zdbsp 1.19+20181027+dfsg.1-2build1 source package in Ubuntu

Changelog

zdbsp (1.19+20181027+dfsg.1-2build1) focal; urgency=medium

  * No-change rebuild for libgcc-s1 package name change.

 -- Matthias Klose <email address hidden>  Mon, 23 Mar 2020 07:29:17 +0100

Upload details

Uploaded by:
Matthias Klose
Uploaded to:
Focal
Original maintainer:
Jon Dowland
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc
Lunar release universe misc
Jammy release universe misc
Focal release universe misc

Downloads

File Size SHA-256 Checksum
zdbsp_1.19+20181027+dfsg.1.orig.tar.xz 93.6 KiB 027261dbef41ddbb5b954dbd3b5aa7f7a66f9bc47c0af3106f8a3f890f9aa748
zdbsp_1.19+20181027+dfsg.1-2build1.debian.tar.xz 3.3 KiB 3d169957755f38598429a7f782cc81005d95035e3073b1421502660ddf617a14
zdbsp_1.19+20181027+dfsg.1-2build1.dsc 1.9 KiB 85de3d4af9b712587ed889f43fd10f1db3b9ef35f4c9c5c38a30405f8be15ecd

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Binary packages built by this source

zdbsp: node builder library for OpenGL-based Doom-style games

 zdbsp is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.

zdbsp-dbgsym: debug symbols for zdbsp