gnome-mastermind 0.4.0-3 source package in Ubuntu
Changelog
gnome-mastermind (0.4.0-3) unstable; urgency=medium * Upload to unstable after Debian 12 release. * debian/clean: Remove generated files during dh_clean (Closes: #1044494). * debian/source/options: Ignore modified file INSTALL for second build. -- Josef Schneider <email address hidden> Mon, 14 Aug 2023 14:12:20 +0200
Upload details
- Uploaded by:
- Josef Schneider
- Uploaded to:
- Sid
- Original maintainer:
- Josef Schneider
- Architectures:
- any
- Section:
- games
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Mantic | release | universe | games |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
gnome-mastermind_0.4.0-3.dsc | 2.0 KiB | 2c9c721605d5138dd96e77346a0b6f31d33f3673cf8178a8b39e7b4a46d81b8e |
gnome-mastermind_0.4.0.orig.tar.gz | 644.9 KiB | 2c8215cdbf93612a985061c646e526bc2ca205a07e4b7cf1bdb3fc7b16513b53 |
gnome-mastermind_0.4.0-3.debian.tar.xz | 10.6 KiB | 2d1ce11b5bd6952e89ae4d397fc9d74aad960cfb01ada0ea0ddf6ce49831d170 |
Available diffs
- diff from 0.4.0-2 to 0.4.0-3 (632 bytes)
No changes file available.
Binary packages built by this source
- gnome-mastermind: Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed.
- gnome-mastermind-dbgsym: debug symbols for gnome-mastermind