unity 6.6.0-0ubuntu1 source package in Ubuntu

Changelog

unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low

  * New upstream release.
    - Fixes non-escaped character sequences in dash previews (LP: #1039020)
    - Updated background layer for preview cover-art and details panels
      to be 10% low-light
    - Expand a PlacesGroup if it is the only category that contains results
      (LP: #950710)
    - Update unity autopilot tests to match autopilot API
    - Updated the convert files to fix some typos in the key names
    - Add gmodule dependency
    - Activate proper result if the categories aren't displayed in-order
      (LP: #1040101)
    - Refactor device launcher icons (LP: #713423)
    - LauncherController: make the controller enable the launcher struts,
      based on hide-mode option (LP: #1044005)
    - Launcher: make always possible to drag an icon to the bottom or top
      of its sub list (LP: #1043968)
    - Don't desat bfb/hud icon in DNDReset (LP: #1043963)
    - Progressively adjust the speed of the minimize animation. First
      time it is used is slower, then speeds up the more it is used.
      (LP: #1017510)
    - Implement new ordering of categories for home lens. (LP: #1043915)
    - UnityWindow now implements ScaleWindowInterface (LP: #876017)
    - Launcher: restore an icon position after that the dragging has been
      cancelled (LP: #955561)
    - LauncherDragWindow: cancel drag on window mapped/unmapped
      (LP: #1044723)
    - Now there is a check of an override color in RefreshColor (which is
      called when a PropertyNotify event happens). Also added a check in
      FullySaturateColor to a void division by zero. (LP: #975350)
    - Queue redraw after cover-art texture is updated from a url/file source.
      (LP: #1043947)
    - Fixed ability to delete glib::Source wrapper during its callback
      (LP: #1044823)
    - Close preview when dash is hidden. (LP: #1045298)
    - LauncherModel: rewrite the Reordering functions to keep the icon
      priority deltas (LP: #761155)
    - Make sure we can pass extra hints when activating preview actions.
      (LP: #1046352)
    - UnityWindow: scale window code improved (LP: #1033935)
    - The mouse will now cause the HUD buttons to change selection
      (LP: #1042692)
    - "Alt+Space" shortcut to reveal the window menu is not hardcoded, but a
       Compiz key option. " (Hold)" should also be translated. Made all
       Compiz plug-in names and all Compiz plug-in option names in
       unityshell.cpp static constants.
    - remove unity --reset, it's not anymore really needed now that we are
      in stable days of unity and we moved to gsettings
    - Removed the variables 'oldPrev' and 'oldNext' which got assigned the
      value NULL, but then were never used
    - Fixed the size of the previews to 770x380 pixels. (LP: #1045243)
    - UnityWindow: use smart pointers, use static close_icon (with dynamic
      state) and PanelStyle context (LP: #1033935) (LP: #1045127)
      (LP: #1046124) (LP: #1046126)
    - Remove everything in the #ifndef USE_MODERN_COMPIZ_GL ifdefs and remove
      the ifdefs alltogether. unity now requires compiz 0.9.8.0.
    - Re-add code to draw panel background texture when the dash is open and
      there is a maximized window (LP: #1044460)
    - EdgeBarrierController: Temporary disable the edge barriers also when
      autohide is set (LP: #1020058)
    - a11y: Port unity3d and panel service accessibility init to atk-bridge
      (LP: #1023542) (LP: #1046582)
    - Dash and Hud get drawn correctly no matter which monitor the mouse is in
      (LP: #1002260)
    - Fix minor problem with the Hud/Dash being drawn while closing on a
      different monitor.
    - Extended track play/pause mouse discovery for entire track row.
      (LP: #1043997)
    - Implemented DBus interface for DashController and made HideDash()
      method available via DBus. This is needed by music-preview-player
      codec installation functionality for hiding the dash when codec
      installation starts. (LP: #1043825)
    - Adds the extra_text property to preview Action (LP: #1049008)
    - Fixed a layout flicker when first opening previews (LP: #1038944)
      (LP: #1043277)
    - Update sizing of elements to match designs, update assets (LP: #1049096)
    - Fix crash in unity::dash::CoverflowResultView::Impl::Impl()
      (LP: #1047420)
    - UnityShell: remove scale_highlighted_window_ variable, using scale's
      getSelectedWindow instead (LP: #1046795)
    - Fixed dash dismissal when changing focus to a window on monitor external
      to that of the dash. (LP: #923657) Improved panel update speed when
      opening dash. (LP: #1044086)
    - Added two new special icons for missing album cover; to be used by
      music lens. They don't really fit into unity-asset-pool as they don't
      have regular sizes. (LP: #1049217)
    - Register file delete events in zeitgeist when file is dropped onto Trash
      launcher icon. Added zeitgeist dependency. (LP: #870150)
    - Restore the panel shadow, which has been missing since Unity 6.4.
      (LP: #1045705)
    - Added SocialPreview. (LP: #1049127)
    - Disable the flow renderer (LP: #1049593)
    - Added two new special icons for missing album cover; to be used by
      music lens (LP: #1049217)
    - Updated dash result highlight focus to 106x106 pixels with 20% white
      opacity. Increased dash result file image size to 96x96. (LP: #1049128)
    - Avoid construction of row wrappers. (LP: #1050342)
    - Added extra-text to preview actions (for price tags) (LP: #1049593)
    - Change the IconLoader methods to allow specifying both
      maximum width and height. Updated rendering of the icon
      ribbons. (LP: #1049593)
    - Preview navigation buttons opacity changes on mouse-over.
      (LP: #1049593)
    - Adds a new background gradient to the dash and panel, as well as
      removes some separator lines (LP: #1049593)
    - Fixed a warning emitted by unreferencing an object owned by a smart
      pointer in HudController.cpp. Caused by adopting a new nux::BaseWindow.
    - Removed dash preview background shadow. (LP: #1049593)
    - Raise shortcut overlay on show (LP: #985883)
    - Reduce internal-padding inside filter buttons (LP: #856277)
    - Added left and right click exit to cover art for all previews
      (LP: #1045230) (LP: #1045752) (LP: #1049593)
    - Show the alt-tab on the monitor with the mouse (LP: #1044293)
    - Fix several failing autopilot tests
    - Fix the standalone launcher crash on exit
    - Fix uninitialized and invalid reads as reported by valgrind
    - Enabled focus navigation for dash preview buttons
      (LP: #1045416) (LP: #1049593)
    - Fixed scrolling in music preview
    - Send the current XLib timestamp to applications when we're opening
      them to not confuse them and cause issues like what we have seen
      with Firefox (LP: #1050687)
    - Implemented the loading of the category icon for the application
      category (required for the apps lens) (LP: #1049593)
    - Refactor unity::Settings to use nux::RWPropert (LP: #1044681)
    - LauncherController, FavoriteStore, Launcher, Icons: always use sort
      priority based on favorites to get positioned on launcher
      (LP: #761155) (LP: #858540) (LP: #868423) (LP: #1028927)
      (LP: #1042845) (LP: #1045146)
    - UnityWindow: implements sigc::trackable to fix crash (LP: #1052683)
    - Dash/Hud no longer steal mouse events outside their content area.
      Better draw handling of hud animation (LP: #1049593)
    - add a deprecated --reset option as it seems otherwise to match
      to --reset-icons
    - Slows the animation down when installing applications in the Dash
      Preview and the Software Center (LP: #1045746)
    - Updates the API to match nux trunk and nux/3.0
    - Introduced dash to preview transitions, relying on nux (LP: #1049593)
    - Don't call GraphicsContext::DeactivateFramebuffer which will
      immediately restore the backbuffer. Instead call WindowCompositor::
      RestoreMainFramebuffer to bind either the backbuffer or reference
      framebuffer for reading as that is the one we're drawing to as is the
      most-up-to-date
    - SocialPreview: Don't expand preview_info_hints, it was pushing down
      the comments when there wasn't enough comments to fill the space
    - Show workspace switcher icon always
    - Fix rendering of Dash in maximised mode with redirected textures
      by using the same code-patches as the restored Dash mode for the
      overlay. (LP: #1053092)
    - Fix more unit tests
    - Fix ERROR ... unity.thumbnailgenerator ThumbnailGenerator.cpp:429
      More than one thumbnail generator created.
    - Implement "focus on hover" behavior for preview action buttons
      (LP: #1053014)
    - Clicking on Dash border should not close the dash
    - Remove two manual-tests, that are now obsolete
    - Adds changes to the LauncherController to better handle favourites
      and the expo icon
    - [UIFE][FFE] Install Amazon and Ubuntu One Music Store webapp items
      in the launcher by default (LP: #1046840)
  * debian/control:
    - build-dep on libzeitgeist-dev and libunity-dev
    - bump because of ABI breakage build-dep on compiz and nux
    - now recommends unity-lens-shopping (LP: #1053470)
 -- Didier Roche <email address hidden>   Thu, 20 Sep 2012 16:56:38 +0200

Upload details

Uploaded by:
Didier Roche on 2012-09-20
Uploaded to:
Quantal
Original maintainer:
Ubuntu Developers
Component:
main
Architectures:
any all
Section:
gnome
Urgency:
Low Urgency

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unity_6.6.0-0ubuntu1.dsc 2.7 KiB 5aee284a8dfd24c7c827b548b6909e3b

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Binary packages built by this source

libunity-2d-private-dev: Unity 2D shared library - development files

 This library is used to host common code used by several Unity 2D components
 It is only used internally, there is no use case for it outside of the unity-2d
 project.
 .
 This package contains the development header files.

libunity-2d-private0: Unity 2D shared library

 This library is used to host common code used by several Unity 2D components
 It is only used internally, there is no use case for it outside of the unity-2d
 project.

libunity-core-6.0-5: No summary available for libunity-core-6.0-5 in ubuntu quantal.

No description available for libunity-core-6.0-5 in ubuntu quantal.

libunity-core-6.0-dev: No summary available for libunity-core-6.0-dev in ubuntu quantal.

No description available for libunity-core-6.0-dev in ubuntu quantal.

unity: Interface designed for efficiency of space and interaction.

 Unity is a desktop experience that sings. Designed by Canonical and the Ayatana
 community, Unity is all about the combination of familiarity and the future. We
 bring together visual design, analysis of user experience testing, modern
 graphics technologies and a deep understanding of the free software landscape
 to produce what we hope will be the lightest, most elegant and most delightful
 way to use your PC.

unity-2d: Unity interface for non-accelerated graphics cards

 The Unity 2D interface installs a fully usable 2D session and provides the
 common configuration files and defaults. Installing this package will
 offer a session called Unity 2D in your login manager.
 .
 Unity 2D is designed to run smoothly without any graphics acceleration.
 .
 This metapackage will install all required unity-2d components.

unity-2d-common: Common files for Unity 2D Shell

 This is part of Unity 2D and contains the common files needed by multiple
 components of it.

unity-2d-dbg: Debugging symbols for unity-2d

 The Unity 2D interface installs a fully usable 2D session and provides the
 common configuration files and defaults. Installing this package will
 offer a session called Unity 2D in your login manager.
 .
 Unity 2D is designed to run smoothly without any graphics acceleration.
 .
 This package contains the debugging symbols for giblib1.

unity-2d-panel: Unity 2D Panel

 The Unity 2D panel displays a top panel containing the application menu and
 various indicators. It is part of Unity 2D and can not run as a standalone
 application outside of the Unity 2D environment.

unity-2d-shell: Dash and Launcher for the Unity 2D environment

 This is part of Unity 2D and can not run as a standalone application outside
 of the Unity 2D environment. The components included are:
 * Dash: an overlay over the desktop to provide quick access to
         various categories of applications.
 * Launcher: displays in a panel at the left of the screen a list of running
             and favorite applications as well as highlighting their
             notifications.

unity-2d-spread: Unity 2D Spread

 The Unity 2D spread allows you to display a quick thumbnailed view of open
 windows so you can quickly and effectively choose which one you want to
 switch to. It is part of Unity 2D and can not run as a standalone application
 outside of the Unity 2D environment.

unity-autopilot: No summary available for unity-autopilot in ubuntu quantal.

No description available for unity-autopilot in ubuntu quantal.

unity-common: Common files for the Unity interface.

 Unity is a desktop experience that sings. Designed by Canonical and the Ayatana
 community, Unity is all about the combination of familiarity and the future. We
 bring together visual design, analysis of user experience testing, modern
 graphics technologies and a deep understanding of the free software landscape
 to produce what we hope will be the lightest, most elegant and most delightful
 way to use your PC.
 .
 This package contains commons file that are architecture independent.

unity-services: Services for the Unity interface

 Unity is a desktop experience that sings. Designed by Canonical and the Ayatana
 community, Unity is all about the combination of familiarity and the future. We
 bring together visual design, analysis of user experience testing, modern
 graphics technologies and a deep understanding of the free software landscape
 to produce what we hope will be the lightest, most elegant and most delightful
 way to use your PC.
 .
 This package contains the dbus service used for unity and unity-2d.