, double[] params); Member Added: public static void glGetProgramParameterdvNV (int target, int index, int pname, IntPtr params); Member Added: public static void glGetProgramParameterfvNV (int target, int index, int pname, IntPtr params); Member Added: public static void glGetProgramParameterfvNV (int target, int index, int pname, out float params); Member Added: public static void glGetProgramParameterfvNV (int target, int index, int pname, float[] params); Member Added: public static void glGetProgramStringARB (int target, int pname, IntPtr string); Member Added: public static void glGetProgramStringARB (int target, int pname, object string); Member Added: public static void glGetProgramStringNV (int id, int pname, out byte program); Member Added: public static void glGetProgramStringNV (int id, int pname, byte[] program); Member Added: public static void glGetProgramStringNV (int id, int pname, IntPtr program); Member Added: public static void glGetQueryiv (int target, int pname, out int params); Member Added: public static void glGetQueryiv (int target, int pname, int[] params); Member Added: public static void glGetQueryiv (int target, int pname, IntPtr params); Member Added: public static void glGetQueryivARB (int target, int pname, out int params); Member Added: public static void glGetQueryivARB (int target, int pname, int[] params); Member Added: public static void glGetQueryivARB (int target, int pname, IntPtr params); Member Added: public static void glGetQueryObjecti64vEXT (int id, int pname, out long params); Member Added: public static void glGetQueryObjecti64vEXT (int id, int pname, long[] params); Member Added: public static void glGetQueryObjecti64vEXT (int id, int pname, IntPtr params); Member Added: public static void glGetQueryObjectiv (int id, int pname, out int params); Member Added: public static void glGetQueryObjectiv (int id, int pname, int[] params); Member Added: public static void glGetQueryObjectiv (int id, int pname, IntPtr params); Member Added: public static void glGetQueryObjectivARB (int id, int pname, out int params); Member Added: public static void glGetQueryObjectivARB (int id, int pname, int[] params); Member Added: public static void glGetQueryObjectivARB (int id, int pname, IntPtr params); Member Added: public static void glGetQueryObjectui64vEXT (int id, int pname, out long params); Member Added: public static void glGetQueryObjectui64vEXT (int id, int pname, long[] params); Member Added: public static void glGetQueryObjectui64vEXT (int id, int pname, IntPtr params); Member Added: public static void glGetQueryObjectuiv (int id, int pname, out int params); Member Added: public static void glGetQueryObjectuiv (int id, int pname, int[] params); Member Added: public static void glGetQueryObjectuiv (int id, int pname, IntPtr params); Member Added: public static void glGetQueryObjectuivARB (int id, int pname, out int params); Member Added: public static void glGetQueryObjectuivARB (int id, int pname, int[] params); Member Added: public static void glGetQueryObjectuivARB (int id, int pname, IntPtr params); Member Added: public static void glGetRenderbufferParameterivEXT (int target, int pname, out int params); Member Added: public static void glGetRenderbufferParameterivEXT (int target, int pname, int[] params); Member Added: public static void glGetRenderbufferParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetSeparableFilter (int target, int format, int type, IntPtr row, IntPtr column, IntPtr span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, IntPtr row, IntPtr column, object span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, IntPtr row, object column, IntPtr span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, IntPtr row, object column, object span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, object row, IntPtr column, IntPtr span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, object row, IntPtr column, object span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, object row, object column, IntPtr span); Member Added: public static void glGetSeparableFilter (int target, int format, int type, object row, object column, object span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, IntPtr row, IntPtr column, IntPtr span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, IntPtr row, IntPtr column, object span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, IntPtr row, object column, IntPtr span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, IntPtr row, object column, object span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, object row, IntPtr column, IntPtr span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, object row, IntPtr column, object span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, object row, object column, IntPtr span); Member Added: public static void glGetSeparableFilterEXT (int target, int format, int type, object row, object column, object span); Member Added: public static void glGetShaderInfoLog (int shader, int bufSize, out int length, System.Text.StringBuilder infoLog); Member Added: public static void glGetShaderInfoLog (int shader, int bufSize, int[] length, System.Text.StringBuilder infoLog); Member Added: public static void glGetShaderInfoLog (int shader, int bufSize, IntPtr length, System.Text.StringBuilder infoLog); Member Added: public static void glGetShaderiv (int shader, int pname, out int params); Member Added: public static void glGetShaderiv (int shader, int pname, int[] params); Member Added: public static void glGetShaderiv (int shader, int pname, IntPtr params); Member Added: public static void glGetShaderSource (int shader, int bufSize, out int length, System.Text.StringBuilder source); Member Added: public static void glGetShaderSource (int shader, int bufSize, int[] length, System.Text.StringBuilder source); Member Added: public static void glGetShaderSource (int shader, int bufSize, IntPtr length, System.Text.StringBuilder source); Member Added: public static void glGetShaderSourceARB (int obj, int maxLength, out int length, System.Text.StringBuilder source); Member Added: public static void glGetShaderSourceARB (int obj, int maxLength, int[] length, System.Text.StringBuilder source); Member Added: public static void glGetShaderSourceARB (int obj, int maxLength, IntPtr length, System.Text.StringBuilder source); Member Added: public static void glGetSharpenTexFuncSGIS (int target, IntPtr points); Member Added: public static void glGetSharpenTexFuncSGIS (int target, out float points); Member Added: public static void glGetSharpenTexFuncSGIS (int target, float[] points); Member Added: public static string glGetString (int name); Member Added: public static void glGetTexBumpParameterfvATI (int pname, IntPtr param); Member Added: public static void glGetTexBumpParameterfvATI (int pname, out float param); Member Added: public static void glGetTexBumpParameterfvATI (int pname, float[] param); Member Added: public static void glGetTexBumpParameterivATI (int pname, out int param); Member Added: public static void glGetTexBumpParameterivATI (int pname, int[] param); Member Added: public static void glGetTexBumpParameterivATI (int pname, IntPtr param); Member Added: public static void glGetTexEnvfv (int target, int pname, IntPtr params); Member Added: public static void glGetTexEnvfv (int target, int pname, out float params); Member Added: public static void glGetTexEnvfv (int target, int pname, float[] params); Member Added: public static void glGetTexEnviv (int target, int pname, out int params); Member Added: public static void glGetTexEnviv (int target, int pname, int[] params); Member Added: public static void glGetTexEnviv (int target, int pname, IntPtr params); Member Added: public static void glGetTexFilterFuncSGIS (int target, int filter, IntPtr weights); Member Added: public static void glGetTexFilterFuncSGIS (int target, int filter, out float weights); Member Added: public static void glGetTexFilterFuncSGIS (int target, int filter, float[] weights); Member Added: public static void glGetTexGendv (int coord, int pname, out double params); Member Added: public static void glGetTexGendv (int coord, int pname, double[] params); Member Added: public static void glGetTexGendv (int coord, int pname, IntPtr params); Member Added: public static void glGetTexGenfv (int coord, int pname, IntPtr params); Member Added: public static void glGetTexGenfv (int coord, int pname, out float params); Member Added: public static void glGetTexGenfv (int coord, int pname, float[] params); Member Added: public static void glGetTexGeniv (int coord, int pname, out int params); Member Added: public static void glGetTexGeniv (int coord, int pname, int[] params); Member Added: public static void glGetTexGeniv (int coord, int pname, IntPtr params); Member Added: public static void glGetTexImage (int target, int level, int format, int type, IntPtr pixels); Member Added: public static void glGetTexImage (int target, int level, int format, int type, object pixels); Member Added: public static void glGetTexLevelParameterfv (int target, int level, int pname, IntPtr params); Member Added: public static void glGetTexLevelParameterfv (int target, int level, int pname, out float params); Member Added: public static void glGetTexLevelParameterfv (int target, int level, int pname, float[] params); Member Added: public static void glGetTexLevelParameteriv (int target, int level, int pname, out int params); Member Added: public static void glGetTexLevelParameteriv (int target, int level, int pname, int[] params); Member Added: public static void glGetTexLevelParameteriv (int target, int level, int pname, IntPtr params); Member Added: public static void glGetTexParameterfv (int target, int pname, IntPtr params); Member Added: public static void glGetTexParameterfv (int target, int pname, out float params); Member Added: public static void glGetTexParameterfv (int target, int pname, float[] params); Member Added: public static void glGetTexParameterIivEXT (int target, int pname, out int params); Member Added: public static void glGetTexParameterIivEXT (int target, int pname, int[] params); Member Added: public static void glGetTexParameterIivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetTexParameterIuivEXT (int target, int pname, out int params); Member Added: public static void glGetTexParameterIuivEXT (int target, int pname, int[] params); Member Added: public static void glGetTexParameterIuivEXT (int target, int pname, IntPtr params); Member Added: public static void glGetTexParameteriv (int target, int pname, out int params); Member Added: public static void glGetTexParameteriv (int target, int pname, int[] params); Member Added: public static void glGetTexParameteriv (int target, int pname, IntPtr params); Member Added: public static void glGetTrackMatrixivNV (int target, int address, int pname, out int params); Member Added: public static void glGetTrackMatrixivNV (int target, int address, int pname, int[] params); Member Added: public static void glGetTrackMatrixivNV (int target, int address, int pname, IntPtr params); Member Added: public static void glGetTransformFeedbackVaryingNV (int program, int index, out int location); Member Added: public static void glGetTransformFeedbackVaryingNV (int program, int index, int[] location); Member Added: public static void glGetTransformFeedbackVaryingNV (int program, int index, IntPtr location); Member Added: public static int glGetUniformBufferSizeEXT (int program, int location); Member Added: public static void glGetUniformfv (int program, int location, IntPtr params); Member Added: public static void glGetUniformfv (int program, int location, out float params); Member Added: public static void glGetUniformfv (int program, int location, float[] params); Member Added: public static void glGetUniformfvARB (int programObj, int location, IntPtr params); Member Added: public static void glGetUniformfvARB (int programObj, int location, out float params); Member Added: public static void glGetUniformfvARB (int programObj, int location, float[] params); Member Added: public static void glGetUniformiv (int program, int location, out int params); Member Added: public static void glGetUniformiv (int program, int location, int[] params); Member Added: public static void glGetUniformiv (int program, int location, IntPtr params); Member Added: public static void glGetUniformivARB (int programObj, int location, out int params); Member Added: public static void glGetUniformivARB (int programObj, int location, int[] params); Member Added: public static void glGetUniformivARB (int programObj, int location, IntPtr params); Member Added: public static int glGetUniformLocation (int program, string name); Member Added: public static int glGetUniformLocationARB (int programObj, string name); Member Added: public static IntPtr glGetUniformOffsetEXT (int program, int location); Member Added: public static void glGetUniformuivEXT (int program, int location, out int params); Member Added: public static void glGetUniformuivEXT (int program, int location, int[] params); Member Added: public static void glGetUniformuivEXT (int program, int location, IntPtr params); Member Added: public static void glGetVariantArrayObjectfvATI (int id, int pname, IntPtr params); Member Added: public static void glGetVariantArrayObjectfvATI (int id, int pname, out float params); Member Added: public static void glGetVariantArrayObjectfvATI (int id, int pname, float[] params); Member Added: public static void glGetVariantArrayObjectivATI (int id, int pname, out int params); Member Added: public static void glGetVariantArrayObjectivATI (int id, int pname, int[] params); Member Added: public static void glGetVariantArrayObjectivATI (int id, int pname, IntPtr params); Member Added: public static void glGetVariantBooleanvEXT (int id, int value, out int data); Member Added: public static void glGetVariantBooleanvEXT (int id, int value, int[] data); Member Added: public static void glGetVariantBooleanvEXT (int id, int value, IntPtr data); Member Added: public static void glGetVariantFloatvEXT (int id, int value, IntPtr data); Member Added: public static void glGetVariantFloatvEXT (int id, int value, out float data); Member Added: public static void glGetVariantFloatvEXT (int id, int value, float[] data); Member Added: public static void glGetVariantIntegervEXT (int id, int value, out int data); Member Added: public static void glGetVariantIntegervEXT (int id, int value, int[] data); Member Added: public static void glGetVariantIntegervEXT (int id, int value, IntPtr data); Member Added: public static void glGetVariantPointervEXT (int id, int value, IntPtr data); Member Added: public static int glGetVaryingLocationNV (int program, string name); Member Added: public static void glGetVertexAttribArrayObjectfvATI (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribArrayObjectfvATI (int index, int pname, out float params); Member Added: public static void glGetVertexAttribArrayObjectfvATI (int index, int pname, float[] params); Member Added: public static void glGetVertexAttribArrayObjectivATI (int index, int pname, out int params); Member Added: public static void glGetVertexAttribArrayObjectivATI (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribArrayObjectivATI (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribdv (int index, int pname, out double params); Member Added: public static void glGetVertexAttribdv (int index, int pname, double[] params); Member Added: public static void glGetVertexAttribdv (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribdvARB (int index, int pname, out double params); Member Added: public static void glGetVertexAttribdvARB (int index, int pname, double[] params); Member Added: public static void glGetVertexAttribdvARB (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribdvNV (int index, int pname, out double params); Member Added: public static void glGetVertexAttribdvNV (int index, int pname, double[] params); Member Added: public static void glGetVertexAttribdvNV (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribfv (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribfv (int index, int pname, out float params); Member Added: public static void glGetVertexAttribfv (int index, int pname, float[] params); Member Added: public static void glGetVertexAttribfvARB (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribfvARB (int index, int pname, out float params); Member Added: public static void glGetVertexAttribfvARB (int index, int pname, float[] params); Member Added: public static void glGetVertexAttribfvNV (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribfvNV (int index, int pname, out float params); Member Added: public static void glGetVertexAttribfvNV (int index, int pname, float[] params); Member Added: public static void glGetVertexAttribIivEXT (int index, int pname, out int params); Member Added: public static void glGetVertexAttribIivEXT (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribIivEXT (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribIuivEXT (int index, int pname, out int params); Member Added: public static void glGetVertexAttribIuivEXT (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribIuivEXT (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribiv (int index, int pname, out int params); Member Added: public static void glGetVertexAttribiv (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribiv (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribivARB (int index, int pname, out int params); Member Added: public static void glGetVertexAttribivARB (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribivARB (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribivNV (int index, int pname, out int params); Member Added: public static void glGetVertexAttribivNV (int index, int pname, int[] params); Member Added: public static void glGetVertexAttribivNV (int index, int pname, IntPtr params); Member Added: public static void glGetVertexAttribPointerv (int index, int pname, IntPtr pointer); Member Added: public static void glGetVertexAttribPointervARB (int index, int pname, IntPtr pointer); Member Added: public static void glGetVertexAttribPointervNV (int index, int pname, IntPtr pointer); Member Added: public static void glGlobalAlphaFactorbSUN (byte factor); Member Added: public static void glGlobalAlphaFactordSUN (double factor); Member Added: public static void glGlobalAlphaFactorfSUN (float factor); Member Added: public static void glGlobalAlphaFactoriSUN (int factor); Member Added: public static void glGlobalAlphaFactorsSUN (short factor); Member Added: public static void glGlobalAlphaFactorubSUN (byte factor); Member Added: public static void glGlobalAlphaFactoruiSUN (int factor); Member Added: public static void glGlobalAlphaFactorusSUN (short factor); Member Added: public static void glHint (int target, int mode); Member Added: public static void glHintPGI (int target, int mode); Member Added: public static void glHistogram (int target, int width, int internalformat, int sink); Member Added: public static void glHistogramEXT (int target, int width, int internalformat, int sink); Member Added: public static void glIglooInterfaceSGIX (int pname, IntPtr params); Member Added: public static void glIglooInterfaceSGIX (int pname, object params); Member Added: public static void glImageTransformParameterfHP (int target, int pname, float param); Member Added: public static void glImageTransformParameterfvHP (int target, int pname, IntPtr params); Member Added: public static void glImageTransformParameterfvHP (int target, int pname, ref float params); Member Added: public static void glImageTransformParameterfvHP (int target, int pname, float[] params); Member Added: public static void glImageTransformParameteriHP (int target, int pname, int param); Member Added: public static void glImageTransformParameterivHP (int target, int pname, ref int params); Member Added: public static void glImageTransformParameterivHP (int target, int pname, int[] params); Member Added: public static void glImageTransformParameterivHP (int target, int pname, IntPtr params); Member Added: public static void glIndexd (double c); Member Added: public static void glIndexdv (ref double c); Member Added: public static void glIndexdv (double[] c); Member Added: public static void glIndexdv (IntPtr c); Member Added: public static void glIndexf (float c); Member Added: public static void glIndexFuncEXT (int func, float ref); Member Added: public static void glIndexfv (IntPtr c); Member Added: public static void glIndexfv (ref float c); Member Added: public static void glIndexfv (float[] c); Member Added: public static void glIndexi (int c); Member Added: public static void glIndexiv (ref int c); Member Added: public static void glIndexiv (int[] c); Member Added: public static void glIndexiv (IntPtr c); Member Added: public static void glIndexMask (int mask); Member Added: public static void glIndexMaterialEXT (int face, int mode); Member Added: public static void glIndexPointer (int type, int stride, IntPtr pointer); Member Added: public static void glIndexPointer (int type, int stride, object pointer); Member Added: public static void glIndexPointerEXT (int type, int stride, int count, IntPtr pointer); Member Added: public static void glIndexPointerEXT (int type, int stride, int count, object pointer); Member Added: public static void glIndexPointerListIBM (int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glIndexs (short c); Member Added: public static void glIndexsv (ref short c); Member Added: public static void glIndexsv (short[] c); Member Added: public static void glIndexsv (IntPtr c); Member Added: public static void glIndexub (byte c); Member Added: public static void glIndexubv (ref byte c); Member Added: public static void glIndexubv (byte[] c); Member Added: public static void glIndexubv (IntPtr c); Member Added: public static void glInitNames (); Member Added: public static void glInsertComponentEXT (int res, int src, int num); Member Added: public static void glInstrumentsBufferSGIX (int size, out int buffer); Member Added: public static void glInstrumentsBufferSGIX (int size, int[] buffer); Member Added: public static void glInstrumentsBufferSGIX (int size, IntPtr buffer); Member Added: public static void glInterleavedArrays (int format, int stride, IntPtr pointer); Member Added: public static void glInterleavedArrays (int format, int stride, object pointer); Member Added: public static int glIsAsyncMarkerSGIX (int marker); Member Added: public static int glIsBuffer (int buffer); Member Added: public static int glIsBufferARB (int buffer); Member Added: public static int glIsEnabled (int cap); Member Added: public static int glIsEnabledIndexedEXT (int target, int index); Member Added: public static int glIsFenceAPPLE (int fence); Member Added: public static int glIsFenceNV (int fence); Member Added: public static int glIsFramebufferEXT (int framebuffer); Member Added: public static int glIsList (int list); Member Added: public static int glIsObjectBufferATI (int buffer); Member Added: public static int glIsOcclusionQueryNV (int id); Member Added: public static int glIsProgram (int program); Member Added: public static int glIsProgramARB (int program); Member Added: public static int glIsProgramNV (int id); Member Added: public static int glIsQuery (int id); Member Added: public static int glIsQueryARB (int id); Member Added: public static int glIsRenderbufferEXT (int renderbuffer); Member Added: public static int glIsShader (int shader); Member Added: public static int glIsTexture (int texture); Member Added: public static int glIsTextureEXT (int texture); Member Added: public static int glIsVariantEnabledEXT (int id, int cap); Member Added: public static int glIsVertexArrayAPPLE (int array); Member Added: public static void glLightEnviSGIX (int pname, int param); Member Added: public static void glLightf (int light, int pname, float param); Member Added: public static void glLightfv (int light, int pname, IntPtr params); Member Added: public static void glLightfv (int light, int pname, ref float params); Member Added: public static void glLightfv (int light, int pname, float[] params); Member Added: public static void glLighti (int light, int pname, int param); Member Added: public static void glLightiv (int light, int pname, ref int params); Member Added: public static void glLightiv (int light, int pname, int[] params); Member Added: public static void glLightiv (int light, int pname, IntPtr params); Member Added: public static void glLightModelf (int pname, float param); Member Added: public static void glLightModelfv (int pname, IntPtr params); Member Added: public static void glLightModelfv (int pname, ref float params); Member Added: public static void glLightModelfv (int pname, float[] params); Member Added: public static void glLightModeli (int pname, int param); Member Added: public static void glLightModeliv (int pname, ref int params); Member Added: public static void glLightModeliv (int pname, int[] params); Member Added: public static void glLightModeliv (int pname, IntPtr params); Member Added: public static void glLineStipple (int factor, short pattern); Member Added: public static void glLineWidth (float width); Member Added: public static void glLinkProgram (int program); Member Added: public static void glLinkProgramARB (int programObj); Member Added: public static void glListBase (int base); Member Added: public static void glListParameterfSGIX (int list, int pname, float param); Member Added: public static void glListParameterfvSGIX (int list, int pname, IntPtr params); Member Added: public static void glListParameterfvSGIX (int list, int pname, ref float params); Member Added: public static void glListParameterfvSGIX (int list, int pname, float[] params); Member Added: public static void glListParameteriSGIX (int list, int pname, int param); Member Added: public static void glListParameterivSGIX (int list, int pname, ref int params); Member Added: public static void glListParameterivSGIX (int list, int pname, int[] params); Member Added: public static void glListParameterivSGIX (int list, int pname, IntPtr params); Member Added: public static void glLoadIdentity (); Member Added: public static void glLoadIdentityDeformationMapSGIX (int mask); Member Added: public static void glLoadMatrixd (ref double m); Member Added: public static void glLoadMatrixd (double[] m); Member Added: public static void glLoadMatrixd (IntPtr m); Member Added: public static void glLoadMatrixf (IntPtr m); Member Added: public static void glLoadMatrixf (ref float m); Member Added: public static void glLoadMatrixf (float[] m); Member Added: public static void glLoadName (int name); Member Added: public static void glLoadProgramNV (int target, int id, int len, ref byte program); Member Added: public static void glLoadProgramNV (int target, int id, int len, byte[] program); Member Added: public static void glLoadProgramNV (int target, int id, int len, IntPtr program); Member Added: public static void glLoadTransposeMatrixd (ref double m); Member Added: public static void glLoadTransposeMatrixd (double[] m); Member Added: public static void glLoadTransposeMatrixd (IntPtr m); Member Added: public static void glLoadTransposeMatrixdARB (ref double m); Member Added: public static void glLoadTransposeMatrixdARB (double[] m); Member Added: public static void glLoadTransposeMatrixdARB (IntPtr m); Member Added: public static void glLoadTransposeMatrixf (IntPtr m); Member Added: public static void glLoadTransposeMatrixf (ref float m); Member Added: public static void glLoadTransposeMatrixf (float[] m); Member Added: public static void glLoadTransposeMatrixfARB (IntPtr m); Member Added: public static void glLoadTransposeMatrixfARB (ref float m); Member Added: public static void glLoadTransposeMatrixfARB (float[] m); Member Added: public static void glLockArraysEXT (int first, int count); Member Added: public static void glLogicOp (int opcode); Member Added: public static void glMap1d (int target, double u1, double u2, int stride, int order, ref double points); Member Added: public static void glMap1d (int target, double u1, double u2, int stride, int order, double[] points); Member Added: public static void glMap1d (int target, double u1, double u2, int stride, int order, IntPtr points); Member Added: public static void glMap1f (int target, float u1, float u2, int stride, int order, IntPtr points); Member Added: public static void glMap1f (int target, float u1, float u2, int stride, int order, ref float points); Member Added: public static void glMap1f (int target, float u1, float u2, int stride, int order, float[] points); Member Added: public static void glMap2d (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, ref double points); Member Added: public static void glMap2d (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points); Member Added: public static void glMap2d (int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, IntPtr points); Member Added: public static void glMap2f (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, IntPtr points); Member Added: public static void glMap2f (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, ref float points); Member Added: public static void glMap2f (int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points); Member Added: public static IntPtr glMapBuffer (int target, int access); Member Added: public static IntPtr glMapBufferARB (int target, int access); Member Added: public static void glMapControlPointsNV (int target, int index, int type, int ustride, int vstride, int uorder, int vorder, int packed, IntPtr points); Member Added: public static void glMapControlPointsNV (int target, int index, int type, int ustride, int vstride, int uorder, int vorder, int packed, object points); Member Added: public static void glMapGrid1d (int un, double u1, double u2); Member Added: public static void glMapGrid1f (int un, float u1, float u2); Member Added: public static void glMapGrid2d (int un, double u1, double u2, int vn, double v1, double v2); Member Added: public static void glMapGrid2f (int un, float u1, float u2, int vn, float v1, float v2); Member Added: public static IntPtr glMapObjectBufferATI (int buffer); Member Added: public static void glMapParameterfvNV (int target, int pname, IntPtr params); Member Added: public static void glMapParameterfvNV (int target, int pname, ref float params); Member Added: public static void glMapParameterfvNV (int target, int pname, float[] params); Member Added: public static void glMapParameterivNV (int target, int pname, ref int params); Member Added: public static void glMapParameterivNV (int target, int pname, int[] params); Member Added: public static void glMapParameterivNV (int target, int pname, IntPtr params); Member Added: public static void glMaterialf (int face, int pname, float param); Member Added: public static void glMaterialfv (int face, int pname, IntPtr params); Member Added: public static void glMaterialfv (int face, int pname, ref float params); Member Added: public static void glMaterialfv (int face, int pname, float[] params); Member Added: public static void glMateriali (int face, int pname, int param); Member Added: public static void glMaterialiv (int face, int pname, ref int params); Member Added: public static void glMaterialiv (int face, int pname, int[] params); Member Added: public static void glMaterialiv (int face, int pname, IntPtr params); Member Added: public static void glMatrixIndexPointerARB (int size, int type, int stride, IntPtr pointer); Member Added: public static void glMatrixIndexPointerARB (int size, int type, int stride, object pointer); Member Added: public static void glMatrixIndexubvARB (int size, ref byte indices); Member Added: public static void glMatrixIndexubvARB (int size, byte[] indices); Member Added: public static void glMatrixIndexubvARB (int size, IntPtr indices); Member Added: public static void glMatrixIndexuivARB (int size, ref int indices); Member Added: public static void glMatrixIndexuivARB (int size, int[] indices); Member Added: public static void glMatrixIndexuivARB (int size, IntPtr indices); Member Added: public static void glMatrixIndexusvARB (int size, ref short indices); Member Added: public static void glMatrixIndexusvARB (int size, short[] indices); Member Added: public static void glMatrixIndexusvARB (int size, IntPtr indices); Member Added: public static void glMatrixMode (int mode); Member Added: public static void glMinmax (int target, int internalformat, int sink); Member Added: public static void glMinmaxEXT (int target, int internalformat, int sink); Member Added: public static void glMultiDrawArrays (int mode, out int first, out int count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, out int first, int[] count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, out int first, IntPtr count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, int[] first, out int count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, int[] first, int[] count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, int[] first, IntPtr count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, IntPtr first, out int count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, IntPtr first, int[] count, int primcount); Member Added: public static void glMultiDrawArrays (int mode, IntPtr first, IntPtr count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, out int first, out int count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, out int first, int[] count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, out int first, IntPtr count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, int[] first, out int count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, int[] first, int[] count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, int[] first, IntPtr count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, IntPtr first, out int count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, IntPtr first, int[] count, int primcount); Member Added: public static void glMultiDrawArraysEXT (int mode, IntPtr first, IntPtr count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, ref int first, ref int count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, ref int first, int[] count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, ref int first, IntPtr count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, int[] first, ref int count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, int[] first, int[] count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, int[] first, IntPtr count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, IntPtr first, ref int count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, IntPtr first, int[] count, int primcount); Member Added: public static void glMultiDrawElementArrayAPPLE (int mode, IntPtr first, IntPtr count, int primcount); Member Added: public static void glMultiDrawElements (int mode, ref int count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, ref int count, int type, ref object indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, ref int count, int type, object[] indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, int[] count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, int[] count, int type, ref object indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, int[] count, int type, object[] indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, IntPtr count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, IntPtr count, int type, ref object indices, int primcount); Member Added: public static void glMultiDrawElements (int mode, IntPtr count, int type, object[] indices, int primcount); Member Added: public static void glMultiDrawElementsEXT (int mode, ref int count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawElementsEXT (int mode, int[] count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawElementsEXT (int mode, IntPtr count, int type, IntPtr indices, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, ref int first, ref int count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, ref int first, int[] count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, ref int first, IntPtr count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, int[] first, ref int count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, int[] first, int[] count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, int[] first, IntPtr count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, IntPtr first, ref int count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, IntPtr first, int[] count, int primcount); Member Added: public static void glMultiDrawRangeElementArrayAPPLE (int mode, int start, int end, IntPtr first, IntPtr count, int primcount); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, ref int first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, ref int first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, ref int first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, int[] first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, int[] first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, int[] first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, IntPtr first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, IntPtr first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (ref int mode, IntPtr first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, ref int first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, ref int first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, ref int first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, int[] first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, int[] first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, int[] first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, IntPtr first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, IntPtr first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (int[] mode, IntPtr first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, ref int first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, ref int first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, ref int first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, int[] first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, int[] first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, int[] first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, IntPtr first, ref int count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, IntPtr first, int[] count, int primcount, int modestride); Member Added: public static void glMultiModeDrawArraysIBM (IntPtr mode, IntPtr first, IntPtr count, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, ref int count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, ref int count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, int[] count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, int[] count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, IntPtr count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (ref int mode, IntPtr count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, ref int count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, ref int count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, int[] count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, int[] count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, IntPtr count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (int[] mode, IntPtr count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, ref int count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, ref int count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, int[] count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, int[] count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, IntPtr count, int type, IntPtr indices, int primcount, int modestride); Member Added: public static void glMultiModeDrawElementsIBM (IntPtr mode, IntPtr count, int type, object indices, int primcount, int modestride); Member Added: public static void glMultiTexCoord1d (int target, double s); Member Added: public static void glMultiTexCoord1dARB (int target, double s); Member Added: public static void glMultiTexCoord1dv (int target, ref double v); Member Added: public static void glMultiTexCoord1dv (int target, double[] v); Member Added: public static void glMultiTexCoord1dv (int target, IntPtr v); Member Added: public static void glMultiTexCoord1dvARB (int target, ref double v); Member Added: public static void glMultiTexCoord1dvARB (int target, double[] v); Member Added: public static void glMultiTexCoord1dvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord1f (int target, float s); Member Added: public static void glMultiTexCoord1fARB (int target, float s); Member Added: public static void glMultiTexCoord1fv (int target, IntPtr v); Member Added: public static void glMultiTexCoord1fv (int target, ref float v); Member Added: public static void glMultiTexCoord1fv (int target, float[] v); Member Added: public static void glMultiTexCoord1fvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord1fvARB (int target, ref float v); Member Added: public static void glMultiTexCoord1fvARB (int target, float[] v); Member Added: public static void glMultiTexCoord1hNV (int target, short s); Member Added: public static void glMultiTexCoord1hvNV (int target, ref short v); Member Added: public static void glMultiTexCoord1hvNV (int target, short[] v); Member Added: public static void glMultiTexCoord1hvNV (int target, IntPtr v); Member Added: public static void glMultiTexCoord1i (int target, int s); Member Added: public static void glMultiTexCoord1iARB (int target, int s); Member Added: public static void glMultiTexCoord1iv (int target, ref int v); Member Added: public static void glMultiTexCoord1iv (int target, int[] v); Member Added: public static void glMultiTexCoord1iv (int target, IntPtr v); Member Added: public static void glMultiTexCoord1ivARB (int target, ref int v); Member Added: public static void glMultiTexCoord1ivARB (int target, int[] v); Member Added: public static void glMultiTexCoord1ivARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord1s (int target, short s); Member Added: public static void glMultiTexCoord1sARB (int target, short s); Member Added: public static void glMultiTexCoord1sv (int target, ref short v); Member Added: public static void glMultiTexCoord1sv (int target, short[] v); Member Added: public static void glMultiTexCoord1sv (int target, IntPtr v); Member Added: public static void glMultiTexCoord1svARB (int target, ref short v); Member Added: public static void glMultiTexCoord1svARB (int target, short[] v); Member Added: public static void glMultiTexCoord1svARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord2d (int target, double s, double t); Member Added: public static void glMultiTexCoord2dARB (int target, double s, double t); Member Added: public static void glMultiTexCoord2dv (int target, ref double v); Member Added: public static void glMultiTexCoord2dv (int target, double[] v); Member Added: public static void glMultiTexCoord2dv (int target, IntPtr v); Member Added: public static void glMultiTexCoord2dvARB (int target, ref double v); Member Added: public static void glMultiTexCoord2dvARB (int target, double[] v); Member Added: public static void glMultiTexCoord2dvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord2f (int target, float s, float t); Member Added: public static void glMultiTexCoord2fARB (int target, float s, float t); Member Added: public static void glMultiTexCoord2fv (int target, IntPtr v); Member Added: public static void glMultiTexCoord2fv (int target, ref float v); Member Added: public static void glMultiTexCoord2fv (int target, float[] v); Member Added: public static void glMultiTexCoord2fvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord2fvARB (int target, ref float v); Member Added: public static void glMultiTexCoord2fvARB (int target, float[] v); Member Added: public static void glMultiTexCoord2hNV (int target, short s, short t); Member Added: public static void glMultiTexCoord2hvNV (int target, ref short v); Member Added: public static void glMultiTexCoord2hvNV (int target, short[] v); Member Added: public static void glMultiTexCoord2hvNV (int target, IntPtr v); Member Added: public static void glMultiTexCoord2i (int target, int s, int t); Member Added: public static void glMultiTexCoord2iARB (int target, int s, int t); Member Added: public static void glMultiTexCoord2iv (int target, ref int v); Member Added: public static void glMultiTexCoord2iv (int target, int[] v); Member Added: public static void glMultiTexCoord2iv (int target, IntPtr v); Member Added: public static void glMultiTexCoord2ivARB (int target, ref int v); Member Added: public static void glMultiTexCoord2ivARB (int target, int[] v); Member Added: public static void glMultiTexCoord2ivARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord2s (int target, short s, short t); Member Added: public static void glMultiTexCoord2sARB (int target, short s, short t); Member Added: public static void glMultiTexCoord2sv (int target, ref short v); Member Added: public static void glMultiTexCoord2sv (int target, short[] v); Member Added: public static void glMultiTexCoord2sv (int target, IntPtr v); Member Added: public static void glMultiTexCoord2svARB (int target, ref short v); Member Added: public static void glMultiTexCoord2svARB (int target, short[] v); Member Added: public static void glMultiTexCoord2svARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord3d (int target, double s, double t, double r); Member Added: public static void glMultiTexCoord3dARB (int target, double s, double t, double r); Member Added: public static void glMultiTexCoord3dv (int target, ref double v); Member Added: public static void glMultiTexCoord3dv (int target, double[] v); Member Added: public static void glMultiTexCoord3dv (int target, IntPtr v); Member Added: public static void glMultiTexCoord3dvARB (int target, ref double v); Member Added: public static void glMultiTexCoord3dvARB (int target, double[] v); Member Added: public static void glMultiTexCoord3dvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord3f (int target, float s, float t, float r); Member Added: public static void glMultiTexCoord3fARB (int target, float s, float t, float r); Member Added: public static void glMultiTexCoord3fv (int target, IntPtr v); Member Added: public static void glMultiTexCoord3fv (int target, ref float v); Member Added: public static void glMultiTexCoord3fv (int target, float[] v); Member Added: public static void glMultiTexCoord3fvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord3fvARB (int target, ref float v); Member Added: public static void glMultiTexCoord3fvARB (int target, float[] v); Member Added: public static void glMultiTexCoord3hNV (int target, short s, short t, short r); Member Added: public static void glMultiTexCoord3hvNV (int target, ref short v); Member Added: public static void glMultiTexCoord3hvNV (int target, short[] v); Member Added: public static void glMultiTexCoord3hvNV (int target, IntPtr v); Member Added: public static void glMultiTexCoord3i (int target, int s, int t, int r); Member Added: public static void glMultiTexCoord3iARB (int target, int s, int t, int r); Member Added: public static void glMultiTexCoord3iv (int target, ref int v); Member Added: public static void glMultiTexCoord3iv (int target, int[] v); Member Added: public static void glMultiTexCoord3iv (int target, IntPtr v); Member Added: public static void glMultiTexCoord3ivARB (int target, ref int v); Member Added: public static void glMultiTexCoord3ivARB (int target, int[] v); Member Added: public static void glMultiTexCoord3ivARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord3s (int target, short s, short t, short r); Member Added: public static void glMultiTexCoord3sARB (int target, short s, short t, short r); Member Added: public static void glMultiTexCoord3sv (int target, ref short v); Member Added: public static void glMultiTexCoord3sv (int target, short[] v); Member Added: public static void glMultiTexCoord3sv (int target, IntPtr v); Member Added: public static void glMultiTexCoord3svARB (int target, ref short v); Member Added: public static void glMultiTexCoord3svARB (int target, short[] v); Member Added: public static void glMultiTexCoord3svARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord4d (int target, double s, double t, double r, double q); Member Added: public static void glMultiTexCoord4dARB (int target, double s, double t, double r, double q); Member Added: public static void glMultiTexCoord4dv (int target, ref double v); Member Added: public static void glMultiTexCoord4dv (int target, double[] v); Member Added: public static void glMultiTexCoord4dv (int target, IntPtr v); Member Added: public static void glMultiTexCoord4dvARB (int target, ref double v); Member Added: public static void glMultiTexCoord4dvARB (int target, double[] v); Member Added: public static void glMultiTexCoord4dvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord4f (int target, float s, float t, float r, float q); Member Added: public static void glMultiTexCoord4fARB (int target, float s, float t, float r, float q); Member Added: public static void glMultiTexCoord4fv (int target, IntPtr v); Member Added: public static void glMultiTexCoord4fv (int target, ref float v); Member Added: public static void glMultiTexCoord4fv (int target, float[] v); Member Added: public static void glMultiTexCoord4fvARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord4fvARB (int target, ref float v); Member Added: public static void glMultiTexCoord4fvARB (int target, float[] v); Member Added: public static void glMultiTexCoord4hNV (int target, short s, short t, short r, short q); Member Added: public static void glMultiTexCoord4hvNV (int target, ref short v); Member Added: public static void glMultiTexCoord4hvNV (int target, short[] v); Member Added: public static void glMultiTexCoord4hvNV (int target, IntPtr v); Member Added: public static void glMultiTexCoord4i (int target, int s, int t, int r, int q); Member Added: public static void glMultiTexCoord4iARB (int target, int s, int t, int r, int q); Member Added: public static void glMultiTexCoord4iv (int target, ref int v); Member Added: public static void glMultiTexCoord4iv (int target, int[] v); Member Added: public static void glMultiTexCoord4iv (int target, IntPtr v); Member Added: public static void glMultiTexCoord4ivARB (int target, ref int v); Member Added: public static void glMultiTexCoord4ivARB (int target, int[] v); Member Added: public static void glMultiTexCoord4ivARB (int target, IntPtr v); Member Added: public static void glMultiTexCoord4s (int target, short s, short t, short r, short q); Member Added: public static void glMultiTexCoord4sARB (int target, short s, short t, short r, short q); Member Added: public static void glMultiTexCoord4sv (int target, ref short v); Member Added: public static void glMultiTexCoord4sv (int target, short[] v); Member Added: public static void glMultiTexCoord4sv (int target, IntPtr v); Member Added: public static void glMultiTexCoord4svARB (int target, ref short v); Member Added: public static void glMultiTexCoord4svARB (int target, short[] v); Member Added: public static void glMultiTexCoord4svARB (int target, IntPtr v); Member Added: public static void glMultMatrixd (ref double m); Member Added: public static void glMultMatrixd (double[] m); Member Added: public static void glMultMatrixd (IntPtr m); Member Added: public static void glMultMatrixf (IntPtr m); Member Added: public static void glMultMatrixf (ref float m); Member Added: public static void glMultMatrixf (float[] m); Member Added: public static void glMultTransposeMatrixd (ref double m); Member Added: public static void glMultTransposeMatrixd (double[] m); Member Added: public static void glMultTransposeMatrixd (IntPtr m); Member Added: public static void glMultTransposeMatrixdARB (ref double m); Member Added: public static void glMultTransposeMatrixdARB (double[] m); Member Added: public static void glMultTransposeMatrixdARB (IntPtr m); Member Added: public static void glMultTransposeMatrixf (IntPtr m); Member Added: public static void glMultTransposeMatrixf (ref float m); Member Added: public static void glMultTransposeMatrixf (float[] m); Member Added: public static void glMultTransposeMatrixfARB (IntPtr m); Member Added: public static void glMultTransposeMatrixfARB (ref float m); Member Added: public static void glMultTransposeMatrixfARB (float[] m); Member Added: public static void glNewList (int list, int mode); Member Added: public static int glNewObjectBufferATI (int size, IntPtr pointer, int usage); Member Added: public static int glNewObjectBufferATI (int size, object pointer, int usage); Member Added: public static void glNormal3b (byte nx, byte ny, byte nz); Member Added: public static void glNormal3bv (ref byte v); Member Added: public static void glNormal3bv (byte[] v); Member Added: public static void glNormal3bv (IntPtr v); Member Added: public static void glNormal3d (double nx, double ny, double nz); Member Added: public static void glNormal3dv (ref double v); Member Added: public static void glNormal3dv (double[] v); Member Added: public static void glNormal3dv (IntPtr v); Member Added: public static void glNormal3f (float nx, float ny, float nz); Member Added: public static void glNormal3fv (IntPtr v); Member Added: public static void glNormal3fv (ref float v); Member Added: public static void glNormal3fv (float[] v); Member Added: public static void glNormal3fVertex3fSUN (float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glNormal3fVertex3fvSUN (IntPtr n, IntPtr v); Member Added: public static void glNormal3fVertex3fvSUN (IntPtr n, ref float v); Member Added: public static void glNormal3fVertex3fvSUN (IntPtr n, float[] v); Member Added: public static void glNormal3fVertex3fvSUN (ref float n, IntPtr v); Member Added: public static void glNormal3fVertex3fvSUN (ref float n, ref float v); Member Added: public static void glNormal3fVertex3fvSUN (ref float n, float[] v); Member Added: public static void glNormal3fVertex3fvSUN (float[] n, IntPtr v); Member Added: public static void glNormal3fVertex3fvSUN (float[] n, ref float v); Member Added: public static void glNormal3fVertex3fvSUN (float[] n, float[] v); Member Added: public static void glNormal3hNV (short nx, short ny, short nz); Member Added: public static void glNormal3hvNV (ref short v); Member Added: public static void glNormal3hvNV (short[] v); Member Added: public static void glNormal3hvNV (IntPtr v); Member Added: public static void glNormal3i (int nx, int ny, int nz); Member Added: public static void glNormal3iv (ref int v); Member Added: public static void glNormal3iv (int[] v); Member Added: public static void glNormal3iv (IntPtr v); Member Added: public static void glNormal3s (short nx, short ny, short nz); Member Added: public static void glNormal3sv (ref short v); Member Added: public static void glNormal3sv (short[] v); Member Added: public static void glNormal3sv (IntPtr v); Member Added: public static void glNormalPointer (int type, int stride, IntPtr pointer); Member Added: public static void glNormalPointer (int type, int stride, object pointer); Member Added: public static void glNormalPointerEXT (int type, int stride, int count, IntPtr pointer); Member Added: public static void glNormalPointerEXT (int type, int stride, int count, object pointer); Member Added: public static void glNormalPointerListIBM (int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glNormalPointervINTEL (int type, IntPtr pointer); Member Added: public static void glNormalStream3bATI (int stream, byte nx, byte ny, byte nz); Member Added: public static void glNormalStream3bvATI (int stream, ref byte coords); Member Added: public static void glNormalStream3bvATI (int stream, byte[] coords); Member Added: public static void glNormalStream3bvATI (int stream, IntPtr coords); Member Added: public static void glNormalStream3dATI (int stream, double nx, double ny, double nz); Member Added: public static void glNormalStream3dvATI (int stream, ref double coords); Member Added: public static void glNormalStream3dvATI (int stream, double[] coords); Member Added: public static void glNormalStream3dvATI (int stream, IntPtr coords); Member Added: public static void glNormalStream3fATI (int stream, float nx, float ny, float nz); Member Added: public static void glNormalStream3fvATI (int stream, IntPtr coords); Member Added: public static void glNormalStream3fvATI (int stream, ref float coords); Member Added: public static void glNormalStream3fvATI (int stream, float[] coords); Member Added: public static void glNormalStream3iATI (int stream, int nx, int ny, int nz); Member Added: public static void glNormalStream3ivATI (int stream, ref int coords); Member Added: public static void glNormalStream3ivATI (int stream, int[] coords); Member Added: public static void glNormalStream3ivATI (int stream, IntPtr coords); Member Added: public static void glNormalStream3sATI (int stream, short nx, short ny, short nz); Member Added: public static void glNormalStream3svATI (int stream, ref short coords); Member Added: public static void glNormalStream3svATI (int stream, short[] coords); Member Added: public static void glNormalStream3svATI (int stream, IntPtr coords); Member Added: public static void glOrtho (double left, double right, double bottom, double top, double zNear, double zFar); Member Added: public static void glPassTexCoordATI (int dst, int coord, int swizzle); Member Added: public static void glPassThrough (float token); Member Added: public static void glPixelDataRangeNV (int target, int length, IntPtr pointer); Member Added: public static void glPixelDataRangeNV (int target, int length, object pointer); Member Added: public static void glPixelMapfv (int map, int mapsize, IntPtr values); Member Added: public static void glPixelMapfv (int map, int mapsize, ref float values); Member Added: public static void glPixelMapfv (int map, int mapsize, float[] values); Member Added: public static void glPixelMapuiv (int map, int mapsize, ref int values); Member Added: public static void glPixelMapuiv (int map, int mapsize, int[] values); Member Added: public static void glPixelMapuiv (int map, int mapsize, IntPtr values); Member Added: public static void glPixelMapusv (int map, int mapsize, ref short values); Member Added: public static void glPixelMapusv (int map, int mapsize, short[] values); Member Added: public static void glPixelMapusv (int map, int mapsize, IntPtr values); Member Added: public static void glPixelStoref (int pname, float param); Member Added: public static void glPixelStorei (int pname, int param); Member Added: public static void glPixelTexGenParameterfSGIS (int pname, float param); Member Added: public static void glPixelTexGenParameterfvSGIS (int pname, IntPtr params); Member Added: public static void glPixelTexGenParameterfvSGIS (int pname, ref float params); Member Added: public static void glPixelTexGenParameterfvSGIS (int pname, float[] params); Member Added: public static void glPixelTexGenParameteriSGIS (int pname, int param); Member Added: public static void glPixelTexGenParameterivSGIS (int pname, ref int params); Member Added: public static void glPixelTexGenParameterivSGIS (int pname, int[] params); Member Added: public static void glPixelTexGenParameterivSGIS (int pname, IntPtr params); Member Added: public static void glPixelTexGenSGIX (int mode); Member Added: public static void glPixelTransferf (int pname, float param); Member Added: public static void glPixelTransferi (int pname, int param); Member Added: public static void glPixelTransformParameterfEXT (int target, int pname, float param); Member Added: public static void glPixelTransformParameterfvEXT (int target, int pname, IntPtr params); Member Added: public static void glPixelTransformParameterfvEXT (int target, int pname, ref float params); Member Added: public static void glPixelTransformParameterfvEXT (int target, int pname, float[] params); Member Added: public static void glPixelTransformParameteriEXT (int target, int pname, int param); Member Added: public static void glPixelTransformParameterivEXT (int target, int pname, ref int params); Member Added: public static void glPixelTransformParameterivEXT (int target, int pname, int[] params); Member Added: public static void glPixelTransformParameterivEXT (int target, int pname, IntPtr params); Member Added: public static void glPixelZoom (float xfactor, float yfactor); Member Added: public static void glPNTrianglesfATI (int pname, float param); Member Added: public static void glPNTrianglesiATI (int pname, int param); Member Added: public static void glPointParameterf (int pname, float param); Member Added: public static void glPointParameterfARB (int pname, float param); Member Added: public static void glPointParameterfEXT (int pname, float param); Member Added: public static void glPointParameterfSGIS (int pname, float param); Member Added: public static void glPointParameterfv (int pname, IntPtr params); Member Added: public static void glPointParameterfv (int pname, ref float params); Member Added: public static void glPointParameterfv (int pname, float[] params); Member Added: public static void glPointParameterfvARB (int pname, IntPtr params); Member Added: public static void glPointParameterfvARB (int pname, ref float params); Member Added: public static void glPointParameterfvARB (int pname, float[] params); Member Added: public static void glPointParameterfvEXT (int pname, IntPtr params); Member Added: public static void glPointParameterfvEXT (int pname, ref float params); Member Added: public static void glPointParameterfvEXT (int pname, float[] params); Member Added: public static void glPointParameterfvSGIS (int pname, IntPtr params); Member Added: public static void glPointParameterfvSGIS (int pname, ref float params); Member Added: public static void glPointParameterfvSGIS (int pname, float[] params); Member Added: public static void glPointParameteri (int pname, int param); Member Added: public static void glPointParameteriNV (int pname, int param); Member Added: public static void glPointParameteriv (int pname, ref int params); Member Added: public static void glPointParameteriv (int pname, int[] params); Member Added: public static void glPointParameteriv (int pname, IntPtr params); Member Added: public static void glPointParameterivNV (int pname, ref int params); Member Added: public static void glPointParameterivNV (int pname, int[] params); Member Added: public static void glPointParameterivNV (int pname, IntPtr params); Member Added: public static void glPointSize (float size); Member Added: public static int glPollAsyncSGIX (out int markerp); Member Added: public static int glPollAsyncSGIX (int[] markerp); Member Added: public static int glPollAsyncSGIX (IntPtr markerp); Member Added: public static int glPollInstrumentsSGIX (out int marker_p); Member Added: public static int glPollInstrumentsSGIX (int[] marker_p); Member Added: public static int glPollInstrumentsSGIX (IntPtr marker_p); Member Added: public static void glPolygonMode (int face, int mode); Member Added: public static void glPolygonOffset (float factor, float units); Member Added: public static void glPolygonOffsetEXT (float factor, float bias); Member Added: public static void glPolygonStipple (ref byte mask); Member Added: public static void glPolygonStipple (byte[] mask); Member Added: public static void glPolygonStipple (IntPtr mask); Member Added: public static void glPopAttrib (); Member Added: public static void glPopClientAttrib (); Member Added: public static void glPopMatrix (); Member Added: public static void glPopName (); Member Added: public static void glPrimitiveRestartIndexNV (int index); Member Added: public static void glPrimitiveRestartNV (); Member Added: public static void glPrioritizeTextures (int n, ref int textures, IntPtr priorities); Member Added: public static void glPrioritizeTextures (int n, ref int textures, ref float priorities); Member Added: public static void glPrioritizeTextures (int n, ref int textures, float[] priorities); Member Added: public static void glPrioritizeTextures (int n, int[] textures, IntPtr priorities); Member Added: public static void glPrioritizeTextures (int n, int[] textures, ref float priorities); Member Added: public static void glPrioritizeTextures (int n, int[] textures, float[] priorities); Member Added: public static void glPrioritizeTextures (int n, IntPtr textures, IntPtr priorities); Member Added: public static void glPrioritizeTextures (int n, IntPtr textures, ref float priorities); Member Added: public static void glPrioritizeTextures (int n, IntPtr textures, float[] priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, ref int textures, IntPtr priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, ref int textures, ref float priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, ref int textures, float[] priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, int[] textures, IntPtr priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, int[] textures, ref float priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, int[] textures, float[] priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, IntPtr textures, IntPtr priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, IntPtr textures, ref float priorities); Member Added: public static void glPrioritizeTexturesEXT (int n, IntPtr textures, float[] priorities); Member Added: public static void glProgramBufferParametersfvNV (int target, int buffer, int index, int count, IntPtr params); Member Added: public static void glProgramBufferParametersfvNV (int target, int buffer, int index, int count, ref float params); Member Added: public static void glProgramBufferParametersfvNV (int target, int buffer, int index, int count, float[] params); Member Added: public static void glProgramBufferParametersIivNV (int target, int buffer, int index, int count, ref int params); Member Added: public static void glProgramBufferParametersIivNV (int target, int buffer, int index, int count, int[] params); Member Added: public static void glProgramBufferParametersIivNV (int target, int buffer, int index, int count, IntPtr params); Member Added: public static void glProgramBufferParametersIuivNV (int target, int buffer, int index, int count, ref int params); Member Added: public static void glProgramBufferParametersIuivNV (int target, int buffer, int index, int count, int[] params); Member Added: public static void glProgramBufferParametersIuivNV (int target, int buffer, int index, int count, IntPtr params); Member Added: public static void glProgramEnvParameter4dARB (int target, int index, double x, double y, double z, double w); Member Added: public static void glProgramEnvParameter4dvARB (int target, int index, ref double params); Member Added: public static void glProgramEnvParameter4dvARB (int target, int index, double[] params); Member Added: public static void glProgramEnvParameter4dvARB (int target, int index, IntPtr params); Member Added: public static void glProgramEnvParameter4fARB (int target, int index, float x, float y, float z, float w); Member Added: public static void glProgramEnvParameter4fvARB (int target, int index, IntPtr params); Member Added: public static void glProgramEnvParameter4fvARB (int target, int index, ref float params); Member Added: public static void glProgramEnvParameter4fvARB (int target, int index, float[] params); Member Added: public static void glProgramEnvParameterI4iNV (int target, int index, int x, int y, int z, int w); Member Added: public static void glProgramEnvParameterI4ivNV (int target, int index, ref int params); Member Added: public static void glProgramEnvParameterI4ivNV (int target, int index, int[] params); Member Added: public static void glProgramEnvParameterI4ivNV (int target, int index, IntPtr params); Member Added: public static void glProgramEnvParameterI4uiNV (int target, int index, int x, int y, int z, int w); Member Added: public static void glProgramEnvParameterI4uivNV (int target, int index, ref int params); Member Added: public static void glProgramEnvParameterI4uivNV (int target, int index, int[] params); Member Added: public static void glProgramEnvParameterI4uivNV (int target, int index, IntPtr params); Member Added: public static void glProgramEnvParameters4fvEXT (int target, int index, int count, IntPtr params); Member Added: public static void glProgramEnvParameters4fvEXT (int target, int index, int count, ref float params); Member Added: public static void glProgramEnvParameters4fvEXT (int target, int index, int count, float[] params); Member Added: public static void glProgramEnvParametersI4ivNV (int target, int index, int count, ref int params); Member Added: public static void glProgramEnvParametersI4ivNV (int target, int index, int count, int[] params); Member Added: public static void glProgramEnvParametersI4ivNV (int target, int index, int count, IntPtr params); Member Added: public static void glProgramEnvParametersI4uivNV (int target, int index, int count, ref int params); Member Added: public static void glProgramEnvParametersI4uivNV (int target, int index, int count, int[] params); Member Added: public static void glProgramEnvParametersI4uivNV (int target, int index, int count, IntPtr params); Member Added: public static void glProgramLocalParameter4dARB (int target, int index, double x, double y, double z, double w); Member Added: public static void glProgramLocalParameter4dvARB (int target, int index, ref double params); Member Added: public static void glProgramLocalParameter4dvARB (int target, int index, double[] params); Member Added: public static void glProgramLocalParameter4dvARB (int target, int index, IntPtr params); Member Added: public static void glProgramLocalParameter4fARB (int target, int index, float x, float y, float z, float w); Member Added: public static void glProgramLocalParameter4fvARB (int target, int index, IntPtr params); Member Added: public static void glProgramLocalParameter4fvARB (int target, int index, ref float params); Member Added: public static void glProgramLocalParameter4fvARB (int target, int index, float[] params); Member Added: public static void glProgramLocalParameterI4iNV (int target, int index, int x, int y, int z, int w); Member Added: public static void glProgramLocalParameterI4ivNV (int target, int index, ref int params); Member Added: public static void glProgramLocalParameterI4ivNV (int target, int index, int[] params); Member Added: public static void glProgramLocalParameterI4ivNV (int target, int index, IntPtr params); Member Added: public static void glProgramLocalParameterI4uiNV (int target, int index, int x, int y, int z, int w); Member Added: public static void glProgramLocalParameterI4uivNV (int target, int index, ref int params); Member Added: public static void glProgramLocalParameterI4uivNV (int target, int index, int[] params); Member Added: public static void glProgramLocalParameterI4uivNV (int target, int index, IntPtr params); Member Added: public static void glProgramLocalParameters4fvEXT (int target, int index, int count, IntPtr params); Member Added: public static void glProgramLocalParameters4fvEXT (int target, int index, int count, ref float params); Member Added: public static void glProgramLocalParameters4fvEXT (int target, int index, int count, float[] params); Member Added: public static void glProgramLocalParametersI4ivNV (int target, int index, int count, ref int params); Member Added: public static void glProgramLocalParametersI4ivNV (int target, int index, int count, int[] params); Member Added: public static void glProgramLocalParametersI4ivNV (int target, int index, int count, IntPtr params); Member Added: public static void glProgramLocalParametersI4uivNV (int target, int index, int count, ref int params); Member Added: public static void glProgramLocalParametersI4uivNV (int target, int index, int count, int[] params); Member Added: public static void glProgramLocalParametersI4uivNV (int target, int index, int count, IntPtr params); Member Added: public static void glProgramNamedParameter4dNV (int id, int len, ref byte name, double x, double y, double z, double w); Member Added: public static void glProgramNamedParameter4dNV (int id, int len, byte[] name, double x, double y, double z, double w); Member Added: public static void glProgramNamedParameter4dNV (int id, int len, IntPtr name, double x, double y, double z, double w); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, ref byte name, ref double v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, ref byte name, double[] v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, ref byte name, IntPtr v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, byte[] name, ref double v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, byte[] name, double[] v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, byte[] name, IntPtr v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, IntPtr name, ref double v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, IntPtr name, double[] v); Member Added: public static void glProgramNamedParameter4dvNV (int id, int len, IntPtr name, IntPtr v); Member Added: public static void glProgramNamedParameter4fNV (int id, int len, ref byte name, float x, float y, float z, float w); Member Added: public static void glProgramNamedParameter4fNV (int id, int len, byte[] name, float x, float y, float z, float w); Member Added: public static void glProgramNamedParameter4fNV (int id, int len, IntPtr name, float x, float y, float z, float w); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, ref byte name, IntPtr v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, ref byte name, ref float v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, ref byte name, float[] v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, byte[] name, IntPtr v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, byte[] name, ref float v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, byte[] name, float[] v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, IntPtr name, IntPtr v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, IntPtr name, ref float v); Member Added: public static void glProgramNamedParameter4fvNV (int id, int len, IntPtr name, float[] v); Member Added: public static void glProgramParameter4dNV (int target, int index, double x, double y, double z, double w); Member Added: public static void glProgramParameter4dvNV (int target, int index, ref double v); Member Added: public static void glProgramParameter4dvNV (int target, int index, double[] v); Member Added: public static void glProgramParameter4dvNV (int target, int index, IntPtr v); Member Added: public static void glProgramParameter4fNV (int target, int index, float x, float y, float z, float w); Member Added: public static void glProgramParameter4fvNV (int target, int index, IntPtr v); Member Added: public static void glProgramParameter4fvNV (int target, int index, ref float v); Member Added: public static void glProgramParameter4fvNV (int target, int index, float[] v); Member Added: public static void glProgramParameteriEXT (int program, int pname, int value); Member Added: public static void glProgramParameters4dvNV (int target, int index, int count, ref double v); Member Added: public static void glProgramParameters4dvNV (int target, int index, int count, double[] v); Member Added: public static void glProgramParameters4dvNV (int target, int index, int count, IntPtr v); Member Added: public static void glProgramParameters4fvNV (int target, int index, int count, IntPtr v); Member Added: public static void glProgramParameters4fvNV (int target, int index, int count, ref float v); Member Added: public static void glProgramParameters4fvNV (int target, int index, int count, float[] v); Member Added: public static void glProgramStringARB (int target, int format, int len, IntPtr string); Member Added: public static void glProgramStringARB (int target, int format, int len, object string); Member Added: public static void glProgramVertexLimitNV (int target, int limit); Member Added: public static void glPushAttrib (int mask); Member Added: public static void glPushClientAttrib (int mask); Member Added: public static void glPushMatrix (); Member Added: public static void glPushName (int name); Member Added: public static void glRasterPos2d (double x, double y); Member Added: public static void glRasterPos2dv (ref double v); Member Added: public static void glRasterPos2dv (double[] v); Member Added: public static void glRasterPos2dv (IntPtr v); Member Added: public static void glRasterPos2f (float x, float y); Member Added: public static void glRasterPos2fv (IntPtr v); Member Added: public static void glRasterPos2fv (ref float v); Member Added: public static void glRasterPos2fv (float[] v); Member Added: public static void glRasterPos2i (int x, int y); Member Added: public static void glRasterPos2iv (ref int v); Member Added: public static void glRasterPos2iv (int[] v); Member Added: public static void glRasterPos2iv (IntPtr v); Member Added: public static void glRasterPos2s (short x, short y); Member Added: public static void glRasterPos2sv (ref short v); Member Added: public static void glRasterPos2sv (short[] v); Member Added: public static void glRasterPos2sv (IntPtr v); Member Added: public static void glRasterPos3d (double x, double y, double z); Member Added: public static void glRasterPos3dv (ref double v); Member Added: public static void glRasterPos3dv (double[] v); Member Added: public static void glRasterPos3dv (IntPtr v); Member Added: public static void glRasterPos3f (float x, float y, float z); Member Added: public static void glRasterPos3fv (IntPtr v); Member Added: public static void glRasterPos3fv (ref float v); Member Added: public static void glRasterPos3fv (float[] v); Member Added: public static void glRasterPos3i (int x, int y, int z); Member Added: public static void glRasterPos3iv (ref int v); Member Added: public static void glRasterPos3iv (int[] v); Member Added: public static void glRasterPos3iv (IntPtr v); Member Added: public static void glRasterPos3s (short x, short y, short z); Member Added: public static void glRasterPos3sv (ref short v); Member Added: public static void glRasterPos3sv (short[] v); Member Added: public static void glRasterPos3sv (IntPtr v); Member Added: public static void glRasterPos4d (double x, double y, double z, double w); Member Added: public static void glRasterPos4dv (ref double v); Member Added: public static void glRasterPos4dv (double[] v); Member Added: public static void glRasterPos4dv (IntPtr v); Member Added: public static void glRasterPos4f (float x, float y, float z, float w); Member Added: public static void glRasterPos4fv (IntPtr v); Member Added: public static void glRasterPos4fv (ref float v); Member Added: public static void glRasterPos4fv (float[] v); Member Added: public static void glRasterPos4i (int x, int y, int z, int w); Member Added: public static void glRasterPos4iv (ref int v); Member Added: public static void glRasterPos4iv (int[] v); Member Added: public static void glRasterPos4iv (IntPtr v); Member Added: public static void glRasterPos4s (short x, short y, short z, short w); Member Added: public static void glRasterPos4sv (ref short v); Member Added: public static void glRasterPos4sv (short[] v); Member Added: public static void glRasterPos4sv (IntPtr v); Member Added: public static void glReadBuffer (int mode); Member Added: public static void glReadInstrumentsSGIX (int marker); Member Added: public static void glReadPixels (int x, int y, int width, int height, int format, int type, IntPtr pixels); Member Added: public static void glReadPixels (int x, int y, int width, int height, int format, int type, object pixels); Member Added: public static void glRectd (double x1, double y1, double x2, double y2); Member Added: public static void glRectdv (ref double v1, ref double v2); Member Added: public static void glRectdv (ref double v1, double[] v2); Member Added: public static void glRectdv (ref double v1, IntPtr v2); Member Added: public static void glRectdv (double[] v1, ref double v2); Member Added: public static void glRectdv (double[] v1, double[] v2); Member Added: public static void glRectdv (double[] v1, IntPtr v2); Member Added: public static void glRectdv (IntPtr v1, ref double v2); Member Added: public static void glRectdv (IntPtr v1, double[] v2); Member Added: public static void glRectdv (IntPtr v1, IntPtr v2); Member Added: public static void glRectf (float x1, float y1, float x2, float y2); Member Added: public static void glRectfv (IntPtr v1, IntPtr v2); Member Added: public static void glRectfv (IntPtr v1, ref float v2); Member Added: public static void glRectfv (IntPtr v1, float[] v2); Member Added: public static void glRectfv (ref float v1, IntPtr v2); Member Added: public static void glRectfv (ref float v1, ref float v2); Member Added: public static void glRectfv (ref float v1, float[] v2); Member Added: public static void glRectfv (float[] v1, IntPtr v2); Member Added: public static void glRectfv (float[] v1, ref float v2); Member Added: public static void glRectfv (float[] v1, float[] v2); Member Added: public static void glRecti (int x1, int y1, int x2, int y2); Member Added: public static void glRectiv (ref int v1, ref int v2); Member Added: public static void glRectiv (ref int v1, int[] v2); Member Added: public static void glRectiv (ref int v1, IntPtr v2); Member Added: public static void glRectiv (int[] v1, ref int v2); Member Added: public static void glRectiv (int[] v1, int[] v2); Member Added: public static void glRectiv (int[] v1, IntPtr v2); Member Added: public static void glRectiv (IntPtr v1, ref int v2); Member Added: public static void glRectiv (IntPtr v1, int[] v2); Member Added: public static void glRectiv (IntPtr v1, IntPtr v2); Member Added: public static void glRects (short x1, short y1, short x2, short y2); Member Added: public static void glRectsv (ref short v1, ref short v2); Member Added: public static void glRectsv (ref short v1, short[] v2); Member Added: public static void glRectsv (ref short v1, IntPtr v2); Member Added: public static void glRectsv (short[] v1, ref short v2); Member Added: public static void glRectsv (short[] v1, short[] v2); Member Added: public static void glRectsv (short[] v1, IntPtr v2); Member Added: public static void glRectsv (IntPtr v1, ref short v2); Member Added: public static void glRectsv (IntPtr v1, short[] v2); Member Added: public static void glRectsv (IntPtr v1, IntPtr v2); Member Added: public static void glReferencePlaneSGIX (ref double equation); Member Added: public static void glReferencePlaneSGIX (double[] equation); Member Added: public static void glReferencePlaneSGIX (IntPtr equation); Member Added: public static void glRenderbufferStorageEXT (int target, int internalformat, int width, int height); Member Added: public static void glRenderbufferStorageMultisampleCoverageNV (int target, int coverageSamples, int colorSamples, int internalformat, int width, int height); Member Added: public static void glRenderbufferStorageMultisampleEXT (int target, int samples, int internalformat, int width, int height); Member Added: public static int glRenderMode (int mode); Member Added: public static void glReplacementCodePointerSUN (int type, int stride, IntPtr pointer); Member Added: public static void glReplacementCodeubSUN (byte code); Member Added: public static void glReplacementCodeubvSUN (ref byte code); Member Added: public static void glReplacementCodeubvSUN (byte[] code); Member Added: public static void glReplacementCodeubvSUN (IntPtr code); Member Added: public static void glReplacementCodeuiColor3fVertex3fSUN (int rc, float r, float g, float b, float x, float y, float z); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, ref float c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, ref float c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, ref float c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, float[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, float[] c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (ref int rc, float[] c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, ref float c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, ref float c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, ref float c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, float[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, float[] c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (int[] rc, float[] c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, ref float c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, ref float c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, ref float c, float[] v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, float[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, float[] c, ref float v); Member Added: public static void glReplacementCodeuiColor3fVertex3fvSUN (IntPtr rc, float[] c, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fSUN (int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (ref int rc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (int[] rc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fSUN (int rc, byte r, byte g, byte b, byte a, float x, float y, float z); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, ref byte c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, ref byte c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, ref byte c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, byte[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, byte[] c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, byte[] c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (ref int rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, ref byte c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, ref byte c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, ref byte c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, byte[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, byte[] c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, byte[] c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (int[] rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, ref byte c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, ref byte c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, ref byte c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, byte[] c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, byte[] c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, byte[] c, float[] v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, IntPtr c, IntPtr v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, IntPtr c, ref float v); Member Added: public static void glReplacementCodeuiColor4ubVertex3fvSUN (IntPtr rc, IntPtr c, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fSUN (int rc, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (ref int rc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (int[] rc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiNormal3fVertex3fvSUN (IntPtr rc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiSUN (int code); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] c, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, IntPtr tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, ref float tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (ref int rc, float[] tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, IntPtr tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, ref float tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (int[] rc, float[] tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, ref float tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, ref float n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] n, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] n, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (IntPtr rc, float[] tc, float[] n, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fSUN (int rc, float s, float t, float x, float y, float z); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, IntPtr tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, IntPtr tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, IntPtr tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, ref float tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, ref float tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, ref float tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, float[] tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, float[] tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (ref int rc, float[] tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, IntPtr tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, IntPtr tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, IntPtr tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, ref float tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, ref float tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, ref float tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, float[] tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, float[] tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (int[] rc, float[] tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, IntPtr tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, IntPtr tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, IntPtr tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, ref float tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, ref float tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, ref float tc, float[] v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, float[] tc, IntPtr v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, float[] tc, ref float v); Member Added: public static void glReplacementCodeuiTexCoord2fVertex3fvSUN (IntPtr rc, float[] tc, float[] v); Member Added: public static void glReplacementCodeuiVertex3fSUN (int rc, float x, float y, float z); Member Added: public static void glReplacementCodeuiVertex3fvSUN (ref int rc, IntPtr v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (ref int rc, ref float v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (ref int rc, float[] v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (int[] rc, IntPtr v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (int[] rc, ref float v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (int[] rc, float[] v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (IntPtr rc, IntPtr v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (IntPtr rc, ref float v); Member Added: public static void glReplacementCodeuiVertex3fvSUN (IntPtr rc, float[] v); Member Added: public static void glReplacementCodeuivSUN (ref int code); Member Added: public static void glReplacementCodeuivSUN (int[] code); Member Added: public static void glReplacementCodeuivSUN (IntPtr code); Member Added: public static void glReplacementCodeusSUN (short code); Member Added: public static void glReplacementCodeusvSUN (ref short code); Member Added: public static void glReplacementCodeusvSUN (short[] code); Member Added: public static void glReplacementCodeusvSUN (IntPtr code); Member Added: public static void glRequestResidentProgramsNV (int n, ref int programs); Member Added: public static void glRequestResidentProgramsNV (int n, int[] programs); Member Added: public static void glRequestResidentProgramsNV (int n, IntPtr programs); Member Added: public static void glResetHistogram (int target); Member Added: public static void glResetHistogramEXT (int target); Member Added: public static void glResetMinmax (int target); Member Added: public static void glResetMinmaxEXT (int target); Member Added: public static void glResizeBuffersMESA (); Member Added: public static void glRotated (double angle, double x, double y, double z); Member Added: public static void glRotatef (float angle, float x, float y, float z); Member Added: public static void glSampleCoverage (float value, int invert); Member Added: public static void glSampleCoverageARB (float value, int invert); Member Added: public static void glSampleMapATI (int dst, int interp, int swizzle); Member Added: public static void glSampleMaskEXT (float value, int invert); Member Added: public static void glSampleMaskSGIS (float value, int invert); Member Added: public static void glSamplePatternEXT (int pattern); Member Added: public static void glSamplePatternSGIS (int pattern); Member Added: public static void glScaled (double x, double y, double z); Member Added: public static void glScalef (float x, float y, float z); Member Added: public static void glScissor (int x, int y, int width, int height); Member Added: public static void glSecondaryColor3b (byte red, byte green, byte blue); Member Added: public static void glSecondaryColor3bEXT (byte red, byte green, byte blue); Member Added: public static void glSecondaryColor3bv (ref byte v); Member Added: public static void glSecondaryColor3bv (byte[] v); Member Added: public static void glSecondaryColor3bv (IntPtr v); Member Added: public static void glSecondaryColor3bvEXT (ref byte v); Member Added: public static void glSecondaryColor3bvEXT (byte[] v); Member Added: public static void glSecondaryColor3bvEXT (IntPtr v); Member Added: public static void glSecondaryColor3d (double red, double green, double blue); Member Added: public static void glSecondaryColor3dEXT (double red, double green, double blue); Member Added: public static void glSecondaryColor3dv (ref double v); Member Added: public static void glSecondaryColor3dv (double[] v); Member Added: public static void glSecondaryColor3dv (IntPtr v); Member Added: public static void glSecondaryColor3dvEXT (ref double v); Member Added: public static void glSecondaryColor3dvEXT (double[] v); Member Added: public static void glSecondaryColor3dvEXT (IntPtr v); Member Added: public static void glSecondaryColor3f (float red, float green, float blue); Member Added: public static void glSecondaryColor3fEXT (float red, float green, float blue); Member Added: public static void glSecondaryColor3fv (IntPtr v); Member Added: public static void glSecondaryColor3fv (ref float v); Member Added: public static void glSecondaryColor3fv (float[] v); Member Added: public static void glSecondaryColor3fvEXT (IntPtr v); Member Added: public static void glSecondaryColor3fvEXT (ref float v); Member Added: public static void glSecondaryColor3fvEXT (float[] v); Member Added: public static void glSecondaryColor3hNV (short red, short green, short blue); Member Added: public static void glSecondaryColor3hvNV (ref short v); Member Added: public static void glSecondaryColor3hvNV (short[] v); Member Added: public static void glSecondaryColor3hvNV (IntPtr v); Member Added: public static void glSecondaryColor3i (int red, int green, int blue); Member Added: public static void glSecondaryColor3iEXT (int red, int green, int blue); Member Added: public static void glSecondaryColor3iv (ref int v); Member Added: public static void glSecondaryColor3iv (int[] v); Member Added: public static void glSecondaryColor3iv (IntPtr v); Member Added: public static void glSecondaryColor3ivEXT (ref int v); Member Added: public static void glSecondaryColor3ivEXT (int[] v); Member Added: public static void glSecondaryColor3ivEXT (IntPtr v); Member Added: public static void glSecondaryColor3s (short red, short green, short blue); Member Added: public static void glSecondaryColor3sEXT (short red, short green, short blue); Member Added: public static void glSecondaryColor3sv (ref short v); Member Added: public static void glSecondaryColor3sv (short[] v); Member Added: public static void glSecondaryColor3sv (IntPtr v); Member Added: public static void glSecondaryColor3svEXT (ref short v); Member Added: public static void glSecondaryColor3svEXT (short[] v); Member Added: public static void glSecondaryColor3svEXT (IntPtr v); Member Added: public static void glSecondaryColor3ub (byte red, byte green, byte blue); Member Added: public static void glSecondaryColor3ubEXT (byte red, byte green, byte blue); Member Added: public static void glSecondaryColor3ubv (ref byte v); Member Added: public static void glSecondaryColor3ubv (byte[] v); Member Added: public static void glSecondaryColor3ubv (IntPtr v); Member Added: public static void glSecondaryColor3ubvEXT (ref byte v); Member Added: public static void glSecondaryColor3ubvEXT (byte[] v); Member Added: public static void glSecondaryColor3ubvEXT (IntPtr v); Member Added: public static void glSecondaryColor3ui (int red, int green, int blue); Member Added: public static void glSecondaryColor3uiEXT (int red, int green, int blue); Member Added: public static void glSecondaryColor3uiv (ref int v); Member Added: public static void glSecondaryColor3uiv (int[] v); Member Added: public static void glSecondaryColor3uiv (IntPtr v); Member Added: public static void glSecondaryColor3uivEXT (ref int v); Member Added: public static void glSecondaryColor3uivEXT (int[] v); Member Added: public static void glSecondaryColor3uivEXT (IntPtr v); Member Added: public static void glSecondaryColor3us (short red, short green, short blue); Member Added: public static void glSecondaryColor3usEXT (short red, short green, short blue); Member Added: public static void glSecondaryColor3usv (ref short v); Member Added: public static void glSecondaryColor3usv (short[] v); Member Added: public static void glSecondaryColor3usv (IntPtr v); Member Added: public static void glSecondaryColor3usvEXT (ref short v); Member Added: public static void glSecondaryColor3usvEXT (short[] v); Member Added: public static void glSecondaryColor3usvEXT (IntPtr v); Member Added: public static void glSecondaryColorPointer (int size, int type, int stride, IntPtr pointer); Member Added: public static void glSecondaryColorPointer (int size, int type, int stride, object pointer); Member Added: public static void glSecondaryColorPointerEXT (int size, int type, int stride, IntPtr pointer); Member Added: public static void glSecondaryColorPointerEXT (int size, int type, int stride, object pointer); Member Added: public static void glSecondaryColorPointerListIBM (int size, int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glSelectBuffer (int size, out int buffer); Member Added: public static void glSelectBuffer (int size, int[] buffer); Member Added: public static void glSelectBuffer (int size, IntPtr buffer); Member Added: public static void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, IntPtr row, IntPtr column); Member Added: public static void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, IntPtr row, object column); Member Added: public static void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, object row, IntPtr column); Member Added: public static void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, object row, object column); Member Added: public static void glSeparableFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, IntPtr row, IntPtr column); Member Added: public static void glSeparableFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, IntPtr row, object column); Member Added: public static void glSeparableFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, object row, IntPtr column); Member Added: public static void glSeparableFilter2DEXT (int target, int internalformat, int width, int height, int format, int type, object row, object column); Member Added: public static void glSetFenceAPPLE (int fence); Member Added: public static void glSetFenceNV (int fence, int condition); Member Added: public static void glSetFragmentShaderConstantATI (int dst, IntPtr value); Member Added: public static void glSetFragmentShaderConstantATI (int dst, ref float value); Member Added: public static void glSetFragmentShaderConstantATI (int dst, float[] value); Member Added: public static void glSetInvariantEXT (int id, int type, IntPtr addr); Member Added: public static void glSetInvariantEXT (int id, int type, object addr); Member Added: public static void glSetLocalConstantEXT (int id, int type, IntPtr addr); Member Added: public static void glSetLocalConstantEXT (int id, int type, object addr); Member Added: public static void glShadeModel (int mode); Member Added: public static void glShaderOp1EXT (int op, int res, int arg1); Member Added: public static void glShaderOp2EXT (int op, int res, int arg1, int arg2); Member Added: public static void glShaderOp3EXT (int op, int res, int arg1, int arg2, int arg3); Member Added: public static void glShaderSource (int shader, int count, string[] string, ref int length); Member Added: public static void glShaderSource (int shader, int count, string[] string, int[] length); Member Added: public static void glShaderSource (int shader, int count, string[] string, IntPtr length); Member Added: public static void glShaderSourceARB (int shaderObj, int count, string[] string, ref int length); Member Added: public static void glShaderSourceARB (int shaderObj, int count, string[] string, int[] length); Member Added: public static void glShaderSourceARB (int shaderObj, int count, string[] string, IntPtr length); Member Added: public static void glSharpenTexFuncSGIS (int target, int n, IntPtr points); Member Added: public static void glSharpenTexFuncSGIS (int target, int n, ref float points); Member Added: public static void glSharpenTexFuncSGIS (int target, int n, float[] points); Member Added: public static void glSpriteParameterfSGIX (int pname, float param); Member Added: public static void glSpriteParameterfvSGIX (int pname, IntPtr params); Member Added: public static void glSpriteParameterfvSGIX (int pname, ref float params); Member Added: public static void glSpriteParameterfvSGIX (int pname, float[] params); Member Added: public static void glSpriteParameteriSGIX (int pname, int param); Member Added: public static void glSpriteParameterivSGIX (int pname, ref int params); Member Added: public static void glSpriteParameterivSGIX (int pname, int[] params); Member Added: public static void glSpriteParameterivSGIX (int pname, IntPtr params); Member Added: public static void glStartInstrumentsSGIX (); Member Added: public static void glStencilClearTagEXT (int stencilTagBits, int stencilClearTag); Member Added: public static void glStencilFunc (int func, int ref, int mask); Member Added: public static void glStencilFuncSeparate (int frontfunc, int backfunc, int ref, int mask); Member Added: public static void glStencilFuncSeparateATI (int frontfunc, int backfunc, int ref, int mask); Member Added: public static void glStencilMask (int mask); Member Added: public static void glStencilMaskSeparate (int face, int mask); Member Added: public static void glStencilOp (int fail, int zfail, int zpass); Member Added: public static void glStencilOpSeparate (int face, int sfail, int dpfail, int dppass); Member Added: public static void glStencilOpSeparateATI (int face, int sfail, int dpfail, int dppass); Member Added: public static void glStopInstrumentsSGIX (int marker); Member Added: public static void glStringMarkerGREMEDY (int len, IntPtr string); Member Added: public static void glStringMarkerGREMEDY (int len, object string); Member Added: public static void glSwizzleEXT (int res, int in, int outX, int outY, int outZ, int outW); Member Added: public static void glTagSampleBufferSGIX (); Member Added: public static void glTangent3bEXT (byte tx, byte ty, byte tz); Member Added: public static void glTangent3bvEXT (ref byte v); Member Added: public static void glTangent3bvEXT (byte[] v); Member Added: public static void glTangent3bvEXT (IntPtr v); Member Added: public static void glTangent3dEXT (double tx, double ty, double tz); Member Added: public static void glTangent3dvEXT (ref double v); Member Added: public static void glTangent3dvEXT (double[] v); Member Added: public static void glTangent3dvEXT (IntPtr v); Member Added: public static void glTangent3fEXT (float tx, float ty, float tz); Member Added: public static void glTangent3fvEXT (IntPtr v); Member Added: public static void glTangent3fvEXT (ref float v); Member Added: public static void glTangent3fvEXT (float[] v); Member Added: public static void glTangent3iEXT (int tx, int ty, int tz); Member Added: public static void glTangent3ivEXT (ref int v); Member Added: public static void glTangent3ivEXT (int[] v); Member Added: public static void glTangent3ivEXT (IntPtr v); Member Added: public static void glTangent3sEXT (short tx, short ty, short tz); Member Added: public static void glTangent3svEXT (ref short v); Member Added: public static void glTangent3svEXT (short[] v); Member Added: public static void glTangent3svEXT (IntPtr v); Member Added: public static void glTangentPointerEXT (int type, int stride, IntPtr pointer); Member Added: public static void glTangentPointerEXT (int type, int stride, object pointer); Member Added: public static void glTbufferMask3DFX (int mask); Member Added: public static int glTestFenceAPPLE (int fence); Member Added: public static int glTestFenceNV (int fence); Member Added: public static int glTestObjectAPPLE (int object, int name); Member Added: public static void glTexBufferEXT (int target, int internalformat, int buffer); Member Added: public static void glTexBumpParameterfvATI (int pname, IntPtr param); Member Added: public static void glTexBumpParameterfvATI (int pname, ref float param); Member Added: public static void glTexBumpParameterfvATI (int pname, float[] param); Member Added: public static void glTexBumpParameterivATI (int pname, ref int param); Member Added: public static void glTexBumpParameterivATI (int pname, int[] param); Member Added: public static void glTexBumpParameterivATI (int pname, IntPtr param); Member Added: public static void glTexCoord1d (double s); Member Added: public static void glTexCoord1dv (ref double v); Member Added: public static void glTexCoord1dv (double[] v); Member Added: public static void glTexCoord1dv (IntPtr v); Member Added: public static void glTexCoord1f (float s); Member Added: public static void glTexCoord1fv (IntPtr v); Member Added: public static void glTexCoord1fv (ref float v); Member Added: public static void glTexCoord1fv (float[] v); Member Added: public static void glTexCoord1hNV (short s); Member Added: public static void glTexCoord1hvNV (ref short v); Member Added: public static void glTexCoord1hvNV (short[] v); Member Added: public static void glTexCoord1hvNV (IntPtr v); Member Added: public static void glTexCoord1i (int s); Member Added: public static void glTexCoord1iv (ref int v); Member Added: public static void glTexCoord1iv (int[] v); Member Added: public static void glTexCoord1iv (IntPtr v); Member Added: public static void glTexCoord1s (short s); Member Added: public static void glTexCoord1sv (ref short v); Member Added: public static void glTexCoord1sv (short[] v); Member Added: public static void glTexCoord1sv (IntPtr v); Member Added: public static void glTexCoord2d (double s, double t); Member Added: public static void glTexCoord2dv (ref double v); Member Added: public static void glTexCoord2dv (double[] v); Member Added: public static void glTexCoord2dv (IntPtr v); Member Added: public static void glTexCoord2f (float s, float t); Member Added: public static void glTexCoord2fColor3fVertex3fSUN (float s, float t, float r, float g, float b, float x, float y, float z); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, ref float c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, ref float c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, ref float c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, float[] c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, float[] c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (IntPtr tc, float[] c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, ref float c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, ref float c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, ref float c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, float[] c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, float[] c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (ref float tc, float[] c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, ref float c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, ref float c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, ref float c, float[] v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, float[] c, IntPtr v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, float[] c, ref float v); Member Added: public static void glTexCoord2fColor3fVertex3fvSUN (float[] tc, float[] c, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fSUN (float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (IntPtr tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (ref float tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord2fColor4fNormal3fVertex3fvSUN (float[] tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fSUN (float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, ref byte c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, ref byte c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, ref byte c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, byte[] c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, byte[] c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, byte[] c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (IntPtr tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, ref byte c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, ref byte c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, ref byte c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, byte[] c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, byte[] c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, byte[] c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (ref float tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, ref byte c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, ref byte c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, ref byte c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, byte[] c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, byte[] c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, byte[] c, float[] v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, IntPtr c, IntPtr v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, IntPtr c, ref float v); Member Added: public static void glTexCoord2fColor4ubVertex3fvSUN (float[] tc, IntPtr c, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fSUN (float s, float t, float nx, float ny, float nz, float x, float y, float z); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, IntPtr n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, IntPtr n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, ref float n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, ref float n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, ref float n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, float[] n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, float[] n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (IntPtr tc, float[] n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, IntPtr n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, IntPtr n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, ref float n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, ref float n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, ref float n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, float[] n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, float[] n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (ref float tc, float[] n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, IntPtr n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, IntPtr n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, IntPtr n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, ref float n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, ref float n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, ref float n, float[] v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, float[] n, IntPtr v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, float[] n, ref float v); Member Added: public static void glTexCoord2fNormal3fVertex3fvSUN (float[] tc, float[] n, float[] v); Member Added: public static void glTexCoord2fv (IntPtr v); Member Added: public static void glTexCoord2fv (ref float v); Member Added: public static void glTexCoord2fv (float[] v); Member Added: public static void glTexCoord2fVertex3fSUN (float s, float t, float x, float y, float z); Member Added: public static void glTexCoord2fVertex3fvSUN (IntPtr tc, IntPtr v); Member Added: public static void glTexCoord2fVertex3fvSUN (IntPtr tc, ref float v); Member Added: public static void glTexCoord2fVertex3fvSUN (IntPtr tc, float[] v); Member Added: public static void glTexCoord2fVertex3fvSUN (ref float tc, IntPtr v); Member Added: public static void glTexCoord2fVertex3fvSUN (ref float tc, ref float v); Member Added: public static void glTexCoord2fVertex3fvSUN (ref float tc, float[] v); Member Added: public static void glTexCoord2fVertex3fvSUN (float[] tc, IntPtr v); Member Added: public static void glTexCoord2fVertex3fvSUN (float[] tc, ref float v); Member Added: public static void glTexCoord2fVertex3fvSUN (float[] tc, float[] v); Member Added: public static void glTexCoord2hNV (short s, short t); Member Added: public static void glTexCoord2hvNV (ref short v); Member Added: public static void glTexCoord2hvNV (short[] v); Member Added: public static void glTexCoord2hvNV (IntPtr v); Member Added: public static void glTexCoord2i (int s, int t); Member Added: public static void glTexCoord2iv (ref int v); Member Added: public static void glTexCoord2iv (int[] v); Member Added: public static void glTexCoord2iv (IntPtr v); Member Added: public static void glTexCoord2s (short s, short t); Member Added: public static void glTexCoord2sv (ref short v); Member Added: public static void glTexCoord2sv (short[] v); Member Added: public static void glTexCoord2sv (IntPtr v); Member Added: public static void glTexCoord3d (double s, double t, double r); Member Added: public static void glTexCoord3dv (ref double v); Member Added: public static void glTexCoord3dv (double[] v); Member Added: public static void glTexCoord3dv (IntPtr v); Member Added: public static void glTexCoord3f (float s, float t, float r); Member Added: public static void glTexCoord3fv (IntPtr v); Member Added: public static void glTexCoord3fv (ref float v); Member Added: public static void glTexCoord3fv (float[] v); Member Added: public static void glTexCoord3hNV (short s, short t, short r); Member Added: public static void glTexCoord3hvNV (ref short v); Member Added: public static void glTexCoord3hvNV (short[] v); Member Added: public static void glTexCoord3hvNV (IntPtr v); Member Added: public static void glTexCoord3i (int s, int t, int r); Member Added: public static void glTexCoord3iv (ref int v); Member Added: public static void glTexCoord3iv (int[] v); Member Added: public static void glTexCoord3iv (IntPtr v); Member Added: public static void glTexCoord3s (short s, short t, short r); Member Added: public static void glTexCoord3sv (ref short v); Member Added: public static void glTexCoord3sv (short[] v); Member Added: public static void glTexCoord3sv (IntPtr v); Member Added: public static void glTexCoord4d (double s, double t, double r, double q); Member Added: public static void glTexCoord4dv (ref double v); Member Added: public static void glTexCoord4dv (double[] v); Member Added: public static void glTexCoord4dv (IntPtr v); Member Added: public static void glTexCoord4f (float s, float t, float r, float q); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fSUN (float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (IntPtr tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (ref float tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, IntPtr c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, ref float c, float[] n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, IntPtr n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, IntPtr n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, IntPtr n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, ref float n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, ref float n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, ref float n, float[] v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, float[] n, IntPtr v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, float[] n, ref float v); Member Added: public static void glTexCoord4fColor4fNormal3fVertex4fvSUN (float[] tc, float[] c, float[] n, float[] v); Member Added: public static void glTexCoord4fv (IntPtr v); Member Added: public static void glTexCoord4fv (ref float v); Member Added: public static void glTexCoord4fv (float[] v); Member Added: public static void glTexCoord4fVertex4fSUN (float s, float t, float p, float q, float x, float y, float z, float w); Member Added: public static void glTexCoord4fVertex4fvSUN (IntPtr tc, IntPtr v); Member Added: public static void glTexCoord4fVertex4fvSUN (IntPtr tc, ref float v); Member Added: public static void glTexCoord4fVertex4fvSUN (IntPtr tc, float[] v); Member Added: public static void glTexCoord4fVertex4fvSUN (ref float tc, IntPtr v); Member Added: public static void glTexCoord4fVertex4fvSUN (ref float tc, ref float v); Member Added: public static void glTexCoord4fVertex4fvSUN (ref float tc, float[] v); Member Added: public static void glTexCoord4fVertex4fvSUN (float[] tc, IntPtr v); Member Added: public static void glTexCoord4fVertex4fvSUN (float[] tc, ref float v); Member Added: public static void glTexCoord4fVertex4fvSUN (float[] tc, float[] v); Member Added: public static void glTexCoord4hNV (short s, short t, short r, short q); Member Added: public static void glTexCoord4hvNV (ref short v); Member Added: public static void glTexCoord4hvNV (short[] v); Member Added: public static void glTexCoord4hvNV (IntPtr v); Member Added: public static void glTexCoord4i (int s, int t, int r, int q); Member Added: public static void glTexCoord4iv (ref int v); Member Added: public static void glTexCoord4iv (int[] v); Member Added: public static void glTexCoord4iv (IntPtr v); Member Added: public static void glTexCoord4s (short s, short t, short r, short q); Member Added: public static void glTexCoord4sv (ref short v); Member Added: public static void glTexCoord4sv (short[] v); Member Added: public static void glTexCoord4sv (IntPtr v); Member Added: public static void glTexCoordPointer (int size, int type, int stride, IntPtr pointer); Member Added: public static void glTexCoordPointer (int size, int type, int stride, object pointer); Member Added: public static void glTexCoordPointerEXT (int size, int type, int stride, int count, IntPtr pointer); Member Added: public static void glTexCoordPointerEXT (int size, int type, int stride, int count, object pointer); Member Added: public static void glTexCoordPointerListIBM (int size, int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glTexCoordPointervINTEL (int size, int type, IntPtr pointer); Member Added: public static void glTexEnvf (int target, int pname, float param); Member Added: public static void glTexEnvfv (int target, int pname, IntPtr params); Member Added: public static void glTexEnvfv (int target, int pname, ref float params); Member Added: public static void glTexEnvfv (int target, int pname, float[] params); Member Added: public static void glTexEnvi (int target, int pname, int param); Member Added: public static void glTexEnviv (int target, int pname, ref int params); Member Added: public static void glTexEnviv (int target, int pname, int[] params); Member Added: public static void glTexEnviv (int target, int pname, IntPtr params); Member Added: public static void glTexFilterFuncSGIS (int target, int filter, int n, IntPtr weights); Member Added: public static void glTexFilterFuncSGIS (int target, int filter, int n, ref float weights); Member Added: public static void glTexFilterFuncSGIS (int target, int filter, int n, float[] weights); Member Added: public static void glTexGend (int coord, int pname, double param); Member Added: public static void glTexGendv (int coord, int pname, ref double params); Member Added: public static void glTexGendv (int coord, int pname, double[] params); Member Added: public static void glTexGendv (int coord, int pname, IntPtr params); Member Added: public static void glTexGenf (int coord, int pname, float param); Member Added: public static void glTexGenfv (int coord, int pname, IntPtr params); Member Added: public static void glTexGenfv (int coord, int pname, ref float params); Member Added: public static void glTexGenfv (int coord, int pname, float[] params); Member Added: public static void glTexGeni (int coord, int pname, int param); Member Added: public static void glTexGeniv (int coord, int pname, ref int params); Member Added: public static void glTexGeniv (int coord, int pname, int[] params); Member Added: public static void glTexGeniv (int coord, int pname, IntPtr params); Member Added: public static void glTexImage1D (int target, int level, int internalformat, int width, int border, int format, int type, IntPtr pixels); Member Added: public static void glTexImage1D (int target, int level, int internalformat, int width, int border, int format, int type, object pixels); Member Added: public static void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, IntPtr pixels); Member Added: public static void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, object pixels); Member Added: public static void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, IntPtr pixels); Member Added: public static void glTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, object pixels); Member Added: public static void glTexImage3DEXT (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, IntPtr pixels); Member Added: public static void glTexImage3DEXT (int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, object pixels); Member Added: public static void glTexImage4DSGIS (int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, IntPtr pixels); Member Added: public static void glTexImage4DSGIS (int target, int level, int internalformat, int width, int height, int depth, int size4d, int border, int format, int type, object pixels); Member Added: public static void glTexParameterf (int target, int pname, float param); Member Added: public static void glTexParameterfv (int target, int pname, IntPtr params); Member Added: public static void glTexParameterfv (int target, int pname, ref float params); Member Added: public static void glTexParameterfv (int target, int pname, float[] params); Member Added: public static void glTexParameteri (int target, int pname, int param); Member Added: public static void glTexParameterIivEXT (int target, int pname, ref int params); Member Added: public static void glTexParameterIivEXT (int target, int pname, int[] params); Member Added: public static void glTexParameterIivEXT (int target, int pname, IntPtr params); Member Added: public static void glTexParameterIuivEXT (int target, int pname, ref int params); Member Added: public static void glTexParameterIuivEXT (int target, int pname, int[] params); Member Added: public static void glTexParameterIuivEXT (int target, int pname, IntPtr params); Member Added: public static void glTexParameteriv (int target, int pname, ref int params); Member Added: public static void glTexParameteriv (int target, int pname, int[] params); Member Added: public static void glTexParameteriv (int target, int pname, IntPtr params); Member Added: public static void glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage1D (int target, int level, int xoffset, int width, int format, int type, object pixels); Member Added: public static void glTexSubImage1DEXT (int target, int level, int xoffset, int width, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage1DEXT (int target, int level, int xoffset, int width, int format, int type, object pixels); Member Added: public static void glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage2D (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, object pixels); Member Added: public static void glTexSubImage2DEXT (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage2DEXT (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, object pixels); Member Added: public static void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, object pixels); Member Added: public static void glTexSubImage3DEXT (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage3DEXT (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, object pixels); Member Added: public static void glTexSubImage4DSGIS (int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, IntPtr pixels); Member Added: public static void glTexSubImage4DSGIS (int target, int level, int xoffset, int yoffset, int zoffset, int woffset, int width, int height, int depth, int size4d, int format, int type, object pixels); Member Added: public static void glTextureColorMaskSGIS (int red, int green, int blue, int alpha); Member Added: public static void glTextureLightEXT (int pname); Member Added: public static void glTextureMaterialEXT (int face, int mode); Member Added: public static void glTextureNormalEXT (int mode); Member Added: public static void glTrackMatrixNV (int target, int address, int matrix, int transform); Member Added: public static void glTransformFeedbackAttribsNV (int count, ref int attribs, int bufferMode); Member Added: public static void glTransformFeedbackAttribsNV (int count, int[] attribs, int bufferMode); Member Added: public static void glTransformFeedbackAttribsNV (int count, IntPtr attribs, int bufferMode); Member Added: public static void glTransformFeedbackVaryingsNV (int program, int count, ref int locations, int bufferMode); Member Added: public static void glTransformFeedbackVaryingsNV (int program, int count, int[] locations, int bufferMode); Member Added: public static void glTransformFeedbackVaryingsNV (int program, int count, IntPtr locations, int bufferMode); Member Added: public static void glTranslated (double x, double y, double z); Member Added: public static void glTranslatef (float x, float y, float z); Member Added: public static void glUniform1f (int location, float v0); Member Added: public static void glUniform1fARB (int location, float v0); Member Added: public static void glUniform1fv (int location, int count, IntPtr value); Member Added: public static void glUniform1fv (int location, int count, ref float value); Member Added: public static void glUniform1fv (int location, int count, float[] value); Member Added: public static void glUniform1fvARB (int location, int count, IntPtr value); Member Added: public static void glUniform1fvARB (int location, int count, ref float value); Member Added: public static void glUniform1fvARB (int location, int count, float[] value); Member Added: public static void glUniform1i (int location, int v0); Member Added: public static void glUniform1iARB (int location, int v0); Member Added: public static void glUniform1iv (int location, int count, ref int value); Member Added: public static void glUniform1iv (int location, int count, int[] value); Member Added: public static void glUniform1iv (int location, int count, IntPtr value); Member Added: public static void glUniform1ivARB (int location, int count, ref int value); Member Added: public static void glUniform1ivARB (int location, int count, int[] value); Member Added: public static void glUniform1ivARB (int location, int count, IntPtr value); Member Added: public static void glUniform1uiEXT (int location, int v0); Member Added: public static void glUniform1uivEXT (int location, int count, ref int value); Member Added: public static void glUniform1uivEXT (int location, int count, int[] value); Member Added: public static void glUniform1uivEXT (int location, int count, IntPtr value); Member Added: public static void glUniform2f (int location, float v0, float v1); Member Added: public static void glUniform2fARB (int location, float v0, float v1); Member Added: public static void glUniform2fv (int location, int count, IntPtr value); Member Added: public static void glUniform2fv (int location, int count, ref float value); Member Added: public static void glUniform2fv (int location, int count, float[] value); Member Added: public static void glUniform2fvARB (int location, int count, IntPtr value); Member Added: public static void glUniform2fvARB (int location, int count, ref float value); Member Added: public static void glUniform2fvARB (int location, int count, float[] value); Member Added: public static void glUniform2i (int location, int v0, int v1); Member Added: public static void glUniform2iARB (int location, int v0, int v1); Member Added: public static void glUniform2iv (int location, int count, ref int value); Member Added: public static void glUniform2iv (int location, int count, int[] value); Member Added: public static void glUniform2iv (int location, int count, IntPtr value); Member Added: public static void glUniform2ivARB (int location, int count, ref int value); Member Added: public static void glUniform2ivARB (int location, int count, int[] value); Member Added: public static void glUniform2ivARB (int location, int count, IntPtr value); Member Added: public static void glUniform2uiEXT (int location, int v0, int v1); Member Added: public static void glUniform2uivEXT (int location, int count, ref int value); Member Added: public static void glUniform2uivEXT (int location, int count, int[] value); Member Added: public static void glUniform2uivEXT (int location, int count, IntPtr value); Member Added: public static void glUniform3f (int location, float v0, float v1, float v2); Member Added: public static void glUniform3fARB (int location, float v0, float v1, float v2); Member Added: public static void glUniform3fv (int location, int count, IntPtr value); Member Added: public static void glUniform3fv (int location, int count, ref float value); Member Added: public static void glUniform3fv (int location, int count, float[] value); Member Added: public static void glUniform3fvARB (int location, int count, IntPtr value); Member Added: public static void glUniform3fvARB (int location, int count, ref float value); Member Added: public static void glUniform3fvARB (int location, int count, float[] value); Member Added: public static void glUniform3i (int location, int v0, int v1, int v2); Member Added: public static void glUniform3iARB (int location, int v0, int v1, int v2); Member Added: public static void glUniform3iv (int location, int count, ref int value); Member Added: public static void glUniform3iv (int location, int count, int[] value); Member Added: public static void glUniform3iv (int location, int count, IntPtr value); Member Added: public static void glUniform3ivARB (int location, int count, ref int value); Member Added: public static void glUniform3ivARB (int location, int count, int[] value); Member Added: public static void glUniform3ivARB (int location, int count, IntPtr value); Member Added: public static void glUniform3uiEXT (int location, int v0, int v1, int v2); Member Added: public static void glUniform3uivEXT (int location, int count, ref int value); Member Added: public static void glUniform3uivEXT (int location, int count, int[] value); Member Added: public static void glUniform3uivEXT (int location, int count, IntPtr value); Member Added: public static void glUniform4f (int location, float v0, float v1, float v2, float v3); Member Added: public static void glUniform4fARB (int location, float v0, float v1, float v2, float v3); Member Added: public static void glUniform4fv (int location, int count, IntPtr value); Member Added: public static void glUniform4fv (int location, int count, ref float value); Member Added: public static void glUniform4fv (int location, int count, float[] value); Member Added: public static void glUniform4fvARB (int location, int count, IntPtr value); Member Added: public static void glUniform4fvARB (int location, int count, ref float value); Member Added: public static void glUniform4fvARB (int location, int count, float[] value); Member Added: public static void glUniform4i (int location, int v0, int v1, int v2, int v3); Member Added: public static void glUniform4iARB (int location, int v0, int v1, int v2, int v3); Member Added: public static void glUniform4iv (int location, int count, ref int value); Member Added: public static void glUniform4iv (int location, int count, int[] value); Member Added: public static void glUniform4iv (int location, int count, IntPtr value); Member Added: public static void glUniform4ivARB (int location, int count, ref int value); Member Added: public static void glUniform4ivARB (int location, int count, int[] value); Member Added: public static void glUniform4ivARB (int location, int count, IntPtr value); Member Added: public static void glUniform4uiEXT (int location, int v0, int v1, int v2, int v3); Member Added: public static void glUniform4uivEXT (int location, int count, ref int value); Member Added: public static void glUniform4uivEXT (int location, int count, int[] value); Member Added: public static void glUniform4uivEXT (int location, int count, IntPtr value); Member Added: public static void glUniformBufferEXT (int program, int location, int buffer); Member Added: public static void glUniformMatrix2fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix2fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix2fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix2fvARB (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix2fvARB (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix2fvARB (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix2x3fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix2x3fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix2x3fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix2x4fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix2x4fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix2x4fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix3fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix3fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix3fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix3fvARB (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix3fvARB (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix3fvARB (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix3x2fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix3x2fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix3x2fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix3x4fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix3x4fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix3x4fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix4fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix4fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix4fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix4fvARB (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix4fvARB (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix4fvARB (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix4x2fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix4x2fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix4x2fv (int location, int count, int transpose, float[] value); Member Added: public static void glUniformMatrix4x3fv (int location, int count, int transpose, IntPtr value); Member Added: public static void glUniformMatrix4x3fv (int location, int count, int transpose, ref float value); Member Added: public static void glUniformMatrix4x3fv (int location, int count, int transpose, float[] value); Member Added: public static void glUnlockArraysEXT (); Member Added: public static int glUnmapBuffer (int target); Member Added: public static int glUnmapBufferARB (int target); Member Added: public static void glUnmapObjectBufferATI (int buffer); Member Added: public static void glUpdateObjectBufferATI (int buffer, int offset, int size, IntPtr pointer, int preserve); Member Added: public static void glUpdateObjectBufferATI (int buffer, int offset, int size, object pointer, int preserve); Member Added: public static void glUseProgram (int program); Member Added: public static void glUseProgramObjectARB (int programObj); Member Added: public static void glValidateProgram (int program); Member Added: public static void glValidateProgramARB (int programObj); Member Added: public static void glVariantArrayObjectATI (int id, int type, int stride, int buffer, int offset); Member Added: public static void glVariantbvEXT (int id, ref byte addr); Member Added: public static void glVariantbvEXT (int id, byte[] addr); Member Added: public static void glVariantbvEXT (int id, IntPtr addr); Member Added: public static void glVariantdvEXT (int id, ref double addr); Member Added: public static void glVariantdvEXT (int id, double[] addr); Member Added: public static void glVariantdvEXT (int id, IntPtr addr); Member Added: public static void glVariantfvEXT (int id, IntPtr addr); Member Added: public static void glVariantfvEXT (int id, ref float addr); Member Added: public static void glVariantfvEXT (int id, float[] addr); Member Added: public static void glVariantivEXT (int id, ref int addr); Member Added: public static void glVariantivEXT (int id, int[] addr); Member Added: public static void glVariantivEXT (int id, IntPtr addr); Member Added: public static void glVariantPointerEXT (int id, int type, int stride, IntPtr addr); Member Added: public static void glVariantPointerEXT (int id, int type, int stride, object addr); Member Added: public static void glVariantsvEXT (int id, ref short addr); Member Added: public static void glVariantsvEXT (int id, short[] addr); Member Added: public static void glVariantsvEXT (int id, IntPtr addr); Member Added: public static void glVariantubvEXT (int id, ref byte addr); Member Added: public static void glVariantubvEXT (int id, byte[] addr); Member Added: public static void glVariantubvEXT (int id, IntPtr addr); Member Added: public static void glVariantuivEXT (int id, ref int addr); Member Added: public static void glVariantuivEXT (int id, int[] addr); Member Added: public static void glVariantuivEXT (int id, IntPtr addr); Member Added: public static void glVariantusvEXT (int id, ref short addr); Member Added: public static void glVariantusvEXT (int id, short[] addr); Member Added: public static void glVariantusvEXT (int id, IntPtr addr); Member Added: public static void glVertex2d (double x, double y); Member Added: public static void glVertex2dv (ref double v); Member Added: public static void glVertex2dv (double[] v); Member Added: public static void glVertex2dv (IntPtr v); Member Added: public static void glVertex2f (float x, float y); Member Added: public static void glVertex2fv (IntPtr v); Member Added: public static void glVertex2fv (ref float v); Member Added: public static void glVertex2fv (float[] v); Member Added: public static void glVertex2hNV (short x, short y); Member Added: public static void glVertex2hvNV (ref short v); Member Added: public static void glVertex2hvNV (short[] v); Member Added: public static void glVertex2hvNV (IntPtr v); Member Added: public static void glVertex2i (int x, int y); Member Added: public static void glVertex2iv (ref int v); Member Added: public static void glVertex2iv (int[] v); Member Added: public static void glVertex2iv (IntPtr v); Member Added: public static void glVertex2s (short x, short y); Member Added: public static void glVertex2sv (ref short v); Member Added: public static void glVertex2sv (short[] v); Member Added: public static void glVertex2sv (IntPtr v); Member Added: public static void glVertex3d (double x, double y, double z); Member Added: public static void glVertex3dv (ref double v); Member Added: public static void glVertex3dv (double[] v); Member Added: public static void glVertex3dv (IntPtr v); Member Added: public static void glVertex3f (float x, float y, float z); Member Added: public static void glVertex3fv (IntPtr v); Member Added: public static void glVertex3fv (ref float v); Member Added: public static void glVertex3fv (float[] v); Member Added: public static void glVertex3hNV (short x, short y, short z); Member Added: public static void glVertex3hvNV (ref short v); Member Added: public static void glVertex3hvNV (short[] v); Member Added: public static void glVertex3hvNV (IntPtr v); Member Added: public static void glVertex3i (int x, int y, int z); Member Added: public static void glVertex3iv (ref int v); Member Added: public static void glVertex3iv (int[] v); Member Added: public static void glVertex3iv (IntPtr v); Member Added: public static void glVertex3s (short x, short y, short z); Member Added: public static void glVertex3sv (ref short v); Member Added: public static void glVertex3sv (short[] v); Member Added: public static void glVertex3sv (IntPtr v); Member Added: public static void glVertex4d (double x, double y, double z, double w); Member Added: public static void glVertex4dv (ref double v); Member Added: public static void glVertex4dv (double[] v); Member Added: public static void glVertex4dv (IntPtr v); Member Added: public static void glVertex4f (float x, float y, float z, float w); Member Added: public static void glVertex4fv (IntPtr v); Member Added: public static void glVertex4fv (ref float v); Member Added: public static void glVertex4fv (float[] v); Member Added: public static void glVertex4hNV (short x, short y, short z, short w); Member Added: public static void glVertex4hvNV (ref short v); Member Added: public static void glVertex4hvNV (short[] v); Member Added: public static void glVertex4hvNV (IntPtr v); Member Added: public static void glVertex4i (int x, int y, int z, int w); Member Added: public static void glVertex4iv (ref int v); Member Added: public static void glVertex4iv (int[] v); Member Added: public static void glVertex4iv (IntPtr v); Member Added: public static void glVertex4s (short x, short y, short z, short w); Member Added: public static void glVertex4sv (ref short v); Member Added: public static void glVertex4sv (short[] v); Member Added: public static void glVertex4sv (IntPtr v); Member Added: public static void glVertexArrayParameteriAPPLE (int pname, int param); Member Added: public static void glVertexArrayRangeAPPLE (int length, IntPtr pointer); Member Added: public static void glVertexArrayRangeAPPLE (int length, object pointer); Member Added: public static void glVertexArrayRangeNV (int length, IntPtr pointer); Member Added: public static void glVertexArrayRangeNV (int length, object pointer); Member Added: public static void glVertexAttrib1d (int index, double x); Member Added: public static void glVertexAttrib1dARB (int index, double x); Member Added: public static void glVertexAttrib1dNV (int index, double x); Member Added: public static void glVertexAttrib1dv (int index, ref double v); Member Added: public static void glVertexAttrib1dv (int index, double[] v); Member Added: public static void glVertexAttrib1dv (int index, IntPtr v); Member Added: public static void glVertexAttrib1dvARB (int index, ref double v); Member Added: public static void glVertexAttrib1dvARB (int index, double[] v); Member Added: public static void glVertexAttrib1dvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib1dvNV (int index, ref double v); Member Added: public static void glVertexAttrib1dvNV (int index, double[] v); Member Added: public static void glVertexAttrib1dvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib1f (int index, float x); Member Added: public static void glVertexAttrib1fARB (int index, float x); Member Added: public static void glVertexAttrib1fNV (int index, float x); Member Added: public static void glVertexAttrib1fv (int index, IntPtr v); Member Added: public static void glVertexAttrib1fv (int index, ref float v); Member Added: public static void glVertexAttrib1fv (int index, float[] v); Member Added: public static void glVertexAttrib1fvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib1fvARB (int index, ref float v); Member Added: public static void glVertexAttrib1fvARB (int index, float[] v); Member Added: public static void glVertexAttrib1fvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib1fvNV (int index, ref float v); Member Added: public static void glVertexAttrib1fvNV (int index, float[] v); Member Added: public static void glVertexAttrib1hNV (int index, short x); Member Added: public static void glVertexAttrib1hvNV (int index, ref short v); Member Added: public static void glVertexAttrib1hvNV (int index, short[] v); Member Added: public static void glVertexAttrib1hvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib1s (int index, short x); Member Added: public static void glVertexAttrib1sARB (int index, short x); Member Added: public static void glVertexAttrib1sNV (int index, short x); Member Added: public static void glVertexAttrib1sv (int index, ref short v); Member Added: public static void glVertexAttrib1sv (int index, short[] v); Member Added: public static void glVertexAttrib1sv (int index, IntPtr v); Member Added: public static void glVertexAttrib1svARB (int index, ref short v); Member Added: public static void glVertexAttrib1svARB (int index, short[] v); Member Added: public static void glVertexAttrib1svARB (int index, IntPtr v); Member Added: public static void glVertexAttrib1svNV (int index, ref short v); Member Added: public static void glVertexAttrib1svNV (int index, short[] v); Member Added: public static void glVertexAttrib1svNV (int index, IntPtr v); Member Added: public static void glVertexAttrib2d (int index, double x, double y); Member Added: public static void glVertexAttrib2dARB (int index, double x, double y); Member Added: public static void glVertexAttrib2dNV (int index, double x, double y); Member Added: public static void glVertexAttrib2dv (int index, ref double v); Member Added: public static void glVertexAttrib2dv (int index, double[] v); Member Added: public static void glVertexAttrib2dv (int index, IntPtr v); Member Added: public static void glVertexAttrib2dvARB (int index, ref double v); Member Added: public static void glVertexAttrib2dvARB (int index, double[] v); Member Added: public static void glVertexAttrib2dvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib2dvNV (int index, ref double v); Member Added: public static void glVertexAttrib2dvNV (int index, double[] v); Member Added: public static void glVertexAttrib2dvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib2f (int index, float x, float y); Member Added: public static void glVertexAttrib2fARB (int index, float x, float y); Member Added: public static void glVertexAttrib2fNV (int index, float x, float y); Member Added: public static void glVertexAttrib2fv (int index, IntPtr v); Member Added: public static void glVertexAttrib2fv (int index, ref float v); Member Added: public static void glVertexAttrib2fv (int index, float[] v); Member Added: public static void glVertexAttrib2fvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib2fvARB (int index, ref float v); Member Added: public static void glVertexAttrib2fvARB (int index, float[] v); Member Added: public static void glVertexAttrib2fvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib2fvNV (int index, ref float v); Member Added: public static void glVertexAttrib2fvNV (int index, float[] v); Member Added: public static void glVertexAttrib2hNV (int index, short x, short y); Member Added: public static void glVertexAttrib2hvNV (int index, ref short v); Member Added: public static void glVertexAttrib2hvNV (int index, short[] v); Member Added: public static void glVertexAttrib2hvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib2s (int index, short x, short y); Member Added: public static void glVertexAttrib2sARB (int index, short x, short y); Member Added: public static void glVertexAttrib2sNV (int index, short x, short y); Member Added: public static void glVertexAttrib2sv (int index, ref short v); Member Added: public static void glVertexAttrib2sv (int index, short[] v); Member Added: public static void glVertexAttrib2sv (int index, IntPtr v); Member Added: public static void glVertexAttrib2svARB (int index, ref short v); Member Added: public static void glVertexAttrib2svARB (int index, short[] v); Member Added: public static void glVertexAttrib2svARB (int index, IntPtr v); Member Added: public static void glVertexAttrib2svNV (int index, ref short v); Member Added: public static void glVertexAttrib2svNV (int index, short[] v); Member Added: public static void glVertexAttrib2svNV (int index, IntPtr v); Member Added: public static void glVertexAttrib3d (int index, double x, double y, double z); Member Added: public static void glVertexAttrib3dARB (int index, double x, double y, double z); Member Added: public static void glVertexAttrib3dNV (int index, double x, double y, double z); Member Added: public static void glVertexAttrib3dv (int index, ref double v); Member Added: public static void glVertexAttrib3dv (int index, double[] v); Member Added: public static void glVertexAttrib3dv (int index, IntPtr v); Member Added: public static void glVertexAttrib3dvARB (int index, ref double v); Member Added: public static void glVertexAttrib3dvARB (int index, double[] v); Member Added: public static void glVertexAttrib3dvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib3dvNV (int index, ref double v); Member Added: public static void glVertexAttrib3dvNV (int index, double[] v); Member Added: public static void glVertexAttrib3dvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib3f (int index, float x, float y, float z); Member Added: public static void glVertexAttrib3fARB (int index, float x, float y, float z); Member Added: public static void glVertexAttrib3fNV (int index, float x, float y, float z); Member Added: public static void glVertexAttrib3fv (int index, IntPtr v); Member Added: public static void glVertexAttrib3fv (int index, ref float v); Member Added: public static void glVertexAttrib3fv (int index, float[] v); Member Added: public static void glVertexAttrib3fvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib3fvARB (int index, ref float v); Member Added: public static void glVertexAttrib3fvARB (int index, float[] v); Member Added: public static void glVertexAttrib3fvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib3fvNV (int index, ref float v); Member Added: public static void glVertexAttrib3fvNV (int index, float[] v); Member Added: public static void glVertexAttrib3hNV (int index, short x, short y, short z); Member Added: public static void glVertexAttrib3hvNV (int index, ref short v); Member Added: public static void glVertexAttrib3hvNV (int index, short[] v); Member Added: public static void glVertexAttrib3hvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib3s (int index, short x, short y, short z); Member Added: public static void glVertexAttrib3sARB (int index, short x, short y, short z); Member Added: public static void glVertexAttrib3sNV (int index, short x, short y, short z); Member Added: public static void glVertexAttrib3sv (int index, ref short v); Member Added: public static void glVertexAttrib3sv (int index, short[] v); Member Added: public static void glVertexAttrib3sv (int index, IntPtr v); Member Added: public static void glVertexAttrib3svARB (int index, ref short v); Member Added: public static void glVertexAttrib3svARB (int index, short[] v); Member Added: public static void glVertexAttrib3svARB (int index, IntPtr v); Member Added: public static void glVertexAttrib3svNV (int index, ref short v); Member Added: public static void glVertexAttrib3svNV (int index, short[] v); Member Added: public static void glVertexAttrib3svNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4bv (int index, ref byte v); Member Added: public static void glVertexAttrib4bv (int index, byte[] v); Member Added: public static void glVertexAttrib4bv (int index, IntPtr v); Member Added: public static void glVertexAttrib4bvARB (int index, ref byte v); Member Added: public static void glVertexAttrib4bvARB (int index, byte[] v); Member Added: public static void glVertexAttrib4bvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4d (int index, double x, double y, double z, double w); Member Added: public static void glVertexAttrib4dARB (int index, double x, double y, double z, double w); Member Added: public static void glVertexAttrib4dNV (int index, double x, double y, double z, double w); Member Added: public static void glVertexAttrib4dv (int index, ref double v); Member Added: public static void glVertexAttrib4dv (int index, double[] v); Member Added: public static void glVertexAttrib4dv (int index, IntPtr v); Member Added: public static void glVertexAttrib4dvARB (int index, ref double v); Member Added: public static void glVertexAttrib4dvARB (int index, double[] v); Member Added: public static void glVertexAttrib4dvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4dvNV (int index, ref double v); Member Added: public static void glVertexAttrib4dvNV (int index, double[] v); Member Added: public static void glVertexAttrib4dvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4f (int index, float x, float y, float z, float w); Member Added: public static void glVertexAttrib4fARB (int index, float x, float y, float z, float w); Member Added: public static void glVertexAttrib4fNV (int index, float x, float y, float z, float w); Member Added: public static void glVertexAttrib4fv (int index, IntPtr v); Member Added: public static void glVertexAttrib4fv (int index, ref float v); Member Added: public static void glVertexAttrib4fv (int index, float[] v); Member Added: public static void glVertexAttrib4fvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4fvARB (int index, ref float v); Member Added: public static void glVertexAttrib4fvARB (int index, float[] v); Member Added: public static void glVertexAttrib4fvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4fvNV (int index, ref float v); Member Added: public static void glVertexAttrib4fvNV (int index, float[] v); Member Added: public static void glVertexAttrib4hNV (int index, short x, short y, short z, short w); Member Added: public static void glVertexAttrib4hvNV (int index, ref short v); Member Added: public static void glVertexAttrib4hvNV (int index, short[] v); Member Added: public static void glVertexAttrib4hvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4iv (int index, ref int v); Member Added: public static void glVertexAttrib4iv (int index, int[] v); Member Added: public static void glVertexAttrib4iv (int index, IntPtr v); Member Added: public static void glVertexAttrib4ivARB (int index, ref int v); Member Added: public static void glVertexAttrib4ivARB (int index, int[] v); Member Added: public static void glVertexAttrib4ivARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Nbv (int index, ref byte v); Member Added: public static void glVertexAttrib4Nbv (int index, byte[] v); Member Added: public static void glVertexAttrib4Nbv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NbvARB (int index, ref byte v); Member Added: public static void glVertexAttrib4NbvARB (int index, byte[] v); Member Added: public static void glVertexAttrib4NbvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Niv (int index, ref int v); Member Added: public static void glVertexAttrib4Niv (int index, int[] v); Member Added: public static void glVertexAttrib4Niv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NivARB (int index, ref int v); Member Added: public static void glVertexAttrib4NivARB (int index, int[] v); Member Added: public static void glVertexAttrib4NivARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Nsv (int index, ref short v); Member Added: public static void glVertexAttrib4Nsv (int index, short[] v); Member Added: public static void glVertexAttrib4Nsv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NsvARB (int index, ref short v); Member Added: public static void glVertexAttrib4NsvARB (int index, short[] v); Member Added: public static void glVertexAttrib4NsvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Nub (int index, byte x, byte y, byte z, byte w); Member Added: public static void glVertexAttrib4NubARB (int index, byte x, byte y, byte z, byte w); Member Added: public static void glVertexAttrib4Nubv (int index, ref byte v); Member Added: public static void glVertexAttrib4Nubv (int index, byte[] v); Member Added: public static void glVertexAttrib4Nubv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NubvARB (int index, ref byte v); Member Added: public static void glVertexAttrib4NubvARB (int index, byte[] v); Member Added: public static void glVertexAttrib4NubvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Nuiv (int index, ref int v); Member Added: public static void glVertexAttrib4Nuiv (int index, int[] v); Member Added: public static void glVertexAttrib4Nuiv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NuivARB (int index, ref int v); Member Added: public static void glVertexAttrib4NuivARB (int index, int[] v); Member Added: public static void glVertexAttrib4NuivARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4Nusv (int index, ref short v); Member Added: public static void glVertexAttrib4Nusv (int index, short[] v); Member Added: public static void glVertexAttrib4Nusv (int index, IntPtr v); Member Added: public static void glVertexAttrib4NusvARB (int index, ref short v); Member Added: public static void glVertexAttrib4NusvARB (int index, short[] v); Member Added: public static void glVertexAttrib4NusvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4s (int index, short x, short y, short z, short w); Member Added: public static void glVertexAttrib4sARB (int index, short x, short y, short z, short w); Member Added: public static void glVertexAttrib4sNV (int index, short x, short y, short z, short w); Member Added: public static void glVertexAttrib4sv (int index, ref short v); Member Added: public static void glVertexAttrib4sv (int index, short[] v); Member Added: public static void glVertexAttrib4sv (int index, IntPtr v); Member Added: public static void glVertexAttrib4svARB (int index, ref short v); Member Added: public static void glVertexAttrib4svARB (int index, short[] v); Member Added: public static void glVertexAttrib4svARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4svNV (int index, ref short v); Member Added: public static void glVertexAttrib4svNV (int index, short[] v); Member Added: public static void glVertexAttrib4svNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4ubNV (int index, byte x, byte y, byte z, byte w); Member Added: public static void glVertexAttrib4ubv (int index, ref byte v); Member Added: public static void glVertexAttrib4ubv (int index, byte[] v); Member Added: public static void glVertexAttrib4ubv (int index, IntPtr v); Member Added: public static void glVertexAttrib4ubvARB (int index, ref byte v); Member Added: public static void glVertexAttrib4ubvARB (int index, byte[] v); Member Added: public static void glVertexAttrib4ubvARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4ubvNV (int index, ref byte v); Member Added: public static void glVertexAttrib4ubvNV (int index, byte[] v); Member Added: public static void glVertexAttrib4ubvNV (int index, IntPtr v); Member Added: public static void glVertexAttrib4uiv (int index, ref int v); Member Added: public static void glVertexAttrib4uiv (int index, int[] v); Member Added: public static void glVertexAttrib4uiv (int index, IntPtr v); Member Added: public static void glVertexAttrib4uivARB (int index, ref int v); Member Added: public static void glVertexAttrib4uivARB (int index, int[] v); Member Added: public static void glVertexAttrib4uivARB (int index, IntPtr v); Member Added: public static void glVertexAttrib4usv (int index, ref short v); Member Added: public static void glVertexAttrib4usv (int index, short[] v); Member Added: public static void glVertexAttrib4usv (int index, IntPtr v); Member Added: public static void glVertexAttrib4usvARB (int index, ref short v); Member Added: public static void glVertexAttrib4usvARB (int index, short[] v); Member Added: public static void glVertexAttrib4usvARB (int index, IntPtr v); Member Added: public static void glVertexAttribArrayObjectATI (int index, int size, int type, int normalized, int stride, int buffer, int offset); Member Added: public static void glVertexAttribI1iEXT (int index, int x); Member Added: public static void glVertexAttribI1ivEXT (int index, ref int v); Member Added: public static void glVertexAttribI1ivEXT (int index, int[] v); Member Added: public static void glVertexAttribI1ivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI1uiEXT (int index, int x); Member Added: public static void glVertexAttribI1uivEXT (int index, ref int v); Member Added: public static void glVertexAttribI1uivEXT (int index, int[] v); Member Added: public static void glVertexAttribI1uivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI2iEXT (int index, int x, int y); Member Added: public static void glVertexAttribI2ivEXT (int index, ref int v); Member Added: public static void glVertexAttribI2ivEXT (int index, int[] v); Member Added: public static void glVertexAttribI2ivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI2uiEXT (int index, int x, int y); Member Added: public static void glVertexAttribI2uivEXT (int index, ref int v); Member Added: public static void glVertexAttribI2uivEXT (int index, int[] v); Member Added: public static void glVertexAttribI2uivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI3iEXT (int index, int x, int y, int z); Member Added: public static void glVertexAttribI3ivEXT (int index, ref int v); Member Added: public static void glVertexAttribI3ivEXT (int index, int[] v); Member Added: public static void glVertexAttribI3ivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI3uiEXT (int index, int x, int y, int z); Member Added: public static void glVertexAttribI3uivEXT (int index, ref int v); Member Added: public static void glVertexAttribI3uivEXT (int index, int[] v); Member Added: public static void glVertexAttribI3uivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4bvEXT (int index, ref byte v); Member Added: public static void glVertexAttribI4bvEXT (int index, byte[] v); Member Added: public static void glVertexAttribI4bvEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4iEXT (int index, int x, int y, int z, int w); Member Added: public static void glVertexAttribI4ivEXT (int index, ref int v); Member Added: public static void glVertexAttribI4ivEXT (int index, int[] v); Member Added: public static void glVertexAttribI4ivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4svEXT (int index, ref short v); Member Added: public static void glVertexAttribI4svEXT (int index, short[] v); Member Added: public static void glVertexAttribI4svEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4ubvEXT (int index, ref byte v); Member Added: public static void glVertexAttribI4ubvEXT (int index, byte[] v); Member Added: public static void glVertexAttribI4ubvEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4uiEXT (int index, int x, int y, int z, int w); Member Added: public static void glVertexAttribI4uivEXT (int index, ref int v); Member Added: public static void glVertexAttribI4uivEXT (int index, int[] v); Member Added: public static void glVertexAttribI4uivEXT (int index, IntPtr v); Member Added: public static void glVertexAttribI4usvEXT (int index, ref short v); Member Added: public static void glVertexAttribI4usvEXT (int index, short[] v); Member Added: public static void glVertexAttribI4usvEXT (int index, IntPtr v); Member Added: public static void glVertexAttribIPointerEXT (int index, int size, int type, int stride, IntPtr pointer); Member Added: public static void glVertexAttribIPointerEXT (int index, int size, int type, int stride, object pointer); Member Added: public static void glVertexAttribPointer (int index, int size, int type, int normalized, int stride, IntPtr pointer); Member Added: public static void glVertexAttribPointer (int index, int size, int type, int normalized, int stride, object pointer); Member Added: public static void glVertexAttribPointerARB (int index, int size, int type, int normalized, int stride, IntPtr pointer); Member Added: public static void glVertexAttribPointerARB (int index, int size, int type, int normalized, int stride, object pointer); Member Added: public static void glVertexAttribPointerNV (int index, int fsize, int type, int stride, IntPtr pointer); Member Added: public static void glVertexAttribPointerNV (int index, int fsize, int type, int stride, object pointer); Member Added: public static void glVertexAttribs1dvNV (int index, int count, ref double v); Member Added: public static void glVertexAttribs1dvNV (int index, int count, double[] v); Member Added: public static void glVertexAttribs1dvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs1fvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs1fvNV (int index, int count, ref float v); Member Added: public static void glVertexAttribs1fvNV (int index, int count, float[] v); Member Added: public static void glVertexAttribs1hvNV (int index, int n, ref short v); Member Added: public static void glVertexAttribs1hvNV (int index, int n, short[] v); Member Added: public static void glVertexAttribs1hvNV (int index, int n, IntPtr v); Member Added: public static void glVertexAttribs1svNV (int index, int count, ref short v); Member Added: public static void glVertexAttribs1svNV (int index, int count, short[] v); Member Added: public static void glVertexAttribs1svNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs2dvNV (int index, int count, ref double v); Member Added: public static void glVertexAttribs2dvNV (int index, int count, double[] v); Member Added: public static void glVertexAttribs2dvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs2fvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs2fvNV (int index, int count, ref float v); Member Added: public static void glVertexAttribs2fvNV (int index, int count, float[] v); Member Added: public static void glVertexAttribs2hvNV (int index, int n, ref short v); Member Added: public static void glVertexAttribs2hvNV (int index, int n, short[] v); Member Added: public static void glVertexAttribs2hvNV (int index, int n, IntPtr v); Member Added: public static void glVertexAttribs2svNV (int index, int count, ref short v); Member Added: public static void glVertexAttribs2svNV (int index, int count, short[] v); Member Added: public static void glVertexAttribs2svNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs3dvNV (int index, int count, ref double v); Member Added: public static void glVertexAttribs3dvNV (int index, int count, double[] v); Member Added: public static void glVertexAttribs3dvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs3fvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs3fvNV (int index, int count, ref float v); Member Added: public static void glVertexAttribs3fvNV (int index, int count, float[] v); Member Added: public static void glVertexAttribs3hvNV (int index, int n, ref short v); Member Added: public static void glVertexAttribs3hvNV (int index, int n, short[] v); Member Added: public static void glVertexAttribs3hvNV (int index, int n, IntPtr v); Member Added: public static void glVertexAttribs3svNV (int index, int count, ref short v); Member Added: public static void glVertexAttribs3svNV (int index, int count, short[] v); Member Added: public static void glVertexAttribs3svNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs4dvNV (int index, int count, ref double v); Member Added: public static void glVertexAttribs4dvNV (int index, int count, double[] v); Member Added: public static void glVertexAttribs4dvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs4fvNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs4fvNV (int index, int count, ref float v); Member Added: public static void glVertexAttribs4fvNV (int index, int count, float[] v); Member Added: public static void glVertexAttribs4hvNV (int index, int n, ref short v); Member Added: public static void glVertexAttribs4hvNV (int index, int n, short[] v); Member Added: public static void glVertexAttribs4hvNV (int index, int n, IntPtr v); Member Added: public static void glVertexAttribs4svNV (int index, int count, ref short v); Member Added: public static void glVertexAttribs4svNV (int index, int count, short[] v); Member Added: public static void glVertexAttribs4svNV (int index, int count, IntPtr v); Member Added: public static void glVertexAttribs4ubvNV (int index, int count, ref byte v); Member Added: public static void glVertexAttribs4ubvNV (int index, int count, byte[] v); Member Added: public static void glVertexAttribs4ubvNV (int index, int count, IntPtr v); Member Added: public static void glVertexBlendARB (int count); Member Added: public static void glVertexBlendEnvfATI (int pname, float param); Member Added: public static void glVertexBlendEnviATI (int pname, int param); Member Added: public static void glVertexPointer (int size, int type, int stride, IntPtr pointer); Member Added: public static void glVertexPointer (int size, int type, int stride, object pointer); Member Added: public static void glVertexPointerEXT (int size, int type, int stride, int count, IntPtr pointer); Member Added: public static void glVertexPointerEXT (int size, int type, int stride, int count, object pointer); Member Added: public static void glVertexPointerListIBM (int size, int type, int stride, IntPtr pointer, int ptrstride); Member Added: public static void glVertexPointervINTEL (int size, int type, IntPtr pointer); Member Added: public static void glVertexStream1dATI (int stream, double x); Member Added: public static void glVertexStream1dvATI (int stream, ref double coords); Member Added: public static void glVertexStream1dvATI (int stream, double[] coords); Member Added: public static void glVertexStream1dvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream1fATI (int stream, float x); Member Added: public static void glVertexStream1fvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream1fvATI (int stream, ref float coords); Member Added: public static void glVertexStream1fvATI (int stream, float[] coords); Member Added: public static void glVertexStream1iATI (int stream, int x); Member Added: public static void glVertexStream1ivATI (int stream, ref int coords); Member Added: public static void glVertexStream1ivATI (int stream, int[] coords); Member Added: public static void glVertexStream1ivATI (int stream, IntPtr coords); Member Added: public static void glVertexStream1sATI (int stream, short x); Member Added: public static void glVertexStream1svATI (int stream, ref short coords); Member Added: public static void glVertexStream1svATI (int stream, short[] coords); Member Added: public static void glVertexStream1svATI (int stream, IntPtr coords); Member Added: public static void glVertexStream2dATI (int stream, double x, double y); Member Added: public static void glVertexStream2dvATI (int stream, ref double coords); Member Added: public static void glVertexStream2dvATI (int stream, double[] coords); Member Added: public static void glVertexStream2dvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream2fATI (int stream, float x, float y); Member Added: public static void glVertexStream2fvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream2fvATI (int stream, ref float coords); Member Added: public static void glVertexStream2fvATI (int stream, float[] coords); Member Added: public static void glVertexStream2iATI (int stream, int x, int y); Member Added: public static void glVertexStream2ivATI (int stream, ref int coords); Member Added: public static void glVertexStream2ivATI (int stream, int[] coords); Member Added: public static void glVertexStream2ivATI (int stream, IntPtr coords); Member Added: public static void glVertexStream2sATI (int stream, short x, short y); Member Added: public static void glVertexStream2svATI (int stream, ref short coords); Member Added: public static void glVertexStream2svATI (int stream, short[] coords); Member Added: public static void glVertexStream2svATI (int stream, IntPtr coords); Member Added: public static void glVertexStream3dATI (int stream, double x, double y, double z); Member Added: public static void glVertexStream3dvATI (int stream, ref double coords); Member Added: public static void glVertexStream3dvATI (int stream, double[] coords); Member Added: public static void glVertexStream3dvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream3fATI (int stream, float x, float y, float z); Member Added: public static void glVertexStream3fvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream3fvATI (int stream, ref float coords); Member Added: public static void glVertexStream3fvATI (int stream, float[] coords); Member Added: public static void glVertexStream3iATI (int stream, int x, int y, int z); Member Added: public static void glVertexStream3ivATI (int stream, ref int coords); Member Added: public static void glVertexStream3ivATI (int stream, int[] coords); Member Added: public static void glVertexStream3ivATI (int stream, IntPtr coords); Member Added: public static void glVertexStream3sATI (int stream, short x, short y, short z); Member Added: public static void glVertexStream3svATI (int stream, ref short coords); Member Added: public static void glVertexStream3svATI (int stream, short[] coords); Member Added: public static void glVertexStream3svATI (int stream, IntPtr coords); Member Added: public static void glVertexStream4dATI (int stream, double x, double y, double z, double w); Member Added: public static void glVertexStream4dvATI (int stream, ref double coords); Member Added: public static void glVertexStream4dvATI (int stream, double[] coords); Member Added: public static void glVertexStream4dvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream4fATI (int stream, float x, float y, float z, float w); Member Added: public static void glVertexStream4fvATI (int stream, IntPtr coords); Member Added: public static void glVertexStream4fvATI (int stream, ref float coords); Member Added: public static void glVertexStream4fvATI (int stream, float[] coords); Member Added: public static void glVertexStream4iATI (int stream, int x, int y, int z, int w); Member Added: public static void glVertexStream4ivATI (int stream, ref int coords); Member Added: public static void glVertexStream4ivATI (int stream, int[] coords); Member Added: public static void glVertexStream4ivATI (int stream, IntPtr coords); Member Added: public static void glVertexStream4sATI (int stream, short x, short y, short z, short w); Member Added: public static void glVertexStream4svATI (int stream, ref short coords); Member Added: public static void glVertexStream4svATI (int stream, short[] coords); Member Added: public static void glVertexStream4svATI (int stream, IntPtr coords); Member Added: public static void glVertexWeightfEXT (float weight); Member Added: public static void glVertexWeightfvEXT (IntPtr weight); Member Added: public static void glVertexWeightfvEXT (ref float weight); Member Added: public static void glVertexWeightfvEXT (float[] weight); Member Added: public static void glVertexWeighthNV (short weight); Member Added: public static void glVertexWeighthvNV (ref short weight); Member Added: public static void glVertexWeighthvNV (short[] weight); Member Added: public static void glVertexWeighthvNV (IntPtr weight); Member Added: public static void glVertexWeightPointerEXT (int size, int type, int stride, IntPtr pointer); Member Added: public static void glVertexWeightPointerEXT (int size, int type, int stride, object pointer); Member Added: public static void glViewport (int x, int y, int width, int height); Member Added: public static void glWeightbvARB (int size, ref byte weights); Member Added: public static void glWeightbvARB (int size, byte[] weights); Member Added: public static void glWeightbvARB (int size, IntPtr weights); Member Added: public static void glWeightdvARB (int size, ref double weights); Member Added: public static void glWeightdvARB (int size, double[] weights); Member Added: public static void glWeightdvARB (int size, IntPtr weights); Member Added: public static void glWeightfvARB (int size, IntPtr weights); Member Added: public static void glWeightfvARB (int size, ref float weights); Member Added: public static void glWeightfvARB (int size, float[] weights); Member Added: public static void glWeightivARB (int size, ref int weights); Member Added: public static void glWeightivARB (int size, int[] weights); Member Added: public static void glWeightivARB (int size, IntPtr weights); Member Added: public static void glWeightPointerARB (int size, int type, int stride, IntPtr pointer); Member Added: public static void glWeightPointerARB (int size, int type, int stride, object pointer); Member Added: public static void glWeightsvARB (int size, ref short weights); Member Added: public static void glWeightsvARB (int size, short[] weights); Member Added: public static void glWeightsvARB (int size, IntPtr weights); Member Added: public static void glWeightubvARB (int size, ref byte weights); Member Added: public static void glWeightubvARB (int size, byte[] weights); Member Added: public static void glWeightubvARB (int size, IntPtr weights); Member Added: public static void glWeightuivARB (int size, ref int weights); Member Added: public static void glWeightuivARB (int size, int[] weights); Member Added: public static void glWeightuivARB (int size, IntPtr weights); Member Added: public static void glWeightusvARB (int size, ref short weights); Member Added: public static void glWeightusvARB (int size, short[] weights); Member Added: public static void glWeightusvARB (int size, IntPtr weights); Member Added: public static void glWindowPos2d (double x, double y); Member Added: public static void glWindowPos2dARB (double x, double y); Member Added: public static void glWindowPos2dMESA (double x, double y); Member Added: public static void glWindowPos2dv (ref double v); Member Added: public static void glWindowPos2dv (double[] v); Member Added: public static void glWindowPos2dv (IntPtr v); Member Added: public static void glWindowPos2dvARB (ref double v); Member Added: public static void glWindowPos2dvARB (double[] v); Member Added: public static void glWindowPos2dvARB (IntPtr v); Member Added: public static void glWindowPos2dvMESA (ref double v); Member Added: public static void glWindowPos2dvMESA (double[] v); Member Added: public static void glWindowPos2dvMESA (IntPtr v); Member Added: public static void glWindowPos2f (float x, float y); Member Added: public static void glWindowPos2fARB (float x, float y); Member Added: public static void glWindowPos2fMESA (float x, float y); Member Added: public static void glWindowPos2fv (IntPtr v); Member Added: public static void glWindowPos2fv (ref float v); Member Added: public static void glWindowPos2fv (float[] v); Member Added: public static void glWindowPos2fvARB (IntPtr v); Member Added: public static void glWindowPos2fvARB (ref float v); Member Added: public static void glWindowPos2fvARB (float[] v); Member Added: public static void glWindowPos2fvMESA (IntPtr v); Member Added: public static void glWindowPos2fvMESA (ref float v); Member Added: public static void glWindowPos2fvMESA (float[] v); Member Added: public static void glWindowPos2i (int x, int y); Member Added: public static void glWindowPos2iARB (int x, int y); Member Added: public static void glWindowPos2iMESA (int x, int y); Member Added: public static void glWindowPos2iv (ref int v); Member Added: public static void glWindowPos2iv (int[] v); Member Added: public static void glWindowPos2iv (IntPtr v); Member Added: public static void glWindowPos2ivARB (ref int v); Member Added: public static void glWindowPos2ivARB (int[] v); Member Added: public static void glWindowPos2ivARB (IntPtr v); Member Added: public static void glWindowPos2ivMESA (ref int v); Member Added: public static void glWindowPos2ivMESA (int[] v); Member Added: public static void glWindowPos2ivMESA (IntPtr v); Member Added: public static void glWindowPos2s (short x, short y); Member Added: public static void glWindowPos2sARB (short x, short y); Member Added: public static void glWindowPos2sMESA (short x, short y); Member Added: public static void glWindowPos2sv (ref short v); Member Added: public static void glWindowPos2sv (short[] v); Member Added: public static void glWindowPos2sv (IntPtr v); Member Added: public static void glWindowPos2svARB (ref short v); Member Added: public static void glWindowPos2svARB (short[] v); Member Added: public static void glWindowPos2svARB (IntPtr v); Member Added: public static void glWindowPos2svMESA (ref short v); Member Added: public static void glWindowPos2svMESA (short[] v); Member Added: public static void glWindowPos2svMESA (IntPtr v); Member Added: public static void glWindowPos3d (double x, double y, double z); Member Added: public static void glWindowPos3dARB (double x, double y, double z); Member Added: public static void glWindowPos3dMESA (double x, double y, double z); Member Added: public static void glWindowPos3dv (ref double v); Member Added: public static void glWindowPos3dv (double[] v); Member Added: public static void glWindowPos3dv (IntPtr v); Member Added: public static void glWindowPos3dvARB (ref double v); Member Added: public static void glWindowPos3dvARB (double[] v); Member Added: public static void glWindowPos3dvARB (IntPtr v); Member Added: public static void glWindowPos3dvMESA (ref double v); Member Added: public static void glWindowPos3dvMESA (double[] v); Member Added: public static void glWindowPos3dvMESA (IntPtr v); Member Added: public static void glWindowPos3f (float x, float y, float z); Member Added: public static void glWindowPos3fARB (float x, float y, float z); Member Added: public static void glWindowPos3fMESA (float x, float y, float z); Member Added: public static void glWindowPos3fv (IntPtr v); Member Added: public static void glWindowPos3fv (ref float v); Member Added: public static void glWindowPos3fv (float[] v); Member Added: public static void glWindowPos3fvARB (IntPtr v); Member Added: public static void glWindowPos3fvARB (ref float v); Member Added: public static void glWindowPos3fvARB (float[] v); Member Added: public static void glWindowPos3fvMESA (IntPtr v); Member Added: public static void glWindowPos3fvMESA (ref float v); Member Added: public static void glWindowPos3fvMESA (float[] v); Member Added: public static void glWindowPos3i (int x, int y, int z); Member Added: public static void glWindowPos3iARB (int x, int y, int z); Member Added: public static void glWindowPos3iMESA (int x, int y, int z); Member Added: public static void glWindowPos3iv (ref int v); Member Added: public static void glWindowPos3iv (int[] v); Member Added: public static void glWindowPos3iv (IntPtr v); Member Added: public static void glWindowPos3ivARB (ref int v); Member Added: public static void glWindowPos3ivARB (int[] v); Member Added: public static void glWindowPos3ivARB (IntPtr v); Member Added: public static void glWindowPos3ivMESA (ref int v); Member Added: public static void glWindowPos3ivMESA (int[] v); Member Added: public static void glWindowPos3ivMESA (IntPtr v); Member Added: public static void glWindowPos3s (short x, short y, short z); Member Added: public static void glWindowPos3sARB (short x, short y, short z); Member Added: public static void glWindowPos3sMESA (short x, short y, short z); Member Added: public static void glWindowPos3sv (ref short v); Member Added: public static void glWindowPos3sv (short[] v); Member Added: public static void glWindowPos3sv (IntPtr v); Member Added: public static void glWindowPos3svARB (ref short v); Member Added: public static void glWindowPos3svARB (short[] v); Member Added: public static void glWindowPos3svARB (IntPtr v); Member Added: public static void glWindowPos3svMESA (ref short v); Member Added: public static void glWindowPos3svMESA (short[] v); Member Added: public static void glWindowPos3svMESA (IntPtr v); Member Added: public static void glWindowPos4dMESA (double x, double y, double z, double w); Member Added: public static void glWindowPos4dvMESA (ref double v); Member Added: public static void glWindowPos4dvMESA (double[] v); Member Added: public static void glWindowPos4dvMESA (IntPtr v); Member Added: public static void glWindowPos4fMESA (float x, float y, float z, float w); Member Added: public static void glWindowPos4fvMESA (IntPtr v); Member Added: public static void glWindowPos4fvMESA (ref float v); Member Added: public static void glWindowPos4fvMESA (float[] v); Member Added: public static void glWindowPos4iMESA (int x, int y, int z, int w); Member Added: public static void glWindowPos4ivMESA (ref int v); Member Added: public static void glWindowPos4ivMESA (int[] v); Member Added: public static void glWindowPos4ivMESA (IntPtr v); Member Added: public static void glWindowPos4sMESA (short x, short y, short z, short w); Member Added: public static void glWindowPos4svMESA (ref short v); Member Added: public static void glWindowPos4svMESA (short[] v); Member Added: public static void glWindowPos4svMESA (IntPtr v); Member Added: public static void glWriteMaskEXT (int res, int in, int outX, int outY, int outZ, int outW); Member Added: public static bool IsExtensionSupported (string name); Member Added: public static bool IsExtensionSupported (string name, bool useCache); Member Added: public static bool ReloadFunction (string name); Member Added: public static void ReloadFunctions (); Namespace Directory Created: Tao.OpenGl New Namespace File: Tao.OpenGl New Type: Tao.OpenGl.OpenGLExtensionImport Member Added: public OpenGLExtensionImport (string ExtensionName, string EntryPoint); Member Added: public string EntryPoint; Member Added: public string ExtensionName; New Type: Tao.OpenGl.GlExtensionLoader Member Added: public static IntPtr GetProcAddress (string s); Member Added: public static bool IsExtensionSupported (object contextGl, string extname); Member Added: public static bool IsExtensionSupported (string extname); Member Added: public static void LoadAllExtensions (); Member Added: public static void LoadAllExtensions (object contextGl); Member Added: public static bool LoadExtension (object contextGl, string extname); Member Added: public static bool LoadExtension (object contextGl, string extname, bool forceLoad); Member Added: public static bool LoadExtension (string extname); New Type: Tao.OpenGl.Glu Member Added: public const int GLU_AUTO_LOAD_MATRIX = 100200; Member Added: public const int GLU_BEGIN = 100100; Member Added: public const int GLU_CCW = 100121; Member Added: public const int GLU_CULLING = 100201; Member Added: public const int GLU_CW = 100120; Member Added: public const int GLU_DISPLAY_MODE = 100204; Member Added: public const int GLU_DOMAIN_DISTANCE = 100217; Member Added: public const int GLU_EDGE_FLAG = 100104; Member Added: public const int GLU_END = 100102; Member Added: public const int GLU_ERROR = 100103; Member Added: public const int GLU_EXT_nurbs_tessellator = 1; Member Added: public const int GLU_EXT_object_space_tess = 1; Member Added: public const int GLU_EXTENSIONS = 100801; Member Added: public const int GLU_EXTERIOR = 100123; Member Added: public const int GLU_FALSE = 0; Member Added: public const int GLU_FILL = 100012; Member Added: public const int GLU_FLAT = 100001; Member Added: public const int GLU_INCOMPATIBLE_GL_VERSION = 100903; Member Added: public const int GLU_INSIDE = 100021; Member Added: public const int GLU_INTERIOR = 100122; Member Added: public const int GLU_INVALID_ENUM = 100900; Member Added: public const int GLU_INVALID_OPERATION = 100904; Member Added: public const int GLU_INVALID_VALUE = 100901; Member Added: public const int GLU_LINE = 100011; Member Added: public const int GLU_MAP1_TRIM_2 = 100210; Member Added: public const int GLU_MAP1_TRIM_3 = 100211; Member Added: public const int GLU_NONE = 100002; Member Added: public const int GLU_NURBS_BEGIN = 100164; Member Added: public const int GLU_NURBS_BEGIN_DATA = 100170; Member Added: public const int GLU_NURBS_BEGIN_DATA_EXT = 100170; Member Added: public const int GLU_NURBS_BEGIN_EXT = 100164; Member Added: public const int GLU_NURBS_COLOR = 100167; Member Added: public const int GLU_NURBS_COLOR_DATA = 100173; Member Added: public const int GLU_NURBS_COLOR_DATA_EXT = 100173; Member Added: public const int GLU_NURBS_COLOR_EXT = 100167; Member Added: public const int GLU_NURBS_END = 100169; Member Added: public const int GLU_NURBS_END_DATA = 100175; Member Added: public const int GLU_NURBS_END_DATA_EXT = 100175; Member Added: public const int GLU_NURBS_END_EXT = 100169; Member Added: public const int GLU_NURBS_ERROR = 100103; Member Added: public const int GLU_NURBS_ERROR1 = 100251; Member Added: public const int GLU_NURBS_ERROR10 = 100260; Member Added: public const int GLU_NURBS_ERROR11 = 100261; Member Added: public const int GLU_NURBS_ERROR12 = 100262; Member Added: public const int GLU_NURBS_ERROR13 = 100263; Member Added: public const int GLU_NURBS_ERROR14 = 100264; Member Added: public const int GLU_NURBS_ERROR15 = 100265; Member Added: public const int GLU_NURBS_ERROR16 = 100266; Member Added: public const int GLU_NURBS_ERROR17 = 100267; Member Added: public const int GLU_NURBS_ERROR18 = 100268; Member Added: public const int GLU_NURBS_ERROR19 = 100269; Member Added: public const int GLU_NURBS_ERROR2 = 100252; Member Added: public const int GLU_NURBS_ERROR20 = 100270; Member Added: public const int GLU_NURBS_ERROR21 = 100271; Member Added: public const int GLU_NURBS_ERROR22 = 100272; Member Added: public const int GLU_NURBS_ERROR23 = 100273; Member Added: public const int GLU_NURBS_ERROR24 = 100274; Member Added: public const int GLU_NURBS_ERROR25 = 100275; Member Added: public const int GLU_NURBS_ERROR26 = 100276; Member Added: public const int GLU_NURBS_ERROR27 = 100277; Member Added: public const int GLU_NURBS_ERROR28 = 100278; Member Added: public const int GLU_NURBS_ERROR29 = 100279; Member Added: public const int GLU_NURBS_ERROR3 = 100253; Member Added: public const int GLU_NURBS_ERROR30 = 100280; Member Added: public const int GLU_NURBS_ERROR31 = 100281; Member Added: public const int GLU_NURBS_ERROR32 = 100282; Member Added: public const int GLU_NURBS_ERROR33 = 100283; Member Added: public const int GLU_NURBS_ERROR34 = 100284; Member Added: public const int GLU_NURBS_ERROR35 = 100285; Member Added: public const int GLU_NURBS_ERROR36 = 100286; Member Added: public const int GLU_NURBS_ERROR37 = 100287; Member Added: public const int GLU_NURBS_ERROR4 = 100254; Member Added: public const int GLU_NURBS_ERROR5 = 100255; Member Added: public const int GLU_NURBS_ERROR6 = 100256; Member Added: public const int GLU_NURBS_ERROR7 = 100257; Member Added: public const int GLU_NURBS_ERROR8 = 100258; Member Added: public const int GLU_NURBS_ERROR9 = 100259; Member Added: public const int GLU_NURBS_MODE = 100160; Member Added: public const int GLU_NURBS_MODE_EXT = 100160; Member Added: public const int GLU_NURBS_NORMAL = 100166; Member Added: public const int GLU_NURBS_NORMAL_DATA = 100172; Member Added: public const int GLU_NURBS_NORMAL_DATA_EXT = 100172; Member Added: public const int GLU_NURBS_NORMAL_EXT = 100166; Member Added: public const int GLU_NURBS_RENDERER = 100162; Member Added: public const int GLU_NURBS_RENDERER_EXT = 100162; Member Added: public const int GLU_NURBS_TESSELLATOR = 100161; Member Added: public const int GLU_NURBS_TESSELLATOR_EXT = 100161; Member Added: public const int GLU_NURBS_TEX_COORD_DATA_EXT = 100174; Member Added: public const int GLU_NURBS_TEX_COORD_EXT = 100168; Member Added: public const int GLU_NURBS_TEXTURE_COORD = 100168; Member Added: public const int GLU_NURBS_TEXTURE_COORD_DATA = 100174; Member Added: public const int GLU_NURBS_VERTEX = 100165; Member Added: public const int GLU_NURBS_VERTEX_DATA = 100171; Member Added: public const int GLU_NURBS_VERTEX_DATA_EXT = 100171; Member Added: public const int GLU_NURBS_VERTEX_EXT = 100165; Member Added: public const int GLU_OBJECT_PARAMETRIC_ERROR = 100208; Member Added: public const int GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208; Member Added: public const int GLU_OBJECT_PATH_LENGTH = 100209; Member Added: public const int GLU_OBJECT_PATH_LENGTH_EXT = 100209; Member Added: public const int GLU_OUT_OF_MEMORY = 100902; Member Added: public const int GLU_OUTLINE_PATCH = 100241; Member Added: public const int GLU_OUTLINE_POLYGON = 100240; Member Added: public const int GLU_OUTSIDE = 100020; Member Added: public const int GLU_PARAMETRIC_ERROR = 100216; Member Added: public const int GLU_PARAMETRIC_TOLERANCE = 100202; Member Added: public const int GLU_PATH_LENGTH = 100215; Member Added: public const int GLU_POINT = 100010; Member Added: public const int GLU_SAMPLING_METHOD = 100205; Member Added: public const int GLU_SAMPLING_TOLERANCE = 100203; Member Added: public const int GLU_SILHOUETTE = 100013; Member Added: public const int GLU_SMOOTH = 100000; Member Added: public const int GLU_TESS_BEGIN = 100100; Member Added: public const int GLU_TESS_BEGIN_DATA = 100106; Member Added: public const int GLU_TESS_BOUNDARY_ONLY = 100141; Member Added: public const int GLU_TESS_COMBINE = 100105; Member Added: public const int GLU_TESS_COMBINE_DATA = 100111; Member Added: public const int GLU_TESS_COORD_TOO_LARGE = 100155; Member Added: public const int GLU_TESS_EDGE_FLAG = 100104; Member Added: public const int GLU_TESS_EDGE_FLAG_DATA = 100110; Member Added: public const int GLU_TESS_END = 100102; Member Added: public const int GLU_TESS_END_DATA = 100108; Member Added: public const int GLU_TESS_ERROR = 100103; Member Added: public const int GLU_TESS_ERROR_DATA = 100109; Member Added: public const int GLU_TESS_ERROR1 = 100151; Member Added: public const int GLU_TESS_ERROR2 = 100152; Member Added: public const int GLU_TESS_ERROR3 = 100153; Member Added: public const int GLU_TESS_ERROR4 = 100154; Member Added: public const int GLU_TESS_ERROR5 = 100155; Member Added: public const int GLU_TESS_ERROR6 = 100156; Member Added: public const int GLU_TESS_ERROR7 = 100157; Member Added: public const int GLU_TESS_ERROR8 = 100158; Member Added: public const double GLU_TESS_MAX_COORD = 1E+150; Member Added: public const int GLU_TESS_MISSING_BEGIN_CONTOUR = 100152; Member Added: public const int GLU_TESS_MISSING_BEGIN_POLYGON = 100151; Member Added: public const int GLU_TESS_MISSING_END_CONTOUR = 100154; Member Added: public const int GLU_TESS_MISSING_END_POLYGON = 100153; Member Added: public const int GLU_TESS_NEED_COMBINE_CALLBACK = 100156; Member Added: public const int GLU_TESS_TOLERANCE = 100142; Member Added: public const int GLU_TESS_VERTEX = 100101; Member Added: public const int GLU_TESS_VERTEX_DATA = 100107; Member Added: public const int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; Member Added: public const int GLU_TESS_WINDING_NEGATIVE = 100133; Member Added: public const int GLU_TESS_WINDING_NONZERO = 100131; Member Added: public const int GLU_TESS_WINDING_ODD = 100130; Member Added: public const int GLU_TESS_WINDING_POSITIVE = 100132; Member Added: public const int GLU_TESS_WINDING_RULE = 100140; Member Added: public const int GLU_TRUE = 1; Member Added: public const int GLU_U_STEP = 100206; Member Added: public const int GLU_UNKNOWN = 100124; Member Added: public const int GLU_V_STEP = 100207; Member Added: public const int GLU_VERSION = 100800; Member Added: public const bool GLU_VERSION_1_1; Member Added: public const bool GLU_VERSION_1_2; Member Added: public const bool GLU_VERSION_1_3; Member Added: public const int GLU_VERTEX = 100101; Member Added: public static void gluBeginCurve (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static void gluBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluBeginSurface (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static void gluBeginTrim (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, byte[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, byte[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, byte[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, double[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, double[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, double[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, short[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, short[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, short[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, int[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, int[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, int[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, IntPtr data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, float[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, float[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, float[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, ushort[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, ushort[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, ushort[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, uint[,,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, uint[,] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, uint[] data); Member Added: public static int gluBuild1DMipmapLevels (int target, int internalFormat, int width, int format, int type, int level, int min, int max, void* data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, byte[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, byte[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, byte[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, double[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, double[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, double[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, short[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, short[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, short[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, int[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, int[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, int[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, IntPtr data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, float[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, float[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, float[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, ushort[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, ushort[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, ushort[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, uint[,,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, uint[,] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, uint[] data); Member Added: public static int gluBuild1DMipmaps (int target, int internalFormat, int width, int format, int type, void* data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, byte[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, byte[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, byte[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, double[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, double[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, double[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, short[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, short[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, short[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, int[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, int[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, int[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, IntPtr data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, float[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, float[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, float[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, ushort[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, ushort[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, ushort[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, uint[,,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, uint[,] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, uint[] data); Member Added: public static int gluBuild2DMipmapLevels (int target, int internalFormat, int width, int height, int format, int type, int level, int min, int max, void* data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, byte[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, byte[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, byte[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, double[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, double[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, double[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, short[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, short[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, short[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, int[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, int[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, int[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, IntPtr data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, float[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, float[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, float[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, ushort[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, ushort[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, ushort[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, uint[,,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, uint[,] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, uint[] data); Member Added: public static int gluBuild2DMipmaps (int target, int internalFormat, int width, int height, int format, int type, void* data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, byte[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, byte[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, byte[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, double[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, double[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, double[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, short[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, short[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, short[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, int[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, int[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, int[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, IntPtr data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, float[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, float[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, float[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, ushort[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, ushort[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, ushort[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, uint[,,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, uint[,] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, uint[] data); Member Added: public static int gluBuild3DMipmapLevels (int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int min, int max, void* data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, byte[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, byte[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, byte[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, double[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, double[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, double[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, short[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, short[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, short[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, int[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, int[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, int[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, IntPtr data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, float[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, float[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, float[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, ushort[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, ushort[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, ushort[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, uint[,,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, uint[,] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, uint[] data); Member Added: public static int gluBuild3DMipmaps (int target, int internalFormat, int width, int height, int depth, int format, int type, void* data); Member Added: public static int gluCheckExtension (string extensionName, string extensionString); Member Added: public static void gluCylinder (Tao.OpenGl.Glu.GLUquadric quad, double baseRadius, double topRadius, double height, int slices, int stacks); Member Added: public static void gluDeleteNurbsRenderer (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static void gluDeleteQuadric (Tao.OpenGl.Glu.GLUquadric quad); Member Added: public static void gluDeleteTess (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluDisk (Tao.OpenGl.Glu.GLUquadric quad, double innerRadius, double outerRadius, int slices, int loops); Member Added: public static void gluEndCurve (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static void gluEndPolygon (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluEndSurface (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static void gluEndTrim (Tao.OpenGl.Glu.GLUnurbs nurb); Member Added: public static string gluErrorString (int errorCode); Member Added: public static string gluErrorStringWIN (int errorCode); Member Added: public static string gluErrorUnicodeStringEXT (int errorCode); Member Added: public static void gluGetNurbsProperty (Tao.OpenGl.Glu.GLUnurbs nurb, int property, IntPtr data); Member Added: public static void gluGetNurbsProperty (Tao.OpenGl.Glu.GLUnurbs nurb, int property, out float data); Member Added: public static void gluGetNurbsProperty (Tao.OpenGl.Glu.GLUnurbs nurb, int property, float[] data); Member Added: public static string gluGetString (int name); Member Added: public static void gluGetTessProperty (Tao.OpenGl.Glu.GLUtesselator tess, int which, out double data); Member Added: public static void gluGetTessProperty (Tao.OpenGl.Glu.GLUtesselator tess, int which, double[] data); Member Added: public static void gluGetTessProperty (Tao.OpenGl.Glu.GLUtesselator tess, int which, IntPtr data); Member Added: public static void gluLoadSamplingMatrices (Tao.OpenGl.Glu.GLUnurbs nurb, float[] modelMatrix, float[] projectionMatrix, int[] viewport); Member Added: public static void gluLookAt (double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ); Member Added: public static Tao.OpenGl.Glu.GLUnurbs gluNewNurbsRenderer (); Member Added: public static Tao.OpenGl.Glu.GLUquadric gluNewQuadric (); Member Added: public static Tao.OpenGl.Glu.GLUtesselator gluNewTess (); Member Added: public static void gluNextContour (Tao.OpenGl.Glu.GLUtesselator tess, int type); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsBeginCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsBeginDataCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsColorCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsColorDataCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsEndCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsEndDataCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsErrorCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsNormalCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsNormalDataCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsTexCoordCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsTexCoordDataCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsVertexCallback func); Member Added: public static void gluNurbsCallback (Tao.OpenGl.Glu.GLUnurbs nurb, int which, Tao.OpenGl.Glu.NurbsVertexDataCallback func); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, byte[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, byte[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, byte[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, double[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, double[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, double[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, short[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, short[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, short[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, int[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, int[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, int[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, IntPtr userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, float[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, float[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, float[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, uint[,,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, uint[,] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, uint[] userData); Member Added: public static void gluNurbsCallbackData (Tao.OpenGl.Glu.GLUnurbs nurb, void* userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, byte[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, byte[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, byte[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, double[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, double[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, double[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, short[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, short[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, short[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, int[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, int[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, int[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, IntPtr userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, float[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, float[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, float[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, ushort[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, uint[,,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, uint[,] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, uint[] userData); Member Added: public static void gluNurbsCallbackDataEXT (Tao.OpenGl.Glu.GLUnurbs nurb, void* userData); Member Added: public static void gluNurbsCurve (Tao.OpenGl.Glu.GLUnurbs nurb, int knotCount, float[] knots, int stride, float[,] control, int order, int type); Member Added: public static void gluNurbsCurve (Tao.OpenGl.Glu.GLUnurbs nurb, int knotCount, float[] knots, int stride, float[] control, int order, int type); Member Added: public static void gluNurbsProperty (Tao.OpenGl.Glu.GLUnurbs nurb, int property, float val); Member Added: public static void gluNurbsSurface (Tao.OpenGl.Glu.GLUnurbs nurb, int sKnotCount, float[] sKnots, int tKnotCount, float[] tKnots, int sStride, int tStride, float[,,] control, int sOrder, int tOrder, int type); Member Added: public static void gluNurbsSurface (Tao.OpenGl.Glu.GLUnurbs nurb, int sKnotCount, float[] sKnots, int tKnotCount, float[] tKnots, int sStride, int tStride, float[,] control, int sOrder, int tOrder, int type); Member Added: public static void gluNurbsSurface (Tao.OpenGl.Glu.GLUnurbs nurb, int sKnotCount, float[] sKnots, int tKnotCount, float[] tKnots, int sStride, int tStride, float[] control, int sOrder, int tOrder, int type); Member Added: public static void gluOrtho2D (double left, double right, double bottom, double top); Member Added: public static void gluPartialDisk (Tao.OpenGl.Glu.GLUquadric quad, double innerRadius, double outerRadius, int slices, int loops, double startAngle, double sweepAngle); Member Added: public static void gluPerspective (double fovY, double aspectRatio, double zNear, double zFar); Member Added: public static void gluPickMatrix (double x, double y, double width, double height, int[] viewport); Member Added: public static int gluProject (double objX, double objY, double objZ, double[] modelMatrix, double[] projectionMatrix, int[] viewport, out double winX, out double winY, out double winZ); Member Added: public static void gluPwlCurve (Tao.OpenGl.Glu.GLUnurbs nurb, int count, float[,] data, int stride, int type); Member Added: public static void gluPwlCurve (Tao.OpenGl.Glu.GLUnurbs nurb, int count, float[] data, int stride, int type); Member Added: public static void gluQuadricCallback (Tao.OpenGl.Glu.GLUquadric quad, int which, Tao.OpenGl.Glu.QuadricErrorCallback func); Member Added: public static void gluQuadricDrawStyle (Tao.OpenGl.Glu.GLUquadric quad, int drawStyle); Member Added: public static void gluQuadricNormals (Tao.OpenGl.Glu.GLUquadric quad, int normal); Member Added: public static void gluQuadricOrientation (Tao.OpenGl.Glu.GLUquadric quad, int orientation); Member Added: public static void gluQuadricTexture (Tao.OpenGl.Glu.GLUquadric quad, int texture); Member Added: public static int gluScaleImage (int format, int widthIn, int heightIn, int typeIn, byte[] dataIn, int widthOut, int heightOut, int typeOut, byte[] dataOut); Member Added: public static int gluScaleImage (int format, int widthIn, int heightIn, int typeIn, IntPtr dataIn, int widthOut, int heightOut, int typeOut, IntPtr dataOut); Member Added: public static void gluSphere (Tao.OpenGl.Glu.GLUquadric quad, double radius, int slices, int stacks); Member Added: public static void gluTessBeginContour (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, byte[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, byte[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, byte[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, double[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, double[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, double[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, short[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, short[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, short[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, int[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, int[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, int[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, IntPtr data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, float[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, float[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, float[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, ushort[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, ushort[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, ushort[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, uint[,,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, uint[,] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, uint[] data); Member Added: public static void gluTessBeginPolygon (Tao.OpenGl.Glu.GLUtesselator tess, void* data); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessBeginCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessBeginDataCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessCombineCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessCombineCallback1 func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessCombineDataCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessEdgeFlagCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessEdgeFlagDataCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessEndCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessEndDataCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessErrorCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessErrorDataCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessVertexCallback func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessVertexCallback1 func); Member Added: public static void gluTessCallback (Tao.OpenGl.Glu.GLUtesselator tess, int which, Tao.OpenGl.Glu.TessVertexDataCallback func); Member Added: public static void gluTessEndContour (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluTessEndPolygon (Tao.OpenGl.Glu.GLUtesselator tess); Member Added: public static void gluTessNormal (Tao.OpenGl.Glu.GLUtesselator tess, double x, double y, double z); Member Added: public static void gluTessProperty (Tao.OpenGl.Glu.GLUtesselator tess, int which, double data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, byte[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, byte[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, byte[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, double[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, double[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, double[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, short[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, short[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, short[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, int[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, int[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, int[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, IntPtr data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, float[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, float[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, float[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, ushort[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, ushort[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, ushort[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, uint[,,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, uint[,] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, uint[] data); Member Added: public static void gluTessVertex (Tao.OpenGl.Glu.GLUtesselator tess, double[] location, void* data); Member Added: public static int gluUnProject (double winX, double winY, double winZ, double[] modelMatrix, double[] projectionMatrix, int[] viewport, out double objX, out double objY, out double objZ); Member Added: public static int gluUnProject4 (double winX, double winY, double winZ, double clipW, double[] modelMatrix, double[] projectionMatrix, int[] viewport, double nearVal, double farVal, out double objX, out double objY, out double objZ, out double objW); New Type: Tao.OpenGl.Glu+GLUnurbs New Type: Tao.OpenGl.Glu+GLUquadric New Type: Tao.OpenGl.Glu+GLUtesselator New Type: Tao.OpenGl.Glu+GLUnurbsObj New Type: Tao.OpenGl.Glu+GLUquadricObj New Type: Tao.OpenGl.Glu+GLUtesselatorObj New Type: Tao.OpenGl.Glu+GLUtriangulatorObj New Type: Tao.OpenGl.Glu+NurbsBeginCallback New Type: Tao.OpenGl.Glu+NurbsBeginDataCallback New Type: Tao.OpenGl.Glu+NurbsColorCallback New Type: Tao.OpenGl.Glu+NurbsColorDataCallback New Type: Tao.OpenGl.Glu+NurbsEndCallback New Type: Tao.OpenGl.Glu+NurbsEndDataCallback New Type: Tao.OpenGl.Glu+NurbsErrorCallback New Type: Tao.OpenGl.Glu+NurbsNormalCallback New Type: Tao.OpenGl.Glu+NurbsNormalDataCallback New Type: Tao.OpenGl.Glu+NurbsTexCoordCallback New Type: Tao.OpenGl.Glu+NurbsTexCoordDataCallback New Type: Tao.OpenGl.Glu+NurbsVertexCallback New Type: Tao.OpenGl.Glu+NurbsVertexDataCallback New Type: Tao.OpenGl.Glu+QuadricErrorCallback New Type: Tao.OpenGl.Glu+TessBeginCallback New Type: Tao.OpenGl.Glu+TessBeginDataCallback New Type: Tao.OpenGl.Glu+TessCombineCallback New Type: Tao.OpenGl.Glu+TessCombineCallback1 New Type: Tao.OpenGl.Glu+TessCombineDataCallback New Type: Tao.OpenGl.Glu+TessEdgeFlagCallback New Type: Tao.OpenGl.Glu+TessEdgeFlagDataCallback New Type: Tao.OpenGl.Glu+TessEndCallback New Type: Tao.OpenGl.Glu+TessEndDataCallback New Type: Tao.OpenGl.Glu+TessErrorCallback New Type: Tao.OpenGl.Glu+TessErrorDataCallback New Type: Tao.OpenGl.Glu+TessVertexCallback New Type: Tao.OpenGl.Glu+TessVertexCallback1 New Type: Tao.OpenGl.Glu+TessVertexDataCallback Members Added: 7646, Members Deleted: 0 New Type: Tao.Platform.X11.VisualInfo Member Added: public VisualInfo (); Namespace Directory Created: Tao.Platform.X11 New Namespace File: Tao.Platform.X11 New Type: Tao.Platform.X11.Glx Member Added: public Glx (); Member Added: public const int GLX_ACCUM_ALPHA_SIZE = 17; Member Added: public const int GLX_ACCUM_BLUE_SIZE = 16; Member Added: public const int GLX_ACCUM_BUFFER_BIT = 128; Member Added: public const int GLX_ACCUM_GREEN_SIZE = 15; Member Added: public const int GLX_ACCUM_RED_SIZE = 14; Member Added: public const int GLX_ALPHA_SIZE = 11; Member Added: public const bool GLX_ARB_get_proc_address; Member Added: public const int GLX_AUX_BUFFERS = 7; Member Added: public const int GLX_AUX_BUFFERS_BIT = 16; Member Added: public const int GLX_BACK_LEFT_BUFFER_BIT = 4; Member Added: public const int GLX_BACK_RIGHT_BUFFER_BIT = 8; Member Added: public const int GLX_BAD_ATTRIBUTE = 2; Member Added: public const int GLX_BAD_CONTEXT = 5; Member Added: public const int GLX_BAD_ENUM = 7; Member Added: public const int GLX_BAD_SCREEN = 1; Member Added: public const int GLX_BAD_VALUE = 6; Member Added: public const int GLX_BAD_VISUAL = 4; Member Added: public const int GLX_BLUE_SIZE = 10; Member Added: public const int GLX_BUFFER_SIZE = 2; Member Added: public const int GLX_COLOR_INDEX_BIT = 2; Member Added: public const int GLX_COLOR_INDEX_TYPE = 32789; Member Added: public const int GLX_CONFIG_CAVEAT = 32; Member Added: public const int GLX_DAMAGED = 32800; Member Added: public const int GLX_DEPTH_BUFFER_BIT = 32; Member Added: public const int GLX_DEPTH_SIZE = 12; Member Added: public const int GLX_DIRECT_COLOR = 32771; Member Added: public const int GLX_DIRECT_COLOR_EXT = 32771; Member Added: public const uint GLX_DONT_CARE = 4294967295; Member Added: public const int GLX_DOUBLEBUFFER = 5; Member Added: public const int GLX_DRAWABLE_TYPE = 32784; Member Added: public const int GLX_EVENT_MASK = 32799; Member Added: public const bool GLX_EXT_import_context; Member Added: public const bool GLX_EXT_visual_info; Member Added: public const bool GLX_EXT_visual_rating; Member Added: public const int GLX_EXTENSIONS = 3; Member Added: public const int GLX_FBCONFIG_ID = 32787; Member Added: public const int GLX_FRONT_LEFT_BUFFER_BIT = 1; Member Added: public const int GLX_FRONT_RIGHT_BUFFER_BIT = 2; Member Added: public const int GLX_GRAY_SCALE = 32774; Member Added: public const int GLX_GRAY_SCALE_EXT = 32774; Member Added: public const int GLX_GREEN_SIZE = 9; Member Added: public const int GLX_HEIGHT = 32798; Member Added: public const int GLX_LARGEST_PBUFFER = 32796; Member Added: public const int GLX_LEVEL = 3; Member Added: public const int GLX_MAX_PBUFFER_HEIGHT = 32791; Member Added: public const int GLX_MAX_PBUFFER_PIXELS = 32792; Member Added: public const int GLX_MAX_PBUFFER_WIDTH = 32790; Member Added: public const int GLX_NO_EXTENSION = 3; Member Added: public const int GLX_NON_CONFORMANT_CONFIG = 32781; Member Added: public const int GLX_NON_CONFORMANT_VISUAL_EXT = 32781; Member Added: public const int GLX_NONE = 32768; Member Added: public const int GLX_NONE_EXT = 32768; Member Added: public const int GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX = 32794; Member Added: public const int GLX_OPTIMAL_PBUFFER_WIDTH_SGIX = 32793; Member Added: public const int GLX_PBUFFER = 32803; Member Added: public const int GLX_PBUFFER_BIT = 4; Member Added: public const int GLX_PBUFFER_CLOBBER_MASK = 134217728; Member Added: public const int GLX_PBUFFER_HEIGHT = 32832; Member Added: public const int GLX_PBUFFER_WIDTH = 32833; Member Added: public const int GLX_PIXMAP_BIT = 2; Member Added: public const int GLX_PRESERVED_CONTENTS = 32795; Member Added: public const int GLX_PSEUDO_COLOR = 32772; Member Added: public const int GLX_PSEUDO_COLOR_EXT = 32772; Member Added: public const int GLX_RED_SIZE = 8; Member Added: public const int GLX_RENDER_TYPE = 32785; Member Added: public const int GLX_RGBA = 4; Member Added: public const int GLX_RGBA_BIT = 1; Member Added: public const int GLX_RGBA_TYPE = 32788; Member Added: public const int GLX_SAMPLE_BUFFERS_SGIS = 100000; Member Added: public const int GLX_SAMPLES_SGIS = 100001; Member Added: public const int GLX_SAVED = 32801; Member Added: public const int GLX_SCREEN = 32780; Member Added: public const int GLX_SCREEN_EXT = 32780; Member Added: public const int GLX_SHARE_CONTEXT_EXT = 32778; Member Added: public const int GLX_SLOW_CONFIG = 32769; Member Added: public const int GLX_SLOW_VISUAL_EXT = 32769; Member Added: public const int GLX_STATIC_COLOR = 32773; Member Added: public const int GLX_STATIC_COLOR_EXT = 32773; Member Added: public const int GLX_STATIC_GRAY = 32775; Member Added: public const int GLX_STATIC_GRAY_EXT = 32775; Member Added: public const int GLX_STENCIL_BUFFER_BIT = 64; Member Added: public const int GLX_STENCIL_SIZE = 13; Member Added: public const int GLX_STEREO = 6; Member Added: public const int GLX_SWAP_COPY_OML = 32866; Member Added: public const int GLX_SWAP_EXCHANGE_OML = 32865; Member Added: public const int GLX_SWAP_METHOD_OML = 32864; Member Added: public const int GLX_SWAP_UNDEFINED_OML = 32867; Member Added: public const int GLX_TRANSPARENT_ALPHA_VALUE = 40; Member Added: public const int GLX_TRANSPARENT_ALPHA_VALUE_EXT = 40; Member Added: public const int GLX_TRANSPARENT_BLUE_VALUE = 39; Member Added: public const int GLX_TRANSPARENT_BLUE_VALUE_EXT = 39; Member Added: public const int GLX_TRANSPARENT_GREEN_VALUE = 38; Member Added: public const int GLX_TRANSPARENT_GREEN_VALUE_EXT = 38; Member Added: public const int GLX_TRANSPARENT_INDEX = 32777; Member Added: public const int GLX_TRANSPARENT_INDEX_EXT = 32777; Member Added: public const int GLX_TRANSPARENT_INDEX_VALUE = 36; Member Added: public const int GLX_TRANSPARENT_INDEX_VALUE_EXT = 36; Member Added: public const int GLX_TRANSPARENT_RED_VALUE = 37; Member Added: public const int GLX_TRANSPARENT_RED_VALUE_EXT = 37; Member Added: public const int GLX_TRANSPARENT_RGB = 32776; Member Added: public const int GLX_TRANSPARENT_RGB_EXT = 32776; Member Added: public const int GLX_TRANSPARENT_TYPE = 35; Member Added: public const int GLX_TRANSPARENT_TYPE_EXT = 35; Member Added: public const int GLX_TRUE_COLOR = 32770; Member Added: public const int GLX_TRUE_COLOR_EXT = 32770; Member Added: public const int GLX_USE_GL = 1; Member Added: public const int GLX_VENDOR = 1; Member Added: public const int GLX_VERSION = 2; Member Added: public const bool GLX_VERSION_1_1; Member Added: public const bool GLX_VERSION_1_2; Member Added: public const bool GLX_VERSION_1_3; Member Added: public const bool GLX_VERSION_1_4; Member Added: public const int GLX_VISUAL_CAVEAT_EXT = 32; Member Added: public const int GLX_VISUAL_ID = 32779; Member Added: public const int GLX_VISUAL_ID_EXT = 32779; Member Added: public const int GLX_VISUAL_SELECT_GROUP_SGIX = 32808; Member Added: public const int GLX_WIDTH = 32797; Member Added: public const int GLX_WINDOW = 32802; Member Added: public const int GLX_WINDOW_BIT = 1; Member Added: public const int GLX_X_RENDERABLE = 32786; Member Added: public const int GLX_X_VISUAL_TYPE = 34; Member Added: public const int GLX_X_VISUAL_TYPE_EXT = 34; Member Added: public static IntPtr glXChooseFBConfig (IntPtr dpy, int screen, int* attrib_list, int* nelements); Member Added: public static IntPtr glXChooseFBConfig (IntPtr dpy, int screen, int attrib_list, int nelements); Member Added: public static IntPtr glXChooseFBConfig (IntPtr dpy, int screen, int[] attrib_list, int[] nelements); Member Added: public static IntPtr glXChooseVisual (IntPtr dpy, int screen, int attrib); Member Added: public static IntPtr glXChooseVisual (IntPtr dpy, int screen, int[] attriblist); Member Added: public static IntPtr glXChooseVisual (IntPtr dpy, int screen, IntPtr attriblist); Member Added: public static void glXCopyContext (IntPtr dpy, IntPtr src, IntPtr dst, ulong mask); Member Added: public static IntPtr glXCreateContext (IntPtr dpy, IntPtr vis, IntPtr shareList, bool direct); Member Added: public static IntPtr glXCreateGLXPixmap (IntPtr dpy, IntPtr vis, IntPtr pixmap); Member Added: public static IntPtr glXCreateNewContext (IntPtr dpy, IntPtr config, int render_type, IntPtr share_list, bool direct); Member Added: public static IntPtr glXCreatePbuffer (IntPtr dpy, IntPtr config, int* attrib_list); Member Added: public static IntPtr glXCreatePbuffer (IntPtr dpy, IntPtr config, int[] attrib_list); Member Added: public static int glXCreatePixmap (IntPtr dpy, IntPtr config, IntPtr pixmap, int* attrib_list); Member Added: public static int glXCreatePixmap (IntPtr dpy, IntPtr config, IntPtr pixmap, int[] attrib_list); Member Added: public static int glXCreateWindow (IntPtr dpy, IntPtr config, int win, int* attrib_list); Member Added: public static int glXCreateWindow (IntPtr dpy, IntPtr config, int win, int[] attrib_list); Member Added: public static void glXDestroyContext (IntPtr dpy, IntPtr context); Member Added: public static void glXDestroyGLXPixmap (IntPtr dpy, IntPtr pix); Member Added: public static void glXDestroyPbuffer (IntPtr dpy, IntPtr pbuf); Member Added: public static void glXDestroyPixmap (IntPtr dpy, int pixmap); Member Added: public static void glXDestroyWindow (IntPtr dpy, int win); Member Added: public static void glXFreeContextEXT (IntPtr dpy, IntPtr ctx); Member Added: public static string glXGetClientString (IntPtr dpy, int name); Member Added: public static int glXGetConfig (IntPtr dpy, IntPtr vis, int attrib, int val); Member Added: public static int glXGetConfig (IntPtr dpy, IntPtr vis, int attrib, int[] val); Member Added: public static int glXGetConfig (IntPtr dpy, IntPtr vis, int attrib, IntPtr value); Member Added: public static int glXGetContextIDEXT (IntPtr ctx); Member Added: public static IntPtr glXGetCurrentContext (); Member Added: public static IntPtr glXGetCurrentDisplay (); Member Added: public static IntPtr glXGetCurrentDisplayEXT (); Member Added: public static IntPtr glXGetCurrentDrawable (); Member Added: public static IntPtr glXGetCurrentReadDrawable (); Member Added: public static int glXGetFBConfigAttrib (IntPtr dpy, IntPtr config, int attribute, int value); Member Added: public static int glXGetFBConfigAttrib (IntPtr dpy, IntPtr config, int attribute, int* value); Member Added: public static int glXGetFBConfigAttrib (IntPtr dpy, IntPtr config, int attribute, int[] value); Member Added: public static IntPtr glXGetFBConfigs (IntPtr dpy, int screen, int element); Member Added: public static IntPtr glXGetFBConfigs (IntPtr dpy, int screen, int* nelements); Member Added: public static IntPtr glXGetFBConfigs (IntPtr dpy, int screen, int[] nelements); Member Added: public static IntPtr glxGetProcAddress (string procName); Member Added: public static IntPtr glXGetProcAddressARB (string procName); Member Added: public static void glXGetSelectedEvent (IntPtr dpy, IntPtr draw, ulong event_mask); Member Added: public static void glXGetSelectedEvent (IntPtr dpy, IntPtr draw, ulong* event_mask); Member Added: public static IntPtr glXGetVisualFromFBConfig (IntPtr dpy, IntPtr config); Member Added: public static IntPtr glXImportContextEXT (IntPtr dpy, int contextID); Member Added: public static bool glXIsDirect (IntPtr dpy, IntPtr ctx); Member Added: public static bool glXMakeContextCurrent (IntPtr display, IntPtr draw, IntPtr read, IntPtr ctx); Member Added: public static bool glXMakeCurrent (IntPtr display, IntPtr drawable, IntPtr context); Member Added: public static int glXQueryContext (IntPtr dpy, IntPtr ctx, int attribute, int value); Member Added: public static int glXQueryContext (IntPtr dpy, IntPtr ctx, int attribute, int* value); Member Added: public static int glXQueryContext (IntPtr dpy, IntPtr ctx, int attribute, int[] value); Member Added: public static int glXQueryContextInfoEXT (IntPtr dpy, IntPtr ctx, int attribute, int value); Member Added: public static int glXQueryContextInfoEXT (IntPtr dpy, IntPtr ctx, int attribute, int* value); Member Added: public static void glXQueryDrawable (IntPtr dpy, IntPtr draw, int attribute, uint* value); Member Added: public static void glXQueryDrawable (IntPtr dpy, IntPtr draw, int attribute, uint[] value); Member Added: public static bool glXQueryExtension (IntPtr dpy, int* errorBase, int* eventBase); Member Added: public static bool glXQueryExtension (IntPtr dpy, int errorBase, int eventBase); Member Added: public static bool glXQueryExtension (IntPtr dpy, int[] errorBase, int[] eventBase); Member Added: public static bool glXQueryExtension (IntPtr dpy, IntPtr errorBase, IntPtr eventBase); Member Added: public static string glXQueryExtensionsString (IntPtr dpy, int screen); Member Added: public static string glXQueryServerString (IntPtr dpy, int screen, int name); Member Added: public static bool glXQueryVersion (IntPtr dpy, int* major, int* minor); Member Added: public static bool glXQueryVersion (IntPtr dpy, IntPtr major, IntPtr minor); Member Added: public static void glXSelectEvent (IntPtr dpy, IntPtr draw, ulong event_mask); Member Added: public static void glXSwapBuffers (IntPtr display, IntPtr drawable); Member Added: public static void glXUseXFont (IntPtr font, int first, int count, int listBase); Member Added: public static void glXWaitGL (); Member Added: public static void glXWaitX (); New Type: Tao.Platform.X11.XVisualInfo Member Added: public XVisualInfo (); Member Added: public int bits_per_rgb; Member Added: public long blueMask; Member Added: public Tao.Platform.X11.XVisualClass class; Member Added: public int colormap_size; Member Added: public int depth; Member Added: public long greenMask; Member Added: public long redMask; Member Added: public int screen; Member Added: public IntPtr visual; Member Added: public IntPtr visualid; New Type: Tao.Platform.X11.XVisualClass Member Added: DirectColor Member Added: GrayScale Member Added: PseudoColor Member Added: StaticColor Member Added: StaticGray Member Added: TrueColor Members Added: 208, Members Deleted: 0 New Type: Tao.OpenAl.Al Member Added: public const int AL_BITS = 8194; Member Added: public const int AL_BUFFER = 4105; Member Added: public const int AL_BUFFERS_PROCESSED = 4118; Member Added: public const int AL_BUFFERS_QUEUED = 4117; Member Added: public const int AL_BYTE_OFFSET = 4134; Member Added: public const int AL_CHANNEL_MASK = 12288; Member Added: public const int AL_CHANNELS = 8195; Member Added: public const int AL_CONE_INNER_ANGLE = 4097; Member Added: public const int AL_CONE_OUTER_ANGLE = 4098; Member Added: public const int AL_CONE_OUTER_GAIN = 4130; Member Added: public const int AL_CURRENT = 8210; Member Added: public const int AL_DATA = 8197; Member Added: public const int AL_DIRECTION = 4101; Member Added: public const int AL_DISTANCE_MODEL = 53248; Member Added: public const int AL_DISTANCE_SCALE = 49154; Member Added: public const int AL_DOPPLER_FACTOR = 49152; Member Added: public const int AL_DOPPLER_VELOCITY = 49153; Member Added: public const int AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG = 12293; Member Added: public const int AL_ENV_DECAY_TIME_IASIG = 12292; Member Added: public const int AL_ENV_DENSITY_IASIG = 12298; Member Added: public const int AL_ENV_DIFFUSION_IASIG = 12297; Member Added: public const int AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG = 12299; Member Added: public const int AL_ENV_REFLECTIONS_DELAY_IASIG = 12294; Member Added: public const int AL_ENV_REFLECTIONS_IASIG = 12294; Member Added: public const int AL_ENV_REVERB_DELAY_IASIG = 12296; Member Added: public const int AL_ENV_REVERB_IASIG = 12295; Member Added: public const int AL_ENV_ROOM_HIGH_FREQUENCY_IASIG = 12290; Member Added: public const int AL_ENV_ROOM_IASIG = 12289; Member Added: public const int AL_ENV_ROOM_ROLLOFF_FACTOR = 12291; Member Added: public const int AL_EXPONENT_DISTANCE = 53253; Member Added: public const int AL_EXPONENT_DISTANCE_CLAMPED = 53254; Member Added: public const int AL_EXTENSIONS = 45060; Member Added: public const int AL_FALSE = 0; Member Added: public const int AL_FORMAT_MONO16 = 4353; Member Added: public const int AL_FORMAT_MONO8 = 4352; Member Added: public const int AL_FORMAT_STEREO16 = 4355; Member Added: public const int AL_FORMAT_STEREO8 = 4354; Member Added: public const int AL_FREQUENCY = 8193; Member Added: public const int AL_GAIN = 4106; Member Added: public const int AL_ILLEGAL_COMMAND = 40964; Member Added: public const int AL_ILLEGAL_ENUM = 40962; Member Added: public const int AL_INITIAL = 4113; Member Added: public const int AL_INVALID = -1; Member Added: public const int AL_INVALID_ENUM = 40962; Member Added: public const int AL_INVALID_NAME = 40961; Member Added: public const int AL_INVALID_OPERATION = 40964; Member Added: public const int AL_INVALID_VALUE = 40963; Member Added: public const int AL_INVERSE_DISTANCE = 53249; Member Added: public const int AL_INVERSE_DISTANCE_CLAMPED = 53250; Member Added: public const int AL_LINEAR_DISTANCE = 53251; Member Added: public const int AL_LINEAR_DISTANCE_CLAMPED = 53252; Member Added: public const int AL_LOOPING = 4103; Member Added: public const int AL_MAX_DISTANCE = 4131; Member Added: public const int AL_MAX_GAIN = 4110; Member Added: public const int AL_MIN_GAIN = 4109; Member Added: public const int AL_NO_ERROR = 0; Member Added: public const int AL_NONE = 0; Member Added: public const int AL_ORIENTATION = 4111; Member Added: public const int AL_OUT_OF_MEMORY = 40965; Member Added: public const int AL_PAUSED = 4115; Member Added: public const int AL_PENDING = 8209; Member Added: public const int AL_PITCH = 4099; Member Added: public const int AL_PLAYING = 4114; Member Added: public const int AL_POSITION = 4100; Member Added: public const int AL_PROCESSED = 8210; Member Added: public const int AL_QUEUED = 8209; Member Added: public const int AL_REFERENCE_DISTANCE = 4128; Member Added: public const int AL_RENDERER = 45059; Member Added: public const int AL_ROLLOFF_FACTOR = 4129; Member Added: public const int AL_SAMPLE_OFFSET = 4133; Member Added: public const int AL_SEC_OFFSET = 4132; Member Added: public const int AL_SIZE = 8196; Member Added: public const int AL_SOURCE_RELATIVE = 514; Member Added: public const int AL_SOURCE_STATE = 4112; Member Added: public const int AL_SOURCE_TYPE = 4135; Member Added: public const int AL_SPEED_OF_SOUND = 49155; Member Added: public const int AL_STATIC = 4136; Member Added: public const int AL_STOPPED = 4116; Member Added: public const int AL_STREAMING = 4137; Member Added: public const int AL_TRUE = 1; Member Added: public const int AL_UNDETERMINED = 4144; Member Added: public const int AL_UNUSED = 8208; Member Added: public const int AL_VELOCITY = 4102; Member Added: public const int AL_VENDOR = 45057; Member Added: public const int AL_VERSION = 45058; Member Added: public static void alBuffer3f (int bid, int param, float value1, float value2, float value3); Member Added: public static void alBuffer3i (int bid, int param, int value1, int value2, int value3); Member Added: public static void alBufferData (int buffer, int format, byte[] data, int size, int frequency); Member Added: public static void alBufferData (int buffer, int format, IntPtr data, int size, int frequency); Member Added: public static void alBufferData (int buffer, int format, void* data, int size, int frequency); Member Added: public static void alBufferf (int bid, int param, float val); Member Added: public static void alBufferfv (int bid, int param, out float val); Member Added: public static void alBufferi (int bid, int param, int val); Member Added: public static void alBufferiv (int bid, int param, out int val); Member Added: public static void alDeleteBuffers (int number, int* buffers); Member Added: public static void alDeleteBuffers (int number, ref int buffer); Member Added: public static void alDeleteBuffers (int number, int[] buffers); Member Added: public static void alDeleteBuffers (int number, IntPtr buffers); Member Added: public static void alDeleteEnvironmentIASIG (int number, int* environments); Member Added: public static void alDeleteEnvironmentIASIG (int number, ref int environments); Member Added: public static void alDeleteEnvironmentIASIG (int number, int[] environments); Member Added: public static void alDeleteEnvironmentIASIG (int number, IntPtr environments); Member Added: public static void alDeleteSources (int number, int* sources); Member Added: public static void alDeleteSources (int number, ref int sources); Member Added: public static void alDeleteSources (int number, int[] sources); Member Added: public static void alDeleteSources (int number, IntPtr sources); Member Added: public static void alDisable (int capability); Member Added: public static void alDistanceModel (int val); Member Added: public static void alDopplerFactor (float val); Member Added: public static void alDopplerVelocity (float val); Member Added: public static void alEnable (int capability); Member Added: public static void alEnvironmentfIASIG (int environmentId, int attribute, int val); Member Added: public static void alEnvironmentiIASIG (int environmentId, int attribute, int val); Member Added: public static void alGenBuffers (int number, int* buffers); Member Added: public static void alGenBuffers (int number, out int buffer); Member Added: public static void alGenBuffers (int number, int[] buffers); Member Added: public static void alGenBuffers (int number, IntPtr buffers); Member Added: public static int alGenEnvironmentIASIG (int number, int* environments); Member Added: public static int alGenEnvironmentIASIG (int number, out int environments); Member Added: public static int alGenEnvironmentIASIG (int number, int[] environments); Member Added: public static int alGenEnvironmentIASIG (int number, IntPtr environments); Member Added: public static void alGenSources (int number, int* sources); Member Added: public static void alGenSources (int number, out int source); Member Added: public static void alGenSources (int number, int[] sources); Member Added: public static void alGenSources (int number, IntPtr sources); Member Added: public static int alGetBoolean (int state); Member Added: public static void alGetBooleanv (int state, int* output); Member Added: public static void alGetBooleanv (int state, out int output); Member Added: public static void alGetBooleanv (int state, int[] output); Member Added: public static void alGetBooleanv (int state, IntPtr output); Member Added: public static void alGetBuffer3f (int buffer, int attribute, out float value1, out float value2, out float value3); Member Added: public static void alGetBuffer3i (int buffer, int attribute, out int value1, out int value2, out int value3); Member Added: public static void alGetBufferf (int buffer, int attribute, out int val); Member Added: public static void alGetBufferf (int buffer, int attribute, int[] val); Member Added: public static void alGetBufferf (int buffer, int attribute, IntPtr val); Member Added: public static void alGetBufferf (int buffer, int attribute, float* val); Member Added: public static void alGetBufferfv (int buffer, int attribute, IntPtr val); Member Added: public static void alGetBufferfv (int buffer, int attribute, float* val); Member Added: public static void alGetBufferfv (int buffer, int attribute, out float val); Member Added: public static void alGetBufferfv (int buffer, int attribute, float[] val); Member Added: public static void alGetBufferi (int buffer, int attribute, int* val); Member Added: public static void alGetBufferi (int buffer, int attribute, out int val); Member Added: public static void alGetBufferi (int buffer, int attribute, int[] val); Member Added: public static void alGetBufferi (int buffer, int attribute, IntPtr val); Member Added: public static void alGetBufferiv (int buffer, int attribute, int* val); Member Added: public static void alGetBufferiv (int buffer, int attribute, out int val); Member Added: public static void alGetBufferiv (int buffer, int attribute, int[] val); Member Added: public static void alGetBufferiv (int buffer, int attribute, IntPtr val); Member Added: public static double alGetDouble (int state); Member Added: public static void alGetDoublev (int state, double* output); Member Added: public static void alGetDoublev (int state, out double output); Member Added: public static void alGetDoublev (int state, double[] output); Member Added: public static void alGetDoublev (int state, IntPtr output); Member Added: public static int alGetEnumValue (string enumName); Member Added: public static int alGetError (); Member Added: public static float alGetFloat (int state); Member Added: public static void alGetFloatv (int state, IntPtr output); Member Added: public static void alGetFloatv (int state, float* output); Member Added: public static void alGetFloatv (int state, out float output); Member Added: public static void alGetFloatv (int state, float[] output); Member Added: public static int alGetInteger (int state); Member Added: public static void alGetIntegerv (int state, int* output); Member Added: public static void alGetIntegerv (int state, out int output); Member Added: public static void alGetIntegerv (int state, int[] output); Member Added: public static void alGetIntegerv (int state, IntPtr output); Member Added: public static void alGetListener3f (int attribute, IntPtr output1, IntPtr output2, IntPtr output3); Member Added: public static void alGetListener3f (int attribute, float* output1, float* output2, float* output3); Member Added: public static void alGetListener3f (int attribute, out float output1, out float output2, out float output3); Member Added: public static void alGetListener3f (int attribute, float[] output1, float[] output2, float[] output3); Member Added: public static void alGetListener3i (int attribute, int* output1, int* output2, int* output3); Member Added: public static void alGetListenerf (int attribute, IntPtr output); Member Added: public static void alGetListenerf (int attribute, float* output); Member Added: public static void alGetListenerf (int attribute, out float output); Member Added: public static void alGetListenerf (int attribute, float[] output); Member Added: public static void alGetListenerfv (int attribute, IntPtr output); Member Added: public static void alGetListenerfv (int attribute, float* output); Member Added: public static void alGetListenerfv (int attribute, out float output); Member Added: public static void alGetListenerfv (int attribute, float[] output); Member Added: public static void alGetListeneri (int attribute, int* output); Member Added: public static void alGetListeneri (int attribute, out int output); Member Added: public static void alGetListeneri (int attribute, int[] output); Member Added: public static void alGetListeneri (int attribute, IntPtr output); Member Added: public static void alGetListeneriv (int attribute, int* output); Member Added: public static void alGetListeneriv (int attribute, out int output); Member Added: public static void alGetListeneriv (int attribute, int[] output); Member Added: public static void alGetListeneriv (int attribute, IntPtr output); Member Added: public static IntPtr alGetProcAddress (string functionName); Member Added: public static void alGetSource3f (int source, int attribute, IntPtr value1, IntPtr value2, IntPtr value3); Member Added: public static void alGetSource3f (int source, int attribute, float* value1, float* value2, float* value3); Member Added: public static void alGetSource3f (int source, int attribute, out float value1, out float value2, out float value3); Member Added: public static void alGetSource3f (int source, int attribute, float[] value1, float[] value2, float[] value3); Member Added: public static void alGetSource3i (int source, int attribute, out int value1, out int value2, out int value3); Member Added: public static void alGetSourcef (int source, int attribute, IntPtr val); Member Added: public static void alGetSourcef (int source, int attribute, float* val); Member Added: public static void alGetSourcef (int source, int attribute, out float val); Member Added: public static void alGetSourcef (int source, int attribute, float[] val); Member Added: public static void alGetSourcefv (int source, int attribute, IntPtr values); Member Added: public static void alGetSourcefv (int source, int attribute, float* values); Member Added: public static void alGetSourcefv (int source, int attribute, out float val); Member Added: public static void alGetSourcefv (int source, int attribute, float[] values); Member Added: public static void alGetSourcei (int source, int attribute, int* val); Member Added: public static void alGetSourcei (int source, int attribute, out int val); Member Added: public static void alGetSourcei (int source, int attribute, int[] val); Member Added: public static void alGetSourcei (int source, int attribute, IntPtr val); Member Added: public static void alGetSourceiv (int source, int attribute, int* val); Member Added: public static void alGetSourceiv (int source, int attribute, out int val); Member Added: public static void alGetSourceiv (int source, int attribute, int[] val); Member Added: public static void alGetSourceiv (int source, int attribute, IntPtr val); Member Added: public static string alGetString (int state); Member Added: public static void alHint (int target, int mode); Member Added: public static int alIsBuffer (int buffer); Member Added: public static int alIsEnabled (int capability); Member Added: public static int alIsEnvironmentIASIG (int environment); Member Added: public static int alIsExtensionPresent (string extensionName); Member Added: public static int alIsSource (int id); Member Added: public static void alListener3f (int attribute, float value1, float value2, float value3); Member Added: public static void alListener3i (int attribute, int value1, int value2, int value3); Member Added: public static void alListenerf (int attribute, float val); Member Added: public static void alListenerfv (int attribute, IntPtr values); Member Added: public static void alListenerfv (int attribute, float* values); Member Added: public static void alListenerfv (int attribute, ref float values); Member Added: public static void alListenerfv (int attribute, float[] values); Member Added: public static void alListeneri (int attribute, int val); Member Added: public static void alListeneriv (int attribute, ref int values); Member Added: public static void alQueuei (int source, int attribute, int val); Member Added: public static void alSource3f (int source, int attribute, float value1, float value2, float value3); Member Added: public static void alSource3i (int source, int attribute, int value1, int value2, int value3); Member Added: public static void alSourcef (int source, int attribute, float val); Member Added: public static void alSourcefv (int source, int attribute, IntPtr values); Member Added: public static void alSourcefv (int source, int attribute, float* values); Member Added: public static void alSourcefv (int source, int attribute, ref float values); Member Added: public static void alSourcefv (int source, int attribute, float[] values); Member Added: public static void alSourcei (int source, int attribute, int val); Member Added: public static void alSourceiv (int source, int attribute, int* values); Member Added: public static void alSourcePause (int source); Member Added: public static void alSourcePausev (int number, int* sources); Member Added: public static void alSourcePausev (int number, ref int source); Member Added: public static void alSourcePausev (int number, int[] sources); Member Added: public static void alSourcePausev (int number, IntPtr sources); Member Added: public static void alSourcePlay (int source); Member Added: public static void alSourcePlayv (int number, int* sources); Member Added: public static void alSourcePlayv (int number, ref int source); Member Added: public static void alSourcePlayv (int number, int[] sources); Member Added: public static void alSourcePlayv (int number, IntPtr sources); Member Added: public static void alSourceQueueBuffers (int source, int number, int* buffers); Member Added: public static void alSourceQueueBuffers (int source, int number, ref int buffer); Member Added: public static void alSourceQueueBuffers (int source, int number, int[] buffers); Member Added: public static void alSourceQueueBuffers (int source, int number, IntPtr buffers); Member Added: public static void alSourceRewind (int source); Member Added: public static void alSourceRewindv (int number, int* sources); Member Added: public static void alSourceRewindv (int number, ref int source); Member Added: public static void alSourceRewindv (int number, int[] sources); Member Added: public static void alSourceRewindv (int number, IntPtr sources); Member Added: public static void alSourceStop (int source); Member Added: public static void alSourceStopv (int number, int* sources); Member Added: public static void alSourceStopv (int number, ref int source); Member Added: public static void alSourceStopv (int number, int[] sources); Member Added: public static void alSourceStopv (int number, IntPtr sources); Member Added: public static void alSourceUnqueueBuffers (int source, int number, int* buffers); Member Added: public static void alSourceUnqueueBuffers (int source, int number, ref int buffer); Member Added: public static void alSourceUnqueueBuffers (int source, int number, int[] buffers); Member Added: public static void alSourceUnqueueBuffers (int source, int number, IntPtr buffers); Member Added: public static void alSpeedOfSound (float val); Namespace Directory Created: Tao.OpenAl New Namespace File: Tao.OpenAl New Type: Tao.OpenAl.Alc Member Added: public const int ALC_ALL_ATTRIBUTES = 4099; Member Added: public const int ALC_ATTRIBUTES_SIZE = 4098; Member Added: public const int ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 785; Member Added: public const int ALC_CAPTURE_DEVICE_SPECIFIER = 784; Member Added: public const int ALC_CAPTURE_SAMPLES = 786; Member Added: public const int ALC_DEFAULT_DEVICE_SPECIFIER = 4100; Member Added: public const int ALC_DEVICE_SPECIFIER = 4101; Member Added: public const int ALC_EXTENSIONS = 4102; Member Added: public const int ALC_FALSE = 0; Member Added: public const int ALC_FREQUENCY = 4103; Member Added: public const int ALC_INVALID = 0; Member Added: public const int ALC_INVALID_CONTEXT = 40962; Member Added: public const int ALC_INVALID_DEVICE = 40961; Member Added: public const int ALC_INVALID_ENUM = 40963; Member Added: public const int ALC_INVALID_VALUE = 40964; Member Added: public const int ALC_MAJOR_VERSION = 4096; Member Added: public const int ALC_MINOR_VERSION = 4097; Member Added: public const int ALC_MONO_SOURCES = 4112; Member Added: public const int ALC_NO_ERROR = 0; Member Added: public const int ALC_OUT_OF_MEMORY = 40965; Member Added: public const int ALC_REFRESH = 4104; Member Added: public const int ALC_STEREO_SOURCES = 4113; Member Added: public const int ALC_SYNC = 4105; Member Added: public const int ALC_TRUE = 1; Member Added: public static int alcCaptureCloseDevice (IntPtr device); Member Added: public static IntPtr alcCaptureOpenDevice (string devicename, int frequency, int format, int buffersize); Member Added: public static void alcCaptureSamples (IntPtr device, IntPtr buffer, int samples); Member Added: public static void alcCaptureStart (IntPtr device); Member Added: public static void alcCaptureStop (IntPtr device); Member Added: public static void alcCloseDevice (IntPtr device); Member Added: public static IntPtr alcCreateContext (IntPtr device, int* attribute); Member Added: public static IntPtr alcCreateContext (IntPtr device, ref int attribute); Member Added: public static IntPtr alcCreateContext (IntPtr device, int[] attribute); Member Added: public static IntPtr alcCreateContext (IntPtr device, IntPtr attribute); Member Added: public static void alcDestroyContext (IntPtr context); Member Added: public static IntPtr alcGetContextsDevice (IntPtr context); Member Added: public static IntPtr alcGetCurrentContext (); Member Added: public static int alcGetEnumValue (IntPtr device, string enumName); Member Added: public static int alcGetError (IntPtr device); Member Added: public static void alcGetIntegerv (IntPtr device, int attribute, int size, int* data); Member Added: public static void alcGetIntegerv (IntPtr device, int attribute, int size, out int data); Member Added: public static void alcGetIntegerv (IntPtr device, int attribute, int size, int[] data); Member Added: public static void alcGetIntegerv (IntPtr device, int attribute, int size, IntPtr data); Member Added: public static IntPtr alcGetProcAddress (IntPtr device, string functionName); Member Added: public static string alcGetString (IntPtr device, int attribute); Member Added: public static string[] alcGetStringv (IntPtr device, int attribute); Member Added: public static int alcIsExtensionPresent (IntPtr device, string extensionName); Member Added: public static int alcMakeContextCurrent (IntPtr context); Member Added: public static IntPtr alcOpenDevice (string deviceName); Member Added: public static void alcProcessContext (IntPtr context); Member Added: public static void alcSuspendContext (IntPtr context); New Type: Tao.OpenAl.Alut Member Added: public const int ALUT_API_MAJOR_VERSION = 1; Member Added: public const int ALUT_API_MINOR_VERSION = 1; Member Added: public const int ALUT_ERROR_AL_ERROR_ON_ENTRY = 517; Member Added: public const int ALUT_ERROR_ALC_ERROR_ON_ENTRY = 518; Member Added: public const int ALUT_ERROR_BUFFER_DATA = 525; Member Added: public const int ALUT_ERROR_CLOSE_DEVICE = 520; Member Added: public const int ALUT_ERROR_CORRUPT_OR_TRUNCATED_DATA = 529; Member Added: public const int ALUT_ERROR_CREATE_CONTEXT = 521; Member Added: public const int ALUT_ERROR_DESTROY_CONTEXT = 523; Member Added: public const int ALUT_ERROR_GEN_BUFFERS = 524; Member Added: public const int ALUT_ERROR_INVALID_ENUM = 513; Member Added: public const int ALUT_ERROR_INVALID_OPERATION = 515; Member Added: public const int ALUT_ERROR_INVALID_VALUE = 514; Member Added: public const int ALUT_ERROR_IO_ERROR = 526; Member Added: public const int ALUT_ERROR_MAKE_CONTEXT_CURRENT = 522; Member Added: public const int ALUT_ERROR_NO_CURRENT_CONTEXT = 516; Member Added: public const int ALUT_ERROR_NO_ERROR = 0; Member Added: public const int ALUT_ERROR_OPEN_DEVICE = 519; Member Added: public const int ALUT_ERROR_OUT_OF_MEMORY = 512; Member Added: public const int ALUT_ERROR_UNSUPPORTED_FILE_SUBTYPE = 528; Member Added: public const int ALUT_ERROR_UNSUPPORTED_FILE_TYPE = 527; Member Added: public const int ALUT_LOADER_BUFFER = 768; Member Added: public const int ALUT_LOADER_MEMORY = 769; Member Added: public const int ALUT_WAVEFORM_IMPULSE = 260; Member Added: public const int ALUT_WAVEFORM_SAWTOOTH = 258; Member Added: public const int ALUT_WAVEFORM_SINE = 256; Member Added: public const int ALUT_WAVEFORM_SQUARE = 257; Member Added: public const int ALUT_WAVEFORM_WHITENOISE = 259; Member Added: public static int alutCreateBufferFromFile (string fileName); Member Added: public static int alutCreateBufferFromFileImage (IntPtr data, int length); Member Added: public static int alutCreateBufferHelloWorld (); Member Added: public static int alutCreateBufferWaveform (int waveshape, float frequency, float phase, float duration); Member Added: public static int alutExit (); Member Added: public static int alutGetError (); Member Added: public static string alutGetErrorString (int error); Member Added: public static int alutGetMajorVersion (); Member Added: public static string alutGetMIMETypes (int loader); Member Added: public static int alutGetMinorVersion (); Member Added: public static int alutInit (); Member Added: public static int alutInit (int[] argcp, string[] argv); Member Added: public static int alutInitWithoutContext (int[] argcp, string[] argv); Member Added: public static IntPtr alutLoadMemoryFromFile (string fileName, out int format, out int size, out float frequency); Member Added: public static IntPtr alutLoadMemoryFromFileImage (IntPtr data, int length, out int format, out int size, out float frequency); Member Added: public static IntPtr alutLoadMemoryHelloWorld (out int format, out int size, out float frequency); Member Added: public static IntPtr alutLoadMemoryWaveform (int waveshape, float frequency, float phase, float duration, out int format, out int size, out float freq); Member Added: public static int alutSleep (float duration); New Type: Tao.OpenAl.Al+LPALENABLEDelegate New Type: Tao.OpenAl.Al+LPALDISABLEDelegate New Type: Tao.OpenAl.Al+LPALISENABLEDDelegate New Type: Tao.OpenAl.Al+LPALGETSTRINGDelegate New Type: Tao.OpenAl.Al+LPALGETBOOLEANVDelegate New Type: Tao.OpenAl.Al+LPALGETINTEGERVDelegate New Type: Tao.OpenAl.Al+LPALGETFLOATVDelegate New Type: Tao.OpenAl.Al+LPALGETDOUBLEVDelegate New Type: Tao.OpenAl.Al+LPALGETBOOLEANDelegate New Type: Tao.OpenAl.Al+LPALGETINTEGERDelegate New Type: Tao.OpenAl.Al+LPALGETFLOATDelegate New Type: Tao.OpenAl.Al+LPALGETDOUBLEDelegate New Type: Tao.OpenAl.Al+LPALGETERRORDelegate New Type: Tao.OpenAl.Al+LPALISEXTENSIONPRESENTDelegate New Type: Tao.OpenAl.Al+LPALGETPROCADDRESSDelegate New Type: Tao.OpenAl.Al+LPALGETENUMVALUEDelegate New Type: Tao.OpenAl.Al+LPALLISTENERFDelegate New Type: Tao.OpenAl.Al+LPALLISTENER3FDelegate New Type: Tao.OpenAl.Al+LPALLISTENERFVDelegate New Type: Tao.OpenAl.Al+LPALLISTENERIDelegate New Type: Tao.OpenAl.Al+LPALLISTENER3IDelegate New Type: Tao.OpenAl.Al+LPALLISTENERIVDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENERFDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENER3FDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENERFVDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENERIDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENER3IDelegate New Type: Tao.OpenAl.Al+LPALGETLISTENERIVDelegate New Type: Tao.OpenAl.Al+LPALGENSOURCESDelegate New Type: Tao.OpenAl.Al+LPALDELETESOURCESDelegate New Type: Tao.OpenAl.Al+LPALISSOURCEDelegate New Type: Tao.OpenAl.Al+LPALSOURCEFDelegate New Type: Tao.OpenAl.Al+LPALSOURCE3FDelegate New Type: Tao.OpenAl.Al+LPALSOURCEFVDelegate New Type: Tao.OpenAl.Al+LPALSOURCEIDelegate New Type: Tao.OpenAl.Al+LPALSOURCE3IDelegate New Type: Tao.OpenAl.Al+LPALSOURCEIVDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCEFDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCE3FDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCEFVDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCEIDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCE3IDelegate New Type: Tao.OpenAl.Al+LPALGETSOURCEIVDelegate New Type: Tao.OpenAl.Al+LPALSOURCEPLAYVDelegate New Type: Tao.OpenAl.Al+LPALSOURCESTOPVDelegate New Type: Tao.OpenAl.Al+LPALSOURCEREWINDVDelegate New Type: Tao.OpenAl.Al+LPALSOURCEPAUSEVDelegate New Type: Tao.OpenAl.Al+LPALSOURCEPLAYDelegate New Type: Tao.OpenAl.Al+LPALSOURCESTOPDelegate New Type: Tao.OpenAl.Al+LPALSOURCEREWINDDelegate New Type: Tao.OpenAl.Al+LPALSOURCEPAUSEDelegate New Type: Tao.OpenAl.Al+LPALSOURCEQUEUEBUFFERSDelegate New Type: Tao.OpenAl.Al+LPALSOURCEUNQUEUEBUFFERSDelegate New Type: Tao.OpenAl.Al+LPALGENBUFFERSDelegate New Type: Tao.OpenAl.Al+LPALDELETEBUFFERSDelegate New Type: Tao.OpenAl.Al+LPALISBUFFERDelegate New Type: Tao.OpenAl.Al+LPALBUFFERDATADelegate New Type: Tao.OpenAl.Al+LPALBUFFERFDelegate New Type: Tao.OpenAl.Al+LPALBUFFER3FDelegate New Type: Tao.OpenAl.Al+LPALBUFFERFVDelegate New Type: Tao.OpenAl.Al+LPALBUFFERIDelegate New Type: Tao.OpenAl.Al+LPALBUFFER3IDelegate New Type: Tao.OpenAl.Al+LPALBUFFERIVDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFERFDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFER3FDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFERFVDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFERIDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFER3IDelegate New Type: Tao.OpenAl.Al+LPALGETBUFFERIVDelegate New Type: Tao.OpenAl.Al+LPALDOPPLERFACTORDelegate New Type: Tao.OpenAl.Al+LPALDOPPLERVELOCITYDelegate New Type: Tao.OpenAl.Al+LPALSPEEDOFSOUNDDelegate New Type: Tao.OpenAl.Al+LPALDISTANCEMODELDelegate New Type: Tao.OpenAl.Alc+LPALCCREATECONTEXTDelegate New Type: Tao.OpenAl.Alc+LPALCMAKECONTEXTCURRENTDelegate New Type: Tao.OpenAl.Alc+LPALCPROCESSCONTEXTDelegate New Type: Tao.OpenAl.Alc+LPALCSUSPENDCONTEXTDelegate New Type: Tao.OpenAl.Alc+LPALCDESTROYCONTEXTDelegate New Type: Tao.OpenAl.Alc+LPALCGETCURRENTECONTEXTDelegate New Type: Tao.OpenAl.Alc+LPALCGETCONTEXTSDEVICEDelegate New Type: Tao.OpenAl.Alc+LPALCOPENDEVICEDelegate New Type: Tao.OpenAl.Alc+LPALCCLOSEDEVICEDelegate New Type: Tao.OpenAl.Alc+LPALCGETERRORDelegate New Type: Tao.OpenAl.Alc+LPALCISEXTENSIONPRESENTDelegate New Type: Tao.OpenAl.Alc+LPALCGETPROCADDRESSDelegate New Type: Tao.OpenAl.Alc+LPALCGETENUMVALUEDelegate New Type: Tao.OpenAl.Alc+LPALCGETSTRINGDelegate New Type: Tao.OpenAl.Alc+LPALCGETINTEGERVDelegate New Type: Tao.OpenAl.Alc+LPALCCAPTUREOPENDEVICEDelegate New Type: Tao.OpenAl.Alc+LPALCCAPTURECLOSEDEVICEDelegate New Type: Tao.OpenAl.Alc+LPALCCAPTURESTARTDelegate New Type: Tao.OpenAl.Alc+LPALCCAPTURESTOPDelegate New Type: Tao.OpenAl.Alc+LPALCCAPTURESAMPLESDelegate Members Added: 360, Members Deleted: 0 New Type: Tao.FreeGlut.Glut Member Added: public const int FREEGLUT = 1; Member Added: public const int FREEGLUT_VERSION_2_0 = 1; Member Added: public const int GLUT_ACCUM = 4; Member Added: public const int GLUT_ACTION_CONTINUE_EXECUTION = 2; Member Added: public const int GLUT_ACTION_EXIT = 0; Member Added: public const int GLUT_ACTION_GLUTMAINLOOP_RETURNS = 1; Member Added: public const int GLUT_ACTION_ON_WINDOW_CLOSE = 505; Member Added: public const int GLUT_ACTIVE_ALT = 4; Member Added: public const int GLUT_ACTIVE_CTRL = 2; Member Added: public const int GLUT_ACTIVE_SHIFT = 1; Member Added: public const int GLUT_ALLOW_DIRECT_CONTEXT = 1; Member Added: public const int GLUT_ALPHA = 8; Member Added: public const int GLUT_API_VERSION = 4; Member Added: public const int GLUT_AUX1 = 4096; Member Added: public const int GLUT_AUX2 = 8192; Member Added: public const int GLUT_AUX3 = 16384; Member Added: public const int GLUT_AUX4 = 32768; Member Added: public static readonly IntPtr GLUT_BITMAP_8_BY_13; Member Added: public static readonly IntPtr GLUT_BITMAP_9_BY_15; Member Added: public static readonly IntPtr GLUT_BITMAP_HELVETICA_10; Member Added: public static readonly IntPtr GLUT_BITMAP_HELVETICA_12; Member Added: public static readonly IntPtr GLUT_BITMAP_HELVETICA_18; Member Added: public static readonly IntPtr GLUT_BITMAP_TIMES_ROMAN_10; Member Added: public static readonly IntPtr GLUT_BITMAP_TIMES_ROMAN_24; Member Added: public const int GLUT_BLUE = 2; Member Added: public const int GLUT_CREATE_NEW_CONTEXT = 0; Member Added: public const int GLUT_CURSOR_BOTTOM_LEFT_CORNER = 19; Member Added: public const int GLUT_CURSOR_BOTTOM_RIGHT_CORNER = 18; Member Added: public const int GLUT_CURSOR_BOTTOM_SIDE = 13; Member Added: public const int GLUT_CURSOR_CROSSHAIR = 9; Member Added: public const int GLUT_CURSOR_CYCLE = 5; Member Added: public const int GLUT_CURSOR_DESTROY = 3; Member Added: public const int GLUT_CURSOR_FULL_CROSSHAIR = 102; Member Added: public const int GLUT_CURSOR_HELP = 4; Member Added: public const int GLUT_CURSOR_INFO = 2; Member Added: public const int GLUT_CURSOR_INHERIT = 100; Member Added: public const int GLUT_CURSOR_LEFT_ARROW = 1; Member Added: public const int GLUT_CURSOR_LEFT_RIGHT = 11; Member Added: public const int GLUT_CURSOR_LEFT_SIDE = 14; Member Added: public const int GLUT_CURSOR_NONE = 101; Member Added: public const int GLUT_CURSOR_RIGHT_ARROW = 0; Member Added: public const int GLUT_CURSOR_RIGHT_SIDE = 15; Member Added: public const int GLUT_CURSOR_SPRAY = 6; Member Added: public const int GLUT_CURSOR_TEXT = 8; Member Added: public const int GLUT_CURSOR_TOP_LEFT_CORNER = 16; Member Added: public const int GLUT_CURSOR_TOP_RIGHT_CORNER = 17; Member Added: public const int GLUT_CURSOR_TOP_SIDE = 12; Member Added: public const int GLUT_CURSOR_UP_DOWN = 10; Member Added: public const int GLUT_CURSOR_WAIT = 7; Member Added: public const int GLUT_DEPTH = 16; Member Added: public const int GLUT_DEVICE_IGNORE_KEY_REPEAT = 610; Member Added: public const int GLUT_DEVICE_KEY_REPEAT = 611; Member Added: public const int GLUT_DIRECT_RENDERING = 510; Member Added: public const int GLUT_DISPLAY_MODE_POSSIBLE = 400; Member Added: public const int GLUT_DOUBLE = 2; Member Added: public const int GLUT_DOWN = 0; Member Added: public const int GLUT_ELAPSED_TIME = 700; Member Added: public const int GLUT_ENTERED = 1; Member Added: public const int GLUT_FORCE_DIRECT_CONTEXT = 3; Member Added: public const int GLUT_FORCE_INDIRECT_CONTEXT = 0; Member Added: public const int GLUT_FULLY_COVERED = 3; Member Added: public const int GLUT_FULLY_RETAINED = 1; Member Added: public const int GLUT_GAME_MODE_ACTIVE = 0; Member Added: public const int GLUT_GAME_MODE_DISPLAY_CHANGED = 6; Member Added: public const int GLUT_GAME_MODE_HEIGHT = 3; Member Added: public const int GLUT_GAME_MODE_PIXEL_DEPTH = 4; Member Added: public const int GLUT_GAME_MODE_POSSIBLE = 1; Member Added: public const int GLUT_GAME_MODE_REFRESH_RATE = 5; Member Added: public const int GLUT_GAME_MODE_WIDTH = 2; Member Added: public const int GLUT_GREEN = 1; Member Added: public const int GLUT_HAS_DIAL_AND_BUTTON_BOX = 603; Member Added: public const int GLUT_HAS_JOYSTICK = 612; Member Added: public const int GLUT_HAS_KEYBOARD = 600; Member Added: public const int GLUT_HAS_MOUSE = 601; Member Added: public const int GLUT_HAS_OVERLAY = 802; Member Added: public const int GLUT_HAS_SPACEBALL = 602; Member Added: public const int GLUT_HAS_TABLET = 604; Member Added: public const int GLUT_HIDDEN = 0; Member Added: public const int GLUT_INDEX = 1; Member Added: public const int GLUT_INIT_DISPLAY_MODE = 504; Member Added: public const int GLUT_INIT_STATE = 124; Member Added: public const int GLUT_INIT_WINDOW_HEIGHT = 503; Member Added: public const int GLUT_INIT_WINDOW_WIDTH = 502; Member Added: public const int GLUT_INIT_WINDOW_X = 500; Member Added: public const int GLUT_INIT_WINDOW_Y = 501; Member Added: public const int GLUT_JOYSTICK_AXES = 615; Member Added: public const int GLUT_JOYSTICK_BUTTON_A = 1; Member Added: public const int GLUT_JOYSTICK_BUTTON_B = 2; Member Added: public const int GLUT_JOYSTICK_BUTTON_C = 4; Member Added: public const int GLUT_JOYSTICK_BUTTON_D = 8; Member Added: public const int GLUT_JOYSTICK_BUTTONS = 614; Member Added: public const int GLUT_JOYSTICK_POLL_RATE = 616; Member Added: public const int GLUT_KEY_DOWN = 103; Member Added: public const int GLUT_KEY_END = 107; Member Added: public const int GLUT_KEY_F1 = 1; Member Added: public const int GLUT_KEY_F10 = 10; Member Added: public const int GLUT_KEY_F11 = 11; Member Added: public const int GLUT_KEY_F12 = 12; Member Added: public const int GLUT_KEY_F2 = 2; Member Added: public const int GLUT_KEY_F3 = 3; Member Added: public const int GLUT_KEY_F4 = 4; Member Added: public const int GLUT_KEY_F5 = 5; Member Added: public const int GLUT_KEY_F6 = 6; Member Added: public const int GLUT_KEY_F7 = 7; Member Added: public const int GLUT_KEY_F8 = 8; Member Added: public const int GLUT_KEY_F9 = 9; Member Added: public const int GLUT_KEY_HOME = 106; Member Added: public const int GLUT_KEY_INSERT = 108; Member Added: public const int GLUT_KEY_LEFT = 100; Member Added: public const int GLUT_KEY_PAGE_DOWN = 105; Member Added: public const int GLUT_KEY_PAGE_UP = 104; Member Added: public const int GLUT_KEY_REPEAT_DEFAULT = 2; Member Added: public const int GLUT_KEY_REPEAT_OFF = 0; Member Added: public const int GLUT_KEY_REPEAT_ON = 1; Member Added: public const int GLUT_KEY_RIGHT = 102; Member Added: public const int GLUT_KEY_UP = 101; Member Added: public const int GLUT_LAYER_IN_USE = 801; Member Added: public const int GLUT_LEFT = 0; Member Added: public const int GLUT_LEFT_BUTTON = 0; Member Added: public const int GLUT_LUMINANCE = 512; Member Added: public const int GLUT_MENU_IN_USE = 1; Member Added: public const int GLUT_MENU_NOT_IN_USE = 0; Member Added: public const int GLUT_MENU_NUM_ITEMS = 300; Member Added: public const int GLUT_MIDDLE_BUTTON = 1; Member Added: public const int GLUT_MULTISAMPLE = 128; Member Added: public const int GLUT_NORMAL = 0; Member Added: public const int GLUT_NORMAL_DAMAGED = 804; Member Added: public const int GLUT_NOT_VISIBLE = 0; Member Added: public const int GLUT_NUM_BUTTON_BOX_BUTTONS = 607; Member Added: public const int GLUT_NUM_DIALS = 608; Member Added: public const int GLUT_NUM_MOUSE_BUTTONS = 605; Member Added: public const int GLUT_NUM_SPACEBALL_BUTTONS = 606; Member Added: public const int GLUT_NUM_TABLET_BUTTONS = 609; Member Added: public const int GLUT_OVERLAY = 1; Member Added: public const int GLUT_OVERLAY_DAMAGED = 805; Member Added: public const int GLUT_OVERLAY_POSSIBLE = 800; Member Added: public const int GLUT_OWNS_JOYSTICK = 613; Member Added: public const int GLUT_PARTIALLY_RETAINED = 2; Member Added: public const int GLUT_RED = 0; Member Added: public const int GLUT_RENDERING_CONTEXT = 509; Member Added: public const int GLUT_RGB = 0; Member Added: public const int GLUT_RGBA = 0; Member Added: public const int GLUT_RIGHT_BUTTON = 2; Member Added: public const int GLUT_SCREEN_HEIGHT = 201; Member Added: public const int GLUT_SCREEN_HEIGHT_MM = 203; Member Added: public const int GLUT_SCREEN_WIDTH = 200; Member Added: public const int GLUT_SCREEN_WIDTH_MM = 202; Member Added: public const int GLUT_SINGLE = 0; Member Added: public const int GLUT_STENCIL = 32; Member Added: public const int GLUT_STEREO = 256; Member Added: public static readonly IntPtr GLUT_STROKE_MONO_ROMAN; Member Added: public static readonly IntPtr GLUT_STROKE_ROMAN; Member Added: public const int GLUT_TRANSPARENT_INDEX = 803; Member Added: public const int GLUT_TRY_DIRECT_CONTEXT = 2; Member Added: public const int GLUT_UP = 1; Member Added: public const int GLUT_USE_CURRENT_CONTEXT = 1; Member Added: public const int GLUT_VERSION = 508; Member Added: public const int GLUT_VIDEO_RESIZE_HEIGHT = 909; Member Added: public const int GLUT_VIDEO_RESIZE_HEIGHT_DELTA = 905; Member Added: public const int GLUT_VIDEO_RESIZE_IN_USE = 901; Member Added: public const int GLUT_VIDEO_RESIZE_POSSIBLE = 900; Member Added: public const int GLUT_VIDEO_RESIZE_WIDTH = 908; Member Added: public const int GLUT_VIDEO_RESIZE_WIDTH_DELTA = 904; Member Added: public const int GLUT_VIDEO_RESIZE_X = 906; Member Added: public const int GLUT_VIDEO_RESIZE_X_DELTA = 902; Member Added: public const int GLUT_VIDEO_RESIZE_Y = 907; Member Added: public const int GLUT_VIDEO_RESIZE_Y_DELTA = 903; Member Added: public const int GLUT_VISIBLE = 1; Member Added: public const int GLUT_WINDOW_ACCUM_ALPHA_SIZE = 114; Member Added: public const int GLUT_WINDOW_ACCUM_BLUE_SIZE = 113; Member Added: public const int GLUT_WINDOW_ACCUM_GREEN_SIZE = 112; Member Added: public const int GLUT_WINDOW_ACCUM_RED_SIZE = 111; Member Added: public const int GLUT_WINDOW_ALPHA_SIZE = 110; Member Added: public const int GLUT_WINDOW_BLUE_SIZE = 109; Member Added: public const int GLUT_WINDOW_BORDER_WIDTH = 506; Member Added: public const int GLUT_WINDOW_BUFFER_SIZE = 104; Member Added: public const int GLUT_WINDOW_COLORMAP_SIZE = 119; Member Added: public const int GLUT_WINDOW_CURSOR = 122; Member Added: public const int GLUT_WINDOW_DEPTH_SIZE = 106; Member Added: public const int GLUT_WINDOW_DOUBLEBUFFER = 115; Member Added: public const int GLUT_WINDOW_FORMAT_ID = 123; Member Added: public const int GLUT_WINDOW_GREEN_SIZE = 108; Member Added: public const int GLUT_WINDOW_HEADER_HEIGHT = 507; Member Added: public const int GLUT_WINDOW_HEIGHT = 103; Member Added: public const int GLUT_WINDOW_NUM_CHILDREN = 118; Member Added: public const int GLUT_WINDOW_NUM_SAMPLES = 120; Member Added: public const int GLUT_WINDOW_PARENT = 117; Member Added: public const int GLUT_WINDOW_RED_SIZE = 107; Member Added: public const int GLUT_WINDOW_RGBA = 116; Member Added: public const int GLUT_WINDOW_STENCIL_SIZE = 105; Member Added: public const int GLUT_WINDOW_STEREO = 121; Member Added: public const int GLUT_WINDOW_WIDTH = 102; Member Added: public const int GLUT_WINDOW_X = 100; Member Added: public const int GLUT_WINDOW_Y = 101; Member Added: public const int GLUT_XLIB_IMPLEMENTATION = 13; Member Added: public static void glutAddMenuEntry (string name, int val); Member Added: public static void glutAddSubMenu (string name, int menu); Member Added: public static void glutAttachMenu (int button); Member Added: public static void glutBitmapCharacter (IntPtr font, int character); Member Added: public static int glutBitmapHeight (IntPtr font); Member Added: public static int glutBitmapLength (IntPtr font, string text); Member Added: public static void glutBitmapString (IntPtr font, string str); Member Added: public static int glutBitmapWidth (IntPtr font, int character); Member Added: public static void glutButtonBoxFunc (Tao.FreeGlut.Glut.ButtonBoxCallback func); Member Added: public static void glutChangeToMenuEntry (int entry, string name, int val); Member Added: public static void glutChangeToSubMenu (int entry, string name, int menu); Member Added: public static void glutCloseFunc (Tao.FreeGlut.Glut.CloseCallback func); Member Added: public static void glutCopyColormap (int win); Member Added: public static int glutCreateMenu (Tao.FreeGlut.Glut.CreateMenuCallback func); Member Added: public static int glutCreateSubWindow (int win, int x, int y, int width, int height); Member Added: public static int glutCreateWindow (string name); Member Added: public static void glutDestroyMenu (int menu); Member Added: public static void glutDestroyWindow (int win); Member Added: public static void glutDetachMenu (int button); Member Added: public static int glutDeviceGet (int info); Member Added: public static void glutDialsFunc (Tao.FreeGlut.Glut.DialsCallback func); Member Added: public static void glutDisplayFunc (Tao.FreeGlut.Glut.DisplayCallback func); Member Added: public static int glutEnterGameMode (); Member Added: public static void glutEntryFunc (Tao.FreeGlut.Glut.EntryCallback func); Member Added: public static void glutEstablishOverlay (); Member Added: public static int glutExtensionSupported (string extension); Member Added: public static void glutForceJoystickFunc (); Member Added: public static void glutFullScreen (); Member Added: public static int glutGameModeGet (int mode); Member Added: public static void glutGameModeString (string str); Member Added: public static int glutGet (int state); Member Added: public static float glutGetColor (int cell, int component); Member Added: public static int glutGetMenu (); Member Added: public static IntPtr glutGetMenuData (); Member Added: public static int glutGetModifiers (); Member Added: public static IntPtr glutGetProcAddress (string procName); Member Added: public static int glutGetWindow (); Member Added: public static IntPtr glutGetWindowData (); Member Added: public static void glutHideOverlay (); Member Added: public static void glutHideWindow (); Member Added: public static void glutIconifyWindow (); Member Added: public static void glutIdleFunc (Tao.FreeGlut.Glut.IdleCallback func); Member Added: public static void glutIgnoreKeyRepeat (int ignore); Member Added: public static void glutInit (); Member Added: public static void glutInit (ref int argcp, System.Text.StringBuilder[] argv); Member Added: public static void glutInitDisplayMode (int mode); Member Added: public static void glutInitDisplayString (string str); Member Added: public static void glutInitWindowPosition (int x, int y); Member Added: public static void glutInitWindowSize (int width, int height); Member Added: public static void glutJoystickFunc (Tao.FreeGlut.Glut.JoystickCallback func, int pollInterval); Member Added: public static void glutKeyboardFunc (Tao.FreeGlut.Glut.KeyboardCallback func); Member Added: public static void glutKeyboardUpFunc (Tao.FreeGlut.Glut.KeyboardUpCallback func); Member Added: public static int glutLayerGet (int info); Member Added: public static void glutLeaveGameMode (); Member Added: public static void glutLeaveMainLoop (); Member Added: public static void glutMainLoop (); Member Added: public static void glutMainLoopEvent (); Member Added: public static void glutMenuDestroyFunc (Tao.FreeGlut.Glut.MenuDestroyCallback func); Member Added: public static void glutMenuStateFunc (Tao.FreeGlut.Glut.MenuStateCallback func); Member Added: public static void glutMenuStatusFunc (Tao.FreeGlut.Glut.MenuStatusCallback func); Member Added: public static void glutMotionFunc (Tao.FreeGlut.Glut.MotionCallback func); Member Added: public static void glutMouseFunc (Tao.FreeGlut.Glut.MouseCallback func); Member Added: public static void glutMouseWheelFunc (Tao.FreeGlut.Glut.MouseWheelCallback func); Member Added: public static void glutOverlayDisplayFunc (Tao.FreeGlut.Glut.OverlayDisplayCallback func); Member Added: public static void glutPassiveMotionFunc (Tao.FreeGlut.Glut.PassiveMotionCallback func); Member Added: public static void glutPopWindow (); Member Added: public static void glutPositionWindow (int x, int y); Member Added: public static void glutPostOverlayRedisplay (); Member Added: public static void glutPostRedisplay (); Member Added: public static void glutPostWindowOverlayRedisplay (int win); Member Added: public static void glutPostWindowRedisplay (int win); Member Added: public static void glutPushWindow (); Member Added: public static void glutRemoveMenuItem (int entry); Member Added: public static void glutRemoveOverlay (); Member Added: public static void glutReportErrors (); Member Added: public static void glutReshapeFunc (Tao.FreeGlut.Glut.ReshapeCallback func); Member Added: public static void glutReshapeWindow (int width, int height); Member Added: public static void glutSetColor (int cell, float red, float green, float blue); Member Added: public static void glutSetCursor (int cursor); Member Added: public static void glutSetIconTitle (string name); Member Added: public static void glutSetKeyRepeat (int repeatMode); Member Added: public static void glutSetMenu (int menu); Member Added: public static void glutSetMenuData (IntPtr data); Member Added: public static void glutSetOption (int optionFlag, int value); Member Added: public static void glutSetupVideoResizing (); Member Added: public static void glutSetupWindowData (IntPtr data); Member Added: public static void glutSetWindow (int win); Member Added: public static void glutSetWindowTitle (string name); Member Added: public static void glutShowOverlay (); Member Added: public static void glutShowWindow (); Member Added: public static void glutSolidCone (double baseRadius, double height, int slices, int stacks); Member Added: public static void glutSolidCube (double size); Member Added: public static void glutSolidCylinder (double radius, double height, int slices, int stacks); Member Added: public static void glutSolidDodecahedron (); Member Added: public static void glutSolidIcosahedron (); Member Added: public static void glutSolidOctahedron (); Member Added: public static void glutSolidRhombicDodecahedron (); Member Added: public static void glutSolidSierpinskiSponge (int levels, double[] offset, double scale); Member Added: public static void glutSolidSphere (double radius, int slices, int stacks); Member Added: public static void glutSolidTeapot (double size); Member Added: public static void glutSolidTetrahedron (); Member Added: public static void glutSolidTorus (double innerRadius, double outerRadius, int sides, int rings); Member Added: public static void glutSpaceballButtonFunc (Tao.FreeGlut.Glut.SpaceballButtonCallback func); Member Added: public static void glutSpaceballMotionFunc (Tao.FreeGlut.Glut.SpaceballMotionCallback func); Member Added: public static void glutSpaceballRotateFunc (Tao.FreeGlut.Glut.SpaceballRotateCallback func); Member Added: public static void glutSpecialFunc (Tao.FreeGlut.Glut.SpecialCallback func); Member Added: public static void glutSpecialUpFunc (Tao.FreeGlut.Glut.SpecialUpCallback func); Member Added: public static void glutStopVideoResizing (); Member Added: public static void glutStrokeCharacter (IntPtr font, int character); Member Added: public static float glutStrokeHeight (IntPtr font); Member Added: public static int glutStrokeLength (IntPtr font, string text); Member Added: public static void glutStrokeString (IntPtr font, string str); Member Added: public static int glutStrokeWidth (IntPtr font, int character); Member Added: public static void glutSwapBuffers (); Member Added: public static void glutTabletButtonFunc (Tao.FreeGlut.Glut.TabletButtonCallback func); Member Added: public static void glutTabletMotionFunc (Tao.FreeGlut.Glut.TabletMotionCallback func); Member Added: public static void glutTimerFunc (int msecs, Tao.FreeGlut.Glut.TimerCallback func, int val); Member Added: public static void glutUseLayer (int layer); Member Added: public static void glutVideoPan (int x, int y, int width, int height); Member Added: public static void glutVideoResize (int x, int y, int width, int height); Member Added: public static int glutVideoResizeGet (int param); Member Added: public static void glutVisibilityFunc (Tao.FreeGlut.Glut.VisibilityCallback func); Member Added: public static void glutWarpPointer (int x, int y); Member Added: public static void glutWindowStatusFunc (Tao.FreeGlut.Glut.WindowStatusCallback func); Member Added: public static void glutWireCone (double baseRadius, double height, int slices, int stacks); Member Added: public static void glutWireCube (double size); Member Added: public static void glutWireCylinder (double radius, double height, int slices, int stacks); Member Added: public static void glutWireDodecahedron (); Member Added: public static void glutWireIcosahedron (); Member Added: public static void glutWireOctahedron (); Member Added: public static void glutWireRhombicDodecahedron (); Member Added: public static void glutWireSierpinskiSponge (int levels, double[] offset, double scale); Member Added: public static void glutWireSphere (double radius, int slices, int stacks); Member Added: public static void glutWireTeapot (double size); Member Added: public static void glutWireTetrahedron (); Member Added: public static void glutWireTorus (double innerRadius, double outerRadius, int sides, int rings); Member Added: public static void glutWMCloseFunc (Tao.FreeGlut.Glut.WindowCloseCallback func); Namespace Directory Created: Tao.FreeGlut New Namespace File: Tao.FreeGlut New Type: Tao.FreeGlut.Glut+ButtonBoxCallback New Type: Tao.FreeGlut.Glut+CreateMenuCallback New Type: Tao.FreeGlut.Glut+DialsCallback New Type: Tao.FreeGlut.Glut+DisplayCallback New Type: Tao.FreeGlut.Glut+EntryCallback New Type: Tao.FreeGlut.Glut+IdleCallback New Type: Tao.FreeGlut.Glut+JoystickCallback New Type: Tao.FreeGlut.Glut+KeyboardCallback New Type: Tao.FreeGlut.Glut+KeyboardUpCallback New Type: Tao.FreeGlut.Glut+MenuStateCallback New Type: Tao.FreeGlut.Glut+MenuStatusCallback New Type: Tao.FreeGlut.Glut+MotionCallback New Type: Tao.FreeGlut.Glut+MouseCallback New Type: Tao.FreeGlut.Glut+OverlayDisplayCallback New Type: Tao.FreeGlut.Glut+PassiveMotionCallback New Type: Tao.FreeGlut.Glut+ReshapeCallback New Type: Tao.FreeGlut.Glut+SpaceballButtonCallback New Type: Tao.FreeGlut.Glut+SpaceballMotionCallback New Type: Tao.FreeGlut.Glut+SpaceballRotateCallback New Type: Tao.FreeGlut.Glut+SpecialCallback New Type: Tao.FreeGlut.Glut+SpecialUpCallback New Type: Tao.FreeGlut.Glut+TabletButtonCallback New Type: Tao.FreeGlut.Glut+TabletMotionCallback New Type: Tao.FreeGlut.Glut+TimerCallback New Type: Tao.FreeGlut.Glut+WindowStatusCallback New Type: Tao.FreeGlut.Glut+VisibilityCallback New Type: Tao.FreeGlut.Glut+MouseWheelCallback New Type: Tao.FreeGlut.Glut+CloseCallback New Type: Tao.FreeGlut.Glut+WindowCloseCallback New Type: Tao.FreeGlut.Glut+MenuDestroyCallback New Type: Tao.FreeGlut.Glut+GLUTprocDelegate Members Added: 332, Members Deleted: 0 New Type: Tao.Ode.Ode Member Added: public static int dAreConnected (IntPtr body1, IntPtr body2); Member Added: public static int dAreConnectedExcluding (IntPtr body1, IntPtr body2, int joint_type); Member Added: public static void dBodyAddForce (IntPtr body, float fx, float fy, float fz); Member Added: public static void dBodyAddForceAtPos (IntPtr body, float fx, float fy, float fz, float px, float py, float pz); Member Added: public static void dBodyAddForceAtRelPos (IntPtr body, float fx, float fy, float fz, float px, float py, float pz); Member Added: public static void dBodyAddRelForce (IntPtr body, float fx, float fy, float fz); Member Added: public static void dBodyAddRelForceAtPos (IntPtr body, float fx, float fy, float fz, float px, float py, float pz); Member Added: public static void dBodyAddRelForceAtRelPos (IntPtr body, float fx, float fy, float fz, float px, float py, float pz); Member Added: public static void dBodyAddRelTorque (IntPtr body, float fx, float fy, float fz); Member Added: public static void dBodyAddTorque (IntPtr body, float fx, float fy, float fz); Member Added: public static IntPtr dBodyCreate (IntPtr world); Member Added: public static void dBodyDestroy (IntPtr body); Member Added: public static void dBodyDisable (IntPtr body); Member Added: public static void dBodyEnable (IntPtr body); Member Added: public static Tao.Ode.Ode.dVector3 dBodyGetAngularVel (IntPtr body); Member Added: public static float dBodyGetAutoDisableAngularThreshold (IntPtr body); Member Added: public static int dBodyGetAutoDisableFlag (IntPtr body); Member Added: public static float dBodyGetAutoDisableLinearThreshold (IntPtr body); Member Added: public static int dBodyGetAutoDisableSteps (IntPtr body); Member Added: public static float dBodyGetAutoDisableTime (IntPtr body); Member Added: public static IntPtr dBodyGetData (IntPtr body); Member Added: public static void dBodyGetFiniteRotationAxis (IntPtr body, ref Tao.Ode.Ode.dVector3 result); Member Added: public static int dBodyGetFiniteRotationMode (IntPtr body); Member Added: public static Tao.Ode.Ode.dVector3 dBodyGetForce (IntPtr body); Member Added: public static int dBodyGetGravityMode (IntPtr b); Member Added: public static IntPtr dBodyGetJoint (IntPtr body, int index); Member Added: public static Tao.Ode.Ode.dVector3 dBodyGetLinearVel (IntPtr body); Member Added: public static void dBodyGetMass (IntPtr body, ref Tao.Ode.Ode.dMass mass); Member Added: public static int dBodyGetNumJoints (IntPtr b); Member Added: public static void dBodyGetPointVel (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static Tao.Ode.Ode.dVector3 dBodyGetPosition (IntPtr body); Member Added: public static void dBodyGetPosRelPoint (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static Tao.Ode.Ode.dQuaternion dBodyGetQuaternion (IntPtr body); Member Added: public static void dBodyGetRelPointPos (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dBodyGetRelPointVel (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static Tao.Ode.Ode.dMatrix3 dBodyGetRotation (IntPtr body); Member Added: public static Tao.Ode.Ode.dVector3 dBodyGetTorque (IntPtr body); Member Added: public static int dBodyIsEnabled (IntPtr body); Member Added: public static void dBodySetAngularVel (IntPtr body, float x, float y, float z); Member Added: public static void dBodySetAutoDisableAngularThreshold (IntPtr body, float angular_threshold); Member Added: public static void dBodySetAutoDisableDefaults (IntPtr body); Member Added: public static void dBodySetAutoDisableFlag (IntPtr body, int do_auto_disable); Member Added: public static void dBodySetAutoDisableLinearThreshold (IntPtr body, float linear_threshold); Member Added: public static void dBodySetAutoDisableSteps (IntPtr body, int steps); Member Added: public static void dBodySetAutoDisableTime (IntPtr body, float time); Member Added: public static void dBodySetData (IntPtr body, IntPtr data); Member Added: public static void dBodySetFiniteRotationAxis (IntPtr body, float x, float y, float z); Member Added: public static void dBodySetFiniteRotationMode (IntPtr body, int mode); Member Added: public static void dBodySetForce (IntPtr b, float x, float y, float z); Member Added: public static void dBodySetGravityMode (IntPtr b, int mode); Member Added: public static void dBodySetLinearVel (IntPtr body, float x, float y, float z); Member Added: public static void dBodySetMass (IntPtr body, ref Tao.Ode.Ode.dMass mass); Member Added: public static void dBodySetPosition (IntPtr body, float x, float y, float z); Member Added: public static void dBodySetQuaternion (IntPtr body, ref Tao.Ode.Ode.dQuaternion q); Member Added: public static void dBodySetRotation (IntPtr body, float[] R); Member Added: public static void dBodySetRotation (IntPtr body, Tao.Ode.Ode.dMatrix3 R); Member Added: public static void dBodySetTorque (IntPtr b, float x, float y, float z); Member Added: public static void dBodyVectorFromWorld (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dBodyVectorToWorld (IntPtr body, float px, float py, float pz, ref Tao.Ode.Ode.dVector3 result); Member Added: public static int dBoxBox (Tao.Ode.Ode.dVector3 p1, Tao.Ode.Ode.dMatrix3 R1, Tao.Ode.Ode.dVector3 side1, Tao.Ode.Ode.dVector3 p2, Tao.Ode.Ode.dMatrix3 R2, Tao.Ode.Ode.dVector3 side2, ref Tao.Ode.Ode.dVector3 normal, ref float depth, ref int return_code, int maxc, ref Tao.Ode.Ode.dContactGeom[] contact, int skip); Member Added: public static int dBoxTouchesBox (Tao.Ode.Ode.dVector3 _p1, Tao.Ode.Ode.dMatrix3 R1, Tao.Ode.Ode.dVector3 side1, Tao.Ode.Ode.dVector3 _p2, Tao.Ode.Ode.dMatrix3 R2, Tao.Ode.Ode.dVector3 side2); Member Added: public static void dCloseODE (); Member Added: public static void dClosestLineSegmentPoints (Tao.Ode.Ode.dVector3 a1, Tao.Ode.Ode.dVector3 a2, Tao.Ode.Ode.dVector3 b1, Tao.Ode.Ode.dVector3 b2, ref Tao.Ode.Ode.dVector3 cp1, ref Tao.Ode.Ode.dVector3 cp2); Member Added: public static int dCollide (IntPtr o1, IntPtr o2, int flags, Tao.Ode.Ode.dContactGeom[] contacts, int skip); Member Added: public static IntPtr dConnectingJoint (IntPtr body1, IntPtr body2); Member Added: public static int dConnectingJointList (IntPtr body1, IntPtr body2, out IntPtr[] connectingJoints); Member Added: public static IntPtr dCreateBox (IntPtr space, float lx, float ly, float lz); Member Added: public static IntPtr dCreateCapsule (IntPtr space, float radius, float length); Member Added: public static IntPtr dCreateCylinder (IntPtr space, float radius, float length); Member Added: public static IntPtr dCreateGeomTransform (IntPtr space); Member Added: public static IntPtr dCreatePlane (IntPtr space, float a, float b, float c, float d); Member Added: public static IntPtr dCreateRay (IntPtr space, float length); Member Added: public static IntPtr dCreateSphere (IntPtr space, float radius); Member Added: public static IntPtr dCreateTriMesh (IntPtr space, IntPtr Data, Tao.Ode.Ode.dTriCallback Callback, Tao.Ode.Ode.dTriArrayCallback ArrayCallback, Tao.Ode.Ode.dTriRayCallback RayCallback); Member Added: public static void dGeomBoxGetLengths (IntPtr box, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dGeomBoxPointDepth (IntPtr box, float x, float y, float z); Member Added: public static void dGeomBoxSetLengths (IntPtr box, float lx, float ly, float lz); Member Added: public static void dGeomCapsuleGetParams (IntPtr capsule, ref float radius, ref float length); Member Added: public static float dGeomCapsulePointDepth (IntPtr capsule, float x, float y, float z); Member Added: public static void dGeomCapsuleSetParams (IntPtr capsule, float radius, float length); Member Added: public static void dGeomClearOffset (IntPtr geom); Member Added: public static void dGeomCylinderGetParams (IntPtr cylinder, ref float radius, ref float length); Member Added: public static void dGeomCylinderSetParams (IntPtr cylinder, float radius, float length); Member Added: public static void dGeomDestroy (IntPtr geom); Member Added: public static void dGeomDisable (IntPtr geom); Member Added: public static void dGeomEnable (IntPtr geom); Member Added: public static void dGeomGetAABB (IntPtr geom, Tao.Ode.Ode.Aabb aabb); Member Added: public static IntPtr dGeomGetBody (IntPtr geom); Member Added: public static ulong dGeomGetCategoryBits (IntPtr geom); Member Added: public static int dGeomGetClass (IntPtr geom); Member Added: public static ulong dGeomGetCollideBits (IntPtr geom); Member Added: public static IntPtr dGeomGetData (IntPtr geom); Member Added: public static Tao.Ode.Ode.dVector3 dGeomGetOffsetPosition (IntPtr geom); Member Added: public static void dGeomGetOffsetQuaternion (IntPtr geom, ref Tao.Ode.Ode.dQuaternion result); Member Added: public static Tao.Ode.Ode.dMatrix3 dGeomGetOffsetRotation (IntPtr geom); Member Added: public static Tao.Ode.Ode.dVector3 dGeomGetPosition (IntPtr geom); Member Added: public static void dGeomGetQuaternion (IntPtr geom, ref Tao.Ode.Ode.dQuaternion result); Member Added: public static Tao.Ode.Ode.dMatrix3 dGeomGetRotation (IntPtr geom); Member Added: public static IntPtr dGeomGetSpace (IntPtr geom); Member Added: public static int dGeomIsEnabled (IntPtr geom); Member Added: public static int dGeomIsOffset (IntPtr geom); Member Added: public static int dGeomIsSpace (IntPtr geom); Member Added: public static void dGeomPlaneGetParams (IntPtr plane, ref Tao.Ode.Ode.dVector4 result); Member Added: public static float dGeomPlanePointDepth (IntPtr plane, float x, float y, float z); Member Added: public static void dGeomPlaneSetParams (IntPtr plane, float a, float b, float c, float d); Member Added: public static void dGeomRayGet (IntPtr ray, ref Tao.Ode.Ode.dVector3 start, ref Tao.Ode.Ode.dVector3 dir); Member Added: public static int dGeomRayGetClosestHit (IntPtr g); Member Added: public static float dGeomRayGetLength (IntPtr ray); Member Added: public static void dGeomRayGetParams (IntPtr g, ref int FirstContact, ref int BackfaceCull); Member Added: public static void dGeomRayGetParams (IntPtr g, int[] FirstContact, int[] BackfaceCull); Member Added: public static void dGeomRaySet (IntPtr ray, float px, float py, float pz, float dx, float dy, float dz); Member Added: public static void dGeomRaySetClosestHit (IntPtr g, int closestHit); Member Added: public static void dGeomRaySetLength (IntPtr ray, float length); Member Added: public static void dGeomRaySetParams (IntPtr g, int FirstContact, int BackfaceCull); Member Added: public static void dGeomSetBody (IntPtr geom, IntPtr body); Member Added: public static void dGeomSetCategoryBits (IntPtr geom, ulong bits); Member Added: public static void dGeomSetCollideBits (IntPtr geom, ulong bits); Member Added: public static void dGeomSetData (IntPtr geom, IntPtr data); Member Added: public static void dGeomSetOffsetPosition (IntPtr geom, float x, float y, float z); Member Added: public static void dGeomSetOffsetQuaternion (IntPtr geom, Tao.Ode.Ode.dQuaternion Q); Member Added: public static void dGeomSetOffsetRotation (IntPtr geom, Tao.Ode.Ode.dMatrix3 R); Member Added: public static void dGeomSetOffsetWorldPosition (IntPtr geom, float x, float y, float z); Member Added: public static void dGeomSetOffsetWorldQuaternion (IntPtr geom, Tao.Ode.Ode.dQuaternion Q); Member Added: public static void dGeomSetOffsetWorldRotation (IntPtr geom, Tao.Ode.Ode.dMatrix3 R); Member Added: public static void dGeomSetPosition (IntPtr geom, float x, float y, float z); Member Added: public static void dGeomSetQuaternion (IntPtr geom, Tao.Ode.Ode.dQuaternion q); Member Added: public static void dGeomSetRotation (IntPtr geom, float[] R); Member Added: public static void dGeomSetRotation (IntPtr geom, Tao.Ode.Ode.dMatrix3 R); Member Added: public static float dGeomSphereGetRadius (IntPtr sphere); Member Added: public static float dGeomSpherePointDepth (IntPtr sphere, float x, float y, float z); Member Added: public static void dGeomSphereSetRadius (IntPtr sphere, float radius); Member Added: public static int dGeomTransformGetCleanup (IntPtr g); Member Added: public static IntPtr dGeomTransformGetGeom (IntPtr g); Member Added: public static int dGeomTransformGetInfo (IntPtr g); Member Added: public static void dGeomTransformSetCleanup (IntPtr g, int mode); Member Added: public static void dGeomTransformSetGeom (IntPtr g, IntPtr obj); Member Added: public static void dGeomTransformSetInfo (IntPtr g, int mode); Member Added: public static void dGeomTriMeshClearTCCache (IntPtr g); Member Added: public static void dGeomTriMeshDataBuildDouble (IntPtr g, Tao.Ode.Ode.dVector3 Vertices, int VertexStride, int VertexCount, int[] Indices, int IndexCount, int TriStride); Member Added: public static void dGeomTriMeshDataBuildDouble1 (IntPtr g, Tao.Ode.Ode.dVector3[] Vertices, int VertexStride, int VertexCount, int[] Indices, int IndexCount, int TriStride, Tao.Ode.Ode.dVector3[] Normals); Member Added: public static void dGeomTriMeshDataBuildSimple (IntPtr g, Tao.Ode.Ode.dVector3[] Vertices, int VertexCount, int[] Indices, int IndexCount); Member Added: public static void dGeomTriMeshDataBuildSimple1 (IntPtr g, Tao.Ode.Ode.dVector3[] Vertices, int VertexCount, int[] Indices, int IndexCount, Tao.Ode.Ode.dVector3[] Normals); Member Added: public static void dGeomTriMeshDataBuildSingle (IntPtr g, Tao.Ode.Ode.dVector3[] Vertices, int VertexStride, int VertexCount, int[] Indices, int IndexCount, int TriStride); Member Added: public static void dGeomTriMeshDataBuildSingle1 (IntPtr g, Tao.Ode.Ode.dVector3[] Vertices, int VertexStride, int VertexCount, int[] Indices, int IndexCount, int TriStride, Tao.Ode.Ode.dVector3[] Normals); Member Added: public static IntPtr dGeomTriMeshDataCreate (); Member Added: public static void dGeomTriMeshDataDestroy (IntPtr g); Member Added: public static void dGeomTriMeshDataSet (IntPtr g, int data_id, ref IntPtr data); Member Added: public static void dGeomTriMeshEnableTC (IntPtr g, int geomClass, int enable); Member Added: public static Tao.Ode.Ode.dTriArrayCallback dGeomTriMeshGetArrayCallback (IntPtr g); Member Added: public static Tao.Ode.Ode.dTriCallback dGeomTriMeshGetCallback (IntPtr g); Member Added: public static void dGeomTriMeshGetPoint (IntPtr g, int Index, float u, float v, ref Tao.Ode.Ode.dVector3 Out); Member Added: public static Tao.Ode.Ode.dTriRayCallback dGeomTriMeshGetRayCallback (IntPtr g); Member Added: public static void dGeomTriMeshGetTriangle (IntPtr g, int Index, ref Tao.Ode.Ode.dVector3 v0, ref Tao.Ode.Ode.dVector3 v1, ref Tao.Ode.Ode.dVector3 v2); Member Added: public static IntPtr dGeomTriMeshGetTriMeshDataID (IntPtr g); Member Added: public static int dGeomTriMeshIsTCEnabled (IntPtr g, int geomClass); Member Added: public static void dGeomTriMeshSetArrayCallback (IntPtr g, Tao.Ode.Ode.dTriArrayCallback ArrayCallback); Member Added: public static void dGeomTriMeshSetCallback (IntPtr g, Tao.Ode.Ode.dTriCallback Callback); Member Added: public static void dGeomTriMeshSetData (IntPtr g, IntPtr Data); Member Added: public static void dGeomTriMeshSetRayCallback (IntPtr g, Tao.Ode.Ode.dTriRayCallback Callback); Member Added: public static IntPtr dHashSpaceCreate (IntPtr space); Member Added: public static void dHashSpaceGetLevels (IntPtr space, ref int minlevel, ref int maxlevel); Member Added: public static void dHashSpaceSetLevels (IntPtr space, int minlevel, int maxlevel); Member Added: public static void dInfiniteAABB (IntPtr geom, ref Tao.Ode.Ode.Aabb aabb); Member Added: public const float dInfinity = 3.402823E+38; Member Added: public static void dJointAddAMotorTorques (IntPtr joint, float torque1, float torque2, float torque3); Member Added: public static void dJointAddHinge2Torques (IntPtr joint, float torque1, float torque2); Member Added: public static void dJointAddHingeTorque (IntPtr joint, float torque); Member Added: public static void dJointAddSliderForce (IntPtr joint, float force); Member Added: public static void dJointAddUniversalTorques (IntPtr joint, float torque1, float torque2); Member Added: public static void dJointAttach (IntPtr joint, IntPtr body1, IntPtr body2); Member Added: public static IntPtr dJointCreateAMotor (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateBall (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateContact (IntPtr world, IntPtr group, ref Tao.Ode.Ode.dContact contact); Member Added: public static IntPtr dJointCreateFixed (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateHinge (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateHinge2 (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateLMotor (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateNull (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateSlider (IntPtr world, IntPtr group); Member Added: public static IntPtr dJointCreateUniversal (IntPtr world, IntPtr group); Member Added: public static void dJointDestroy (IntPtr joint); Member Added: public static float dJointGetAMotorAngle (IntPtr joint, int anum); Member Added: public static float dJointGetAMotorAngleRate (IntPtr joint, int anum); Member Added: public static void dJointGetAMotorAxis (IntPtr joint, int anum, ref Tao.Ode.Ode.dVector3 result); Member Added: public static int dJointGetAMotorAxisRel (IntPtr joint, int anum); Member Added: public static int dJointGetAMotorMode (IntPtr joint); Member Added: public static int dJointGetAMotorNumAxes (IntPtr joint); Member Added: public static float dJointGetAMotorParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter); Member Added: public static void dJointGetBallAnchor (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetBallAnchor2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static IntPtr dJointGetBody (IntPtr joint, int index); Member Added: public static IntPtr dJointGetData (IntPtr joint); Member Added: public static Tao.Ode.Ode.dJointFeedback dJointGetFeedback (IntPtr body); Member Added: public static void dJointGetHinge2Anchor (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetHinge2Anchor2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetHinge2Angle1 (IntPtr joint); Member Added: public static float dJointGetHinge2Angle1Rate (IntPtr joint); Member Added: public static float dJointGetHinge2Angle2Rate (IntPtr joint); Member Added: public static void dJointGetHinge2Axis1 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetHinge2Axis2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetHinge2Param (IntPtr joint, Tao.Ode.Ode.dJointParams parameter); Member Added: public static void dJointGetHingeAnchor (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetHingeAnchor2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetHingeAngle (IntPtr joint); Member Added: public static float dJointGetHingeAngleRate (IntPtr joint); Member Added: public static void dJointGetHingeAxis (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetHingeParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter); Member Added: public static void dJointGetSliderAxis (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetSliderParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter); Member Added: public static float dJointGetSliderPosition (IntPtr joint); Member Added: public static float dJointGetSliderPositionRate (IntPtr joint); Member Added: public static int dJointGetType (IntPtr joint); Member Added: public static void dJointGetUniversalAnchor (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetUniversalAnchor2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetUniversalAngle1 (IntPtr joint); Member Added: public static float dJointGetUniversalAngle1Rate (IntPtr joint); Member Added: public static float dJointGetUniversalAngle2 (IntPtr joint); Member Added: public static float dJointGetUniversalAngle2Rate (IntPtr joint); Member Added: public static void dJointGetUniversalAxis1 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static void dJointGetUniversalAxis2 (IntPtr joint, ref Tao.Ode.Ode.dVector3 result); Member Added: public static float dJointGetUniversalParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter); Member Added: public static IntPtr dJointGroupCreate (int max_size); Member Added: public static void dJointGroupDestroy (IntPtr group); Member Added: public static void dJointGroupEmpty (IntPtr group); Member Added: public static void dJointSetAMotorAngle (IntPtr joint, int anum, float angle); Member Added: public static void dJointSetAMotorAxis (IntPtr joint, int anum, int rel, float x, float y, float z); Member Added: public static void dJointSetAMotorMode (IntPtr joint, int mode); Member Added: public static void dJointSetAMotorNumAxes (IntPtr joint, int num); Member Added: public static void dJointSetAMotorParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter, float value); Member Added: public static void dJointSetBallAnchor (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetBallAnchor2 (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetData (IntPtr joint, IntPtr data); Member Added: public static void dJointSetFeedback (IntPtr joint, ref Tao.Ode.Ode.dJointFeedback feedback); Member Added: public static void dJointSetFixed (IntPtr joint); Member Added: public static void dJointSetHinge2Anchor (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetHinge2Axis1 (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetHinge2Axis2 (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetHinge2Param (IntPtr joint, Tao.Ode.Ode.dJointParams parameter, float value); Member Added: public static void dJointSetHingeAnchor (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetHingeAnchorDelta (IntPtr joint, float x, float y, float z, float ax, float ay, float az); Member Added: public static void dJointSetHingeAxis (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetHingeParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter, float value); Member Added: public static void dJointSetSliderAxis (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetSliderAxisDelta (IntPtr joint, float x, float y, float z, float ax, float ay, float az); Member Added: public static void dJointSetSliderParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter, float value); Member Added: public static void dJointSetUniversalAnchor (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetUniversalAxis1 (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetUniversalAxis2 (IntPtr joint, float x, float y, float z); Member Added: public static void dJointSetUniversalParam (IntPtr joint, Tao.Ode.Ode.dJointParams parameter, float value); Member Added: public static void dMassAdd (ref Tao.Ode.Ode.dMass a, Tao.Ode.Ode.dMass b); Member Added: public static void dMassAdjust (ref Tao.Ode.Ode.dMass mass, float newmass); Member Added: public static void dMassRotate (ref Tao.Ode.Ode.dMass mass, float[] R); Member Added: public static void dMassRotate (ref Tao.Ode.Ode.dMass mass, Tao.Ode.Ode.dMatrix3 R); Member Added: public static void dMassSetBox (ref Tao.Ode.Ode.dMass mass, float density, float lx, float ly, float lz); Member Added: public static void dMassSetBoxTotal (ref Tao.Ode.Ode.dMass mass, float total_mass, float lx, float ly, float lz); Member Added: public static void dMassSetCapsule (ref Tao.Ode.Ode.dMass mass, float density, int direction, float radius, float length); Member Added: public static void dMassSetCapsuleTotal (ref Tao.Ode.Ode.dMass mass, float total_mass, int direction, float radius, float length); Member Added: public static void dMassSetCylinder (ref Tao.Ode.Ode.dMass mass, float density, int direction, float radius, float length); Member Added: public static void dMassSetCylinderTotal (ref Tao.Ode.Ode.dMass mass, float total_mass, int direction, float radius, float length); Member Added: public static void dMassSetParameters (ref Tao.Ode.Ode.dMass mass, float themass, float cgx, float cgy, float cgz, float I11, float I22, float I33, float I12, float I13, float I23); Member Added: public static void dMassSetSphere (ref Tao.Ode.Ode.dMass mass, float density, float radius); Member Added: public static void dMassSetSphereTotal (ref Tao.Ode.Ode.dMass mass, float total_mass, float radius); Member Added: public static void dMassSetZero (ref Tao.Ode.Ode.dMass mass); Member Added: public static void dMassTranslate (ref Tao.Ode.Ode.dMass mass, float x, float y, float z); Member Added: public const int dMaxUserClasses = 4; Member Added: public static void dQFromAxisAndAngle (out Tao.Ode.Ode.dQuaternion q, float ax, float ay, float az, float angle); Member Added: public static void dQMultiply0 (out Tao.Ode.Ode.dQuaternion qa, ref Tao.Ode.Ode.dQuaternion qb, ref Tao.Ode.Ode.dQuaternion qc); Member Added: public static void dQMultiply1 (out Tao.Ode.Ode.dQuaternion qa, ref Tao.Ode.Ode.dQuaternion qb, ref Tao.Ode.Ode.dQuaternion qc); Member Added: public static void dQMultiply2 (out Tao.Ode.Ode.dQuaternion qa, ref Tao.Ode.Ode.dQuaternion qb, ref Tao.Ode.Ode.dQuaternion qc); Member Added: public static void dQMultiply3 (out Tao.Ode.Ode.dQuaternion qa, ref Tao.Ode.Ode.dQuaternion qb, ref Tao.Ode.Ode.dQuaternion qc); Member Added: public static void dQSetIdentity (out Tao.Ode.Ode.dQuaternion q); Member Added: public static void dQtoR (ref Tao.Ode.Ode.dQuaternion q, out Tao.Ode.Ode.dMatrix3 R); Member Added: public static IntPtr dQuadTreeSpaceCreate (IntPtr space, Tao.Ode.Ode.dVector3 Center, Tao.Ode.Ode.dVector3 Extents, int Depth); Member Added: public static void dRFrom2Axes (out Tao.Ode.Ode.dMatrix3 R, float ax, float ay, float az, float bx, float by, float bz); Member Added: public static void dRFromAxisAndAngle (out Tao.Ode.Ode.dMatrix3 R, float ax, float ay, float az, float angle); Member Added: public static void dRFromEulerAngles (out Tao.Ode.Ode.dMatrix3 R, float phi, float theta, float psi); Member Added: public static void dRFromZAxis (float[] R, float ax, float ay, float az); Member Added: public static void dRFromZAxis (Tao.Ode.Ode.dMatrix3 R, float ax, float ay, float az); Member Added: public static void dRSetIdentity (out Tao.Ode.Ode.dMatrix3 R); Member Added: public static void dRtoQ (ref Tao.Ode.Ode.dMatrix3 R, out Tao.Ode.Ode.dQuaternion q); Member Added: public static IntPtr dSimpleSpaceCreate (IntPtr space); Member Added: public static void dSpaceAdd (IntPtr space, IntPtr geom); Member Added: public static void dSpaceClean (IntPtr space); Member Added: public static void dSpaceCollide (IntPtr space, IntPtr data, Tao.Ode.Ode.dNearCallback callback); Member Added: public static void dSpaceCollide2 (IntPtr o1, IntPtr o2, IntPtr data, Tao.Ode.Ode.dNearCallback callback); Member Added: public static void dSpaceDestroy (IntPtr space); Member Added: public static int dSpaceGetCleanup (IntPtr space); Member Added: public static IntPtr dSpaceGetGeom (IntPtr space, int i); Member Added: public static int dSpaceGetNumGeoms (IntPtr space); Member Added: public static int dSpaceQuery (IntPtr space, IntPtr geom); Member Added: public static void dSpaceRemove (IntPtr space, IntPtr geom); Member Added: public static void dSpaceSetCleanup (IntPtr space, int mode); Member Added: public static IntPtr dWorldCreate (); Member Added: public static void dWorldDestroy (IntPtr world); Member Added: public static float dWorldGetAutoDisableAngularThreshold (IntPtr world); Member Added: public static int dWorldGetAutoDisableFlag (IntPtr world); Member Added: public static float dWorldGetAutoDisableLinearThreshold (IntPtr world); Member Added: public static int dWorldGetAutoDisableSteps (IntPtr world); Member Added: public static float dWorldGetAutoDisableTime (IntPtr world); Member Added: public static int dWorldGetAutoEnableDepthSF1 (IntPtr world); Member Added: public static float dWorldGetCFM (IntPtr world); Member Added: public static float dWorldGetContactMaxCorrectingVel (IntPtr world); Member Added: public static float dWorldGetContactSurfaceLayer (IntPtr world); Member Added: public static float dWorldGetERP (IntPtr world); Member Added: public static void dWorldGetGravity (IntPtr world, ref Tao.Ode.Ode.dVector3 gravity); Member Added: public static int dWorldGetQuickStepNumIterations (IntPtr world); Member Added: public static float dWorldGetQuickStepW (IntPtr world); Member Added: public static void dWorldImpulseToForce (IntPtr world, float stepsize, float ix, float iy, float iz, ref Tao.Ode.Ode.dVector3 force); Member Added: public static void dWorldQuickStep (IntPtr world, float stepsize); Member Added: public static void dWorldSetAutoDisableAngularThreshold (IntPtr world, float angular_threshold); Member Added: public static void dWorldSetAutoDisableFlag (IntPtr world, int do_auto_disable); Member Added: public static void dWorldSetAutoDisableLinearThreshold (IntPtr world, float linear_threshold); Member Added: public static void dWorldSetAutoDisableSteps (IntPtr world, int steps); Member Added: public static void dWorldSetAutoDisableTime (IntPtr world, float time); Member Added: public static void dWorldSetAutoEnableDepthSF1 (IntPtr world, int autoEnableDepth); Member Added: public static void dWorldSetCFM (IntPtr world, float cfm); Member Added: public static void dWorldSetContactMaxCorrectingVel (IntPtr world, float vel); Member Added: public static void dWorldSetContactSurfaceLayer (IntPtr world, float depth); Member Added: public static void dWorldSetERP (IntPtr world, float erp); Member Added: public static void dWorldSetGravity (IntPtr world, float x, float y, float z); Member Added: public static void dWorldSetQuickStepNumIterations (IntPtr world, int num); Member Added: public static void dWorldSetQuickStepW (IntPtr world, float over_relaxation); Member Added: public static void dWorldStep (IntPtr world, float stepsize); Member Added: public static void dWorldStepFast1 (IntPtr world, float stepsize, int maxiterations); Member Added: public static void dWtoDQ (ref Tao.Ode.Ode.dVector3 w, ref Tao.Ode.Ode.dQuaternion q, out Tao.Ode.Ode.dVector4 dq); Namespace Directory Created: Tao.Ode New Namespace File: Tao.Ode New Type: Tao.Ode.Ode+dError Member Added: d_ERR_IASSERT Member Added: d_ERR_LCP Member Added: d_ERR_UASSERT Member Added: d_ERR_UNKNOWN New Type: Tao.Ode.Ode+dJointTypes Member Added: dJointTypeAMotor Member Added: dJointTypeBall Member Added: dJointTypeContact Member Added: dJointTypeFixed Member Added: dJointTypeHinge Member Added: dJointTypeHinge2 Member Added: dJointTypeLMotor Member Added: dJointTypeNone Member Added: dJointTypeNull Member Added: dJointTypeSlider Member Added: dJointTypeUniversal New Type: Tao.Ode.Ode+dJointParams Member Added: dParamBounce Member Added: dParamBounce2 Member Added: dParamBounce3 Member Added: dParamCFM Member Added: dParamCFM2 Member Added: dParamCFM3 Member Added: dParamFMax Member Added: dParamFMax2 Member Added: dParamFMax3 Member Added: dParamFudgeFactor Member Added: dParamFudgeFactor2 Member Added: dParamFudgeFactor3 Member Added: dParamHiStop Member Added: dParamHiStop2 Member Added: dParamHiStop3 Member Added: dParamLoStop Member Added: dParamLoStop2 Member Added: dParamLoStop3 Member Added: dParamStopCFM Member Added: dParamStopCFM2 Member Added: dParamStopCFM3 Member Added: dParamStopERP Member Added: dParamStopERP2 Member Added: dParamStopERP3 Member Added: dParamSuspensionCFM Member Added: dParamSuspensionCFM2 Member Added: dParamSuspensionCFM3 Member Added: dParamSuspensionERP Member Added: dParamSuspensionERP2 Member Added: dParamSuspensionERP3 Member Added: dParamVel Member Added: dParamVel2 Member Added: dParamVel3 New Type: Tao.Ode.Ode+dAMotorMode Member Added: dAMotorEuler Member Added: dAMotorUser New Type: Tao.Ode.Ode+dClassNumbers Member Added: dBoxClass Member Added: dCapsuleClass Member Added: dConvexClass Member Added: dCylinderClass Member Added: dFirstSpaceClass Member Added: dFirstUserClass Member Added: dGeomNumClasses Member Added: dGeomTransformClass Member Added: dHashSpaceClass Member Added: dLastSpaceClass Member Added: dLastUserClass Member Added: dPlaneClass Member Added: dQuadTreeSpaceClass Member Added: dRayClass Member Added: dSimpleSpaceClass Member Added: dSphereClass Member Added: dTriMeshClass New Type: Tao.Ode.Ode+dBodyFlags Member Added: dxBodyAutoDisable Member Added: dxBodyDisabled Member Added: dxBodyFlagFiniteRotation Member Added: dxBodyFlagFiniteRotationAxis Member Added: dxBodyNoGravity New Type: Tao.Ode.Ode+dContactFlags Member Added: dContactApprox0 Member Added: dContactApprox1 Member Added: dContactApprox1_1 Member Added: dContactApprox1_2 Member Added: dContactBounce Member Added: dContactFDir1 Member Added: dContactMotion1 Member Added: dContactMotion2 Member Added: dContactMu2 Member Added: dContactSlip1 Member Added: dContactSlip2 Member Added: dContactSoftCFM Member Added: dContactSoftERP New Type: Tao.Ode.Ode+dMass Member Added: public dMass (float _mass, Tao.Ode.Ode.dVector4 _c, Tao.Ode.Ode.dMatrix3 _I); Member Added: public Tao.Ode.Ode.dVector4 c; Member Added: public Tao.Ode.Ode.dMatrix3 I; Member Added: public float mass; New Type: Tao.Ode.Ode+dContactGeom Member Added: public float depth; Member Added: public IntPtr g1; Member Added: public IntPtr g2; Member Added: public Tao.Ode.Ode.dVector3 normal; Member Added: public Tao.Ode.Ode.dVector3 pos; Member Added: public int side1; Member Added: public int side2; New Type: Tao.Ode.Ode+dSurfaceParameters Member Added: public dSurfaceParameters (int _mode, float _mu, float _mu2, float _bounce, float _bounce_vel, float _soft_erp, float _soft_cfm, float _motion1, float _motion2, float _slip1, float _slip2); Member Added: public float bounce; Member Added: public float bounce_vel; Member Added: public int mode; Member Added: public float motion1; Member Added: public float motion2; Member Added: public float mu; Member Added: public float mu2; Member Added: public float slip1; Member Added: public float slip2; Member Added: public float soft_cfm; Member Added: public float soft_erp; New Type: Tao.Ode.Ode+dContact Member Added: public dContact (Tao.Ode.Ode.dSurfaceParameters _surface, Tao.Ode.Ode.dContactGeom _geom, Tao.Ode.Ode.dVector3 _fdir1); Member Added: public Tao.Ode.Ode.dVector3 fdir1; Member Added: public Tao.Ode.Ode.dContactGeom geom; Member Added: public Tao.Ode.Ode.dSurfaceParameters surface; New Type: Tao.Ode.Ode+dVector3 Member Added: public dVector3 (float x, float y, float z); Member Added: public float this[int index] { set; get; } Member Added: public float SIMD_PADDING; Member Added: public float[] ToArray (); Member Added: public float X; Member Added: public float Y; Member Added: public float Z; New Type: Tao.Ode.Ode+dVector4 Member Added: public dVector4 (float x, float y, float z, float w); Member Added: public float this[int index] { set; get; } Member Added: public float[] ToArray (); Member Added: public float W; Member Added: public float X; Member Added: public float Y; Member Added: public float Z; New Type: Tao.Ode.Ode+dQuaternion Member Added: public dQuaternion (float x, float y, float z, float w); Member Added: public float this[int index] { set; get; } Member Added: public float[] ToArray (); Member Added: public float W; Member Added: public float X; Member Added: public float Y; Member Added: public float Z; New Type: Tao.Ode.Ode+Aabb Member Added: public Aabb (float _minx, float _maxx, float _miny, float _maxy, float _minz, float _maxz); Member Added: public float maxx; Member Added: public float maxy; Member Added: public float maxz; Member Added: public float minx; Member Added: public float miny; Member Added: public float minz; New Type: Tao.Ode.Ode+dMatrix3 Member Added: public dMatrix3 (float[] values); Member Added: public float this[int index] { set; get; } Member Added: public float this[int x, int y] { set; get; } Member Added: public float M00; Member Added: public float M01; Member Added: public float M02; Member Added: public float M03; Member Added: public float M10; Member Added: public float M11; Member Added: public float M12; Member Added: public float M13; Member Added: public float M20; Member Added: public float M21; Member Added: public float M22; Member Added: public float M23; Member Added: public float[] ToArray (); New Type: Tao.Ode.Ode+dMatrix4 Member Added: public dMatrix4 (float[] values); Member Added: public float this[int index] { set; get; } Member Added: public float this[int x, int y] { set; get; } Member Added: public float M00; Member Added: public float M01; Member Added: public float M02; Member Added: public float M03; Member Added: public float M10; Member Added: public float M11; Member Added: public float M12; Member Added: public float M13; Member Added: public float M20; Member Added: public float M21; Member Added: public float M22; Member Added: public float M23; Member Added: public float M30; Member Added: public float M31; Member Added: public float M32; Member Added: public float M33; Member Added: public float[] ToArray (); New Type: Tao.Ode.Ode+dJointFeedback Member Added: public dJointFeedback (Tao.Ode.Ode.dVector3 _f1, Tao.Ode.Ode.dVector3 _t1, Tao.Ode.Ode.dVector3 _f2, Tao.Ode.Ode.dVector3 _t2); Member Added: public Tao.Ode.Ode.dVector3 f1; Member Added: public Tao.Ode.Ode.dVector3 f2; Member Added: public Tao.Ode.Ode.dVector3 t1; Member Added: public Tao.Ode.Ode.dVector3 t2; New Type: Tao.Ode.Ode+TriMeshNumbers Member Added: TRIMESH_FACE_NORMALS Member Added: TRIMESH_LAST_TRANSFORMATION New Type: Tao.Ode.Ode+dNearCallback New Type: Tao.Ode.Ode+dTriCallback New Type: Tao.Ode.Ode+dTriArrayCallback New Type: Tao.Ode.Ode+dTriRayCallback Members Added: 508, Members Deleted: 0 New Type: Tao.Sdl.Sdl Member Added: public static readonly short AUDIO_S16 = -32752; Member Added: public const short AUDIO_S16LSB = -32752; Member Added: public const short AUDIO_S16MSB = -28656; Member Added: public static int AUDIO_S16SYS { get; } Member Added: public const short AUDIO_S8 = -32760; Member Added: public static readonly short AUDIO_U16 = 16; Member Added: public const short AUDIO_U16LSB = 16; Member Added: public const short AUDIO_U16MSB = 4112; Member Added: public static int AUDIO_U16SYS { get; } Member Added: public const short AUDIO_U8 = 8; Member Added: public const int CD_ERROR = -1; Member Added: public const int CD_FPS = 75; Member Added: public static int CD_INDRIVE (int status); Member Added: public const int CD_PAUSED = 3; Member Added: public const int CD_PLAYING = 2; Member Added: public const int CD_STOPPED = 1; Member Added: public const int CD_TRAYEMPTY = 0; Member Added: public static void FRAMES_TO_MSF (int frames, out int M, out int S, out int F); Member Added: public const short KMOD_ALT = 768; Member Added: public const int KMOD_CAPS = 8192; Member Added: public const short KMOD_CTRL = 192; Member Added: public const int KMOD_LALT = 256; Member Added: public const int KMOD_LCTRL = 64; Member Added: public const int KMOD_LMETA = 1024; Member Added: public const int KMOD_LSHIFT = 1; Member Added: public const short KMOD_META = 3072; Member Added: public const int KMOD_MODE = 16384; Member Added: public const int KMOD_NONE = 0; Member Added: public const int KMOD_NUM = 4096; Member Added: public const int KMOD_RALT = 512; Member Added: public const int KMOD_RCTRL = 128; Member Added: public const int KMOD_RESERVED = 32768; Member Added: public const int KMOD_RMETA = 2048; Member Added: public const int KMOD_RSHIFT = 2; Member Added: public const short KMOD_SHIFT = 3; Member Added: public static int MSF_TO_FRAMES (int M, int S, int F); Member Added: public static int objc_getClass (string name); Member Added: public static int objc_msgSend (int self, int cmd); Member Added: public const int RW_SEEK_CUR = 1; Member Added: public const int RW_SEEK_END = 2; Member Added: public const int RW_SEEK_SET = 0; Member Added: public const int SDL_ACTIVEEVENT = 1; Member Added: public const int SDL_ACTIVEEVENTMASK = 2; Member Added: public const int SDL_ADDEVENT = 0; Member Added: public static Tao.Sdl.Sdl.SDL_TimerID SDL_AddTimer (int interval, Tao.Sdl.Sdl.SDL_NewTimerCallback callback); Member Added: public const int SDL_ALL_HOTKEYS = -1; Member Added: public const int SDL_ALLEVENTS = -1; Member Added: public static IntPtr SDL_AllocRW (); Member Added: public static IntPtr SDL_AllocSurface (int flags, int width, int height, int depth, int Rmask, int Gmask, int Bmask, int Amask); Member Added: public const int SDL_ALPHA_OPAQUE = 255; Member Added: public const int SDL_ALPHA_TRANSPARENT = 0; Member Added: public const int SDL_ANYFORMAT = 268435456; Member Added: public const byte SDL_APPACTIVE = 4; Member Added: public const byte SDL_APPINPUTFOCUS = 2; Member Added: public const byte SDL_APPMOUSEFOCUS = 1; Member Added: public const int SDL_ASYNCBLIT = 4; Member Added: public const int SDL_AUDIO_PAUSED = 2; Member Added: public const int SDL_AUDIO_PLAYING = 1; Member Added: public const int SDL_AUDIO_STOPPED = 0; Member Added: public const int SDL_AUDIO_TRACK = 0; Member Added: public static string SDL_AudioDriverName (string namebuf, int maxlen); Member Added: public static int SDL_AudioInit (string driver_name); Member Added: public static void SDL_AudioQuit (); Member Added: public const int SDL_BIG_ENDIAN = 4321; Member Added: public static int SDL_BlitSurface (IntPtr src, ref Tao.Sdl.Sdl.SDL_Rect srcrect, IntPtr dst, ref Tao.Sdl.Sdl.SDL_Rect dstrect); Member Added: public static int SDL_BuildAudioCVT (IntPtr cvt, short src_format, byte src_channels, int src_rate, byte dst_format, byte dst_channels, int dst_rate); Member Added: public static byte SDL_BUTTON (byte x); Member Added: public const byte SDL_BUTTON_LEFT = 1; Member Added: public const byte SDL_BUTTON_LMASK = 1; Member Added: public const byte SDL_BUTTON_MIDDLE = 2; Member Added: public const byte SDL_BUTTON_MMASK = 2; Member Added: public const byte SDL_BUTTON_RIGHT = 3; Member Added: public const byte SDL_BUTTON_RMASK = 4; Member Added: public const byte SDL_BUTTON_WHEELDOWN = 5; Member Added: public const byte SDL_BUTTON_WHEELUP = 4; Member Added: public static int SDL_BYTEORDER { get; } Member Added: public static void SDL_CDClose (IntPtr cdrom); Member Added: public static int SDL_CDEject (IntPtr cdrom); Member Added: public static string SDL_CDName (int drive); Member Added: public static int SDL_CDNumDrives (); Member Added: public static IntPtr SDL_CDOpen (int drive); Member Added: public static int SDL_CDPause (IntPtr cdrom); Member Added: public static int SDL_CDPlay (IntPtr cdrom, int start, int length); Member Added: public static int SDL_CDPlayTracks (IntPtr cdrom, int start_track, int start_frame, int ntracks, int nframes); Member Added: public static int SDL_CDResume (IntPtr cdrom); Member Added: public static int SDL_CDStatus (IntPtr cdrom); Member Added: public static int SDL_CDStop (IntPtr cdrom); Member Added: public static void SDL_ClearError (); Member Added: public static void SDL_CloseAudio (); Member Added: public static int SDL_COMPILEDVERSION { get; } Member Added: public static int SDL_CondBroadcast (IntPtr cond); Member Added: public static int SDL_CondSignal (IntPtr cond); Member Added: public static int SDL_CondWait (IntPtr cond, IntPtr mut); Member Added: public static int SDL_CondWaitTimeout (IntPtr cond, IntPtr mutex, int ms); Member Added: public static int SDL_ConvertAudio (IntPtr cvt); Member Added: public static IntPtr SDL_ConvertSurface (IntPtr src, IntPtr fmt, int flags); Member Added: public static IntPtr SDL_CreateCond (); Member Added: public static int SDL_CreateCursor (ref byte data, ref byte mask, int w, int h, int hot_x, int hot_y); Member Added: public static IntPtr SDL_CreateMutex (); Member Added: public static IntPtr SDL_CreateRGBSurface (int flags, int width, int height, int depth, int Rmask, int Gmask, int Bmask, int Amask); Member Added: public static IntPtr SDL_CreateRGBSurfaceFrom (IntPtr pixels, int width, int height, int depth, int pitch, int Rmask, int Gmask, int Bmask, int Amask); Member Added: public static IntPtr SDL_CreateSemaphore (int initial_value); Member Added: public static IntPtr SDL_CreateThread (Tao.Sdl.Sdl.ThreadDelegate fn, object data); Member Added: public static IntPtr SDL_CreateYUVOverlay (int width, int height, int format, IntPtr display); Member Added: public const int SDL_DATA_TRACK = 4; Member Added: public const int SDL_DEFAULT_REPEAT_DELAY = 500; Member Added: public const int SDL_DEFAULT_REPEAT_INTERVAL = 30; Member Added: public static void SDL_Delay (int ms); Member Added: public static void SDL_DestroyCond (IntPtr cond); Member Added: public static void SDL_DestroyMutex (IntPtr mutex); Member Added: public static void SDL_DestroySemaphore (IntPtr sem); Member Added: public const int SDL_DISABLE = 0; Member Added: public static IntPtr SDL_DisplayFormat (IntPtr surface); Member Added: public static IntPtr SDL_DisplayFormatAlpha (IntPtr surface); Member Added: public static int SDL_DisplayYUVOverlay (IntPtr overlay, ref Tao.Sdl.Sdl.SDL_Rect dstrect); Member Added: public const int SDL_DOUBLEBUF = 1073741824; Member Added: public const int SDL_ENABLE = 1; Member Added: public static int SDL_EnableKeyRepeat (int rate, int delay); Member Added: public static int SDL_EnableUNICODE (int enable); Member Added: public const int SDL_EVENT_RESERVED2 = 18; Member Added: public const int SDL_EVENT_RESERVED3 = 19; Member Added: public const int SDL_EVENT_RESERVED4 = 20; Member Added: public const int SDL_EVENT_RESERVED5 = 21; Member Added: public const int SDL_EVENT_RESERVED6 = 22; Member Added: public const int SDL_EVENT_RESERVED7 = 23; Member Added: public const int SDL_EVENT_RESERVEDA = 14; Member Added: public const int SDL_EVENT_RESERVEDB = 15; Member Added: public static int SDL_EventState (byte type, int state); Member Added: public const int SDL_FALSE = 0; Member Added: public static int SDL_FillRect (IntPtr surface, ref Tao.Sdl.Sdl.SDL_Rect rect, int color); Member Added: public static int SDL_Flip (IntPtr screen); Member Added: public static void SDL_FreeCursor (ref Tao.Sdl.Sdl.SDL_Cursor cursor); Member Added: public static void SDL_FreeRW (IntPtr context); Member Added: public static void SDL_FreeSurface (IntPtr surface); Member Added: public static void SDL_FreeWAV (ref IntPtr audio_buf); Member Added: public static void SDL_FreeYUVOverlay (IntPtr overlay); Member Added: public const int SDL_FULLSCREEN = -2147483648; Member Added: public static byte SDL_GetAppState (); Member Added: public static int SDL_GetAudioStatus (); Member Added: public static void SDL_GetClipRect (IntPtr surface, ref Tao.Sdl.Sdl.SDL_Rect rect); Member Added: public static IntPtr SDL_GetCursor (); Member Added: public static string SDL_getenv (string name); Member Added: public static string SDL_GetError (); Member Added: public const int SDL_GETEVENT = 2; Member Added: public static Tao.Sdl.Sdl.SDL_EventFilter SDL_GetEventFilter (); Member Added: public static int SDL_GetGammaRamp (short[] red, short[] green, short[] blue); Member Added: public static string SDL_GetKeyName (int key); Member Added: public static int SDL_GetKeyRepeat (out int rate, out int delay); Member Added: public static byte[] SDL_GetKeyState (out int numkeys); Member Added: public static int SDL_GetModState (); Member Added: public static byte SDL_GetMouseState (out int x, out int y); Member Added: public static byte SDL_GetRelativeMouseState (out int x, out int y); Member Added: public static void SDL_GetRGB (int pixel, IntPtr fmt, out byte r, out byte g, out byte b); Member Added: public static void SDL_GetRGBA (int pixel, IntPtr fmt, out byte r, out byte g, out byte b, out byte a); Member Added: public static int SDL_GetThreadID (IntPtr thread); Member Added: public static int SDL_GetTicks (); Member Added: public static IntPtr SDL_GetVideoInfo (); Member Added: public static IntPtr SDL_GetVideoSurface (); Member Added: public static int SDL_GetWMInfo (out Tao.Sdl.Sdl.SDL_SysWMinfo info); Member Added: public static int SDL_GetWMInfo (out Tao.Sdl.Sdl.SDL_SysWMinfo_RiscOS info); Member Added: public static int SDL_GetWMInfo (out Tao.Sdl.Sdl.SDL_SysWMinfo_Unix info); Member Added: public static int SDL_GetWMInfo (out Tao.Sdl.Sdl.SDL_SysWMinfo_Windows info); Member Added: public const int SDL_GL_ACCELERATED_VISUAL = 15; Member Added: public const int SDL_GL_ACCUM_ALPHA_SIZE = 11; Member Added: public const int SDL_GL_ACCUM_BLUE_SIZE = 10; Member Added: public const int SDL_GL_ACCUM_GREEN_SIZE = 9; Member Added: public const int SDL_GL_ACCUM_RED_SIZE = 8; Member Added: public const int SDL_GL_ALPHA_SIZE = 3; Member Added: public const int SDL_GL_BLUE_SIZE = 2; Member Added: public const int SDL_GL_BUFFER_SIZE = 4; Member Added: public const int SDL_GL_DEPTH_SIZE = 6; Member Added: public const int SDL_GL_DOUBLEBUFFER = 5; Member Added: public static int SDL_GL_GetAttribute (int attr, out int val); Member Added: public static IntPtr SDL_GL_GetProcAddress (string proc); Member Added: public const int SDL_GL_GREEN_SIZE = 1; Member Added: public static int SDL_GL_LoadLibrary (string path); Member Added: public const int SDL_GL_MULTISAMPLEBUFFERS = 13; Member Added: public const int SDL_GL_MULTISAMPLESAMPLES = 14; Member Added: public const int SDL_GL_RED_SIZE = 0; Member Added: public static int SDL_GL_SetAttribute (int attr, int val); Member Added: public const int SDL_GL_STENCIL_SIZE = 7; Member Added: public const int SDL_GL_STEREO = 12; Member Added: public const int SDL_GL_SWAP_CONTROL = 16; Member Added: public static void SDL_GL_SwapBuffers (); Member Added: public const int SDL_GRAB_FULLSCREEN = 2; Member Added: public const int SDL_GRAB_OFF = 0; Member Added: public const int SDL_GRAB_ON = 1; Member Added: public const int SDL_GRAB_QUERY = -1; Member Added: public static int SDL_Has3DNow (); Member Added: public static int SDL_HasAltiVec (); Member Added: public static int SDL_HasMMX (); Member Added: public static int SDL_HasMMXExt (); Member Added: public static int SDL_HasRDTSC (); Member Added: public static int SDL_HasSSE (); Member Added: public static int SDL_HasSSE2 (); Member Added: public const byte SDL_HAT_CENTERED = 0; Member Added: public const byte SDL_HAT_DOWN = 4; Member Added: public const byte SDL_HAT_LEFT = 8; Member Added: public const byte SDL_HAT_LEFTDOWN = 12; Member Added: public const byte SDL_HAT_LEFTUP = 9; Member Added: public const byte SDL_HAT_RIGHT = 2; Member Added: public const byte SDL_HAT_RIGHTDOWN = 6; Member Added: public const byte SDL_HAT_RIGHTUP = 3; Member Added: public const byte SDL_HAT_UP = 1; Member Added: public const int SDL_HWACCEL = 256; Member Added: public const int SDL_HWPALETTE = 536870912; Member Added: public const int SDL_HWSURFACE = 1; Member Added: public const int SDL_IGNORE = 0; Member Added: public static int SDL_Init (int flags); Member Added: public const int SDL_INIT_AUDIO = 16; Member Added: public const int SDL_INIT_CDROM = 256; Member Added: public const int SDL_INIT_EVENTTHREAD = 16777216; Member Added: public const int SDL_INIT_EVERYTHING = 65535; Member Added: public const int SDL_INIT_JOYSTICK = 512; Member Added: public const int SDL_INIT_NOPARACHUTE = 1048576; Member Added: public const int SDL_INIT_TIMER = 1; Member Added: public const int SDL_INIT_VIDEO = 32; Member Added: public static int SDL_InitSubSystem (int flags); Member Added: public const int SDL_IYUV_OVERLAY = 1448433993; Member Added: public const int SDL_JOYAXISMOTION = 7; Member Added: public const int SDL_JOYAXISMOTIONMASK = 128; Member Added: public const int SDL_JOYBALLMOTION = 8; Member Added: public const int SDL_JOYBALLMOTIONMASK = 256; Member Added: public const int SDL_JOYBUTTONDOWN = 10; Member Added: public const int SDL_JOYBUTTONDOWNMASK = 1024; Member Added: public const int SDL_JOYBUTTONUP = 11; Member Added: public const int SDL_JOYBUTTONUPMASK = 2048; Member Added: public const int SDL_JOYEVENTMASK = 3968; Member Added: public const int SDL_JOYHATMOTION = 9; Member Added: public const int SDL_JOYHATMOTIONMASK = 512; Member Added: public static void SDL_JoystickClose (IntPtr joystick); Member Added: public static int SDL_JoystickEventState (int state); Member Added: public static short SDL_JoystickGetAxis (IntPtr joystick, int axis); Member Added: public static int SDL_JoystickGetBall (IntPtr joystick, int ball, out int dx, out int dy); Member Added: public static byte SDL_JoystickGetButton (IntPtr joystick, int button); Member Added: public static byte SDL_JoystickGetHat (IntPtr joystick, int hat); Member Added: public static int SDL_JoystickIndex (IntPtr joystick); Member Added: public static string SDL_JoystickName (int device_index); Member Added: public static int SDL_JoystickNumAxes (IntPtr joystick); Member Added: public static int SDL_JoystickNumBalls (IntPtr joystick); Member Added: public static int SDL_JoystickNumButtons (IntPtr joystick); Member Added: public static int SDL_JoystickNumHats (IntPtr joystick); Member Added: public static IntPtr SDL_JoystickOpen (int device_index); Member Added: public static int SDL_JoystickOpened (int device_index); Member Added: public static void SDL_JoystickUpdate (); Member Added: public const int SDL_KEYDOWN = 2; Member Added: public const int SDL_KEYDOWNMASK = 4; Member Added: public const int SDL_KEYEVENTMASK = 12; Member Added: public const int SDL_KEYUP = 3; Member Added: public const int SDL_KEYUPMASK = 8; Member Added: public static void SDL_KillThread (IntPtr thread); Member Added: public const int SDL_LIL_ENDIAN = 1234; Member Added: public static Tao.Sdl.Sdl.SDL_version SDL_Linked_Version (); Member Added: public static Tao.Sdl.Sdl.SDL_Rect[] SDL_ListModes (IntPtr format, int flags); Member Added: public static IntPtr SDL_LoadBMP (string file); Member Added: public static IntPtr SDL_LoadBMP_RW (IntPtr src, int freesrc); Member Added: public static IntPtr SDL_LoadFunction (IntPtr handle, string name); Member Added: public static IntPtr SDL_LoadObject (string sofile); Member Added: public static IntPtr SDL_LoadWAV (string file, out IntPtr spec, out IntPtr audio_buf, out int audio_len); Member Added: public static IntPtr SDL_LoadWAV_RW (IntPtr src, int freesrc, out IntPtr spec, out IntPtr audio_buf, out int audio_len); Member Added: public static void SDL_LockAudio (); Member Added: public static int SDL_LockMutex (IntPtr m); Member Added: public static int SDL_LockSurface (IntPtr surface); Member Added: public static int SDL_LockYUVOverlay (IntPtr overlay); Member Added: public const byte SDL_LOGPAL = 1; Member Added: public const int SDL_MAJOR_VERSION = 1; Member Added: public static int SDL_MapRGB (IntPtr format, byte r, byte g, byte b); Member Added: public static int SDL_MapRGBA (IntPtr format, byte r, byte g, byte b, byte a); Member Added: public const int SDL_MAX_TRACKS = 99; Member Added: public const int SDL_MINOR_VERSION = 2; Member Added: public const int SDL_MIX_MAXVOLUME = 128; Member Added: public static void SDL_MixAudio (IntPtr dst, IntPtr src, int len, int volume); Member Added: public const int SDL_MOUSEBUTTONDOWN = 5; Member Added: public const int SDL_MOUSEBUTTONDOWNMASK = 32; Member Added: public const int SDL_MOUSEBUTTONUP = 6; Member Added: public const int SDL_MOUSEBUTTONUPMASK = 64; Member Added: public const int SDL_MOUSEEVENTMASK = 112; Member Added: public const int SDL_MOUSEMOTION = 4; Member Added: public const int SDL_MOUSEMOTIONMASK = 16; Member Added: public static int SDL_MUSTLOCK (IntPtr surface); Member Added: public const int SDL_MUTEX_MAXWAIT = -1; Member Added: public const int SDL_MUTEX_TIMEDOUT = 1; Member Added: public static int SDL_mutexP (IntPtr mutex); Member Added: public static int SDL_mutexV (IntPtr mutex); Member Added: public static string SDL_NAME (string x); Member Added: public const int SDL_NOEVENT = 0; Member Added: public const int SDL_NOFRAME = 32; Member Added: public const int SDL_NUMEVENTS = 32; Member Added: public static int SDL_NumJoysticks (); Member Added: public static int SDL_OpenAudio (IntPtr desired, IntPtr obtained); Member Added: public const int SDL_OPENGL = 2; Member Added: public const int SDL_OPENGLBLIT = 10; Member Added: public const int SDL_PATCHLEVEL = 11; Member Added: public static void SDL_PauseAudio (int pause_on); Member Added: public const int SDL_PEEKEVENT = 1; Member Added: public static int SDL_PeepEvents (Tao.Sdl.Sdl.SDL_Event[] events, int numevents, int action, int mask); Member Added: public const byte SDL_PHYSPAL = 2; Member Added: public static int SDL_PollEvent (out Tao.Sdl.Sdl.SDL_Event sdlEvent); Member Added: public const int SDL_PREALLOC = 16777216; Member Added: public const byte SDL_PRESSED = 1; Member Added: public static void SDL_PumpEvents (); Member Added: public static int SDL_PushEvent (out Tao.Sdl.Sdl.SDL_Event evt); Member Added: public static int SDL_putenv (string variable); Member Added: public const int SDL_QUERY = -1; Member Added: public static void SDL_Quit (); Member Added: public const int SDL_QUIT = 12; Member Added: public const int SDL_QUITMASK = 4096; Member Added: public static int SDL_QuitRequested (); Member Added: public static void SDL_QuitSubSystem (int flags); Member Added: public static short SDL_ReadBE16 (IntPtr src); Member Added: public static int SDL_ReadBE32 (IntPtr src); Member Added: public static long SDL_ReadBE64 (IntPtr src); Member Added: public static short SDL_ReadLE16 (IntPtr src); Member Added: public static int SDL_ReadLE32 (IntPtr src); Member Added: public static long SDL_ReadLE64 (IntPtr src); Member Added: public const byte SDL_RELEASED = 0; Member Added: public static int SDL_RemoveTimer (Tao.Sdl.Sdl.SDL_TimerID t); Member Added: public const int SDL_RESIZABLE = 16; Member Added: public const int SDL_RLEACCEL = 16384; Member Added: public const int SDL_RLEACCELOK = 8192; Member Added: public static IntPtr SDL_RWFromConstMem (IntPtr mem, int size); Member Added: public static IntPtr SDL_RWFromFile (string file, string mode); Member Added: public static IntPtr SDL_RWFromFP (IntPtr fp, int autoclose); Member Added: public static IntPtr SDL_RWFromMem (byte[] mem, int size); Member Added: public static IntPtr SDL_RWFromMem (IntPtr mem, int size); Member Added: public static int SDL_SaveBMP (IntPtr surface, string file); Member Added: public static int SDL_SaveBMP_RW (IntPtr surface, IntPtr dst, int freedst); Member Added: public static int SDL_SemPost (IntPtr sem); Member Added: public static int SDL_SemtryWait (IntPtr sem); Member Added: public static int SDL_SemValue (IntPtr sem); Member Added: public static int SDL_SemWait (IntPtr sem); Member Added: public static int SDL_SemWaitTimeout (IntPtr sem, int ms); Member Added: public static int SDL_SetAlpha (IntPtr surface, int flag, byte alpha); Member Added: public static void SDL_SetClipRect (IntPtr surface, ref Tao.Sdl.Sdl.SDL_Rect rect); Member Added: public static int SDL_SetColorKey (IntPtr surface, int flag, int key); Member Added: public static int SDL_SetColors (IntPtr surface, Tao.Sdl.Sdl.SDL_Color[] colors, int firstcolor, int ncolors); Member Added: public static IntPtr SDL_SetCursor (ref Tao.Sdl.Sdl.SDL_Cursor cursor); Member Added: public static void SDL_SetError (string message); Member Added: public static void SDL_SetEventFilter (Tao.Sdl.Sdl.SDL_EventFilter filter); Member Added: public static int SDL_SetGamma (float red, float green, float blue); Member Added: public static int SDL_SetGammaRamp (short[] red, short[] green, short[] blue); Member Added: public static void SDL_SetModState (int modstate); Member Added: public static int SDL_SetPalette (IntPtr surface, int flags, Tao.Sdl.Sdl.SDL_Color[] colors, int firstcolor, int ncolors); Member Added: public static int SDL_SetTimer (int interval, Tao.Sdl.Sdl.SDL_TimerCallback callback); Member Added: public static IntPtr SDL_SetVideoMode (int width, int height, int bpp, int flags); Member Added: public static int SDL_ShowCursor (int toggle); Member Added: public const int SDL_SRCALPHA = 65536; Member Added: public const int SDL_SRCCOLORKEY = 4096; Member Added: public const int SDL_SWSURFACE = 0; Member Added: public const int SDL_SYSWM_X11 = 0; Member Added: public const int SDL_SYSWMEVENT = 13; Member Added: public const int SDL_SYSWMEVENTMASK = 8192; Member Added: public static int SDL_ThreadID (); Member Added: public const int SDL_TIMESLICE = 10; Member Added: public const int SDL_TRUE = 1; Member Added: public static void SDL_UnloadObject (IntPtr handle); Member Added: public static void SDL_UnlockAudio (); Member Added: public static int SDL_UnlockMutex (IntPtr m); Member Added: public static int SDL_UnlockSurface (IntPtr surface); Member Added: public static void SDL_UnlockYUVOverlay (IntPtr overlay); Member Added: public static void SDL_UpdateRect (IntPtr screen, int x, int y, int w, int h); Member Added: public static void SDL_UpdateRects (IntPtr screen, int numrects, Tao.Sdl.Sdl.SDL_Rect[] rects); Member Added: public const int SDL_USEREVENT = 24; Member Added: public const int SDL_UYVY_OVERLAY = 1498831189; Member Added: public static Tao.Sdl.Sdl.SDL_version SDL_VERSION (); Member Added: public static bool SDL_VERSION_ATLEAST (byte major, byte minor, byte patch); Member Added: public static string SDL_VideoDriverName (string namebuf, int maxlen); Member Added: public const int SDL_VIDEOEXPOSE = 17; Member Added: public const int SDL_VIDEOEXPOSEMASK = 131072; Member Added: public static int SDL_VideoModeOK (int width, int height, int bpp, int flags); Member Added: public const int SDL_VIDEORESIZE = 16; Member Added: public const int SDL_VIDEORESIZEMASK = 65536; Member Added: public static int SDL_WaitEvent (out Tao.Sdl.Sdl.SDL_Event evt); Member Added: public static void SDL_WaitThread (IntPtr thread, out int status); Member Added: public static void SDL_WarpMouse (short x, short y); Member Added: public static int SDL_WasInit (int flags); Member Added: public static void SDL_WM_GetCaption (out string title, out string icon); Member Added: public static int SDL_WM_GrabInput (int mode); Member Added: public static int SDL_WM_IconifyWindow (); Member Added: public static void SDL_WM_SetCaption (string title, string icon); Member Added: public static void SDL_WM_SetIcon (IntPtr icon, byte[] mask); Member Added: public static int SDL_WM_ToggleFullScreen (IntPtr surface); Member Added: public static int SDL_WriteBE16 (IntPtr dst, short val); Member Added: public static int SDL_WriteBE32 (IntPtr dst, int val); Member Added: public static int SDL_WriteBE64 (IntPtr dst, long val); Member Added: public static int SDL_WriteLE16 (IntPtr dst, short val); Member Added: public static int SDL_WriteLE32 (IntPtr dst, int val); Member Added: public static int SDL_WriteLE64 (IntPtr dst, long val); Member Added: public const int SDL_YUY2_OVERLAY = 844715353; Member Added: public const int SDL_YV12_OVERLAY = 842094169; Member Added: public const int SDL_YVYU_OVERLAY = 1431918169; Member Added: public const int SDLK_0 = 48; Member Added: public const int SDLK_1 = 49; Member Added: public const int SDLK_2 = 50; Member Added: public const int SDLK_3 = 51; Member Added: public const int SDLK_4 = 52; Member Added: public const int SDLK_5 = 53; Member Added: public const int SDLK_6 = 54; Member Added: public const int SDLK_7 = 55; Member Added: public const int SDLK_8 = 56; Member Added: public const int SDLK_9 = 57; Member Added: public const int SDLK_a = 97; Member Added: public const int SDLK_AMPERSAND = 38; Member Added: public const int SDLK_ASTERISK = 42; Member Added: public const int SDLK_AT = 64; Member Added: public const int SDLK_b = 98; Member Added: public const int SDLK_BACKQUOTE = 96; Member Added: public const int SDLK_BACKSLASH = 92; Member Added: public const int SDLK_BACKSPACE = 8; Member Added: public const int SDLK_BREAK = 318; Member Added: public const int SDLK_c = 99; Member Added: public const int SDLK_CAPSLOCK = 301; Member Added: public const int SDLK_CARET = 94; Member Added: public const int SDLK_CLEAR = 12; Member Added: public const int SDLK_COLON = 58; Member Added: public const int SDLK_COMMA = 44; Member Added: public const int SDLK_COMPOSE = 314; Member Added: public const int SDLK_d = 100; Member Added: public const int SDLK_DELETE = 127; Member Added: public const int SDLK_DOLLAR = 36; Member Added: public const int SDLK_DOWN = 274; Member Added: public const int SDLK_e = 101; Member Added: public const int SDLK_END = 279; Member Added: public const int SDLK_EQUALS = 61; Member Added: public const int SDLK_ESCAPE = 27; Member Added: public const int SDLK_EURO = 321; Member Added: public const int SDLK_EXCLAIM = 33; Member Added: public const int SDLK_f = 102; Member Added: public const int SDLK_F1 = 282; Member Added: public const int SDLK_F10 = 291; Member Added: public const int SDLK_F11 = 292; Member Added: public const int SDLK_F12 = 293; Member Added: public const int SDLK_F13 = 294; Member Added: public const int SDLK_F14 = 295; Member Added: public const int SDLK_F15 = 296; Member Added: public const int SDLK_F2 = 283; Member Added: public const int SDLK_F3 = 284; Member Added: public const int SDLK_F4 = 285; Member Added: public const int SDLK_F5 = 286; Member Added: public const int SDLK_F6 = 287; Member Added: public const int SDLK_F7 = 288; Member Added: public const int SDLK_F8 = 289; Member Added: public const int SDLK_F9 = 290; Member Added: public const int SDLK_FIRST = 0; Member Added: public const int SDLK_g = 103; Member Added: public const int SDLK_GREATER = 62; Member Added: public const int SDLK_h = 104; Member Added: public const int SDLK_HASH = 35; Member Added: public const int SDLK_HELP = 315; Member Added: public const int SDLK_HOME = 278; Member Added: public const int SDLK_i = 105; Member Added: public const int SDLK_INSERT = 277; Member Added: public const int SDLK_j = 106; Member Added: public const int SDLK_k = 107; Member Added: public const int SDLK_KP_DIVIDE = 267; Member Added: public const int SDLK_KP_ENTER = 271; Member Added: public const int SDLK_KP_EQUALS = 272; Member Added: public const int SDLK_KP_MINUS = 269; Member Added: public const int SDLK_KP_MULTIPLY = 268; Member Added: public const int SDLK_KP_PERIOD = 266; Member Added: public const int SDLK_KP_PLUS = 270; Member Added: public const int SDLK_KP0 = 256; Member Added: public const int SDLK_KP1 = 257; Member Added: public const int SDLK_KP2 = 258; Member Added: public const int SDLK_KP3 = 259; Member Added: public const int SDLK_KP4 = 260; Member Added: public const int SDLK_KP5 = 261; Member Added: public const int SDLK_KP6 = 262; Member Added: public const int SDLK_KP7 = 263; Member Added: public const int SDLK_KP8 = 264; Member Added: public const int SDLK_KP9 = 265; Member Added: public const int SDLK_l = 108; Member Added: public const int SDLK_LALT = 308; Member Added: public const int SDLK_LAST = 323; Member Added: public const int SDLK_LCTRL = 306; Member Added: public const int SDLK_LEFT = 276; Member Added: public const int SDLK_LEFTBRACKET = 91; Member Added: public const int SDLK_LEFTPAREN = 40; Member Added: public const int SDLK_LESS = 60; Member Added: public const int SDLK_LMETA = 310; Member Added: public const int SDLK_LSHIFT = 304; Member Added: public const int SDLK_LSUPER = 311; Member Added: public const int SDLK_m = 109; Member Added: public const int SDLK_MENU = 319; Member Added: public const int SDLK_MINUS = 45; Member Added: public const int SDLK_MODE = 313; Member Added: public const int SDLK_n = 110; Member Added: public const int SDLK_NUMLOCK = 300; Member Added: public const int SDLK_o = 111; Member Added: public const int SDLK_p = 112; Member Added: public const int SDLK_PAGEDOWN = 281; Member Added: public const int SDLK_PAGEUP = 280; Member Added: public const int SDLK_PAUSE = 19; Member Added: public const int SDLK_PERIOD = 46; Member Added: public const int SDLK_PLUS = 43; Member Added: public const int SDLK_POWER = 320; Member Added: public const int SDLK_PRINT = 316; Member Added: public const int SDLK_q = 113; Member Added: public const int SDLK_QUESTION = 63; Member Added: public const int SDLK_QUOTE = 39; Member Added: public const int SDLK_QUOTEDBL = 34; Member Added: public const int SDLK_r = 114; Member Added: public const int SDLK_RALT = 307; Member Added: public const int SDLK_RCTRL = 305; Member Added: public const int SDLK_RETURN = 13; Member Added: public const int SDLK_RIGHT = 275; Member Added: public const int SDLK_RIGHTBRACKET = 93; Member Added: public const int SDLK_RIGHTPAREN = 41; Member Added: public const int SDLK_RMETA = 309; Member Added: public const int SDLK_RSHIFT = 303; Member Added: public const int SDLK_RSUPER = 312; Member Added: public const int SDLK_s = 115; Member Added: public const int SDLK_SCROLLOCK = 302; Member Added: public const int SDLK_SEMICOLON = 59; Member Added: public const int SDLK_SLASH = 47; Member Added: public const int SDLK_SPACE = 32; Member Added: public const int SDLK_SYSREQ = 317; Member Added: public const int SDLK_t = 116; Member Added: public const int SDLK_TAB = 9; Member Added: public const int SDLK_u = 117; Member Added: public const int SDLK_UNDERSCORE = 95; Member Added: public const int SDLK_UNDO = 322; Member Added: public const int SDLK_UNKNOWN = 0; Member Added: public const int SDLK_UP = 273; Member Added: public const int SDLK_v = 118; Member Added: public const int SDLK_w = 119; Member Added: public const int SDLK_WORLD_0 = 160; Member Added: public const int SDLK_WORLD_1 = 161; Member Added: public const int SDLK_WORLD_10 = 170; Member Added: public const int SDLK_WORLD_11 = 171; Member Added: public const int SDLK_WORLD_12 = 172; Member Added: public const int SDLK_WORLD_13 = 173; Member Added: public const int SDLK_WORLD_14 = 174; Member Added: public const int SDLK_WORLD_15 = 175; Member Added: public const int SDLK_WORLD_16 = 176; Member Added: public const int SDLK_WORLD_17 = 177; Member Added: public const int SDLK_WORLD_18 = 178; Member Added: public const int SDLK_WORLD_19 = 179; Member Added: public const int SDLK_WORLD_2 = 162; Member Added: public const int SDLK_WORLD_20 = 180; Member Added: public const int SDLK_WORLD_21 = 181; Member Added: public const int SDLK_WORLD_22 = 182; Member Added: public const int SDLK_WORLD_23 = 183; Member Added: public const int SDLK_WORLD_24 = 184; Member Added: public const int SDLK_WORLD_25 = 185; Member Added: public const int SDLK_WORLD_26 = 186; Member Added: public const int SDLK_WORLD_27 = 187; Member Added: public const int SDLK_WORLD_28 = 188; Member Added: public const int SDLK_WORLD_29 = 189; Member Added: public const int SDLK_WORLD_3 = 163; Member Added: public const int SDLK_WORLD_30 = 190; Member Added: public const int SDLK_WORLD_31 = 191; Member Added: public const int SDLK_WORLD_32 = 192; Member Added: public const int SDLK_WORLD_33 = 193; Member Added: public const int SDLK_WORLD_34 = 194; Member Added: public const int SDLK_WORLD_35 = 195; Member Added: public const int SDLK_WORLD_36 = 196; Member Added: public const int SDLK_WORLD_37 = 197; Member Added: public const int SDLK_WORLD_38 = 198; Member Added: public const int SDLK_WORLD_39 = 199; Member Added: public const int SDLK_WORLD_4 = 164; Member Added: public const int SDLK_WORLD_40 = 200; Member Added: public const int SDLK_WORLD_41 = 201; Member Added: public const int SDLK_WORLD_42 = 202; Member Added: public const int SDLK_WORLD_43 = 203; Member Added: public const int SDLK_WORLD_44 = 204; Member Added: public const int SDLK_WORLD_45 = 205; Member Added: public const int SDLK_WORLD_46 = 206; Member Added: public const int SDLK_WORLD_47 = 207; Member Added: public const int SDLK_WORLD_48 = 208; Member Added: public const int SDLK_WORLD_49 = 209; Member Added: public const int SDLK_WORLD_5 = 165; Member Added: public const int SDLK_WORLD_50 = 210; Member Added: public const int SDLK_WORLD_51 = 211; Member Added: public const int SDLK_WORLD_52 = 212; Member Added: public const int SDLK_WORLD_53 = 213; Member Added: public const int SDLK_WORLD_54 = 214; Member Added: public const int SDLK_WORLD_55 = 215; Member Added: public const int SDLK_WORLD_56 = 216; Member Added: public const int SDLK_WORLD_57 = 217; Member Added: public const int SDLK_WORLD_58 = 218; Member Added: public const int SDLK_WORLD_59 = 219; Member Added: public const int SDLK_WORLD_6 = 166; Member Added: public const int SDLK_WORLD_60 = 220; Member Added: public const int SDLK_WORLD_61 = 221; Member Added: public const int SDLK_WORLD_62 = 222; Member Added: public const int SDLK_WORLD_63 = 223; Member Added: public const int SDLK_WORLD_64 = 224; Member Added: public const int SDLK_WORLD_65 = 225; Member Added: public const int SDLK_WORLD_66 = 226; Member Added: public const int SDLK_WORLD_67 = 227; Member Added: public const int SDLK_WORLD_68 = 228; Member Added: public const int SDLK_WORLD_69 = 229; Member Added: public const int SDLK_WORLD_7 = 167; Member Added: public const int SDLK_WORLD_70 = 230; Member Added: public const int SDLK_WORLD_71 = 231; Member Added: public const int SDLK_WORLD_72 = 232; Member Added: public const int SDLK_WORLD_73 = 233; Member Added: public const int SDLK_WORLD_74 = 234; Member Added: public const int SDLK_WORLD_75 = 235; Member Added: public const int SDLK_WORLD_76 = 236; Member Added: public const int SDLK_WORLD_77 = 237; Member Added: public const int SDLK_WORLD_78 = 238; Member Added: public const int SDLK_WORLD_79 = 239; Member Added: public const int SDLK_WORLD_8 = 168; Member Added: public const int SDLK_WORLD_80 = 240; Member Added: public const int SDLK_WORLD_81 = 241; Member Added: public const int SDLK_WORLD_82 = 242; Member Added: public const int SDLK_WORLD_83 = 243; Member Added: public const int SDLK_WORLD_84 = 244; Member Added: public const int SDLK_WORLD_85 = 245; Member Added: public const int SDLK_WORLD_86 = 246; Member Added: public const int SDLK_WORLD_87 = 247; Member Added: public const int SDLK_WORLD_88 = 248; Member Added: public const int SDLK_WORLD_89 = 249; Member Added: public const int SDLK_WORLD_9 = 169; Member Added: public const int SDLK_WORLD_90 = 250; Member Added: public const int SDLK_WORLD_91 = 251; Member Added: public const int SDLK_WORLD_92 = 252; Member Added: public const int SDLK_WORLD_93 = 253; Member Added: public const int SDLK_WORLD_94 = 254; Member Added: public const int SDLK_WORLD_95 = 255; Member Added: public const int SDLK_x = 120; Member Added: public const int SDLK_y = 121; Member Added: public const int SDLK_z = 122; Member Added: public static int sel_registerName (string name); Member Added: public const int TIMER_RESOLUTION = 10; Namespace Directory Created: Tao.Sdl New Namespace File: Tao.Sdl New Type: Tao.Sdl.Sdl+SDL_AudioSpec Member Added: public IntPtr callback; Member Added: public byte channels; Member Added: public short format; Member Added: public int freq; Member Added: public short padding; Member Added: public short samples; Member Added: public byte silence; Member Added: public int size; Member Added: public object userdata; New Type: Tao.Sdl.Sdl+SDL_AudioCVT Member Added: public IntPtr buf; Member Added: public short dst_format; Member Added: public int filter_index; Member Added: public int len; Member Added: public int len_cvt; Member Added: public int len_mult; Member Added: public double len_ratio; Member Added: public int needed; Member Added: public double rate_incr; Member Added: public short src_format; New Type: Tao.Sdl.Sdl+SDL_CDtrack Member Added: public byte id; Member Added: public int length; Member Added: public int offset; Member Added: public byte type; Member Added: public short unused; New Type: Tao.Sdl.Sdl+SDL_CD Member Added: public SDL_CD (); Member Added: public int cur_frame; Member Added: public int cur_track; Member Added: public int id; Member Added: public int numtracks; Member Added: public int status; Member Added: public Tao.Sdl.Sdl.SDL_CDTrackData track; New Type: Tao.Sdl.Sdl+SDL_CDTrackData Member Added: public SDL_CDTrackData (); Member Added: public Tao.Sdl.Sdl.SDL_CDtrack this[int index] { get; } New Type: Tao.Sdl.Sdl+SDL_ActiveEvent Member Added: public byte gain; Member Added: public byte state; Member Added: public byte type; New Type: Tao.Sdl.Sdl+SDL_KeyboardEvent Member Added: public Tao.Sdl.Sdl.SDL_keysym keysym; Member Added: public byte state; Member Added: public byte type; Member Added: public byte which; New Type: Tao.Sdl.Sdl+SDL_MouseMotionEvent Member Added: public byte state; Member Added: public byte type; Member Added: public byte which; Member Added: public short x; Member Added: public short xrel; Member Added: public short y; Member Added: public short yrel; New Type: Tao.Sdl.Sdl+SDL_MouseButtonEvent Member Added: public byte button; Member Added: public byte state; Member Added: public byte type; Member Added: public byte which; Member Added: public short x; Member Added: public short y; New Type: Tao.Sdl.Sdl+SDL_JoyAxisEvent Member Added: public byte axis; Member Added: public byte type; Member Added: public short val; Member Added: public byte which; New Type: Tao.Sdl.Sdl+SDL_JoyBallEvent Member Added: public byte ball; Member Added: public byte type; Member Added: public byte which; Member Added: public short xrel; Member Added: public short yrel; New Type: Tao.Sdl.Sdl+SDL_JoyHatEvent Member Added: public byte hat; Member Added: public byte type; Member Added: public byte val; Member Added: public byte which; New Type: Tao.Sdl.Sdl+SDL_JoyButtonEvent Member Added: public byte button; Member Added: public byte state; Member Added: public byte type; Member Added: public byte which; New Type: Tao.Sdl.Sdl+SDL_ResizeEvent Member Added: public int h; Member Added: public byte type; Member Added: public int w; New Type: Tao.Sdl.Sdl+SDL_ExposeEvent Member Added: public byte type; New Type: Tao.Sdl.Sdl+SDL_QuitEvent Member Added: public byte type; New Type: Tao.Sdl.Sdl+SDL_UserEvent Member Added: public int code; Member Added: public IntPtr data1; Member Added: public IntPtr data2; Member Added: public byte type; New Type: Tao.Sdl.Sdl+SDL_SysWMEvent Member Added: public IntPtr msg; Member Added: public byte type; New Type: Tao.Sdl.Sdl+SDL_Event Member Added: public Tao.Sdl.Sdl.SDL_ActiveEvent active; Member Added: public Tao.Sdl.Sdl.SDL_MouseButtonEvent button; Member Added: public Tao.Sdl.Sdl.SDL_ExposeEvent expose; Member Added: public Tao.Sdl.Sdl.SDL_JoyAxisEvent jaxis; Member Added: public Tao.Sdl.Sdl.SDL_JoyBallEvent jball; Member Added: public Tao.Sdl.Sdl.SDL_JoyButtonEvent jbutton; Member Added: public Tao.Sdl.Sdl.SDL_JoyHatEvent jhat; Member Added: public Tao.Sdl.Sdl.SDL_KeyboardEvent key; Member Added: public Tao.Sdl.Sdl.SDL_MouseMotionEvent motion; Member Added: public Tao.Sdl.Sdl.SDL_QuitEvent quit; Member Added: public Tao.Sdl.Sdl.SDL_ResizeEvent resize; Member Added: public Tao.Sdl.Sdl.SDL_SysWMEvent syswm; Member Added: public byte type; Member Added: public Tao.Sdl.Sdl.SDL_UserEvent user; New Type: Tao.Sdl.Sdl+SDL_keysym Member Added: public int mod; Member Added: public byte scancode; Member Added: public int sym; Member Added: public short unicode; New Type: Tao.Sdl.Sdl+SDL_Cursor Member Added: public Tao.Sdl.Sdl.SDL_Rect area; Member Added: public IntPtr data; Member Added: public short hot_x; Member Added: public short hot_y; Member Added: public IntPtr mask; Member Added: public IntPtr[] save; Member Added: public IntPtr wm_cursor; New Type: Tao.Sdl.Sdl+SDL_SysWMmsg_Unix Member Added: public int subsystem; Member Added: public Tao.Sdl.Sdl.SDL_version version; New Type: Tao.Sdl.Sdl+SDL_SysWMinfo_Unix Member Added: public int subsystem; Member Added: public Tao.Sdl.Sdl.SDL_version version; New Type: Tao.Sdl.Sdl+SDL_SysWMmsg_Windows Member Added: public int hwnd; Member Added: public IntPtr lParam; Member Added: public int msg; Member Added: public Tao.Sdl.Sdl.SDL_version version; Member Added: public int wParam; New Type: Tao.Sdl.Sdl+SDL_SysWMinfo_Windows Member Added: public int hglrc; Member Added: public Tao.Sdl.Sdl.SDL_version version; Member Added: public int window; New Type: Tao.Sdl.Sdl+SDL_SysWMmsg_RiscOS Member Added: public int eventCode; Member Added: public int[] pollBlock; Member Added: public Tao.Sdl.Sdl.SDL_version version; New Type: Tao.Sdl.Sdl+SDL_SysWMinfo_RiscOS Member Added: public int taskHandle; Member Added: public Tao.Sdl.Sdl.SDL_version version; Member Added: public int wimpVersion; Member Added: public int window; New Type: Tao.Sdl.Sdl+SDL_SysWMmsg Member Added: public int data; Member Added: public Tao.Sdl.Sdl.SDL_version version; New Type: Tao.Sdl.Sdl+SDL_SysWMinfo Member Added: public int data; Member Added: public Tao.Sdl.Sdl.SDL_version version; New Type: Tao.Sdl.Sdl+SDL_TimerID New Type: Tao.Sdl.Sdl+SDL_version Member Added: public byte major; Member Added: public byte minor; Member Added: public byte patch; New Type: Tao.Sdl.Sdl+SDL_Rect Member Added: public SDL_Rect (short x, short y, short w, short h); Member Added: public short h; Member Added: public short w; Member Added: public short x; Member Added: public short y; New Type: Tao.Sdl.Sdl+SDL_Color Member Added: public SDL_Color (byte r, byte g, byte b); Member Added: public SDL_Color (byte r, byte g, byte b, byte a); Member Added: public byte b; Member Added: public byte g; Member Added: public byte r; Member Added: public byte unused; New Type: Tao.Sdl.Sdl+SDL_Palette Member Added: public Tao.Sdl.Sdl.SDL_Color[] colors; Member Added: public int ncolors; New Type: Tao.Sdl.Sdl+SDL_PixelFormat Member Added: public SDL_PixelFormat (IntPtr palette, byte BitsPerPixel, byte BytesPerPixel, byte Rloss, byte Gloss, byte Bloss, byte Aloss, byte Rshift, byte Gshift, byte Bshift, byte Ashift, int Rmask, int Gmask, int Bmask, int Amask, int colorkey, byte alpha); Member Added: public byte Aloss; Member Added: public byte alpha; Member Added: public int Amask; Member Added: public byte Ashift; Member Added: public byte BitsPerPixel; Member Added: public byte Bloss; Member Added: public int Bmask; Member Added: public byte Bshift; Member Added: public byte BytesPerPixel; Member Added: public int colorkey; Member Added: public byte Gloss; Member Added: public int Gmask; Member Added: public byte Gshift; Member Added: public IntPtr palette; Member Added: public byte Rloss; Member Added: public int Rmask; Member Added: public byte Rshift; New Type: Tao.Sdl.Sdl+SDL_Surface Member Added: public Tao.Sdl.Sdl.SDL_Rect clip_rect; Member Added: public int flags; Member Added: public IntPtr format; Member Added: public int format_version; Member Added: public int h; Member Added: public IntPtr hwdata; Member Added: public int locked; Member Added: public IntPtr map; Member Added: public int offset; Member Added: public short pitch; Member Added: public IntPtr pixels; Member Added: public int refcount; Member Added: public int unused1; Member Added: public int w; New Type: Tao.Sdl.Sdl+SDL_VideoInfo Member Added: public int blit_fill { get; } Member Added: public int blit_hw { get; } Member Added: public int blit_hw_A { get; } Member Added: public int blit_hw_CC { get; } Member Added: public int blit_sw { get; } Member Added: public int blit_sw_A { get; } Member Added: public int blit_sw_CC { get; } Member Added: public int current_h; Member Added: public int current_w; Member Added: public byte field1; Member Added: public byte field2; Member Added: public int hw_available { get; } Member Added: public short unused; Member Added: public IntPtr vfmt; Member Added: public int video_mem; Member Added: public int wm_available { get; } New Type: Tao.Sdl.Sdl+SDL_Overlay Member Added: public int format; Member Added: public int h; Member Added: public int hw_overlay; Member Added: public IntPtr hwdata; Member Added: public IntPtr hwfuncs; Member Added: public short[] pitches; Member Added: public IntPtr[] pixels; Member Added: public int planes; Member Added: public int UnusedBits; Member Added: public int w; New Type: Tao.Sdl.SdlGfx Member Added: public static int aacircleColor (IntPtr dst, short x, short y, short r, int color); Member Added: public static int aacircleRGBA (IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a); Member Added: public static int aaellipseColor (IntPtr dst, short xc, short yc, short rx, short ry, int color); Member Added: public static int aaellipseRGBA (IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); Member Added: public static int aalineColor (IntPtr dst, short x1, short y1, short x2, short y2, int color); Member Added: public static int aalineRGBA (IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); Member Added: public static int aapolygonColor (IntPtr dst, short[] vx, short[] vy, int n, int color); Member Added: public static int aapolygonRGBA (IntPtr dst, short[] vx, short[] vy, int n, byte r, byte g, byte b, byte a); Member Added: public static int aatrigonColor (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color); Member Added: public static int aatrigonRGBA (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); Member Added: public static int bezierColor (IntPtr dst, short[] vx, short[] vy, int n, int s, int color); Member Added: public static int bezierRGBA (IntPtr dst, short[] vx, short[] vy, int n, int s, byte r, byte g, byte b, byte a); Member Added: public static int boxColor (IntPtr dst, short x1, short y1, short x2, short y2, int color); Member Added: public static int boxRGBA (IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); Member Added: public static int characterColor (IntPtr dst, short x, short y, char c, int color); Member Added: public static int characterRGBA (IntPtr dst, short x, short y, char c, byte r, byte g, byte b, byte a); Member Added: public static int circleColor (IntPtr dst, short x, short y, short r, int color); Member Added: public static int circleRGBA (IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a); Member Added: public static int ellipseColor (IntPtr dst, short x, short y, short rx, short ry, int color); Member Added: public static int ellipseRGBA (IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); Member Added: public static int filledCircleColor (IntPtr dst, short x, short y, short r, int color); Member Added: public static int filledCircleRGBA (IntPtr dst, short x, short y, short rad, byte r, byte g, byte b, byte a); Member Added: public static int filledEllipseColor (IntPtr dst, short x, short y, short rx, short ry, int color); Member Added: public static int filledEllipseRGBA (IntPtr dst, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); Member Added: public static int filledPieColor (IntPtr dst, short x, short y, short rad, short start, short end, int color); Member Added: public static int filledPieRGBA (IntPtr dst, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a); Member Added: public static int filledPolygonColor (IntPtr dst, short[] vx, short[] vy, int n, int color); Member Added: public static int filledPolygonRGBA (IntPtr dst, short[] vx, short[] vy, int n, byte r, byte g, byte b, byte a); Member Added: public static int filledTrigonColor (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color); Member Added: public static int filledTrigonRGBA (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); Member Added: public const int FPS_DEFAULT = 30; Member Added: public const int FPS_LOWER_LIMIT = 1; Member Added: public const int FPS_UPPER_LIMIT = 200; Member Added: public static void gfxPrimitivesSetFont (object fontdata, int cw, int ch); Member Added: public static int hlineColor (IntPtr dst, short x1, short x2, short y, int color); Member Added: public static int hlineRGBA (IntPtr dst, short x1, short x2, short y, byte r, byte g, byte b, byte a); Member Added: public static int lineColor (IntPtr dst, short x1, short y1, short x2, short y2, int color); Member Added: public static int lineRGBA (IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); Member Added: public static int pieColor (IntPtr dst, short x, short y, short rad, short start, short end, int color); Member Added: public static int pieRGBA (IntPtr dst, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a); Member Added: public static int pixelColor (IntPtr dst, short x, short y, int color); Member Added: public static int pixelRGBA (IntPtr dst, short x, short y, byte r, byte g, byte b, byte a); Member Added: public static int polygonColor (IntPtr dst, short[] vx, short[] vy, int n, int color); Member Added: public static int polygonRGBA (IntPtr dst, short[] vx, short[] vy, int n, byte r, byte g, byte b, byte a); Member Added: public static int rectangleColor (IntPtr dst, short x1, short y1, short x2, short y2, int color); Member Added: public static int rectangleRGBA (IntPtr dst, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); Member Added: public static IntPtr rotozoomSurface (IntPtr src, double angle, double zoom, int smooth); Member Added: public static void rotozoomSurfaceSize (int width, int height, double angle, double zoom, out int dstwidth, out int dstheight); Member Added: public static void rotozoomSurfaceSizeXY (int width, int height, double angle, double zoomx, double zoomy, out int dstwidth, out int dstheight); Member Added: public static IntPtr rotozoomSurfaceXY (IntPtr src, double angle, double zoomx, double zoomy, int smooth); Member Added: public static void SDL_framerateDelay (IntPtr manager); Member Added: public static int SDL_getFramerate (IntPtr manager); Member Added: public static int SDL_gfxBlitRGBA (IntPtr src, ref Tao.Sdl.Sdl.SDL_Rect srcrect, IntPtr dst, Tao.Sdl.Sdl.SDL_Rect dstrect); Member Added: public const int SDL_GFXPRIMITIVES_MAJOR = 2; Member Added: public const int SDL_GFXPRIMITIVES_MICRO = 16; Member Added: public const int SDL_GFXPRIMITIVES_MINOR = 0; Member Added: public static int SDL_gfxSetAlpha (IntPtr src, byte a); Member Added: public static int SDL_imageFilterAbsDiff (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterAdd (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterAddByte (byte[] Src1, byte[] Dest, int length, byte C); Member Added: public static int SDL_imageFilterAddByteToHalf (byte[] Src1, byte[] Dest, int length, byte C); Member Added: public static int SDL_imageFilterAddUint (byte[] Src1, byte[] Dest, int length, int C); Member Added: public static void SDL_imageFilterAlignStack (); Member Added: public static int SDL_imageFilterBinarizeUsingThreshold (byte[] Src1, byte[] Dest, int length, byte T); Member Added: public static int SDL_imageFilterBitAnd (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterBitNegation (byte[] Src1, byte[] Dest, int length); Member Added: public static int SDL_imageFilterBitOr (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterClipToRange (byte[] Src1, byte[] Dest, int length, byte Tmin, byte Tmax); Member Added: public static int SDL_imageFilterConvolveKernel3x3Divide (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte Divisor); Member Added: public static int SDL_imageFilterConvolveKernel3x3ShiftRight (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte NRightShift); Member Added: public static int SDL_imageFilterConvolveKernel5x5Divide (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte Divisor); Member Added: public static int SDL_imageFilterConvolveKernel5x5ShiftRight (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte NRightShift); Member Added: public static int SDL_imageFilterConvolveKernel7x7Divide (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte Divisor); Member Added: public static int SDL_imageFilterConvolveKernel7x7ShiftRight (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte NRightShift); Member Added: public static int SDL_imageFilterConvolveKernel9x9Divide (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte Divisor); Member Added: public static int SDL_imageFilterConvolveKernel9x9ShiftRight (byte[] Src1, byte[] Dest, int rows, int columns, short[] Kernel, byte NRightShift); Member Added: public static int SDL_imageFilterDiv (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterMean (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterMMXdetect (); Member Added: public static void SDL_imageFilterMMXoff (); Member Added: public static void SDL_imageFilterMMXon (); Member Added: public static int SDL_imageFilterMult (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterMultByByte (byte[] Src1, byte[] Dest, int length, byte C); Member Added: public static int SDL_imageFilterMultDivby2 (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterMultDivby4 (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterMultNor (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterNormalizeLinear (byte[] Src1, byte[] Dest, int length, int Cmin, int Cmax, int Nmin, int Nmax); Member Added: public static void SDL_imageFilterRestoreStack (); Member Added: public static int SDL_imageFilterShiftLeft (byte[] Src1, byte[] Dest, int length, byte N); Member Added: public static int SDL_imageFilterShiftLeftByte (byte[] Src1, byte[] Dest, int length, byte N); Member Added: public static int SDL_imageFilterShiftLeftUint (byte[] Src1, byte[] Dest, int length, byte N); Member Added: public static int SDL_imageFilterShiftRight (byte[] Src1, byte[] Dest, int length, byte N); Member Added: public static int SDL_imageFilterShiftRightAndMultByByte (byte[] Src1, byte[] Dest, int length, byte N, byte C); Member Added: public static int SDL_imageFilterShiftRightUint (byte[] Src1, byte[] Dest, int length, byte N); Member Added: public static int SDL_imageFilterSobelX (byte[] Src1, byte[] Dest, int rows, int columns); Member Added: public static int SDL_imageFilterSobelXShiftRight (byte[] Src1, byte[] Dest, int rows, int columns, byte NRightShift); Member Added: public static int SDL_imageFilterSub (byte[] Src1, byte[] Src2, byte[] Dest, int length); Member Added: public static int SDL_imageFilterSubByte (byte[] Src1, byte[] Dest, int length, byte C); Member Added: public static int SDL_imageFilterSubUint (byte[] Src1, byte[] Dest, int length, int C); Member Added: public static void SDL_initFramerate (IntPtr manager); Member Added: public static int SDL_setFramerate (IntPtr manager, int rate); Member Added: public static IntPtr shrinkSurface (IntPtr src, int factorx, int factory); Member Added: public const int SMOOTHING_OFF = 0; Member Added: public const int SMOOTHING_ON = 1; Member Added: public static int stringColor (IntPtr dst, short x, short y, string c, int color); Member Added: public static int stringRGBA (IntPtr dst, short x, short y, string c, byte r, byte g, byte b, byte a); Member Added: public static int texturedPolygon (IntPtr dst, short[] vx, short[] vy, int n, IntPtr texture, int texture_dx, int texture_dy); Member Added: public static int trigonColor (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, int color); Member Added: public static int trigonRGBA (IntPtr dst, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); Member Added: public static int vlineColor (IntPtr dst, short x, short y1, short y2, int color); Member Added: public static int vlineRGBA (IntPtr dst, short x, short y1, short y2, byte r, byte g, byte b, byte a); Member Added: public static IntPtr zoomSurface (IntPtr src, double zoomx, double zoomy, int smooth); Member Added: public static void zoomSurfaceSize (int width, int height, double zoomx, double zoomy, out int dstwidth, out int dstheight); New Type: Tao.Sdl.SdlGfx+tColorRGBA Member Added: public byte a; Member Added: public byte b; Member Added: public byte g; Member Added: public byte r; New Type: Tao.Sdl.SdlGfx+tColorY Member Added: public byte y; New Type: Tao.Sdl.SdlGfx+FPSmanager Member Added: public int framecount; Member Added: public int lastticks; Member Added: public int rate; Member Added: public float rateticks; New Type: Tao.Sdl.SdlImage Member Added: public static string IMG_GetError (); Member Added: public static IntPtr IMG_isBMP (IntPtr src); Member Added: public static IntPtr IMG_isGIF (IntPtr src); Member Added: public static IntPtr IMG_isJPG (IntPtr src); Member Added: public static IntPtr IMG_isLBM (IntPtr src); Member Added: public static IntPtr IMG_isPCX (IntPtr src); Member Added: public static IntPtr IMG_isPNG (IntPtr src); Member Added: public static IntPtr IMG_isPNM (IntPtr src); Member Added: public static IntPtr IMG_isTIF (IntPtr src); Member Added: public static IntPtr IMG_isXCF (IntPtr src); Member Added: public static IntPtr IMG_isXPM (IntPtr src); Member Added: public static IntPtr IMG_isXV (IntPtr src); Member Added: public static Tao.Sdl.Sdl.SDL_version IMG_Linked_Version (); Member Added: public static IntPtr IMG_Load (string file); Member Added: public static IntPtr IMG_Load_RW (IntPtr src, int freesrc); Member Added: public static IntPtr IMG_LoadBMP_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadGIF_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadJPG_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadLBM_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadPCX_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadPNG_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadPNM_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadTGA_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadTIF_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadTyped_RW (IntPtr src, int freesrc, string type); Member Added: public static IntPtr IMG_LoadXCF_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadXPM_RW (IntPtr src); Member Added: public static IntPtr IMG_LoadXV_RW (IntPtr src); Member Added: public static IntPtr IMG_ReadXPMFromArray (string[] src); Member Added: public static void IMG_SetError (string message); Member Added: public const int SDL_IMAGE_MAJOR_VERSION = 1; Member Added: public const int SDL_IMAGE_MINOR_VERSION = 2; Member Added: public const int SDL_IMAGE_PATCHLEVEL = 5; Member Added: public static Tao.Sdl.Sdl.SDL_version SDL_IMAGE_VERSION (); New Type: Tao.Sdl.SdlMixer Member Added: public static int Mix_AllocateChannels (int numchans); Member Added: public const int MIX_CHANNEL_POST = -2; Member Added: public static void Mix_ChannelFinished (Tao.Sdl.SdlMixer.ChannelFinishedDelegate channel_finished); Member Added: public const int MIX_CHANNELS = 8; Member Added: public static void Mix_CloseAudio (); Member Added: public const int MIX_DEFAULT_CHANNELS = 2; Member Added: public static int MIX_DEFAULT_FORMAT { get; } Member Added: public const int MIX_DEFAULT_FREQUENCY = 22050; Member Added: public const string MIX_EFFECTSMAXSPEED; Member Added: public static int Mix_ExpireChannel (int channel, int ticks); Member Added: public static int Mix_FadeInChannel (int channel, IntPtr chunk, int loops, int ms); Member Added: public static int Mix_FadeInChannelTimed (int channel, IntPtr chunk, int loops, int ms, int ticks); Member Added: public static int Mix_FadeInMusic (IntPtr music, int loops, int ms); Member Added: public static int Mix_FadeInMusicPos (IntPtr music, int loops, int ms, double position); Member Added: public static int Mix_FadeOutChannel (int which, int ms); Member Added: public static int Mix_FadeOutGroup (int tag, int ms); Member Added: public static int Mix_FadeOutMusic (int ms); Member Added: public const int MIX_FADING_IN = 2; Member Added: public const int MIX_FADING_OUT = 1; Member Added: public static int Mix_FadingChannel (int which); Member Added: public static int Mix_FadingMusic (); Member Added: public static void Mix_FreeChunk (IntPtr chunk); Member Added: public static void Mix_FreeMusic (IntPtr music); Member Added: public static IntPtr Mix_GetChunk (int channel); Member Added: public static string Mix_GetError (); Member Added: public static IntPtr Mix_GetMusicHookData (); Member Added: public static int Mix_GetMusicType (IntPtr music); Member Added: public static int Mix_GetSynchroValue (); Member Added: public static int Mix_GroupAvailable (int tag); Member Added: public static int Mix_GroupChannel (int which, int tag); Member Added: public static int Mix_GroupChannels (int from, int to, int tag); Member Added: public static int Mix_GroupCount (int tag); Member Added: public static int Mix_GroupNewer (int tag); Member Added: public static int Mix_GroupOldest (int tag); Member Added: public static int Mix_HaltChannel (int channel); Member Added: public static int Mix_HaltGroup (int tag); Member Added: public static int Mix_HaltMusic (); Member Added: public static void Mix_HookMusic (Tao.Sdl.SdlMixer.MixFunctionDelegate mix_func, IntPtr arg); Member Added: public static void Mix_HookMusicFinished (Tao.Sdl.SdlMixer.MusicFinishedDelegate music_finished); Member Added: public static Tao.Sdl.Sdl.SDL_version Mix_Linked_Version (); Member Added: public static IntPtr Mix_LoadMUS (string file); Member Added: public static IntPtr Mix_LoadMUS_RW (IntPtr rw); Member Added: public static IntPtr Mix_LoadWAV (string file); Member Added: public static IntPtr Mix_LoadWAV_RW (IntPtr src, int freesrc); Member Added: public const int MIX_MAJOR_VERSION = 1; Member Added: public const int MIX_MAX_VOLUME = 128; Member Added: public const int MIX_MINOR_VERSION = 2; Member Added: public const int MIX_NO_FADING = 0; Member Added: public static int Mix_OpenAudio (int frequency, short format, int channels, int chunksize); Member Added: public const int MIX_PATCHLEVEL = 7; Member Added: public static void Mix_Pause (int channel); Member Added: public static int Mix_Paused (int channel); Member Added: public static int Mix_PausedMusic (); Member Added: public static void Mix_PauseMusic (); Member Added: public static int Mix_PlayChannel (int channel, IntPtr chunk, int loops); Member Added: public static int Mix_PlayChannelTimed (int channel, IntPtr chunk, int loops, int ticks); Member Added: public static int Mix_Playing (int channel); Member Added: public static int Mix_PlayingMusic (); Member Added: public static int Mix_PlayMusic (IntPtr music, int loops); Member Added: public static int Mix_QuerySpec (out int frequency, out short format, out int channels); Member Added: public static IntPtr Mix_QuickLoad_RAW (IntPtr mem, int len); Member Added: public static IntPtr Mix_QuickLoad_WAV (IntPtr mem); Member Added: public static int Mix_RegisterEffect (int chan, Tao.Sdl.SdlMixer.MixEffectFunctionDelegate f, Tao.Sdl.SdlMixer.MixEffectDoneDelegate d, IntPtr arg); Member Added: public static int Mix_ReserveChannels (int num); Member Added: public static void Mix_Resume (int channel); Member Added: public static void Mix_ResumeMusic (); Member Added: public static void Mix_RewindMusic (); Member Added: public static int Mix_SetDistance (int channel, byte distance); Member Added: public static void Mix_SetError (string message); Member Added: public static int Mix_SetMusicCMD (string command); Member Added: public static int Mix_SetMusicPosition (double position); Member Added: public static int Mix_SetPanning (int channel, byte left, byte right); Member Added: public static int Mix_SetPosition (int channel, short angle, byte distance); Member Added: public static void Mix_SetPostMix (Tao.Sdl.SdlMixer.MixFunctionDelegate mix_func, IntPtr arg); Member Added: public static int Mix_SetReverseStereo (int channel, int flip); Member Added: public static int Mix_SetSynchroValue (int value); Member Added: public static int Mix_UnregisterAllEffects (int channel); Member Added: public static int Mix_UnregisterEffect (int chan, Tao.Sdl.SdlMixer.MixEffectFunctionDelegate f); Member Added: public static Tao.Sdl.Sdl.SDL_version MIX_VERSION (); Member Added: public static int Mix_Volume (int channel, int volume); Member Added: public static int Mix_VolumeChunk (IntPtr chunk, int volume); Member Added: public static int Mix_VolumeMusic (int volume); Member Added: public const int MUS_CMD = 1; Member Added: public const int MUS_MID = 4; Member Added: public const int MUS_MOD = 3; Member Added: public const int MUS_MP3 = 6; Member Added: public const int MUS_NONE = 0; Member Added: public const int MUS_OGG = 5; Member Added: public const int MUS_WAV = 2; New Type: Tao.Sdl.SdlMixer+Mix_Chunk Member Added: public IntPtr abuf; Member Added: public int alen; Member Added: public int allocated; Member Added: public byte volume; New Type: Tao.Sdl.SdlNet Member Added: public const byte INADDR_ANY = 0; Member Added: public const byte INADDR_BROADCAST = 255; Member Added: public const byte INADDR_NONE = 255; Member Added: public const int SDL_NET_MAJOR_VERSION = 1; Member Added: public const int SDL_NET_MINOR_VERSION = 2; Member Added: public const int SDL_NET_PATCHLEVEL = 6; Member Added: public static Tao.Sdl.Sdl.SDL_version SDL_NET_VERSION (); Member Added: public static int SDLNet_AddSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, Tao.Sdl.SdlNet.SDLNet_GenericSocket sock); Member Added: public static IntPtr SDLNet_AllocPacket (int size); Member Added: public static IntPtr SDLNet_AllocPacketV (int howmany, int size); Member Added: public static Tao.Sdl.SdlNet.SDLNet_SocketSet SDLNet_AllocSocketSet (int maxsockets); Member Added: public static int SDLNet_CheckSockets (Tao.Sdl.SdlNet.SDLNet_SocketSet set, int timeout); Member Added: public static void SDLNet_DelSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, Tao.Sdl.SdlNet.SDLNet_GenericSocket sock); Member Added: public static IntPtr SDLNet_FreePacket (IntPtr packet); Member Added: public static IntPtr SDLNet_FreePacketV (IntPtr packetV); Member Added: public static void SDLNet_FreeSocketSet (Tao.Sdl.SdlNet.SDLNet_SocketSet set); Member Added: public static string SDLNet_GetError (); Member Added: public static int SDLNet_Init (); Member Added: public static Tao.Sdl.Sdl.SDL_version SDLNet_Linked_Version (); Member Added: public const byte SDLNET_MAX_UDPADDRESSES = 4; Member Added: public const byte SDLNET_MAX_UDPCHANNELS = 32; Member Added: public static void SDLNet_Quit (); Member Added: public static short SDLNet_Read16 (IntPtr area); Member Added: public static int SDLNet_Read32 (IntPtr area); Member Added: public static IntPtr SDLNet_ResizePacket (IntPtr packet, int newsize); Member Added: public static int SDLNet_ResolveHost (ref Tao.Sdl.SdlNet.IPaddress address, string host, short port); Member Added: public static string SDLNet_ResolveIP (ref Tao.Sdl.SdlNet.IPaddress address); Member Added: public static void SDLNet_SetError (string message); Member Added: public static int SDLNet_SocketReady (IntPtr sock); Member Added: public static IntPtr SDLNet_TCP_Accept (Tao.Sdl.SdlNet.TCPsocket server); Member Added: public static int SDLNet_TCP_AddSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, IntPtr sock); Member Added: public static void SDLNet_TCP_Close (IntPtr sock); Member Added: public static void SDLNet_TCP_DelSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, IntPtr sock); Member Added: public static IntPtr SDLNet_TCP_GetPeerAddress (Tao.Sdl.SdlNet.TCPsocket sock); Member Added: public static IntPtr SDLNet_TCP_Open (ref Tao.Sdl.SdlNet.IPaddress ip); Member Added: public static int SDLNet_TCP_Recv (Tao.Sdl.SdlNet.TCPsocket sock, IntPtr data, int maxlen); Member Added: public static int SDLNet_TCP_Send (Tao.Sdl.SdlNet.TCPsocket sock, IntPtr data, int len); Member Added: public static int SDLNet_UDP_AddSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, IntPtr sock); Member Added: public static int SDLNet_UDP_Bind (IntPtr sock, int channel, ref Tao.Sdl.SdlNet.IPaddress address); Member Added: public static void SDLNet_UDP_Close (IntPtr sock); Member Added: public static void SDLNet_UDP_DelSocket (Tao.Sdl.SdlNet.SDLNet_SocketSet set, IntPtr sock); Member Added: public static IntPtr SDLNet_UDP_GetPeerAddress (IntPtr sock, int channel); Member Added: public static IntPtr SDLNet_UDP_Open (short port); Member Added: public static int SDLNet_UDP_Recv (IntPtr sock, IntPtr packet); Member Added: public static int SDLNet_UDP_RecvV (IntPtr sock, IntPtr packets); Member Added: public static int SDLNet_UDP_Send (IntPtr sock, int channel, IntPtr packet); Member Added: public static int SDLNet_UDP_SendV (IntPtr sock, IntPtr packets, int npackets); Member Added: public static void SDLNet_UDP_Unbind (IntPtr sock, int channel); Member Added: public static void SDLNet_Write16 (short value, IntPtr area); Member Added: public static void SDLNet_Write32 (int value, IntPtr area); New Type: Tao.Sdl.SdlNet+IPaddress Member Added: public int host; Member Added: public short port; New Type: Tao.Sdl.SdlNet+UDPpacket Member Added: public Tao.Sdl.SdlNet.IPaddress address; Member Added: public int channel; Member Added: public IntPtr data; Member Added: public int len; Member Added: public int maxlen; Member Added: public int status; New Type: Tao.Sdl.SdlNet+TCPsocket New Type: Tao.Sdl.SdlNet+UDPsocket New Type: Tao.Sdl.SdlNet+SDLNet_SocketSet New Type: Tao.Sdl.SdlNet+SDLNet_GenericSocket Member Added: public int ready; New Type: Tao.Sdl.SdlTtf Member Added: public static void TTF_ByteSwappedUNICODE (int swapped); Member Added: public static void TTF_CloseFont (IntPtr font); Member Added: public static int TTF_FontAscent (IntPtr font); Member Added: public static int TTF_FontDescent (IntPtr font); Member Added: public static string TTF_FontFaceFamilyName (IntPtr font); Member Added: public static int TTF_FontFaceIsFixedWidth (IntPtr font); Member Added: public static long TTF_FontFaces (IntPtr font); Member Added: public static string TTF_FontFaceStyleName (IntPtr font); Member Added: public static int TTF_FontHeight (IntPtr font); Member Added: public static int TTF_FontLineSkip (IntPtr font); Member Added: public static string TTF_GetError (); Member Added: public static int TTF_GetFontStyle (IntPtr font); Member Added: public static int TTF_GlyphMetrics (IntPtr font, short ch, out int minx, out int maxx, out int miny, out int maxy, out int advance); Member Added: public static int TTF_Init (); Member Added: public static Tao.Sdl.Sdl.SDL_version TTF_Linked_Version (); Member Added: public const int TTF_MAJOR_VERSION = 2; Member Added: public const int TTF_MINOR_VERSION = 0; Member Added: public static IntPtr TTF_OpenFont (string file, int ptsize); Member Added: public static IntPtr TTF_OpenFontIndex (string file, int ptsize, long index); Member Added: public static IntPtr TTF_OpenFontIndexRW (IntPtr src, int freesrc, int ptsize, long index); Member Added: public static IntPtr TTF_OpenFontRW (IntPtr src, int freesrc, int ptsize); Member Added: public const int TTF_PATCHLEVEL = 8; Member Added: public static void TTF_Quit (); Member Added: public static IntPtr TTF_RenderGlyph_Blended (IntPtr font, short ch, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderGlyph_Shaded (IntPtr font, short ch, Tao.Sdl.Sdl.SDL_Color fg, Tao.Sdl.Sdl.SDL_Color bg); Member Added: public static IntPtr TTF_RenderGlyph_Solid (IntPtr font, short ch, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderText_Blended (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderText_Shaded (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg, Tao.Sdl.Sdl.SDL_Color bg); Member Added: public static IntPtr TTF_RenderText_Solid (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderUNICODE_Blended (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderUNICODE_Shaded (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg, Tao.Sdl.Sdl.SDL_Color bg); Member Added: public static IntPtr TTF_RenderUNICODE_Solid (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderUTF8_Blended (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static IntPtr TTF_RenderUTF8_Shaded (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg, Tao.Sdl.Sdl.SDL_Color bg); Member Added: public static IntPtr TTF_RenderUTF8_Solid (IntPtr font, string text, Tao.Sdl.Sdl.SDL_Color fg); Member Added: public static void TTF_SetError (string message); Member Added: public static void TTF_SetFontStyle (IntPtr font, int style); Member Added: public static int TTF_SizeText (IntPtr font, string text, out int w, out int h); Member Added: public static int TTF_SizeUNICODE (IntPtr font, string text, out int w, out int h); Member Added: public static int TTF_SizeUTF8 (IntPtr font, string text, out int w, out int h); Member Added: public const byte TTF_STYLE_BOLD = 1; Member Added: public const byte TTF_STYLE_ITALIC = 2; Member Added: public const byte TTF_STYLE_NORMAL = 0; Member Added: public const byte TTF_STYLE_UNDERLINE = 4; Member Added: public static Tao.Sdl.Sdl.SDL_version TTF_VERSION (); Member Added: public static int TTF_WasInit (); Member Added: public const int UNICODE_BOM_NATIVE = 65279; Member Added: public const int UNICODE_BOM_SWAPPED = 65534; New Type: Tao.Sdl.SdlTtf+TTF_Font New Type: Tao.Sdl.Smpeg Member Added: public static void SMPEG_actualSpec (IntPtr mpeg, ref Tao.Sdl.Sdl.SDL_AudioSpec spec); Member Added: public static void SMPEG_delete (IntPtr mpeg); Member Added: public static void SMPEG_double (IntPtr mpeg, int on); Member Added: public static void SMPEG_enableaudio (IntPtr mpeg, int enable); Member Added: public static void SMPEG_enablevideo (IntPtr mpeg, int enable); Member Added: public const int SMPEG_ERROR = -1; Member Added: public static string SMPEG_error (IntPtr mpeg); Member Added: public static IntPtr SMPEG_filter (IntPtr mpeg, IntPtr filter); Member Added: public const int SMPEG_FILTER_INFO_MB_ERROR = 1; Member Added: public const int SMPEG_FILTER_INFO_PIXEL_ERROR = 2; Member Added: public static void SMPEG_getinfo (IntPtr mpeg, out Tao.Sdl.Smpeg.SMPEG_Info info); Member Added: public static void SMPEG_loop (IntPtr mpeg, int repeat); Member Added: public const int SMPEG_MAJOR_VERSION = 0; Member Added: public const int SMPEG_MINOR_VERSION = 4; Member Added: public static void SMPEG_move (IntPtr mpeg, int x, int y); Member Added: public static IntPtr SMPEG_new (string file, out Tao.Sdl.Smpeg.SMPEG_Info info, int sdl_audio); Member Added: public static IntPtr SMPEG_new_data (object data, int size, out Tao.Sdl.Smpeg.SMPEG_Info info, int sdl_audio); Member Added: public static IntPtr SMPEG_new_descr (int file, out Tao.Sdl.Smpeg.SMPEG_Info info, int sdl_audio); Member Added: public static IntPtr SMPEG_new_rwops (IntPtr src, out Tao.Sdl.Smpeg.SMPEG_Info info, int sdl_audio); Member Added: public const int SMPEG_PATCHLEVEL = 5; Member Added: public static void SMPEG_pause (IntPtr mpeg); Member Added: public static void SMPEG_play (IntPtr mpeg); Member Added: public static int SMPEG_playAudio (IntPtr mpeg, byte[] stream, int len); Member Added: public static void SMPEG_playAudioSDL (IntPtr mpeg, byte[] stream, int len); Member Added: public const int SMPEG_PLAYING = 1; Member Added: public static void SMPEG_renderFinal (IntPtr mpeg, IntPtr dst, int x, int y); Member Added: public static void SMPEG_renderFrame (IntPtr mpeg, int framenum); Member Added: public static void SMPEG_rewind (IntPtr mpeg); Member Added: public static void SMPEG_scale (IntPtr mpeg, int scale); Member Added: public static void SMPEG_scaleXY (IntPtr mpeg, int width, int height); Member Added: public static void SMPEG_seek (IntPtr mpeg, int bytes); Member Added: public static void SMPEG_setdisplay (IntPtr mpeg, IntPtr dst, IntPtr surfLock, Tao.Sdl.Smpeg.SMPEG_DisplayCallback callback); Member Added: public static void SMPEG_setdisplayregion (IntPtr mpeg, int x, int y, int w, int h); Member Added: public static void SMPEG_setvolume (IntPtr mpeg, int volume); Member Added: public static void SMPEG_skip (IntPtr mpeg, float seconds); Member Added: public static int SMPEG_status (IntPtr mpeg); Member Added: public static void SMPEG_stop (IntPtr mpeg); Member Added: public const int SMPEG_STOPPED = 0; Member Added: public static Tao.Sdl.Smpeg.SMPEG_version SMPEG_VERSION (); Member Added: public static int SMPEG_wantedSpec (IntPtr mpeg, IntPtr wanted); Member Added: public static IntPtr SMPEGfilter_bilinear (); Member Added: public static IntPtr SMPEGfilter_deblocking (); Member Added: public static IntPtr SMPEGfilter_null (); New Type: Tao.Sdl.Smpeg+SMPEG_FilterInfo Member Added: public IntPtr yuv_mb_square_error; Member Added: public IntPtr yuv_pixel_square_error; New Type: Tao.Sdl.Smpeg+SMPEG_Filter Member Added: public Tao.Sdl.Smpeg.SMPEG_FilterCallback callback; Member Added: public object data; Member Added: public Tao.Sdl.Smpeg.SMPEG_FilterDestroy destroy; Member Added: public int flags; New Type: Tao.Sdl.Smpeg+SMPEG_version Member Added: public byte major; Member Added: public byte minor; Member Added: public byte patch; New Type: Tao.Sdl.Smpeg+SMPEG_Info Member Added: public int audio_current_frame; Member Added: public string audio_string; Member Added: public double current_fps; Member Added: public int current_frame; Member Added: public int current_offset; Member Added: public double current_time; Member Added: public int has_audio; Member Added: public int has_video; Member Added: public int height; Member Added: public int total_size; Member Added: public double total_time; Member Added: public int width; New Type: Tao.Sdl.Sdl+AudioSpecCallbackDelegate New Type: Tao.Sdl.Sdl+SDL_EventFilter New Type: Tao.Sdl.Sdl+ThreadDelegate New Type: Tao.Sdl.Sdl+SDL_TimerCallback New Type: Tao.Sdl.Sdl+SDL_NewTimerCallback New Type: Tao.Sdl.SdlMixer+MusicFinishedDelegate New Type: Tao.Sdl.SdlMixer+MixFunctionDelegate New Type: Tao.Sdl.SdlMixer+ChannelFinishedDelegate New Type: Tao.Sdl.SdlMixer+MixEffectFunctionDelegate New Type: Tao.Sdl.SdlMixer+MixEffectDoneDelegate New Type: Tao.Sdl.Smpeg+SMPEG_FilterCallback New Type: Tao.Sdl.Smpeg+SMPEG_FilterDestroy New Type: Tao.Sdl.Smpeg+SMPEG_DisplayCallback Members Added: 1250, Members Deleted: 0 New Type: Tao.DevIl.Il Member Added: public const int IL_3DC = 1806; Member Added: public const int IL_ACTIVE_IMAGE = 3572; Member Added: public const int IL_ACTIVE_LAYER = 3574; Member Added: public const int IL_ACTIVE_MIPMAP = 3573; Member Added: public const int IL_ALL_ATTRIB_BITS = 1048575; Member Added: public const int IL_ATI1N = 1808; Member Added: public const int IL_BAD_DIMENSIONS = 1297; Member Added: public const int IL_BGR = 32992; Member Added: public const int IL_BGRA = 32993; Member Added: public const int IL_BMP = 1056; Member Added: public const int IL_BMP_RLE = 1812; Member Added: public const int IL_BYTE = 5120; Member Added: public const int IL_CHEAD = 1071; Member Added: public const int IL_CHEAD_HEADER_STRING = 1826; Member Added: public const int IL_COLOR_INDEX = 6400; Member Added: public const int IL_COLOUR_INDEX = 6400; Member Added: public const int IL_COMPRESS_BIT = 32; Member Added: public const int IL_COMPRESS_LZO = 1795; Member Added: public const int IL_COMPRESS_MODE = 1792; Member Added: public const int IL_COMPRESS_NONE = 1793; Member Added: public const int IL_COMPRESS_RLE = 1794; Member Added: public const int IL_COMPRESS_ZLIB = 1796; Member Added: public const int IL_COMPRESSION_HINT = 1640; Member Added: public const int IL_CONV_PAL = 1584; Member Added: public const int IL_COULD_NOT_OPEN_FILE = 1290; Member Added: public const int IL_CUBEMAP_NEGATIVEX = 2048; Member Added: public const int IL_CUBEMAP_NEGATIVEY = 8192; Member Added: public const int IL_CUBEMAP_NEGATIVEZ = 32768; Member Added: public const int IL_CUBEMAP_POSITIVEX = 1024; Member Added: public const int IL_CUBEMAP_POSITIVEY = 4096; Member Added: public const int IL_CUBEMAP_POSITIVEZ = 16384; Member Added: public const int IL_CUR_IMAGE = 3575; Member Added: public const int IL_CUT = 1057; Member Added: public const int IL_DCX = 1080; Member Added: public const int IL_DDS = 1079; Member Added: public const int IL_DEFAULT_ON_FAIL = 1586; Member Added: public const int IL_DONT_CARE = 1634; Member Added: public const int IL_DOOM = 1058; Member Added: public const int IL_DOOM_FLAT = 1059; Member Added: public const int IL_DOUBLE = 5130; Member Added: public const int IL_DXT_NO_COMP = 1803; Member Added: public const int IL_DXT1 = 1798; Member Added: public const int IL_DXT2 = 1799; Member Added: public const int IL_DXT3 = 1800; Member Added: public const int IL_DXT4 = 1801; Member Added: public const int IL_DXT5 = 1802; Member Added: public const int IL_DXTC_DATA_FORMAT = 1805; Member Added: public const int IL_DXTC_FORMAT = 1797; Member Added: public const int IL_EOF = -1; Member Added: public const int IL_EXIF = 1082; Member Added: public const int IL_FALSE = 0; Member Added: public const int IL_FASTEST = 1632; Member Added: public const int IL_FILE_ALREADY_EXISTS = 1292; Member Added: public const int IL_FILE_BIT = 2; Member Added: public const int IL_FILE_MODE = 1569; Member Added: public const int IL_FILE_OVERWRITE = 1568; Member Added: public const int IL_FILE_READ_ERROR = 1298; Member Added: public const int IL_FILE_WRITE_ERROR = 1298; Member Added: public const int IL_FLOAT = 5126; Member Added: public const int IL_FORMAT_BIT = 8; Member Added: public const int IL_FORMAT_MODE = 1553; Member Added: public const int IL_FORMAT_NOT_SUPPORTED = 1283; Member Added: public const int IL_FORMAT_SET = 1552; Member Added: public const int IL_FORMAT_SPECIFIC_BIT = 128; Member Added: public const int IL_GIF = 1078; Member Added: public const int IL_HDR = 1087; Member Added: public const int IL_ICO = 1060; Member Added: public const int IL_ILLEGAL_FILE_VALUE = 1287; Member Added: public const int IL_ILLEGAL_OPERATION = 1286; Member Added: public const int IL_IMAGE_BITS_PER_PIXEL = 3561; Member Added: public const int IL_IMAGE_BPC = 3578; Member Added: public const int IL_IMAGE_BPP = 3560; Member Added: public const int IL_IMAGE_BYTES_PER_PIXEL = 3560; Member Added: public const int IL_IMAGE_CHANNELS = 3583; Member Added: public const int IL_IMAGE_CUBEFLAGS = 3581; Member Added: public const int IL_IMAGE_DEPTH = 3558; Member Added: public const int IL_IMAGE_DURATION = 3576; Member Added: public const int IL_IMAGE_FORMAT = 3562; Member Added: public const int IL_IMAGE_HEIGHT = 3557; Member Added: public const int IL_IMAGE_OFFX = 3579; Member Added: public const int IL_IMAGE_OFFY = 3580; Member Added: public const int IL_IMAGE_ORIGIN = 3582; Member Added: public const int IL_IMAGE_PLANESIZE = 3577; Member Added: public const int IL_IMAGE_SIZE_OF_DATA = 3559; Member Added: public const int IL_IMAGE_TYPE = 3563; Member Added: public const int IL_IMAGE_WIDTH = 3556; Member Added: public const int IL_INT = 5124; Member Added: public const int IL_INTERLACE_MODE = 1594; Member Added: public const int IL_INTERNAL_ERROR = 1284; Member Added: public const int IL_INVALID_CONVERSION = 1296; Member Added: public const int IL_INVALID_ENUM = 1281; Member Added: public const int IL_INVALID_EXTENSION = 1291; Member Added: public const int IL_INVALID_FILE_HEADER = 1288; Member Added: public const int IL_INVALID_PARAM = 1289; Member Added: public const int IL_INVALID_VALUE = 1285; Member Added: public const int IL_JASC_PAL = 1141; Member Added: public const int IL_JFIF = 1061; Member Added: public const int IL_JNG = 1077; Member Added: public const int IL_JPG = 1061; Member Added: public const int IL_JPG_QUALITY = 1809; Member Added: public const int IL_JPG_SAVE_FORMAT = 1825; Member Added: public const int IL_KEEP_DXTC_DATA = 1804; Member Added: public const int IL_LBM = 1062; Member Added: public const int IL_LESS_MEM = 1633; Member Added: public const int IL_LIB_GIF_ERROR = 1505; Member Added: public const int IL_LIB_JPEG_ERROR = 1506; Member Added: public const int IL_LIB_MNG_ERROR = 1509; Member Added: public const int IL_LIB_PNG_ERROR = 1507; Member Added: public const int IL_LIB_TIFF_ERROR = 1508; Member Added: public const int IL_LIF = 1076; Member Added: public const int IL_LOAD_EXT = 7937; Member Added: public const int IL_LOADFAIL_BIT = 64; Member Added: public const int IL_LUMINANCE = 6409; Member Added: public const int IL_LUMINANCE_ALPHA = 6410; Member Added: public const int IL_MAX_QUANT_INDEXS = 1604; Member Added: public const int IL_MDL = 1073; Member Added: public const int IL_MEM_SPEED_HINT = 1637; Member Added: public const int IL_MNG = 1077; Member Added: public const int IL_NEU_QUANT = 1602; Member Added: public const int IL_NEU_QUANT_SAMPLE = 1603; Member Added: public const int IL_NO_COMPRESSION = 1639; Member Added: public const int IL_NO_ERROR = 0; Member Added: public const int IL_NUM_IMAGES = 3569; Member Added: public const int IL_NUM_LAYERS = 3571; Member Added: public const int IL_NUM_MIPMAPS = 3570; Member Added: public const int IL_ORIGIN_BIT = 1; Member Added: public const int IL_ORIGIN_LOWER_LEFT = 1537; Member Added: public const int IL_ORIGIN_MODE = 1539; Member Added: public const int IL_ORIGIN_SET = 1536; Member Added: public const int IL_ORIGIN_UPPER_LEFT = 1538; Member Added: public const int IL_OUT_FORMAT_SAME = 1293; Member Added: public const int IL_OUT_OF_MEMORY = 1282; Member Added: public const int IL_PAL_BGR24 = 1028; Member Added: public const int IL_PAL_BGR32 = 1029; Member Added: public const int IL_PAL_BGRA32 = 1030; Member Added: public const int IL_PAL_BIT = 4; Member Added: public const int IL_PAL_NONE = 1024; Member Added: public const int IL_PAL_RGB24 = 1025; Member Added: public const int IL_PAL_RGB32 = 1026; Member Added: public const int IL_PAL_RGBA32 = 1027; Member Added: public const int IL_PALETTE_BASE_TYPE = 3568; Member Added: public const int IL_PALETTE_BPP = 3566; Member Added: public const int IL_PALETTE_NUM_COLS = 3567; Member Added: public const int IL_PALETTE_SIZE = 3565; Member Added: public const int IL_PALETTE_TYPE = 3564; Member Added: public const int IL_PCD = 1063; Member Added: public const int IL_PCD_PICNUM = 1827; Member Added: public const int IL_PCX = 1064; Member Added: public const int IL_PIC = 1065; Member Added: public const int IL_PIX = 1084; Member Added: public const int IL_PNG = 1066; Member Added: public const int IL_PNG_ALPHA_INDEX = 1828; Member Added: public const int IL_PNG_AUTHNAME_STRING = 1818; Member Added: public const int IL_PNG_DESCRIPTION_STRING = 1820; Member Added: public const int IL_PNG_INTERLACE = 1810; Member Added: public const int IL_PNG_TITLE_STRING = 1819; Member Added: public const int IL_PNM = 1067; Member Added: public const int IL_PSD = 1081; Member Added: public const int IL_PSP = 1083; Member Added: public const int IL_PXR = 1085; Member Added: public const int IL_QUANTIZATION_MODE = 1600; Member Added: public const int IL_RAW = 1072; Member Added: public const int IL_RGB = 6407; Member Added: public const int IL_RGBA = 6408; Member Added: public const int IL_RXGB = 1807; Member Added: public const int IL_SAVE_EXT = 7938; Member Added: public const int IL_SAVE_INTERLACED = 1593; Member Added: public const int IL_SEEK_CUR = 1; Member Added: public const int IL_SEEK_END = 2; Member Added: public const int IL_SEEK_SET = 0; Member Added: public const int IL_SGI = 1068; Member Added: public const int IL_SGI_RLE = 1813; Member Added: public const int IL_SHORT = 5122; Member Added: public const int IL_STACK_OVERFLOW = 1294; Member Added: public const int IL_STACK_UNDERFLOW = 1295; Member Added: public const int IL_SUB_LAYER = 1666; Member Added: public const int IL_SUB_MIPMAP = 1665; Member Added: public const int IL_SUB_NEXT = 1664; Member Added: public const int IL_TGA = 1069; Member Added: public const int IL_TGA_AUTHCOMMENT_STRING = 1817; Member Added: public const int IL_TGA_AUTHNAME_STRING = 1816; Member Added: public const int IL_TGA_CREATE_STAMP = 1808; Member Added: public const int IL_TGA_ID_STRING = 1815; Member Added: public const int IL_TGA_RLE = 1811; Member Added: public const int IL_TIF = 1070; Member Added: public const int IL_TIF_AUTHNAME_STRING = 1824; Member Added: public const int IL_TIF_DESCRIPTION_STRING = 1821; Member Added: public const int IL_TIF_DOCUMENTNAME_STRING = 1823; Member Added: public const int IL_TIF_HOSTCOMPUTER_STRING = 1822; Member Added: public const int IL_TRUE = 1; Member Added: public const int IL_TYPE_BIT = 16; Member Added: public const int IL_TYPE_MODE = 1555; Member Added: public const int IL_TYPE_SET = 1554; Member Added: public const int IL_TYPE_UNKNOWN = 0; Member Added: public const int IL_UNKNOWN_ERROR = 1535; Member Added: public const int IL_UNSIGNED_BYTE = 5121; Member Added: public const int IL_UNSIGNED_INT = 5125; Member Added: public const int IL_UNSIGNED_SHORT = 5123; Member Added: public const int IL_USE_COMPRESSION = 1638; Member Added: public const int IL_USE_KEY_COLOR = 1589; Member Added: public const int IL_USE_KEY_COLOUR = 1589; Member Added: public const int IL_VENDOR = 7936; Member Added: public const int IL_VERSION = 168; Member Added: public const int IL_VERSION_1_6_8 = 1; Member Added: public const int IL_VERSION_NUM = 3554; Member Added: public const int IL_WAL = 1074; Member Added: public const int IL_WU_QUANT = 1601; Member Added: public const int IL_XPM = 1086; Member Added: public static bool ilActiveImage (int Number); Member Added: public static bool ilActiveLayer (int Number); Member Added: public static bool ilActiveMipmap (int Number); Member Added: public static bool ilApplyPal (string FileName); Member Added: public static bool ilApplyProfile (string InProfile, string OutProfile); Member Added: public static void ilBindImage (int Image); Member Added: public static bool ilBlit (int Source, int DestX, int DestY, int DestZ, int SrcX, int SrcY, int SrcZ, int Width, int Height, int Depth); Member Added: public static void ilClearColour (float Red, float Green, float Blue, float Alpha); Member Added: public static bool ilClearImage (); Member Added: public static int ilCloneCurImage (); Member Added: public static bool ilCompressFunc (int Mode); Member Added: public static bool ilConvertImage (int DestFormat, int DestType); Member Added: public static bool ilConvertPal (int DestFormat); Member Added: public static bool ilCopyImage (int Src); Member Added: public static int ilCopyPixels (int XOff, int YOff, int ZOff, int Width, int Height, int Depth, int Format, int Type, IntPtr Data); Member Added: public static int ilCreateSubImage (int Type, int Num); Member Added: public static bool ilDefaultImage (); Member Added: public static void ilDeleteImage (int Num); Member Added: public static void ilDeleteImages (int Num, ref int Image); Member Added: public static void ilDeleteImages (int Num, int[] Images); Member Added: public static bool ilDisable (int Mode); Member Added: public static bool ilEnable (int Mode); Member Added: public static bool ilFormatFunc (int Mode); Member Added: public static int ilGenImage (); Member Added: public static void ilGenImages (int Num, out int Images); Member Added: public static void ilGenImages (int Num, int[] Images); Member Added: public static IntPtr ilGetAlpha (int Type); Member Added: public static bool ilGetBoolean (int Mode); Member Added: public static void ilGetBooleanv (int Mode, out bool Param); Member Added: public static IntPtr ilGetData (); Member Added: public static int ilGetDXTCData (IntPtr Buffer, int BufferSize, int DXTCFormat); Member Added: public static int ilGetError (); Member Added: public static int ilGetInteger (int Mode); Member Added: public static void ilGetIntegerv (int Mode, out int Param); Member Added: public static void ilGetIntegerv (int Mode, int[] Param); Member Added: public static int ilGetLumpPos (); Member Added: public static IntPtr ilGetPalette (); Member Added: public static string ilGetString (int StringName); Member Added: public static void ilHint (int Target, int Mode); Member Added: public static void ilInit (); Member Added: public static bool ilIsDisabled (int Mode); Member Added: public static bool ilIsEnabled (int Mode); Member Added: public static bool ilIsImage (int Image); Member Added: public static bool ilIsValid (int Type, string FileName); Member Added: public static bool ilIsValidF (int Type, IntPtr File); Member Added: public static bool ilIsValidL (int Type, byte[] Lump, int Size); Member Added: public static bool ilIsValidL (int Type, IntPtr Lump, int Size); Member Added: public static void ilKeyColour (float Red, float Green, float Blue, float Alpha); Member Added: public static bool ilLoad (int Type, string FileName); Member Added: public static bool ilLoadData (string FileName, int Width, int Height, int Depth, byte Bpp); Member Added: public static bool ilLoadDataF (IntPtr File, int Width, int Height, int Depth, byte Bpp); Member Added: public static bool ilLoadDataL (byte[] Lump, int Size, int Width, int Height, int Depth, byte Bpp); Member Added: public static bool ilLoadDataL (IntPtr Lump, int Size, int Width, int Height, int Depth, byte Bpp); Member Added: public static bool ilLoadF (int Type, IntPtr File); Member Added: public static bool ilLoadFromJpegStruct (IntPtr JpegDecompressorPtr); Member Added: public static bool ilLoadImage (string FileName); Member Added: public static bool ilLoadL (int Type, byte[] Lump, int Size); Member Added: public static bool ilLoadL (int Type, IntPtr Lump, int Size); Member Added: public static bool ilLoadPal (string FileName); Member Added: public static void ilModAlpha (double AlphaValue); Member Added: public static byte ilOriginFunc (int Mode); Member Added: public static bool ilOverlayImage (int Source, int XCoord, int YCoord, int ZCoord); Member Added: public static void ilPopAttrib (); Member Added: public static void ilPushAttrib (int Bits); Member Added: public static void ilRegisterFormat (int Format); Member Added: public static bool ilRegisterLoad (string Ext, Tao.DevIl.Il.IL_LOADPROC Load); Member Added: public static bool ilRegisterMipNum (int Num); Member Added: public static bool ilRegisterNumImages (int Num); Member Added: public static void ilRegisterOrigin (int Origin); Member Added: public static void ilRegisterPal (IntPtr Pal, int Size, int Type); Member Added: public static bool ilRegisterSave (string Ext, Tao.DevIl.Il.IL_SAVEPROC Save); Member Added: public static void ilRegisterType (int Type); Member Added: public static bool ilRemoveLoad (string Ext); Member Added: public static bool ilRemoveSave (string Ext); Member Added: public static void ilResetMemory (); Member Added: public static void ilResetRead (); Member Added: public static void ilResetWrite (); Member Added: public static bool ilSave (int Type, string FileName); Member Added: public static bool ilSaveData (string FileName); Member Added: public static int ilSaveF (int Type, IntPtr File); Member Added: public static bool ilSaveFromJpegStruct (IntPtr JpegCompressorPtr); Member Added: public static bool ilSaveImage (string FileName); Member Added: public static int ilSaveL (int Type, byte[] Lump, int Size); Member Added: public static int ilSaveL (int Type, IntPtr Lump, int Size); Member Added: public static bool ilSavePal (string FileName); Member Added: public static void ilSetAlpha (double AlphaValue); Member Added: public static bool ilSetData (IntPtr Data); Member Added: public static bool ilSetDuration (int Duration); Member Added: public static void ilSetInteger (int Mode, int Param); Member Added: public static void ilSetMemory (Tao.DevIl.Il.mAlloc AllocFunc, Tao.DevIl.Il.mFree FreeFunc); Member Added: public static void ilSetPixels (int XOff, int YOff, int ZOff, int Width, int Height, int Depth, int Format, int Type, IntPtr Data); Member Added: public static void ilSetRead (Tao.DevIl.Il.fOpenRProc Open, Tao.DevIl.Il.fCloseRProc Close, Tao.DevIl.Il.fEofProc Eof, Tao.DevIl.Il.fGetcProc Getc, Tao.DevIl.Il.fReadProc Read, Tao.DevIl.Il.fSeekRProc Seek, Tao.DevIl.Il.fTellRProc Tell); Member Added: public static void ilSetString (int Mode, string str); Member Added: public static void ilSetWrite (Tao.DevIl.Il.fOpenWProc Open, Tao.DevIl.Il.fCloseWProc Close, Tao.DevIl.Il.fPutcProc Putc, Tao.DevIl.Il.fSeekWProc Seek, Tao.DevIl.Il.fTellWProc Tell, Tao.DevIl.Il.fWriteProc Write); Member Added: public static void ilShutDown (); Member Added: public static bool ilTexImage (int Width, int Height, int Depth, byte numChannels, int Format, int Type, IntPtr Data); Member Added: public static int ilTypeFromExt (string FileName); Member Added: public static bool ilTypeFunc (int Mode); Namespace Directory Created: Tao.DevIl New Namespace File: Tao.DevIl New Type: Tao.DevIl.Ilu Member Added: public const int ILU_BILINEAR = 9731; Member Added: public const int ILU_CENTER = 1797; Member Added: public const int ILU_CONVOLUTION_MATRIX = 1808; Member Added: public const int ILU_FILTER = 9728; Member Added: public const int ILU_ILLEGAL_OPERATION = 1286; Member Added: public const int ILU_INTERNAL_ERROR = 1284; Member Added: public const int ILU_INVALID_ENUM = 1281; Member Added: public const int ILU_INVALID_PARAM = 1289; Member Added: public const int ILU_INVALID_VALUE = 1285; Member Added: public const int ILU_LINEAR = 9730; Member Added: public const int ILU_LOWER_LEFT = 1793; Member Added: public const int ILU_LOWER_RIGHT = 1794; Member Added: public const int ILU_NEAREST = 9729; Member Added: public const int ILU_OUT_OF_MEMORY = 1282; Member Added: public const int ILU_PLACEMENT = 1792; Member Added: public const int ILU_SCALE_BELL = 9734; Member Added: public const int ILU_SCALE_BOX = 9732; Member Added: public const int ILU_SCALE_BSPLINE = 9735; Member Added: public const int ILU_SCALE_LANCZOS3 = 9736; Member Added: public const int ILU_SCALE_MITCHELL = 9737; Member Added: public const int ILU_SCALE_TRIANGLE = 9733; Member Added: public const int ILU_UPPER_LEFT = 1795; Member Added: public const int ILU_UPPER_RIGHT = 1796; Member Added: public const int ILU_VENDOR = 7936; Member Added: public const int ILU_VERSION = 168; Member Added: public const int ILU_VERSION_1_6_8 = 1; Member Added: public const int ILU_VERSION_NUM = 3554; Member Added: public static bool iluAlienify (); Member Added: public static bool iluBlurAvg (int Iter); Member Added: public static bool iluBlurGaussian (int Iter); Member Added: public static bool iluBuildMipmaps (); Member Added: public static int iluColoursUsed (); Member Added: public static bool iluCompareImage (int Comp); Member Added: public static bool iluContrast (float Contrast); Member Added: public static bool iluConvolution (int[] matrix, int scale, int bias); Member Added: public static bool iluCrop (int XOff, int YOff, int ZOff, int Width, int Height, int Depth); Member Added: public static void iluDeleteImage (int Id); Member Added: public static bool iluEdgeDetectE (); Member Added: public static bool iluEdgeDetectP (); Member Added: public static bool iluEdgeDetectS (); Member Added: public static bool iluEmboss (); Member Added: public static bool iluEnlargeCanvas (int Width, int Height, int Depth); Member Added: public static bool iluEnlargeImage (float XDim, float YDim, float ZDim); Member Added: public static bool iluEqualize (); Member Added: public static string iluErrorString (int Error); Member Added: public static bool iluFlipImage (); Member Added: public static bool iluGammaCorrect (float Gamma); Member Added: public static int iluGenImage (); Member Added: public static void iluGetImageInfo (out Tao.DevIl.ILinfo Info); Member Added: public static int iluGetInteger (int Mode); Member Added: public static void iluGetIntegerv (int Mode, out int Param); Member Added: public static string iluGetString (int StringName); Member Added: public static void iluImageParameter (int PName, int Param); Member Added: public static void iluInit (); Member Added: public static bool iluInvertAlpha (); Member Added: public static int iluLoadImage (string FileName); Member Added: public static bool iluMirror (); Member Added: public static bool iluNegative (); Member Added: public static bool iluNoisify (float Tolerance); Member Added: public static bool iluPixelize (int PixSize); Member Added: public static void iluRegionfv (Tao.DevIl.ILpointf[] Points, int n); Member Added: public static void iluRegioniv (Tao.DevIl.ILpointi[] Points, int n); Member Added: public static bool iluReplaceColour (byte Red, byte Green, byte Blue, float Tolerance); Member Added: public static bool iluRotate (float Angle); Member Added: public static bool iluRotate3D (float x, float y, float z, float Angle); Member Added: public static bool iluSaturate1f (float Saturation); Member Added: public static bool iluSaturate4f (float r, float g, float b, float Saturation); Member Added: public static bool iluScale (int Width, int Height, int Depth); Member Added: public static bool iluScaleColours (float r, float g, float b); Member Added: public static bool iluSharpen (float Factor, int Iter); Member Added: public static bool iluSwapColours (); Member Added: public static bool iluWave (float Angle); New Type: Tao.DevIl.ILinfo New Type: Tao.DevIl.ILpointf Member Added: public float x; Member Added: public float y; New Type: Tao.DevIl.ILpointi Member Added: public int x; Member Added: public int y; New Type: Tao.DevIl.Ilut Member Added: public const int ILUT_ALL_ATTRIB_BITS = 1048575; Member Added: public const int ILUT_ALLEGRO = 1; Member Added: public const int ILUT_BAD_DIMENSIONS = 1297; Member Added: public const int ILUT_COULD_NOT_OPEN_FILE = 1290; Member Added: public const int ILUT_D3D_ALPHA_KEY_COLOR = 1799; Member Added: public const int ILUT_D3D_ALPHA_KEY_COLOUR = 1799; Member Added: public const int ILUT_D3D_BIT = 2; Member Added: public const int ILUT_D3D_GEN_DXTC = 1589; Member Added: public const int ILUT_D3D_MIPLEVELS = 1568; Member Added: public const int ILUT_D3D_POOL = 1798; Member Added: public const int ILUT_D3D_USE_DXTC = 1588; Member Added: public const int ILUT_DIRECT3D8 = 3; Member Added: public const int ILUT_DIRECT3D9 = 4; Member Added: public const int ILUT_DXTC_FORMAT = 1797; Member Added: public const int ILUT_GL_AUTODETECT_TEXTURE_TARGET = 2055; Member Added: public const int ILUT_GL_GEN_S3TC = 1589; Member Added: public const int ILUT_GL_USE_S3TC = 1588; Member Added: public const int ILUT_ILLEGAL_OPERATION = 1286; Member Added: public const int ILUT_INVALID_ENUM = 1281; Member Added: public const int ILUT_INVALID_PARAM = 1289; Member Added: public const int ILUT_INVALID_VALUE = 1285; Member Added: public const int ILUT_MAXTEX_DEPTH = 1586; Member Added: public const int ILUT_MAXTEX_HEIGHT = 1585; Member Added: public const int ILUT_MAXTEX_WIDTH = 1584; Member Added: public const int ILUT_NOT_SUPPORTED = 1360; Member Added: public const int ILUT_OPENGL = 0; Member Added: public const int ILUT_OPENGL_BIT = 1; Member Added: public const int ILUT_OPENGL_CONV = 1552; Member Added: public const int ILUT_OUT_OF_MEMORY = 1282; Member Added: public const int ILUT_PALETTE_MODE = 1536; Member Added: public const int ILUT_S3TC_FORMAT = 1797; Member Added: public const int ILUT_STACK_OVERFLOW = 1294; Member Added: public const int ILUT_STACK_UNDERFLOW = 1295; Member Added: public const int ILUT_VENDOR = 7936; Member Added: public const int ILUT_VERSION = 168; Member Added: public const int ILUT_VERSION_1_6_8 = 1; Member Added: public const int ILUT_VERSION_NUM = 3554; Member Added: public const int ILUT_WIN32 = 2; Member Added: public static IntPtr ilutAllegLoadImage (string FileName); Member Added: public static IntPtr ilutConvertSliceToHBitmap (IntPtr hDC, int slice); Member Added: public static IntPtr ilutConvertToAlleg (IntPtr Pal); Member Added: public static IntPtr ilutConvertToBBitmap (); Member Added: public static IntPtr ilutConvertToHBitmap (IntPtr hDC); Member Added: public static IntPtr ilutConvertToSDLSurface (int flags); Member Added: public static bool ilutD3D8LoadSurface (IntPtr Device, IntPtr Surface); Member Added: public static bool ilutD3D8TexFromFile (IntPtr Device, string FileName, IntPtr Texture); Member Added: public static bool ilutD3D8TexFromFileHandle (IntPtr Device, IntPtr File, IntPtr Texture); Member Added: public static bool ilutD3D8TexFromFileInMemory (IntPtr Device, byte[] Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D8TexFromFileInMemory (IntPtr Device, IntPtr Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D8TexFromResource (IntPtr Device, IntPtr SrcModule, string SrcResource, IntPtr Texture); Member Added: public static IntPtr ilutD3D8Texture (IntPtr Device); Member Added: public static bool ilutD3D8VolTexFromFile (IntPtr Device, string FileName, IntPtr Texture); Member Added: public static bool ilutD3D8VolTexFromFileHandle (IntPtr Device, IntPtr File, IntPtr Texture); Member Added: public static bool ilutD3D8VolTexFromFileInMemory (IntPtr Device, byte[] Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D8VolTexFromFileInMemory (IntPtr Device, IntPtr Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D8VolTexFromResource (IntPtr Device, IntPtr SrcModule, string SrcResource, IntPtr Texture); Member Added: public static IntPtr ilutD3D8VolumeTexture (IntPtr Device); Member Added: public static bool ilutD3D9CubeTexFromFile (IntPtr Device, string FileName, IntPtr Texture); Member Added: public static bool ilutD3D9CubeTexFromFileHandle (IntPtr Device, IntPtr File, IntPtr Texture); Member Added: public static bool ilutD3D9CubeTexFromFileInMemory (IntPtr Device, byte[] Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9CubeTexFromFileInMemory (IntPtr Device, IntPtr Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9CubeTexFromResource (IntPtr Device, IntPtr SrcModule, string SrcResource, IntPtr Texture); Member Added: public static IntPtr ilutD3D9CubeTexture (IntPtr Device); Member Added: public static bool ilutD3D9LoadSurface (IntPtr Device, IntPtr Surface); Member Added: public static bool ilutD3D9TexFromFile (IntPtr Device, string FileName, IntPtr Texture); Member Added: public static bool ilutD3D9TexFromFileHandle (IntPtr Device, IntPtr File, IntPtr Texture); Member Added: public static bool ilutD3D9TexFromFileInMemory (IntPtr Device, byte[] Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9TexFromFileInMemory (IntPtr Device, IntPtr Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9TexFromResource (IntPtr Device, IntPtr SrcModule, string SrcResource, IntPtr Texture); Member Added: public static IntPtr ilutD3D9Texture (IntPtr Device); Member Added: public static bool ilutD3D9VolTexFromFile (IntPtr Device, string FileName, IntPtr Texture); Member Added: public static bool ilutD3D9VolTexFromFileHandle (IntPtr Device, IntPtr File, IntPtr Texture); Member Added: public static bool ilutD3D9VolTexFromFileInMemory (IntPtr Device, byte[] Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9VolTexFromFileInMemory (IntPtr Device, IntPtr Lump, int Size, IntPtr Texture); Member Added: public static bool ilutD3D9VolTexFromResource (IntPtr Device, IntPtr SrcModule, string SrcResource, IntPtr Texture); Member Added: public static IntPtr ilutD3D9VolumeTexture (IntPtr Device); Member Added: public static bool ilutDisable (int Mode); Member Added: public static bool ilutEnable (int Mode); Member Added: public static void ilutFreePaddedData (byte[] Data); Member Added: public static void ilutFreePaddedData (IntPtr Data); Member Added: public static void ilutGetBmpInfo (IntPtr Info); Member Added: public static bool ilutGetBoolean (int Mode); Member Added: public static void ilutGetBooleanv (int Mode, ref byte Param); Member Added: public static void ilutGetBooleanv (int Mode, byte[] Param); Member Added: public static IntPtr ilutGetHPal (); Member Added: public static int ilutGetInteger (int Mode); Member Added: public static void ilutGetIntegerv (int Mode, out int Param); Member Added: public static byte[] ilutGetPaddedData (); Member Added: public static string ilutGetString (int StringName); Member Added: public static bool ilutGetWinClipboard (); Member Added: public static int ilutGLBindMipmaps (); Member Added: public static int ilutGLBindTexImage (); Member Added: public static bool ilutGLBuildMipmaps (); Member Added: public static int ilutGLLoadImage (string FileName); Member Added: public static bool ilutGLSaveImage (string FileName, int TexID); Member Added: public static bool ilutGLScreen (); Member Added: public static bool ilutGLScreenie (); Member Added: public static bool ilutGLSetTex (int TexID); Member Added: public static bool ilutGLSubTex (int TexID, int XOff, int YOff); Member Added: public static bool ilutGLTexImage (int Level); Member Added: public static void ilutInit (); Member Added: public static bool ilutIsDisabled (int Mode); Member Added: public static bool ilutIsEnabled (int Mode); Member Added: public static bool ilutLoadResource (IntPtr hInst, int ID, string ResourceType, int Type); Member Added: public static void ilutPopAttrib (); Member Added: public static void ilutPushAttrib (int Bits); Member Added: public static bool ilutRenderer (int Renderer); Member Added: public static bool ilutSDLSurfaceFromBitmap (IntPtr Bitmap); Member Added: public static IntPtr ilutSDLSurfaceLoadImage (string FileName); Member Added: public static bool ilutSetHBitmap (IntPtr Bitmap); Member Added: public static bool ilutSetHPal (IntPtr Pal); Member Added: public static void ilutSetInteger (int Mode, int Param); Member Added: public static bool ilutSetWinClipboard (); Member Added: public static IntPtr ilutWinLoadImage (string FileName, IntPtr hDC); Member Added: public static bool ilutWinLoadUrl (string Url); Member Added: public static bool ilutWinPrint (int XPos, int YPos, int Width, int Height, IntPtr hDC); Member Added: public static bool ilutWinSaveImage (string FileName, IntPtr Bitmap); New Type: Tao.DevIl.Il+fCloseRProc New Type: Tao.DevIl.Il+fEofProc New Type: Tao.DevIl.Il+fGetcProc New Type: Tao.DevIl.Il+fOpenRProc New Type: Tao.DevIl.Il+fReadProc New Type: Tao.DevIl.Il+fSeekRProc New Type: Tao.DevIl.Il+fTellRProc New Type: Tao.DevIl.Il+fCloseWProc New Type: Tao.DevIl.Il+fOpenWProc New Type: Tao.DevIl.Il+fPutcProc New Type: Tao.DevIl.Il+fSeekWProc New Type: Tao.DevIl.Il+fTellWProc New Type: Tao.DevIl.Il+fWriteProc New Type: Tao.DevIl.Il+mAlloc New Type: Tao.DevIl.Il+mFree New Type: Tao.DevIl.Il+IL_LOADPROC New Type: Tao.DevIl.Il+IL_SAVEPROC Members Added: 499, Members Deleted: 0 New Type: Tao.Lua.Lua Member Added: public static int lua_asset (object x); Member Added: public static Tao.Lua.Lua.lua_CFunction lua_atpanic (IntPtr L, Tao.Lua.Lua.lua_CFunction panicf); Member Added: public const string LUA_AUTHORS; Member Added: public static void lua_call (IntPtr L, int nargs, int nresults); Member Added: public static int lua_checkstack (IntPtr L, int sz); Member Added: public static void lua_close (IntPtr L); Member Added: public const string LUA_COLIBNAME; Member Added: public const byte LUA_COMPAT_LSTR = 1; Member Added: public static void lua_concat (IntPtr L, int n); Member Added: public const string LUA_COPYRIGHT; Member Added: public static int lua_cpcall (IntPtr L, Tao.Lua.Lua.lua_CFunction func, IntPtr ud); Member Added: public static void lua_createtable (IntPtr L, int narr, int nrec); Member Added: public const string LUA_DBLIBNAME; Member Added: public static int lua_dump (IntPtr L, Tao.Lua.Lua.lua_Writer writer, IntPtr data); Member Added: public const int LUA_ENVIRONINDEX = -10001; Member Added: public static int lua_equal (IntPtr L, int idx1, int idx2); Member Added: public const int LUA_ERRERR = 5; Member Added: public const int LUA_ERRFILE = 6; Member Added: public const int LUA_ERRMEM = 4; Member Added: public static int lua_error (IntPtr L); Member Added: public const int LUA_ERRRUN = 2; Member Added: public const int LUA_ERRSYNTAX = 3; Member Added: public const string LUA_FILEHANDLE; Member Added: public static int lua_gc (IntPtr L, int what, int data); Member Added: public const int LUA_GCCOLLECT = 2; Member Added: public const int LUA_GCCOUNT = 3; Member Added: public const int LUA_GCCOUNTB = 4; Member Added: public const int LUA_GCRESTART = 1; Member Added: public const int LUA_GCSETPAUSE = 6; Member Added: public const int LUA_GCSETSTEPMUL = 7; Member Added: public const int LUA_GCSTEP = 5; Member Added: public const int LUA_GCSTOP = 0; Member Added: public static Tao.Lua.Lua.lua_Alloc lua_getallocf (IntPtr L, IntPtr ud); Member Added: public static void lua_getfenv (IntPtr L, int idx); Member Added: public static void lua_getfield (IntPtr L, int idx, string k); Member Added: public static int lua_getgccount (IntPtr L); Member Added: public static void lua_getglobal (IntPtr L, string s); Member Added: public static Tao.Lua.Lua.lua_Hook lua_gethook (IntPtr L); Member Added: public static int lua_gethookcount (IntPtr L); Member Added: public static int lua_gethookmask (IntPtr L); Member Added: public static int lua_getinfo (IntPtr L, string what, ref Tao.Lua.Lua.lua_Debug ar); Member Added: public static string lua_getlocal (IntPtr L, ref Tao.Lua.Lua.lua_Debug ar, int n); Member Added: public static int lua_getmetatable (IntPtr L, int objindex); Member Added: public static void lua_getref (IntPtr L, int reference); Member Added: public static void lua_getregistry (IntPtr L); Member Added: public static int lua_getstack (IntPtr L, int level, ref Tao.Lua.Lua.lua_Debug ar); Member Added: public static void lua_gettable (IntPtr L, int idx); Member Added: public static int lua_gettop (IntPtr L); Member Added: public static string lua_getupvalue (IntPtr L, int funcindex, int n); Member Added: public const int LUA_GLOBALSINDEX = -10002; Member Added: public const int LUA_HOOKCALL = 0; Member Added: public const int LUA_HOOKCOUNT = 3; Member Added: public const int LUA_HOOKLINE = 2; Member Added: public const int LUA_HOOKRET = 1; Member Added: public const int LUA_HOOKTAILRET = 4; Member Added: public const int LUA_IDSIZE = 60; Member Added: public static void lua_insert (IntPtr L, int idx); Member Added: public const string LUA_IOLIBNAME; Member Added: public static bool lua_isboolean (IntPtr L, int n); Member Added: public static int lua_iscfunction (IntPtr L, int idx); Member Added: public static bool lua_isfunction (IntPtr L, int n); Member Added: public static bool lua_islightuserdata (IntPtr L, int n); Member Added: public static bool lua_isnil (IntPtr L, int n); Member Added: public static bool lua_isnone (IntPtr L, int n); Member Added: public static bool lua_isnoneornil (IntPtr L, int n); Member Added: public static int lua_isnumber (IntPtr L, int idx); Member Added: public static int lua_isstring (IntPtr L, int idx); Member Added: public static bool lua_istable (IntPtr L, int n); Member Added: public static bool lua_isthread (IntPtr L, int n); Member Added: public static int lua_isuserdata (IntPtr L, int idx); Member Added: public static int lua_lessthan (IntPtr L, int idx1, int idx2); Member Added: public static int lua_load (IntPtr L, Tao.Lua.Lua.lua_Reader reader, IntPtr data, string chunkname); Member Added: public const string LUA_LOADLIBNAME; Member Added: public const int LUA_MASKCALL = 1; Member Added: public const int LUA_MASKCOUNT = 8; Member Added: public const int LUA_MASKLINE = 4; Member Added: public const int LUA_MASKRET = 2; Member Added: public const string LUA_MATHLIBNAME; Member Added: public const byte LUA_MAXCAPTURES = 32; Member Added: public const int LUA_MAXINPUT = 512; Member Added: public const int LUA_MINSTACK = 20; Member Added: public const int LUA_MULTRET = -1; Member Added: public static IntPtr lua_newstate (Tao.Lua.Lua.lua_Alloc f, IntPtr ud); Member Added: public static void lua_newtable (IntPtr L); Member Added: public static IntPtr lua_newthread (IntPtr L); Member Added: public static IntPtr lua_newuserdata (IntPtr L, uint sz); Member Added: public static int lua_next (IntPtr L, int idx); Member Added: public const int LUA_NOREF = -2; Member Added: public static uint lua_objlen (IntPtr L, int idx); Member Added: public static IntPtr lua_open (); Member Added: public const string LUA_OSLIBNAME; Member Added: public static int lua_pcall (IntPtr L, int nargs, int nresults, int errfunc); Member Added: public static void lua_pop (IntPtr L, int n); Member Added: public const string LUA_PROGNAME; Member Added: public const string LUA_PROMT2; Member Added: public static void lua_pushboolean (IntPtr L, int b); Member Added: public static void lua_pushcclosure (IntPtr L, Tao.Lua.Lua.lua_CFunction fn, int n); Member Added: public static void lua_pushcfunction (IntPtr L, Tao.Lua.Lua.lua_CFunction f); Member Added: public static void lua_pushinteger (IntPtr L, int n); Member Added: public static void lua_pushlightuserdata (IntPtr L, IntPtr p); Member Added: public static void lua_pushliteral (IntPtr L, string s); Member Added: public static void lua_pushlstring (IntPtr L, string s, uint l); Member Added: public static void lua_pushnil (IntPtr L); Member Added: public static void lua_pushnumber (IntPtr L, double n); Member Added: public static void lua_pushstring (IntPtr L, string s); Member Added: public static int lua_pushthread (IntPtr L); Member Added: public static void lua_pushvalue (IntPtr L, int idx); Member Added: public static int lua_rawequal (IntPtr L, int idx1, int idx2); Member Added: public static void lua_rawget (IntPtr L, int idx); Member Added: public static void lua_rawgeti (IntPtr L, int idx, int n); Member Added: public static void lua_rawset (IntPtr L, int idx); Member Added: public static void lua_rawseti (IntPtr L, int idx, int n); Member Added: public static int lua_ref (IntPtr L, bool lockit); Member Added: public static void lua_register (IntPtr L, string n, Tao.Lua.Lua.lua_CFunction f); Member Added: public const int LUA_REGISTRYINDEX = -10000; Member Added: public const string LUA_RELEASE; Member Added: public static void lua_remove (IntPtr L, int idx); Member Added: public const int LUA_RENIL = -1; Member Added: public static void lua_replace (IntPtr L, int idx); Member Added: public static int lua_resume (IntPtr L, int narg); Member Added: public static Tao.Lua.Lua.lua_Alloc lua_setallocf (IntPtr L, Tao.Lua.Lua.lua_Alloc f, IntPtr ud); Member Added: public static int lua_setfenv (IntPtr L, int idx); Member Added: public static void lua_setfield (IntPtr L, int idx, string k); Member Added: public static void lua_setglobal (IntPtr L, string s); Member Added: public static int lua_sethook (IntPtr L, Tao.Lua.Lua.lua_Hook func, int mask, int count); Member Added: public static string lua_setlocal (IntPtr L, ref Tao.Lua.Lua.lua_Debug ar, int n); Member Added: public static int lua_setmetatable (IntPtr L, int objindex); Member Added: public static void lua_settable (IntPtr L, int idx); Member Added: public static void lua_settop (IntPtr L, int idx); Member Added: public static string lua_setupvalue (IntPtr L, int funcindex, int n); Member Added: public const string LUA_SIGNATURE; Member Added: public static int lua_status (IntPtr L); Member Added: public static uint lua_strlen (IntPtr L, int i); Member Added: public const string LUA_STRLIBNAME; Member Added: public const string LUA_TABLIBNAME; Member Added: public const int LUA_TBOOLEAN = 1; Member Added: public const int LUA_TFUNCTION = 6; Member Added: public const int LUA_TLIGHTUSERDATA = 2; Member Added: public const int LUA_TNIL = 0; Member Added: public const int LUA_TNONE = -1; Member Added: public const int LUA_TNUMBER = 3; Member Added: public static int lua_toboolean (IntPtr L, int idx); Member Added: public static Tao.Lua.Lua.lua_CFunction lua_tocfunction (IntPtr L, int idx); Member Added: public static int lua_tointeger (IntPtr L, int idx); Member Added: public static IntPtr lua_tolstring (IntPtr L, int idx, out int len); Member Added: public static double lua_tonumber (IntPtr L, int idx); Member Added: public static IntPtr lua_topointer (IntPtr L, int idx); Member Added: public static string lua_tostring (IntPtr L, int i); Member Added: public static IntPtr lua_tothread (IntPtr L, int idx); Member Added: public static IntPtr lua_touserdata (IntPtr L, int idx); Member Added: public const int LUA_TSTRING = 4; Member Added: public const int LUA_TTABLE = 5; Member Added: public const int LUA_TTHREAD = 8; Member Added: public const int LUA_TUSERDATA = 7; Member Added: public static int lua_type (IntPtr L, int idx); Member Added: public static string lua_typename (IntPtr L, int tp); Member Added: public static void lua_unref (IntPtr L, int reference); Member Added: public static int lua_upvalueindex (int i); Member Added: public const string LUA_VERSION; Member Added: public const int LUA_VERSION_NUM = 501; Member Added: public static void lua_xmove (IntPtr from, IntPtr to, int n); Member Added: public static int lua_yield (IntPtr L, int nresults); Member Added: public const int LUA_YIELDSTATUS = 1; Member Added: public const byte LUAI_EXTRASPACE = 0; Member Added: public const int LUAI_GCMUL = 200; Member Added: public const int LUAI_GCPAUSE = 200; Member Added: public const int LUAI_MAXCALLS = 20000; Member Added: public const int LUAI_MAXCCALLS = 200; Member Added: public const int LUAI_MAXCSTACK = 2048; Member Added: public const int LUAI_MAXUPVALUES = 60; Member Added: public const int LUAI_MAXVARS = 200; Member Added: public static void luaI_openlib (IntPtr L, string libname, ref Tao.Lua.Lua.luaL_Reg l, int nup); Member Added: public static void luaL_addchar (ref Tao.Lua.Lua.luaL_Buffer B, char c); Member Added: public static void luaL_addlstring (ref Tao.Lua.Lua.luaL_Buffer B, string s, uint l); Member Added: public static void luaL_addsize (Tao.Lua.Lua.luaL_Buffer B, int n); Member Added: public static void luaL_addstring (ref Tao.Lua.Lua.luaL_Buffer B, string s); Member Added: public static void luaL_addvalue (ref Tao.Lua.Lua.luaL_Buffer B); Member Added: public static bool luaL_argcheck (IntPtr L, int cond, int numarg, string extramsg); Member Added: public static int luaL_argerror (IntPtr L, int numarg, string extramsg); Member Added: public const int LUAL_BUFFERSIZE = 1028; Member Added: public static void luaL_buffinit (IntPtr L, ref Tao.Lua.Lua.luaL_Buffer B); Member Added: public static int luaL_callmeta (IntPtr L, int obj, string e); Member Added: public static void luaL_checkany (IntPtr L, int narg); Member Added: public static int luaL_checkint (IntPtr L, int n); Member Added: public static int luaL_checkinteger (IntPtr L, int numArg); Member Added: public static int luaL_checklong (IntPtr L, int n); Member Added: public static string luaL_checklstring (IntPtr L, int numArg, ref uint l); Member Added: public static double luaL_checknumber (IntPtr L, int numArg); Member Added: public static int luaL_checkoption (IntPtr L, int narg, string def, string[] lst); Member Added: public static void luaL_checkstack (IntPtr L, int sz, string msg); Member Added: public static string luaL_checkstring (IntPtr L, int n); Member Added: public static void luaL_checktype (IntPtr L, int narg, int t); Member Added: public static IntPtr luaL_checkudata (IntPtr L, int ud, string tname); Member Added: public static int luaL_dofile (IntPtr L, string fn); Member Added: public static int luaL_dostring (IntPtr L, string s); Member Added: public static string luaL_findtable (IntPtr L, int idx, string fname, int szhint); Member Added: public static int luaL_getmetafield (IntPtr L, int obj, string e); Member Added: public static void luaL_getmetatable (IntPtr L, string n); Member Added: public static int luaL_getn (IntPtr L, int t); Member Added: public static string luaL_gsub (IntPtr L, string s, string p, string r); Member Added: public static int luaL_loadbuffer (IntPtr L, string buff, uint sz, string name); Member Added: public static int luaL_loadfile (IntPtr L, string filename); Member Added: public static int luaL_loadstring (IntPtr L, string s); Member Added: public static int luaL_newmetatable (IntPtr L, string tname); Member Added: public static IntPtr luaL_newstate (); Member Added: public static int luaL_openlibs (IntPtr L); Member Added: public static void luaL_opt (IntPtr L, int f, int n, int d); Member Added: public static int luaL_optint (IntPtr L, int n, int d); Member Added: public static int luaL_optinteger (IntPtr L, int nArg, int def); Member Added: public static int luaL_optlong (IntPtr L, int n, int d); Member Added: public static string luaL_optlstring (IntPtr L, int numArg, string def, ref uint l); Member Added: public static double luaL_optnumber (IntPtr L, int nArg, double def); Member Added: public static string luaL_optstring (IntPtr L, int n, string d); Member Added: public static string luaL_prepbuffer (ref Tao.Lua.Lua.luaL_Buffer B); Member Added: public static void luaL_pushresult (ref Tao.Lua.Lua.luaL_Buffer B); Member Added: public static void luaL_putchar (ref Tao.Lua.Lua.luaL_Buffer B, char c); Member Added: public static int luaL_ref (IntPtr L, int t); Member Added: public static void luaL_register (IntPtr L, string libname, ref Tao.Lua.Lua.luaL_Reg l); Member Added: public static void luaL_setn (IntPtr L, int t, int n); Member Added: public static string luaL_typename (IntPtr L, int i); Member Added: public static int luaL_typerror (IntPtr L, int narg, string tname); Member Added: public static void luaL_unref (IntPtr L, int t, int rf); Member Added: public static void luaL_where (IntPtr L, int lvl); Member Added: public static int luaopen_base (IntPtr L); Member Added: public static int luaopen_debug (IntPtr L); Member Added: public static int luaopen_io (IntPtr L); Member Added: public static int luaopen_math (IntPtr L); Member Added: public static int luaopen_os (IntPtr L); Member Added: public static int luaopen_package (IntPtr L); Member Added: public static int luaopen_string (IntPtr L); Member Added: public static int luaopen_table (IntPtr L); Member Added: public const string UA_PROMPT; Namespace Directory Created: Tao.Lua New Namespace File: Tao.Lua New Type: Tao.Lua.Lua+lua_Debug Member Added: public int currentline; Member Added: public int Event; Member Added: public int i_ci; Member Added: public int linedefined; Member Added: public string name; Member Added: public string namewhat; Member Added: public int nups; Member Added: public string short_src; Member Added: public string source; Member Added: public string what; New Type: Tao.Lua.Lua+luaL_Reg Member Added: public Tao.Lua.Lua.lua_CFunction func; Member Added: public string name; New Type: Tao.Lua.Lua+luaL_Buffer Member Added: public string buffer; Member Added: public IntPtr L; Member Added: public int lvl; Member Added: public string p; New Type: Tao.Lua.Lua+lua_CFunction New Type: Tao.Lua.Lua+lua_Reader New Type: Tao.Lua.Lua+lua_Writer New Type: Tao.Lua.Lua+lua_Alloc New Type: Tao.Lua.Lua+lua_Hook Members Added: 248, Members Deleted: 0 New Type: Tao.FFmpeg.FFmpeg Member Added: public static int audio_init (); Member Added: public static int audio_resample (IntPtr pResampleContext, IntPtr output, IntPtr intput, int nb_samples); Member Added: public static void audio_resample_close (IntPtr pResampleContext); Member Added: public static IntPtr audio_resample_init (int output_channels, int input_channels, int output_rate, int input_rate); Member Added: public static int av_add_index_entry (IntPtr pAVStream, long pos, long timestamp, int size, int distance, int flags); Member Added: public static IntPtr av_alloc_format_context (); Member Added: public static void av_bitstream_filter_close (IntPtr pAVBitStreamFilterContext); Member Added: public static int av_bitstream_filter_filter (IntPtr pAVBitStreamFilterContext, IntPtr pAVCodecContext, string args, IntPtr[] poutbuf, ref int poutbuf_size, IntPtr buf, int buf_size, int keyframe); Member Added: public static IntPtr av_bitstream_filter_init (string name); Member Added: public static void av_close_input_file (IntPtr pAVFormatContext); Member Added: public static void av_destruct_packet (IntPtr pAVPacket); Member Added: public static void av_destruct_packet_nofree (IntPtr pAVPacket); Member Added: public static int av_dup_packet (IntPtr pAVPacket); Member Added: public static void av_fast_realloc (IntPtr ptr, ref uint size, ref uint min_size); Member Added: public static int av_filename_number_test (string filename); Member Added: public static int av_find_default_stream_index (IntPtr pAVFormatContext); Member Added: public static IntPtr av_find_input_format (string short_name); Member Added: public static int av_find_stream_info (IntPtr pAVFormatContext); Member Added: public static void av_free_packet (IntPtr pAVPacket); Member Added: public static void av_free_static (); Member Added: public static void av_freep (IntPtr ptr); Member Added: public static int av_get_bits_per_sample (Tao.FFmpeg.FFmpeg.CodecID codec_id); Member Added: public static int av_get_frame_filename (IntPtr buf, int buf_size, string path, int number); Member Added: public static int av_get_packet (IntPtr pByteIOContext, IntPtr pAVPacket, int size); Member Added: public static byte av_get_pict_type_char (int pict_type); Member Added: public static long av_gettime (); Member Added: public static Tao.FFmpeg.FFmpeg.CodecID av_guess_codec (IntPtr pAVOutoutFormat, string short_name, string filename, string mime_type, Tao.FFmpeg.FFmpeg.CodecType type); Member Added: public static Tao.FFmpeg.FFmpeg.CodecID av_guess_image2_codec (string filename); Member Added: public static void av_hex_dump (IntPtr pFile, IntPtr buf, int size); Member Added: public static int av_index_search_timestamp (IntPtr pAVStream, long timestamp, int flags); Member Added: public static void av_init_packet (IntPtr pAVPacket); Member Added: public static int av_interleave_packet_per_dts (IntPtr pAVFormatContext, out IntPtr p_out_AVPacket, IntPtr pAVPacket, int flush); Member Added: public static int av_interleaved_write_frame (IntPtr pAVFormatContext, IntPtr pAVPacket); Member Added: public static void av_mallocz (uint size); Member Added: public static void av_mallocz_static (uint size); Member Added: public static int av_new_packet (IntPtr pAVPacket, int size); Member Added: public static IntPtr av_new_stream (IntPtr pAVFormatContext, int id); Member Added: public static int av_open_input_file (out IntPtr pFormatContext, string filename, IntPtr pAVInputFormat, int buf_size, IntPtr pAVFormatParameters); Member Added: public static int av_parser_change (IntPtr pAVCodecParserContext, IntPtr pAVCodecContext, IntPtr[] poutbuf, ref int poutbuf_size, IntPtr buf, int buf_size, int keyframe); Member Added: public static void av_parser_close (IntPtr pAVCodecParserContext); Member Added: public static IntPtr av_parser_init (int codec_id); Member Added: public static int av_parser_parse (IntPtr pAVCodecParserContext, IntPtr pAVCodecContext, IntPtr[] poutbuf, ref int poutbuf_size, IntPtr buf, int buf_size, long pts, long dts); Member Added: public const int AV_PARSER_PTS_NB = 4; Member Added: public static void av_pkt_dump (IntPtr pFile, IntPtr pAVPacket, int dump_payload); Member Added: public static IntPtr av_probe_image_format (IntPtr pAVProbeData); Member Added: public static IntPtr av_probe_input_format (IntPtr pAVProbeData, int is_opened); Member Added: public static int av_read_frame (IntPtr pAVFormatContext, IntPtr pAVPacket); Member Added: public static int av_read_image (IntPtr pByteIOContext, string filename, IntPtr pAVImageFormat, Tao.FFmpeg.FFmpeg.AllocCBCallback alloc_cb, IntPtr opaque); Member Added: public static int av_read_packet (IntPtr pAVFormatContext, IntPtr pAVPacket); Member Added: public static int av_read_pause (IntPtr pAVFormatContext); Member Added: public static int av_read_play (IntPtr pAVFormatContext); Member Added: public static void av_realloc_static (IntPtr ptr, uint size); Member Added: public static void av_register_all (); Member Added: public static void av_register_bitstream_filter (IntPtr pAVBitStreamFilter); Member Added: public static void av_register_codec_parser (IntPtr pAVcodecParser); Member Added: public static void av_register_image_format (IntPtr pAVImageFormat); Member Added: public static void av_register_input_format (IntPtr pAVInputFormat); Member Added: public static void av_register_output_format (IntPtr pAVOutputFormat); Member Added: public static int av_resample (IntPtr pAVResampleContext, IntPtr dst, IntPtr src, IntPtr consumed, int src_size, int udpate_ctx); Member Added: public static void av_resample_close (IntPtr pAVResampleContext); Member Added: public static void av_resample_compensate (IntPtr pAVResampleContext, int sample_delta, int compensation_distance); Member Added: public static IntPtr av_resample_init (int out_rate, int in_rate, int filter_length, int log2_phase_count, int linear, double cutoff); Member Added: public static int av_seek_frame (IntPtr pAVFormatContext, int stream_index, long timestamp, int flags); Member Added: public static int av_seek_frame_binary (IntPtr pAVFormatContext, int stream_index, long target_ts, int flags); Member Added: public static int av_set_parameters (IntPtr pAVFormatContext, IntPtr pAVFormatParameters); Member Added: public static void av_set_pts_info (IntPtr pAVStream, int pts_wrap_bits, int pts_num, int pts_den); Member Added: public static IntPtr av_strdup (string s); Member Added: public const int AV_TIME_BASE = 1000000; Member Added: public static void av_update_cur_dts (IntPtr pAVFormatContext, IntPtr pAVStream, long timestamp); Member Added: public static int av_write_frame (IntPtr pAVFormatContext, IntPtr pAVPacket); Member Added: public static int av_write_header (IntPtr pAVFormatContext); Member Added: public static int av_write_image (IntPtr pByteIOContext, IntPtr pAVImageFormat, IntPtr pAVImageInfo); Member Added: public static int av_write_trailer (IntPtr pAVFormatContext); Member Added: public static void avcodec_align_dimensions (IntPtr pAVCodecContext, ref int width, ref int height); Member Added: public static IntPtr avcodec_alloc_context (); Member Added: public static IntPtr avcodec_alloc_frame (); Member Added: public static uint avcodec_build (); Member Added: public static int avcodec_check_dimensions (IntPtr av_log_ctx, ref uint width, ref uint height); Member Added: public static int avcodec_close (IntPtr pAVCodecContext); Member Added: public static int avcodec_decode_audio (IntPtr pAVCodecContext, IntPtr samples, out int frame_size_ptr, IntPtr buf, int buf_size); Member Added: public static int avcodec_decode_subtitle (IntPtr pAVCodecContext, IntPtr pAVSubtitle, ref int got_sub_ptr, IntPtr buf, int buf_size); Member Added: public static int avcodec_decode_video (IntPtr pAVCodecContext, IntPtr pAVFrame, ref int got_picture_ptr, IntPtr buf, int buf_size); Member Added: public static int avcodec_default_execute (IntPtr pAVCodecContext, Tao.FFmpeg.FFmpeg.FuncCallback func, IntPtr[] arg, ref int ret, int count); Member Added: public static void avcodec_default_free_buffers (IntPtr pAVCodecContext); Member Added: public static int avcodec_default_get_buffer (IntPtr pAVCodecContext, IntPtr pAVFrame); Member Added: public static Tao.FFmpeg.FFmpeg.PixelFormat avcodec_default_get_format (IntPtr pAVCodecContext, ref Tao.FFmpeg.FFmpeg.PixelFormat fmt); Member Added: public static void avcodec_default_reget_buffer (IntPtr pAVCodecContext, IntPtr pAVFrame); Member Added: public static void avcodec_default_release_buffer (IntPtr pAVCodecContext, IntPtr pAVFrame); Member Added: public static int avcodec_encode_audio (IntPtr pAVCodecContext, IntPtr buf, int buf_size, IntPtr samples); Member Added: public static int avcodec_encode_subtitle (IntPtr pAVCodecContext, IntPtr buf, int buf_size, IntPtr pAVSubtitle); Member Added: public static int avcodec_encode_video (IntPtr pAVCodecContext, IntPtr buf, int buf_size, IntPtr pAVFrame); Member Added: public static int avcodec_find_best_pix_fmt (int pix_fmt_mask, int src_pix_fmt, int has_alpha, IntPtr loss_ptr); Member Added: public static IntPtr avcodec_find_decoder (Tao.FFmpeg.FFmpeg.CodecID id); Member Added: public static IntPtr avcodec_find_decoder_by_name (string mame); Member Added: public static IntPtr avcodec_find_encoder (Tao.FFmpeg.FFmpeg.CodecID id); Member Added: public static IntPtr avcodec_find_encoder_by_name (string mame); Member Added: public static void avcodec_flush_buffers (IntPtr pAVCodecContext); Member Added: public static void avcodec_get_chroma_sub_sample (int pix_fmt, IntPtr h_shift, IntPtr v_shift); Member Added: public static void avcodec_get_context_defaults (IntPtr pAVCodecContext); Member Added: public static void avcodec_get_frame_defaults (IntPtr pAVFrame); Member Added: public static Tao.FFmpeg.FFmpeg.PixelFormat avcodec_get_pix_fmt (string name); Member Added: public static int avcodec_get_pix_fmt_loss (int dst_pix_fmt, int src_pix_fmt, int has_alpha); Member Added: public static string avcodec_get_pix_fmt_name (int pix_fmt); Member Added: public static uint avcodec_init (); Member Added: public const int AVCODEC_MAX_AUDIO_FRAME_SIZE = 192000; Member Added: public static int avcodec_open (IntPtr pAVCodecContext, IntPtr pAVCodec); Member Added: public static int avcodec_parse_frame (IntPtr pAVCodecContext, IntPtr[] pdata, IntPtr data_size_ptr, IntPtr buf, int buf_size); Member Added: public static uint avcodec_pix_fmt_to_codec_tag (Tao.FFmpeg.FFmpeg.PixelFormat p); Member Added: public static void avcodec_register_all (); Member Added: public static void avcodec_set_dimensions (IntPtr pAVCodecContext, int width, int height); Member Added: public static void avcodec_string (string mam, int buf_size, IntPtr pAVCodeContext, int encode); Member Added: public static int avcodec_thread_execute (IntPtr pAVCodecContext, Tao.FFmpeg.FFmpeg.FuncCallback func, IntPtr[] arg, ref int ret, int count); Member Added: public static void avcodec_thread_free (IntPtr pAVCodecContext); Member Added: public static int avcodec_thread_init (IntPtr pAVCodecContext, int thread_count); Member Added: public static uint avcodec_version (); Member Added: public const int AVERROR_INVALIDDATA = -4; Member Added: public const int AVERROR_IO = -2; Member Added: public const int AVERROR_NOFMT = -6; Member Added: public const int AVERROR_NOMEM = -5; Member Added: public const int AVERROR_NOTSUPP = -7; Member Added: public const int AVERROR_NUMEXPECTED = -3; Member Added: public const int AVERROR_UNKNOWN = -1; Member Added: public const uint AVFMT_FLAG_GENPTS = 1; Member Added: public const uint AVFMT_FLAG_IGNIDX = 2; Member Added: public const uint AVFMT_GLOBALHEADER = 64; Member Added: public const int AVFMT_INFINITEOUTPUTLOOP = 0; Member Added: public const uint AVFMT_NEEDNUMBER = 2; Member Added: public const uint AVFMT_NOFILE = 1; Member Added: public const int AVFMT_NOOUTPUTLOOP = -1; Member Added: public const uint AVFMT_NOTIMESTAMPS = 128; Member Added: public const uint AVFMT_RAWPICTURE = 32; Member Added: public const uint AVFMT_SHOW_IDS = 8; Member Added: public const uint AVFMTCTX_NOHEADER = 1; Member Added: public const uint AVIMAGE_INTERLEAVED = 1; Member Added: public const int AVINDEX_KEYFRAME = 1; Member Added: public const int AVPALETTE_COUNT = 256; Member Added: public const int AVPALETTE_SIZE = 1024; Member Added: public static int avpicture_alloc (IntPtr pAVPicture, int pix_fmt, int width, int height); Member Added: public static int avpicture_deinterlace (IntPtr p_dst_AVPicture, IntPtr p_src_AVPicture, int pix_fmt, int width, int height); Member Added: public static int avpicture_fill (IntPtr pAVPicture, IntPtr ptr, int pix_fmt, int width, int height); Member Added: public static void avpicture_free (IntPtr pAVPicture); Member Added: public static int avpicture_get_size (int pix_fmt, int width, int height); Member Added: public static int avpicture_layout (IntPtr p_src_AVPicture, int pix_fmt, int width, int height, IntPtr dest, int dest_size); Member Added: public const int AVPROBE_SCORE_MAX = 100; Member Added: public const int AVSEEK_FLAG_ANY = 4; Member Added: public const int AVSEEK_FLAG_BACKWARD = 1; Member Added: public const int AVSEEK_FLAG_BYTE = 2; Member Added: public const int CODEC_CAP_DELAY = 32; Member Added: public const int CODEC_CAP_DR1 = 2; Member Added: public const int CODEC_CAP_DRAW_HORIZ_BAND = 1; Member Added: public const int CODEC_CAP_HWACCEL = 16; Member Added: public const int CODEC_CAP_PARSE_ONLY = 4; Member Added: public const int CODEC_CAP_SMALL_LAST_FRAME = 64; Member Added: public const int CODEC_CAP_TRUNCATED = 8; Member Added: public const int CODEC_FLAG_4MV = 4; Member Added: public const int CODEC_FLAG_AC_PRED = 16777216; Member Added: public const int CODEC_FLAG_ALT_SCAN = 1048576; Member Added: public const int CODEC_FLAG_BITEXACT = 8388608; Member Added: public const int CODEC_FLAG_CBP_RD = 67108864; Member Added: public const uint CODEC_FLAG_CLOSED_GOP = 2147483648; Member Added: public const int CODEC_FLAG_EMU_EDGE = 16384; Member Added: public const int CODEC_FLAG_EXTERN_HUFF = 4096; Member Added: public const int CODEC_FLAG_GLOBAL_HEADER = 4194304; Member Added: public const int CODEC_FLAG_GMC = 32; Member Added: public const int CODEC_FLAG_GRAY = 8192; Member Added: public const int CODEC_FLAG_H263P_AIC = 16777216; Member Added: public const int CODEC_FLAG_H263P_AIV = 8; Member Added: public const int CODEC_FLAG_H263P_SLICE_STRUCT = 268435456; Member Added: public const int CODEC_FLAG_H263P_UMV = 33554432; Member Added: public const int CODEC_FLAG_INPUT_PRESERVED = 256; Member Added: public const int CODEC_FLAG_INTERLACED_DCT = 262144; Member Added: public const int CODEC_FLAG_INTERLACED_ME = 536870912; Member Added: public const int CODEC_FLAG_LOOP_FILTER = 2048; Member Added: public const int CODEC_FLAG_LOW_DELAY = 524288; Member Added: public const int CODEC_FLAG_MV0 = 64; Member Added: public const int CODEC_FLAG_NORMALIZE_AQP = 131072; Member Added: public const int CODEC_FLAG_OBMC = 1; Member Added: public const int CODEC_FLAG_PART = 128; Member Added: public const int CODEC_FLAG_PASS1 = 512; Member Added: public const int CODEC_FLAG_PASS2 = 1024; Member Added: public const int CODEC_FLAG_PSNR = 32768; Member Added: public const int CODEC_FLAG_QP_RD = 134217728; Member Added: public const int CODEC_FLAG_QPEL = 16; Member Added: public const int CODEC_FLAG_QSCALE = 2; Member Added: public const int CODEC_FLAG_SVCD_SCAN_OFFSET = 1073741824; Member Added: public const int CODEC_FLAG_TRELLIS_QUANT = 2097152; Member Added: public const int CODEC_FLAG_TRUNCATED = 65536; Member Added: public const int CODEC_FLAG2_8X8DCT = 128; Member Added: public const int CODEC_FLAG2_AUD = 512; Member Added: public const int CODEC_FLAG2_BPYRAMID = 16; Member Added: public const int CODEC_FLAG2_BRDO = 1024; Member Added: public const int CODEC_FLAG2_FAST = 1; Member Added: public const int CODEC_FLAG2_FASTPSKIP = 256; Member Added: public const int CODEC_FLAG2_INTRA_VLC = 2048; Member Added: public const int CODEC_FLAG2_LOCAL_HEADER = 8; Member Added: public const int CODEC_FLAG2_MEMC_ONLY = 4096; Member Added: public const int CODEC_FLAG2_MIXED_REFS = 64; Member Added: public const int CODEC_FLAG2_NO_OUTPUT = 4; Member Added: public const int CODEC_FLAG2_STRICT_GOP = 2; Member Added: public const int CODEC_FLAG2_WPRED = 32; Member Added: public static int dc1394_init (); Member Added: public const int DEFAULT_FRAME_RATE_BASE = 1001000; Member Added: public static void dump_format (IntPtr pAVFormatContext, int index, string url, int is_output); Member Added: public static int dv1394_init (); Member Added: public const int FF_AA_AUTO = 0; Member Added: public const int FF_AA_FASTINT = 1; Member Added: public const int FF_AA_FLOAT = 3; Member Added: public const int FF_AA_INT = 2; Member Added: public const int FF_ALPHA_SEMI_TRANSP = 2; Member Added: public const int FF_ALPHA_TRANSP = 1; Member Added: public const int FF_ASPECT_EXTENDED = 15; Member Added: public const int FF_B_TYPE = 3; Member Added: public const int FF_BUFFER_HINTS_PRESERVE = 4; Member Added: public const int FF_BUFFER_HINTS_READABLE = 2; Member Added: public const int FF_BUFFER_HINTS_REUSABLE = 8; Member Added: public const int FF_BUFFER_HINTS_VALID = 1; Member Added: public const int FF_BUFFER_TYPE_COPY = 8; Member Added: public const int FF_BUFFER_TYPE_INTERNAL = 1; Member Added: public const int FF_BUFFER_TYPE_SHARED = 4; Member Added: public const int FF_BUFFER_TYPE_USER = 2; Member Added: public const int FF_BUG_AC_VLC = 0; Member Added: public const int FF_BUG_AMV = 32; Member Added: public const int FF_BUG_AUTODETECT = 1; Member Added: public const int FF_BUG_DC_CLIP = 4096; Member Added: public const int FF_BUG_DIRECT_BLOCKSIZE = 512; Member Added: public const int FF_BUG_EDGE = 1024; Member Added: public const int FF_BUG_HPEL_CHROMA = 2048; Member Added: public const int FF_BUG_MS = 8192; Member Added: public const int FF_BUG_NO_PADDING = 16; Member Added: public const int FF_BUG_OLD_MSMPEG4 = 2; Member Added: public const int FF_BUG_QPEL_CHROMA = 64; Member Added: public const int FF_BUG_QPEL_CHROMA2 = 256; Member Added: public const int FF_BUG_STD_QPEL = 128; Member Added: public const int FF_BUG_UMP4 = 8; Member Added: public const int FF_BUG_XVID_ILACE = 4; Member Added: public const int FF_CMP_BIT = 5; Member Added: public const int FF_CMP_CHROMA = 256; Member Added: public const int FF_CMP_DCT = 3; Member Added: public const int FF_CMP_DCT264 = 14; Member Added: public const int FF_CMP_DCTMAX = 13; Member Added: public const int FF_CMP_NSSE = 10; Member Added: public const int FF_CMP_PSNR = 4; Member Added: public const int FF_CMP_RD = 6; Member Added: public const int FF_CMP_SAD = 0; Member Added: public const int FF_CMP_SATD = 2; Member Added: public const int FF_CMP_SSE = 1; Member Added: public const int FF_CMP_VSAD = 8; Member Added: public const int FF_CMP_VSSE = 9; Member Added: public const int FF_CMP_W53 = 11; Member Added: public const int FF_CMP_W97 = 12; Member Added: public const int FF_CMP_ZERO = 7; Member Added: public const int FF_CODER_TYPE_AC = 1; Member Added: public const int FF_CODER_TYPE_VLC = 0; Member Added: public const int FF_COMPLIANCE_EXPERIMENTAL = -2; Member Added: public const int FF_COMPLIANCE_INOFFICIAL = -1; Member Added: public const int FF_COMPLIANCE_NORMAL = 0; Member Added: public const int FF_COMPLIANCE_STRICT = 1; Member Added: public const int FF_COMPLIANCE_VERY_STRICT = 2; Member Added: public const int FF_COMPRESSION_DEFAULT = -1; Member Added: public const int FF_DCT_ALTIVEC = 5; Member Added: public const int FF_DCT_AUTO = 0; Member Added: public const int FF_DCT_FAAN = 6; Member Added: public const int FF_DCT_FASTINT = 1; Member Added: public const int FF_DCT_INT = 2; Member Added: public const int FF_DCT_MLIB = 4; Member Added: public const int FF_DCT_MMX = 3; Member Added: public const int FF_DEBUG_BITSTREAM = 4; Member Added: public const int FF_DEBUG_BUGS = 4096; Member Added: public const int FF_DEBUG_DCT_COEFF = 64; Member Added: public const int FF_DEBUG_ER = 1024; Member Added: public const int FF_DEBUG_MB_TYPE = 8; Member Added: public const int FF_DEBUG_MMCO = 2048; Member Added: public const int FF_DEBUG_MV = 32; Member Added: public const int FF_DEBUG_PICT_INFO = 1; Member Added: public const int FF_DEBUG_PTS = 512; Member Added: public const int FF_DEBUG_QP = 16; Member Added: public const int FF_DEBUG_RC = 2; Member Added: public const int FF_DEBUG_SKIP = 128; Member Added: public const int FF_DEBUG_STARTCODE = 256; Member Added: public const int FF_DEBUG_VIS_MB_TYPE = 16384; Member Added: public const int FF_DEBUG_VIS_MV_B_BACK = 4; Member Added: public const int FF_DEBUG_VIS_MV_B_FOR = 2; Member Added: public const int FF_DEBUG_VIS_MV_P_FOR = 1; Member Added: public const int FF_DEBUG_VIS_QP = 8192; Member Added: public const int FF_DEFAULT_QUANT_BIAS = 999999; Member Added: public const int FF_DTG_AFD_14_9 = 11; Member Added: public const int FF_DTG_AFD_16_9 = 10; Member Added: public const int FF_DTG_AFD_16_9_SP_14_9 = 14; Member Added: public const int FF_DTG_AFD_4_3 = 9; Member Added: public const int FF_DTG_AFD_4_3_SP_14_9 = 13; Member Added: public const int FF_DTG_AFD_SAME = 8; Member Added: public const int FF_DTG_AFD_SP_4_3 = 15; Member Added: public const int FF_EC_DEBLOCK = 2; Member Added: public const int FF_EC_GUESS_MVS = 1; Member Added: public const int FF_ER_AGGRESSIVE = 3; Member Added: public const int FF_ER_CAREFUL = 1; Member Added: public const int FF_ER_COMPLIANT = 2; Member Added: public const int FF_ER_VERY_AGGRESSIVE = 4; Member Added: public const int FF_I_TYPE = 1; Member Added: public const int FF_IDCT_ALTIVEC = 8; Member Added: public const int FF_IDCT_ARM = 7; Member Added: public const int FF_IDCT_AUTO = 0; Member Added: public const int FF_IDCT_CAVS = 15; Member Added: public const int FF_IDCT_H264 = 11; Member Added: public const int FF_IDCT_INT = 1; Member Added: public const int FF_IDCT_IPP = 13; Member Added: public const int FF_IDCT_LIBMPEG2MMX = 4; Member Added: public const int FF_IDCT_MLIB = 6; Member Added: public const int FF_IDCT_PS2 = 5; Member Added: public const int FF_IDCT_SH4 = 9; Member Added: public const int FF_IDCT_SIMPLE = 2; Member Added: public const int FF_IDCT_SIMPLEARM = 10; Member Added: public const int FF_IDCT_SIMPLEMMX = 3; Member Added: public const int FF_IDCT_VP3 = 12; Member Added: public const int FF_IDCT_XVIDMMX = 14; Member Added: public const int FF_INPUT_BUFFER_PADDING_SIZE = 8; Member Added: public const int FF_LAMBDA_MAX = 32767; Member Added: public const int FF_LAMBDA_SCALE = 128; Member Added: public const int FF_LAMBDA_SHIFT = 7; Member Added: public const int FF_LEVEL_UNKNOWN = -99; Member Added: public const int FF_LOSS_ALPHA = 8; Member Added: public const int FF_LOSS_CHROMA = 32; Member Added: public const int FF_LOSS_COLORQUANT = 16; Member Added: public const int FF_LOSS_COLORSPACE = 4; Member Added: public const int FF_LOSS_DEPTH = 2; Member Added: public const int FF_LOSS_RESOLUTION = 1; Member Added: public const int FF_MAX_B_FRAMES = 16; Member Added: public const int FF_MB_DECISION_BITS = 1; Member Added: public const int FF_MB_DECISION_RD = 2; Member Added: public const int FF_MB_DECISION_SIMPLE = 0; Member Added: public const int FF_MIN_BUFFER_SIZE = 16384; Member Added: public const int FF_MM_3DNOW = 4; Member Added: public const int FF_MM_3DNOWEXT = 32; Member Added: public const uint FF_MM_FORCE = 2147483648; Member Added: public const int FF_MM_IWMMXT = 256; Member Added: public const int FF_MM_MMX = 1; Member Added: public const int FF_MM_MMXEXT = 2; Member Added: public const int FF_MM_SSE = 8; Member Added: public const int FF_MM_SSE2 = 16; Member Added: public const int FF_P_TYPE = 2; Member Added: public const int FF_PRED_LEFT = 0; Member Added: public const int FF_PRED_MEDIAN = 2; Member Added: public const int FF_PRED_PLANE = 1; Member Added: public const int FF_PROFILE_UNKNOWN = -99; Member Added: public const int FF_QP2LAMBDA = 118; Member Added: public const int FF_QSCALE_TYPE_H264 = 2; Member Added: public const int FF_QSCALE_TYPE_MPEG1 = 0; Member Added: public const int FF_QSCALE_TYPE_MPEG2 = 1; Member Added: public const int FF_RC_STRATEGY_XVID = 1; Member Added: public const int FF_S_TYPE = 4; Member Added: public const int FF_SI_TYPE = 5; Member Added: public const int FF_SP_TYPE = 6; Member Added: public const int FFM_PACKET_SIZE = 4096; Member Added: public static long ffm_read_write_index (int fd); Member Added: public static void ffm_set_write_index (IntPtr pAVFormatContext, long pos, long file_size); Member Added: public static void ffm_write_write_index (int fd, long pos); Member Added: public static int find_info_tag (string arg, int arg_size, string tag1, string info); Member Added: public static IntPtr guess_format (string short_name, string filename, string mime_type); Member Added: public static IntPtr guess_image_format (string filename); Member Added: public static IntPtr guess_stream_format (string short_name, string filename, string mime_type); Member Added: public static int img_convert (IntPtr p_dst_AVPicture, int dst_pix_fmt, IntPtr p_src_AVPicture, int pix_fmt, int width, int height); Member Added: public static void img_copy (IntPtr pAVPicture, IntPtr p_src_AVPicture, int pix_fmt, int width, int height); Member Added: public static int img_crop (IntPtr p_dst_pAVPicture, IntPtr p_src_pAVPicture, int pix_fmt, int top_band, int left_band); Member Added: public static int img_get_alpha_info (IntPtr pAVPicture, int pix_fmt, int width, int height); Member Added: public static int img_pad (IntPtr p_dst_pAVPicture, IntPtr p_src_pAVPicture, int height, int width, int pix_fmt, int padtop, int padbottom, int padleft, int padright, ref int color); Member Added: public static void img_resample (IntPtr pImgReSampleContext, IntPtr p_output_AVPicture, IntPtr p_input_AVPicture); Member Added: public static IntPtr img_resample_full_init (int owidth, int oheight, int iwidth, int iheight, int topBand, int bottomBand, int leftBand, int rightBand, int padtop, int padbottom, int padleft, int padright); Member Added: public static IntPtr img_resample_init (int output_width, int output_height, int input_width, int input_height); Member Added: public static void ImgReSampleContext (IntPtr pImgReSampleContext); Member Added: public const int MAX_REORDER_DELAY = 4; Member Added: public const int MAX_STREAMS = 20; Member Added: public const int MB_TYPE_16x16 = 8; Member Added: public const int MB_TYPE_16x8 = 16; Member Added: public const int MB_TYPE_8x16 = 32; Member Added: public const int MB_TYPE_8x8 = 64; Member Added: public const int MB_TYPE_ACPRED = 512; Member Added: public const int MB_TYPE_CBP = 131072; Member Added: public const int MB_TYPE_DIRECT2 = 256; Member Added: public const int MB_TYPE_GMC = 1024; Member Added: public const int MB_TYPE_INTERLACED = 128; Member Added: public const int MB_TYPE_INTRA_PCM = 4; Member Added: public const int MB_TYPE_INTRA16x16 = 2; Member Added: public const int MB_TYPE_INTRA4x4 = 1; Member Added: public const int MB_TYPE_L0 = 12288; Member Added: public const int MB_TYPE_L0L1 = 61440; Member Added: public const int MB_TYPE_L1 = 49152; Member Added: public const int MB_TYPE_P0L0 = 4096; Member Added: public const int MB_TYPE_P0L1 = 16384; Member Added: public const int MB_TYPE_P1L0 = 8192; Member Added: public const int MB_TYPE_P1L1 = 32768; Member Added: public const int MB_TYPE_QUANT = 65536; Member Added: public const int MB_TYPE_SKIP = 2048; Member Added: public static long parse_date (string datestr, int duration); Member Added: public static int parse_frame_rate (IntPtr pFrame_rate, IntPtr pFrame_rate_base, string arg); Member Added: public static int parse_image_size (IntPtr width_ptr, IntPtr height_ptr, string arg); Member Added: public const int PARSER_FLAG_COMPLETE_FRAMES = 1; Member Added: public const int PKT_FLAG_KEY = 1; Member Added: public static void register_avcodec (IntPtr pAVCodec); Member Added: public const int SLICE_FLAG_ALLOW_FIELD = 2; Member Added: public const int SLICE_FLAG_ALLOW_PLANE = 4; Member Added: public const int SLICE_FLAG_CODED_ORDER = 1; Member Added: public static int video_grab_init (); Member Added: public const int X264_PART_B8X8 = 256; Member Added: public const int X264_PART_I4X4 = 1; Member Added: public const int X264_PART_I8X8 = 2; Member Added: public const int X264_PART_P4X4 = 32; Member Added: public const int X264_PART_P8X8 = 16; Namespace Directory Created: Tao.FFmpeg New Namespace File: Tao.FFmpeg New Type: Tao.FFmpeg.FFmpeg+CodecID Member Added: CODEC_ID_4XM Member Added: CODEC_ID_8BPS Member Added: CODEC_ID_AAC Member Added: CODEC_ID_AASC Member Added: CODEC_ID_AC3 Member Added: CODEC_ID_ADPCM_4XM Member Added: CODEC_ID_ADPCM_ADX Member Added: CODEC_ID_ADPCM_CT Member Added: CODEC_ID_ADPCM_EA Member Added: CODEC_ID_ADPCM_G726 Member Added: CODEC_ID_ADPCM_IMA_DK3 Member Added: CODEC_ID_ADPCM_IMA_DK4 Member Added: CODEC_ID_ADPCM_IMA_QT Member Added: CODEC_ID_ADPCM_IMA_SMJPEG Member Added: CODEC_ID_ADPCM_IMA_WAV Member Added: CODEC_ID_ADPCM_IMA_WS Member Added: CODEC_ID_ADPCM_MS Member Added: CODEC_ID_ADPCM_SBPRO_2 Member Added: CODEC_ID_ADPCM_SBPRO_3 Member Added: CODEC_ID_ADPCM_SBPRO_4 Member Added: CODEC_ID_ADPCM_SWF Member Added: CODEC_ID_ADPCM_XA Member Added: CODEC_ID_ADPCM_YAMAHA Member Added: CODEC_ID_ALAC Member Added: CODEC_ID_AMR_NB Member Added: CODEC_ID_AMR_WB Member Added: CODEC_ID_ASV1 Member Added: CODEC_ID_ASV2 Member Added: CODEC_ID_AVS Member Added: CODEC_ID_BMP Member Added: CODEC_ID_CAVS Member Added: CODEC_ID_CINEPAK Member Added: CODEC_ID_CLJR Member Added: CODEC_ID_COOK Member Added: CODEC_ID_CSCD Member Added: CODEC_ID_CYUV Member Added: CODEC_ID_DTS Member Added: CODEC_ID_DVAUDIO Member Added: CODEC_ID_DVB_SUBTITLE Member Added: CODEC_ID_DVD_SUBTITLE Member Added: CODEC_ID_DVVIDEO Member Added: CODEC_ID_FFV1 Member Added: CODEC_ID_FFVHUFF Member Added: CODEC_ID_FLAC Member Added: CODEC_ID_FLASHSV Member Added: CODEC_ID_FLIC Member Added: CODEC_ID_FLV1 Member Added: CODEC_ID_FRAPS Member Added: CODEC_ID_GSM Member Added: CODEC_ID_H261 Member Added: CODEC_ID_H263 Member Added: CODEC_ID_H263I Member Added: CODEC_ID_H263P Member Added: CODEC_ID_H264 Member Added: CODEC_ID_HUFFYUV Member Added: CODEC_ID_IDCIN Member Added: CODEC_ID_INDEO2 Member Added: CODEC_ID_INDEO3 Member Added: CODEC_ID_INTERPLAY_DPCM Member Added: CODEC_ID_INTERPLAY_VIDEO Member Added: CODEC_ID_JPEG2000 Member Added: CODEC_ID_JPEGLS Member Added: CODEC_ID_KMVC Member Added: CODEC_ID_LJPEG Member Added: CODEC_ID_LOCO Member Added: CODEC_ID_MACE3 Member Added: CODEC_ID_MACE6 Member Added: CODEC_ID_MDEC Member Added: CODEC_ID_MJPEG Member Added: CODEC_ID_MJPEGB Member Added: CODEC_ID_MMVIDEO Member Added: CODEC_ID_MP2 Member Added: CODEC_ID_MP3 Member Added: CODEC_ID_MP3ADU Member Added: CODEC_ID_MP3ON4 Member Added: CODEC_ID_MPEG1VIDEO Member Added: CODEC_ID_MPEG2TS Member Added: CODEC_ID_MPEG2VIDEO Member Added: CODEC_ID_MPEG2VIDEO_XVMC Member Added: CODEC_ID_MPEG4 Member Added: CODEC_ID_MPEG4AAC Member Added: CODEC_ID_MSMPEG4V1 Member Added: CODEC_ID_MSMPEG4V2 Member Added: CODEC_ID_MSMPEG4V3 Member Added: CODEC_ID_MSRLE Member Added: CODEC_ID_MSVIDEO1 Member Added: CODEC_ID_MSZH Member Added: CODEC_ID_NONE Member Added: CODEC_ID_NUV Member Added: CODEC_ID_PAM Member Added: CODEC_ID_PBM Member Added: CODEC_ID_PCM_ALAW Member Added: CODEC_ID_PCM_MULAW Member Added: CODEC_ID_PCM_S16BE Member Added: CODEC_ID_PCM_S16LE Member Added: CODEC_ID_PCM_S24BE Member Added: CODEC_ID_PCM_S24DAUD Member Added: CODEC_ID_PCM_S24LE Member Added: CODEC_ID_PCM_S32BE Member Added: CODEC_ID_PCM_S32LE Member Added: CODEC_ID_PCM_S8 Member Added: CODEC_ID_PCM_U16BE Member Added: CODEC_ID_PCM_U16LE Member Added: CODEC_ID_PCM_U24BE Member Added: CODEC_ID_PCM_U24LE Member Added: CODEC_ID_PCM_U32BE Member Added: CODEC_ID_PCM_U32LE Member Added: CODEC_ID_PCM_U8 Member Added: CODEC_ID_PGM Member Added: CODEC_ID_PGMYUV Member Added: CODEC_ID_PNG Member Added: CODEC_ID_PPM Member Added: CODEC_ID_QCELP Member Added: CODEC_ID_QDM2 Member Added: CODEC_ID_QDRAW Member Added: CODEC_ID_QPEG Member Added: CODEC_ID_QTRLE Member Added: CODEC_ID_RA_144 Member Added: CODEC_ID_RA_288 Member Added: CODEC_ID_RAWVIDEO Member Added: CODEC_ID_ROQ Member Added: CODEC_ID_ROQ_DPCM Member Added: CODEC_ID_RPZA Member Added: CODEC_ID_RV10 Member Added: CODEC_ID_RV20 Member Added: CODEC_ID_RV30 Member Added: CODEC_ID_RV40 Member Added: CODEC_ID_SHORTEN Member Added: CODEC_ID_SMACKAUDIO Member Added: CODEC_ID_SMACKVIDEO Member Added: CODEC_ID_SMC Member Added: CODEC_ID_SNOW Member Added: CODEC_ID_SOL_DPCM Member Added: CODEC_ID_SONIC Member Added: CODEC_ID_SONIC_LS Member Added: CODEC_ID_SP5X Member Added: CODEC_ID_SVQ1 Member Added: CODEC_ID_SVQ3 Member Added: CODEC_ID_THEORA Member Added: CODEC_ID_TRUEMOTION1 Member Added: CODEC_ID_TRUEMOTION2 Member Added: CODEC_ID_TRUESPEECH Member Added: CODEC_ID_TSCC Member Added: CODEC_ID_TTA Member Added: CODEC_ID_ULTI Member Added: CODEC_ID_VC1 Member Added: CODEC_ID_VCR1 Member Added: CODEC_ID_VIXL Member Added: CODEC_ID_VMDAUDIO Member Added: CODEC_ID_VMDVIDEO Member Added: CODEC_ID_VMNC Member Added: CODEC_ID_VORBIS Member Added: CODEC_ID_VP3 Member Added: CODEC_ID_VP5 Member Added: CODEC_ID_VP6 Member Added: CODEC_ID_VP6F Member Added: CODEC_ID_WESTWOOD_SND1 Member Added: CODEC_ID_WMAV1 Member Added: CODEC_ID_WMAV2 Member Added: CODEC_ID_WMV1 Member Added: CODEC_ID_WMV2 Member Added: CODEC_ID_WMV3 Member Added: CODEC_ID_WNV1 Member Added: CODEC_ID_WS_VQA Member Added: CODEC_ID_XAN_DPCM Member Added: CODEC_ID_XAN_WC3 Member Added: CODEC_ID_XAN_WC4 Member Added: CODEC_ID_XVID Member Added: CODEC_ID_ZLIB Member Added: CODEC_ID_ZMBV New Type: Tao.FFmpeg.FFmpeg+CodecType Member Added: CODEC_TYPE_AUDIO Member Added: CODEC_TYPE_DATA Member Added: CODEC_TYPE_SUBTITLE Member Added: CODEC_TYPE_UNKNOWN Member Added: CODEC_TYPE_VIDEO New Type: Tao.FFmpeg.FFmpeg+SampleFormat Member Added: SAMPLE_FMT_FLT Member Added: SAMPLE_FMT_NONE Member Added: SAMPLE_FMT_S16 Member Added: SAMPLE_FMT_S24 Member Added: SAMPLE_FMT_S32 Member Added: SAMPLE_FMT_U8 New Type: Tao.FFmpeg.FFmpeg+Motion_Est_ID Member Added: ME_EPZS Member Added: ME_FULL Member Added: ME_HEX Member Added: ME_ITER Member Added: ME_LOG Member Added: ME_PHODS Member Added: ME_UMH Member Added: ME_X1 Member Added: ME_ZERO New Type: Tao.FFmpeg.FFmpeg+AVDiscard Member Added: AVDISCARD_ALL Member Added: AVDISCARD_BIDIR Member Added: AVDISCARD_DEFAULT Member Added: AVDISCARD_NONE Member Added: AVDISCARD_NONKEY Member Added: AVDISCARD_NONREF New Type: Tao.FFmpeg.FFmpeg+RcOverride Member Added: public int end_frame; Member Added: public int qscale; Member Added: public float quality_factor; Member Added: public int start_frame; New Type: Tao.FFmpeg.FFmpeg+AVPanScan Member Added: public int height; Member Added: public int id; Member Added: public short[] position; Member Added: public int width; New Type: Tao.FFmpeg.FFmpeg+AVFrame New Type: Tao.FFmpeg.FFmpeg+AVCodecContext Member Added: public int antialias_algo; Member Added: public IntPtr av_class; Member Added: public int b_frame_strategy; Member Added: public float b_quant_factor; Member Added: public float b_quant_offset; Member Added: public int b_sensitivity; Member Added: public int bframebias; Member Added: public int bidir_refine; Member Added: public int bit_rate; Member Added: public int bit_rate_tolerance; Member Added: public int bits_per_sample; Member Added: public int block_align; Member Added: public float border_masking; Member Added: public int brd_scale; Member Added: public int channels; Member Added: public int chroma_elim_threshold; Member Added: public int chromaoffset; Member Added: public IntPtr codec; Member Added: public Tao.FFmpeg.FFmpeg.CodecID codec_id; Member Added: public byte[] codec_name; Member Added: public uint codec_tag; Member Added: public Tao.FFmpeg.FFmpeg.CodecType codec_type; Member Added: public IntPtr coded_frame; Member Added: public int coded_height; Member Added: public int coded_width; Member Added: public int coder_type; Member Added: public int color_table_id; Member Added: public float complexityblur; Member Added: public int compression_level; Member Added: public int context_model; Member Added: public int cqp; Member Added: public int crf; Member Added: public int cutoff; Member Added: public float dark_masking; Member Added: public int dct_algo; Member Added: public int deblockalpha; Member Added: public int deblockbeta; Member Added: public int debug; Member Added: public int debug_mv; Member Added: public int delay; Member Added: public int dia_size; Member Added: public int directpred; Member Added: public Tao.FFmpeg.FFmpeg.DrawhorizBandCallback draw_horiz_band; Member Added: public uint dsp_mask; Member Added: public int dtg_active_format; Member Added: public long[] error; Member Added: public int error_concealment; Member Added: public int error_rate; Member Added: public int error_resilience; Member Added: public Tao.FFmpeg.FFmpeg.ExecuteCallback execute; Member Added: public IntPtr extradata; Member Added: public int extradata_size; Member Added: public int flags; Member Added: public int flags2; Member Added: public int frame_bits; Member Added: public int frame_number; Member Added: public int frame_size; Member Added: public int frame_skip_cmp; Member Added: public int frame_skip_exp; Member Added: public int frame_skip_factor; Member Added: public int frame_skip_threshold; Member Added: public int global_quality; Member Added: public int gop_size; Member Added: public int has_b_frames; Member Added: public int header_bits; Member Added: public int height; Member Added: public int hurry_up; Member Added: public int i_count; Member Added: public float i_quant_factor; Member Added: public float i_quant_offset; Member Added: public int i_tex_bits; Member Added: public int idct_algo; Member Added: public int ildct_cmp; Member Added: public IntPtr inter_matrix; Member Added: public int inter_quant_bias; Member Added: public int inter_threshold; Member Added: public IntPtr internal_buffer; Member Added: public int internal_buffer_count; Member Added: public int intra_dc_precision; Member Added: public IntPtr intra_matrix; Member Added: public int intra_quant_bias; Member Added: public int keyint_min; Member Added: public int last_predictor_count; Member Added: public int level; Member Added: public int lmax; Member Added: public int lmin; Member Added: public int lowres; Member Added: public int lpc_coeff_precision; Member Added: public int luma_elim_threshold; Member Added: public float lumi_masking; Member Added: public int max_b_frames; Member Added: public int max_partition_order; Member Added: public int max_prediction_order; Member Added: public int max_qdiff; Member Added: public int mb_cmp; Member Added: public int mb_decision; Member Added: public int mb_lmax; Member Added: public int mb_lmin; Member Added: public int mb_qmax; Member Added: public int mb_qmin; Member Added: public int mb_threshold; Member Added: public int me_cmp; Member Added: public int me_method; Member Added: public int me_penalty_compensation; Member Added: public int me_pre_cmp; Member Added: public int me_range; Member Added: public int me_sub_cmp; Member Added: public int me_subpel_quality; Member Added: public int me_threshold; Member Added: public int min_partition_order; Member Added: public int min_prediction_order; Member Added: public int misc_bits; Member Added: public int mpeg_quant; Member Added: public int mv_bits; Member Added: public int mv0_threshold; Member Added: public int noise_reduction; Member Added: public int nsse_weight; Member Added: public IntPtr opaque; Member Added: public int p_count; Member Added: public float p_masking; Member Added: public int p_tex_bits; Member Added: public IntPtr palctrl; Member Added: public int parse_only; Member Added: public int partitions; Member Added: public Tao.FFmpeg.FFmpeg.PixelFormat pix_fmt; Member Added: public int pre_dia_size; Member Added: public int pre_me; Member Added: public int prediction_method; Member Added: public int prediction_order_method; Member Added: public IntPtr priv_data; Member Added: public int profile; Member Added: public float qblur; Member Added: public float qcompress; Member Added: public int qmax; Member Added: public int qmin; Member Added: public int quantizer_noise_shaping; Member Added: public int rate_emu; Member Added: public float rc_buffer_aggressivity; Member Added: public int rc_buffer_size; Member Added: public string rc_eq; Member Added: public int rc_initial_buffer_occupancy; Member Added: public float rc_initial_cplx; Member Added: public int rc_max_rate; Member Added: public int rc_min_rate; Member Added: public IntPtr rc_override; Member Added: public int rc_override_count; Member Added: public float rc_qmod_amp; Member Added: public int rc_qmod_freq; Member Added: public float rc_qsquish; Member Added: public int rc_strategy; Member Added: public int real_pict_num; Member Added: public int refs; Member Added: public Tao.FFmpeg.FFmpeg.RegetBufferCallback reget_buffer; Member Added: public Tao.FFmpeg.FFmpeg.ReleaseBufferCallback release_buffer; Member Added: public Tao.FFmpeg.FFmpeg.RtpCallback rtp_callback; Member Added: public int rtp_mode; Member Added: public int rtp_payload_size; Member Added: public Tao.FFmpeg.FFmpeg.AVRational sample_aspect_ratio; Member Added: public Tao.FFmpeg.FFmpeg.SampleFormat sample_fmt; Member Added: public int sample_rate; Member Added: public int scenechange_factor; Member Added: public int scenechange_threshold; Member Added: public int skip_bottom; Member Added: public int skip_count; Member Added: public Tao.FFmpeg.FFmpeg.AVDiscard skip_frame; Member Added: public Tao.FFmpeg.FFmpeg.AVDiscard skip_loop_filter; Member Added: public int skip_top; Member Added: public int slice_count; Member Added: public int slice_flags; Member Added: public IntPtr slice_offset; Member Added: public float spatial_cplx_masking; Member Added: public string stats_in; Member Added: public string stats_out; Member Added: public uint stream_codec_tag; Member Added: public int strict_std_compliance; Member Added: public int sub_id; Member Added: public float temporal_cplx_masking; Member Added: public int thread_count; Member Added: public IntPtr thread_opaque; Member Added: public Tao.FFmpeg.FFmpeg.AVRational time_base; Member Added: public int trellis; Member Added: public int unused; Member Added: public int use_lpc; Member Added: public int width; Member Added: public int workaround_bugs; Member Added: public int xvmc_acceleration; New Type: Tao.FFmpeg.FFmpeg+AVCodec Member Added: public int capabilities; Member Added: public Tao.FFmpeg.FFmpeg.CloseCallback close; Member Added: public Tao.FFmpeg.FFmpeg.DecodeCallback decode; Member Added: public Tao.FFmpeg.FFmpeg.EncodeCallback encode; Member Added: public Tao.FFmpeg.FFmpeg.FlushCallback flush; Member Added: public Tao.FFmpeg.FFmpeg.CodecID id; Member Added: public Tao.FFmpeg.FFmpeg.InitCallback init; Member Added: public string name; Member Added: public IntPtr next; Member Added: public IntPtr pix_fmts; Member Added: public int priv_data_size; Member Added: public IntPtr supported_framerates; Member Added: public Tao.FFmpeg.FFmpeg.CodecType type; New Type: Tao.FFmpeg.FFmpeg+AVPicture New Type: Tao.FFmpeg.FFmpeg+AVPaletteControl Member Added: public uint[] palette; Member Added: public int palette_changed; New Type: Tao.FFmpeg.FFmpeg+AVSubtitleRect Member Added: public IntPtr bitmap; Member Added: public ushort h; Member Added: public int linesize; Member Added: public ushort nb_colors; Member Added: public ushort w; Member Added: public ushort x; Member Added: public ushort y; New Type: Tao.FFmpeg.FFmpeg+AVSubtitle Member Added: public uint end_display_time; Member Added: public ushort format; Member Added: public uint num_rects; Member Added: public IntPtr rects; Member Added: public uint start_display_time; New Type: Tao.FFmpeg.FFmpeg+AVCodecParserContext Member Added: public long[] cur_frame_dts; Member Added: public long[] cur_frame_offset; Member Added: public long[] cur_frame_pts; Member Added: public int cur_frame_start_index; Member Added: public long cur_offset; Member Added: public long dts; Member Added: public int fetch_timestamp; Member Added: public int flags; Member Added: public long frame_offset; Member Added: public long last_dts; Member Added: public long last_frame_offset; Member Added: public long last_pts; Member Added: public IntPtr parser; Member Added: public int pict_type; Member Added: public IntPtr priv_data; Member Added: public long pts; Member Added: public int repeat_pict; New Type: Tao.FFmpeg.FFmpeg+AVCodecParser Member Added: public int[] codec_ids; Member Added: public IntPtr next; Member Added: public Tao.FFmpeg.FFmpeg.ParserCloseCallback parser_close; Member Added: public Tao.FFmpeg.FFmpeg.ParaerInitCallback parser_init; Member Added: public Tao.FFmpeg.FFmpeg.ParserParseCallback parser_parse; Member Added: public int priv_data_size; Member Added: public Tao.FFmpeg.FFmpeg.SplitCallback split; New Type: Tao.FFmpeg.FFmpeg+AVBitStreamFilterContext Member Added: public IntPtr filter; Member Added: public IntPtr next; Member Added: public IntPtr parser; Member Added: public IntPtr priv_data; New Type: Tao.FFmpeg.FFmpeg+AVBitStreamFilter New Type: Tao.FFmpeg.FFmpeg+AVPacket Member Added: public IntPtr data; Member Added: public Tao.FFmpeg.FFmpeg.DestructCallback destruct; Member Added: public long dts; Member Added: public int duration; Member Added: public int flags; Member Added: public long pos; Member Added: public IntPtr priv; Member Added: public long pts; Member Added: public int size; Member Added: public int stream_index; New Type: Tao.FFmpeg.FFmpeg+AVFrac New Type: Tao.FFmpeg.FFmpeg+AVProbeData New Type: Tao.FFmpeg.FFmpeg+AVFormatParameters New Type: Tao.FFmpeg.FFmpeg+AVOutputFormat New Type: Tao.FFmpeg.FFmpeg+AVInputFormat New Type: Tao.FFmpeg.FFmpeg+AVIndexEntry New Type: Tao.FFmpeg.FFmpeg+AVStream Member Added: public IntPtr codec; Member Added: public long codec_info_duration; Member Added: public int codec_info_nb_frames; Member Added: public long cur_dts; Member Added: public Tao.FFmpeg.FFmpeg.AVDiscard discard; Member Added: public long duration; Member Added: public int id; Member Added: public int index; Member Added: public int index_entries_allocated_size; Member Added: public byte[] language; Member Added: public int last_IP_duration; Member Added: public long last_IP_pts; Member Added: public long nb_frames; Member Added: public int nb_index_entries; Member Added: public int need_parsing; Member Added: public IntPtr pAVCodecParserContext; Member Added: public IntPtr pAVIndexEntry; Member Added: public IntPtr priv_data; Member Added: public Tao.FFmpeg.FFmpeg.AVFrac pts; Member Added: public long[] pts_buffer; Member Added: public int pts_wrap_bits; Member Added: public float quality; Member Added: public Tao.FFmpeg.FFmpeg.AVRational r_frame_rate; Member Added: public long start_time; Member Added: public int stream_copy; Member Added: public Tao.FFmpeg.FFmpeg.AVRational time_base; New Type: Tao.FFmpeg.FFmpeg+AVFormatContext Member Added: public byte[] album; Member Added: public byte[] author; Member Added: public int bit_rate; Member Added: public byte[] comment; Member Added: public byte[] copyright; Member Added: public int ctx_flags; Member Added: public int cur_len; Member Added: public Tao.FFmpeg.FFmpeg.AVPacket cur_pkt; Member Added: public IntPtr cur_ptr; Member Added: public IntPtr cur_st; Member Added: public long data_offset; Member Added: public long duration; Member Added: public long file_size; Member Added: public byte[] filename; Member Added: public int flags; Member Added: public byte[] genre; Member Added: public int index_built; Member Added: public int loop_input; Member Added: public int loop_output; Member Added: public int max_delay; Member Added: public int mux_rate; Member Added: public int nb_streams; Member Added: public IntPtr packet_buffer; Member Added: public int packet_size; Member Added: public IntPtr pAVClass; Member Added: public IntPtr pAVInputFormat; Member Added: public IntPtr pAVOutputFormat; Member Added: public Tao.FFmpeg.FFmpeg.ByteIOContext pb; Member Added: public int preload; Member Added: public IntPtr priv_data; Member Added: public uint probesize; Member Added: public long start_time; Member Added: public IntPtr[] streams; Member Added: public long timestamp; Member Added: public byte[] title; Member Added: public int tract; Member Added: public int year; New Type: Tao.FFmpeg.FFmpeg+AVPacketList New Type: Tao.FFmpeg.FFmpeg+AVImageInfo New Type: Tao.FFmpeg.FFmpeg+AVImageFormat New Type: Tao.FFmpeg.FFmpeg+PixelFormat Member Added: PIX_FMT_BGR24 Member Added: PIX_FMT_BGR32 Member Added: PIX_FMT_BGR32_1 Member Added: PIX_FMT_BGR4 Member Added: PIX_FMT_BGR4_BYTE Member Added: PIX_FMT_BGR555 Member Added: PIX_FMT_BGR565 Member Added: PIX_FMT_BGR8 Member Added: PIX_FMT_GRAY8 Member Added: PIX_FMT_MONOBLACK Member Added: PIX_FMT_MONOWHITE Member Added: PIX_FMT_NB Member Added: PIX_FMT_NONE Member Added: PIX_FMT_NV12 Member Added: PIX_FMT_NV21 Member Added: PIX_FMT_PAL8 Member Added: PIX_FMT_RGB24 Member Added: PIX_FMT_RGB32 Member Added: PIX_FMT_RGB32_1 Member Added: PIX_FMT_RGB4 Member Added: PIX_FMT_RGB4_BYTE Member Added: PIX_FMT_RGB555 Member Added: PIX_FMT_RGB565 Member Added: PIX_FMT_RGB8 Member Added: PIX_FMT_UYVY422 Member Added: PIX_FMT_UYYVYY411 Member Added: PIX_FMT_XVMC_MPEG2_IDCT Member Added: PIX_FMT_XVMC_MPEG2_MC Member Added: PIX_FMT_YUV410P Member Added: PIX_FMT_YUV411P Member Added: PIX_FMT_YUV420P Member Added: PIX_FMT_YUV422P Member Added: PIX_FMT_YUV444P Member Added: PIX_FMT_YUVJ420P Member Added: PIX_FMT_YUVJ422P Member Added: PIX_FMT_YUVJ444P Member Added: PIX_FMT_YUYV422 New Type: Tao.FFmpeg.FFmpeg+ByteIOContext Member Added: public ByteIOContext (); New Type: Tao.FFmpeg.FFmpeg+AVClass New Type: Tao.FFmpeg.FFmpeg+AVOption New Type: Tao.FFmpeg.FFmpeg+AVRational Member Added: public int den; Member Added: public int num; New Type: Tao.FFmpeg.FFmpeg+DrawhorizBandCallback New Type: Tao.FFmpeg.FFmpeg+RtpCallback New Type: Tao.FFmpeg.FFmpeg+GetBufferCallback New Type: Tao.FFmpeg.FFmpeg+ReleaseBufferCallback New Type: Tao.FFmpeg.FFmpeg+GetFormatCallback New Type: Tao.FFmpeg.FFmpeg+RegetBufferCallback New Type: Tao.FFmpeg.FFmpeg+FuncCallback New Type: Tao.FFmpeg.FFmpeg+ExecuteCallback New Type: Tao.FFmpeg.FFmpeg+InitCallback New Type: Tao.FFmpeg.FFmpeg+EncodeCallback New Type: Tao.FFmpeg.FFmpeg+CloseCallback New Type: Tao.FFmpeg.FFmpeg+DecodeCallback New Type: Tao.FFmpeg.FFmpeg+FlushCallback New Type: Tao.FFmpeg.FFmpeg+ParaerInitCallback New Type: Tao.FFmpeg.FFmpeg+ParserParseCallback New Type: Tao.FFmpeg.FFmpeg+ParserCloseCallback New Type: Tao.FFmpeg.FFmpeg+SplitCallback New Type: Tao.FFmpeg.FFmpeg+FilterCallback New Type: Tao.FFmpeg.FFmpeg+DestructCallback New Type: Tao.FFmpeg.FFmpeg+WriteHeader New Type: Tao.FFmpeg.FFmpeg+WritePacket New Type: Tao.FFmpeg.FFmpeg+WriteTrailer New Type: Tao.FFmpeg.FFmpeg+SetParametersCallback New Type: Tao.FFmpeg.FFmpeg+InterleavePacketCallback New Type: Tao.FFmpeg.FFmpeg+ReadProbeCallback New Type: Tao.FFmpeg.FFmpeg+ReadHeaderCallback New Type: Tao.FFmpeg.FFmpeg+ReadPacketCallback New Type: Tao.FFmpeg.FFmpeg+ReadCloseCallback New Type: Tao.FFmpeg.FFmpeg+ReadSeekCallback New Type: Tao.FFmpeg.FFmpeg+ReadTimestampCallback New Type: Tao.FFmpeg.FFmpeg+ReadPlayCallback New Type: Tao.FFmpeg.FFmpeg+ReadPauseCallback New Type: Tao.FFmpeg.FFmpeg+AllocCBCallback New Type: Tao.FFmpeg.FFmpeg+ImgProbeCallback New Type: Tao.FFmpeg.FFmpeg+ImgReadCallback New Type: Tao.FFmpeg.FFmpeg+ImgWriteCallback New Type: Tao.FFmpeg.FFmpeg+Read_PacketCallback New Type: Tao.FFmpeg.FFmpeg+WritePacketCallback New Type: Tao.FFmpeg.FFmpeg+SeekCallback New Type: Tao.FFmpeg.FFmpeg+UpdateChecksumCallback New Type: Tao.FFmpeg.FFmpeg+ItemNameCallback Members Added: 965, Members Deleted: 0 New Type: Tao.PhysFs.Fs Member Added: public static int PHYSFS_addToSearchPath (string newDir, int appendToPath); Member Added: public static int PHYSFS_close (IntPtr handle); Member Added: public static int PHYSFS_deinit (); Member Added: public static int PHYSFS_delete (string filename); Member Added: public static string[] PHYSFS_enumerateFiles (string dir); Member Added: public static int PHYSFS_eof (IntPtr handle); Member Added: public static int PHYSFS_exists (string fname); Member Added: public static long PHYSFS_fileLength (IntPtr handle); Member Added: public static int PHYSFS_flush (IntPtr handle); Member Added: public static void PHYSFS_freeList (IntPtr listVar); Member Added: public static string PHYSFS_getBaseDir (); Member Added: public static string[] PHYSFS_getCdRomDirs (); Member Added: public static string PHYSFS_getDirSeparator (); Member Added: public static string PHYSFS_getLastError (); Member Added: public static long PHYSFS_getLastModTime (string filename); Member Added: public static void PHYSFS_getLinkedVersion (out Tao.PhysFs.Fs.PHYSFS_Version ver); Member Added: public static string PHYSFS_getRealDir (string filename); Member Added: public static string[] PHYSFS_getSearchPath (); Member Added: public static string PHYSFS_getUserDir (); Member Added: public static string PHYSFS_getWriteDir (); Member Added: public static int PHYSFS_init (string argv0); Member Added: public static int PHYSFS_isDirectory (string filename); Member Added: public static int PHYSFS_isSymbolicLink (string filename); Member Added: public static int PHYSFS_mkdir (string dirName); Member Added: public static IntPtr PHYSFS_openAppend (string filename); Member Added: public static IntPtr PHYSFS_openRead (string filename); Member Added: public static IntPtr PHYSFS_openWrite (string filename); Member Added: public static void PHYSFS_permitSymbolicLinks (int allow); Member Added: public static long PHYSFS_read (IntPtr handle, out byte[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out char[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out double[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out short[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out int[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out long[] buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, IntPtr buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out IntPtr buffer, uint objSize, uint objCount); Member Added: public static long PHYSFS_read (IntPtr handle, out float[] buffer, uint objSize, uint objCount); Member Added: public static int PHYSFS_readSBE16 (IntPtr handle, ref short val); Member Added: public static int PHYSFS_readSBE32 (IntPtr handle, ref int val); Member Added: public static int PHYSFS_readSBE64 (IntPtr handle, ref long val); Member Added: public static int PHYSFS_readSLE16 (IntPtr handle, ref short val); Member Added: public static int PHYSFS_readSLE32 (IntPtr handle, ref int val); Member Added: public static int PHYSFS_readSLE64 (IntPtr handle, ref long val); Member Added: public static int PHYSFS_readUBE16 (IntPtr handle, ref ushort val); Member Added: public static int PHYSFS_readUBE32 (IntPtr handle, ref uint val); Member Added: public static int PHYSFS_readUBE64 (IntPtr handle, ref ulong val); Member Added: public static int PHYSFS_readULE16 (IntPtr handle, ref ushort val); Member Added: public static int PHYSFS_readULE32 (IntPtr handle, ref uint val); Member Added: public static int PHYSFS_readULE64 (IntPtr handle, ref uint val); Member Added: public static int PHYSFS_removeFromSearchPath (string oldDir); Member Added: public static int PHYSFS_seek (IntPtr handle, ulong pos); Member Added: public static int PHYSFS_setBuffer (IntPtr handle, ulong bufsize); Member Added: public static int PHYSFS_setSaneConfig (string organization, string appName, string archiveExt, int includeCdRoms, int archivesFirst); Member Added: public static int PHYSFS_setWriteDir (string newDir); Member Added: public static Tao.PhysFs.Fs.PHYSFS_ArchiveInfo[] PHYSFS_supportedArchiveTypes (); Member Added: public static short PHYSFS_swapSBE16 (short val); Member Added: public static int PHYSFS_swapSBE32 (int val); Member Added: public static long PHYSFS_swapSBE64 (long val); Member Added: public static short PHYSFS_swapSLE16 (short val); Member Added: public static int PHYSFS_swapSLE32 (int val); Member Added: public static long PHYSFS_swapSLE64 (long val); Member Added: public static ushort PHYSFS_swapUBE16 (ushort val); Member Added: public static uint PHYSFS_swapUBE32 (uint val); Member Added: public static ulong PHYSFS_swapUBE64 (ulong val); Member Added: public static ushort PHYSFS_swapULE16 (ushort val); Member Added: public static uint PHYSFS_swapULE32 (uint val); Member Added: public static ulong PHYSFS_swapULE64 (ulong val); Member Added: public static long PHYSFS_tell (IntPtr handle); Member Added: public const int PHYSFS_VER_MAJOR = 1; Member Added: public const int PHYSFS_VER_MINOR = 0; Member Added: public const int PHYSFS_VER_PATCH = 1; Member Added: public static void PHYSFS_VERSION (out Tao.PhysFs.Fs.PHYSFS_Version ver); Member Added: public static long PHYSFS_write (IntPtr handle, IntPtr buffer, uint objSize, uint objCount); Member Added: public static int PHYSFS_writeSBE16 (IntPtr file, short val); Member Added: public static int PHYSFS_writeSBE32 (IntPtr file, int val); Member Added: public static int PHYSFS_writeSBE64 (IntPtr file, long val); Member Added: public static int PHYSFS_writeSLE16 (IntPtr file, short val); Member Added: public static int PHYSFS_writeSLE32 (IntPtr file, int val); Member Added: public static int PHYSFS_writeSLE64 (IntPtr file, long val); Member Added: public static int PHYSFS_writeUBE16 (IntPtr file, ushort val); Member Added: public static int PHYSFS_writeUBE32 (IntPtr file, uint val); Member Added: public static int PHYSFS_writeUBE64 (IntPtr file, ulong val); Member Added: public static int PHYSFS_writeULE16 (IntPtr file, ushort val); Member Added: public static int PHYSFS_writeULE32 (IntPtr file, uint val); Member Added: public static int PHYSFS_writeULE64 (IntPtr file, ulong val); Namespace Directory Created: Tao.PhysFs New Namespace File: Tao.PhysFs New Type: Tao.PhysFs.Fs+PHYSFS_Version Member Added: public byte major; Member Added: public byte minor; Member Added: public byte patch; New Type: Tao.PhysFs.Fs+PHYSFS_ArchiveInfo Member Added: public PHYSFS_ArchiveInfo (string extension, string description, string author, string url); Member Added: public string author; Member Added: public string description; Member Added: public string extension; Member Added: public string url; New Type: Tao.PhysFs.Fs+PHYSFS_File Member Added: public IntPtr opaque; Members Added: 94, Members Deleted: 0 # and would have been elegant here, but for # some reason they are not expanded when called by svn-buildpackage # (while perfectly working upon manual invokation of debian/rules) /usr/bin/mdassembler \ --out /build/buildd/taoframework-2.0.0.svn20071027/build/doc/Tao \ $(find /build/buildd/taoframework-2.0.0.svn20071027/build/doc/tmp/ -mindepth 1 -maxdepth 1 | xargs printf '--ecma %s ') Processing namespace Tao.OpenGl Processing input file Gl.xml Processing input file GlExtensionLoader.xml Processing input file Glu+GLUnurbs.xml Processing input file Glu+GLUnurbsObj.xml Processing input file Glu+GLUquadric.xml Processing input file Glu+GLUquadricObj.xml Processing input file Glu+GLUtesselator.xml Processing input file Glu+GLUtesselatorObj.xml Processing input file Glu+GLUtriangulatorObj.xml Processing input file Glu+NurbsBeginCallback.xml Processing input file Glu+NurbsBeginDataCallback.xml Processing input file Glu+NurbsColorCallback.xml Processing input file Glu+NurbsColorDataCallback.xml Processing input file Glu+NurbsEndCallback.xml Processing input file Glu+NurbsEndDataCallback.xml Processing input file Glu+NurbsErrorCallback.xml Processing input file Glu+NurbsNormalCallback.xml Processing input file Glu+NurbsNormalDataCallback.xml Processing input file Glu+NurbsTexCoordCallback.xml Processing input file Glu+NurbsTexCoordDataCallback.xml Processing input file Glu+NurbsVertexCallback.xml Processing input file Glu+NurbsVertexDataCallback.xml Processing input file Glu+QuadricErrorCallback.xml Processing input file Glu+TessBeginCallback.xml Processing input file Glu+TessBeginDataCallback.xml Processing input file Glu+TessCombineCallback.xml Processing input file Glu+TessCombineCallback1.xml Processing input file Glu+TessCombineDataCallback.xml Processing input file Glu+TessEdgeFlagCallback.xml Processing input file Glu+TessEdgeFlagDataCallback.xml Processing input file Glu+TessEndCallback.xml Processing input file Glu+TessEndDataCallback.xml Processing input file Glu+TessErrorCallback.xml Processing input file Glu+TessErrorDataCallback.xml Processing input file Glu+TessVertexCallback.xml Processing input file Glu+TessVertexCallback1.xml Processing input file Glu+TessVertexDataCallback.xml Processing input file Glu.xml Processing input file OpenGLExtensionImport.xml Processing namespace Tao.Platform.X11 Processing input file Glx.xml Processing input file VisualInfo.xml Processing input file XVisualClass.xml Processing input file XVisualInfo.xml Processing namespace Tao.OpenAl Processing input file Al+LPALBUFFER3FDelegate.xml Processing input file Al+LPALBUFFER3IDelegate.xml Processing input file Al+LPALBUFFERDATADelegate.xml Processing input file Al+LPALBUFFERFDelegate.xml Processing input file Al+LPALBUFFERFVDelegate.xml Processing input file Al+LPALBUFFERIDelegate.xml Processing input file Al+LPALBUFFERIVDelegate.xml Processing input file Al+LPALDELETEBUFFERSDelegate.xml Processing input file Al+LPALDELETESOURCESDelegate.xml Processing input file Al+LPALDISABLEDelegate.xml Processing input file Al+LPALDISTANCEMODELDelegate.xml Processing input file Al+LPALDOPPLERFACTORDelegate.xml Processing input file Al+LPALDOPPLERVELOCITYDelegate.xml Processing input file Al+LPALENABLEDelegate.xml Processing input file Al+LPALGENBUFFERSDelegate.xml Processing input file Al+LPALGENSOURCESDelegate.xml Processing input file Al+LPALGETBOOLEANDelegate.xml Processing input file Al+LPALGETBOOLEANVDelegate.xml Processing input file Al+LPALGETBUFFER3FDelegate.xml Processing input file Al+LPALGETBUFFER3IDelegate.xml Processing input file Al+LPALGETBUFFERFDelegate.xml Processing input file Al+LPALGETBUFFERFVDelegate.xml Processing input file Al+LPALGETBUFFERIDelegate.xml Processing input file Al+LPALGETBUFFERIVDelegate.xml Processing input file Al+LPALGETDOUBLEDelegate.xml Processing input file Al+LPALGETDOUBLEVDelegate.xml Processing input file Al+LPALGETENUMVALUEDelegate.xml Processing input file Al+LPALGETERRORDelegate.xml Processing input file Al+LPALGETFLOATDelegate.xml Processing input file Al+LPALGETFLOATVDelegate.xml Processing input file Al+LPALGETINTEGERDelegate.xml Processing input file Al+LPALGETINTEGERVDelegate.xml Processing input file Al+LPALGETLISTENER3FDelegate.xml Processing input file Al+LPALGETLISTENER3IDelegate.xml Processing input file Al+LPALGETLISTENERFDelegate.xml Processing input file Al+LPALGETLISTENERFVDelegate.xml Processing input file Al+LPALGETLISTENERIDelegate.xml Processing input file Al+LPALGETLISTENERIVDelegate.xml Processing input file Al+LPALGETPROCADDRESSDelegate.xml Processing input file Al+LPALGETSOURCE3FDelegate.xml Processing input file Al+LPALGETSOURCE3IDelegate.xml Processing input file Al+LPALGETSOURCEFDelegate.xml Processing input file Al+LPALGETSOURCEFVDelegate.xml Processing input file Al+LPALGETSOURCEIDelegate.xml Processing input file Al+LPALGETSOURCEIVDelegate.xml Processing input file Al+LPALGETSTRINGDelegate.xml Processing input file Al+LPALISBUFFERDelegate.xml Processing input file Al+LPALISENABLEDDelegate.xml Processing input file Al+LPALISEXTENSIONPRESENTDelegate.xml Processing input file Al+LPALISSOURCEDelegate.xml Processing input file Al+LPALLISTENER3FDelegate.xml Processing input file Al+LPALLISTENER3IDelegate.xml Processing input file Al+LPALLISTENERFDelegate.xml Processing input file Al+LPALLISTENERFVDelegate.xml Processing input file Al+LPALLISTENERIDelegate.xml Processing input file Al+LPALLISTENERIVDelegate.xml Processing input file Al+LPALSOURCE3FDelegate.xml Processing input file Al+LPALSOURCE3IDelegate.xml Processing input file Al+LPALSOURCEFDelegate.xml Processing input file Al+LPALSOURCEFVDelegate.xml Processing input file Al+LPALSOURCEIDelegate.xml Processing input file Al+LPALSOURCEIVDelegate.xml Processing input file Al+LPALSOURCEPAUSEDelegate.xml Processing input file Al+LPALSOURCEPAUSEVDelegate.xml Processing input file Al+LPALSOURCEPLAYDelegate.xml Processing input file Al+LPALSOURCEPLAYVDelegate.xml Processing input file Al+LPALSOURCEQUEUEBUFFERSDelegate.xml Processing input file Al+LPALSOURCEREWINDDelegate.xml Processing input file Al+LPALSOURCEREWINDVDelegate.xml Processing input file Al+LPALSOURCESTOPDelegate.xml Processing input file Al+LPALSOURCESTOPVDelegate.xml Processing input file Al+LPALSOURCEUNQUEUEBUFFERSDelegate.xml Processing input file Al+LPALSPEEDOFSOUNDDelegate.xml Processing input file Al.xml Processing input file Alc+LPALCCAPTURECLOSEDEVICEDelegate.xml Processing input file Alc+LPALCCAPTUREOPENDEVICEDelegate.xml Processing input file Alc+LPALCCAPTURESAMPLESDelegate.xml Processing input file Alc+LPALCCAPTURESTARTDelegate.xml Processing input file Alc+LPALCCAPTURESTOPDelegate.xml Processing input file Alc+LPALCCLOSEDEVICEDelegate.xml Processing input file Alc+LPALCCREATECONTEXTDelegate.xml Processing input file Alc+LPALCDESTROYCONTEXTDelegate.xml Processing input file Alc+LPALCGETCONTEXTSDEVICEDelegate.xml Processing input file Alc+LPALCGETCURRENTECONTEXTDelegate.xml Processing input file Alc+LPALCGETENUMVALUEDelegate.xml Processing input file Alc+LPALCGETERRORDelegate.xml Processing input file Alc+LPALCGETINTEGERVDelegate.xml Processing input file Alc+LPALCGETPROCADDRESSDelegate.xml Processing input file Alc+LPALCGETSTRINGDelegate.xml Processing input file Alc+LPALCISEXTENSIONPRESENTDelegate.xml Processing input file Alc+LPALCMAKECONTEXTCURRENTDelegate.xml Processing input file Alc+LPALCOPENDEVICEDelegate.xml Processing input file Alc+LPALCPROCESSCONTEXTDelegate.xml Processing input file Alc+LPALCSUSPENDCONTEXTDelegate.xml Processing input file Alc.xml Processing input file Alut.xml Processing namespace Tao.FreeGlut Processing input file Glut+ButtonBoxCallback.xml Processing input file Glut+CloseCallback.xml Processing input file Glut+CreateMenuCallback.xml Processing input file Glut+DialsCallback.xml Processing input file Glut+DisplayCallback.xml Processing input file Glut+EntryCallback.xml Processing input file Glut+GLUTprocDelegate.xml Processing input file Glut+IdleCallback.xml Processing input file Glut+JoystickCallback.xml Processing input file Glut+KeyboardCallback.xml Processing input file Glut+KeyboardUpCallback.xml Processing input file Glut+MenuDestroyCallback.xml Processing input file Glut+MenuStateCallback.xml Processing input file Glut+MenuStatusCallback.xml Processing input file Glut+MotionCallback.xml Processing input file Glut+MouseCallback.xml Processing input file Glut+MouseWheelCallback.xml Processing input file Glut+OverlayDisplayCallback.xml Processing input file Glut+PassiveMotionCallback.xml Processing input file Glut+ReshapeCallback.xml Processing input file Glut+SpaceballButtonCallback.xml Processing input file Glut+SpaceballMotionCallback.xml Processing input file Glut+SpaceballRotateCallback.xml Processing input file Glut+SpecialCallback.xml Processing input file Glut+SpecialUpCallback.xml Processing input file Glut+TabletButtonCallback.xml Processing input file Glut+TabletMotionCallback.xml Processing input file Glut+TimerCallback.xml Processing input file Glut+VisibilityCallback.xml Processing input file Glut+WindowCloseCallback.xml Processing input file Glut+WindowStatusCallback.xml Processing input file Glut.xml Processing namespace Tao.Ode Processing input file Ode+Aabb.xml Processing input file Ode+TriMeshNumbers.xml Processing input file Ode+dAMotorMode.xml Processing input file Ode+dBodyFlags.xml Processing input file Ode+dClassNumbers.xml Processing input file Ode+dContact.xml Processing input file Ode+dContactFlags.xml Processing input file Ode+dContactGeom.xml Processing input file Ode+dError.xml Processing input file Ode+dJointFeedback.xml Processing input file Ode+dJointParams.xml Processing input file Ode+dJointTypes.xml Processing input file Ode+dMass.xml Processing input file Ode+dMatrix3.xml Processing input file Ode+dMatrix4.xml Processing input file Ode+dNearCallback.xml Processing input file Ode+dQuaternion.xml Processing input file Ode+dSurfaceParameters.xml Processing input file Ode+dTriArrayCallback.xml Processing input file Ode+dTriCallback.xml Processing input file Ode+dTriRayCallback.xml Processing input file Ode+dVector3.xml Processing input file Ode+dVector4.xml Processing input file Ode.xml Processing namespace Tao.Sdl Processing input file Sdl+AudioSpecCallbackDelegate.xml Processing input file Sdl+SDL_ActiveEvent.xml Processing input file Sdl+SDL_AudioCVT.xml Processing input file Sdl+SDL_AudioSpec.xml Processing input file Sdl+SDL_CD.xml Processing input file Sdl+SDL_CDTrackData.xml Processing input file Sdl+SDL_CDtrack.xml Processing input file Sdl+SDL_Color.xml Processing input file Sdl+SDL_Cursor.xml Processing input file Sdl+SDL_Event.xml Processing input file Sdl+SDL_EventFilter.xml Processing input file Sdl+SDL_ExposeEvent.xml Processing input file Sdl+SDL_JoyAxisEvent.xml Processing input file Sdl+SDL_JoyBallEvent.xml Processing input file Sdl+SDL_JoyButtonEvent.xml Processing input file Sdl+SDL_JoyHatEvent.xml Processing input file Sdl+SDL_KeyboardEvent.xml Processing input file Sdl+SDL_MouseButtonEvent.xml Processing input file Sdl+SDL_MouseMotionEvent.xml Processing input file Sdl+SDL_NewTimerCallback.xml Processing input file Sdl+SDL_Overlay.xml Processing input file Sdl+SDL_Palette.xml Processing input file Sdl+SDL_PixelFormat.xml Processing input file Sdl+SDL_QuitEvent.xml Processing input file Sdl+SDL_Rect.xml Processing input file Sdl+SDL_ResizeEvent.xml Processing input file Sdl+SDL_Surface.xml Processing input file Sdl+SDL_SysWMEvent.xml Processing input file Sdl+SDL_SysWMinfo.xml Processing input file Sdl+SDL_SysWMinfo_RiscOS.xml Processing input file Sdl+SDL_SysWMinfo_Unix.xml Processing input file Sdl+SDL_SysWMinfo_Windows.xml Processing input file Sdl+SDL_SysWMmsg.xml Processing input file Sdl+SDL_SysWMmsg_RiscOS.xml Processing input file Sdl+SDL_SysWMmsg_Unix.xml Processing input file Sdl+SDL_SysWMmsg_Windows.xml Processing input file Sdl+SDL_TimerCallback.xml Processing input file Sdl+SDL_TimerID.xml Processing input file Sdl+SDL_UserEvent.xml Processing input file Sdl+SDL_VideoInfo.xml Processing input file Sdl+SDL_keysym.xml Processing input file Sdl+SDL_version.xml Processing input file Sdl+ThreadDelegate.xml Processing input file Sdl.xml Processing input file SdlGfx+FPSmanager.xml Processing input file SdlGfx+tColorRGBA.xml Processing input file SdlGfx+tColorY.xml Processing input file SdlGfx.xml Processing input file SdlImage.xml Processing input file SdlMixer+ChannelFinishedDelegate.xml Processing input file SdlMixer+MixEffectDoneDelegate.xml Processing input file SdlMixer+MixEffectFunctionDelegate.xml Processing input file SdlMixer+MixFunctionDelegate.xml Processing input file SdlMixer+Mix_Chunk.xml Processing input file SdlMixer+MusicFinishedDelegate.xml Processing input file SdlMixer.xml Processing input file SdlNet+IPaddress.xml Processing input file SdlNet+SDLNet_GenericSocket.xml Processing input file SdlNet+SDLNet_SocketSet.xml Processing input file SdlNet+TCPsocket.xml Processing input file SdlNet+UDPpacket.xml Processing input file SdlNet+UDPsocket.xml Processing input file SdlNet.xml Processing input file SdlTtf+TTF_Font.xml Processing input file SdlTtf.xml Processing input file Smpeg+SMPEG_DisplayCallback.xml Processing input file Smpeg+SMPEG_Filter.xml Processing input file Smpeg+SMPEG_FilterCallback.xml Processing input file Smpeg+SMPEG_FilterDestroy.xml Processing input file Smpeg+SMPEG_FilterInfo.xml Processing input file Smpeg+SMPEG_Info.xml Processing input file Smpeg+SMPEG_version.xml Processing input file Smpeg.xml Processing namespace Tao.DevIl Processing input file ILinfo.xml Processing input file ILpointf.xml Processing input file ILpointi.xml Processing input file Il+IL_LOADPROC.xml Processing input file Il+IL_SAVEPROC.xml Processing input file Il+fCloseRProc.xml Processing input file Il+fCloseWProc.xml Processing input file Il+fEofProc.xml Processing input file Il+fGetcProc.xml Processing input file Il+fOpenRProc.xml Processing input file Il+fOpenWProc.xml Processing input file Il+fPutcProc.xml Processing input file Il+fReadProc.xml Processing input file Il+fSeekRProc.xml Processing input file Il+fSeekWProc.xml Processing input file Il+fTellRProc.xml Processing input file Il+fTellWProc.xml Processing input file Il+fWriteProc.xml Processing input file Il+mAlloc.xml Processing input file Il+mFree.xml Processing input file Il.xml Processing input file Ilu.xml Processing input file Ilut.xml Processing namespace Tao.Lua Processing input file Lua+luaL_Buffer.xml Processing input file Lua+luaL_Reg.xml Processing input file Lua+lua_Alloc.xml Processing input file Lua+lua_CFunction.xml Processing input file Lua+lua_Debug.xml Processing input file Lua+lua_Hook.xml Processing input file Lua+lua_Reader.xml Processing input file Lua+lua_Writer.xml Processing input file Lua.xml Processing namespace Tao.FFmpeg Processing input file FFmpeg+AVBitStreamFilter.xml Processing input file FFmpeg+AVBitStreamFilterContext.xml Processing input file FFmpeg+AVClass.xml Processing input file FFmpeg+AVCodec.xml Processing input file FFmpeg+AVCodecContext.xml Processing input file FFmpeg+AVCodecParser.xml Processing input file FFmpeg+AVCodecParserContext.xml Processing input file FFmpeg+AVDiscard.xml Processing input file FFmpeg+AVFormatContext.xml Processing input file FFmpeg+AVFormatParameters.xml Processing input file FFmpeg+AVFrac.xml Processing input file FFmpeg+AVFrame.xml Processing input file FFmpeg+AVImageFormat.xml Processing input file FFmpeg+AVImageInfo.xml Processing input file FFmpeg+AVIndexEntry.xml Processing input file FFmpeg+AVInputFormat.xml Processing input file FFmpeg+AVOption.xml Processing input file FFmpeg+AVOutputFormat.xml Processing input file FFmpeg+AVPacket.xml Processing input file FFmpeg+AVPacketList.xml Processing input file FFmpeg+AVPaletteControl.xml Processing input file FFmpeg+AVPanScan.xml Processing input file FFmpeg+AVPicture.xml Processing input file FFmpeg+AVProbeData.xml Processing input file FFmpeg+AVRational.xml Processing input file FFmpeg+AVStream.xml Processing input file FFmpeg+AVSubtitle.xml Processing input file FFmpeg+AVSubtitleRect.xml Processing input file FFmpeg+AllocCBCallback.xml Processing input file FFmpeg+ByteIOContext.xml Processing input file FFmpeg+CloseCallback.xml Processing input file FFmpeg+CodecID.xml Processing input file FFmpeg+CodecType.xml Processing input file FFmpeg+DecodeCallback.xml Processing input file FFmpeg+DestructCallback.xml Processing input file FFmpeg+DrawhorizBandCallback.xml Processing input file FFmpeg+EncodeCallback.xml Processing input file FFmpeg+ExecuteCallback.xml Processing input file FFmpeg+FilterCallback.xml Processing input file FFmpeg+FlushCallback.xml Processing input file FFmpeg+FuncCallback.xml Processing input file FFmpeg+GetBufferCallback.xml Processing input file FFmpeg+GetFormatCallback.xml Processing input file FFmpeg+ImgProbeCallback.xml Processing input file FFmpeg+ImgReadCallback.xml Processing input file FFmpeg+ImgWriteCallback.xml Processing input file FFmpeg+InitCallback.xml Processing input file FFmpeg+InterleavePacketCallback.xml Processing input file FFmpeg+ItemNameCallback.xml Processing input file FFmpeg+Motion_Est_ID.xml Processing input file FFmpeg+ParaerInitCallback.xml Processing input file FFmpeg+ParserCloseCallback.xml Processing input file FFmpeg+ParserParseCallback.xml Processing input file FFmpeg+PixelFormat.xml Processing input file FFmpeg+RcOverride.xml Processing input file FFmpeg+ReadCloseCallback.xml Processing input file FFmpeg+ReadHeaderCallback.xml Processing input file FFmpeg+ReadPacketCallback.xml Processing input file FFmpeg+ReadPauseCallback.xml Processing input file FFmpeg+ReadPlayCallback.xml Processing input file FFmpeg+ReadProbeCallback.xml Processing input file FFmpeg+ReadSeekCallback.xml Processing input file FFmpeg+ReadTimestampCallback.xml Processing input file FFmpeg+Read_PacketCallback.xml Processing input file FFmpeg+RegetBufferCallback.xml Processing input file FFmpeg+ReleaseBufferCallback.xml Processing input file FFmpeg+RtpCallback.xml Processing input file FFmpeg+SampleFormat.xml Processing input file FFmpeg+SeekCallback.xml Processing input file FFmpeg+SetParametersCallback.xml Processing input file FFmpeg+SplitCallback.xml Processing input file FFmpeg+UpdateChecksumCallback.xml Processing input file FFmpeg+WriteHeader.xml Processing input file FFmpeg+WritePacket.xml Processing input file FFmpeg+WritePacketCallback.xml Processing input file FFmpeg+WriteTrailer.xml Processing input file FFmpeg.xml Processing namespace Tao.PhysFs Processing input file Fs+PHYSFS_ArchiveInfo.xml Processing input file Fs+PHYSFS_File.xml Processing input file Fs+PHYSFS_Version.xml Processing input file Fs.xml Have 77 elements in the Tao.FFmpeg Have 24 elements in the Tao.Ode Have 96 elements in the Tao.OpenAl Have 39 elements in the Tao.OpenGl Have 73 elements in the Tao.Sdl Have 4 elements in the Tao.PhysFs Have 9 elements in the Tao.Lua Have 4 elements in the Tao.Platform.X11 Have 32 elements in the Tao.FreeGlut Have 23 elements in the Tao.DevIl # Copy examples contents for dir in ./Tao.OpenGl/CgExamples ./Tao.OpenGl/Redbook ./Tao.OpenGl/GlfwExamples ./Tao.OpenGl/OpenAlExamples ./Tao.OpenGl/GeWangExamples ./Tao.OpenGl/NateRobins ./Tao.OpenGl/FreeGlutExamples.One ./Tao.OpenGl/NeHe ./Tao.Ode/OdeExamples.Basic ./Tao.Sdl/SdlExamples ./Tao.DevIl/DevIlExamples.SimpleExample ./Tao.Lua/LuaExamples.Functions ./Tao.Lua/LuaExamples.Simple ./Tao.FFmpeg/FFmpegExamples ./Tao.PhysFs/PhysFsExamples.Simple; do \ base="${dir##*/}"; \ mkdir -p /build/buildd/taoframework-2.0.0.svn20071027/build/examples/$base; \ cp /build/buildd/taoframework-2.0.0.svn20071027/$dir/*.cs \ /build/buildd/taoframework-2.0.0.svn20071027/build/examples/$base/; \ for subdir in Properties Data Resources; do \ [ ! -d /build/buildd/taoframework-2.0.0.svn20071027/$dir/$subdir ] || \ cp -r /build/buildd/taoframework-2.0.0.svn20071027/$dir/$subdir /build/buildd/taoframework-2.0.0.svn20071027/build/examples/$base/; \ done; \ done touch build-stamp /usr/bin/fakeroot debian/rules binary dh_testdir dh_testroot dh_clean -k dh_installdirs dh_testdir dh_testroot dh_install dh_installcligac dh_installchangelogs dh_installdocs dh_clifixperms dh_installexamples dh_installman dh_link dh_strip dh_strip debug symbol extraction: all non-arch-all packages for this build platform i386: dh_strip debug symbol extraction: packages to act on: dh_strip debug symbol extraction: ignored packages: # please don't compress the examples, thanks dh_compress -Xusr/share/doc/taoframework-examples/examples dh_fixperms dh_installdeb dh_makeclilibs -m 2.0.0.svn20071027 -l 2.0.0.svn20071028 dh_clideps -d dh_clideps: Warning: Could not resolve moduleref: libdl.dylib for: Tao.OpenGl.dll! dh_clideps: Warning: Could not resolve moduleref: libGL.so for: Tao.OpenGl.dll! dh_clideps: Warning: Could not resolve moduleref: libXxf86vm for: Tao.Platform.X11.dll! dh_clideps: Warning: Missing shlibs entry: libalut.so.0 or alut.dll for: Tao.OpenAl.dll! dh_clideps: Warning: Could not resolve moduleref: /System/Library/Frameworks/Cocoa.framework/Cocoa for: Tao.Sdl.dll! dh_clideps: Warning: Could not resolve moduleref: libobjc.dylib for: Tao.Sdl.dll! dh_clideps: Warning: Missing shlibs entry: libSDL_gfx.so.4 or SDL_gfx.dll for: Tao.Sdl.dll! dh_clideps: Warning: Missing shlibs entry: libavcodec.so.51 or avcodec-51.dll for: Tao.FFmpeg.dll! dh_gencontrol dpkg-gencontrol: warning: unknown substitution variable ${cli:Depends} dh_md5sums dh_builddeb pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/taoframework-examples/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `taoframework-examples' in `../taoframework-examples_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-opengl2.1-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-opengl2.1-cil' in `../libtaoframework-opengl2.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-openal1.1-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-openal1.1-cil' in `../libtaoframework-openal1.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-devil1.6-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-devil1.6-cil' in `../libtaoframework-devil1.6-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-ode0.6-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-ode0.6-cil' in `../libtaoframework-ode0.6-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-sdl1.2-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-sdl1.2-cil' in `../libtaoframework-sdl1.2-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: libtaoframework-devil1.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ode0.6-cil/DEBIAN/control, package libtaoframework-ode0.6-cil, directory ./debian/libtaoframework-ode0.6-cil pkgstriptranslations: libtaoframework-ode0.6-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-sdl1.2-cil/DEBIAN/control, package libtaoframework-sdl1.2-cil, directory ./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-freeglut2.4-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-freeglut2.4-cil' in `../libtaoframework-freeglut2.4-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-openal1.1-cil/DEBIAN/control, package libtaoframework-openal1.1-cil, directory ./debian/libtaoframework-openal1.1-cil pkgstriptranslations: libtaoframework-openal1.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-devil1.6-cil/DEBIAN/control, package libtaoframework-devil1.6-cil, directory ./debian/libtaoframework-devil1.6-cil pkgstriptranslations: 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package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-physfs1.0-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-physfs1.0-cil' in `../libtaoframework-physfs1.0-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping 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./debian/libtaoframework-sdl1.2-cil pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-ffmpeg0.4-cil' in `../libtaoframework-ffmpeg0.4-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: 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skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/libtaoframework-lua5.1-cil/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `libtaoframework-lua5.1-cil' in `../libtaoframework-lua5.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb'. pkgstriptranslations: processing control file: ./debian/taoframework-examples/DEBIAN/control, package taoframework-examples, directory ./debian/taoframework-examples pkgstriptranslations: taoframework-examples does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-opengl2.1-cil/DEBIAN/control, package libtaoframework-opengl2.1-cil, directory ./debian/libtaoframework-opengl2.1-cil pkgstriptranslations: libtaoframework-opengl2.1-cil does not contain translations, skipping pkgstriptranslations: 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pkgstriptranslations: libtaoframework-sdl1.2-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-freeglut2.4-cil/DEBIAN/control, package libtaoframework-freeglut2.4-cil, directory ./debian/libtaoframework-freeglut2.4-cil pkgstriptranslations: libtaoframework-freeglut2.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-lua5.1-cil/DEBIAN/control, package libtaoframework-lua5.1-cil, directory ./debian/libtaoframework-lua5.1-cil pkgstriptranslations: libtaoframework-lua5.1-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-physfs1.0-cil/DEBIAN/control, package libtaoframework-physfs1.0-cil, directory ./debian/libtaoframework-physfs1.0-cil pkgstriptranslations: libtaoframework-physfs1.0-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/libtaoframework-ffmpeg0.4-cil/DEBIAN/control, package libtaoframework-ffmpeg0.4-cil, directory ./debian/libtaoframework-ffmpeg0.4-cil pkgstriptranslations: libtaoframework-ffmpeg0.4-cil does not contain translations, skipping pkgstriptranslations: processing control file: ./debian/monodoc-taoframework-manual/DEBIAN/control, package monodoc-taoframework-manual, directory ./debian/monodoc-taoframework-manual pkgstriptranslations: monodoc-taoframework-manual does not contain translations, skipping pkgstriptranslations: no translation files, not creating tarball pkgmaintainermangler: Maintainer field overridden to "Ubuntu MOTU Developers " warning, `debian/monodoc-taoframework-manual/DEBIAN/control' contains user-defined field `Original-Maintainer' dpkg-deb: ignoring 1 warnings about the control file(s) dpkg-deb: building package `monodoc-taoframework-manual' in `../monodoc-taoframework-manual_2.0.0.svn20071027-5ubuntu2_all.deb'. dpkg-genchanges -b -mUbuntu/i386 Build Daemon >../taoframework_2.0.0.svn20071027-5ubuntu2_i386.changes dpkg-genchanges: binary-only upload - not including any source code dpkg-buildpackage: binary only upload (no source included) ****************************************************************************** Build finished at 20090213-1741 chroot-autobuild/build/buildd/taoframework-examples_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 324644 bytes: control archive= 6009 bytes. 617 bytes, 17 lines control 19777 bytes, 192 lines md5sums Package: taoframework-examples Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 2868 Section: libs Priority: optional Description: examples for all Tao libraries The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . This package contains some examples for all Tao libraries. . http://www.mono-project.com/Tao chroot-autobuild/build/buildd/libtaoframework-opengl2.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 255876 bytes: control archive= 1393 bytes. 294 bytes, 2 lines clilibs 1070 bytes, 24 lines control 696 bytes, 8 lines md5sums 253 bytes, 7 lines * postinst #!/bin/sh 272 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-opengl2.1-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 1312 Depends: cli-common (>= 0.5.1), libgl1-mesa-glx | libgl1, libglu1-mesa | libglu1, libmono-corlib2.0-cil (>= 1.2.2.1), libx11-6 Section: libs Priority: optional Description: Tao CLI binding for OpenGL and GLU The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenGL is a vendor-neutral, multi-platform standard for high performance 2D/3D graphics on devices ranging from mobile phones to PCs to Supercomputers. GLU is the OpenGL Utility Library. This is a set of functions to create texture mipmaps from a base image, map coordinates between screen and object space, and draw quadric surfaces and NURBS. . http://www.mono-project.com/Tao http://www.opengl.org chroot-autobuild/build/buildd/libtaoframework-openal1.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 17588 bytes: control archive= 1242 bytes. 144 bytes, 1 lines clilibs 978 bytes, 23 lines control 525 bytes, 6 lines md5sums 253 bytes, 7 lines * postinst #!/bin/sh 272 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-openal1.1-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 120 Depends: cli-common (>= 0.5.1), libmono-corlib2.0-cil (>= 1.2.2.1), libopenal1 Section: libs Priority: optional Description: Tao CLI binding for OpenAL The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . http://www.mono-project.com/Tao http://www.openal.org chroot-autobuild/build/buildd/libtaoframework-devil1.6-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 17116 bytes: control archive= 1306 bytes. 141 bytes, 1 lines clilibs 1099 bytes, 24 lines control 517 bytes, 6 lines md5sums 252 bytes, 7 lines * postinst #!/bin/sh 271 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-devil1.6-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 112 Depends: cli-common (>= 0.5.1), libdevil1c2, libmono-corlib2.0-cil (>= 1.2.2.1) Section: libs Priority: optional Description: Tao CLI binding for DevIL The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Developer's Image Library (DevIL) is a programmer's library to develop applications with very powerful image loading capabilities, yet is easy for a developer to learn and use. Ultimate control of images is left to the developer, so unnecessary conversions, etc. are not performed. DevIL utilizes a simple, yet powerful, syntax. DevIL can load, save, convert, manipulate, filter and display a wide variety of image formats. . http://www.mono-project.com/Tao http://openil.sourceforge.net chroot-autobuild/build/buildd/libtaoframework-ode0.6-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 19698 bytes: control archive= 1277 bytes. 135 bytes, 1 lines clilibs 1011 bytes, 23 lines control 501 bytes, 6 lines md5sums 250 bytes, 7 lines * postinst #!/bin/sh 269 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-ode0.6-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 120 Depends: cli-common (>= 0.5.1), libmono-corlib2.0-cil (>= 1.2.2.1), libode0debian1 (>= 1:0.8.dfsg-3) Section: libs Priority: optional Description: Tao CLI binding for ODE The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Open Dynamics Engine (ODE) is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . http://www.mono-project.com/Tao http://ode.org chroot-autobuild/build/buildd/libtaoframework-sdl1.2-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 31792 bytes: control archive= 1224 bytes. 136 bytes, 1 lines clilibs 971 bytes, 21 lines control 501 bytes, 6 lines md5sums 250 bytes, 7 lines * postinst #!/bin/sh 269 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-sdl1.2-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 152 Depends: cli-common (>= 0.5.1), libmono-corlib2.0-cil (>= 1.2.2.1), libsdl-image1.2 (>= 1.2.5), libsdl-mixer1.2 (>= 1.2.6), libsdl-net1.2, libsdl-ttf2.0-0, libsdl1.2debian (>= 1.2.10-1), libsmpeg0 Section: libs Priority: optional Description: Tao CLI binding for SDL The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. . http://www.mono-project.com/Tao http://www.libsdl.org chroot-autobuild/build/buildd/libtaoframework-freeglut2.4-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 15414 bytes: control archive= 1239 bytes. 150 bytes, 1 lines clilibs 959 bytes, 22 lines control 541 bytes, 6 lines md5sums 255 bytes, 7 lines * postinst #!/bin/sh 274 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-freeglut2.4-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 108 Depends: cli-common (>= 0.5.1), freeglut3, libmono-corlib2.0-cil (>= 1.2.2.1) Section: libs Priority: optional Description: Tao CLI binding for freeglut The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . freeglut is a completely OpenSourced alternative to the OpenGL Utility Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions. . http://www.mono-project.com/Tao http://freeglut.sourceforge.net chroot-autobuild/build/buildd/libtaoframework-physfs1.0-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 10100 bytes: control archive= 1174 bytes. 144 bytes, 1 lines clilibs 851 bytes, 21 lines control 525 bytes, 6 lines md5sums 253 bytes, 7 lines * postinst #!/bin/sh 272 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-physfs1.0-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 96 Depends: cli-common (>= 0.5.1), libmono-corlib2.0-cil (>= 1.2.2.1), libphysfs-1.0-0 Section: libs Priority: optional Description: Tao CLI binding for PhysicsFS The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . The PhysicsFS filesystem abstraction library provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files. . http://www.mono-project.com/Tao http://icculus.org/physfs chroot-autobuild/build/buildd/libtaoframework-ffmpeg0.4-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 24644 bytes: control archive= 1198 bytes. 144 bytes, 1 lines clilibs 892 bytes, 20 lines control 525 bytes, 6 lines md5sums 253 bytes, 7 lines * postinst #!/bin/sh 272 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-ffmpeg0.4-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 128 Depends: cli-common (>= 0.5.1), libavformat52 (>= 3:0.svn20090128-1) | libavformat-unstripped-52 (>= 3:0.svn20090128-1), libmono-corlib2.0-cil (>= 1.2.2.1) Section: libs Priority: optional Description: Tao CLI binding for FFmpeg The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . The FFmpeg libraries support most existing file formats (AVI, MPEG, OGG, Matroska, ASF...) and encoding formats (MPEG, DivX, MPEG4, AC3, DV...). . http://www.mono-project.com/Tao http://ffmpeg.mplayerhq.hu/ chroot-autobuild/build/buildd/libtaoframework-lua5.1-cil_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 12850 bytes: control archive= 1153 bytes. 135 bytes, 1 lines clilibs 805 bytes, 21 lines control 501 bytes, 6 lines md5sums 250 bytes, 7 lines * postinst #!/bin/sh 269 bytes, 7 lines * prerm #!/bin/sh Package: libtaoframework-lua5.1-cil Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 100 Depends: cli-common (>= 0.5.1), liblua5.1-0, libmono-corlib2.0-cil (>= 1.2.2.1) Section: libs Priority: optional Description: Tao CLI binding for Lua The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Lua is a programming language originally designed for extending applications, but also frequently used as a general-purpose, stand-alone language. . http://www.mono-project.com/Tao http://www.lua.org/ chroot-autobuild/build/buildd/monodoc-taoframework-manual_2.0.0.svn20071027-5ubuntu2_all.deb: new debian package, version 2.0. size 537326 bytes: control archive= 1001 bytes. 652 bytes, 16 lines control 384 bytes, 5 lines md5sums 438 bytes, 17 lines * postinst #!/bin/sh 214 bytes, 10 lines * prerm #!/bin/sh Package: monodoc-taoframework-manual Source: taoframework Version: 2.0.0.svn20071027-5ubuntu2 Architecture: all Maintainer: Ubuntu MOTU Developers Original-Maintainer: Debian CLI Libraries Team Installed-Size: 1028 Depends: monodoc-manual Section: doc Priority: optional Description: compiled XML documentation for all the Tao libraries The MonoDoc Project is the documentation framework of the Mono project which provides detailed API documentation for all Mono components and the Mono CLI implementation. . 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drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/ drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/lib/ drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/lib/monodoc/ drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/lib/monodoc/sources/ -rw-r--r-- root/root 493403 2009-02-13 17:41 ./usr/lib/monodoc/sources/Tao.tree -rw-r--r-- root/root 490099 2009-02-13 17:41 ./usr/lib/monodoc/sources/Tao.zip -rw-r--r-- root/root 106 2009-02-13 17:38 ./usr/lib/monodoc/sources/Tao.source drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/share/ drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/share/doc/ drwxr-xr-x root/root 0 2009-02-13 17:41 ./usr/share/doc/monodoc-taoframework-manual/ -rw-r--r-- root/root 2686 2009-02-13 17:38 ./usr/share/doc/monodoc-taoframework-manual/copyright -rw-r--r-- root/root 1258 2009-02-13 17:38 ./usr/share/doc/monodoc-taoframework-manual/changelog.Debian.gz taoframework_2.0.0.svn20071027-5ubuntu2_i386.changes: Format: 1.8 Date: Fri, 13 Feb 2009 15:43:20 +0200 Source: taoframework Binary: taoframework-examples libtaoframework-opengl2.1-cil libtaoframework-openal1.1-cil libtaoframework-devil1.6-cil libtaoframework-ode0.6-cil libtaoframework-sdl1.2-cil libtaoframework-freeglut2.4-cil libtaoframework-physfs1.0-cil libtaoframework-ffmpeg0.4-cil libtaoframework-lua5.1-cil monodoc-taoframework-manual Architecture: all Version: 2.0.0.svn20071027-5ubuntu2 Distribution: jaunty Urgency: low Maintainer: Ubuntu/i386 Build Daemon Changed-By: Paul Sladen Description: libtaoframework-devil1.6-cil - Tao CLI binding for DevIL libtaoframework-ffmpeg0.4-cil - Tao CLI binding for FFmpeg libtaoframework-freeglut2.4-cil - Tao CLI binding for freeglut libtaoframework-lua5.1-cil - Tao CLI binding for Lua libtaoframework-ode0.6-cil - Tao CLI binding for ODE libtaoframework-openal1.1-cil - Tao CLI binding for OpenAL libtaoframework-opengl2.1-cil - Tao CLI binding for OpenGL and GLU libtaoframework-physfs1.0-cil - Tao CLI binding for PhysicsFS libtaoframework-sdl1.2-cil - Tao CLI binding for SDL monodoc-taoframework-manual - compiled XML documentation for all the Tao libraries taoframework-examples - examples for all Tao libraries Changes: taoframework (2.0.0.svn20071027-5ubuntu2) jaunty; urgency=low . * Tweak build-deps, add explicit 'libmono-winforms2.0-cil | libmono-winforms1.0-cil' as not brought in by 'mono-1.0-devel'. 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Removing libpixman-1-0 ... Purging configuration files for libpixman-1-0 ... Removing libmono-corlib2.0-cil ... Removing libxcb-render0 ... Purging configuration files for libxcb-render0 ... Removing fontconfig-config ... Purging configuration files for fontconfig-config ... Removing ttf-dejavu ... Removing libmono0 ... Purging configuration files for libmono0 ... Removing libx11-6 ... Purging configuration files for libx11-6 ... Removing ttf-dejavu-extra ... Purging configuration files for ttf-dejavu-extra ... Removing libsysfs2 ... Purging configuration files for libsysfs2 ... Removing mono-jit ... Removing ttf-dejavu-core ... Purging configuration files for ttf-dejavu-core ... dpkg - warning: while removing ttf-dejavu-core, directory `/usr/share/fonts/truetype' not empty so not removed. dpkg - warning: while removing ttf-dejavu-core, directory `/usr/share/fonts' not empty so not removed. Removing libxcb1 ... Purging configuration files for libxcb1 ... Removing libxau6 ... Purging configuration files for libxau6 ... Removing libxdmcp6 ... Purging configuration files for libxdmcp6 ... Removing mono-common ... Purging configuration files for mono-common ... Removing libx11-data ... dpkg - warning: while removing libx11-data, directory `/usr/share/X11' not empty so not removed. Removing libglib2.0-0 ... Purging configuration files for libglib2.0-0 ... Removing defoma ... Purging configuration files for defoma ... dpkg - warning: while removing defoma, directory `/etc/defoma' not empty so not removed. Removing whiptail ... Removing file ... Purging configuration files for file ... Removing libnewt0.52 ... Purging configuration files for libnewt0.52 ... Removing libpopt0 ... Purging configuration files for libpopt0 ... Removing libmagic1 ... Purging configuration files for libmagic1 ... Processing triggers for libc6 ... ldconfig deferred processing now taking place ****************************************************************************** Finished at 20090213-1743 Build needed 00:03:13, 74752k disk space RUN: /usr/share/launchpad-buildd/slavebin/scan-for-processes ['/usr/share/launchpad-buildd/slavebin/scan-for-processes', '867071-2000049'] Scanning for processes to kill in build 867071-2000049... Scanning for processes to kill in build /home/buildd/build-867071-2000049/chroot-autobuild... RUN: /usr/share/launchpad-buildd/slavebin/umount-chroot ['umount-chroot', '867071-2000049'] Unmounting chroot for build 867071-2000049... RUN: /usr/share/launchpad-buildd/slavebin/remove-build ['remove-build', '867071-2000049'] Removing build 867071-2000049