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endless-sky-high-dpi (0.9.9-0bionic) bionic; urgency=low

  * Significant graphics and physics engine optimizations.
  * Cloaked ships can now be hit by projectiles.
  * Turrets turn slower, allowing fast ships to dodge them more easily.
  * Ramscoop and solar power effectiveness now varies from star to star.
  * New Remnant ships, outfits, and missions.
  * Purchasing a Bactrian now requires completing a mission string.
  * Added an "asteroid scanner" that lets you target minable asteroids.
  * Experimental "news" feature in the spaceport.
  * All ship sprites re-rendered with a more dramatic lighting angle.
  * The shipyard now shows an angled view of each ship instead of top-down.

 -- Michael Zahniser <email address hidden>  Mon, 27 May 2019 09:09:04 -0400

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