> This issue is rather: totem has ~150 bugs opens at the moment, the main devel is
> working on some other modules too, and it's not payed to work on this. Even if
> the bug is probably quite easy to fix that's probably not on the top of 150 bugs
> open at the moment ...
Yes, fixing priorities is a major problem when there are zillions of
bugs...there is no magic solution, only compromises... :-/
> This issue is rather: totem has ~150 bugs opens at the moment, the main devel is
> working on some other modules too, and it's not payed to work on this. Even if
> the bug is probably quite easy to fix that's probably not on the top of 150 bugs
> open at the moment ...
Yes, fixing priorities is a major problem when there are zillions of
bugs...there is no magic solution, only compromises... :-/