// -*- c++ -*-
// Generated by gmmproc 2.42.0 -- DO NOT MODIFY!
#ifndef _GSTREAMERMM_IDENTITY_H
#define _GSTREAMERMM_IDENTITY_H


#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>

// Generated by generate_plugin_gmmproc_file. Don't edit this file.


#include <gstreamermm/basetransform.h>
#include <gstreamermm/buffer.h>


#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GstIdentity GstIdentity;
typedef struct _GstIdentityClass GstIdentityClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */


namespace Gst
{ class Identity_Class; } // namespace Gst
namespace Gst
{

/** A Wrapper for the identity plugin.
 * Please note that not all plug-ins are available on all systems so care
 * must be taken that they exist before they are used otherwise there will
 * be errors and possibly a crash.
 *
 * @ingroup GstPlugins
 */

class Identity
: public Gst::BaseTransform
{
  
#ifndef DOXYGEN_SHOULD_SKIP_THIS

public:
  typedef Identity CppObjectType;
  typedef Identity_Class CppClassType;
  typedef GstIdentity BaseObjectType;
  typedef GstIdentityClass BaseClassType;

private:  friend class Identity_Class;
  static CppClassType identity_class_;

private:
  // noncopyable
  Identity(const Identity&);
  Identity& operator=(const Identity&);

protected:
  explicit Identity(const Glib::ConstructParams& construct_params);
  explicit Identity(GstIdentity* castitem);

#endif /* DOXYGEN_SHOULD_SKIP_THIS */

public:
  virtual ~Identity();

  /** Get the GType for this class, for use with the underlying GObject type system.
   */
  static GType get_type()      G_GNUC_CONST;

#ifndef DOXYGEN_SHOULD_SKIP_THIS


  static GType get_base_type() G_GNUC_CONST;
#endif

  ///Provides access to the underlying C GObject.
  GstIdentity*       gobj()       { return reinterpret_cast<GstIdentity*>(gobject_); }

  ///Provides access to the underlying C GObject.
  const GstIdentity* gobj() const { return reinterpret_cast<GstIdentity*>(gobject_); }

  ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
  GstIdentity* gobj_copy();

private:

  
protected:
  Identity();
  explicit Identity(const Glib::ustring& name);

public:
  /** Creates a new identity plugin with a unique name.
   */
  
  static Glib::RefPtr<Identity> create();


  /** Creates a new identity plugin with the given name.
   */
  
  static Glib::RefPtr<Identity> create(const Glib::ustring& name);


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Microseconds to sleep between processing.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< guint > property_sleep_time() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Microseconds to sleep between processing.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< guint > property_sleep_time() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Error after N buffers.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< int > property_error_after() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Error after N buffers.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< int > property_error_after() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** The Probability a buffer is dropped.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< float > property_drop_probability() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** The Probability a buffer is dropped.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< float > property_drop_probability() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** (Re)timestamps buffers with number of bytes per second (0 = inactive).
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< int > property_datarate() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** (Re)timestamps buffers with number of bytes per second (0 = inactive).
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< int > property_datarate() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** silent.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_silent() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** silent.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_silent() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Timestamp buffers and eat segments so as to appear as one segment.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_single_segment() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Timestamp buffers and eat segments so as to appear as one segment.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_single_segment() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** last-message.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< Glib::ustring > property_last_message() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Dump buffer contents to stdout.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_dump() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Dump buffer contents to stdout.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_dump() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Synchronize to pipeline clock.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_sync() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Synchronize to pipeline clock.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_sync() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Send element messages if timestamps and durations do not match up.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_check_imperfect_timestamp() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Send element messages if timestamps and durations do not match up.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_check_imperfect_timestamp() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Send element messages if offset and offset_end do not match up.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_check_imperfect_offset() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Send element messages if offset and offset_end do not match up.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_check_imperfect_offset() const;
#endif //#GLIBMM_PROPERTIES_ENABLED

  #ifdef GLIBMM_PROPERTIES_ENABLED
/** Send a signal before pushing the buffer.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy that allows you to get or set the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy< bool > property_signal_handoffs() ;
#endif //#GLIBMM_PROPERTIES_ENABLED

#ifdef GLIBMM_PROPERTIES_ENABLED
/** Send a signal before pushing the buffer.
   *
   * You rarely need to use properties because there are get_ and set_ methods for almost all of them.
   * @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
   * or receive notification when the value of the property changes.
   */
  Glib::PropertyProxy_ReadOnly< bool > property_signal_handoffs() const;
#endif //#GLIBMM_PROPERTIES_ENABLED


  /**
   * @par Slot Prototype:
   * <tt>void on_my_%handoff(const Glib::RefPtr<Gst::Buffer>& arg0)</tt>
   *
   */

  Glib::SignalProxy1< void,const Glib::RefPtr<Gst::Buffer>& > signal_handoff();


public:

public:
  //C++ methods used to invoke GTK+ virtual functions:

protected:
  //GTK+ Virtual Functions (override these to change behaviour):

  //Default Signal Handlers::


};

} // namespace Gst


namespace Glib
{
  /** A Glib::wrap() method for this object.
   * 
   * @param object The C instance.
   * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
   * @result A C++ instance that wraps this C instance.
   *
   * @relates Gst::Identity
   */
  Glib::RefPtr<Gst::Identity> wrap(GstIdentity* object, bool take_copy = false);
}


#endif /* _GSTREAMERMM_IDENTITY_H */

