Format: 1.8 Date: Mon, 14 Jul 2014 21:51:00 +0100 Source: gigalomania Binary: gigalomania Architecture: source Version: 0.27 Distribution: trusty Urgency: low Maintainer: Mark Harman Changed-By: Mark Harman Description: gigalomania - 2D Real Time Strategy game Changes: gigalomania (0.27) trusty; urgency=low . * Fixed crash when trying to shutdown the sector, if not all buildings have been built. * If moving army in another sector directly to the player's tower, if retreating, some soldiers weren't being killed. * If moving army in another sector directly to the player's tower, land soldiers should not have been able to cross sea. * Layout of shield and defences meant that the 4th shield or defence couldn't easily be selected to deploy if you also had men in the sector. * Fixed problem with accuracy of game time, could vary slightly depending on frame rate due to rounding problem. * Animation of soldiers walking wasn't quite right. * Animation now speeds up when on faster time rate. * Fixed crash on Linux if unable to create data folder in user space. * If game is already paused, the game going to background shouldn't have unpaused it. * Quitting game now works when screen is fading in. * No longer displays "nuke sector" popup text for sectors already nuked. * Each player now has a special skill. * New in-game music. * Speech samples! (Thanks to Rob Hunter.) * Sound effects for biplanes, bombers and spaceships. * Explosion animations for bombs from biplanes, bombers and spaceships. * Full support for Windows 8 touchscreens/tablets. * New option "Disallow Nukes" - play without nukes or nuclear defences if you prefer! * New button to return to choosing island screen, after clicking to play an island. * Now supports SDL 2: window can be resized in windowed mode; faster startup due to not having to prescale graphics; no longer have to change PC's resolution when running in fullscreen mode. * Now runs fullscreen by default on most platforms (use "windowed" command line argument to run in windowed mode). * Improved graphics: unarmed man, caveman, bombs, and minor changes to some of the defenders. * Faster startup time. * Max frame rate of 62.5fps now allowed (rather than 40fps). * Options (sound/music and one mouse button mode) now saved. * Message displayed when game paused; mouse pointer no longer frozen when paused. * Pressing quit (Escape or close button) on game win/lose/quit screen goes back to main menu. * Pressing quit (Escape or close button) when choosing number of people now returns to the age/island selection mode. Checksums-Sha1: 4e2cde0879449b55bc6268df3179ec7f78b31f89 879 gigalomania_0.27.dsc b77b3d0c466962a280647f09cdd3997cd6978c53 14555175 gigalomania_0.27.tar.gz Checksums-Sha256: c1c93a175c3d09b715c770d48f614c08356240c9a5325deb59f95615e3a2ac8f 879 gigalomania_0.27.dsc aa9fe2e271ea8b33f543b9ddad9515159d1dcb2642a4bd10c30658332f624982 14555175 gigalomania_0.27.tar.gz Files: 77957cc35903366cd9619123ad499dc7 879 games optional gigalomania_0.27.dsc 9115ac98ddb7191fb8179a4f68db619e 14555175 games optional gigalomania_0.27.tar.gz