bombardier 0.8.3+nmu3 source package in Ubuntu
Changelog
bombardier (0.8.3+nmu3) unstable; urgency=medium * Non-maintainer upload. * debian/rules: Migrate to dh syntax. * Makefile: Fix FTBFS with ld.gold. (Closes: #611647) * Makefile: Also accept external build environment variables. -- Boyuan Yang <email address hidden> Mon, 11 Jan 2021 18:40:39 -0500
Upload details
- Uploaded by:
- RISKO Gergely
- Uploaded to:
- Sid
- Original maintainer:
- RISKO Gergely
- Architectures:
- any
- Section:
- games
- Urgency:
- Medium Urgency
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bombardier_0.8.3+nmu3.dsc | 1.5 KiB | 9aa4f7d11934feb3048c134b21f321570856aad2f84313f11585bea83fca1609 |
bombardier_0.8.3+nmu3.tar.xz | 22.3 KiB | ead8d6c2d2edfd5325a7cfbc25451d2763dc78c83af2d924d7495316aabfcd13 |
Available diffs
- diff from 0.8.3+nmu2 to 0.8.3+nmu3 (1.5 KiB)
No changes file available.
Binary packages built by this source
- bombardier: The GNU Bombing utility
This game is the same as the old Blitz16 game on Commodore 16/Plus 4,
written by Simon Taylor.
.
The player is driving a plane that moves across the screen. When the
plane reaches the right edge of the screen it starts again on the
left side, but drops down one line. Below is a cityscape composed of
blocks. The player has to drop bombs from the plane, and each bomb
which hits a building removes some blocks. As the plane descends it
risks hitting any remaining blocks so priority has to be given to
bombing the tallest buildings. The level is completed when all
blocks are removed and the plane has descended safely to the bottom
of the screen.
.
Info about the original Blitz 16:
http://plus4world. powweb. com/software/ Blitz_16
- bombardier-dbgsym: debug symbols for bombardier