Result from a terrain ray intersection with the terrain group. More...
#include <OgreTerrainGroup.h>
Public Member Functions | |
RayResult (bool _hit, Terrain *_terrain, const Vector3 &_pos) | |
Public Attributes | |
bool | hit |
Whether an intersection occurred. | |
Terrain * | terrain |
Which terrain instance was hit, if any. | |
Vector3 | position |
Position at which the intersection occurred. |
Result from a terrain ray intersection with the terrain group.
Definition at line 364 of file OgreTerrainGroup.h.
Definition at line 373 of file OgreTerrainGroup.h.
Whether an intersection occurred.
Definition at line 367 of file OgreTerrainGroup.h.
Position at which the intersection occurred.
Definition at line 371 of file OgreTerrainGroup.h.
Which terrain instance was hit, if any.
Definition at line 369 of file OgreTerrainGroup.h.
Copyright © 2008 Torus Knot Software Ltd
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Last modified Sun May 8 2011 20:28:21