Change log for tome package in Ubuntu

130 of 30 results
Published in groovy-release on 2020-05-28
Deleted in groovy-proposed (Reason: moved to Release)
tome (2.41-ah~0.git.20200131-1) unstable; urgency=medium

  * New ipstream git snapshot (sync to head)
  * Bug fix: "tome FTBFS on 32bit: invalid conversion from ‘uint32_t*’
    {aka ‘unsigned int*’} to ‘u32b*’ {aka ‘long unsigned int*’}", thanks
    to Adrian Bunk (Closes: #961367).

 -- Manoj Srivastava <email address hidden>  Wed, 27 May 2020 16:50:33 -0700
Superseded in groovy-proposed on 2020-05-28
tome (2.4.0-ah-1) unstable; urgency=medium

  * New upstream version
  * Update the VCS-* fields in the control file to point to salsa
  * Update standards version to 4.3.0. No changes needed
  * The GTK frontend is back.
  * Bug fix: "duplicate files: README.Debian", thanks to IOhannes m
    zmoelnig (Closes: #864346).
  * Bug fix: "FTBFS on hurd-i386: PATH_MAX undeclared", thanks to Aaron
    M. Ucko (Closes: #875774). Added the same max as from
    /usr/include/linux/limits.h

 -- Manoj Srivastava <email address hidden>  Fri, 22 May 2020 22:03:47 -0700
Superseded in groovy-release on 2020-05-28
Published in focal-release on 2020-02-03
Deleted in focal-proposed (Reason: moved to Release)
tome (2.4~0.git.2015.12.29-1.2build4) focal; urgency=medium

  * No change rebuild against new boost1.71 ABI

 -- Dimitri John Ledkov <email address hidden>  Sun, 02 Feb 2020 20:31:53 +0100
Superseded in focal-release on 2020-02-03
Published in eoan-release on 2019-04-18
Obsolete in disco-release on 2020-07-14
Obsolete in cosmic-release on 2020-07-13
Deleted in cosmic-proposed (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.2build3) cosmic; urgency=medium

  * No-change rebuild for boost soname change.

 -- Matthias Klose <email address hidden>  Tue, 17 Jul 2018 12:50:37 +0000
Superseded in cosmic-release on 2018-07-17
Deleted in cosmic-proposed on 2018-07-18 (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.2build2) cosmic; urgency=medium

  * No-change rebuild for ncurses soname changes.

 -- Matthias Klose <email address hidden>  Thu, 03 May 2018 14:27:30 +0000
Superseded in cosmic-release on 2018-05-04
Published in bionic-release on 2017-10-31
Deleted in bionic-proposed (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.2build1) bionic; urgency=medium

  * No-change rebuild for boost soname change.

 -- Matthias Klose <email address hidden>  Thu, 26 Oct 2017 23:46:47 +0200
Superseded in bionic-release on 2017-10-31
Obsolete in artful-release on 2020-07-10
Deleted in artful-proposed on 2020-07-10 (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.2) unstable; urgency=medium

  * Non-maintainer upload.

  [ Colin Watson ]
  * Only build with -fsanitize=undefined -fsanitize=address on architectures
    that support these.

  [ Bhavani Shankar ]
  * Match variable boolean type in z-rand.cc to fix compilation on 
    32 bit archs. Thanks to Andreas Beckmann from debian for the
    report. Closes: #843984.

 -- Matthias Klose <email address hidden>  Wed, 13 Sep 2017 22:25:47 +0200
Superseded in artful-release on 2017-09-14
Deleted in artful-proposed on 2017-09-15 (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.1ubuntu4) artful; urgency=medium

  * Rebuild using gcc-7 (libasan4).

 -- Matthias Klose <email address hidden>  Wed, 13 Sep 2017 20:52:53 +0200
Superseded in artful-proposed on 2017-09-13
tome (2.4~0.git.2015.12.29-1.1ubuntu3) artful; urgency=medium

  * Build with sanitizer flags on s390x as well.

 -- Matthias Klose <email address hidden>  Wed, 13 Sep 2017 20:52:53 +0200
Superseded in artful-release on 2017-09-13
Obsolete in zesty-release on 2018-06-22
Deleted in zesty-proposed on 2018-06-22 (Reason: moved to release)
tome (2.4~0.git.2015.12.29-1.1ubuntu2) zesty; urgency=medium

  * Only build with -fsanitize=undefined -fsanitize=address on architectures
    that support these.

 -- Colin Watson <email address hidden>  Tue, 11 Apr 2017 11:34:24 +0100
Superseded in zesty-proposed on 2017-04-11
tome (2.4~0.git.2015.12.29-1.1ubuntu1) zesty; urgency=medium

  * Match variable boolean type in z-rand.cc to fix compilation on
    32 bit archs. Thanks to Andreas Beckmann from debian for the
    report.

 -- Bhavani Shankar <email address hidden>  Thu, 09 Mar 2017 19:34:08 +0530
Superseded in zesty-proposed on 2016-11-02
tome (2.4~0.git.2015.12.29-1build4) zesty; urgency=high

  * No change rebuild against boost1.62.

 -- Dimitri John Ledkov <email address hidden>  Tue, 01 Nov 2016 16:06:46 +0000
Superseded in zesty-proposed on 2017-03-10
tome (2.4~0.git.2015.12.29-1.1) unstable; urgency=medium

  * Non-maintainer upload.
  * Add "XS-Autobuild: yes" to have the buildds autobuild the package.
    This is also to be able to build binNMUs on the buildds during transitions.
    Closes: #750940

 -- Mattia Rizzolo <email address hidden>  Mon, 10 Oct 2016 14:25:57 +0000
Superseded in zesty-proposed on 2016-11-01
Deleted in yakkety-proposed on 2016-11-03 (Reason: Moved to zesty-proposed)
tome (2.4~0.git.2015.12.29-1build3) yakkety; urgency=medium

  * No-change rebuild for boost soname change.

 -- Matthias Klose <email address hidden>  Thu, 04 Aug 2016 08:06:56 +0000
Superseded in yakkety-proposed on 2016-08-04
tome (2.4~0.git.2015.12.29-1build2) yakkety; urgency=medium

  * No-change rebuild for boost soname change.

 -- Matthias Klose <email address hidden>  Sat, 23 Apr 2016 17:09:41 +0000
Superseded in yakkety-proposed on 2016-04-23
Deleted in xenial-proposed on 2016-04-25 (Reason: Moved to yakkety-proposed)
tome (2.4~0.git.2015.12.29-1build1) xenial; urgency=medium

  * No-change rebuild for ncurses6 transition.

 -- Matthias Klose <email address hidden>  Sun, 07 Feb 2016 09:55:22 +0000
Superseded in xenial-proposed on 2016-02-07
tome (2.4~0.git.2015.12.29-1) unstable; urgency=low

  * New upstream git pull
  * WARNING: This is a pre-release of a new version. The savefile format
    has changed. YOUR OLD SAVES WILL NOT LOAD.
  * This is a pretty major refresh. LUA has gone. The code has moved to
    C++. There are probably unknown bugs.
  * Bug fix: "Fails to execute gtk2 interface because of setguid", thanks
    to falconbird. There is no GTK frontend anymore, so this is now moot.
    (Closes: #750941).
  * Updated the copyright to DEP-5, after rescanning the new soureces
    using debmake -cc

 -- Manoj Srivastava <email address hidden>  Wed, 27 Jan 2016 14:58:59 -0800
Superseded in zesty-release on 2017-04-11
Obsolete in yakkety-release on 2018-01-23
Published in xenial-release on 2015-10-22
Obsolete in wily-release on 2018-01-22
Obsolete in vivid-release on 2018-01-18
Obsolete in utopic-release on 2016-11-03
Deleted in utopic-proposed (Reason: moved to release)
tome (2.3.11-ah-2) unstable; urgency=low


  * Modified the install paths to deploy to the FHS compliant
    /usr/games/tome and /var/games/tome, as we have always done
  * This is a major change, and includes theming. Some of the options have
    changed. Because of this, the manual page has been removed; there is a
    command line help  option and in game help until the manual page is
    rewritten.

 -- Manoj Srivastava <email address hidden>  Wed, 14 May 2014 23:54:09 -0700

Available diffs

Superseded in utopic-release on 2014-05-16
Deleted in utopic-proposed on 2014-05-17 (Reason: moved to release)
tome (2.3.6-ah-1) unstable; urgency=medium


  * Upstream development of version 2 has moved into maintenance mode,
    with a new upstream git repository at:
    git://gitorious.org/tome2/tome2.git
    - Don't generate impassable glass walls.
    - Mark *all* quest monsters properly.
    - Avoid generating up staircases in selected dungeons.
    - Mimicry cloaks of Abomination now aggravate properly.
    - Properly handle item set effects with certain traps.
    - Fix crash bug during character dumps.
    - Misc. Mimicry fixes.
    - Prevent immunities from Balrog Form persisting too long.
    - Fix for loading/saving on Linux distribution using Fortify.
    - Fix for module directory paths.
    - Fix miscellaneous problems on 64-bit platforms.
    - Princess room should now always be generated.
    - Extra Blows applies to barehand combat too.

 -- Manoj Srivastava <email address hidden>  Wed, 14 May 2014 13:49:42 -0700

Available diffs

Superseded in utopic-release on 2014-05-15
Deleted in utopic-proposed on 2014-05-16 (Reason: moved to release)
tome (2.3.5-4) unstable; urgency=low


  * On purge, get rid of /var/games/tome directory (and all the score
    files)  (Closes: #663525).
  * Bug fix #663525: "unowned files after purge (policy 6.8, 10.8)", thanks to
    Andreas Beckmann

 -- Manoj Srivastava <email address hidden>  Mon, 05 May 2014 10:49:34 -0700

Available diffs

Superseded in utopic-release on 2014-05-06
Deleted in utopic-proposed on 2014-05-07 (Reason: moved to release)
tome (2.3.5-3) unstable; urgency=low


  * New bug fixing release.
  * Bug fix: "FTBFS due to binutils-gold", thanks to Bhavani Shankar
    R. Added -lm toi the linker line.    (Closes: #607552).
  * Bug fix: "depends on obsolete libmikmod2 on powerpc", thanks to Julien
    Cristau. This is not a direct dependency, so rebuilding should fix it.
    (Closes: #742598).

 -- Manoj Srivastava <email address hidden>  Wed, 30 Apr 2014 21:50:57 -0700
Superseded in utopic-release on 2014-05-03
Published in trusty-release on 2013-10-18
Obsolete in saucy-release on 2015-04-24
Obsolete in raring-release on 2015-04-24
Obsolete in quantal-release on 2015-04-24
Published in precise-release on 2011-10-13
Obsolete in oneiric-release on 2015-04-24
Obsolete in natty-release on 2013-06-04
tome (2.3.5-2ubuntu1) natty; urgency=low

  * link against -lm fix FTBFS
 -- Bhavani Shankar <email address hidden>   Fri, 10 Dec 2010 11:48:20 +0530

Available diffs

Superseded in natty-release on 2010-12-10
Obsolete in maverick-release on 2013-03-05
Obsolete in lucid-release on 2016-10-26
Obsolete in karmic-release on 2013-03-04
Obsolete in jaunty-release on 2013-02-28
tome (2.3.5-2) unstable; urgency=low

  * [f4042dd] Fix code which needed a 32 bit int to not use int/long
    On amd64, but not on i386, tome produces LUA errors at various
    times. The errors occur at savefile load, when wileding a weapon,
    unweilding a weapon, and for other events. The same homedir, same
    savefiles, same config, same etc., does not produce errors in the
    32bit build of the package.

    The error seems to be that the type Number needs to be a 32bit wide
    integer; and seems to be defined by default as an long, with an option
    to define it as an int for amd64. However, for the 11 arches Debian
    supports, this would lead to a morass of selecting architectures in
    the makefile to override the type; a better solution is to use
    stdint.h and use a type which is 32 bits wide by design: int32_t.

    Bug fix: "frequent LUA errors on amd64, possibly influencing game
    logic", thanks to <email address hidden></a>; The fix was
    inspired by a different fix proposed by Daniel White.
   
    This fixes the LUA errors, and             (Closes: Bug#419825)
    This is an important bug fix.

 -- Ubuntu Archive Auto-Sync <email address hidden>   Mon,  10 Nov 2008 14:56:56 +0000

Available diffs

Superseded in jaunty-release on 2008-11-10
Obsolete in intrepid-release on 2013-02-20
tome (2.3.5-1) unstable; urgency=low

  * New upstream release
    Interface changes:
    - The X11 and Xaw interfaces now save the dungeon and player when the
      window is closed.
    - Fixed cpu churning bug that occurs when using certain window managers and
      ToME is maximized.
    Gameplay changes:
    - Player speed now set correctly when Demon Hide corruption is enabled.
    - ToME now correctly sets various Balrog flags when player in Balrog form.
    - ToME now correctly sets the teleport flags when teleport corruption is
      enabled.
    - ToME now uses the qrand7.map file when generating princess quests.
    - Bigs changes for generate.c to get it to produce the princess and thrain
      rooms. Also code clean up of room geranation code.
    Object changes:
    - Slings of Buckland can now be generated.
    - Wiki Bug 510. Added the WIELD_CAST flag to all artifact instruments to
      fix problems when casting spells.
    Misc changes:
    - Fixed small typo in the commands help file.
    - Added help for the Mathom House.
    - Fixed various compile time warnings in various files.
    - Added makefile support for main-gtk2.c in makefile.std
    - Values found in documentation for spectral race modifiers now match values
      found in p_info.txt.
    - Wiki Bug 837. Removed references to old inscriptions handling code in
      documentation.
    - Wiki Bug 564. Do not use the word 'restrict' as a variable name anymore.
      It conflicts with keywords used by the Sun Studio Compiler.
    - Wiki Bug 517. Fixed incorrect descriptoin of artifacts in help files.
    - Changed description of Disarm spell to more accurately reflect what it
      does.
    - ToME now correctly compiles main-gtk2.c on 64-bit machines.
    Bug fixes:
    - Wiki Bugs 841, 405, 360. Changes to get ToME to correctly build 64-bit
      executables.
    - Applied killerbunnies patch to identify objects on grid before squelching.
    - Applied killer bunnies patch to keep the fate "you are fated to find
      something special" from creating something special with an inappropriate
      base object.
    - Applied killerbunnies patch stops symbiotes from gaining levels simply
      by being hypnotized and released.
    - ToME now saves tim_fly, tim_poison, tim_regen and tim_regen_power.
    - Stores now display the inventory correctly after a purchase.
    - The race the legends display now works correctly with more than 10 dead
      characters in history.
    - Characters are no longer generated with 0 mana points.
    - Wiki Bug 839. ToME no longer penalizes an object when it is not actually
      cursed.
    - Wiki Bug 838. The melee style will now switch correctly from Bear to the
      primary melee style when switching out of Bear form.
    - Wiki Bug 826. The inventory and equipment windows now update when the
      player identifies the entire pack or uses the *Greater Identify* spell.
    - Wiki Bug 819. No more bogus level leaving messages.
    - Wiki Bug 722. ToME no longer crashes purple staircases have been trapped.
    - Wiki Bug 624. Ensure savefiles go to save and not scpt when using modules.
    - Wiki Bug 537. Partial fix of infinite loop during stair allocation on
      small levels.
    - Wiki Bug 530. ToME no longer drops items inappropriately when changing
      melee styles.
    - Wiki Bug 528. Character dumps now show the correct number of princess and
      lost sword quests.
    - Wiki Bug 526. ToME no longer enters an infinite loop when fighting in
      bare-hand combat sylte and bare-hand skill is < 1.
    - Wiki Bug 523. All types of recall check if the user really wants to leave
      a unique level.
    - Wiki Bug 506. ToME no longer crashes attempting to drop non-existant
      artifacts.
    - Wiki Bug 419. Use SKILL_BOULDER instead of SKILL_ARCHERY when throwing
      a boulder.
    - Wiki Bug 411. Black breath no longer gets 3 chances to happen.
    - Wiki Bug 394 and 393. Inertia Control autocasting can no longer cast a
      spell when antimagic field > 0 or when wielding a dark sword.
    - Wiki Bug 334. Companions are no longer saved in dungone save files.
    - Work around Mac OS 10.4.11 getlogin() bug - Neil
    - Wiki Bug 397. ToME no longer crashes on XP and Vista systems when viewing
      quests or other info from the knowledge menu.
  * Change the control file to reflect the repo change to git.
  * Update the build depends to reflect the fact that we now also compile
    the SDL version, which is the preferred back end.

 -- Ubuntu Archive Auto-Sync <email address hidden>   Thu,  29 May 2008 13:34:54 +0100

Available diffs

Superseded in intrepid-release on 2008-05-29
tome (2.3.4-2) unstable; urgency=low

  * Added patch to allow saving games when playing optional modules. Patch
    from  Bob Vincent                                     Closes: #428910

 -- Ubuntu Archive Auto-Sync <email address hidden>   Sun,  04 May 2008 16:37:05 +0100
Superseded in intrepid-release on 2008-05-04
Obsolete in hardy-release on 2015-04-24
Obsolete in gutsy-release on 2011-09-16
Obsolete in feisty-release on 2009-08-20
tome (2.3.4-1) unstable; urgency=low

  * New upstream release
    Interface changes:
    - Fix window position saving on Mac OS, patch by John Love-Jensen
      -- Neil
    Bug fixes:
    - Remove buggy trap of Stair Movement -- Neil
    - Fix typo in one monster's flags - Iain
    - Fix word wrapping in character sheet, patch from "ZizzoTheInfinite"
      -- Neil    

Superseded in feisty-release on 2006-11-13
Obsolete in edgy-release on 2008-06-19
Obsolete in dapper-release on 2011-09-06
Superseded in dapper-release on 2006-02-03
tome (2.3.3-1) unstable; urgency=low


  * New upstream release
    Interface changes:
    - Miscellaneous documentation, spelling and grammar fixes. -- gwooledge
    - Update AC display after fixing armor in the buildings. -- gwooledge
    - Fix damage display for Thaumaturgy ball spells. -- gwooledge
    - Honor exp_need option when displaying object experience. -- gwooledge
    - Restored and updated some missing help files. -- gwooledge
    - Handling of Command key modified in Mac OS X UI.  It should be accessible
      in macros now if it wasn't before -- Neil
    Gameplay changes:
    - Lost sword quest rewards always give a minimum skill modifier of 0.3.
      -- gwooledge
    - (Mass) Genocide damage is applied all at once to avoid bug #228.
      -- gwooledge
    Monster changes:
    - Kavlax should be many-headed. -- gwooledge
    - Regular (non-Joke, non-Cth, non-Z) monsters should not breathe nuke,
      because it has a side effect we don't want in ToME -- Neil
    Object changes:
    - Removed pointless slays, brands, and bonuses on Pick of Erebor --  Neil
    - When examining books, demonology equipment and instruments in stores, show
      both the object's powers and its spells. -- gwooledge
    - Junk should stack just like skeletons.  Patch by StarweaverBlue.
      -- gwooledge
    - Mac OS X builds now put all the game data into the bundle, storing all
      user data in the user's Library (some preferences in
      Library/Preferences/net.t-o-m-e.tome.plist, the rest in
      Library/Application Support/ToME. -- Neil
    Player changes:
    - All new partial summon upkeep formula -- neil
    Dungeon changes:
    - Edit one vault to open up some inaccessible rooms -- Neil
    - A certain early trap should be less deadly (and appear a bit later).
      -- gwooledge
    Bug fixes:
    - Alchemy: disallow repowering double-ego items, unless the character has
      the artifact creation ability.  Based on patch by Andrey Egoshin.
      -- gwooledge
    - Lost sword quest skill reward probabilities were computed incorrectly.
      Fix suggested by Dan Rosenberry. -- gwooledge
    - Don't let a player trick the Valar by getting drained and re-gaining
      levels -- Neil
    - Don't allow Runecraft and Thaumaturgy spells to go explode inside walls
      and seep through --  Neil
    - When consuming magic essences, don't stop prematurely.  Based on patch
      by Andrey Egoshin. -- gwooledge
    - Upkeep cost for partial summons was not always charged. -- gwooledge
    - Some staves were being generated with the wrong tval, causing several bugs
      including (but not limited to) staves being unrechargeable. -- gwooledge
    - Saving throw was not calculated correctly. -- gwooledge
    - Disallow negative experience alchemy abuses.  Based on patch by Andrey
      Egoshin. -- gwooledge
    - Nonliving and undead pets won't be angered by lack of breathable air.
      -- gwooledge
    - Don't use the "POSIX" setuid calls on Mac OS X, as they apparently break
      compilation -- neil
    - Certain monster spells were hard-coded for the wrong number of equipment
      slots. -- gwooledge
    - Incorrect operator used in cave generation code.  Effect unknown, but it
      *might* possibly fix some of the Orc cave crashes.-- gwooledge
    - Don't allow uniques or quest monsters to just disappear to the move of
      another monster -- Neil
    - Attempt to work around some crashes in the fractal cave generator -- Neil

 -- Manoj Srivastava <email address hidden>  Fri, 30 Dec 2005 15:54:19 -0600
Superseded in dapper-release on 2006-01-31
tome (2.3.2-1) unstable; urgency=low


  * New upstream release.
        Interface changes:
        - If easy_disarm is off, don't trigger known traps while walking normally.
          Added a new extended command "blunder" to let players trigger traps on
          purpose. -- gwooledge
        - Lots of documentation, spelling and grammar fixes, including:
          * the now-outdated race/class ability tables, replaced with skill tables
          * the missing documentation for the set of extended commands
          * far too many others to mention here
          -- gwooledge
        - Added sanity and speed to the character screen (and hence the text dump).
          Consolidated HP and SP into one line to make room. -- gwooledge
        - Allow shopping to use the correct keys in roguelike mode. -- gwooledge
        - Push a certain potion type a little deeper into the dungeon -- Neil
        - Make piety display light blue when praying, to make it easier to tell
          when you're praying. -- gwooledge
        - Don't display ordinary resists when there's also an immunity to the same
          element, in an object description. -- gwooledge
        - Display the (colored) character for uniques in the Known Uniques list (~2).
          -- gwooledge
        - Add "Check abilities" extended command/macro.  This gives roguelike keyset
          players a way to access the ability screen other than "\N", although it's
          still one more keystroke than "\N" is.... -- gwooledge
        - Clean up some offensive messages, patch courtesy of 'The Fury' -- Neil
        - Include the resistances grid on character sheets dumped on death.
          This makes them consistent with the ones generated before death, and
          is more informative and useful for post mortem analyses. -- gwooledge
        - Examining a totem will recall the monster it summons -- Neil
        - Examining a corpse will recall the monster it was -- Neil

        Object changes:
        - Prevent random artifact bolts from giving extra blows -- Neil
        - Correct the types of certain artifact trap sets to match their weights
          and descriptions. -- gwooledge
        - Potions of Cure Insanity were too cheap. -- gwooledge

        Player changes:
        - Warriors no longer get a secret special three bonus blows spread over the
          50 character levels.  The three blows are now tied to Weaponmastery.
          Module authors should adjust accordingly, or their warriors may get three
          blows they didn't have before. -- Neil

        Bug fixes:
        - Don't allow trap doors on quest levels or on chests. -- gwooledge
        - Update view after high-powered globe of light. -- gwooledge
        - Don't allow use of stairs (any < or > movement command) while rooted
          to the floor (by the Yavanna spell). -- gwooledge
        - Try again to keep traps from wrecking a certain plot element -- Neil
        - Fix module file handling for multi-user installs.  Now character sheets,
          automatizer file, and the rest will be read and written in
          ~/.tome/2.3/modulename as they should. -- Neil
        - Try harder to save persistent levels when recalling out -- Neil
        - Fix all sub-racial skill bonuses, along with Maia racial skill bonuses
          -- Neil
  * Bug fix: "tome must be build against libxaw7", thanks to serge
                                                                     (Closes: #305759).

 -- Manoj Srivastava <email address hidden>  Thu, 11 Aug 2005 15:03:52 -0500
Obsolete in breezy-release on 2008-03-25
Obsolete in hoary-release on 2008-03-19
tome (2.3.1-1) unstable; urgency=low


  * New upstream release.
       - Fix loading and saving of skills, I hope.  Unfortunately this breaks save
         compatiability, though.  The saves must be deleted again. -- Neil
       - Fix negative skills -- Neil
       - Don't use weaponmastery combat when weaponmastery skill is negative -- Neil

 -- Manoj Srivastava <email address hidden>  Sat, 22 Jan 2005 17:33:40 -0600
Obsolete in warty-release on 2008-01-09
tome (2.2.7-1) unstable; urgency=low


  * New upstream release. This is a bug fix release.

 -- Manoj Srivastava <email address hidden>  Sun, 13 Jun 2004 22:02:32 -0500
130 of 30 results