StacktraceTop: PluginClassHandler<UnityWindow, CompWindow, 0>::get (base=0x0) at /usr/include/compiz/core/pluginclasshandler.h:205 end (this=0x7fff5b253e30) at /build/buildd/unity-4.10.2/plugins/unityshell/src/unityshell.cpp:2142 end<std::vector<boost::shared_ptr<unity::ui::LayoutWindow> > > (__cont=...) at /usr/include/c++/4.6/bits/range_access.h:69 UnityScreen::paintDisplay (this=0x2350380, region=<optimized out>, transform=<optimized out>, mask=<optimized out>) at /build/buildd/unity-4.10.2/plugins/unityshell/src/unityshell.cpp:460 UnityWindow::glDraw (this=0x42e9820, matrix=..., attrib=..., region=..., mask=65536) at /build/buildd/unity-4.10.2/plugins/unityshell/src/unityshell.cpp:1362
StacktraceTop: dler<UnityWindo w, CompWindow, 0>::get (base=0x0) at /usr/include/ compiz/ core/pluginclas shandler. h:205 53e30) at /build/ buildd/ unity-4. 10.2/plugins/ unityshell/ src/unityshell. cpp:2142 :vector< boost:: shared_ ptr<unity: :ui::LayoutWind ow> > > (__cont=...) at /usr/include/ c++/4.6/ bits/range_ access. h:69 :paintDisplay (this=0x2350380, region=<optimized out>, transform= <optimized out>, mask=<optimized out>) at /build/ buildd/ unity-4. 10.2/plugins/ unityshell/ src/unityshell. cpp:460 :glDraw (this=0x42e9820, matrix=..., attrib=..., region=..., mask=65536) at /build/ buildd/ unity-4. 10.2/plugins/ unityshell/ src/unityshell. cpp:1362
PluginClassHan
end (this=0x7fff5b2
end<std:
UnityScreen:
UnityWindow: