curseofwar 1.1.8-3.1 source package in Ubuntu
Changelog
curseofwar (1.1.8-3.1) unstable; urgency=medium * Non-maintainer upload. * Fix ftbfs with GCC-10. (Closes: #957118) - Use upstream patch, thanks to Reiner Herrmann. -- Sudip Mukherjee <email address hidden> Thu, 20 Aug 2020 21:07:49 +0100
Upload details
- Uploaded by:
- Anton Balashov
- Uploaded to:
- Sid
- Original maintainer:
- Anton Balashov
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
curseofwar_1.1.8-3.1.dsc | 1.7 KiB | d72323cc46c0dfae7fcc372b756aa257365c02a6d9ecf6813b7adc0974cc65d9 |
curseofwar_1.1.8.orig.tar.gz | 43.2 KiB | 89f8ded9833a0bc2fbbc69bcdffb515d4d8622f8c4cfe9c64fc2a3bf71d23d0d |
curseofwar_1.1.8-3.1.debian.tar.xz | 2.7 KiB | bb6d523c537c9162b2e17d67d26d7265241a6ac3c3460e4df20f471d4a7c5604 |
Available diffs
No changes file available.
Binary packages built by this source
- curseofwar: Fast-paced action strategy game for Linux based on ncurses
Unlike most RTS, you are not controlling units, but focus on high-level
strategic planning: Building infrastructure, securing resources, and moving
your armies. The core game mechanics turns out to be quite close to WWI-WWII
type of warfare, however, there is no explicit reference to any
historical period.
- curseofwar-dbgsym: debug symbols for curseofwar