endless-sky-high-dpi (0.9.9-0bionic) bionic; urgency=low
* Significant graphics and physics engine optimizations.
* Cloaked ships can now be hit by projectiles.
* Turrets turn slower, allowing fast ships to dodge them more easily.
* Ramscoop and solar power effectiveness now varies from star to star.
* New Remnant ships, outfits, and missions.
* Purchasing a Bactrian now requires completing a mission string.
* Added an "asteroid scanner" that lets you target minable asteroids.
* Experimental "news" feature in the spaceport.
* All ship sprites re-rendered with a more dramatic lighting angle.
* The shipyard now shows an angled view of each ship instead of top-down.
-- Michael Zahniser <email address hidden> Mon, 27 May 2019 09:09:04 -0400