Not fixed - installed 2:2.5.0+dfsg1 from Lucid repository : application still fails :
uname -a
Linux laptop 2.6.32-26-generic #48-Ubuntu SMP Wed Nov 24 09:00:03 UTC 2010 i686 GNU/Linux
prboom
prboom v2.5.0 (http://prboom.sourceforge.net/)
I_SetAffinityMask: manual affinity mask is 1
M_LoadDefaults: Load system defaults.
default file: /home/tony/.prboom/prboom.cfg
found /usr/share/games/doom/doom1.wad
IWAD found: /usr/share/games/doom/doom1.wad
PrBoom (built Nov 7 2009), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
V_Init: allocate screens.
found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding /usr/share/games/doom/doom1.wad
adding /usr/share/games/doom/prboom.wad
W_InitCache
M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound: configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 8
HU_Init: Setting up heads up display.
I_InitGraphics: 640x480
I_UpdateVideoMode: 640x480 (nofullscreen)
V_InitMode: using 8 bit video mode
I_SetRes: Using resolution 640x480
I_UpdateVideoMode: 0x60000000, SDL buffer, direct access
ST_Init: Init status bar.
G_DoPlayDemo: playing demo with doom/doom2 v1.9 compatibility
P_GetNodesVersion: using normal BSP nodes
I_SignalHandler: Exiting on signal: signal 8
I_ShutdownMusic: removing /tmp/prboom-music-yPN7HD
I_ShutdownSound:
Not fixed - installed 2:2.5.0+dfsg1 from Lucid repository : application still fails :
uname -a
Linux laptop 2.6.32-26-generic #48-Ubuntu SMP Wed Nov 24 09:00:03 UTC 2010 i686 GNU/Linux
prboom
prboom v2.5.0 (http:// prboom. sourceforge. net/) .prboom/ prboom. cfg games/doom/ doom1.wad games/doom/ doom1.wad games/doom/ prboom. wad games/doom/ doom1.wad games/doom/ prboom. wad
I_SetAffinityMask: manual affinity mask is 1
M_LoadDefaults: Load system defaults.
default file: /home/tony/
found /usr/share/
IWAD found: /usr/share/
PrBoom (built Nov 7 2009), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
V_Init: allocate screens.
found /usr/share/
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding /usr/share/
adding /usr/share/
W_InitCache
M_Init: Init miscellaneous info. onsTables R_InitPatches music-yPN7HD
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslati
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound: configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 8
HU_Init: Setting up heads up display.
I_InitGraphics: 640x480
I_UpdateVideoMode: 640x480 (nofullscreen)
V_InitMode: using 8 bit video mode
I_SetRes: Using resolution 640x480
I_UpdateVideoMode: 0x60000000, SDL buffer, direct access
ST_Init: Init status bar.
G_DoPlayDemo: playing demo with doom/doom2 v1.9 compatibility
P_GetNodesVersion: using normal BSP nodes
I_SignalHandler: Exiting on signal: signal 8
I_ShutdownMusic: removing /tmp/prboom-
I_ShutdownSound: