That proposes an alternative solution, call
sensible-editor, however Michael wasn't too
keen on that, as it would give a useless terminal
window when launching an X editor.
Also consider that this game is based on gtk1,
and so without a port to gtk2 it's days may be
numbered in Debian. I'm not sure whether a
port is underway.
Hi,
I attached the Debian bug report on this issue.
That proposes an alternative solution, call
sensible-editor, however Michael wasn't too
keen on that, as it would give a useless terminal
window when launching an X editor.
Also consider that this game is based on gtk1,
and so without a port to gtk2 it's days may be
numbered in Debian. I'm not sure whether a
port is underway.
Thanks,
James