diff -Nru glmark2-10.07/data/shaders/light-advanced.frag glmark2-10.07.1/data/shaders/light-advanced.frag --- glmark2-10.07/data/shaders/light-advanced.frag 2010-07-19 14:19:19.000000000 +0100 +++ glmark2-10.07.1/data/shaders/light-advanced.frag 2010-07-28 15:44:07.000000000 +0100 @@ -1,3 +1,7 @@ +#ifdef GL_ES +precision mediump float; +#endif + uniform vec3 LightSourceAmbient; uniform vec3 LightSourceDiffuse; uniform vec3 LightSourceSpecular; diff -Nru glmark2-10.07/data/shaders/light-basic.frag glmark2-10.07.1/data/shaders/light-basic.frag --- glmark2-10.07/data/shaders/light-basic.frag 2010-07-19 14:19:19.000000000 +0100 +++ glmark2-10.07.1/data/shaders/light-basic.frag 2010-07-28 15:44:07.000000000 +0100 @@ -1,3 +1,7 @@ +#ifdef GL_ES +precision mediump float; +#endif + varying vec4 Color; varying vec2 TextureCoord; diff -Nru glmark2-10.07/data/shaders/light-basic-tex.frag glmark2-10.07.1/data/shaders/light-basic-tex.frag --- glmark2-10.07/data/shaders/light-basic-tex.frag 2010-07-19 14:19:19.000000000 +0100 +++ glmark2-10.07.1/data/shaders/light-basic-tex.frag 2010-07-28 15:44:07.000000000 +0100 @@ -1,3 +1,7 @@ +#ifdef GL_ES +precision mediump float; +#endif + uniform sampler2D MaterialTexture0; varying vec4 Color; diff -Nru glmark2-10.07/debian/changelog glmark2-10.07.1/debian/changelog --- glmark2-10.07/debian/changelog 2010-07-20 11:09:31.000000000 +0100 +++ glmark2-10.07.1/debian/changelog 2010-07-28 16:23:27.000000000 +0100 @@ -1,6 +1,6 @@ -glmark2 (10.07-0ubuntu1) maverick; urgency=low +glmark2 (10.07.1-0ubuntu1) maverick; urgency=low * Initial release for linaro/maverick (LP: #605901) - see: https://blueprints.launchpad.net/ubuntu/+spec/arm-m-ui-and-test-heads - -- Alexandros Frantzis Thu, 15 Jul 2010 16:28:42 +0300 + -- Alexandros Frantzis Wed, 28 Jul 2010 18:22:35 +0300 diff -Nru glmark2-10.07/NEWS glmark2-10.07.1/NEWS --- glmark2-10.07/NEWS 2010-07-19 14:19:19.000000000 +0100 +++ glmark2-10.07.1/NEWS 2010-07-28 16:00:05.000000000 +0100 @@ -1,3 +1,8 @@ +glmark2 10.07.1 (20100728) +========================== + +* Define the precision of fragment shader variables for OpenGL ES 2.0. + glmark2 10.07 (20100715) ======================== diff -Nru glmark2-10.07/wscript glmark2-10.07.1/wscript --- glmark2-10.07/wscript 2010-07-19 14:19:19.000000000 +0100 +++ glmark2-10.07.1/wscript 2010-07-28 16:02:25.000000000 +0100 @@ -7,7 +7,7 @@ blddir = 'build' top = '.' -VERSION = '10.07' +VERSION = '10.07.1' APPNAME = 'glmark2' # Produce '.tar.gz' with ./waf dist