-
nvidia-graphics-drivers-340-updates (340.96-0ubuntu2) xenial; urgency=medium
* debian/71-nvidia.rules, debian/create-uvm-dev-node,
debian/templates/nvidia-graphics-drivers.install.in:
- Add support for creating the device nodes, and for
loading the uvm module (LP: #1540896).
-- Alberto Milone <email address hidden> Wed, 03 Feb 2016 15:47:53 +0100
-
nvidia-graphics-drivers-340-updates (340.96-0ubuntu1) xenial; urgency=medium
* debian/templates/dkms_nvidia.conf.in:
- Drop all the patches.
* debian/substvars:
- Add support for X ABI 20.
* New upstream release:
- Fixed a bug that could cause texture corruption in some OpenGL
applications when video memory is exhausted by a combination
of simultaneously running graphical and compute workloads.
- Added support for X.Org xserver ABI 20 (xorg-server 1.18).
-- Alberto Milone <email address hidden> Thu, 12 Nov 2015 11:49:24 +0100
-
nvidia-graphics-drivers-340-updates (340.93-0ubuntu2) xenial; urgency=medium
* debian/templates/control.in:
- Add dependency on xserver-xorg-legacy.
-- Alberto Milone <email address hidden> Wed, 11 Nov 2015 17:13:00 +0100
-
nvidia-graphics-drivers-340-updates (340.93-0ubuntu1) wily; urgency=medium
* New upstream release:
- Fixed a bug that caused the X server to crash if an OpenGL
application tried to allocate a drawable when GPU-accessible
memory is exhausted.
- Fixed a bug that could cause an Xid error when terminating a
video playback application using the overlay presentation queue
in VDPAU.
- Fixed a rare deadlock condition when running applications that
use OpenGL in multiple threads on a Quadro GPU.
- Fixed a kernel memory leak that occurred when looping hardware-
accelerated video decoding with VDPAU on Maxwell-based GPUs.
- Fixed a bug that caused the X server to crash if a RandR 1.4
output provided by a SinkOutput provider was selected as the
primary output on X.Org xserver 1.17 and higher.
- Fixed a bug that caused waiting on X Sync Fence objects in
OpenGL to hang indefinitely in some cases.
- Fixed a bug that prevented OpenGL from properly recovering from
hardware errors or sync object waits that had timed out.
-- Alberto Milone <email address hidden> Thu, 27 Aug 2015 13:04:58 +0200