glmark2 2012.11 "2012.11"

Release milestone for the 2012.11 Linaro release.

Milestone information

Project:
glmark2
Series:
trunk
Version:
2012.11
Code name:
2012.11
Released:
 
Registrant:
Jesse Barker
Release registered:
Active:
Yes. Drivers can target bugs and blueprints to this milestone.  

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Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
2 Jesse Barker
Blueprints:
2 Implemented
Bugs:
No bugs are targeted to this milestone.

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download icon glmark2-2012.11.tar.gz (md5, sig) glmark2 2012.11 release tarball 202
last downloaded 2 weeks ago
Total downloads: 202

Release notes 

glmark2 2012.11 (20121126)
==========================

* Add a shadow mapping benchmark (scene 'shadow').
* Consolidate EGL interactions into a separate state object.

Changelog 

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------------------------------------------------------------
revno: 252
tags: 2012.11
committer: Jesse Barker <email address hidden>
branch nick: trunk
timestamp: Mon 2012-11-26 11:29:33 -0800
message:
  Build,Doc: Update files for 2012.11 release.
------------------------------------------------------------
revno: 251 [merge]
committer: Jesse Barker <email address hidden>
branch nick: trunk
timestamp: Fri 2012-11-16 10:26:15 -0800
message:
  Merge of lp:~glmark2-dev/glmark2/egl-state.

  Adds EGLState object, which consolidates all EGL interactions.
------------------------------------------------------------
revno: 250 [merge]
committer: Jesse Barker <email address hidden>
branch nick: trunk
timestamp: Thu 2012-11-15 14:32:12 -0800
message:
  Merge of ~glmark2-dev/glmark2/shadow

  Adds SceneShadow to exercise shadow mapping.
------------------------------------------------------------
revno: 249
committer: Jesse Barker <email address hidden>
branch nick: trunk
timestamp: Thu 2012-08-23 15:47:12 -0700
message:
  CanvasX11GLX: Updates to handle the API change for GLX_EXT_swap_control
  (The spec always had a void return value for glXSwapIntervalEXT, however, the
  original example and protocol had a return value of int. To make matters worse,
  the header files in mesa were updated a year after the spec.). Also, make the
  GLX_MESA_swap_control initialization match the new logic for GLX_EXT_swap_control.

2 blueprints and 0 bugs targeted

Blueprint Priority Assignee Delivery
Add benchmark for shadow mapping Add benchmark for shadow mapping 3 Medium Jesse Barker  11 Implemented
Encapsulate EGL interactions in separate state object Encapsulate EGL interactions in separate state object 3 Medium Jesse Barker  11 Implemented
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