view3dscene 3.18.0-3 source package in Ubuntu


view3dscene (3.18.0-3) unstable; urgency=medium

  * Temporarily drop dependency on again kicad-common as that FTBFS (we
    don't need it, just nice to have)

 -- Paul Gevers <email address hidden>  Tue, 05 Jun 2018 21:10:40 +0200

Upload details

Uploaded by:
Pascal Packaging Team on 2018-06-06
Uploaded to:
Original maintainer:
Pascal Packaging Team
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Focal release on 2019-10-18 universe misc
Eoan release on 2019-04-18 universe misc
Disco release on 2018-10-30 universe misc
Cosmic release on 2018-06-06 universe misc


File Size SHA-256 Checksum
view3dscene_3.18.0-3.dsc 1.9 KiB 67ff6e21162becc9d2d7727209be11c430d622aac1ef67dec91e170477f7ea94
view3dscene_3.18.0.orig.tar.gz 6.8 MiB 583901b66c4f7a18b7b83ed5cee2aad21b9f2b76f2c2cb79e5ce3c9c2b7db2d1
view3dscene_3.18.0-3.debian.tar.xz 7.3 KiB ceb9898fdbcd4d7c3b1e33695244a5df7eb41efa44801f573c7614ae1a45fbef

Available diffs

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Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).