flam3 3.0.1-2.1 source package in Ubuntu
Changelog
flam3 (3.0.1-2.1) unstable; urgency=low * Non-maintainer upload. * Build-Depend on libjpeg-dev, not libjpeg62-dev (closes: #641456). -- Julien Cristau <email address hidden> Sun, 29 Jan 2012 17:19:43 +0100
Upload details
- Uploaded by:
- Roberto C. Sanchez
- Uploaded to:
- Sid
- Original maintainer:
- Roberto C. Sanchez
- Architectures:
- any
- Section:
- graphics
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
flam3_3.0.1-2.1.dsc | 1.7 KiB | 70bd5a20d2770f4b8aed05cb8bd7a7cdcf694ce52e562adafcd6fd277bb1e969 |
flam3_3.0.1.orig.tar.gz | 1.2 MiB | 70810049604527a689ba172670c152b463273255e46f0f04091c867399859aa7 |
flam3_3.0.1-2.1.debian.tar.gz | 3.4 KiB | 5e9c9a648382b43df4dc3e18b358448f183f731a3209858bec0f856dfeb43afc |
Available diffs
No changes file available.
Binary packages built by this source
- flam3: render and animate FLAM3s and manipulate their genomes
According to the upstream website:
.
Fractal Flames are algorithmically generated images and animations. The
software was originally written in 1992 and released as open source, aka
free software. Since then it has developed a lot. It has been incorporated
into many graphics programs and ported to most operating systems. The shape
of each image is specified by a long string of numbers - a genetic code of
sorts.
.
You can create your own flames with the Apophysis interactive designer (for
windows), Qosmic (for Linux), or Oxidizer (for Mac OS X), or Apophysis-J
(cross-platform in Java). Or you can use the Electric Sheep distributed
screen saver to join the collective evolution of animated fractal flames.