Comment 2 for bug 719769

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Michael Terry (mterry) wrote :

The inspector constructor already makes sync calls, so I didn't think that was a concern (though I agree it should be).

It's more than just documentation. My understanding is that a client should be able to ask "is unity running?" and they can't right now. unity_running defaults to FALSE and only changes if unity goes down and up again (which, ideally it would never do).

So for all practical purposes, every app that asks gets told unity is not running.