view3dscene 3.18.0-2 source package in Ubuntu
Changelog
view3dscene (3.18.0-2) unstable; urgency=medium * [tests] Only test on kicad-common on amd64 as it really takes long and currently prevents armel/armhf from building in time -- Paul Gevers <email address hidden> Mon, 12 Feb 2018 22:46:30 +0100
Upload details
- Uploaded by:
- Pascal Packaging Team
- Uploaded to:
- Sid
- Original maintainer:
- Pascal Packaging Team
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Bionic | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
view3dscene_3.18.0-2.dsc | 1.9 KiB | 4548fcf7918158d1fb7859cc64dc499af96c102f119a638b57850280485a5b9b |
view3dscene_3.18.0.orig.tar.gz | 6.8 MiB | 583901b66c4f7a18b7b83ed5cee2aad21b9f2b76f2c2cb79e5ce3c9c2b7db2d1 |
view3dscene_3.18.0-2.debian.tar.xz | 7.3 KiB | 90a426e8c95ec605d7777de55b087273114f7f0610821dd3f1a14428a73cad72 |
Available diffs
- diff from 3.18.0-1 to 3.18.0-2 (840 bytes)
No changes file available.
Binary packages built by this source
- view3dscene: VRML / X3D browser, and a viewer for other 3D model formats
view3dscene is a viewer for many 3D model formats:
- X3D
- VRML (1.0 and 2.0, aka VRML 97)
- Collada
- OpenInventor
- 3DS
- MD3
- Wavefront OBJ
- Videoscape GEO
- KAnim (Castle Game Engine animations)
.
Various navigation modes are available, like Examine, Walk (with gravity), Fly.
Collision detection is done. Models can be animated and interactive. Many
graphic effects are possible, thanks to using Castle Game Engine underneath.
.
view3dscene may also be used to convert many 3D model formats to X3D
(in classic and XML encoding). This package includes also a command-line
tovrmlx3d program, that performs the same conversions as view3dscene,
but doesn't use X or OpenGL (so it's nice to use in scripts to convert
3D models in batch mode).