Comment 3 for bug 735533

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Jonathan Meek (shroudedcloud) wrote : Re: Unity does not honor mouse preferences

Was just playing around in Natty again (with the preference set to DMZ Black for the pointer) launched Aislerot and noticed that it did show the correct pointer, when I was on the tableau. I went back to see where it worked and where it didn't. As soon as the pointer entered the green area, it would change to black. Moving to the toolbar for the program or anywhere else on the screen, it was white.