draco 1.5.6+dfsg-3 source package in Ubuntu

Changelog

draco (1.5.6+dfsg-3) unstable; urgency=medium

  * Fix FTBFS with libtinygltf-dev >= 2.8.12 (Closes: #1041021)

 -- Timo Röhling <email address hidden>  Fri, 14 Jul 2023 20:13:37 +0200

Upload details

Uploaded by:
Timo Röhling
Uploaded to:
Sid
Original maintainer:
Timo Röhling
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc

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File Size SHA-256 Checksum
draco_1.5.6+dfsg-3.dsc 2.7 KiB 3132c3ca7081d7a419f6e5668fd022b6107f8e0fb827ec02fd17a2d830df81ce
draco_1.5.6+dfsg.orig.tar.xz 36.1 MiB 6c4de20c08bc53a7c591b411172ad33653cf944036fee8b037ed2318fa5c0107
draco_1.5.6+dfsg-3.debian.tar.xz 12.0 KiB 817d448a6e940d078bcd907252080a4350a924185bce8e1ae25393e54f4ebd40

Available diffs

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Binary packages built by this source

draco: Encoder and decoder for 3D geometric meshes and point clouds

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.
 .
 This package provides command line tools to compress and decompress files
 using Draco.

draco-dbgsym: debug symbols for draco
libdraco-dev: Library for compressing 3D geometric meshes and point clouds (headers)

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.
 .
 This package provides the development headers for the library.

libdraco8: Library for compressing 3D geometric meshes and point clouds

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.

libdraco8-dbgsym: debug symbols for libdraco8