openscenegraph 3.6.4+dfsg1-3build2 source package in Ubuntu

Changelog

openscenegraph (3.6.4+dfsg1-3build2) focal; urgency=medium

  * No-change rebuild with fixed binutils on arm64.

 -- Matthias Klose <email address hidden>  Mon, 10 Feb 2020 08:14:28 +0100

Upload details

Uploaded by:
Matthias Klose
Uploaded to:
Focal
Original maintainer:
Alberto Luaces
Architectures:
any all
Section:
devel
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Focal release universe devel

Downloads

File Size SHA-256 Checksum
openscenegraph_3.6.4+dfsg1.orig.tar.gz 5.6 MiB 1e429e9a57d62cfbbb0100a24c8341209d852c75a2636b39867279a03cf0c4f1
openscenegraph_3.6.4+dfsg1-3build2.debian.tar.xz 32.9 KiB 5c5fd42e3603d69ae9edffe160d5e2b0450a2ad304a61cf8f8670affc0b6e80f
openscenegraph_3.6.4+dfsg1-3build2.dsc 2.8 KiB 274336fcb1753ee0130b56db1623f212bd04a5b6f2724b3260b14422b5d79fbe

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Binary packages built by this source

libopenscenegraph-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

libopenscenegraph160: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph160-dbgsym: debug symbols for libopenscenegraph160
libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the development headers.

libopenthreads21: Object-Oriented (OO) thread interface for C++, shared libs

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the shared libraries.

libopenthreads21-dbgsym: debug symbols for libopenthreads21
openscenegraph: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-dbgsym: No summary available for openscenegraph-dbgsym in ubuntu groovy.

No description available for openscenegraph-dbgsym in ubuntu groovy.

openscenegraph-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).