Binary package “castle-game-engine-src” in ubuntu bionic
Castle Game Engine - Source code for Lazarus integration
Castle Game Engine is a set of LGPL licenced libraries that are intended to
ease developing 3D games with FreePascal / Lazarus.
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It provides an excellent support for the VRML / X3D 3D data format. Other 3D
formats are also supported.
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It features many advanced graphic effects and easy to use API on top of OpenGL.
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This package contains source code for integration with Lazarus RAD IDE.
Source package
Published versions
- castle-game-engine-src 6.4+dfsg1-2 in amd64 (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in amd64 (Release)
- castle-game-engine-src 6.4+dfsg1-2 in arm64 (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in arm64 (Release)
- castle-game-engine-src 6.4+dfsg1-2 in armhf (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in armhf (Release)
- castle-game-engine-src 6.4+dfsg1-2 in i386 (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in i386 (Release)
- castle-game-engine-src 6.4+dfsg1-2 in ppc64el (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in ppc64el (Release)
- castle-game-engine-src 6.4+dfsg1-2 in s390x (Proposed)
- castle-game-engine-src 6.4+dfsg1-2 in s390x (Release)