Fragmentarium

Version $VERSION$.

An integrated environment for exploring GPU pixel graphics.

Created by Mikael Hvidtfeldt Christensen.
Licensed and distributed under the LPGL or GPL license.

Notice: some fragment (GLSL) shaders are copyright by other authors, and may carry other licenses. Please check the fragment file header before redistributing.

Acknowledgement

Much of the inspiration and formulas for Fragmentarium came from the community at Fractal Forums, including Tom Beddard, Jan Kadlec, Iņigo Quilez, Buddhi, Jesse, and others. Special thanks goes out to Knighty and Kali for their great fragments. All fragments should include information about their origins - please notify me, if I made any mis-attributions.

The icons used are part of the Everaldo: Crystal project.

Fragmentarium is built using the Qt cross-platform GUI framework.