Comment 6 for bug 62637

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Andrew Conkling (andrewski) wrote :

Posted upstream also:
Tentatively, I figured this out. It looks like the problem is that if NetworkManager is not running or is not able to connect (e.g. because of a static IP configuration), then Banshee will assume there is no network connection. This is a problem IMO.

Can anyone else confirm this?
(For what it's worth, I tested this in Banshee SVN.)