raster3d 3.0-7-2build1 source package in Ubuntu

Changelog

raster3d (3.0-7-2build1) lunar; urgency=medium

  * Rebuild against latest tiff

 -- Jeremy Bicha <email address hidden>  Sat, 04 Feb 2023 11:07:29 -0500

Upload details

Uploaded by:
Jeremy BĂ­cha
Uploaded to:
Lunar
Original maintainer:
Debian Med
Architectures:
any all
Section:
science
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release multiverse science
Noble release multiverse science
Mantic release multiverse science
Lunar release multiverse science

Downloads

File Size SHA-256 Checksum
raster3d_3.0-7.orig.tar.gz 1.6 MiB f566b499fee341db3a95229672c6afdbdb69da7faabdbe34f6e0d332d766160c
raster3d_3.0-7-2build1.debian.tar.xz 14.4 KiB a4185a3e9de79acd0967a8cddf947961a72140a4ff6b5022c900cc3c660f911e
raster3d_3.0-7-2build1.dsc 2.1 KiB 32e8188de1deee79ff114e631538f7b959b40a5c555b52e27e296fd8f2f220a1

View changes file

Binary packages built by this source

raster3d: tools for generating images of proteins or other molecules

 Raster3D is a set of tools for generating high quality raster images of
 proteins or other molecules. The core program renders spheres, triangles,
 cylinders, and quadric surfaces with specular highlighting, Phong shading,
 and shadowing. It uses an efficient software Z-buffer algorithm which is
 independent of any graphics hardware. Ancillary programs process atomic
 coordinates from PDB files into rendering descriptions for pictures composed
 of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be
 used to render pictures composed in other programs such as Molscript in
 glorious 3D with highlights, shadowing, etc. Output is to pixel image files
 with 24 bits of color information per pixel.

raster3d-dbgsym: debug symbols for raster3d
raster3d-doc: documents and example files for Raster3D

 Raster3D is a set of tools for generating high quality raster images of
 proteins or other molecules. The core program renders spheres, triangles,
 cylinders, and quadric surfaces with specular highlighting, Phong shading,
 and shadowing. It uses an efficient software Z-buffer algorithm which is
 independent of any graphics hardware. Ancillary programs process atomic
 coordinates from PDB files into rendering descriptions for pictures composed
 of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be
 used to render pictures composed in other programs such as Molscript in
 glorious 3D with highlights, shadowing, etc. Output is to pixel image files
 with 24 bits of color information per pixel.
 .
 This package contains documents and example files for the raster3d package.