The reason why llvmpipe is slow is because it is a completely software-based rendering solution, the whole desktop is rendered in software and then pushed at once. A change of a single pixel is causing full desktop redraw on every frame. I have filed LP:1098744 to track disabling the animations in case low graphics mode is enabled which will make it a bit faster but not fast enough to be considered useful in these environments.
I have also tested Intel HD 3000 running under plain VESA driver on Core i5 @ 2.5GHz and surprisingly found the performance of llvmpipe-based Unity to be quite on par with the accelerated version so it appears that some systems are indeed OK with such kind of full screen redraw mode.
The reason why llvmpipe is slow is because it is a completely software-based rendering solution, the whole desktop is rendered in software and then pushed at once. A change of a single pixel is causing full desktop redraw on every frame. I have filed LP:1098744 to track disabling the animations in case low graphics mode is enabled which will make it a bit faster but not fast enough to be considered useful in these environments.
I have also tested Intel HD 3000 running under plain VESA driver on Core i5 @ 2.5GHz and surprisingly found the performance of llvmpipe-based Unity to be quite on par with the accelerated version so it appears that some systems are indeed OK with such kind of full screen redraw mode.