view3dscene 4.2.0-1ubuntu1 source package in Ubuntu

Changelog

view3dscene (4.2.0-1ubuntu1) lunar; urgency=medium

  * Merge from Debian unstable, remaining changes:
    + Filter -ffat-lto-objects from LDFLAGS to avoid
      '-f may not be used without -shared' link error

view3dscene (4.2.0-1) unstable; urgency=medium

  * Updated gbp import filter to exclude automatically generated files.
  * New upstream version 4.2.0 (Closes: Bug#1022343)
  * Updated Debian build rules and patches to fit new release changes.

 -- Graham Inggs <email address hidden>  Sat, 11 Feb 2023 07:26:50 +0000

Upload details

Uploaded by:
Graham Inggs
Uploaded to:
Lunar
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Lunar release universe misc

Downloads

File Size SHA-256 Checksum
view3dscene_4.2.0.orig.tar.xz 452.9 KiB 91f21db241b7dc4a60956b43bff054cba42ac40b878495d6e6a7bceff779c459
view3dscene_4.2.0-1ubuntu1.debian.tar.xz 8.6 KiB af7421b49a05ae68e61769d88bbd950d8b09c8666a43af86c3520dcecbc1831f
view3dscene_4.2.0-1ubuntu1.dsc 2.3 KiB 4da5209a36c21420344b33bcbbb09b21bcd01266cf6140fbfb648efdfb567e10

Available diffs

View changes file

Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).