nvidia-texture-tools source package in Focal

libnvtt-bin: No summary available for libnvtt-bin in ubuntu cosmic.
libnvtt-bin-dbgsym: debug symbols for libnvtt-bin
libnvtt-dev: NVIDIA Texture Tools (Header)
libnvtt2: No summary available for libnvtt2 in ubuntu cosmic.
libnvtt2-dbgsym: debug symbols for libnvtt2

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nvidia-texture-tools information

Current version:
2.0.8-1+dfsg-8.2build2
Uploaded:
Urgency:
Medium Urgency

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Nvidia Texture Toolstrunk

The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.

Bug supervisor: no
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There are no registered releases for the Nvidia Texture Tools ⇒ trunk.

Download files from current release (2.0.8-1+dfsg-8.2build2)

File Size SHA-256 Checksum
nvidia-texture-tools_2.0.8-1+dfsg.orig.tar.gz 241.5 KiB b096baf61bd813e06e40ae4b0ce3f58ee1b8561ecd440db11af919765c278714
nvidia-texture-tools_2.0.8-1+dfsg-8.2build2.debian.tar.xz 16.5 KiB ffa82d12a619fd0f834c6850748017f40e46f6dfcabfa835756ed0f0715f87a7
nvidia-texture-tools_2.0.8-1+dfsg-8.2build2.dsc 2.6 KiB b3891634ebfa122ad8735046016b67d47af7a08748758f975873f434f7759e99

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