Text console on pandaboard lacks red channel

Bug #681474 reported by Marcin Juszkiewicz
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
linux-ti-omap4 (Ubuntu)
Confirmed
Medium
Unassigned

Bug Description

I use my pandaboard remotely and sometimes I check things on text console. And there is a problem with VT: there is no red channel.

hrw@panda:~$ sudo fbset

mode "1680x1050-60"
    # D: 146.263 MHz, H: 65.296 kHz, V: 59.960 Hz
    geometry 1680 1050 1680 1050 32
    timings 6837 104 280 3 30 176 6
    rgba 8/16,8/8,8/0,0/0
endmode

http://www.flickr.com/photos/hrwandil/5183679493/ has photo how does it looks.

Tags: armel
Marcin Juszkiewicz (hrw)
description: updated
Oliver Grawert (ogra)
Changed in linux-ti-omap4 (Ubuntu):
status: New → Confirmed
importance: Undecided → Medium
tags: added: armel
Revision history for this message
Marcin Juszkiewicz (hrw) wrote :

This might be helpful:

10:55 < hrw> btw - it is normal that I have cyan letters on lcd instead of white?
10:55 < mru> missing red channel?
10:56 < hrw> will check in moments
10:56 < mru> try displaying something red
10:56 < mru> I've seen such things happen on beagle
10:56 < mru> with certain pixel format and alpha blending settings
10:57 < hrw> mru: yes - no red
11:01 < hrw> http://www.flickr.com/photos/hrwandil/5183679493/
11:03 < mru> try playing a video
11:04 < hrw> should be fun without red
11:05 < mru> I think you'll get red
11:05 < mru> only the gfx plane is missing red
11:05 < ogra> thats a known issue and X is usually fine
11:05 * ogra assumes its fbcon being bad here
11:06 < mru> it's just some confusion over pixel format
11:07 < ogra> right
11:07 < mru> different ideas of component placement within the 32-bit pixel
11:07 < ogra> which fbdev from X11 doesnt expose
11:07 < hrw> mru: so I have GBA instead of RGB?
11:08 < mru> no
11:08 < mru> fbcon is putting red in the ignored byte
11:12 < mru> what's at 0x580010a0 physical?
11:12 < mru> and what does 'fbset' output?
11:12 < hrw> Value at address 0x580010A0 (0x2abdb0a0): 0x2000191
11:13 < mru> so gfx is set to argb32
11:13 < hrw> mplayer -vo sdl works properly
11:14 < hrw> geometry 1680 1050 1680 1050 32
11:14 < hrw> timings 6837 104 280 3 30 176 6
11:14 < hrw> rgba 8/16,8/8,8/0,0/0
11:15 < mru> that's rgba32

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.