/*
 *      Copyright (C) 2005-2013 Team XBMC
 *      http://xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, see
 *  <http://www.gnu.org/licenses/>.
 *
 */

/*!
\file GUIFont.h
\brief
*/

#ifndef CGUILIB_GUIFONTTTF_DX_H
#define CGUILIB_GUIFONTTTF_DX_H
#pragma once


#include "GUIFontTTF.h"
#include "D3DResource.h"

/*!
 \ingroup textures
 \brief
 */
class CGUIFontTTFDX : public CGUIFontTTFBase
{
public:
  CGUIFontTTFDX(const CStdString& strFileName);
  virtual ~CGUIFontTTFDX(void);

  virtual void Begin();
  virtual void End();

protected:
  virtual CBaseTexture* ReallocTexture(unsigned int& newHeight);
  virtual bool CopyCharToTexture(FT_BitmapGlyph bitGlyph, unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2);
  virtual void DeleteHardwareTexture();
  CD3DTexture *m_speedupTexture;  // extra texture to speed up reallocations when the main texture is in d3dpool_default.
                                  // that's the typical situation of Windows Vista and above.
  uint16_t* m_index;
  unsigned  m_index_size;
};

#endif
