view3dscene 3.18.0-2 source package in Ubuntu

Changelog

view3dscene (3.18.0-2) unstable; urgency=medium

  * [tests] Only test on kicad-common on amd64 as it really takes long and
    currently prevents armel/armhf from building in time

 -- Paul Gevers <email address hidden>  Mon, 12 Feb 2018 22:46:30 +0100

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Bionic release universe misc

Downloads

File Size SHA-256 Checksum
view3dscene_3.18.0-2.dsc 1.9 KiB 4548fcf7918158d1fb7859cc64dc499af96c102f119a638b57850280485a5b9b
view3dscene_3.18.0.orig.tar.gz 6.8 MiB 583901b66c4f7a18b7b83ed5cee2aad21b9f2b76f2c2cb79e5ce3c9c2b7db2d1
view3dscene_3.18.0-2.debian.tar.xz 7.3 KiB 90a426e8c95ec605d7777de55b087273114f7f0610821dd3f1a14428a73cad72

Available diffs

No changes file available.

Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).